Eurogamer's Scores

  • Games
For 5,037 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Keeper
Lowest review score: 10 FlatOut 3: Chaos & Destruction
Score distribution:
5959 game reviews
    • 84 Metascore
    • 80 Critic Score
    This genre blend revels in its own sense of imagination and excess.
    • tbd Metascore
    • 60 Critic Score
    From the developer of The Banished Vault, Amberspire is an equal-parts frustrating and intriguing eco city-builder set on a moon that was built as a mausoleum.
    • tbd Metascore
    • Critic Score
    Little personal quibbles like this aside, though, I had a lot of fun with Lego Batman: Legacy of the Dark Knight, and am eager to get back into the seat of the Batmobile to cruise through the streets of Gotham once more, but with my children by my side as co-pilot. The game has a winning marriage of deep Batman lore for fans and Lego's iconic humour, so there really does seem to be something for everyone tucked within the folds of the Dark Knight's various capes and masks. [Hands-On Impressions]
    • tbd Metascore
    • Critic Score
    Great emphasis and great care - in many ways to already great success - has been placed on understanding and recreating the ineffable Bond-ness of the licence. That goes from the casting decisions to the story to the way Bond moves and talks; the way the game's mechanics are constructed; the tiny, missable moments of craft across animation, sound, music, lighting. The options available at any time. Even the type of game 007: First Light actually is. [3-Hour Hands-On Impressions]
    • 87 Metascore
    • 80 Critic Score
    Saros' narrative often feels at odds with the kind of experience it wants to be, but there's no denying this is another top-tier action game from Housemarque.
    • tbd Metascore
    • Critic Score
    Peter Molyneux does his greatest hits, mixing god sim, business sim, and third-person adventure into a charming, appealingly tactile - if slightly awkward - whole.
    • 81 Metascore
    • 80 Critic Score
    Part-chaotic retro shooter, part-stylish cartoon noir, Mouse P.I. for Hire goes beyond its stellar artistry to land an invigorating, imaginative hard-boiled romp.
    • 85 Metascore
    • 80 Critic Score
    Emboldened by years of success, Capcom's risky 360-era shooter dares to tackle sci-fi shooter convention in a proudly experimental gamble.
    • 85 Metascore
    • 80 Critic Score
    Weaving Terry Pratchett, Terry Gilliam and more, Esoteric Ebb is a comedic D&D adventure where a waylaid Cleric is tasked with solving a crime, days before the world's first election.
    • tbd Metascore
    • Critic Score
    But the heart wants what it wants, and it turns out that my heart wants a 1989 Nissan Silvia K's. Here is a slick urban delight, its body the colour of evening skies that announce the arrival of a summer storm. It's the car that I chose when the campaign started, and I quickly grew to love its air of 80s-tinged menace. It's fast while feeling as solid and consequential as a refrigerator falling from a third storey. You can turn pretty sweetly in it if you're trying a timing lap, but it still comes off like the kind of thing a mid-level businessman might once have used therapeutically to run over squirrels in the Mulholland Hills after a movie deal went south. [Hands-On Impressions]
    • tbd Metascore
    • Critic Score
    Years of careful study underpin a deceptively familiar sequel. The new additions make a difference but it's the confidence in what this eccentric card game is that shines through. Cruelty has never been so enjoyable. [Early Access Review]
    • 81 Metascore
    • 80 Critic Score
    With spellbinding combat and high-concept maps, Marathon is far more than a cool aesthetic draped over the bones of an extraction shooter.
    • 72 Metascore
    • 60 Critic Score
    John Carpenter's Toxic Commando blends Left 4 Dead-style zombie blasting with systems borrowed from Saber's back catalogue. The results work well enough, but are undermined by flabby mission design and unnecessary meta-progression.
    • 77 Metascore
    • 60 Critic Score
    A vast world and even vaster array of MMO-like activities mix with glittering fidelity in Crimson Desert, but what good is it without much character, texture or charm?
    • 89 Metascore
    • 80 Critic Score
    Pokopia succeeds in capturing the spirit of Pokémon's past without sacrificing its uniqueness, as one of the best spin-offs the franchise has ever seen.
    • 92 Metascore
    • 100 Critic Score
    Capcom marks Resident Evil's 30th anniversary with a stellar return that's both a masterful bit of suffocating horror and a nostalgic, fan-thrilling victory lap for the legendary series.
    • 70 Metascore
    • 60 Critic Score
    It's a fun distraction on your mobile, giving you a few hours of entertainment to rack up a high score, finish all the stages, and gawp at the tremendous graphics. Like I said, worth a bob or two.
    • 72 Metascore
    • 60 Critic Score
    Despite some truly awful sections to put up with, enough of the old magic remains to make it worth sticking with if you loved the original. The real puzzle is how Telltale let it out of the door in this state.
    • 75 Metascore
    • 80 Critic Score
    Styx: Blades of Greed isn't quite as well cut out as a fine piece of quartz, but it's easily the best stealth game in years - and so utterly compelling you'll be desperate to get back to it when you have to do boring un-murdery things like, I dunno, going to the shops, or feeding the cat.
    • 71 Metascore
    • 60 Critic Score
    The sequel to Squanch Games' detestable FPS demonstrates significant improvement, though its biggest features remain its weakest - and technical issues hinder the progress made.
    • 80 Metascore
    • 80 Critic Score
    Tarsier returns to horror with a rich, meaningful evolution of its familiar Little Nightmares formula. And while it could perhaps be a little more radical, Reanimal remains utterly compelling; bleak, nasty, and full of menace.
    • 86 Metascore
    • 80 Critic Score
    Innovation is the ki to success for Team Ninja and Koei Tecmo, as Nioh 3 iterates on the formula once more to take an already great 'masocore' series to new heights.
    • 69 Metascore
    • 60 Critic Score
    With nothing to aim for other than a slightly higher score, Food Processing feels like one of those apps which burns brightly and briefly before you move on to something more involved. That's a guaranteed few million sales, then.
    • 89 Metascore
    • 90 Critic Score
    The fact that RedLynx then has the gall to put mountains of tracks, skill levels and modes into a technically impressive package is likely to mean you'll gorge on DrawRace 2 for so long you'll want to send the developer more money out of sheer embarrassment. 69 pence, for goodness' sake!
    • tbd Metascore
    • 80 Critic Score
    It's not every day you get to roll a decapitated dominatrix robot head around in the name of quality mobile entertainment.
    • 81 Metascore
    • 80 Critic Score
    2XKO is a tag fighter like no other, with a bold aesthetic and superbly crafted core gameplay experience. Beloved League of Legends characters are revitalised in a new light in a truly stunning free-to-play experience.
    • 83 Metascore
    • 80 Critic Score
    Inkle mixes archive-surfing and audio drama to create a surprisingly powerful story of obsession and a machine.
    • 57 Metascore
    • 80 Critic Score
    All round, it's a compendium of disappointment, and something to which only super-hardcore Ridge Racer fans need subject themselves.
    • 66 Metascore
    • 70 Critic Score
    Like so many plying their trade in 2D action adventures, Rogue Sky wins the day through eye-catching art and simple, effective mechanics that always manage to avoid straying onto the wrong side of the challenge/frustration divide.
    • tbd Metascore
    • 80 Critic Score
    Identifying clues is now a more intuitive process. While before you might mistakenly think an adjoining picture was part of the same hint, the game now highlights the clue in question so that there's no ambiguity.

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