Tokyo Mirage Sessions #FE Encore Image
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81

Generally favorable reviews - based on 62 Critic Reviews What's this?

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6.3

Mixed or average reviews- based on 258 Ratings

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  • Summary: The worlds of the Fire Emblem series and Atlus games have crossed paths again and the result is coming to the Nintendo Switch system. An interdimensional evil has invaded modern-day Tokyo, resulting in this fantastical barrage of music, style, and yes, danger. So, fight back! Battle throughThe worlds of the Fire Emblem series and Atlus games have crossed paths again and the result is coming to the Nintendo Switch system. An interdimensional evil has invaded modern-day Tokyo, resulting in this fantastical barrage of music, style, and yes, danger. So, fight back! Battle through dungeons to pump up your strategy and creatively decimate your foesbefore all hope fades to black. You and the rising stars you call friends will need to call on your own creative powermanifested as iconic Fire Emblem characters -- to wage a secret war on rogue spirits that feed on creativity. Each encounter will immerse you in deep, turn-based battles that blend the combat of the Fire Emblem and Shin Megami Tensei series into one brutal harmony. Fuse items to craft weaponry; then play to your strengths and crush your foes. Around every corner you'll find fun nods to multiple fandoms, including Fire Emblem references, dungeons themed to the entertainment industry, and stunning musical performances. Expand
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Tokyo Mirage Sessions #FE Encore - Gangrel Boss Fight Gameplay
Score distribution:
  1. Positive: 53 out of 62
  2. Negative: 0 out of 62
  1. 100
    It's a brilliant concept, well told, and backed by Atlus' skill with turn-based combat at its peak.
  2. Jan 15, 2020
    90
    The aesthetic, charm and gameplay Tokyo Mirage Sessions brings make it worthy to stand on its own and I hope that those who end up playing the game see it this way as well. Nintendo seemed to think that Tokyo Mirage Sessions #FE was worthy of an encore here on Switch, and I find it to be a worthy encore, indeed.
  3. Feb 10, 2020
    90
    In the end, Tokyo Mirage Sessions #FE Encore is a simple reminder of how diverse and great was the WiiU's library of games. This is a great JRPG that Switch fans who were left out of the Persona 5 party should own.
  4. Jan 15, 2020
    80
    Tokyo Mirage Sessions #FE Encore is one of the most colourful, approachable and downright endearing RPGs you’ll find on the Switch. Its new story chapter, music tracks and character assists improve on the original to an extent, but not enough to greatly affect its overall quality. Thankfully, what was there was already fantastic, meaning those who missed out on it the first time around really have no reason not to get stuck in now.
  5. Jan 24, 2020
    80
    For good or ill, Tokyo Mirage Session #FE: Encore's biggest strength and biggest weakness is that it's pretty much the same game you may have played on the Wii U. It runs better, it looks better, and it has some nice quality-of-life improvements, but it's basically the same game. Is that worth $60? It depends on how much you enjoyed the game in the first place, or if you missed it due to it being a Wii U title. Anyone who is a fan of Persona-style games will almost certainly enjoy it. JRPG fans hoping for something to tide them over until Persona 5 Royale should find a comfortable home in the weird world of Tokyo Mirage Sessions.
  6. Jan 15, 2020
    80
    Even if with a porting that adds little in terms of new content, Tokyo Mirage Sessions arrives on Switch as the same, great JRPG it was on Wii U. Just don't expect to be surprised again if you've already played it four years ago.
  7. Jan 15, 2020
    60
    Gone pretty unnoticed during its first release on the Wii U back in 2015, the title developped jointly by Atlus and Intelligent Systems was and still is a niche game, mainly aimed at both JRPG and J-pop enthusiasts. This second iteration only provides some new minor features such as costumes and an original dungeon, where the characters dreams can be fulfilled... Quite a program, but still technically flawed, specially on TV mode.

See all 66 Critic Reviews

Score distribution:
  1. Positive: 44 out of 68
  2. Negative: 12 out of 68
  1. Jan 17, 2020
    10
    Amazing... the disappointment of not getting a persona 5 on the switch is being cured by this game. Forget about censorship and just play theAmazing... the disappointment of not getting a persona 5 on the switch is being cured by this game. Forget about censorship and just play the game, if you're a fan of persona series or SMT you will enjoy this game. Didn't play on wii U back in the days. But this switch version i believe is the best. Faster loading screen and beautiful in handheld. Expand
  2. Dec 3, 2022
    10
    Very underrated in the west compared to how good it is. Awesome combat system, characters and music also makes it a very enjoyable experience.Very underrated in the west compared to how good it is. Awesome combat system, characters and music also makes it a very enjoyable experience. A must-play JRPG on Switch and Wii U. Expand
  3. Feb 24, 2020
    10
    Para los fans de este tipo de juegos de nicho es muy bueno, definitavente Nintendo acertó con este port, encantado de el.
  4. Nov 7, 2020
    8
    Este juego es increíble! Una experiencia unica llena de música muy pegadiza y un gran sistema de combate, un JRPG altamente recomendado paraEste juego es increíble! Una experiencia unica llena de música muy pegadiza y un gran sistema de combate, un JRPG altamente recomendado para los fans del género. Eso si, el que solo venga en Inglés y en Francés puede Ser un impedimento para Algunoas personas. Expand
  5. Jan 18, 2020
    8
    Not for everyone. But it does what it set out to don’t fantasticly. Super fun combat system. Never had a Wii U, so I’m super happy I got toNot for everyone. But it does what it set out to don’t fantasticly. Super fun combat system. Never had a Wii U, so I’m super happy I got to play this on my switch. Expand
  6. Feb 3, 2022
    6
    The first thing you need to know before even considering playing Tokyo Mirage Sessions (TMS) is whether you are a weeb or not. Don't know whatThe first thing you need to know before even considering playing Tokyo Mirage Sessions (TMS) is whether you are a weeb or not. Don't know what the word weeb means? Don't play this game. You know what weeb means and you ain't one? Don't play this game. You are a weeb? Read on.

    Now, for you weebs, you have to consider how much weebness you can tolerate, because I myself - a good 6/10 on the weebish scale - could not endure the onslaught on J-Pop imagery and saccharine neon colors and cheesy characters this game threw at me. I dislike the characters. I low-key hate the music. I feel insulted by the stupidity of the plot. And I despise the musical numbers above all else.
    Which is too bad, because beneath that indigestible mix of Idol tarts and Boy Band dorks lies a mechanically solid game.

    It plays a lot like a mainline SMT game, which may not be for everyone, but I sure like it. The battle system is very similar to Strange Journey's, where hitting an enemy's weakness will make other party members do a follow-up attack. And it's fun, and can be surprisingly challenging. The first time I saw an enemy cast Javelin Rain, I knew I was going to get rekt. TMS can create a peculiar sense of impending dread not unlike what the PS2 SMT games did. Running into a tough enemy in TMS can feel like encountering Flauros in Nocturne or Samael in DDS, like, feces just got real. It's really refreshing to have to seriously consider your actions in a random battle where failing to kill an enemy before it strikes can be the difference between a washout victory and total annihilation. Most battles are over pretty quickly, and random encounters can be avoided, so exploring dungeons doesn't end up as an exercise in tedium. Said dungeons are reasonably varied, and not so long as to cause nocturnal anxiety and perspiration. It's not bad.

    But once the boss is beaten, a ridiculous cutscene will remind the player how dumb this all is. One worrying instance involves the main character - an oblivious 18-year old Japanese student - putting his hand on an 11-year old girl's chest, making her gasp in semi-orgasmic fashion, causing a ball of concentrated friendship to come out of her body.

    Yo wtf

    One of the first main plot points involves a "great disappearance", where a bunch of people disappear during a concert. Five years and some hijinks later, one person reappears, and you'd think that would play an important part of the story, but it's just like, "Yay, she's back!" and that's the end of that arc. No PTSD, no reporters showing up to ask what happened, no issues reintegrating into society, no asking what was it like during those five years, we're all just one big happy family. NGHHHHHHH

    Visually, the game is a mixed bag. Battle models are pretty good, battle actions are really well animated, enemy designs are okay, locales look decent enough (better than the last few Tales' games I've played at least), but some basic stuff kinda looks bad. All characters have this weird janky walking animation that falls directly into uncanny valley, and character's everyday life models aren't great. Menus look pretty good, and the game is responsive all around, but getting new skills and weapons is terribly bloated. To get new weapo- er, I mean, a new Carnage (yes, another Japanese game with stupid made up words), these can't be simply purchased, they need to be created by doing a "Carnage Unity". Le sigh. Anywho, that's not that annoying yet, but every time a new "Carnage Unity" happens, there's a magical-girl styled transformation animation that takes place. Every single time. I wanna create 7 new weapons right now, I'm tired of pressing B to skip. The same thing happens when creating new skills. I don't know, show it to me once and never again, this is not necessary.

    I'd be willing to look past most of the minor issues in the game considering how engaging the action is, but the story is so dumb that it actively disincentivized me from playing. If you happen to enjoy the visual style and J-Pop tomfoolery of Tokyo Mirage Sessions, you may be able to enjoy this game completely, minor mechanical gripes aside. I just can't.
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  7. Jun 23, 2020
    0
    This game was vandalized with censorship and anyone who says otherwise doesn't know what he's talking about. I played the original version inThis game was vandalized with censorship and anyone who says otherwise doesn't know what he's talking about. I played the original version in Japanese on Wii U and this version makes the stupid decision to ruin a lof of the outfits (In a game where modeling and fashion matters) because someone in America may be offended at some cleavage or panty shot because everyone over here is 12 apparently.

    Allow me to explain, one of the main character is a GRAVURE model, basically she models underwear and bathing suits. There's also a part of the story that revolves around this. She's also a Pop Idol and does various songs in different cute outfits. Well apparently being cute is considered disgusting in the west and so even the japanese version has to suffer these clown outfits instead.

    To Summarize, this is a NICHE game with a hardcore fanbase and they basically managed to piss off the Persona fans, piss off the puritans (because they don't like cute anime girls anyways) and piss off fire emblem fans.

    Good Job! NOBODY is happy because of the stupid localization and tons of people cancelled their game in Japan getting the Wii U version instead. All you had to do was include both versions like in the Wii U but you went above and beyond the call of duty to prove how stupid you are and for that you deserve a big fat 0.
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See all 68 User Reviews