Eurogamer's Scores

  • Games
For 5,038 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Keeper
Lowest review score: 10 FlatOut 3: Chaos & Destruction
Score distribution:
5960 game reviews
    • 82 Metascore
    • 80 Critic Score
    Compact and playful and ingenious in the lightest, and least overbearing of ways, Arranger is just lovely.
    • 75 Metascore
    • 60 Critic Score
    There are just a few development decisions, made too early or too late, that bring down the experience.
    • 80 Metascore
    • 80 Critic Score
    Combat and RPG progression get an ingenious social twist in this disarming slice of fantasy.
    • 81 Metascore
    • 60 Critic Score
    Dawntrail ups the ante with exhilarating combat experiences and builds a stunning new world, but meandering storytelling highlights the MMO's flaws.
    • 78 Metascore
    • 80 Critic Score
    Creature collecting has never been quite so ruminative and beautiful.
    • 57 Metascore
    • 60 Critic Score
    The First Descendant is neither bad nor outstanding. It doesn't do anything particularly well, but it doesn't do anything insanely badly either. A mid-range shooter that is outshone by the greats of the genre.
    • 77 Metascore
    • 80 Critic Score
    There's a deceptive depth to Zenless Zone Zero, even with its smaller scale, thanks to this dual focus on pleasing both casual players and those looking for a deeper challenge, mirroring its dedication to both chilled exploration and fast-paced combat. Instead of feeling like a game warring with itself, however, these wildly different vibes weave together to make Zenless Zone Zero what it really is: a successful fusion of ultracool action with slice-of-life goofiness.
    • 76 Metascore
    • 80 Critic Score
    While the setting and inspirations are Filipino through and through, the themes of friendship, love, loss, and acceptance in this visual novel are universal.
    • 89 Metascore
    • 80 Critic Score
    Bungie sticks the landing as it finally brings together the threads of its epic first saga.
    • 92 Metascore
    • 60 Critic Score
    Much of Elden Ring: Shadow of the Erdtree is more of the same gruelling beauty - but a shift to explict storytelling and signposting means its essence as a living, evolving shared text is lost.
    • 74 Metascore
    • 60 Critic Score
    While Still Wakes the Deep is a beautiful work of atmosphere and tension, all that can be shattered by its strictly linear trappings.
    • 76 Metascore
    • 60 Critic Score
    Skald is a propulsive throwback RPG that exudes grisly character, though its commitment to tradition holds it back in a genre rife with competition.
    • 84 Metascore
    • 80 Critic Score
    More than just its nostalgic visuals, Crow Country is funny, self-aware, and extremely hard to put down.
    • 83 Metascore
    • 80 Critic Score
    It starts with a bump, but played the right way, V Rising offers riches few other crafting survival games can match.
    • 88 Metascore
    • 80 Critic Score
    With Lorelei and the Laser Eyes, Sayonara Wild Hearts developer Simogo weaves together interlocking puzzles, infinite timelines, and supernatural mischief with only minimal clumsiness.
    • 81 Metascore
    • 100 Critic Score
    Hellblade 2 continues Senua's story with grace, confidence, surprising brutality and thundering conviction.
    • 78 Metascore
    • 60 Critic Score
    While its battles can be surprisingly punishing and occasionally uneven, there's a lot of heart in this gorgeous turn-based tactics anthology, and the scale of its ambition just about sings through.
    • 80 Metascore
    • 80 Critic Score
    Bleak realism meets absurdist fairytale in a stylish, surreal, and astonishingly surefooted - if mechanically unadventurous - exploration of faith, free will, and demonic temptation.
    • 86 Metascore
    • 80 Critic Score
    It feels especially meaningful that I write this review during the process of travelling – an act of moving, reorienting, learning, and witnessing. It is meaningful to witness this game and its message – to resist, always, I mean, it's right there in the name – during a time of unprecedented student uprisings against Palestinian genocide. When I finally begin to write, I glance at my notes, which consist of a single sentence: What if the centre of the world, whatever that thing might be that we orbit and orient ourselves around, was a huge c**t? I relay this question to my friend, who takes less than a second to respond. "Isn't it already?"
    • 90 Metascore
    • 100 Critic Score
    Explore a bright vision of subterranean nature in this astonishingly rich Metroidvania.
    • 75 Metascore
    • 80 Critic Score
    Sand Land proves once again that Akira Toriyama and video games are a perfect match.
    • tbd Metascore
    • Critic Score
    After a brutal start, No Rest For the Wicked's early access build settles into a compelling gameplay loop, but a lack of standout moments tempers expectations. [Early Access Review]
    • tbd Metascore
    • Critic Score
    There's a confidence to Manor Lords that belies its one-person development, and what's there can be spellbinding, but it's a pastoral idyll that still needs significant development. [Early Access Review]
    • 81 Metascore
    • 80 Critic Score
    Stellar Blade has a fair bit of weirdness, but its killer tunes and vibey, flow-state combat - plus a transformative hard mode - are enough to leave you entranced.
    • 76 Metascore
    • 80 Critic Score
    What Tales of Kenzera lacks in creative game design it makes up for in vital, passionate storytelling.
    • 76 Metascore
    • 60 Critic Score
    A big throwback RPG that doesn't meaningfully mess with Suikoden's 30-year-old formula.
    • 68 Metascore
    • 60 Critic Score
    Mechanically, Life Eater uses a diary-based puzzle system in some really interesting ways, but it struggles to say anything meaningful about the shock-factor setting it's gone for.
    • 69 Metascore
    • 60 Critic Score
    A visually arresting, warm-hearted tale of a gofer searching for his purpose, Harold Halibut flounders amongst endless fetch-quests and waffle.
    • 80 Metascore
    • 80 Critic Score
    This time it's Hades that Shiny Shoe's game feels similar to, but with some delicious differences that make this roguelike stand out all on its own.
    • 61 Metascore
    • 40 Critic Score
    Broken Roads neglects its best ideas, padding out its runtime with fetch quests that leave you asking "why am I here?" for all the wrong reasons.

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