Eurogamer's Scores

  • Games
For 5,042 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Minecraft
Lowest review score: 10 Cruis'n
Score distribution:
5962 game reviews
    • 84 Metascore
    • 90 Critic Score
    We're all familiar with the innovative, web-aware customisation cloud that underpins Spore, but nobody's done it better (even though many now do it - apparently years after Maxis thought of doing it here) and the final game is proof that it was all worth it: you're all one big Designer, and Spore succeeds as much because of you and me as the many worlds scattered across the stars and the many ways we've been given to explore them.
    • 86 Metascore
    • 90 Critic Score
    It's likely to be deemed too similar to the original to attract too many converts, but it's short, it's sweet, and it's been put together with so much style it frankly embarrasses the ham-fisted efforts of most other developers.
    • 89 Metascore
    • 90 Critic Score
    The best version of the best football management game ever made... The best just got better. Again.
    • 89 Metascore
    • 90 Critic Score
    A game that will live long in the memory, and needs to be played from time to time just to refresh the senses and reinvigorate the gamer inside us all.
    • 87 Metascore
    • 90 Critic Score
    And it'll soak up far more of YOU than "Mario & Luigi" or the other Mario RPGs ever did, too. It's easy to believe you could spend as long with this as you could a decent-length Final Fantasy title.
    • 77 Metascore
    • 90 Critic Score
    Sega Rally is easily the freshest arcade driving experiences to have emerged in years, providing more wide-eyed excitement in five minutes than most games manage in five hours. Not since "Burnout 2" has a driving game stood out as so completely different to everything else, and provided so much instant, moreish entertainment to such a high technical standard.
    • 94 Metascore
    • 90 Critic Score
    It transcends the very genre it once created.
    • 94 Metascore
    • 90 Critic Score
    The best Star Wars game since "X-Wing" and/or "Tie Fighter," if not ever. Unless something entirely unbelievable descends from the heavens, it's the RPG of the year. If the remaining major players fumble even slightly, it's game of the year.
    • 89 Metascore
    • 90 Critic Score
    One of those rare games that knows you can't be perfect all the time, and that you have the right to change your mind about your actions later. It just wants to be played with and enjoyed - and when you finish, you just want to play with it again.
    • 84 Metascore
    • 90 Critic Score
    Everything about the game smacks of good research and authenticity, down to the ability to select a Japanese voiceover with English subtitles rather than having English voices all the way through.
    • 93 Metascore
    • 90 Critic Score
    It's consistently satisfying over long periods, fulfilling its usual role of dominating a willing crowd's evening into the early hours, and now allowing you to sustain that after everyone's gone home using the Internet.
    • 77 Metascore
    • 90 Critic Score
    In terms of shoot-'em-ups we can't recall a more enjoyable one, and any game that causes someone who's supposed to be holidaying from videogames to not only complete every single campaign and challenge mission, but go back and replay some of them as well has to go down as a one of the games of 2003.
    • 90 Metascore
    • 90 Critic Score
    Yet another exceptional puzzle app to add to your growing pile. Absorbing, challenging and unlike anything else out there, buy it and soothe away the stresses of public transport.
    • 92 Metascore
    • 90 Critic Score
    The game also does a lovely job of framing your relationship with other players and nurturing them.
    • 89 Metascore
    • 90 Critic Score
    It'll still have the piss ripped out of it for being a spreadsheet number crunching exercise, a game that reduces passion into numbers, but take no notice. It's an abstract extrapolation of emotions. A beautiful game of the beautiful game. Chaotically absorbing.
    • 90 Metascore
    • 90 Critic Score
    Simply one of the DS' best.
    • 97 Metascore
    • 90 Critic Score
    GTA5 may not be the Hollywood-beating crime story it wants to be, then, but it's the best video game it's ever been, and I'll take that.
    • 87 Metascore
    • 90 Critic Score
    A beautiful, addictive, mechanised feast of destruction, ideally suited to online gamers both new and old.
    • 85 Metascore
    • 90 Critic Score
    Boom Blox is brilliant alone, fantastic with friends, a superb addition to the puzzle genre and a game that will make you glad you own a Wii. Here's hoping it's only the first of its kind.
    • 91 Metascore
    • 90 Critic Score
    Space Invaders: Infinity Gene heaves and grows through infancy to maturity. It's rare that a game builds into its play arc those design iterations it went through from inception to completion. Yet this is exactly what Taito has achieved: leading players from beginning to end, providing a mesmerising journey through both the game and its genre's conceptual history.
    • 82 Metascore
    • 90 Critic Score
    This really is the fighting game evolved to the level of artform, and while mastery can be a long, tough slog, it's also its own reward. There are few fighting games better.
    • 85 Metascore
    • 90 Critic Score
    It's a world where pretty fantasy archetypes clothe heartfelt domestic drama, and where outlandish cartoon creations sit at the heart of an engrossing game, infusing it with their exotic charm. Ni no Kuni wears its Studio Ghibli inheritance as lightly as Oliver does his little red magician's cloak, transporting us from one universe to another with the wave of a wand.
    • 67 Metascore
    • 90 Critic Score
    With the trademark sharp witticisms layered onto challenging and inventive puzzles, this is the best possible start to the new season.
    • 87 Metascore
    • 90 Critic Score
    They combine everything that was best about the older Pokemon games - namely, the more likeable monster designs and inventive spirit - with the much-improved looks and streamlined battle system of the fourth-generation ones.
    • 84 Metascore
    • 90 Critic Score
    The biggest and richest Assassin's Creed game to date - maybe not the best, but a place where, for want of a better expression, everything is permitted.
    • 84 Metascore
    • 90 Critic Score
    Although its strength lies in depth, longevity and gameplay rather than in artistry and atmosphere, it still deserves to stand shoulder to shoulder with ICO in the rankings of "the best games you've never played".
    • 86 Metascore
    • 90 Critic Score
    The game as a whole is lacking in substance and rough around the edges, but Brothers' fantastic ending makes it a triumph all the same.
    • 89 Metascore
    • 90 Critic Score
    Symphony of the Night presents exquisite design, extraordinary scope, aesthetic coherence and transcendent elegance mostly unmatched elsewhere on Xbox Live Arcade, or anywhere else for that matter.
    • 75 Metascore
    • 90 Critic Score
    There's absolutely no doubt that The Mega Quiz is the strongest instalment in the Buzz franchise to date...arguably the first time that the balance of questions, rounds and presentation has been so close to perfection.
    • 84 Metascore
    • 90 Critic Score
    While there's perhaps not the verve and variety of peers like Spelunky or The Binding of Isaac, what Teleglitch does do is sell you on the atmosphere and the minutiae of combat.
    • 88 Metascore
    • 90 Critic Score
    Quite unlike anything you've played, Osmos is the kind of game even Brian Eno would admire.
    • 76 Metascore
    • 90 Critic Score
    Furious, wasp-in-a-jar electronica does little to diminish the pounding tension, while the restless minimalism of the visuals throws your perception into a blender, morphing seamlessly between 2D and 3D and back again, spinning you upside down before leaving you in a disorientated heap in the face of the next malevolent onslaught.
    • 92 Metascore
    • 90 Critic Score
    In 1994 the fresh gameplay ideas Final Fantasy 6 brought to the RPG genre, coupled with the highly enjoyable story, brilliant ensemble cast and stirring score would have made the game an easy, trailblazing Eurogamer 10. It's either a remarkable testament to the original development team's vision and skill, or a damning indictment of a genre that this is so very nearly the case thirteen years on.
    • 84 Metascore
    • 90 Critic Score
    Past the wordy stuff, the way the game is presented is second to none - there's a mix of animation and drawing styles in the cut-scenes and credits that evokes old-school LucasArts, and the in-game animation/design is kooky and amusing but rarely disturbing.
    • 77 Metascore
    • 90 Critic Score
    A true classic. It may not have the admirable depth of "Final Fantasy Tactics Advance" or "Fire Emblem," but it has twice the character - and twice the fun.
    • 82 Metascore
    • 90 Critic Score
    The Vanishing of Ethan Carter leaves you with several amazing memories; moments that you will want to talk to your friends about for hours and will take great pains not to spoil for other people. The fact it packs those so painlessly into a three-hour game while other developers create empty works that take ten times as long to complete speaks volumes.
    • 91 Metascore
    • 90 Critic Score
    On a server packed full of humans, with a decent commander and motivated, organised squads it plays like an absolute dream. So hurrah for that.
    • 79 Metascore
    • 90 Critic Score
    When I finished Floating Cloud God Saves the Pilgrims, thanks to liberal use of the restart button, not a man had been left behind. It's a question of self-respect. Not many games can make you feel like that.
    • 82 Metascore
    • 90 Critic Score
    With a super-easy Intern difficulty, the accessibility of the controls and the brilliance of the presentation, there's probably no better time for newcomers to jump in.
    • 78 Metascore
    • 90 Critic Score
    The games that are presented on Metal Slug Anthology are a marvel of art and design. There are, frequently, excruciatingly tough but all of their peaks are surmountable by the persistent and/or the talented.
    • 84 Metascore
    • 90 Critic Score
    Most pleasing of all is the cost. At a time when many downloadable games are sliding up to the 1200 MS Points barrier, the 800-Point price tag for this much-beloved classic shows that a little generosity can go a long way.
    • 87 Metascore
    • 90 Critic Score
    This is serious sci-fi, concerned not so much with aliens and gadgetry, but the effects these things have on the soul.
    • 82 Metascore
    • 90 Critic Score
    An exquisitely constructed expansion pack for anyone who liked City of Heroes, which also acts as a new entrance point into the world for the uninitiated. And the uninitiated really should, as it remains one of the finest online multiplayer games in existence.
    • 83 Metascore
    • 90 Critic Score
    We haven't played a more atmospheric single or multiplayer tactical action game since "SWAT3," and despite its shortcomings there is still nothing that comes close to rivalling it for sheer breathe-down-your neck tension.
    • 81 Metascore
    • 90 Critic Score
    Larger and more intricate than The Knife of Dunwall, The Brigmore Witches emerges as one of the finest examples of how to not only expand a blockbuster video game, but also of how to enrich and deepen one.
    • 81 Metascore
    • 90 Critic Score
    With the inclusion of a Software Development Kit in the package, the door is also wide open for user modifications and new missions for the game, which should extend SWAT3's life for the foreseeable future. I couldn't recommend your acquisition of this game any more.
    • 86 Metascore
    • 90 Critic Score
    What sums Katamari Damacy's appeal up for me is the sense of unbridled joy bursting from every pore. It's the happiest game I've ever played, and the happiness is infectious. [JPN Import]
    • 80 Metascore
    • 90 Critic Score
    If Revengeance didn't have camera issues this would be the easiest 10 I've ever given. As things stand it's still brilliant, staking out new territory in the genre and adapting certain Metal Gear characteristics so well that it makes the competition look outrageously bad. This is simply the ultimate one-man show, worth its ticket price many times over, an experience that improves exponentially as it gets faster and as you get better.
    • 94 Metascore
    • 90 Critic Score
    If you've never played MGS3 before it's a must-buy. That's what we've made our final judgement based on; while this may not be great value for someone who paid full price for the game previously, for collectors, online gaming fans or people who haven't played MGS3, this is absolutely the definitive version of one of the finest games on the PlayStation 2.
    • 84 Metascore
    • 90 Critic Score
    Nippon Ichi's games are good but Disgaea is undeniably the best. While some might begrudge the ostensible dumbing down with the return to grids and more tightly controlled play (there's no chucking enemies off the maps into oblivion or picking up map furniture as impromptu weaponry here) in reality this makes the game more accessible, more easily understood and ultimately more fun.
    • 87 Metascore
    • 90 Critic Score
    The combat intensive dungeon romping is fantastic fun, and recreates the table top AD&D experience like no other game before it.
    • 84 Metascore
    • 90 Critic Score
    Minor quibbles aside, Virtua Tennis World Tour is close to a ten-out-of-ten game on the PSP, and in many respects it deserves top marks for being the best game on the system, and one of our most played games in 25 years of repetitive straining.
    • 94 Metascore
    • 90 Critic Score
    Modern Warfare 2 balances the spectacle and silliness of its single-player campaign with a deep, enduring multiplayer core, carefully covering its bases for players of all persuasions. But there is no denying it seeks merely to build upon the successes of its forebear while doing very little to expand its scope or redefine them.
    • 82 Metascore
    • 90 Critic Score
    It's a good deal less aimless in this new 360 version, which makes a few notable concessions to accessibility for this notoriously inscrutable game.
    • 82 Metascore
    • 90 Critic Score
    Everything is of a piece, whole and entire, as if the developers set out to make exactly this game and succeeded. That doesn't mean it's flawless. It only means that, sometimes, it feels like it.
    • 87 Metascore
    • 90 Critic Score
    Apart from somehow managing to be a game that looks every bit as beautiful as the title it so obviously reveres, and despite the perennial handicap of virtual thumbsticks. Infinity Field plays remarkably well.
    • 85 Metascore
    • 90 Critic Score
    Whatever anyone tells you, you're never too old to enjoy Pokémon. Anyone who says otherwise is an idiot, a liar or possibly both. No, the immense depth, inescapable charms and boundless personalisation found here is enough to put most other commercial releases to shame, with the new battle mechanics making Diamond and Pearl even more covertly complex than the series has previously been.
    • 86 Metascore
    • 90 Critic Score
    It's gorgeous, as close to a playable cartoon as anything since Zelda: The Wind Waker. That's a big name to drop, but if Luigi's return doesn't quite put him in that class, it puts him in the running among Nintendo's finest.
    • 87 Metascore
    • 90 Critic Score
    It almost feels like an entirely new game - as a puzzler's secondary mode always should. Really, though, the small team at Wanderlands is offering more than enough to keep you busy with just one way to play, let alone three.
    • 83 Metascore
    • 90 Critic Score
    Like most puzzle games, it's all in the gameplay, and Puzzle Fighter's model is more imaginative and works a lot better than most of the others we've seen lately.
    • 85 Metascore
    • 90 Critic Score
    This is a restrained and worthy modern update that keeps the essentials clutter-free.
    • 83 Metascore
    • 90 Critic Score
    Guardian Heroes is one of the most comprehensive and generous ports on Xbox Live Arcade, a game that has been lovingly updated to suit the contemporary hardware.
    • 91 Metascore
    • 90 Critic Score
    Killzone 2 is a taut and muscular game, a shooter that gives back more than you put in, provided you have the intestinal fortitude. It may take its time revealing its true depths and pleasures, but the journey is well worth taking. Between Killzone 2's unforgiving grit and Resistance 2's alien-bursting excess, the PS3 finally has both ends of the shooter spectrum covered in grand style.
    • 87 Metascore
    • 90 Critic Score
    Gears of War remains a triumph. It is an almost relentless march of unpretentious, cartoon violence that serves as a satisfyingly brainless alternative to the complexity of its contemporaries. Whether played alone or with a friend, it's essential gaming.
    • 83 Metascore
    • 90 Critic Score
    Reinvigorate your childhood fantasies of living in a cartoon and pick up MDK2 - there ain't much better in the genre.
    • 89 Metascore
    • 90 Critic Score
    It's stoic, uncompromising, difficult to get to know, but also deep, intriguingly disturbed and perversely rewarding. You can learn to love Demon's Souls like few other games in the world. But only if you're prepared to give yourself over to it. [JPN Import]
    • 85 Metascore
    • 90 Critic Score
    Punishingly difficult but ultimately rewarding, games of Skate's caliber are a rare breed and as far as first attempts go, it's been years since we saw one this accomplished. Just... sick, man.
    • 91 Metascore
    • 90 Critic Score
    No other game manages to deliver on the potential of controlling a ninja with this much flair and authority - it is, no bullshit, one of the finest action games ever made. Sever my spinal cord if I'm lying.
    • 88 Metascore
    • 90 Critic Score
    "Pro Evo" is still the better game, and will last you longer, but FIFA is arguably the sweeter experience in the short term. FIFA’s presentation, style and gameplay are all great, but "Pro Evolution Soccer 2" gives the hardcore footy fan the chance to really live out their footy fantasies.
    • 92 Metascore
    • 90 Critic Score
    My favourite 2D Metroid yet... [and] the best platform adventure the GBA has.
    • 87 Metascore
    • 90 Critic Score
    Curse Naughty Dog for creating what is - at times - an almost unplayably hard game, but if you can dig deep into your well of persistence and climb this mountain of a game, you'll get a great view of the most involving, rewarding and momentous platform game ever created.
    • 86 Metascore
    • 90 Critic Score
    As with most adventure games, it's startlingly linear, but don't you dare let that rob you of the experience; this is a game that should be bought, played and cherished.
    • 87 Metascore
    • 90 Critic Score
    It's one of those rare strategy games that actually has its own view of how the genre should work, which is entirely separate to what the rest of the industry is considering.
    • 79 Metascore
    • 90 Critic Score
    If there's a better kids' game this year, I'll eat my Sorting Hat.
    • 81 Metascore
    • 90 Critic Score
    Regardless of how you approach things, though, the basic rhythm of this astonishing piece of work remains the same. For your first few hours, Terraria will seem like a bewildering - occasionally terrifying - strain of chore. Put in the effort, though, and it eventually reveals its true nature. This isn't a game or even a toy. At heart, it's a vocation.
    • 91 Metascore
    • 90 Critic Score
    A game that feels supremely engineered, like a precision machine, or a German automobile. It's makes "Half-Life 2" seem old and frail, but by the same token it does nothing to diminish the imaginative achievements of that series. Crysis is impressive, but not imaginatively bold. Nor does it engage us like some other great shooters - such as "BioShock" - have done with their world and their personality. It's far better than "Far Cry."
    • 76 Metascore
    • 90 Critic Score
    A splendid game. The pathing issues do incur a degree of frustration, but never enough to drop kick your monitor into next door’s garden.
    • 70 Metascore
    • 90 Critic Score
    Jet Set Radio's still capable of making people say, "What the hell is that?"
    • 82 Metascore
    • 90 Critic Score
    Doom is the rarest of retro games, in that you can enjoy it just as much as you did when it was first released. Better still, you can appreciate it with the benefit of 20-20 hindsight, and see not only how enormously influential it is, but how perfect its design was from the very beginning.
    • 92 Metascore
    • 90 Critic Score
    And with the improved mechanics of the second game, the old songs work even better - Bark At The Moon's once nigh-impossible solo is now made a hell of a lot easier while Frankenstein goes from being a chore to an absolute delight.
    • 86 Metascore
    • 90 Critic Score
    All in all, it's a new, friendly context for multiplayer racing that's in total harmony with the solo game's adventurous, celebratory tone. In the original Horizon, as terrific as it was, the festival theme felt like a marketing hook first and a clever game structure second. In Forza Horizon 2, it's more like a philosophy, an outlook, a mood that has seeped right through to the core of the game and infused the whole thing with a pure, escapist joy.
    • 72 Metascore
    • 90 Critic Score
    You can't really fault it for value, because, for GBP 1.99, the few hours of brilliant entertainment you get here are well worth it. A big, warming, chain reaction of delight that you'll want to revisit again and again.
    • 88 Metascore
    • 90 Critic Score
    The wealth of online servers, the randomly generated dungeons, the difficulty of missions, not to mention the three difficulty modes which change the way you have to fight to survive, all add some staying power to the game.
    • 87 Metascore
    • 90 Critic Score
    Here the rewards are rich, satisfying and threaded in the design. The compulsion to play through the game has not been found in manipulative shortcuts, but in graft and execution and a plethora of ideas. It is expensive game-making, for sure, but it is game-making at its absolute best.
    • 94 Metascore
    • 90 Critic Score
    It succeeds not only for being consistently spectacular, but for the way it has been crafted into something that keeps you engaged right to the very end.
    • 92 Metascore
    • 90 Critic Score
    I never got into the original game, yet I find AoE II enchanting. The sheer depth of the technology tree and evolution of the civilisation are always a surprise. I particularly like the intuitive logic that makes battles more tactical.
    • 84 Metascore
    • 90 Critic Score
    Chaos Rising is about as generous an expansion as you could possibly want. The single-player mode could stand to be a lot bigger, but it's gone to incredible lengths to address the main complaints about Dawn of War II.
    • 96 Metascore
    • 90 Critic Score
    As stunning and enjoyable as ever. You may feel foolish gripping the controller throughout a 40-minute cut scene, but MGS2 is something which must be experienced.
    • 95 Metascore
    • 90 Critic Score
    Every bit as good as we thought it would be – if not better... But don’t expect to be constantly surprised, for much of Vice City is a retread of old ground, and if you didn’t like the last one, then Vice City probably won’t change your mind.
    • 90 Metascore
    • 90 Critic Score
    Although it could be accused of taking a while to get going, Ratchet & Clank 2 leaves an indelible impression as a platformer full of variety and, above all else, options.
    • 85 Metascore
    • 90 Critic Score
    A superb blend of traditional and wrestling-specific fight mechanics, and there's so much variety here that it wouldn't be an exaggeration to say you could play this one from now until the next SmackDown without getting bored or running out of things to do.
    • 77 Metascore
    • 90 Critic Score
    This steroid-pumped sequel works well.
    • 83 Metascore
    • 90 Critic Score
    I'm going to cheat, and simply provide a score for the multiplayer element of the game...and bearing in mind that this game probably won't run shockingly well without major tweaking, because it's one of the most demanding games in terms of system specs that we've ever seen.
    • 88 Metascore
    • 90 Critic Score
    The Witcher 2 has an air of unique wonder about it. There's a weight and detail to the mythology that is beguiling, but CD Projekt's skill has been in making this relevant and meaningful to the player.
    • 81 Metascore
    • 90 Critic Score
    A solid storyline backed by hauntingly good graphics and sound, with entertaining combat and weaponry make this a hard game to put down.
    • 78 Metascore
    • 90 Critic Score
    NHL 2K7 represents the best value for money out there, and it plays like a dream. Seriously, you're doing yourselves a disservice by buying all those guns-and-tits games that get hyped.
    • 85 Metascore
    • 90 Critic Score
    The Talos Principle is a game of challenges and conundrums and philosophical wonderings, filled with logic puzzles and cerebral mysteries.
    • 93 Metascore
    • 90 Critic Score
    Thematically, too, Persona 4 has real impact. Ostensibly, this is a game about being a teenager living in extraordinary circumstances - but beneath the murder-mystery premise, it's easier to relate to than that. It's a game about negotiating the murky waters of adolescence, rolling with the hurtful buffeting of pubescent relationships, grappling with self-image, peer pressure and modern life's demand that we all grow up quicker than our parents did.
    • 90 Metascore
    • 90 Critic Score
    A startlingly inventive and engaging game, which dares to be different - and does it with style.
    • 89 Metascore
    • 90 Critic Score
    Whereas once we treated Left 4 Dead as a stopgap between Half-Lifes, this is no longer a weird little side project with modest expectations, and Valve is confident enough to play around with it, safe in the knowledge that you can trust your players. Left 4 Dead proved it. And whereas that game had a personality, this one is overflowing with it.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • 85 Metascore
    • Critic Score
    A magical experience that is comfortable enough for VR newcomers to enjoy, while intricate and immersive enough to thrill VR veterans. [Recommended]
    • 69 Metascore
    • Critic Score
    Technically shambolic, obsessed with hoarding, and a waste of a once-promising society simulation. [Avoid]
    • 70 Metascore
    • Critic Score
    A stupendously entertaining, infectiously energetic racer that could only have ever come from the arcades. [Eurogamer Recommended]
    • 83 Metascore
    • Critic Score
    Maybe, of course, I'm not giving the game enough credit. Or, to put it another way, am I critiquing the game when I should be critiquing myself? This is a generous, elegant, efficient tactics game that I still take great pleasure from, that I can still lose hours and hours to, and it's also one which, if you step back, absolutely allows you to realise that you're frequently doing ugly things beneath a cheery facade. This might be another layer of its design. When are things ever simple? Maybe, this is a complex game that a person can meet on a number of levels, and the levels change as the person does. [Eurogamer Recommended]
    • 66 Metascore
    • Critic Score
    There are times when State of Decay 2 is so buggy that it stops being a stodgy post-apocalyptic looting game and transforms into metatextual horror theatre. [Avoid]
    • 68 Metascore
    • Critic Score
    Atmosphere rules in this narrative game about a cabbie on the trail of a killer. [Eurogamer Recommended]
    • 82 Metascore
    • Critic Score
    PES 2020 is a patch or three away from being a very good game. As it stands, it's a weird mix of brilliant and broken.
    • 75 Metascore
    • Critic Score
    Slick puzzle design finds itself at odds with the creativity of organising that A Little to the Left wants to evoke.
    • 78 Metascore
    • Critic Score
    A tough, well-wrought action-platformer distinguished by some toe-curling portrayals of sin. [Eurogamer Recommended]
    • 75 Metascore
    • Critic Score
    This is possibly the most focused, directly enjoyable game Polyphony Digital has put out since the heady days of Gran Turismo 3. Racing improves the breed, industrialist Soichiro Honda once said, and Gran Turismo Sport is proof positive of that. [Recommended]
    • 87 Metascore
    • Critic Score
    It's a sumptuous, arrestingly gorgeous thing that most importantly retains its enthusiast's heart under the graphical showcase, and that does its level best to make a car enthusiast out of anyone in its orbit. Is it the king of driving games once more? The genre's now too broad and too varied to make such a statement, though Gran Turismo finds itself a neat slot alongside the likes of Assetto Corsa and iRacing, presenting accessible driving that looks simply staggering. Is it the best that Gran Turismo to date? Of that there's no real doubt. [Eurogamer Recommended]
    • 73 Metascore
    • Critic Score
    Kunai throws a grappling hook and a fair amount of style into the Metroidvania genre for a solid if not stellar example of the form.
    • 84 Metascore
    • Critic Score
    If you're looking for something that improves or builds upon the astonishing work of Moon Studios or Team Cherry, you're unlikely to find it here. That said? Ender Lilies: Quietus of the Knights is a surprising and compelling adventure that's been crafted with care and oodles of charm. Yes, it requires patience. Yes, it requires a natural curiosity, and a willingness to overlook its occasionally clumsy control scheme. But I spent many a night wandering around Land's End, staying up way later than I'd anticipated, keen to unravel more of the story and expand Lily's impressive skillset. If you enjoy Metroidvanias and have been looking for a new challenge that's not too punishing, I suspect you might, too.
    • 78 Metascore
    • Critic Score
    My Friend Pedro's two halves of the banana reveal the perilous balancing act of game design. The first half is a stellar example of how to build an action game, of how to engender a sense of creativity through the player's toolset, and how to bake seamless flow into complex and challenging environments. The second half isn't quite the opposite of that, but it tries much too hard to be clever, with humour that's less goofy and more edgy, and level design that's too exacting in its structure.
    • 69 Metascore
    • Critic Score
    Don't get me wrong; I loved my time in Las Cinco Muertes, and there's immense satisfaction to be found in just sitting back and watching your creations roam. But with a brutal learning curve, weak tutorials, and a lack of meaningful gameplay once your parks are mature, even the most ardent paleontologist may struggle to keep coming back for more.
    • 67 Metascore
    • Critic Score
    An escape from alien invasion, with beautiful art direction.
    • tbd Metascore
    • Critic Score
    Some of the details and idiosyncrasies might not be exactly as you remember them - and no, Monkey Target is sadly not the same - which reminds you this is something of a cover version rather than the real deal. It's a cover version, though, of an all-time classic, and one that ultimately nails the all-important fundamentals. It might not be Monkey Ball exactly as it lives in your memories, but it's certainly the best Monkey Ball experience there's been since those magical originals. [Eurogamer Recommended]
    • 67 Metascore
    • Critic Score
    A sci-fi odyssey of great vision and promise that proves to be its own worst enemy.
    • 73 Metascore
    • Critic Score
    The latest Lego game is a typically crammed tribute to Marvel comic lore that buffs the well-worn formula up to a shine.
    • 81 Metascore
    • Critic Score
    Unable to combine the best of two beloved series, this JRPG can't really find its focus.
    • tbd Metascore
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    A gently interactive experience that will put a smile on your face. [Eurogamer Recommended]
    • 78 Metascore
    • Critic Score
    A compelling fusion of tabletop manoeuvring and characterful campaign progression. [Recommended]
    • 79 Metascore
    • Critic Score
    Ubisoft builds upon the framework of Steep with this enjoyably eccentric open world extreme sports adventure. [Eurogamer Recommended]
    • 83 Metascore
    • Critic Score
    As a result of all this, despite its often glacial pace, Triangle Strategy is a dramatic, often engrossing tale of medieval conflict - and one that can sit proudly next to the games that inspired it. [Eurogamer Recommended]
    • 91 Metascore
    • Critic Score
    Capcom finds the perfect middle ground between old and new in this sterling remake. [Eurogamer Recommended]
    • 86 Metascore
    • Critic Score
    I think about all this as I play. I think about what I'm going to unlock next, which evolution I'm aiming for, where the next treasure chest and coin boost is coming from. I think about garlic, my favourite attack, which creates a little circle of damage around you so you can just nudge yourself against enemies the way a cat nudges you with its head when it wants fuss. I think about popcorn, which is what Vampire Survivors sounds like, each monster death sounding like another bit of corn popping in the microwave until the whole thing reaches a buttery crescendo. [Eurogamer Recommended]
    • 81 Metascore
    • Critic Score
    A copious and often brilliant, if not quite unmissable reworking of a powerfully grim fantasy. [Eurogamer Recommended]
    • 79 Metascore
    • Critic Score
    A cluttered control screen can be a pain, but sync up a controller and Apex Legends Mobile is the real deal. [Eurogamer Recommended]
    • 81 Metascore
    • Critic Score
    You can see with Skyward Sword that something has to change. See it in the way it tentatively messes with the formula, but ultimately retains one of the most rigid central paths of any Zelda. In the way it introduces stuff like the stamina gauge, which will make much more sense in the game that follows it. It's clear now that Skyward Sword is straining against its own rules and rituals. That makes it fascinating to play, and it means that this strangest and most compromised of Zeldas is also amongst the most human. [Eurogamer Recommended]
    • 79 Metascore
    • Critic Score
    Sledgehammer takes Call of Duty back to its roots, refining rather than redefining the series for the best entry in years. [Recommended]
    • 73 Metascore
    • Critic Score
    It's sure to find a decent following among the Souls hardcore as there's a lot here that's familiar for them to enjoy, but really these players have two fights on their hands - that against the enemies of The Surge, and that against the feeling The Surge isn't all it could have been. And that bloody, incessant song, of course.
    • 63 Metascore
    • Critic Score
    The former Civ 5 director's long-running passion project is filled with nice ideas, but they never threaten to pull together.
    • 78 Metascore
    • Critic Score
    There's a lot to admire in Arc System Works' latest, but it's undone by some familiar faults.
    • 82 Metascore
    • Critic Score
    If Mario + Rabbids: Kingdom Battle was the brainchild of a man who couldn't hold back the tears when his game was announced at E3 2017, then Donkey Kong Adventure is the product of a man who knows and relishes in how well liked his child really is. [Recommended]
    • 87 Metascore
    • Critic Score
    A modern indie classic on PC finds in Nintendo's Switch the perfect platform. [Essential]
    • 97 Metascore
    • Critic Score
    One of the most daring and influential game designs of all time makes a long overdue comeback in Mario's most madcap adventure yet. [Essential]
    • 85 Metascore
    • Critic Score
    An absorbing, tense and well-wrought samurai adventure let down by a little too much recycling and some muddled new systems. [Eurogamer Recommended]
    • 79 Metascore
    • Critic Score
    FIFA 23, like so many FIFAs before it, sums up the best and worst of football culture - a joyous game in the vice-like grip of profiteers.
    • 79 Metascore
    • Critic Score
    Eric Chahi's back with a game defined by passion, surprise, heart and beauty. [Eurogamer Essential]
    • 88 Metascore
    • Critic Score
    The Deadfire Archipelago is a bountiful tropical playground I will happily plunder again and again. How long this golden RPG doubloon shines I don't know, but for now it's worth savouring, for now it's worth celebrating. [Recommended]
    • 80 Metascore
    • Critic Score
    A mournful yet bright and enormously warm-hearted adventure with a novel landship mechanic, sublime backdrops and a brilliant score. [Recommended]
    • 72 Metascore
    • Critic Score
    Saturnalia successfully establishes a relationship between its physical and spiritual horrors, which together pull the player into its unpleasant reality. Saturnalia is a horrible little video game, but horrible in precisely all the ways its makers intended. [Eurogamer Recommended]
    • 81 Metascore
    • Critic Score
    Ninja Theory crafts a highly competent action game and a nuanced, powerful exploration of mental health. [Essential]
    • 61 Metascore
    • Critic Score
    Need for Speed returns in this, a grossly unremarkable open world racer that marks another step back for the series.
    • 89 Metascore
    • Critic Score
    It's the heady energy at the heart of every Super Mario 3D World level, pushed out across an entire map for what's a hugely entertaining, and very different brand of Mario action. There might be more polished Mario adventures around, and more coherent ones. But when it gets to the core of what makes these games so special - the inventiveness, the imagination and the eccentricity of it all - then this new pairing might well be peerless. [Eurogamer Recommended]
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    In its current form, the lack of consequences means Enshrouded's gameplay doesn't feel particularly gripping. Which is a shame, as it has plenty to offer in its building systems, and in the potential silliness of its 16-person multiplayer mode. That said, Enshrouded is still in Early Access, and it's likely to undergo a fair number of changes as developer Keen Games tweaks things and responds to player feedback. I hope that during this process, Keen Games considers introducing a higher level of threat to Enshrouded (perhaps through difficulty modes), and finds a way to make the game's survival elements feel more significant. In the meantime, Enshrouded is still a decent way to while away the time with friends, particularly if you all just want to play fantasy Lego. And if you're after a chill survival game - well, you'd be hard pressed to find one that's more serene. [Early Access Impressions]
    • 83 Metascore
    • Critic Score
    Two Point Hospital makes no bones about returning to the foundations of Theme Hospital - and it makes plenty of improvements along the way. [Recommended]
    • 74 Metascore
    • Critic Score
    Gentle anarchy reigns in this brilliantly humourous adventure. [Eurogamer Recommended]
    • 79 Metascore
    • Critic Score
    A consistently entertaining series steps up a gear to provide a true great of the genre. [Eurogamer Essential]
    • 86 Metascore
    • Critic Score
    Final Fantasy's weirdest, most wonderful curio is a bright reminder of the power of crisp invention in high-risk blockbuster development. [Recommended]
    • 74 Metascore
    • Critic Score
    A slight but smart adventure it's hard not to be charmed by. [Recommended]
    • tbd Metascore
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    Peter Molyneux does his greatest hits, mixing god sim, business sim, and third-person adventure into a charming, appealingly tactile - if slightly awkward - whole.
    • 86 Metascore
    • Critic Score
    Retro Studios displays mastery of the 2D platformer in this exquisite sequel. [Recommended]
    • 75 Metascore
    • Critic Score
    A racing game that mostly does away with the racing, Onrush is a chaotic and curious spin on a much-loved genre. [Recommended]
    • 78 Metascore
    • Critic Score
    Clever tweaks make this far more than a greatest hits package. [Recommended]
    • 73 Metascore
    • Critic Score
    Minute of Islands is a beautiful thing, but the gameplay can't keep up and there's no real narrative to be found.
    • tbd Metascore
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    Radiohead's near-genreless music is paired with a remarkable first-person walkthrough that's just a touch light on interactivity.
    • 79 Metascore
    • Critic Score
    A childhood bond reimagined as a series of elegant, time-based diorama puzzles, The Gardens Between is short but very sweet.
    • 69 Metascore
    • Critic Score
    The 90s classic has never looked better, but beneath the makeover it can creak.
    • 75 Metascore
    • Critic Score
    An action-packed, if anticlimactic, close to Clementine's journey.
    • 87 Metascore
    • Critic Score
    Beautiful, rhythmic, inventive and funny, Titan Souls developer Acid Nerve has delivered one of the best Zelda-likes in some time. [Eurogamer Essential]
    • 83 Metascore
    • Critic Score
    Octopath Traveler is the kind of game that gets hand-waved aside as being for "the old school", but that's to overlook its charismatic innovations in battle and the curious, detached, even austere construction of its narrative. [Recommended]
    • 81 Metascore
    • Critic Score
    While not the most ambitious sequel, Overcooked 2 still ranks among the best couch co-op has to offer. [Recommended]
    • 76 Metascore
    • Critic Score
    Hob
    Intricate and ingenious, Hob is a true spiritual successor to A Link to the Past. [Recommended]
    • 62 Metascore
    • Critic Score
    Destruction AllStars does a lot right. It looks the part. It's polished and, from what I can tell, largely bug free - a testament to Lucid that the studio was able to produce a game this slick amid a pandemic and a work-from-home order. It's vibrant, feels good in the hand, and I like most of the character designs. But it's throwaway and barebones at launch. It's a game of potential right now. It desperately needs more to it, more depth, and more strategy. The driving is so good I'm craving an actual racing mode, or maybe a power-up filled multiplayer mode, something like a Mario Kart crossed with Burnout. That would be cool, I think.
    • 85 Metascore
    • Critic Score
    A layer of modern nonsense can't obscure the purest, most entertaining Trials game in an age. [Eurogamer Recommended]
    • 59 Metascore
    • Critic Score
    Its shortcomings far outweigh its merits, but what merits they are - Disaster Report 4 is silly, humane and utterly charming.
    • 63 Metascore
    • Critic Score
    A likeable indie with cracking source material and a special setting, The Flower Collectors is just missing the magic of detail.
    • 77 Metascore
    • Critic Score
    No one else could pull this off, no one else would even dare try. It is a brilliant, wholesome and memorable way to spend your time, and while it might borrow from Lego and origami, and probably a million other places, it is unique. [Essential]
    • 85 Metascore
    • Critic Score
    Football Manager 2022 ramps up the emphasis on the modernness of today's game. It's the most accurate, most joyfully compulsive entry yet. [Eurogamer Recommended]
    • tbd Metascore
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    Love is a warm but brief puzzle game about playing with time and fate and people's lives.
    • 68 Metascore
    • Critic Score
    By building something you also invest in it and care about it, and in turn it makes you more likely to go on and decorate and experiment with it, which is clever. And when you do eventually discard it, you can simply take it apart and recycle it - no plastic guitar in a landfill here. It's as though Nintendo thought of everything (although I don't know if the cardboard came from recycled sources to begin with).
    • 69 Metascore
    • Critic Score
    A colourful cartoon racer that lifts some of Nintendo's big ideas, but not its attention to detail.
    • 82 Metascore
    • Critic Score
    NetherRealm has shown what can be done to make the genre appeal to those who don't fancy getting torn to shreds online. Unfortunately the developers at Bandai Namco's Tekken team seemingly failed to notice.
    • 75 Metascore
    • Critic Score
    Pokémon Sword and Shield's final expansion is a fantastic, enticing endgame area that also shows just how great these games could have been.
    • tbd Metascore
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    I'm slightly baffled by the drubbing No More Room in Hell 2 has received on Steam. Sure, there are rough edges, from amusing bugs such as zombie hair disappearing when you smack them with a pipe, to more serious issues including the occasional crash. But in structure and tone, it's comfortably the most engaging zombie game I've played since the original Dying Light. It takes the concept seriously, patiently builds its tension, and weaves some interesting social dynamics into the mix. I can understand why some people might glance at Torn Banner's work and write it off as another zombie game. But if anything, No More Room in Hell 2 is a prime example of why you should never take the undead for granted. [Early Access Review]
    • 80 Metascore
    • Critic Score
    This minimalist, warm-hearted, puzzle game is a surprisingly tricky yet satisfying experience. [Eurogamer Recommended]
    • 81 Metascore
    • Critic Score
    Media Molecule protégé Tarsier turns in a masterpiece of meat and malice, swiftly consumed but with a lingering aftertaste.
    • 63 Metascore
    • Critic Score
    It's a pity that the energy that Trailblazers displays - and its upbeat spirit can prove infectious - isn't met with a little more meticulous thought and care placed elsewhere. The unfortunate thing when invoking such classics as F-Zero and Splatoon is you invoke their brilliance, and while Trailblazers has happily taken the grand ideas it's skimped out on the detail - and so this colourful mash-up ends up feeling plain sloppy.
    • 86 Metascore
    • Critic Score
    A new team management mode provides some of the best single-player racing action around, alongside the series' ever-improving authenticity. [Eurogamer Recommended]
    • 86 Metascore
    • Critic Score
    An elegant mystery with curiosity at its heart. [Eurogamer Recommended]
    • tbd Metascore
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    Laser Dog Games turns a deadly game show into a fizzing delight. [Eurogamer Recommended]
    • 68 Metascore
    • Critic Score
    The plot pulls off a potentially murky blend of regime change and climate-conspiracy because it's obvious that nobody expects anybody to think too seriously about these things, and the game beneath the plot throws the same objectives at you over and over again because it knows that the tools you're given are fun enough to ensure that you can do things a little differently each time. [Eurogamer Recommended]
    • 83 Metascore
    • Critic Score
    A stylish and smart take on the beloved theme park formula, Parkitect is a winner. [Eurogamer Recommended]
    • 84 Metascore
    • Critic Score
    An entertaining and surprisingly effective new story mode heads up an otherwise modest refresh for Codemasters' official series. [Eurogamer Recommended]
    • 80 Metascore
    • Critic Score
    Hob's Barrow is a game that refuses to leave your brain until the whole thing is untangled. [Eurogamer Recommended]
    • 85 Metascore
    • Critic Score
    With some imperfections, Toys For Bob delivers an enjoyable, goofy, deviously challenging and occasionally genius sequel. [Eurogamer Recommended]
    • 69 Metascore
    • Critic Score
    A stomping, stylish mech game that's classy and clumsy in equal measure. [Eurogamer Recommended]
    • 78 Metascore
    • Critic Score
    Patchy, chaotic but ultimately hilarious mini-game collection that proves Jackbox is still king of the party genre. [Eurogamer Recommended]
    • 78 Metascore
    • Critic Score
    A strong if slim shooter that lays down strong foundations for the future, while feeling a little unfinished.
    • 83 Metascore
    • Critic Score
    More sweet puzzley charm from the people behind LostWinds. [Eurogamer Recommended]
    • 50 Metascore
    • Critic Score
    A surprisingly generous and deep life sim from the mind of Swery, but a frustratingly creaky one too.
    • 51 Metascore
    • Critic Score
    There are flashes of promise in this first-person shooter, but this is a mostly uninspired, unpolished waste of an opportunity.
    • 80 Metascore
    • Critic Score
    We need more experiences like Metro Exodus that know how to resist empty bloodshed and kindle such closeness, finding the warmth in the wasteland. [Eurogamer Recommended]
    • 59 Metascore
    • Critic Score
    Beautiful, broken, with flashes of brilliance, Anthem is a disorganised mess in search of a reason to be.
    • 80 Metascore
    • Critic Score
    Come for the virtual tourism and stay for a deliriously satisfying battle system. [Eurogamer Recommended]
    • 84 Metascore
    • Critic Score
    An exhaustive reworking of a foundational dark fantasy epic, with some quietly radical new ideas. [Eurogamer Recommended]
    • 74 Metascore
    • Critic Score
    A continent-sized anthology of American campfire tales that will keep pulling you in deeper, once you acclimatise to its slow pace. [Recommended]
    • tbd Metascore
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    After a brutal start, No Rest For the Wicked's early access build settles into a compelling gameplay loop, but a lack of standout moments tempers expectations. [Early Access Review]
    • 79 Metascore
    • Critic Score
    Drinkbox's latest is an ARPG that has real fun with the classes. [Eurogamer Recommended]
    • 82 Metascore
    • Critic Score
    Hideo Kojma's first post-Metal Gear game is a messy, indulgent vanity project - but also a true original. [Eurogamer Recommended]
    • 77 Metascore
    • Critic Score
    Genesis may look like a departure, and it is in some ways. But at its core, it's the same old pleasures for this entirely pleasurable series, albeit with the odd new trick and delivered from a new perspective. [Eurogamer Recommended]
    • 89 Metascore
    • Critic Score
    With airtight controls, smooth speedrunning and a big helping of anime-inspired flair, few games can keep up with Neon White's pace. [Eurogamer Recommended]
    • 78 Metascore
    • Critic Score
    Deftly written and designed, Forgotton Anne is proof that seemingly small, simple things are well worth treasuring. [Recommended]
    • 71 Metascore
    • Critic Score
    Right now Splitgate's in beta, and it's completely free-to-play on PC, PS4/5, and Xbox One/Series X. It boasts 20 maps, 15 modes, full cross-play, and a ranked mode to boot. And look, I know a game's price tag has zip to do with its intrinsic value, but if you've ever had fun with an old-school Halo game, you owe it to yourself to give this a go. I came into this thinking - admittedly a touch cynically - that if Splitgate was okay, it would at least tide me over until Halo Infinite arrives. Now I'm wondering if I'll have time to fit Halo Infinite in around my Splitgate sessions. [Eurogamer Recommended]
    • tbd Metascore
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    A pop-up picture book with a lovely feel - but busywork intrudes too often.
    • 68 Metascore
    • Critic Score
    A beautiful but rather hollow and one-note trip to a familiar world of wonder and misrule.
    • 79 Metascore
    • Critic Score
    Speed and gleeful violence merge in one of the most delirious feats of game design ever. [Essential]
    • 70 Metascore
    • Critic Score
    In Scorn, a game of wonderfully horrible atmosphere and smart, hands-off puzzling is undermined by some dodgy checkpoints and wonky combat.
    • 82 Metascore
    • Critic Score
    A glorious marriage of pinball and platforming and a wild-spirited adventure to cherish. [Recommended]
    • 68 Metascore
    • Critic Score
    Slightly Mad's expansive world of motorsport arguably works better as a hard-edged arcade racer than it ever did as a sim. [Eurogamer Recommended]
    • tbd Metascore
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    Sterling hack-and-slash combat meets raw, fractured prose in one of gaming's most essential nightmares. [Eurogamer Recommended]
    • 65 Metascore
    • Critic Score
    Awkward, riddled with plot holes and unintentionally offensive, this is Dontnod's worst offering to date. [Eurogamer Avoid]
    • 75 Metascore
    • Critic Score
    Total War goes back to the past, but this spin-off invites uneasy comparisons to the superior recent Warhammer games.
    • 79 Metascore
    • Critic Score
    Ustwo follows up Assemble with Care with more quiet restorative magic. [Eurogamer Recommended]
    • 67 Metascore
    • Critic Score
    Tequila Works' teen-rated horror might surprise you with its shocks and creepy atmosphere, but it's a little thin.
    • 67 Metascore
    • Critic Score
    Overall, though? Aliens: Fireteam Elite is exactly what it says on the tin. Stuffed with guns, gadgets, and plentiful alien goo, it's a frenetic cooperative firefight against some of sci-fi's most iconic monsters in an all-new tale that takes us beyond the original trilogy. No, it's not the most sophisticated shooter, and no, its truncated runtime is unlikely to occupy you for more than a couple of nights, but it's an unashamedly good romp that'll hopefully satisfy your Ripley power fantasies, too.
    • 56 Metascore
    • Critic Score
    Arkane's vampire thriller is muddled and deeply compromised, but has moments of real charm.
    • 80 Metascore
    • Critic Score
    Pokémon Sword and Shield add some brilliant new creatures, but like their gargantuan Dynamax forms, the games feel like a hollow projection.
    • 79 Metascore
    • Critic Score
    Playful challenges and a warm sense of place and character converge in this cheerful modern classic. [Eurogamer Essential]
    • 84 Metascore
    • Critic Score
    Snappy and responsive weapon-based fighting let down by a boring new story mode and loading issues.
    • 80 Metascore
    • Critic Score
    Pokémon Sword and Shield add some brilliant new creatures, but like their gargantuan Dynamax forms, the games feel like a hollow projection.
    • 76 Metascore
    • Critic Score
    An intimite, mindful story of journalling what matters hits a few small bumps in the road.
    • 81 Metascore
    • Critic Score
    Far: Changing Tides' story is a little longer and its puzzles more refined than its predecessor, while its world is as beautiful as ever. [Eurogamer Recommended]
    • 85 Metascore
    • Critic Score
    Thronebreaker proves card games can tell a story every bit as punchy and provocative as the blockbusters it takes inspiration from. [Eurogamer Recommended]
    • 80 Metascore
    • Critic Score
    Pokémon Sword and Shield add some brilliant new creatures, but like their gargantuan Dynamax forms, the games feel like a hollow projection.
    • 80 Metascore
    • Critic Score
    Nintendo sketches another warm and colourful Paper Mario adventure, though never traces its full potential.
    • 77 Metascore
    • Critic Score
    Kunos delivers a frequently brilliant take on the Blancpain GT series - but it's beset by a feeling of being unfinished.
    • 66 Metascore
    • Critic Score
    Soundfall plays like an extended pop album, each level a three minute burst of music that initially fizzes and delights. Yet playing on repeat proves shallow. The music is killer, but the gameplay is filler.
    • 83 Metascore
    • Critic Score
    Crash Team Racing: Nitro-Fueled is a gold-standard remaster, capturing the loveably janky, off-brand spirit of classic CTR - and then some. [Eurogamer Essential]
    • 76 Metascore
    • Critic Score
    A glorious spell of island hopping, with some surprisingly nasty moments. [Eurogamer Recommended]
    • 82 Metascore
    • Critic Score
    A seamless Star Wars storyline spread across a scattershot open galaxy.
    • 76 Metascore
    • Critic Score
    A deceptively goofy asymmetrical tactics game that feels as grand as any monster movie. [Eurogamer Recommended]
    • 87 Metascore
    • Critic Score
    Arcade Edition is a breath of fresh air for Street Fighter 5, which is finally the game it should have been at launch. [Essential]
    • 69 Metascore
    • Critic Score
    Sluggish pacing and stripped-back character interactions dull the charm, but there are still scares to be found.
    • 75 Metascore
    • Critic Score
    There's real magic at the heart of this brilliantly faithful AR take on Mario Kart, but a fair few caveats abound.
    • 80 Metascore
    • Critic Score
    Kinetic action, beautiful, horrible pixel-art and a sense of place that stays with you - this is a dark treat. [Eurogamer Recommended]
    • 70 Metascore
    • Critic Score
    A scrappy tribute to the long-lost Road Rash series whose raw spirit just about overcomes its shortcomings.
    • 86 Metascore
    • Critic Score
    Quality of life tweaks and vast depth can't overcome Football Manager 2019's uncharacteristically clumsy, all-consuming training rework.
    • 84 Metascore
    • Critic Score
    Sackable offences? Of course not. And for all these flaws, Resident Evil Village was a thrilling adventure that kept me hooked from beginning to end, despite its jarring twists and turns. But the delightful level design isn't enough to mitigate a strange, unsatisfying, plothole-ridden story, and that bizarre final act ultimately sullies what is an otherwise terrifyingly good horror romp.
    • tbd Metascore
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    InZoi, then, has been a bit of a disappointment so far. Its good bits – the slick presentation, the expansive customisation, and the simple pleasures of tootling around in such richly detailed worlds – are continually undermined by the void where a bit of virtual humanity should be. But even so, I can't deny there's something here; a solid systemic foundation that feels ready to be tuned and finessed into a far more interesting game – and that, of course, is precisely what early access is for. There are other questions still to be answered that could make the difference between a long-lasting legacy and a short shelf life – how Krafton plans to introduce monetisation after early access, for instance, or whether InZoi can generate enough enthusiasm to support the kind of dazzlingly rich modding scene that's helped sustain The Sims for so long. It's a start, though, and I'm curious to see where Krafton goes from here. [Early Access Impressions]
    • 87 Metascore
    • Critic Score
    The Apple Arcade classic comes to PC and is as glorious as ever. [Eurogamer Essential]
    • 83 Metascore
    • Critic Score
    Limited by a rote and rigid world, Sucker Punch's samurai homage pairs okay action with enjoyably committed, if awkwardly fawning melodrama.
    • 82 Metascore
    • Critic Score
    RGG Studio's broadest, most packed open world is matched by mediocre additions and an ill-fitting story.
    • 88 Metascore
    • Critic Score
    A stylish, visually sumptuous return for 2D Metroid, and an adventure that proudly sits alongside the series' best. [Eurogamer Essential]
    • 71 Metascore
    • Critic Score
    Supermassive still knows how to plunge you into paranoia, but the second Dark Pictures entry feels a little lost in the woods.
    • 73 Metascore
    • Critic Score
    Playtonic's tribute to Banjo is a gentle, irreverent platformer let down by spotty handling and a slight shortage of genius.
    • 76 Metascore
    • Critic Score
    There's lovely stuff here, enough to offer that potholing sense of antic richness which is always part of the WarioWare deal. What words to use for a game like this? Capsule toys abound in the menus, as ever, but what this really reminds me of is the days when cereal used to come with a little plastic doodad of some kind in it to tempt you to buy it, and you'd buy it and then thrust your hand down into the packet, past the crispies or flakes or whatever they were, with no idea quite what delight you would find. Brilliant! And in WarioWare's case, panic inducing. But in a good way. [Recommended]
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    The mind behind Threes brings us this 'cosy-crunchy' turn-based adventure that's delightfully deep and brilliantly approachable.
    • tbd Metascore
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    Years of careful study underpin a deceptively familiar sequel. The new additions make a difference but it's the confidence in what this eccentric card game is that shines through. Cruelty has never been so enjoyable. [Early Access Review]
    • 80 Metascore
    • Critic Score
    Rime doesn't rely on a twist ending anyway. Rather, this is the twist ending's older and more appealing sibling: the sense of dawning realisation. This game has it all, really. It has a sense of wonder, of poise and, over time, a true sense of emerging character. And it has something to say. Something that is worth hearing. [Recommended]
    • tbd Metascore
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    Exploring an essential subject with claustrophobic, surrealist verve, Milky Way Prince feels like the first steps of a future master. [Eurogamer Recommended]
    • 90 Metascore
    • Critic Score
    Heart-stopping swordfights and deft, panoramic stealth waged across another vast, gorgeously rancid From Software landscape. [Eurogamer Essential]
    • 57 Metascore
    • Critic Score
    All the confusing yet irresistible energy of early-noughties double-A gaming, marred by awful writing and a core gimmick that doesn't ignite.
    • 79 Metascore
    • Critic Score
    An unusual setup, interesting characters and tongue-in-cheek writing make Astrologaster one of the most fun visual novels around. [Eurogamer Recommended]
    • 80 Metascore
    • Critic Score
    An inventive twist on both the musou formula and the acclaimed Three Houses RPG, Fire Emblem Warriors: Three Hopes is a high point for the genre. [Eurogamer Recommended]
    • 87 Metascore
    • Critic Score
    With Guilty Gear Strive, Arc System Works has made its famously complex fighting game series easier to get into, but no less rewarding.
    • 69 Metascore
    • Critic Score
    From temple to fortress this journey into mythology is an absolute treat. [Eurogamer Recommended]
    • 76 Metascore
    • Critic Score
    LawBreakers is an inventive, electric and expertly engineered classic competitive shooter that deserves your time. [Recommended]
    • 83 Metascore
    • Critic Score
    The true sequel to the best-loved contemporary JRPG is unrestrained in its ambition, and the result is a chaotic kind of brilliance. [Recommended]
    • 82 Metascore
    • Critic Score
    A worthy follow-up to a modern classic, Dirt Rally 2.0 offers marked improvements and a driving experience like no other. [Eurogamer Essential]
    • 83 Metascore
    • Critic Score
    Grounded's charming, Honey I Shrunk the Kids premise is elevated by its uniquely welcoming approach to wonder. [Eurogamer Recommended]
    • 82 Metascore
    • Critic Score
    A quest to find phone signal leads to a glorious game of exploration and reconnection. [Eurogamer Essential]
    • 74 Metascore
    • Critic Score
    Stylish cinematic super-violence is transformed into smart temporal puzzles. [Eurogamer Recommended]
    • 96 Metascore
    • Critic Score
    Elden Ring remains a glorious game, one that established fans are going to savour for some time to come, and one that may just welcome new fans into the FromSoft fold. Sumptuous visual design, dark and detailed lore and a vast-but-intricate open world are reason enough to venture out into the Lands Between. Add to that FromSoftware's unforgiving and unforgettable gameplay loop and this is something truly special. [Eurogamer Essential]
    • 82 Metascore
    • Critic Score
    Toys for Bob delivers another beautifully restored slice of 90s nostalgia, although the mechanics could have also done with a polish.
    • 78 Metascore
    • Critic Score
    It's a great concept, and it's perfectly enjoyable, but it lacks the excitement and flourishes it needs to really come alive.
    • 76 Metascore
    • Critic Score
    Often overwhelming and always nerve-wracking, Mode 7's classic tactical game receives a fascinating strategic reworking. [Recommended]
    • 83 Metascore
    • Critic Score
    This is the rare game that excuses itself for taking whole hours out of your life, and it gives you more than a little in return. A lasting smile, a song soaring in your heart and blocks falling from the heavens everytime you shut your eyes. 14 years on, Lumines is as potent a puzzler as it's ever been, and in this it's as close to perfection as it's ever been. [Essential]
    • tbd Metascore
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    A one-of-a-kind splicing of PS1 with 16-bit aesthetics and formal conventions, streaked with self-aware humour, sorrow and yearning. [Eurogamer Recommended]
    • 78 Metascore
    • Critic Score
    The combat is the highlight, frantic and cinematic, but Chorus' open-world narrative ambitions let it down.
    • 76 Metascore
    • Critic Score
    Legion's near-future London is almost too close for comfort, though the game it hosts is a characterless slog.
    • 73 Metascore
    • Critic Score
    HAL Laboratory delivers a brilliant chemistry set of a 2D platformer. [Recommended]
    • 79 Metascore
    • Critic Score
    An aimless-feeling revamp of 2016's best multiplayer game, slightly coarsened by free-to-play grinding.
    • tbd Metascore
    • Critic Score
    A brilliant woman's life is centre-stage in a game filled with insight and generosity. [Eurogamer Recommended]
    • 75 Metascore
    • Critic Score
    Far more than just a Monster Hunter clone, Wild Hearts exceeds expectations and then some, mixing streamlined action with inventive new toys. [Eurogamer Recommended]
    • 75 Metascore
    • Critic Score
    A dazzlingly different debut with a haunting sense of place and adventure. [Eurogamer Recommended]
    • 68 Metascore
    • Critic Score
    Dull adventure game mechanics are enlivened by a brilliant sense of dread, as the Dark Souls director turns his hand to VR. [Eurogamer Recommended]
    • 86 Metascore
    • Critic Score
    A brutal game that's equal parts frustrating and exhilarating, delivered in the mesmerising style of a prohibition-era cartoon.
    • 75 Metascore
    • Critic Score
    Ode
    Music and movement combine in a game that mints joy from wonderful organic weirdness. [Recommended]
    • 90 Metascore
    • Critic Score
    An impressive suite of improvements combine with a more clearly defined structure for Animal Crossing's finest outing to date. [Eurogamer Essential]
    • 67 Metascore
    • Critic Score
    A miserable cocktail of ideas from other action-platformers and the worst parts of Rick and Morty. [Eurogamer AVOID]
    • 78 Metascore
    • Critic Score
    A mostly thorough remake of 2002's original, Mafia: Definitive Edition has its moments - but it struggles by the standards of today.
    • 80 Metascore
    • Critic Score
    Tooth and Tail is a deft and minimalist RTS that's slick as a knife through the ribs. [Recommended]
    • 65 Metascore
    • Critic Score
    In a world of compromised visions, The Falconeer is dazzlingly original. An aerial combat game unlike any other. [Eurogamer Recommended]
    • 74 Metascore
    • Critic Score
    Ghost Games strips back the recent excess to deliver a simple, satisfying take on the Need for Speed formula, even if some problems persist.
    • tbd Metascore
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    A smart and charming puzzle game that has respect for your time and money. [Recommended]
    • 75 Metascore
    • Critic Score
    Rebellion serves up another enjoyably pulpy shooter, though Strange Brigade struggles to stand out.
    • 90 Metascore
    • Critic Score
    A generous and thrilling exploration of the wonders of VR. [Eurogamer Recommended]
    • 93 Metascore
    • Critic Score
    Hades is a proper lark. I love it. But there is something else here, something that I have always felt about games but never been able to put into words. There is something about polished, smartly conceived Hades, about so many of Supergiant's games which, the joyous brilliance of Pyre aside perhaps, are always too rigorous, too responsibly conceived not to know exactly what spot they're going to fit into on the shelf, which pillars they're going to present to the press - there is something about these games that are so assuredly products that reminds me that games are never ever just products. Games are always a way of being. To play Hades, Roguelite aside, economy aside, loop aside, is to be furious and vengeful, to be driven by bitterness, self-hate, ennui, to be pulverisingly powerful and yet horribly efficient. This is the truth of it down to the controls, which encourage you to grip the pad by the facebuttons and squeeze and squeeze and squeeze like you're one stress ball away from telling your boss to shove it. This game comes from Hell, and it takes you back there, and it's brilliant. Get in. [Eurogamer Essential]
    • 81 Metascore
    • Critic Score
    The long overdue samurai spin-off is classic Yakuza under its period dressing but also underwhelming as a current-gen remake.
    • 79 Metascore
    • Critic Score
    The football is as sublime as ever, but PES's lack of progress elsewhere pulls it back.
    • 59 Metascore
    • Critic Score
    A wonky blaster retains its charm, but Rogue Trooper still deserves better.
    • 84 Metascore
    • Critic Score
    Simogo shuffles through a stacked deck of rhythm-action delights, mastering yet another genre. [Eurogamer Recommended]
    • 75 Metascore
    • Critic Score
    Slick and overly downbeat, Lara's latest sees the reboot trilogy end just as it began.
    • 72 Metascore
    • Critic Score
    Nintendo returns to motion controls with a suite of sports that offer true delight. [Eurogamer Recommended]
    • 77 Metascore
    • Critic Score
    One of the best fighting games of all-time gets a welcome new run out, even if it's not quite as complete as it could have been. [Eurogamer Recommended]
    • 75 Metascore
    • Critic Score
    Slight repetition can't diminish the incredible atmoshpere of Farm 51's post-apocalyptic survival game. [Eurogamer Recommended]
    • 71 Metascore
    • Critic Score
    The Medium is the studio's most successful, accessible offering yet, and a sign that Bloober continues to improve, mature, and innovate. I cannot wait for its next terrifying adventure. [Eurogamer Recommended]
    • 75 Metascore
    • Critic Score
    And yet I sort of loved it. Does it move the No More Heroes formula in any meaningful way? Not really, and the trims and tucks and small additions don't exactly add up to ten years' progress. Does it spark and pop - and more than occasionally misfire - with all the vim and swagger of those original games? That it does, and fulsomely. This is a return to more full-blooded, frantic and outrageously over-the-top action, a game that's obnoxious, inventive and wildly inconsistent - chalk this one up as one of Suda's better works, though, and arguably the best of the No More Heroes series to date. [Eurogamer Recommended]
    • 82 Metascore
    • Critic Score
    Two of Nintendo's finest, and one of its most interesting, come together in a compilation that isn't worthy of their greatness.
    • 78 Metascore
    • Critic Score
    Equal parts tense and unpredictable, this serves the kind of memorable experience that makes exploring branching storylines a joy. [Eurogamer Recommended]
    • 71 Metascore
    • Critic Score
    An over-familiar follow-up, perhaps, but New Dawn whittles away the rough edges of Far Cry 5 for something extremely enjoyable. [Eurogamer Recommended]
    • 78 Metascore
    • Critic Score
    TumbleSeed is challenging in all the right ways. It never feels mean-spirited, yet it requires patience, perseverance, and experimentation to unlearn everything you know about how to manipulate a video game character. [Recommended]
    • 81 Metascore
    • Critic Score
    SNK's iconic series makes its return in this reboot that's short on features but rich in systems. [Eurogamer Recommended]
    • 77 Metascore
    • Critic Score
    Breathless action combines with perfect pixel art in a game of real character and delight. [Recommended]
    • 77 Metascore
    • Critic Score
    Some standard Nintendo limitations get in the way, but this is still an invaluable education in some of the fundamentals of game creation. [Eurogamer Recommended]
    • tbd Metascore
    • Critic Score
    Please Knock on My Door effectively encompasses the isolation and strain those who experience depression go through on a day-to-day basis. [Recommended]
    • 84 Metascore
    • Critic Score
    IO's final World of Assassination game is closer to a seasonal content update than a sequel, but it's a thrilling endeavour all the same. [Eurogamer Recommended]
    • 61 Metascore
    • Critic Score
    Although its augmentations are selective and skin deep, Outcast remains a generous and uniquely captivating game. [Recommended]
    • 73 Metascore
    • Critic Score
    More than any of that, saving the Mudokons from their cruel punishment provides the reason for these games to exist in the first place, and the reason for anyone to spend all this time and effort resurrecting a 1990s game and bringing it blinking into 2021. Slaves travelling in cattle cars, people left to die by the side of the road, toxic big business rolling the environment up and smoking it, the various opiates of the masses and their uses and abuses - the enduring point of Oddworld is that its most horrific elements are not remotely fictional, and that it uses fantasy to refocus our attention on the bizarre horrors of our own world. Back in the day, Oddworld seemed to want more from games, and from its players and it still does. That's worth giving it a little leeway on the rough edges and mis-steps, I reckon.
    • 68 Metascore
    • Critic Score
    An imaginative co-op experience that demands communication and teamwork, and conjures something memorable and unique as a result. [Eurogamer Recommended]
    • 86 Metascore
    • Critic Score
    Offering a beautiful canvas to work with, Unpacking is a calm and tactile little sim about something most of us would usually dislike. [Eurogamer Recommended]
    • 81 Metascore
    • Critic Score
    While component tales and battles can be hit-and-miss, this elderly Squaresoft anthology is a wonderful testament to its genre's flexibility and range. [Eurogamer Recommended]
    • 66 Metascore
    • Critic Score
    Rain World, for all its stark beauty, feels overly punitive. As such, the audience who will view its impositions as a welcome challenge rather than a grim deterrent will be small.
    • 82 Metascore
    • Critic Score
    A highly accomplished sequel that innovates without losing sight of what made the first one great. [Recommended]
    • 78 Metascore
    • Critic Score
    A new developer doesn't rock the boat in what's an enjoyable if only gently iterative outing for the construction and management sim.
    • 71 Metascore
    • Critic Score
    A frequently gorgeous, sadly generic open-world game that runs out of steam well before its extended play-time is over.
    • 94 Metascore
    • Critic Score
    Much like its heroes, God of War: Ragnarök learns to love itself for what it truly is: gargantuan, excessive, and wonderfully absurd. [Eurogamer Recommended]
    • 78 Metascore
    • Critic Score
    Despite something of an overdeveloped plot, Crisis Core Reunion goes beyond just a quick upgrade, making some fundamental improvements to visuals, sound and controls, and implements them with care. There are flaws, but it remains a joy to spend time with favourites Cloud, Aerith, and Sephiroth once more. [Eurogamer Recommended]
    • 70 Metascore
    • Critic Score
    This roguelite shooter is a beautiful piece of work. [Recommended]
    • 83 Metascore
    • Critic Score
    Stylish and punishing, this is a darkly compelling treat. [Eurogamer Recommended]
    • 88 Metascore
    • Critic Score
    This is it though, the character and the absurdity and the charm that Insomniac is all about, that the team kick-started with Ratchet and Clank in 2002 and continue to master with such faultless confidence in Rift Apart. It's just pure craft, pure fun, pure video games - all the brilliant, bizarre ideas this studio has just thrown at the wall and all of them sticking. The only thing it lacks - apart from maybe a tiny bit of restraint - is pretence. There's no self-seriousness, no po-faced melodrama, no insecurity about the form. A game that's happy to be a game, in a familiar, cuddly shape. [Eurogamer Recommended]
    • 67 Metascore
    • Critic Score
    This is a game, though, that is so explicitly geared towards mayhem it awards you a trophy for getting through a mission without accidentally shooting a team member in the butt. World War Z doesn't take itself too seriously, and I appreciate that.
    • 74 Metascore
    • Critic Score
    A new classic of narrative and strategy, and a game with plenty of space for the player to enjoy themselves. [Eurogamer Recommended]
    • 44 Metascore
    • Critic Score
    Bubsy's return is more than a little underwhelming.
    • 82 Metascore
    • Critic Score
    A sharply designed, smartly executed future sports game that matches simplicity with serious depth. [Essential]
    • 88 Metascore
    • Critic Score
    A quirky and powerful construction toy that's fun to play with even if you aren't trying to make anything. [Eurogamer Recommended]
    • 75 Metascore
    • Critic Score
    Mediocre combat and tiresome activities hold back Ghostwire: Tokyo's otherwise spectacular, otherwordly atmosphere.
    • 81 Metascore
    • Critic Score
    Here, simple things work together to conjure up surprising consequences - and, more often than not, thrilling ones too. It's rare to play something so pure, a multiplayer game with modern sensibilities and yet one that feels like it was forged in the fire of older arcade classics. If there's any justice, Laser League is a game that'll find its place among those greats. [Essential]
    • 85 Metascore
    • Critic Score
    Dirt 4 is an authentic and innovative off-road racer, though it lacks the focus and finesse of its exceptional predecessor.
    • 86 Metascore
    • Critic Score
    A new spin on the series sees Next Level Games serve up character and charm in abundance. [Eurogamer Recommended]
    • 83 Metascore
    • Critic Score
    An artful puzzle platformer that'll stay with you long after its short running time. [Eurogamer Recommended]
    • 37 Metascore
    • Critic Score
    This unlikely Front Mission spin-off's occasional charm can't make up for its seriously broken fundamentals.
    • 83 Metascore
    • Critic Score
    Perhaps not the greatest Yakuza game, but Kazuma Kiryu's farewell certainly makes for the most human. [Recommended]
    • 81 Metascore
    • Critic Score
    Limp and lumpy online isn't quite enough to distract from the brilliantly reverent package curated by Digital Eclipse. [Recommended]
    • 63 Metascore
    • Critic Score
    Impressive heritage and a handful of neat ideas bubble beneath this co-op horror, though they're both ultimately squandered.
    • 75 Metascore
    • Critic Score
    People Can Fly's cult sci-fi shooter - and booter, and whipper, and blower-upper - returns in an impressively lavish package.
    • 71 Metascore
    • Critic Score
    Like Police Quest meets Papers, Please on a grim day.
    • 79 Metascore
    • Critic Score
    A venerable template comes alive in this beautifully compact adventure. [Eurogamer Recommended]
    • 83 Metascore
    • Critic Score
    Legends should only grow in their retelling, and with 30th Anniversary Collection and Digital Eclipse's fine work Street Fighter has never stood taller. [Recommended]
    • 81 Metascore
    • Critic Score
    The creators of Flatout channel a little of the classic Destruction Derby as this brilliantly destructive racer emerges from Early Access. [Recommended]
    • 75 Metascore
    • Critic Score
    From its winning art to its calming music and puzzle design, Luna has a lot going for itself. [Eurogamer Recommended]
    • 83 Metascore
    • Critic Score
    It's by doing this - looking at the world through feline eyes - that Stray creates a journey filled with such a sense of exploration, on top of the chance to indulge in as much cat-truction as you like. While doing so, though, it also crafts a touching story about the human desires of those who, at a glance, lack humanity - be it to reunite with a loved one, protect a community or reach the outside world. The result is a wonderful mix: a game about the longing for freedom, clever climbing mechanics, and every cat’s eternal desire to knock items off shelves. [Eurogamer Recommended]
    • 71 Metascore
    • Critic Score
    A magnificent nightmare, for those with the stamina to master the gruelling card game that houses it. [Recommended]
    • 84 Metascore
    • Critic Score
    ElecHead is an ingenious, compact, and elegant puzzle-platformer of wordless brilliance. [Eurogamer Recommended]
    • 65 Metascore
    • Critic Score
    There is unique and unusual pleasure to balancing this world just so, but without a straightforward way to restart chapters, or way to wind the clock back to undo decisions, the troughs of frustration eventually come to overwhelm the peaks of delight.
    • 82 Metascore
    • Critic Score
    An unforgettable story of desperation and hope in beautiful, gruesome, plague-ridden 14th Century France. [Eurogamer Recommended]
    • 81 Metascore
    • Critic Score
    Slapstick gaming at its silliest, Untitled Goose Game delivers brilliantly on its premise. [Eurogamer Recommended]
    • 80 Metascore
    • Critic Score
    Capcom's iconic action hero returns in an adventure that maintains the trademark brutal challenge while finding a way in for newcomers. [Eurogamer Recommended]
    • 72 Metascore
    • Critic Score
    Animal Crossing has previously shined as a portable game, but this stripped-back mobile spin-off provides none of the same charm.
    • 69 Metascore
    • Critic Score
    An excellent, deceptively unshowy blend of platformer and roguelike. [Eurogamer Recommended]
    • 79 Metascore
    • Critic Score
    The Dragon's Trap's HD sheen belies the simplistic gameplay of its era, but there's undeniable charm in that simplicity. [Recommended]
    • 92 Metascore
    • Critic Score
    Forza Horizon 5 is an excellent title that is still one of the best-looking racing games ever made. Nothing really comes close to the level of raw environmental fidelity that Forza Horizon 5 so effortlessly accomplishes across its vast open world. Plus, the car models look great, lighting quality is excellent, and performance is typically impeccable across its target platforms. Panic Button's porting effort certainly does the job too, though the base PS5 essentially comes in exactly as expected. Relative to Series X, it's a near-perfect match. That's not a bad thing at all, as the port is consistently high quality and arrives without significant issues.
    • 76 Metascore
    • Critic Score
    Pick a direction and wander off to get the most out of this mesmerising game of exploration. [Eurogamer Recommended]
    • 80 Metascore
    • Critic Score
    KT Racing celebrates 50 years of WRC with a generous, enjoyable package - even if some old problems persist. [Eurogamer Recommended]
    • 92 Metascore
    • Critic Score
    There's friction between the original and this lavish remake, but this is a scintillating launch title that shows off the PS5's strengths. [Eurogamer Recommended]
    • 87 Metascore
    • Critic Score
    The sun warms the scene and, for the first time, the world of Kentucky Route Zero feels tangible, whole, held together. After a week drifting through Cardboard Computer's elusive dream of a game, this was quite a moment. I can only imagine how it feels after seven years. [Eurogamer Recommended]
    • 56 Metascore
    • Critic Score
    A characterful, frequently charming sequel that doesn't quite match up to the original - and somehow performs worse.
    • 89 Metascore
    • Critic Score
    The Metroidvania at its best: a swaggering role-playing beat-'em-up that's very easy on the eyes and dense with secrets. [Recommended]
    • 74 Metascore
    • Critic Score
    A harmonious meeting of two traditions, Fire Emblem Warriors explores a different, yet no less beguiling, type of battlefield strategy. [Recommended]
    • 73 Metascore
    • Critic Score
    It is, in other words, a really beautifully made video game. It knows what it is - the kind of game with launchers, the kind of game where the protagonist has lines like, "Never thought I'd be blowing up my own house!" And it delivers on its simple pleasures with beauty and variety. There's online co-op for two players, which I haven't been able to test, and I gather the consoles may stutter a bit, although I've had no problems on PC. But otherwise Evil West is wonderfully brutal and charming and luminously old fashioned. It's Bulletstorm. It's Painkiller. It's werewolves up the wazoo. And I had a brilliant time. [Eurogamer Recommended]
    • tbd Metascore
    • Critic Score
    Told with nerdish detail - and limited production values - Train Sim World 2020 might surprise you. [Eurogamer Recommended]
    • 79 Metascore
    • Critic Score
    An immersive space sim that's dazzling in VR, Squadrons provides an exhilarating multiplayer experience, even if the story feels pedestrian. [Eurogamer Recommended]
    • 80 Metascore
    • Critic Score
    A greatly expanded and improved action game let down by a dreadful story.
    • 64 Metascore
    • Critic Score
    This gorgeous microcosmic mech game just about survives its more frustrating moments. [Eurogamer Recommended]
    • 86 Metascore
    • Critic Score
    The Minecraft and Dragon Quest mash-up gets refined for the sequel, with a few other outside influences helping make it a laid-back joy. [Eurogamer Recommended]
    • 72 Metascore
    • Critic Score
    Fun football with plenty of goals, but the grubby business of selling loot boxes lets the side down.
    • 66 Metascore
    • Critic Score
    This gorgeous microcosmic mech game just about survives its more frustrating moments. [Eurogamer Recommended]
    • 69 Metascore
    • Critic Score
    Pokémon's first ever expansion offers sunny vibes and another, more open world, but is still lacking the substance to do much with it.
    • 86 Metascore
    • Critic Score
    What's old has become new, and Sonic is once again the star he was supposed to be. [Essential]
    • 81 Metascore
    • Critic Score
    Ghostrunner never loses sight of being about speed and agility, making it a constant joy to play. [Eurogamer Recommended]
    • 79 Metascore
    • Critic Score
    Oh, and here's a bonus: this is one of these games that runs well. I don't associate Warriors with that, even on higher-end consoles. But this is great. I don't know if it began life as a Switch 1 game and was then shifted to the successor machine or what, but whatever the reasoning I'm thrilled to note that this looks nice enough but also maintains a solid and high frame rate, even when hundreds of troops are bouncing around on screen. [Impressions]
    • 79 Metascore
    • Critic Score
    When I reached the end of Star Wars Jedi: Fallen Order, I didn't feel like I'd had a rewarding experience. I was relieved it was over. With some side-meandering, it took around 30 hours, and I didn't enjoy a lot of them. I'll admit crunching a Souls-like in less than four days is an unnatural and gruelling experience: I imagine if I'd played Fallen Order over several months, I would have been less frustrated, but probably still bored. It's such a shame, as Fallen Order has an incredible gameplay experience at its core, with fantastic environments and well-directed action sequences. Yet it's unable to sustain this thanks to some fundamental design problems.
    • 84 Metascore
    • Critic Score
    Pokémon returns for a 3DS victory lap in this generous, definitive retelling of the Alolan story. [Recommended]
    • 84 Metascore
    • Critic Score
    If this Hitman has a design limitation, it's that maps don't evolve as much in response to assassinations as they could - it strains credibility that you can bump off three of four targets in Colorado without plunging the fourth into a panic. That aside, this is among the most expertly-made, engrossing stealth simulations of recent years, and a tale of A-listers meeting their comeuppance to give any Fortune 500 member the shivers. Agent 47 is back with a vengeance, and vengeance has seldom tasted sweeter. [Recommended]
    • 81 Metascore
    • Critic Score
    Roll7 blends genres with total mastery in Rollerdrome, one of the most breathlessly stylish and casually, outrageously cool games you'll ever play. [Eurogamer Essential]
    • 67 Metascore
    • Critic Score
    Imperfect, unkind, and rough round the edges, Session captures more of real skateboarding than almost any game that has come before.
    • tbd Metascore
    • Critic Score
    The ant-sized thrills of Grounded return in a sequel which lays exciting foundations for the future. There's work to do but, already, an exciting adventure to have. [Early Access Review]
    • 91 Metascore
    • Critic Score
    A technical marvel, as well as an education and exploration of the joys of flight. [Eurogamer Essential]
    • 84 Metascore
    • Critic Score
    By marrying metroidvania, management sim and a good dose of kindness, Spiritfarer manages to feel simultaneously familiar and refreshing. [Eurogamer Recommended]
    • 84 Metascore
    • Critic Score
    Pokémon returns for a 3DS victory lap in this generous, definitive retelling of the Alolan story. [Recommended]
    • 71 Metascore
    • Critic Score
    This platformer is perfectly perfunctory in every way.
    • 71 Metascore
    • Critic Score
    Mixing Into the Breach with Frozen Synapse makes for an inevitably strong core of mech combat, but the rest of Phantom Brigade is underwhelming.
    • 86 Metascore
    • Critic Score
    Perhaps Resident Evil 7's most intriguing quality is how it plays around with the idea of retracing your steps.
    • 70 Metascore
    • Critic Score
    An eerie journey back to the days when all games were a bit eerie anyway. [Eurogamer Recommended]
    • 89 Metascore
    • Critic Score
    While a fine piece of craft and a sumptuous reworking of the setting, EA Motive's Dead Space remake sheds a little of the 2008 game's enchantment.
    • 76 Metascore
    • Critic Score
    In combining an open world monster-rush format with PUBG-esque PvP, Crytek has crafted a stealth survival game like few others. [Eurogamer Recommended]
    • 85 Metascore
    • Critic Score
    Though a return to Kamurocho isn't far away, Yakuza 0 is, in many respects, the end of an era - and a heck of a finish it is, too. [Recommended]
    • 81 Metascore
    • Critic Score
    Trails to Azure is an important second entry to the Crossbell saga, adding some neat touches and forming two parts of a whole with Trails From Zero. [Eurogamer Recommended]
    • 52 Metascore
    • Critic Score
    Rogue Corps is elevated at times by the fact that it's hard to truly screw up a twin-stick shooter.
    • 85 Metascore
    • Critic Score
    Tunic turns its many influences into something that feels both familiar and gloriously new. [Eurogamer Essential]
    • 78 Metascore
    • Critic Score
    This tale of two brothers marks a more intimate and accomplished return for a studio keen to tackle tough issues with honest characters. [Eurogamer Recommended]
    • 73 Metascore
    • Critic Score
    I'd even go so far as to say that SpellForce 3 is the best Baldur's Gate meets Age of Mythology ever. [Recommended]
    • 80 Metascore
    • Critic Score
    Gravity Rush seemed like an oddity on Vita, but then, the entire Vita was an oddity, wasn't it? On the radio friendly unit shifter that is the PS4, however, Gravity Rush 2 still seems wonderfully unlikely and out of place. What a strange delight. [Recommended]
    • 84 Metascore
    • Critic Score
    A 2D run and gunner that's as in your face as an 80s Troma classic, Huntdown matches its excess with brilliant detail. [Eurogamer Recommended]
    • 81 Metascore
    • Critic Score
    Compact and terrifying, this score-attack shooter feels like it's come from the future. [Eurogamer Recommended]
    • 80 Metascore
    • Critic Score
    Ultimately though, while it's not quite perfect, Vicarious has a beautifully crafted remake let down only by its 30fps target. If you've been looking to revisit Crash, it's difficult to go wrong with this package. It's clear that the developers have poured a lot of love into re-creating these games, and if the aim has been to re-introduce this neglected mascot to modern audiences, it's a job well done. Our hope is that this paves the way for an all-new Crash title - one that pairs the beautiful visuals of the N.Sane Trilogy with a fresh batch of gameplay ideas. [Digital Foundry]
    • 87 Metascore
    • Critic Score
    Hi-Fi Rush is unashamed to be loud and brash and playful, and it's confident in its execution. On the surface it might seem frivolous but there's a deep battle system here that rewards combo memory and, of course, rhythm. It's upbeat, wide-eyed and unpretentious, but that's all part of its inescapable charm, a game that appeased my inner teen and rewarded musicality in equal measure. I had a blast. [Eurogamer Recommended]
    • 88 Metascore
    • Critic Score
    While it's undoubtedly another accomplished game in terms of technical achievement and sheer visual spectacle - I'm reminded again of those incredible faces, and one particularly outstanding underwater level - I've enjoyed Forbidden West less than Zero Dawn. The main story has major issues, and the level design made it difficult for me to play the way I had previously enjoyed, while making a lot of the newer systems feel redundant. Beyond that, the sense is of a game where Guerrilla has cobbled together RPG building blocks often without making them work within the context of its own game, and in some cases actively worsening Horizon Forbidden West as a result. I don't expect groundbreaking innovation, but with using well-established elements there's always the danger of them having been done better elsewhere. Unfortunately, with Horizon Forbidden West that's often the case.

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