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70

Mixed or average reviews - based on 72 Critic Reviews What's this?

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6.7

Mixed or average reviews- based on 494 Ratings

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  • Summary: Scorn is an atmospheric first person horror adventure game set in a nightmarish universe of odd forms and somber tapestry. It is designed around an idea of "being thrown into the world". Isolated and lost inside this dream-like world you will explore different interconnected regions in aScorn is an atmospheric first person horror adventure game set in a nightmarish universe of odd forms and somber tapestry. It is designed around an idea of "being thrown into the world". Isolated and lost inside this dream-like world you will explore different interconnected regions in a non-linear fashion. The unsettling environment is a character itself. Every location contains its own theme (story), puzzles and characters that are integral in creating a cohesive lived in world. Throughout the game you will open up new areas, acquire different skill sets, weapons, various items and try to comprehend the sights presented to you. Expand

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SCORN – Prologue Gameplay Walkthrough
Score distribution:
  1. Positive: 36 out of 72
  2. Negative: 6 out of 72
  1. 100
    Scorn is a special experience for anybody looking to have their expectations subverted for what a good horror game can be. It is a gory, surreal, provocative dive into difficult or even taboo topics, and is wonderfully crafted, and near perfectly optimized. The game’s themes and visuals are challenging and extremely mature, but executed with great subtlety. The game is a technical marvel and concise as any horror game should be, so as to not overstay its welcome.
  2. Oct 14, 2022
    85
    Inspired by the works of Giger and Beksiński, Scorn is a visual masterpiece that will leave you uneasy, feeling defiled, possibly horrified. And worst of all – it will probably make you brood over uncomfortable things. It’s simply not a game everyone will enjoy. It will discourage some by exceeding the limits of good taste. Others will be too goal-oriented to take in the atmosphere, intellectually engaged in solving puzzles so much they’ll miss their consequences, too excited by encountering enemies to notice their weapons have an umbilical cord. But I’m sure some will appreciate Ebb Software’s captivating creation deeply.
  3. Oct 14, 2022
    80
    Scorn is a hard game to pin down, but it’s one I can’t help but recommend. It’s disgustingly alluring in its visual execution, with each new location bringing with it a waterfall of questions as you poke, prod, and cower at every discovery. This ambition of being artsy and cryptic can hold it back at points, but there’s something fiercely admirable in its artistic vision that few games in the genre are able to match. This is a tragic horror of Lovecraftian proportions, and one that really must be seen to be believed.
  4. Oct 14, 2022
    73
    Scorn is the classic case of a brilliant idea, diligently implemented which then lacks much of the content to be savored and enjoyed. The settings are excellent and cause great anguish, and the adventure around the exploration of these carnal and biomechanical tunnels is fantastic, but the shooting phases are faulty, the puzzles are repetitive and in some cases fillers, for a project with little longevity. Having put the nearly eight years of development on the table, it was reasonable to expect something more.
  5. Oct 14, 2022
    70
    Scorn works wonders with Giger's and Beksiński's artwork, not only in terms of aesthetic fidelity but in creating a world that's utterly strange to exist in. This is a violent, painful, but fascinating place, thick with symbolism and interlocking puzzles that hint at some terrifying grand design. While it can be overly obscure and frustrating, especially in combat, Scorn serves up one hell of a journey.
  6. Oct 14, 2022
    65
    Scorn isn't necessarily scary, but it is gross and uncomfortable. You may not like what's on the screen, but there's no denying that Ebb has thought long and hard about the world it's presenting and has succeeded in creating a cohesive and fully-formed offering.
  7. Oct 14, 2022
    20
    Finishing Scorn does not leave players with a sense of satisfaction; it's not scary and it's not fun. Most will be glad that it's over, and at least it's mercifully short. It only takes about five hours to beat Scorn, and our playthrough ended with us earning 11 out of 12 of the game's achievements. Scorn gives players absolutely no reason to return to it, and quite frankly, it doesn't offer much reason to play it even once.

See all 76 Critic Reviews

Score distribution:
  1. Negative: 70 out of 246
  1. Oct 15, 2022
    10
    Gameplay is weak, but the atmosphere is probably the best I've played in recent years!
  2. Oct 16, 2022
    10
    Sin duda no es para todos, muestra un giro diferente a lo perturbador, simplemente como una historia de Ito, extraña y divertida.
  3. Oct 16, 2022
    9
    Scorn is gruesomely beautiful and sometimes just plainly jaw dropping. I caught myself several times just sitting with my mouth open amazedScorn is gruesomely beautiful and sometimes just plainly jaw dropping. I caught myself several times just sitting with my mouth open amazed at the artwork and the weirdly intriguing things I was surrounded by. That is exactly what the developers always intended it to be. It was never intended to be a shooter. It was never intended to make full sense. It was intended to be art that just happens to be a game. But to appreciate art, we have to draw some of our own conclusions. In that reasoning the developers did give us plenty of environmental clues as to what this world was and possibly what happened. It’s story or your purpose is not straightforward, but if you're really paying attention you can see the everything nearly perfectly. For those wanting more story, the art book explains more by holding your hand through the design process of this world and what things are or possibly are.

    Scorn has its issues. It’s combat can be annoying and not accurate. In fact, the enemies in one section deter you from exploring slowly, which is it’s main draw to play. That could’ve been dealt with better somehow. Its puzzles are hard, but I found myself wanting more and easier versions of them in sprinkled around in bite size doses as well. It’s tragically short. I also feel like it could’ve been half the amount of time longer. It probably should’ve been 11-12 hours of game when if you’re fast to normal paced you can play it in 3-8. I was satisfied with the last level, but I could’ve used about two more areas with different aesthetics sandwiched between to round the whole thing out. It’s very harrowing as a whole, but didn’t get to me too bad. I am a horror and Giger fan though. Some other players might need to spread the playing out for the emotional toll it may take.

    It’s an experience. And for that it succeeds. I caution to even call it a full game and rather an interactive art and puzzle story. It has some flaws, is tragically short, very heartbreaking, but so worth it for the trip info this alien world. It’s not for everyone. Go into it with open expectations about what type of experience it is. Don’t hope for something the creators have directly told us it’s not. It’s not a shooter and it’s not text or dialog driven. You are there to take it in, analyze the surroundings, and make your way through with every gruesome and heart breaking step.

    For the experience it is, it succeeds completely. I’d love a sequel or DLC and gladly delve back into it or something like it. The one thing it could use to break up the heartache is a little more reward or investment into the character. Scorn is for you if you’re a surreal art lover, sci fi buff, horror fan or if you enjoy speculating about strange stories. It’s an absolutely gorgeous piece of work made with so much love. It’s something to be amazed by and does it extremely well. I’m thankful someone dared to make it and hope there is always more of that risk taking for art in the future. It’s more than worth it to create and to experience.
    Expand
  4. Oct 17, 2022
    7
    Good-
    Gorgeous visuals; Excellent audio; The body-horror style feels wonderfully realized; Puzzle design, while sometimes prone to
    Good-
    Gorgeous visuals; Excellent audio; The body-horror style feels wonderfully realized; Puzzle design, while sometimes prone to trial-and-error, is still pretty cool; Creepy setting.

    Bad-
    The combat brings the game to a screeching halt; Body-horror might put off a lot of people; Story relies on the player’s curiosity rather than strong plot hooks.

    Thoughts-
    Scorn is an incredible experience, and I’d honestly recommend it to horror fans just because of how unique it is, with aesthetics ripped right out of the mind of H.R. Giger. It features jaw-droppingly gorgeous visuals and phenomenal audio design that really help pile its thick atmosphere on the player. Throughout the relatively-short game—I completed it in a single sitting over around 7 hours—the oppressive atmosphere and the general mystery of its setting was more than enough to pull me through.

    Exploration in Scorn is a lot of fun, and there’s a level of enjoyment to be had just in admiring the craftsmanship of the visuals and audio alone. As a complete package, however, Scorn is a bit of a let down, not because of its short length, but rather its abysmal combat.

    Since it feels like it’s meant to be more of an experience than a game, I believe Scorn succeeds at what it was trying to achieve. Sure, it doesn’t have much in the way of an obvious story to follow, but like I said, even just wandering around ends up being quite a bit of fun.
    Expand
  5. Oct 16, 2022
    6
    This review contains spoilers, click expand to view. It's a boring game that looks really good some of the game choices don't make sense things like why do I need to but the jar babies in to the exo skeleton before I break them open why can't I do that when they are just sitting out many things are done just for shock value like the statues late in the game the biggest problem I have with it is the fact that it is short It took me 6 hours and I think the shooting part was added just to pad the game time I would give it a better score if you told me this was part 1 of the game because the way it ends is strange Expand
  6. Oct 19, 2022
    4
    So very disappointing (and metacritic just lost a 4000 word review :( ) combat is abysmal and a detraction from the game, once the shock andSo very disappointing (and metacritic just lost a 4000 word review :( ) combat is abysmal and a detraction from the game, once the shock and weirdness of the environment settles in becomes too big with too little unique locations or puzzles / content to support it.
    The entire of ACT1 seems grafted on as the game literally has two openings. (my guess is that act1 is the kickstater demo / prototype and they never figured out how to integrate into the rest of the game in a coherent fashion)
    The art style is great and I so wanted an H.R. Giger horror game but for how long this game has been in development for it's somehow still undercooked.
    Expand
  7. Oct 19, 2022
    0
    (4/10)
    =======
    only worth 20 dollar ======= - 4:30-5 hour long. -unoptimized, unusable controller glitch and bad disappointing ending.
    (4/10)
    =======
    only worth 20 dollar
    =======
    - 4:30-5 hour long.

    -unoptimized, unusable controller glitch and bad disappointing ending.
    -running simulator with mini games not puzzles, bad sluggish combat (unavoidable enemy attacks) and bad final boss.
    -only good great atmosphere and good graphic
    Expand

See all 246 User Reviews