Eurogamer's Scores

  • Games
For 5,038 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Keeper
Lowest review score: 10 FlatOut 3: Chaos & Destruction
Score distribution:
5960 game reviews
    • 77 Metascore
    • 80 Critic Score
    Baby Steps walks a fine line between frustration and accomplishment to provide a walking simulator and climbing experience quite unlike anything else.
    • 86 Metascore
    • 80 Critic Score
    Silent Hill f's frustrating first-half is outweighed by a brilliant, delirious second that's well worth the initial slog.
    • 79 Metascore
    • 80 Critic Score
    As a short but sweet puzzle-adventure game, Lego Voyagers handles itself with an air of grace but no snootiness - a game so lovely it's hard not to feel sad when it's all over. Look deeper though, or simply from the privilege of age, and it'll leave a more lasting impression on those of us who know what proper friendship feels like. Sometimes a little "hello" is all you need.
    • 90 Metascore
    • 100 Critic Score
    Pretty and charmingly mean-spirited, this is a game filled with revelations and genuine personality.
    • 76 Metascore
    • 80 Critic Score
    Cronos: The New Dawn is Bloober Team's best original game yet. An immersive romp through a suffocating portrayal of 80s Poland, where your journey is far from what it first seems.
    • 77 Metascore
    • 60 Critic Score
    Hell is Us is an absorbing, nightmarish meditation on the horror of war, but divisive design choices prove tedious.
    • 77 Metascore
    • 80 Critic Score
    A powerful, memorable story told not with dialogue but with interaction, movement, and art.
    • 83 Metascore
    • 100 Critic Score
    A legend is brought back to life with Metal Gear Solid Delta: Snake Eater, in a surprisingly sensitive remake from Konami featuring developers from the original.
    • 88 Metascore
    • 100 Critic Score
    Movement, meaning and mindfulness combine in Giant Squid's latest, a game of free-form expression and flow.
    • 73 Metascore
    • 60 Critic Score
    Mafia continues to feel a tad dated in its design trappings, but there's a fascinating mix of beauty, efficiency and nuanced performances here that are well worth your time.
    • tbd Metascore
    • Critic Score
    The ant-sized thrills of Grounded return in a sequel which lays exciting foundations for the future. There's work to do but, already, an exciting adventure to have. [Early Access Review]
    • 58 Metascore
    • 40 Critic Score
    A great idea lost under the weight of tiresome game mechanics.
    • 71 Metascore
    • 80 Critic Score
    At its best this colourful racer has the power to improve your day.
    • 74 Metascore
    • 60 Critic Score
    Familiarity stalks you at every turn in Wuchang: Fallen Feathers, a competent, cool and pretty soulslike with a nice twist on death but few true surprises.
    • 91 Metascore
    • 80 Critic Score
    A brilliant core mechanic and clever design twists make Bananza a delightfully sticky 3D platform adventure topped off with a sweet central character relationship.
    • 78 Metascore
    • 60 Critic Score
    Eriksholm: The Stolen Dream offers luxurious cutscenes and a focused twist on stealth by remaining intentionally inflexible, but doesn't quite pull it all together.
    • 81 Metascore
    • 80 Critic Score
    There are cuts and alterations, but this remains a properly glorious collection of two classic games.
    • 84 Metascore
    • 80 Critic Score
    Still a classic, but a little of that vital weirdness is gone.
    • 89 Metascore
    • 80 Critic Score
    A busier, louder, and more emotionally resplendent take on this singular hiking sim.
    • 64 Metascore
    • 60 Critic Score
    What a bizarre, improbable thing this is. If Control was all about a fairly standard action game with world-beating set dressing, it feels like Firebreak has worked backwards from that set dressing to build all its actual ideas from. It really is a game about fixing furnaces and picking up Post-its, but it wants you to do it with strangers, and, heck, why not have a little interference from the Hiss as you go? It’s pretty much Control fan fiction - and I mean that even if you don't get the mission in which you're fixing giant fans.
    • 78 Metascore
    • 80 Critic Score
    Dune: Awakening is a harsh survival game, an intriguing RPG, and a fierce open world PvP game all in one. Somehow, it pulls it off.
    • 65 Metascore
    • 80 Critic Score
    A smart and inventive RPG-lite, and a worthy entry in the TRON canon.
    • 39 Metascore
    • 20 Critic Score
    Although it shows some early promise, MindsEye is sunk by a ridiculous story, inconsistent writing, poorly designed mission scenarios, and utterly atrocious combat.
    • 85 Metascore
    • 80 Critic Score
    The Alters achieves something tense and new by merging strategy base-building with third-person exploration and a sci-fi story about cloning yourself. But repetition and complicated busywork mar the overall effect.
    • 86 Metascore
    • 80 Critic Score
    Mario Kart World offers neat twists on the classic Mario Kart formula, but its open-world ambitions are somewhat let down by some classic Nintendo quirkiness.
    • 54 Metascore
    • 60 Critic Score
    Part of me has always thought that Nintendo doesn't really care about technology. The company's made games that look like they're made of paper and felt, and when it dabbled in VR it did it with cardboard. So it feels a bit weird to see Nintendo banging on about HDR and, in the later moments of the stamp rally, diving inside the Switch 2 console itself and letting you walk over its battery and its heat channels and all that jazz. It feels like Nintendo spends a lot of time pretending that this isn't technology at all. It's just imagination and playfulness.
    • 77 Metascore
    • 80 Critic Score
    FromSoftware's multiplayer spin-off is an exhilarating rush and a celebration of the studio's prior achievements Souls veterans will devour.
    • 71 Metascore
    • 80 Critic Score
    Blades of Fire manages to feel original, lovable, and born of genuine passion, despite the near overwhelming number of problems that could have extinguished it.
    • 79 Metascore
    • 80 Critic Score
    By turns minimalist and luxurious, this is a thrilling exploration of the art of photography.
    • 85 Metascore
    • 80 Critic Score
    Here's a more grounded Doom, but one that's as brisk and playful as ever.

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