Oddworld: Soulstorm Image
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Mixed or average reviews - based on 15 Critic Reviews What's this?

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6.2

Mixed or average reviews- based on 88 Ratings

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  • Summary: In Oddworld: Soulstorm, you pick-up where New 'N' Tasty left off. Abe has undergone an unwanted transformation from being a clueless Mudokon cog, literally about to be chewed up by the Glukkons' big business machine, into an unlikely hero, a beacon of hope.
    Abe was someone who went about
    In Oddworld: Soulstorm, you pick-up where New 'N' Tasty left off. Abe has undergone an unwanted transformation from being a clueless Mudokon cog, literally about to be chewed up by the Glukkons' big business machine, into an unlikely hero, a beacon of hope.
    Abe was someone who went about his life, blind to what was happening around him, and then woke to a deeper uncomfortable reality and had no choice but to make a change. Abe may not have wanted to be a hero, but there was, and remains, some greatness in Abe. A greater purpose. A greater good. All of which got him into enormous amounts of trouble and continues to do so.
    Revolutions start small and build from unexpected places. You and Abe are the beginning. In Oddworld: Soulstorm, you will begin to understand the power of many will be needed to solve problems that the individual alone cannot.
    Based on the concept of Scavenger's Economy, you will loot from trash cans, pickpocket, and search through lockers for items to craft into weapons and tools to use to help save your fellow Mudokons while you try to unlock the dark secrets behind Brew.

    Whether you prefer the classic Abe playstyle of sneaking and problem solving or using scavenge for what you need to create an arsenal that you can hand off to your followers that you have saved along the way, Oddworld: Soulstorm gives you more choices to replay with different approaches.
    Add in light RPG elements, leader boards, trophies for completionists, and a progression system and Soulstorm sets a new standard for next-generation action adventure platformers.
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Oddworld Soulstorm Trailer | Sony PS5 Reveal Event
Score distribution:
  1. Positive: 8 out of 15
  2. Negative: 0 out of 15
  1. May 21, 2021
    89
    Soulstorm dares to be bold with its 2.9D presentation, which brings a lot of life to the scenery. The soft reboot has deviated considerably from Exoddus, which is based upon, with a more cinematic approach and new gameplay mechanisms. We miss the late-90s level design of Exoddus, but we loved Soulstorm for its odd-acity!
  2. Apr 21, 2021
    88
    Oddworld: Soulstorm is a great game. A tough one for all those looking for a challenge. It is both a wholly new experience and a familiar one in the same breath. While a few minor bugs plagued me at times and the games’ difficulty throwing me for a few loops, Soulstorm is a solid experience. It’s a much more thought out experience, much closer to the original idea the team at Oddworld Inhabitants had for it way back in the early 90s. Whilst still retaining some of Exoddus’ flair and charm.
  3. Apr 12, 2021
    85
    Oddworld: Soulstorm offers a refreshing take as a reimagining of an old classic. It provides platforming goodness, a bit of trial-and-error with situations, lots of secrets to find, and thousands of Mudokons to save. Sadly, it does have some noticeable shortcomings related to its controls, friendly AI movement, and save system.
  4. Apr 16, 2021
    75
    Soulstorm offers a good rewriting of Abe's Exodus with updated graphics and gamepaly. For sure, it's a common die and retry game, but the variety of situations proposed is modernizing this old concept. With an IA sometimes full of bugs, the title is also a bit repetitive, but we still get attached to the destiny of this oppressed people superbly highlighted. Soulstorm is nevertheless an addictive experience if you accept its proposition.
  5. May 29, 2021
    70
    Oddworld: Soulstorm is undoubtedly the best-looking entry in the series yet, with dazzling cutscenes and beautiful environments. However, when it comes to gameplay, Oddworld: Soulstorm comes with a lot of bugs, and clunky and confusing controls. This made the overall gameplay more sluggish and cumbersome than it ought to be, and, in turn, made tricky levels frustrating and tedious rather than pleasantly challenging.
  6. Apr 16, 2021
    70
    We are definitely pleased seeing the return of Abe, one of the most beloved heroes of the PS One generation. We are more than pleased that it retains the essence of the gameplay while also modernizing it. We are thrilled in the prospect that Abe’s saga will continue. At the same time, we really hope that the next adventures will be accompanied by more reliable gameplay mechanics and less of the tired industrial environments.
  7. Apr 14, 2021
    60
    Though plodding and slow-paced relative to modern stealth games, there is something satisfying to its puzzle-like approach. Unfortunately, it's hard to see the good through issues with the AI, frustrating checkpointing, and technical troubles. Oddworld is an interesting world and I hope we get to see the rest of Abe's saga, but the series needs more than a new coat of paint to breathe new life into the series.

See all 16 Critic Reviews

Score distribution:
  1. Positive: 15 out of 40
  2. Negative: 15 out of 40
  1. Apr 7, 2021
    10
    Absolutely perfect continuation of a beloved hidden gem. The graphics are amazing, art style is mind boggling. Absolutely love this.
  2. Apr 9, 2021
    10
    This game is a phenomenal masterpiece. Ever since it’s announcement I have eagerly awaited and watched the development closely. The art styleThis game is a phenomenal masterpiece. Ever since it’s announcement I have eagerly awaited and watched the development closely. The art style is beautifully detailed, the gameplay is a kind throwback to its original tale (Oddworld: Abe’s Exodus) that has been expanded on to bring it into a new era of gaming. The story has maturely developed from its root, adding a new depth and element of mystery to where the future will take the series. Despite a few minor bugs on launch, patches were extremely swiftly provided to improve quality of life making this game a total 10/10. Not seeing this game through to the end would be a big mistake on any gamers part. The new gameplay elements, crafting of equipment and fluid movement only emphasises the great growth of this title, and the potential of future sequels. Thank you to the developers at Oddworld Inhabitants for this amazing experience. Expand
  3. Apr 9, 2021
    9
    Gameplay is done pretty well, exploration in 2D platformer is something fresh and gives more immersion with 2.9D levels. "Quarma" system isGameplay is done pretty well, exploration in 2D platformer is something fresh and gives more immersion with 2.9D levels. "Quarma" system is something that appeared in every Oddworld game (besides Stranger's Wrath), but now it's changed a bit to make this game harder. There are lots of possibilities and ways to pass this game, you can kill every enemy or just leave them and let them live their lifes. Visuals and level desings are breathtaking, phisisc of environmen makes this game more realistic.

    Cinematics are amazing, they are telling us a lot about Oddworld universe. Every emotional moments are made pretty good, when there is a tention in cutsceen, we feel that tention, when it's sad, we feel sad, when it's terrifying, we are terrified.

    Soundtracks are something that will make us feel tempo, tention and action. They are automaticly changing when we warn Sligs and when it gets calm.

    Story and all the vibe of this game is so dark and mysterious. If you like that stuff, you won't be dissapointed.

    Bugs are not something that would completly break this game. They are pretty often and dosen't make you reset all level.

    My personal opinion : That's the best Oddworld game ever made and it's worth it to play
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  4. Apr 15, 2021
    6
    I think a lot of people are disappointed with this game simply because it can't live up to nostalgia of playing when we were younger. I can'tI think a lot of people are disappointed with this game simply because it can't live up to nostalgia of playing when we were younger. I can't believe I'm giving this a 6/10 since it feels like I have been waiting for it's release for so long and I wanted to love it.

    That aside I am open to a new way of playing the story of one of my favorite game series. My negative impressions are due to multiple examples of very poor game design and I feel like they really missed the mark in many areas. To avoid any form of spoiler I will speak generally, there are multiple instances in this game where you die by things that have no feedback that something is going to happen. This is annoying at best and infuriating after it happens 10 times in a row. (E.g level involving mortars, if you've played this level you'll know what I'm talking about. Yikes.)

    There is no quick-save in this game, only checkpoints even though this feature was present in new n' tasty. There is an argument of quick-saving reduces the skill which is fair but no one is forcing the player to use it if they do not want to. The reason I find the lack of quick-saving so problematic is due to the looting & crafting in this game. You will grab loot out of lockers, boxes, trashcans etc and craft items from them. This element of the game is new and is very cool until you realize you need to repeat the task of gathering and crafting the items every time if you die and you didn't recently get a checkpoint. No player wants to perform the same monotonous task a dozen times.

    Side note about crafting: Due to this games new found focus on crafting, the majority of it is bottle related. This aspect of the game is cool but the game quickly becomes a bottle throwing simulator to solve all your problems. Sometimes less is more.

    As the player you have limited exposure to other beings in Oddworld, even less so than the Abe's Odyssey. The area of the level retains state when you leave and come back from another area of the map which sounds fine but is woeful practice. I had two situations where I had to restart an entire level due to a Slig I put to sleep and as soon as I returned from a secret area I would be gunned down immediately.

    On to the positives, the game looks beautiful and the story is very enjoyable and in-depth. There are some janky fields of view due to the 2.9D view but for the most part I really enjoyed this aspect of the game. The cinematics are gorgeous and you can watch them like a movie with popcorn. This game is HEAVILY carried by the art team.

    I feel that 6/10 is very fair rating for the current state of the game and once it has a year of QOL & bug fixes it will jump up to an 8/10. I would not advise purchasing this game in 2021.
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  5. Apr 9, 2021
    4
    Terrible PC Port.

    I was looking forward to this one, but I am very disappointed. Had to refund after fighting with the controls for 30min.
    Terrible PC Port.

    I was looking forward to this one, but I am very disappointed. Had to refund after fighting with the controls for 30min. The key-bindings can't be changed properly, and in-game messages all use PlayStation keys.

    Can't really say anything about the gameplay since I never got past the intro level.
    The graphics were oké, although they seemed blurry.

    Maybe worth it if u use a controller or on another platform, but otherwise stay away from the PC version.
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  6. Apr 8, 2021
    1
    Bad platformer. Inconvenient controls. Bad graphics and animations. bad gameplay. One of the flagships of the EGS
  7. Apr 7, 2021
    0
    Si esperaban mucho de este juego terminarán con una desepcion al principio es divertido pero se vuelve aburrido y tedioso los controles

See all 40 User Reviews