Eurogamer's Scores

  • Games
For 5,043 reviews, this publication has graded:
  • 31% higher than the average critic
  • 4% same as the average critic
  • 65% lower than the average critic
On average, this publication grades 7.4 points lower than other critics. (0-100 point scale)
Average Game review score: 67
Highest review score: 100 Uncharted 2: Among Thieves
Lowest review score: 10 New World Order
Score distribution:
5963 game reviews
    • 82 Metascore
    • 80 Critic Score
    From time to time, it will get the better of you, and at that point it's not about difficulty so much as accumulated failure, a burden Midnight Club: Los Angeles forces you to carry, and one that's tough to bear for all the game's other successes. Tolerate the lashing of agony that accompanies every one of these moments, though, and this is fast, brutal, ingenious racing drama, dragging you into the screen every bit as thoroughly as Burnout Paradise, and delivered in a manner that befits the publisher that financed GTA IV.
    • 89 Metascore
    • 80 Critic Score
    It stands as one of the essential games to own on the platform, providing it's your one and only games system.
    • 74 Metascore
    • 80 Critic Score
    Toppling "Geometry Wars 2" from its throne is now the goal for any stripped-down Live Arcade shooter, and Namco Bandai deserves praise for delivering a game that comes within grasping distance of this lofty aim.
    • 80 Metascore
    • 80 Critic Score
    The heart of AI War is in its asymmetrical nature, but that uniqueness permeates the entire game, from the way each fight works to your overarching strategy.
    • 82 Metascore
    • 80 Critic Score
    Dyad merely holds a mirror up to your own failings. If you take the time to master the machine, to level up your own eyes and hands and co-ordination, then this is a game to amplify those tiny victories; to put your name in lights.
    • 86 Metascore
    • 80 Critic Score
    A decent port and has enough going for it in its own right to be considered a worthy purchase, just maybe not an essential one.
    • 82 Metascore
    • 80 Critic Score
    While Act of War doesn't transcend its genre, in terms of doing the pure "Red Alert" thing, there hasn't been anything as competent and thrilling in ages.
    • 74 Metascore
    • 80 Critic Score
    A huge, varied and utterly addictive game. Acting and dialogue is a bit hit and miss at times, and the voice acknowledgements when you give your characters orders soon get rather repetitive, but overall the storyline is strong enough to keep you involved in the game.
    • 64 Metascore
    • 80 Critic Score
    They say time heals all wounds, but free DLC can't hurt either. Dead Kings offers much for those still enamoured by the series, and its offering as a freebie is a fine gesture to anyone left aggrieved by last year's failings.
    • 78 Metascore
    • 80 Critic Score
    For the cheaper-than-usual price it's going for it's definitely well worth a look, but once again bear in mind that it's never going to be one of those games with the greatest of lifespans. Burns brightly, but briefly.
    • 83 Metascore
    • 80 Critic Score
    N+
    Purely on the basis that it's a wonderful concept executed with no small amount of wit and style, N+ comes highly recommended - at least to those with a taste for such punishing gameplay.
    • 90 Metascore
    • 80 Critic Score
    There may well be gamers for whom this approach is too substantial, preferring instead the quick-fire charms of the iPhone's throwaway, two-minute-blast games. But where those titles often wither under sustained attention, Rolando 2 blossoms, and in doing so maintains the series' position at the very top of the handheld's library.
    • 81 Metascore
    • 80 Critic Score
    Shadow Dragon will live long in a lot of DS slots - and probably even long enough to show the US gamers who's boss for a while in 2048 or whenever it comes out over there. Sorry guys.
    • 85 Metascore
    • 80 Critic Score
    As an added bonus, even the multiplayer mode is fully supported online via the somewhat underused infrastructure mode. That said, we should perhaps stress that four player multiplayer is very much a 'bonus' rather than something to get massively excited about.
    • 85 Metascore
    • 80 Critic Score
    The game does suffer from a lack of innovation as it progresses, but the basics of the gameplay are solid and the sheer polish of the title - not to mention the interesting plotline - are enough to keep you going for many, many hours.
    • 85 Metascore
    • 80 Critic Score
    It's extraordinarily well crafted and polished, as most Square Enix games are, and should deliver a good forty hours of entertainment for your money. Once you get past the kitsch trappings of the game, there's a surprising amount of intelligence underlying it all.
    • 83 Metascore
    • 80 Critic Score
    It's far removed from everything else on the system, and still just as mischievous and entertaining as it was a year ago. The dialogue is full of life, the missions make you laugh out loud and the whole thing is infused with wayward, playful charm.
    • tbd Metascore
    • 80 Critic Score
    A thrilling arcade pool game with a lot of leeway for making your own blend of rules.
    • 74 Metascore
    • 80 Critic Score
    There's more excellent-game here than there is tedious-game, but even when you get past the opening stages it still takes a little while to settle down.
    • 80 Metascore
    • 80 Critic Score
    Slightly better than its predecessor, Metal Gear Acid 2 also sneaks a higher score, too.
    • 76 Metascore
    • 80 Critic Score
    What Tales of Kenzera lacks in creative game design it makes up for in vital, passionate storytelling.
    • 72 Metascore
    • 80 Critic Score
    If you're pining for something with charm, accessibility, instant playability, hidden depths, and above all else fun, then for twenty quid you can't go far wrong with Bombastic. Sure, it's the kind of game that could've been made ten years ago, and is as basic as games get these days, but that's exactly what appealed to us.
    • 81 Metascore
    • 80 Critic Score
    As a puzzle formula, it's incredibly simple but alarmingly addictive once you get going.
    • 88 Metascore
    • 80 Critic Score
    It's by no means groundbreaking or remotely innovative, and you might get fed up with some rather samey single-player mission objectives, but it's all delivered with a charm and style that will win over your heart and ultimately offers a satisfying multiplayer facet that helps round off the package nicely.
    • 76 Metascore
    • 80 Critic Score
    Fans of Scott and Cameron's fiction will be delighted to see this iconic universe recreated in miniature, while anyone hankering after a 2D Metroid (let's face it, we're not likely to get one from Nintendo any time soon) will be equally satisfied.
    • 80 Metascore
    • 80 Critic Score
    Tons to do and a well-designed new control system for people who aren't busy forming high-score cults.
    • 78 Metascore
    • 80 Critic Score
    It's a fine, fine shooter, capturing a micro scale in a macro story, with a remarkable capacity for maintaining alert attention.
    • 76 Metascore
    • 80 Critic Score
    This is a full-blooded add-on, and the kind of meaty expansion that Forza 4 sadly never enjoyed. It's not, however, quite the measure of the main dish, and it's something of a shame that the off-road sections couldn't be better integrated into Horizon's existing world rather than being bluntly torn away from it.
    • 80 Metascore
    • 80 Critic Score
    Compared to "Virtua Tennis," the undisputed king of the tennis franchises around here, Mario Power Tennis is a bit fuzzier and more forgiving in every respect, but, unless you turn them off, the power shots shift the dynamic in quite a different direction.
    • 90 Metascore
    • 80 Critic Score
    At once a little simple and a little over-stuffed, Marvel's Spider-Man 2 is still above all a game of immense charm and fluid, free-form style.
    • 92 Metascore
    • 80 Critic Score
    Outstanding artwork and glorious combat bring Clair Obscur: Expedition 33's bold, painterly world to life.
    • 78 Metascore
    • 80 Critic Score
    There are tried-and-tested action-game formulae in Sonic Colours, and while they're consistently well-executed, there's little inherently new or innovative on show. For me, Sonic Colours' pace and thrill-power overcome these concerns. It's a simple, neon-tinged blast of action gaming, and sometimes, that's all you really want.
    • 74 Metascore
    • 80 Critic Score
    But with a little perseverance, you start to learn the formations, and begin to improve your performance with every passing attempt. Success comes from meeting the rigid points target, with bonuses awarded from getting to the end of the level alive.
    • 89 Metascore
    • 80 Critic Score
    Action fans will find the combat too simple, while RPG fans will find the inability to customise their character to any major degree frustrating.
    • 77 Metascore
    • 80 Critic Score
    What Avowed lacks in gloss it makes up for with charm, depth and a playful heart. It's one of this year's most pleasant surprises.
    • 78 Metascore
    • 80 Critic Score
    Assault is a smart and sometimes fraught blend of running and gunning with the highest production values. What's most impressive is that this isn't a genre piece with a licensed skin over the top, but a game that works themes from the series into its mechanics - albeit at times rather loosely - and combines this with a wonderful take on the art style.
    • 84 Metascore
    • 80 Critic Score
    Apart from the fact that it's a largely seamless gameplay mechanic, sensibly balanced and gloriously fresh and interesting to play, it's also an ingenious premise that deserves further exploration - indeed, this is one of the few times you'll see us crying out for a sequel.
    • 86 Metascore
    • 80 Critic Score
    It won't satisfy everybody - and we'd stress again the importance of approaching it as a new experience inspired by an old favourite rather than expecting the expected - but those who band together to tackle the evil sorcerer Vaati will likely be spellbound by a tremendously well-designed example of modern multiplayer gaming.
    • 68 Metascore
    • 80 Critic Score
    Food Run is a pleasure to play, its only frustrations coming right near the end when the increasingly complex levels and lack of checkpoints mean some annoying restarts.
    • 82 Metascore
    • 80 Critic Score
    With its demented twist on tower defence, ZombieSmash is not only a quite brilliant timesink, but a sure-fire way of getting a train carriage all to yourself.
    • 70 Metascore
    • 80 Critic Score
    If you don't have fond memories of the arcade cabinet or Saturn game, it's still a truly feisty little racer that looks great and handles well. Tearing up dirt tracks with indestructible rally cars is enormous fun, and this XBLA title delivers those thrills in their purest, most undiluted form. It's just a shame that there's so very little of it.
    • 78 Metascore
    • 80 Critic Score
    Incredibly for such a simple and strictly limited game, it almost never tries your patience, and it's made with such infectious and irreverent glee and such obvious pride, you can't help but join in.
    • 68 Metascore
    • 80 Critic Score
    Without a clear system to give players feedback on whether their inputs are constructive or destructive, Metrico's emphasis on perpetually shifting rule sets and experimentation just wouldn't work. Instead, all of the game's ideas respond to each other much like its own delightful infographics, creating a short and beautiful puzzler that feels like a wholly self-contained piece.
    • 69 Metascore
    • 80 Critic Score
    Above all, Murasaki Baby encourages experimentation and in doing so manages to recall some of the daunting wonder of early childhood. However, unlike those hazy childhood years, it remains fixed in your mind long after it's done.
    • 69 Metascore
    • 80 Critic Score
    Even after two years, this is still my favourite Harvest Moon game in the whole world ever. Whether you're a fan or a newcomer, Magical Melody is captivating, mixing the best aspects of every game that came before to create the biggest, most involving, most addictive and most challenging entry in this loveliest and most unique of series.
    • 83 Metascore
    • 80 Critic Score
    Unlike a lot of arcade racing games we've played over the years, Most Wanted is one of the few games that's destined to provide a lasting challenge, despite the inherent repetition at its core.
    • 95 Metascore
    • 80 Critic Score
    Rockstar's skill in creating a believable, functioning world with a distinct, coherent and consistent atmosphere is peerless. The broad-brush vision is masterful.
    • 78 Metascore
    • 80 Critic Score
    Far from being "crippled by unintuitive controls", the reality is that it's beautifully intuitive, and just about shades Virtua Tennis 2009 on Wii by simply having a more satisfying feel to it.
    • 80 Metascore
    • 80 Critic Score
    The multiplayer is worryingly addictive too. Rounds last anything from minutes to hours depending on the quality of the players involved, and things can get very strategic.
    • 79 Metascore
    • 80 Critic Score
    On the one hand, it's perfect for handheld play to make those boring commutes fly by, but on the other you'll probably be unable to stop playing and get run over on the way to work. Your choice, really.
    • 74 Metascore
    • 80 Critic Score
    Despite the criticisms, Team 17 has still managed to pull off an impressive evolution of a much-loved series. The core game has remained barely unchanged, but the 3D engine introduces a lot of unexpected elements to get used to, both good and bad.
    • 75 Metascore
    • 80 Critic Score
    A fascinating new narrative adventure from the original Life is Strange team, this first slice boasts fresh twists that help move the formula forward, even if its story sometimes feels a remix of genre tropes.
    • 82 Metascore
    • 80 Critic Score
    If the impressive visual enhancements, tighter controls, more coherent narrative and bigger production values don't draw you in, the thoughtful level design and degree of freedom will keep you coming back for more. Best yet? Bloody right.
    • 86 Metascore
    • 80 Critic Score
    The variety of enemies to fight, skills to learn, and people to meet have a pulling power that most games can only dream of.
    • 81 Metascore
    • 80 Critic Score
    So for now, while there's plenty of scope for performance enhancements, Active's the best there is. I'm still running. But, unlike the weeks after Wii Fit arrived, I'm also still playing.
    • 85 Metascore
    • 80 Critic Score
    As it is, Soulcalibur IV's new features and its ability to entertain both newcomers and fighting game experts make it a good buy - if not the revolutionary leap to the next level you might've hoped for.
    • 84 Metascore
    • 80 Critic Score
    Sure, Capcom has completely over-compensated by making the game initially too hard, but once you get over this frightful difficulty hump, one of 2005's most accomplished and enjoyable games emerges from the fug.
    • 80 Metascore
    • 80 Critic Score
    It's not quite brilliant, and we particularly mourn the apparently stillborn online racing, but there's more than enough here to justify the asking price, and exploring it all is a consistently pleasurable experience, which should have considerable appeal for GT's ardent supporters and satisfy the curiosity of the rapidly-growing PS3 installed base at the same time.
    • 83 Metascore
    • 80 Critic Score
    It's up there with the best platformers ever made.
    • 77 Metascore
    • 80 Critic Score
    I found Flick Golf brilliantly stupid; as a representation of badly dressed men hitting balls with skinny sticks, it's completely terrible, but despite its nonsensical mechanics it's impossible to put down.
    • 83 Metascore
    • 80 Critic Score
    A wonderful package and a triumphant return to form for Codies, DiRT sets a mean precedent for future rally games to match and really manages to capture the excitement, the fear and the challenge of off-road racing. It's, like, totally sick, dude. Killer.
    • 78 Metascore
    • 80 Critic Score
    Creature collecting has never been quite so ruminative and beautiful.
    • 81 Metascore
    • 80 Critic Score
    That's Ultros: a green-fingered Metroidvania that wants you to experiment. Experiment with nature, with the environment, and even, ultimately, with not killing everything you come across. I'm on board.
    • 77 Metascore
    • 80 Critic Score
    All round, Mutant Storm Reloaded is the kind of sympathetic update that reminds us exactly why gamers gets so foamed up about supposedly outdated concepts. Sometimes things just work, and always will.
    • 72 Metascore
    • 80 Critic Score
    Of all the cowboy games in the last few years, Call of Juarez is the one which most feels like it has a soul. Impassioned and imaginative, its velocity of invention can make you smile through any flaws. It's a game which you feel someone actually cared about making.
    • 71 Metascore
    • 80 Critic Score
    Jak & Daxter: The Lost Frontier is one of the best platformers available for PSP (the other ones being LittleBigPlanet and the three-year-old Daxter). It also stands as evidence that there's life in the old Naughty Dog series yet. Any chance of a Jak game for PS3 then?
    • 86 Metascore
    • 80 Critic Score
    During the course of writing this, Eurogamer MMO editor Oli Welsh popped up on my MSN to ask me if I thought it was a puzzle, RPG or strategy game. It has enough elements of each that I honestly couldn't say. What I did do was recommend it to him wholeheartedly, because, whatever it is, Clash of Heroes is a very good game indeed.
    • 83 Metascore
    • 80 Critic Score
    Sparking! Zero is everything Dragon Ball fans will have wanted, but it's also just a blast for those unbothered by its extensive fan-service.
    • 87 Metascore
    • 80 Critic Score
    Nomada Studio follows up on the striking Gris with an effort that's poignant and precise, if maybe just a tad melodramatic.
    • 80 Metascore
    • 80 Critic Score
    This is still a fantastic idea, realised with charm and passion - and with the reality of the gameplay now much closer to the fantasy being sold, it's an easy recommendation for parents warily eyeing those Christmas lists.
    • 80 Metascore
    • 80 Critic Score
    The Banner Saga offers a refreshing take on the tactical RPG with a story every bit as engaging as its combat.
    • 84 Metascore
    • 80 Critic Score
    I need to stress that even when it abstractly fails - like the campaign mode - it falls comfortably above the vast majority of its peers. When it excels it excels in the same way as an aged whiskey or a finely made leather sofa does: it exudes quality and craftsmanship. Rise of Legends is an extremely-good-to-great game. Give it time and you'll love it.
    • 62 Metascore
    • 80 Critic Score
    In the end, the chance to claim Pac-Man bragging rights among your friends list may be enough to make it worth buying, and the chance to play one of the all-time greatest games again arguably makes it a compulsory purchase regardless of how many times you've played it before.
    • 80 Metascore
    • 80 Critic Score
    If you already own SoulCalibur IV and aren't interested in a portable version then Broken Destiny is hard to recommend, because you're essentially buying the same game. But much like Link in the Gamecube version of SoulCalibur II, the inclusion of Kratos will be hard for fighter fans to pass up.
    • 82 Metascore
    • 80 Critic Score
    In these days of paying over the odds to download crippled Virtual Console games, and pretending not to notice how many Microsoft points are on your credit card, this latest compilation takes on an even greater value and may even - whisper it - encourage a few of us to finally take the original boxes out from under the bed, and consider putting them lovingly in the attic.
    • 89 Metascore
    • 80 Critic Score
    Perhaps Tony Prince does nothing to drag the series forward - somewhat fittingly for a man with his head stuck in the eighties - but the episode Rockstar has named in his honour is a colourful and pleasingly unpredictable adventure that gets better throughout and ends on a high.
    • 79 Metascore
    • 80 Critic Score
    Those with an addiction to high scores will love the many hours they spend smashing themselves repeatedly against the levels' pitiless design. And those who aren't up for the challenge? Dustforce will just take them to the cleaners.
    • 83 Metascore
    • 80 Critic Score
    A mixture of good and bad. On one hand it's the finest, most complete and visually fulfilling game the series has ever enjoyed, but on the other it contains so many niggles you'll feel irritated almost as often as you feel elated. The good news is that a patch has been promised soon after release, but in the meantime we have no choice but to mark it down accordingly.
    • 83 Metascore
    • 80 Critic Score
    One of the game's greatest strengths though is quite simply the Pacific Theatre setting - there is next to no competition here, and the game does a lot to teach you how it feels to turn in for that critical run at the enemy carrier.
    • 83 Metascore
    • 80 Critic Score
    The thing I particularly admire about Dungelot is the interface - uncovering tiles as a means of playing a roguelike isn't new, but tapping tiles is a good way to play one on a touchscreen.
    • 79 Metascore
    • 80 Critic Score
    What remains is a relentlessly enjoyable action-RPG, which offers a unique insight into Japanese culture despite its exaggerations. The Western version of Yakuza 3 might have suffered a few heartbreaking cuts, but it's still intriguing at every turn and shouldn't be missed.
    • 75 Metascore
    • 80 Critic Score
    Sniper Elite: Resistance may not innovate much on the series' standard blueprint, but it's still a challenging, rewarding, and deeply satisfying adventure.
    • 80 Metascore
    • 80 Critic Score
    There's so much of this stuff, from the elegant unspooling tutorials to the steady introduction of new ideas. New skins! New colours! There's an entire separate mode I haven't had time to mention yet, which takes the basics of the game and makes it musical, which actually means adding a time pressure and a sense of an ending to things.
    • 78 Metascore
    • 80 Critic Score
    Even if you haven't got the commitment to play the game the way it's meant to be played, mind, there's still a lot of fun on offer here. The Denpa Men is characterful, challenging and genuinely charming.
    • 85 Metascore
    • 80 Critic Score
    So even though the wait continues for a 3D Castlevania that truly matches the elegance, complexity and spatial intelligence of the 2D games, this is a polished and enjoyable blast of musty Gothic action in its own right.
    • 80 Metascore
    • 80 Critic Score
    The increased writing quality, cunning puzzles and Telltale's self-referential ability to know when the game is slipping into self-parody makes Moai Better Blues a marked improvement on the last one.
    • 72 Metascore
    • 80 Critic Score
    The fun of tilting and tapping furiously probably ought to wane after a couple of stages, but after being slapped around for a while these pesky aliens start to get their game. As they spurt projectiles, grow spiky foliage and turn themselves into suicide bombers, suddenly it becomes a whole different story.
    • 92 Metascore
    • 80 Critic Score
    For me, Guitar Hero's real genius was its universal appeal, its ability to cater for any taste and any ability with its varied track list, infectious enthusiasm and unique immediacy, and that inclusiveness is - arguably, I must stress - not quite so present here as it was before.
    • 86 Metascore
    • 80 Critic Score
    Shatter is an engrossing, smart, beautifully conceived and executed arcade game, but it doesn't quite have the score-racking purity of purpose that makes a Geometry Wars, Pac-Man CE or Out Run Online Arcade so endlessly compelling. Once you've beaten it, which won't take long, you'll move on - but it's a blissful spell while it lasts, an absolute steal at £4.79.
    • 86 Metascore
    • 80 Critic Score
    Despite the game's dipped-nose poise, its obsession with speed and clocks, it rewards those who take their time, who perfect their technique on each stage, and who savour an arcade game that's been lovingly embellished and expanded to its full and likely final potential.
    • 74 Metascore
    • 80 Critic Score
    An essential purchase for anyone interested in war simulation or tired of the contrived drama that fills mainstream military shooters.
    • 93 Metascore
    • 80 Critic Score
    This is the greatest fantasy MMO in existence, the absolute state of the art in orc-bashing. But the nagging feeling I can't shake is that, for me, that's not quite enough anymore.
    • 78 Metascore
    • 80 Critic Score
    Eerie and loving by turn, Bomb Rush Cyberpunk is a gloriously haunted video game.
    • 91 Metascore
    • 80 Critic Score
    Hours are casually tossed aside in the process of ensuring that a ball safely reaches its destination, via moving walkways, spiked traps, bounce pads, industrial crushers and laser fire.
    • 78 Metascore
    • 80 Critic Score
    The natural comparison is with Everybody's Golf - which, of course, developer Camelot was responsible for in the first instance - and while the Vita game has, by a distance, the superior single-player structure, World Tour is more than a match for it in the quality of its courses and the breadth of its options.
    • 80 Metascore
    • 80 Critic Score
    How substantial it will be to you depends on how susceptible you are to its picturesque, vaguely pagan charm.
    • 83 Metascore
    • 80 Critic Score
    20 levels might not sound like a lot, but this is one that will keep you going for ages, and with a highly entertaining co-op mode thrown in and online high-score tables, it's yet another PSN title worth checking out.
    • 83 Metascore
    • 80 Critic Score
    While platforming, rhythm, and navigation mechanics might clash at times, turning the map upside down reveals a game that puts all in service of nature and experience.
    • 77 Metascore
    • 80 Critic Score
    FromSoftware's multiplayer spin-off is an exhilarating rush and a celebration of the studio's prior achievements Souls veterans will devour.
    • 78 Metascore
    • 80 Critic Score
    With some retailers pricing this at around the £14.99 mark, it's hard to resist such a great value compilation, even if there are only about a handful of real nailed-on classics in the 22-game set.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • 90 Metascore
    • Critic Score
    Some fiddliness with controls and interface can't hold back Asobo's phenomenal creation from shining in its new context. [Eurogamer Essential]
    • 74 Metascore
    • Critic Score
    A handful of improvements and overhauled physics make this audaciously exciting bike sim easy to recommend.
    • 85 Metascore
    • Critic Score
    Trails From Zero might be late to the scene but even now, Nihon Falcom's JRPG remains one of the best Trails games yet. [Eurogamer Recommended]
    • 84 Metascore
    • Critic Score
    Witty, observational writing and a hands-off approach to deduction elevate this excellent period murder-mystery to a singular work. [Eurogamer Recommended]
    • 78 Metascore
    • Critic Score
    A rare balance of playfulness and genuine strategic depth, plucked from the margins of history. [Eurogamer Recommended]
    • 69 Metascore
    • Critic Score
    Don't let the cuteness fool you, Kine is one of the cleverest puzzle games around. [Eurogamer Recommended]
    • 63 Metascore
    • Critic Score
    The setting is elegantly eerie, but this Gone-Home-inspired first-person mystery struggles to overcome its tired, melodramatic story.
    • 87 Metascore
    • Critic Score
    An expansive remake that treads carefully upon this most cherished of games, though some blunders will linger long in the memory. [Eurogamer Recommended]
    • 85 Metascore
    • Critic Score
    Yakuza continues its good run with a fine - if a little lumpy - retread of a modern classic.
    • 84 Metascore
    • Critic Score
    Mixed multiplayer and a depressing grind can't dim the light of a superb new Gears campaign. [Eurogamer Recommended]
    • 86 Metascore
    • Critic Score
    Warhammer 3 is Creative Assembly's most maximalist, chaotic, and arguably best game to date. But it'll ask a lot of you in return. [Eurogamer Recommended]
    • 72 Metascore
    • Critic Score
    I almost have to admire the audacity of how blasé Square Enix is with its own history, and wonder how much of Stranger of Paradise was intended as comedy. Is it irreverence or just laxity? If you thought Final Fantasy 7 Remake took liberties with its source material, at least there seemed to be a purpose and intent behind it. Stranger of Paradise meanwhile feels like an ill-thought fanfic, given free rein to ransack the back catalogue.
    • 63 Metascore
    • Critic Score
    Visually, then, Pop-up Pilgrims is a hit, providing something unique to look at in a shooter-obsessed world. Unfortunately the gameplay proves to be paper-thin and veteran VR users will absolutely find the package to be an underwhelming experience.
    • 80 Metascore
    • Critic Score
    Dorfromantik is sunshine on the screen, with a puzzling heart that will keep you busy for days. [Eurogamer Essential]
    • 84 Metascore
    • Critic Score
    Thimbleweed Park is what would happen if you moved Nightvale into Monkey Island, and gave everyone too much rum. [Recommended]
    • 84 Metascore
    • Critic Score
    Polybius, for all its ranginess, its generosity, is a game about tight confines. And it is magical. [Recommended]
    • 76 Metascore
    • Critic Score
    Dome Keeper merges digging and base defence but struggles to make either a success in their own right.
    • 72 Metascore
    • Critic Score
    Sumo Digital ditches the wider world of Sega for its latest kart racer, but for all that's lost a new focus and inventiveness is found. [Eurogamer Recommended]
    • 81 Metascore
    • Critic Score
    Where Sifu most earns its seriousness, for me, is in that largely unspoken marriage of combos and counters with questions of perception and synchronicity. This is a game about the punch-drunk unevenness of time, and the way that unevenness depends on the mind you bring to bear. [Eurogamer Recommended]
    • 81 Metascore
    • Critic Score
    Photography opens up a complex world of timely, timeless narrative. [Eurogamer Recommended]
    • 79 Metascore
    • Critic Score
    In truth, I loved Road 96 from the start and I loved it at the end, my ending, which probably isn't yours. I loved it at first for its bounty of possibilities, and by the end I loved it for its intricate web, its sometimes goofy animations and cartoonish characters, its Road Runner depiction of the South West, its occasional procedural muddling, and its unwillingness to really represent the 1990s as anything more than a veneer slapped on present political concerns. Like John, this is a game with a good heart, along with a few missing fingers. [Eurogamer Recommended]
    • 81 Metascore
    • Critic Score
    Competent strategy pastes flat-footed, surface-level sci-fi over a genre that lives and dies by its nuance.
    • 91 Metascore
    • Critic Score
    A legendary game gets a legendary sequel. [Eurogamer Essential]
    • 79 Metascore
    • Critic Score
    An exquisitely thought-out tactical shooter that's instantly a PSVR great. [Recommended]
    • 84 Metascore
    • Critic Score
    Sokoban and coding collide in this clever puzzler. [Eurogamer Recommended]
    • 74 Metascore
    • Critic Score
    You can build anything in Minecraft, something this fun dungeon-crawler from Mojang ably proves.
    • 76 Metascore
    • Critic Score
    Super Mario Party gets an enjoyable reinvention for the Switch, though it introduces as many problems as it fixes.
    • 64 Metascore
    • Critic Score
    Ancestors is ambitious and clunky and not much fun - and it's often quietly thought-provoking too.
    • 85 Metascore
    • Critic Score
    Disparate parts pull together to form a beautiful game that's only more potent for its awkward adolescence. [Eurogamer Recommended]
    • 87 Metascore
    • Critic Score
    Somewhere between those map icons is tantalising mystery, and that's what Silent Cartographer was all about, wasn't it? Being on an alien world, not knowing the whys or the hows or the whos. Working things out while finishing the fight. Halo Infinite, underneath it all, is about just that. And, if nothing else, you can always rely on that golden triangle - Master Chief and his gun, grenade and Gravity Hammer - this time on your own terms, the best it's been in a decade.
    • 59 Metascore
    • Critic Score
    The apes are charismatic and the storyline is passable, but this interactive drama tie-in forgets to find a role to cast the player in.
    • 69 Metascore
    • Critic Score
    Blending solitaire with role-playing, combat and a racy, buccaneering plot, Shadowhand is a delight - and a true British eccentric. [Recommended]
    • 97 Metascore
    • Critic Score
    It's hard to overstate the courage and conviction with which producer Eiji Aonuma, director Hidemaro Fujibayashi and their team have rewritten their own work, and the size of the risk Nintendo has taken with a beloved property. Breath of the Wild isn't just the most radical departure from the Zelda tradition in its 30-year history, it's the first Nintendo game that feels like it was made in a world where Half-Life 2, Halo, Grand Theft Auto 3 and Skyrim happened. It's inspired by those greats and others, but it doesn't ape them any more than it rests on its own laurels. [Essential]
    • 79 Metascore
    • Critic Score
    Light on action but humorous and made with love, Knights and Bikes holds something for adults and kids alike. [Eurogamer Recommended]
    • 87 Metascore
    • Critic Score
    No matter how good a Total War game is, the follow-up campaign is always better. Warhammer 2's is no exception. [Recommended]
    • 87 Metascore
    • Critic Score
    I can't help but feel that Naughty Dog could have unlocked the frame-rate on the existing PS4 Pro code and delivered a locked 1440p60 experience - in the way that the studio's PS5 patch for The Last of Us Part 2 worked - and much of the audience would have been perfectly content with that. However, the $10 upgrade does give you multiple modes, enhanced visuals and far better loading. And as a collector of physical media, I'm happy that we now have a complete version of both of these games, fully patched up and enhanced - it's basically an archive version of Uncharted 4 and The Lost Legacy, which I greatly appreciate. It's not unlike buying a deluxe 4K UHD Blu-Ray movie of a film you had on normal BD. I really enjoyed returning to these games and look forward to seeing how these upgrades scale when the remastered collection hits PC some time in the future.
    • 58 Metascore
    • Critic Score
    The diminutive size of the controllers, combined with their tactile precision, makes the games feel fresh and contemporary. Switching between a specific game and the selection screen is quick and responsive, minimising the load-time lulls that can scupper any game-party.
    • 68 Metascore
    • Critic Score
    There are some neat new toys while Portal delivers the series at its best, but 2042 launches as the weakest Battlefield in some time.
    • 84 Metascore
    • Critic Score
    High-scoring fun from EA Sports, but FIFA 18 is an unspectacular upgrade. [Recommended]
    • 85 Metascore
    • Critic Score
    In summary, I'd say there's good news and bad news with Starfield on PC. The quality of the game is clear and unlike, say, Star Wars Jedi: Survivor, we're not seeing disruptive problems that ruin the experience. However, there's clearly work to do. The options menu isn't descriptive enough or helps the user in any way in tailoring the game to their hardware. Basic features like field of view control, HDR, gamma and contrast controls need to be added, as well as official DLSS and XeSS support...Tackling the disproportionately poor Nvidia and Intel performance also needs to addressed, while there's the sense that the game isn't properly tuned for the major CPU architectures used in today's PCs. Optimised settings clearly yields large performance dividends though, suggesting some degree of scalability, while the DLSS mod is a must for RTX users and can help both performance and image quality for Nvidia owners - but let's hope to see some genuine improvements from Bethesda in Starfield's first major update. [Digital Foundry]
    • 88 Metascore
    • Critic Score
    Nier: Automata isn't the most elegant title on the market, but it's the most captivating game I've played in ages. You don't need to look far to find its glaring flaws, but those searching for an endlessly imaginative dreamlike journey will find Nier: Automata too mesmerising to look away from. There's nothing else quite like it - and that includes the original Nier. [Recommended]
    • 83 Metascore
    • Critic Score
    This narrative-driven dice game from Cosmo D is packed full of his signature visual and musical motifs, and loosely picks up your pizzaiolo/secret agent journey from 2020's Tales From Off-Peak City Vol. 1. [Eurogamer Recommended]
    • 73 Metascore
    • Critic Score
    The original Pokémon Diamond and Pearl were strange, uneven games. The remakes file them down to something still enjoyable, but textureless.
    • 79 Metascore
    • Critic Score
    This is a game with meaningful, welcome changes on the pitch. This is a fun football video game made by developers who clearly love football and are well aware of community feedback. But FIFA 20 is also a video game made by a publisher that's seemingly incapable of changing some of the problematic stuff that comes with each and every FIFA game - at a time when the conversation has most certainly changed.
    • 54 Metascore
    • Critic Score
    Fun at times but also scruffy and repetitive, Werewolf: The Apocalypse - Earthblood lacks a bit of bite.
    • 89 Metascore
    • Critic Score
    Monolith Soft closes out its loosely connected trilogy of epic RPGs with its most adaptable, malleable and high-spirited adventure yet. [Eurogamer Essential]
    • 77 Metascore
    • Critic Score
    Clever tweaks to a brilliant formula make this a tactics game just built for experimentation. [Eurogamer Recommended]
    • 92 Metascore
    • Critic Score
    The detail, the care and the craft on show amount to a package that feels luxurious, a feeling only emboldened by this deluxe edition, and the few tweaks made here underline its brilliance. There was some debate when it originally came out about whether Mario Kart 8 was the best in the series - with Deluxe, that's now no longer in doubt. [Essential]
    • 81 Metascore
    • Critic Score
    Critically, True Colors' story is well-rounded, with a satisfying and definitive ending for both its central mystery and for Alex's personal journey (and as all good thrillers should offer, there is a resolution you can deduce for yourself if you are paying enough attention). It's not a failing to me that True Colors tells a lean story which prioritises quality over quantity, feelings over finer details, and a sense the series, like Alex, has come back to its roots after a period of absence and change. [Recommended]
    • tbd Metascore
    • Critic Score
    A bullet hell barrage that wants you to be a better player, Gunvein brings a confident blend of thoughtful elegance and unyielding intensity. [Eurogamer Recommended]
    • 63 Metascore
    • Critic Score
    A masterpiece of absurdist theatre, and a damn fine double-A mech game too. [Eurogamer Recommended]
    • 75 Metascore
    • Critic Score
    A one-of-a-kind blend of blood-thumping martial arts, combo curation and grindy multiplayer set in a ravishing wasteland. [Recommended]
    • 73 Metascore
    • Critic Score
    The original Pokémon Diamond and Pearl were strange, uneven games. The remakes file them down to something still enjoyable, but textureless.
    • 81 Metascore
    • Critic Score
    As fanciful as the game can be, the technology feels unnervingly true to its period - right down to the inherent awkwardness of microfilm readers. [Recommended]
    • 82 Metascore
    • Critic Score
    Every now and then I get a reminder that video games are magic. And weirdly, this collection of things that pre-date video games has reminded me just how magical video games are. This is a history of the world, in part. It's also a TARDIS of fun. It's wonderful. [Eurogamer Recommended]
    • 76 Metascore
    • Critic Score
    An occasionally unwieldy but likeable adventure with a timely and resonant message.
    • 87 Metascore
    • Critic Score
    A rare harmony of developer and licence makes Insomniac's open-worlder a total treat. [Recommended]
    • 64 Metascore
    • Critic Score
    If Infliction was a colour, it would be beige. If it was a biscuit, it'd be the tasteless disc of a Rich Tea. If it was a band, it'd play nothing but Coldplay tracks. Sure, they all have their fans and they all technically deliver on what's promised on the tin, but let's face it: you could probably live without them, too.
    • 88 Metascore
    • Critic Score
    For the most part, though, Night in the Woods is a triumph, comparable to Gone Home in mood and thrust, but with a delicacy and a humour that is all its own. [Recommended]
    • 71 Metascore
    • Critic Score
    Again and again, it's quietly thrilling to leap from the mountainside and the board beneath my feet, up to the overhead view of the entire mountain range, in which my rider is suddenly a dot, lost amongst the rumpled whiteness, and then instantly warp to a distant drop zone. As an extreme sports game, Steep is fine. As a place, it's frequently amazing. [Recommended]
    • 75 Metascore
    • Critic Score
    Characterful fighters, a good skill ceiling, and a co-op emphasis with real depth makes Warner Bros. MultiVersus a very pleasant surprise. [Eurogamer Recommended]
    • 69 Metascore
    • Critic Score
    An interesting battle mechanic can't mask Oninaki's storytelling and design faults.
    • 73 Metascore
    • Critic Score
    Vanguard, I suspect, will do well - Call of Duty does well! Its in-game store will sell silly outfits for its World War 2 operators. Pricey weapon skins will keep the money rolling in. As the Call of Duty menu screen swells, adding a new front to fight on even as we head into what's sure to be a difficult winter, Vanguard will do its bit for the war effort. But unlike the source material, Vanguard won't live long in the memory.
    • 83 Metascore
    • Critic Score
    A commentary on games and players and a compulsive grind to boot. [Eurogamer Recommended]
    • 72 Metascore
    • Critic Score
    Bugsnax is colourful, clever, and surprising - and you deserve to discover the deepest aspects of it for yourself. [Eurogamer Recommended]
    • 75 Metascore
    • Critic Score
    Night School Studios follows on its excellent work in Oxenfree with this touching look at the absurdity of life and video games. [Eurogamer Recommended]
    • 81 Metascore
    • Critic Score
    Where other RPGs are still content with a dragon or some apocalyptic end of the world boom, here the stakes are personal, as well as both asking and inviting far more interesting questions than how much fire you can fling from your fingertips. It's a far more welcoming game than the original Torment, though a slower burner as far as the main plot goes, and one that never quite has its predecessor's dark confidence. It is, however, as close as we've had in the last 15 or so years, and certainly doesn't invoke the name in vain. [Recommended]
    • 82 Metascore
    • Critic Score
    A wonder of animation and AI smoke-and-mirrors, the beast in The Last Guardian is primarily a masterpiece of observation. [Essential]
    • 85 Metascore
    • Critic Score
    Ambitious and sometimes overwhelming, Three Kingdoms does a great job of capturing the complexity of China's vivid past. [Eurogamer Recommended]
    • 82 Metascore
    • Critic Score
    A weird, wry and wholesome underground puzzler with spellbinding art direction and music. [Eurogamer Recommended]
    • 70 Metascore
    • Critic Score
    Dontnod takes a thrillingly Gothic perspective on early 19th century London, but squanders it in a dreary and indecisive adventure.
    • 80 Metascore
    • Critic Score
    Dicey Dungeons constantly reinvents a simple idea to delightful puzzling effect. [Eurogamer Recommended]
    • 80 Metascore
    • Critic Score
    Team Ninja evolves Nioh's formula in a Three Kingdoms-era action RPG where allies, flags, and stealth make its brutal challenges more manageable than ever. [Eurogamer Recommended]
    • 97 Metascore
    • Critic Score
    An astounding open world unlikely to be rivalled until well into the next gen, saddled by a throughline from the last. [Eurogamer Recommended]
    • 62 Metascore
    • Critic Score
    It's a sensation I don't feel very often in games, and in that moment all the frustration, the annoying bugs, the torturous dialogue, felt worthwhile. Take on Mars isn't short of problems, but when everything works together, it really does feel like you're there.
    • 72 Metascore
    • Critic Score
    A brainless, buggy open-world game that's forgotten the second you put down the pad.
    • tbd Metascore
    • Critic Score
    Platinum's modernisation of the classic shoot 'em up form has delivered something thrilling, distinct ‒ and in need of a bit of a polish
    • 79 Metascore
    • Critic Score
    Messy, boisterous, chaotic - Civilization 6: Rise and Fall is the antidote to the Enlightenment. [Recommended]
    • 79 Metascore
    • Critic Score
    Halo Wars 2 does an incredible job of ensuring console players can enjoy the RTS genre and there's certainly a lot of content here, but it's difficult to get really excited about any of it. The campaign doesn't push any boundaries and the game's most exciting multiplayer mode, Blitz, is hampered by the feeling that players who spend more money are given an unfair advantage over their opponents. It's exciting to see another high-profile RTS game released, but this one doesn't do quite enough to move things forward.
    • 81 Metascore
    • Critic Score
    In chasing that scale the bigger picture can sometimes get a little obscured, but importantly Final Fantasy 15 retains that love of smaller stories, the ones that often prove to be so much more memorable.
    • 84 Metascore
    • Critic Score
    Bounding Box delivers an anachronistic high-wire act, and the perhaps the best shooter outright since Doom Eternal. [Eurogamer Recommended]
    • 72 Metascore
    • Critic Score
    This puzzle-platformer lives in the shadow of Playdead's Inside, but its rage against Romanian Communism is authentic and raw.
    • 82 Metascore
    • Critic Score
    Project Cars 2 improves upon its predecessor for a racing game of unprecedented scope - unfortunately hampered by a series of small issues.
    • 78 Metascore
    • Critic Score
    If For Honor occasionally feels like a game at war with itself, its edge blunted by some less arresting modes and design-by-committee add-ons, the heart of the game beats strongly enough to overcome these blemishes. [Recommended]
    • 81 Metascore
    • Critic Score
    Assassin's Creed returns and its vast and evocative Egypt inspires wonder - even if much in the game remains familiar. [Recommended]
    • 78 Metascore
    • Critic Score
    A moody, well-wrought action role-player with striking, desolate landscapes and a couple of great dungeons. [Eurogamer Recommended]
    • 89 Metascore
    • Critic Score
    Horizon Zero Dawn is a work of considerable finesse and technical bravado, but it falls into the trap of past Guerrilla games in being all too forgettable. For all its skin-deep dynamism it lacks spark; somewhat like the robotic dinosaurs that stalk its arrestingly beautiful open world, this is a mimic that's all dazzle, steel and neon yet can feel like it's operating without a heart of its own.
    • 70 Metascore
    • Critic Score
    [Eurogamer Recommended]
    • 61 Metascore
    • Critic Score
    I can't help but admit I'm having a smashing time - quite literally - with Saints Row. Yes, the story is trite at times and yes, much of where that story takes you can feel a touch ridiculous, but it's to the team's credit that this deftly side-steps the issues of its predecessors and rarely feels gratuitous or malicious. The Saints Row reboot is self-aware and self-deprecating and if you're able to move past its prior reputation, there's a fast and furious shooter here that's worthy of your time.
    • 89 Metascore
    • Critic Score
    More an expanded re-release than a remaster, the quality of the original Xenoblade Chronicles shines out in this generous package. [Eurogamer Recommended]
    • 65 Metascore
    • Critic Score
    A promising conspiracy that's over before it's begun.
    • 59 Metascore
    • Critic Score
    Though, admittedly, expectations might have been a little low, Narcos: Rise of the Cartels is surprising in all the right ways. Its loading screens offer a stunning blend of animation and FMV straight from the show, and while the in-game graphics don't quite share the same slick polish and the combat can feel a little stale, Narcos: Rise of the Cartels is a thoughtful, unusual take on Escobar's legacy. Yeah, I'm a bit surprised, too.
    • 76 Metascore
    • Critic Score
    A bold, atmospheric yet dissatisfying ensemble RPG shooter, full of untapped promise.
    • 78 Metascore
    • Critic Score
    A brilliant central mechanic and a game of real craft and character. [Eurogamer Recommended]
    • 81 Metascore
    • Critic Score
    A moody, well-wrought action role-player with striking, desolate landscapes and a couple of great dungeons. [Eurogamer Recommended]
    • 49 Metascore
    • Critic Score
    Stripped of the context of time (the 1980s) and space (the amusement arcade, where every life has a financial cost attached), that spell has been severely weakened.
    • 62 Metascore
    • Critic Score
    I've got a huge soft spot for Super Bomberman R; it's a gentle throwback to simpler times, and a welcome revival for a local multiplayer classic for what's set to be an outstanding local multiplayer machine. An effective slice of nostalgia, then, albeit one that comes at a considerable price.
    • 79 Metascore
    • Critic Score
    A game that gives you the rare chance to kick back and do diddly squat. [Eurogamer Recommended]
    • 75 Metascore
    • Critic Score
    A wobbly first-person horror whose moments of splendid unease are spoiled by clunky stealth, casual misogyny and warmed-over scares.
    • 81 Metascore
    • Critic Score
    Children band together against the darkness of a collapsing France in this bleak and beautiful if somewhat rickety medieval fantasy.
    • 84 Metascore
    • Critic Score
    A worthwhile, if familiar, successor to Super Meat Boy. [Recommended]
    • 82 Metascore
    • Critic Score
    Stately, vivid and tragic, this brooding epic finally reaches its climax. [Recommended]
    • 69 Metascore
    • Critic Score
    Arcane busywork leaves little room for genuine pleasure in this fascinating and frustrating genre oddity.
    • 83 Metascore
    • Critic Score
    A microsurgical blending of genres results in a lovely balance of precision and chaos. [Eurogamer Recommended]
    • 79 Metascore
    • Critic Score
    I feel for Immortals a bit. Blame Covid, blame budgets, blame Ubisoft, blame the paradoxically thrifty, endlessly repurposing way the publisher makes all its huge, expansive, generous games, but Immortals never really finds its own voice until the very end. It's a skilful, lovingly made product, but it is unmistakably a product, and the best games in this genre all feel like genuine adventures.
    • 83 Metascore
    • Critic Score
    Overwrought, unsatisfying storytelling takes the shine off a gorgeous and ambitious finale.
    • 88 Metascore
    • Critic Score
    Primarily single-player games are on the decline right now, but Nioh is a strong argument for the merits of this withering form. [Recommended]
    • tbd Metascore
    • Critic Score
    Undeniably Islands sits to the far left of the sliding scale that runs between digital art installation and Call of Duty. That only adds to its transgressive appeal. It expands the definition of what games can and might be. [Recommended]
    • 73 Metascore
    • Critic Score
    Eager to please genre fans, Sakura Wars delivers an old school experience with a hefty dose of drama. [Eurogamer Recommended]
    • 85 Metascore
    • Critic Score
    Well, this turns out to be brilliant fun, tactical and knockabout, exactly as you'd expect if you combined Mario and XCOM. The roster of characters is colourful and quirky, encouraging experimentation, and alongside equipping items and sparks, each character has a handful of skill trees to plug points into as they level. (Characters also auto-level off the battlefield.) Throw in bosses, inventive victory conditions, deep cuts from Mario universe and clever battlefield design and you've got something pretty special. [Eurogamer Recommended]
    • 85 Metascore
    • Critic Score
    Explore a toy-box cosmos governed by violent forces in this mesmerising adventure. [Eurogamer Recommended]
    • 80 Metascore
    • Critic Score
    Outrageously pretty and newly refined, Frozenbyte's series finally strikes gold. [Eurogamer Recommended]
    • 83 Metascore
    • Critic Score
    But let's not get carried away. Let's remember that one secret to WOW's success has always been its ability to modernise while staying true to itself, and never pretending to be anything other than the consummate old-school MMO. You can't have a dramatic reversal of fortune when you've actually had 16 years of consistent and smooth progress. You can't call it a comeback when you've always been the king. [Eurogamer Recommended]
    • 84 Metascore
    • Critic Score
    Beneath Patrick's Parabox's minimalist surface are layers upon layers - a masterclass of simplicity and puzzling challenge. [Eurogamer Recommended]
    • 77 Metascore
    • Critic Score
    A serviceable restoration of one of the best and strangest games in Squaresoft's back catalogue. [Eurogamer Recommended]
    • 89 Metascore
    • Critic Score
    Genres combine with beautiful precision in a game that offers simple pleasures and terrifying depths. [Eurogamer Recommended]
    • 77 Metascore
    • Critic Score
    Rebellion has folded in the essence of stealth greats such as Splinter Cell and Metal Gear while keeping the characterful flavour of Sniper Elite itself, and for the first time it's not necessary to make any excuses on its behalf. Sniper Elite 4 is a really good video game. It's as simple as that. [Recommended]
    • tbd Metascore
    • Critic Score
    An odd combination of Dead Space and Dear Esther, ICARUS.1 isn't particularly challenging to play through or exciting to conclude, but it does offer a premise and a pace to enjoy it that never feels that it has to rely on the obvious survival/horror tropes, preferring instead to evoke the spirit of classic science fiction, from a time before all astronauts were armed and the mysteries of the universe could be solved with a blaster.
    • 63 Metascore
    • Critic Score
    A cult classic gets a fittingly strange remake whose patchiness can't obscure the original's brilliance.
    • 86 Metascore
    • Critic Score
    A brilliant narrative adventure that is filled with intelligence and heart. [Eurogamer Recommended]
    • 83 Metascore
    • Critic Score
    Great tactical fun nestled in a sweet-natured superhero dollhouse.
    • 87 Metascore
    • Critic Score
    The world of Pokémon is finally, exactly that: a world, with charming, textured characters not just in the named friends and foes you meet, but the random people on your journey, the region you live in, the music, the Pokémon themselves and the very soul of the journey. At long last, Pokémon is not just back. With Sun and Moon, it feels fresh again. [Essential]
    • 95 Metascore
    • Critic Score
    Great new gameplay features can't help the fact that Persona 5 Royal drags on even more than its predecessor.
    • 68 Metascore
    • Critic Score
    If Ark and Rust are the flaccid alpha males of survival gaming, Conan is the cocksure challenger angling for an advantage. [Recommended]
    • 49 Metascore
    • Critic Score
    An ungainly but hypnotic exploration of worlds in the making and unmaking, and a fresh spin on the ethos of Team Ico's games and Journey. [Eurogamer Recommended]
    • 87 Metascore
    • Critic Score
    The world of Pokémon is finally, exactly that: a world, with charming, textured characters not just in the named friends and foes you meet, but the random people on your journey, the region you live in, the music, the Pokémon themselves and the very soul of the journey. At long last, Pokémon is not just back. With Sun and Moon, it feels fresh again. [Essential]
    • 78 Metascore
    • Critic Score
    Why it truly sings, I think, is because the game has created such a perfectly irritating place: a place where photocopiers won't fit through doorways and wi-fi routers miss huge swathes of the office. Good Job weaponises your frustrations with the real world, and the glory here, of course, is that you can do things about it all. You can fire photocopiers through walls and push docile colleagues around on their chairs until they have the signal their devices require.
    • 78 Metascore
    • Critic Score
    Fresh presentation and admirable dedication to its big idea can't save this two-player adventure from mediocrity.
    • 85 Metascore
    • Critic Score
    A deft and heartfelt journey through nostalgia. [Eurogamer Recommended]
    • 87 Metascore
    • Critic Score
    Despite annoyances with the gear system and the loot boxes, Injustice 2 is a huge amount of fun. There's tonnes of stuff to do, it looks the part and the new fighting mechanics serve a purpose while deftly avoiding adding complexity. Injustice 2 is also a game I thoroughly appreciate for the lovely little touches. [Recommended]
    • 64 Metascore
    • Critic Score
    Whether or not these are the end times for survival gaming or the onset of a necessary period of hibernation, despite the dead weight of dozens of unfinished games and the fact that there's not a great deal left to pick from now that Conan has taken his leave, perhaps it's just as well that the genre has saved one of its best till last. If there's half the life left in it that other survival games have enjoyed, it'll be a life worth living. [Recommended]
    • 81 Metascore
    • Critic Score
    A brutal but graceful and comprehensible mix of ideas from Warhammer, XCOM and Gears Tactics. [Eurogamer Recommended]
    • 68 Metascore
    • Critic Score
    Played on a busy PvP server, while Exiles often comes across like the Ark/Rust clone it so clearly is, it has the setting and combat mechanisms to set it apart. Play it as a single-player experience and it will evoke memories of Minecraft, while as a co-op game, with its respawning mobs, thinly spread content and raid-like endgame, you might just catch the glimmer of an old school MMORPG, reminding you, just a little, of when the genre was a metaverse of uncharted promise. [Recommended]
    • 43 Metascore
    • Critic Score
    Don't be fooled. Rollercoaster Tycoon World is Dismaland without the irony, a machine designed to fleece your pockets and offer the bare minimum in return.[Avoid]
    • 66 Metascore
    • Critic Score
    This is good nostalgic fun, in other words: a platformer where you can collect coins and buy better loot and work out the various nooks of the hub world before jetting off on a series of pretty adventures that all build pleasantly to a final boss. Asha is a decent platformer, handled with love and attention to the details, and it's a part of one of console gaming's most interesting lineages. [Eurogamer Recommended]
    • 54 Metascore
    • Critic Score
    The only sane reason to invest in Valkyria Revolution is to send a message to Sega that this series should live on, and to hope that somehow it leads to the revival the originals deserve. Given the state it's left in after this turgid affair, though, that time may have already been and gone. [Avoid]
    • 79 Metascore
    • Critic Score
    A remaster of a remake - or something along those lines - this is an exceptional beat 'em-up experience. [Eurogamer Recommended]
    • 84 Metascore
    • Critic Score
    It's not without its problems, but Planet Coaster is the finest park construction simulator yet. [Recommended]
    • 84 Metascore
    • Critic Score
    Ape Out is a beautiful and bloody game that's given surprising depth by a tremendous soundtrack. [Eurogamer Recommended]
    • tbd Metascore
    • Critic Score
    There's a confidence to Manor Lords that belies its one-person development, and what's there can be spellbinding, but it's a pastoral idyll that still needs significant development. [Early Access Review]
    • 80 Metascore
    • Critic Score
    Golf is reduced to its rich essence here, but there's still room for plenty of secrets. [Eurogamer Recommended]
    • 69 Metascore
    • Critic Score
    Well shot, well acted, well crafted - Erica is a high-class FMV game for a new age. [Eurogamer Recommended]
    • 69 Metascore
    • Critic Score
    The Layer of Fear devs deliver some effective horror with a side of smart ideas, though it's not without its faults.
    • 61 Metascore
    • Critic Score
    Myst's spiritual successor offers a lot of the same delights as its 1993 forbear, but is hampered by litany of technical issues.
    • 81 Metascore
    • Critic Score
    Motorsport Manager's a couple of tweaks away from greatness, then, but it's far from a disappointment.
    • 62 Metascore
    • Critic Score
    Retro charm can't hide dull design in a game that, almost impossibly, has no clear audience.
    • 69 Metascore
    • Critic Score
    A winningly nasty turn-based cult sim with beautiful monochrome art and surgical orchestral audio. [Recommended]
    • 75 Metascore
    • Critic Score
    Last Day of June is a touching story of love and loss, its emotional weight cemented by eerie visuals and a spine-tingling soundtrack.
    • 78 Metascore
    • Critic Score
    Mario Golf and Earthbound combine for one of the most delightful games you'll find on Nintendo's Switch. [Recommended]
    • tbd Metascore
    • Critic Score
    The master of the 80s arcade spectacular returns to familiar stomping ground for a game that's fascinating if not exactly finessed.
    • 88 Metascore
    • Critic Score
    Arkane manages to better the already exceptional Dishonored in nearly every way, creating a masterpiece of open-ended design. [Essential]
    • 63 Metascore
    • Critic Score
    This is an art toy to savour, and a time-waster of great power.
    • 74 Metascore
    • Critic Score
    A sublime blend of Metroidvania and Lovecraft with beautiful hand-drawn art, tarnished a little by the element of repetition. [Recommended]
    • 76 Metascore
    • Critic Score
    The only thing that's missing here? That Data East logo in all of its desert chrome glory, something that's been unceremoniously cut from the title screen. It's an excision I can live with, I think, in what's otherwise a gloriously handled port of a 90s arcade masterpiece that's every bit as dazzling today as it was back then. It's been polished up, but at its heart this remains a slightly scratchy, bluntly simplistic sports game that still exudes a magic of its own.
    • 73 Metascore
    • Critic Score
    A half-interesting game is buried by a mess of its own making - and represents an industry conundrum that will only continue to grow.
    • 74 Metascore
    • Critic Score
    An addictive mix of combat and commerce. [Recommended]
    • 85 Metascore
    • Critic Score
    This wonky crossover is the unlikely source of a superbly designed tactical combat challenge as well as a charmingly silly adventure. [Recommended]
    • 70 Metascore
    • Critic Score
    As the journey shifts and becomes a bit darker, there's a real flash of steel at the core of it all. If you've played the SteamWorld games, you'd probably expect this, but it's still a delight to see a game like this built with such craft and obvious humanity. I started The Gunk worrying about how one of the great 2D design teams would cope with three dimensions. The truth is they cope so effortlessly that I just spent the next four or five hours gloriously lost in what they had built. [Eurogamer Recommended]
    • 85 Metascore
    • Critic Score
    inXile's old-school RPG is the Fallout game we've been craving. [Eurogamer Recommended]
    • 72 Metascore
    • Critic Score
    The thing is, weird as all this is, I suspect that nothing in Mile 0 is as weird as totalitarianism in the first place. I'm tempted to say that Mile 0 can get away with any flights of fancy in a world that has seen a president's attorney give a press conference at Four Seasons Total Landscaping, an establishment which is located, inevitably, next to a sex shop and a crematorium. Is Mile 0's stranger elements a reaction to that, and to the strange shapes that authoritarianism contorts people into? I don't know. But I will keep puzzling away at what I've experienced, I think, and trying to make sense of what I've witnessed here.
    • 82 Metascore
    • Critic Score
    Where Watch Dogs 2 leads the field is in closing the thematic gap between our world and the open world, and in offering players more ways to hit their targets than those delivered down the barrel of a gun. [Recommended]
    • 85 Metascore
    • Critic Score
    New tricks will make the headlines, but Sports Interactive's best move is to breathe new life into the brilliance that's already there. [Eurogamer Recommended]
    • 67 Metascore
    • Critic Score
    Daniel Fortesque's tale is retold with style, but the fundamentals frustrate.
    • 78 Metascore
    • Critic Score
    This is a beautiful game. It scared me. It moved me. Most of all, it made me stop what I was doing and think. [Recommended]
    • 70 Metascore
    • Critic Score
    Running between shots can be chaotic fun, but Mario Golf truly lives in its ever-soothing standard mode. [Eurogamer Recommended]
    • tbd Metascore
    • Critic Score
    There's a wonderful depth of tactics in this cyberpunk charmer. [Eurogamer Recommended]
    • 85 Metascore
    • Critic Score
    Two designs collide gloriously in a Zelda variation that rivals the greatness of the core games themselves. [Eurogamer Essential]
    • 81 Metascore
    • Critic Score
    Navigating a tonal minefield with just enough confidence, Company of Heroes 3 is a big, refined, and beautifully textured addition to an already brilliant series. [Eurogamer Recommended]
    • 87 Metascore
    • Critic Score
    A thrilling leap forward for a magical skating series. [Eurogamer Essential]
    • 58 Metascore
    • Critic Score
    The Dark Alliance revival lacks finesse, and local co-op, but give it time and it's not without its own charms.
    • 76 Metascore
    • Critic Score
    Inkle's follow-up to 80 Days is an archaeology adventure like no other. [Eurogamer Recommended]
    • 81 Metascore
    • Critic Score
    A sapphic, sci-fi fever dream that finds horror and beauty among the stars, Signalis is dense and alluring to the last. [Eurogamer Essential]
    • 87 Metascore
    • Critic Score
    Capcom returns to its trusted formula for something that plays like a outrageously pretty PS2 game - and that's a very good thing. [Eurogamer Recommended]
    • 68 Metascore
    • Critic Score
    There's much to love in this colourful free-to-play Switch exclusive, but it's obscured by some clumsy design.
    • 38 Metascore
    • Critic Score
    An ambitious and mysterious puzzler that's ultimately as frustrating as it is fascinating.
    • 70 Metascore
    • Critic Score
    An earnest and impactful adventure, written within the margins of an homage to 80s cinema. [Recommended]
    • 80 Metascore
    • Critic Score
    The dark cousin of Pillars of Eternity may not be as polished or comprehensive as Obsidian's standout RPG. But I think, in the end, Tyranny has far more of import to say, and it'll make you listen whether you like it or not. [Recommended]
    • 77 Metascore
    • Critic Score
    Relic has had the audacity to launch it into an unexpected frontflip, and what a glorious, inventive somersault of design Dawn of War 3 is, even if it doesn't completely stick the landing. [Recommended]
    • 76 Metascore
    • Critic Score
    Omno offers a dreamy blend of platforming and puzzling with a feel for player freedom. [Eurogamer Recommended]
    • 89 Metascore
    • Critic Score
    Fire Emblem goes back to school for the most epic, generous and dynamic outing for the series yet. [Eurogamer Recommended]
    • 85 Metascore
    • Critic Score
    A winning premise of cleverly combined genres let down by a series of irritating design issues.
    • 86 Metascore
    • Critic Score
    Capcom shakes up the formula slightly for this enjoyable historical romp rooted in real-life events. [Eurogamer Recommended]
    • 80 Metascore
    • Critic Score
    Sega's spin-off has a few ideas of its own as it takes a detective's perspective on Kamurocho, though it all ends up feeling a little flat.
    • 78 Metascore
    • Critic Score
    So, here's to another FIFA 22, much like the last one, and the one before that, and the one before that - a game that would be so much better for the soul were it not dragged down by the clawing hand of capitalism. Much like real football, I suppose.
    • 86 Metascore
    • Critic Score
    An insidious, combat-free horror escapade that works marvels in a tiny space - and an intricate portrait of family and superstition. [Eurogamer Recommended]
    • 80 Metascore
    • Critic Score
    Velan Studios transposes the sport of dodgeball into what's a fun, friendly shooter that bears no arms, though it currently lacks legs.
    • 80 Metascore
    • Critic Score
    Some subtle improvements to the grind and flexible turn-based tactics mean Honkai: Star Rail's off to a fine start. [Eurogamer Recommended]
    • 76 Metascore
    • Critic Score
    With a beautiful handling model, much-improved visuals and a savvy use of the official licence, WRC 8 is a triumph. [Eurogamer Recommended]
    • 74 Metascore
    • Critic Score
    The Ascent's arcology setting is splendid, if heavily derivative - shame that all you can do here is gun and grind.
    • 73 Metascore
    • Critic Score
    If you were looking for a sequel that would shake up the series and bring about a gameplay revolution, you're going to be disappointed, but if you enjoy that classic Far Cry collect-em-up grind and simply want a brand new sandbox to explore and explode, you're going to be far from bored with all that Yara has to offer.
    • 75 Metascore
    • Critic Score
    A powerfully grim, fleet-footed cyberpunk action odyssey that is caught in the spell of its own nihilism.
    • 79 Metascore
    • Critic Score
    An adorable platforming adventure that steadily finds it own voice. [Recommended]
    • 69 Metascore
    • Critic Score
    A limited and simplistic pirate adventure, but one with an abundance of character and a thrilling conviction in its own ideas. [Recommended]
    • 74 Metascore
    • Critic Score
    Much like its endless enemies, Darktide's many small issues add up to a real nuisance - but stupendous atmosphere and vicious action just about prevails.
    • 84 Metascore
    • Critic Score
    The Division 2 manages to improve upon the original formula in almost every way, but its tale and tone are frequently awful.
    • 67 Metascore
    • Critic Score
    I've been walking around all week thinking about east and west and how to tell the difference between the two when I haven't got a compass to hand. I have been thinking about reckoning. This allows the game's fiction to create compelling moments - I have been genuinely lost in Sea of Thieves at times. But it also allows it to do what every game like this truly hopes to do - to cross over, to seep into your everyday life.
    • 74 Metascore
    • Critic Score
    Back 4 Blood is a strange mix of old and new, but it works. The result is a delightfully scrappy hang-out shooter.
    • 83 Metascore
    • Critic Score
    Gameplay wise, I think it's a marked improvement over FIFA 18. I love the new modes, the new quality of life touches and even tiny changes such as being able to quickly sort cards you get from packs.
    • 79 Metascore
    • Critic Score
    The Resident Evil 3 remake, like the original upon which it is based, is inferior to its predecessor.
    • tbd Metascore
    • Critic Score
    A folk horror spectacle turned score-attacker that will give you nightmares in a matter of minutes. [Eurogamer Recommended]
    • 84 Metascore
    • Critic Score
    Yakuza: like A Dragon is a good game - sometimes it's okay, sometimes it's great, sometimes it made me groan. It runs the full gamut of emotions, from boredom to disbelief. The will to reinvent itself is there, and that means not everything works - whether you'll enjoy it or not depends on what aspects you care about the most.
    • 81 Metascore
    • Critic Score
    South Park: The Fractured But Whole is an RPG with tangible qualities and enjoyable passages, but without the bite or imagination you'd expect of the name.
    • 74 Metascore
    • Critic Score
    Dawn of Ragnarök is a generous new course for Valhalla's already enormous feast - but one which earns its place at the table. [Eurogamer Recommended]
    • 66 Metascore
    • Critic Score
    There's plenty to admire in this smart and adventurous horror, though you'll have to endure some missteps to get there.
    • 62 Metascore
    • Critic Score
    An ambitious, stylish and savage takedown of British hubris, but clunky crafting, collecting and combat make for a somewhat dull game.
    • 73 Metascore
    • Critic Score
    A devastating story unfolds across text messages in this unforgettable piece of interactive fiction. [Eurogamer Recommended]
    • 62 Metascore
    • Critic Score
    An exhilarating, fluid, incredibly broken mage-‘em-up set in tortured procedural worlds.
    • 78 Metascore
    • Critic Score
    I'm glad the launch version has tweaked the balance slightly in favour of the player, giving you a bit more health and replenishing it more readily, because I was banging my head against Atomicrops a bit in the version before. And it was only really that which made me hesitate in recommending it to you. But now, upon release and with some fine tuning, it sings. And a very jaunty song it is too. [Eurogamer Recommended]
    • 70 Metascore
    • Critic Score
    This ambitious survival game emerges from Early Access fully featured but just as in danger of toppling in on itself as ever before.
    • 85 Metascore
    • Critic Score
    Like its many buried riches, Nintendo's Pikmin series remains a treasure ready to be rediscovered. [Eurogamer Recommended]
    • 79 Metascore
    • Critic Score
    A masterly racer that gets to the very essence of motorsport's magic. [Eurogamer Recommended]
    • 81 Metascore
    • Critic Score
    Robert Louis Stevenson used to play with his stepson's soldiers when he was sick in bed, an act that seems impossible to disentangle from his rangy, childlike, often febrile imagination. The Pathless is a little chillier than that - there are clear reminders throughout that key people from the team that made this also made stuff like Journey, with its cold poise - but it retains something of that dream of play. Speed and imagination and great beasts burning in the trees. I had fun.
    • 78 Metascore
    • Critic Score
    Swery's brand of wonky mechanics underlined with impeccable writing and atmospherics proves just as effective in the 2D platformer field. [Eurogamer Recommended]
    • 89 Metascore
    • Critic Score
    Tetris gets the Tetsuya Mizuguchi makeover, to dazzling effect. [Eurogamer Essential]
    • 72 Metascore
    • Critic Score
    Wattam would be a simple little delight, if it weren't for its technical issues.
    • tbd Metascore
    • Critic Score
    Great emphasis and great care - in many ways to already great success - has been placed on understanding and recreating the ineffable Bond-ness of the licence. That goes from the casting decisions to the story to the way Bond moves and talks; the way the game's mechanics are constructed; the tiny, missable moments of craft across animation, sound, music, lighting. The options available at any time. Even the type of game 007: First Light actually is. [3-Hour Hands-On Impressions]
    • 64 Metascore
    • Critic Score
    An effectively eerie backdrop is undone slightly by frustrating stealth in this enjoyable indie horror game.
    • 47 Metascore
    • Critic Score
    Generic and boring, Terminator: Resistance's only redeeming feature is its fan service. [Eurogamer Avoid]
    • 66 Metascore
    • Critic Score
    For all the weirdness and fun it promises, Biomutant ends up a deeply conventional open-world action game.
    • 71 Metascore
    • Critic Score
    PlayStation VR gets some much-needed support from Sony, but unfortunately Farpoint is a hollow novelty.
    • 87 Metascore
    • Critic Score
    Psychonauts 2 is, once again, a universe of damaged teachers and teaching environments, a space for thinking through dark thoughts with varying degrees of earnestness and absurdity. Its worlds are works of matchless invention, its characters a joy to exist alongside. I might have missed it first time round, but I'm glad that games like this are still being made. [Recommended]
    • 78 Metascore
    • Critic Score
    Dontnod has crafted a brilliant narrative that once again puts teenagers and young adults at the forefront of today's big issues, never shying away from talking about our world. But this isn't just an "issues" game. It reminded me of the TV series Rectify, about a convict released from prison thanks to DNA evidence proving his innocence. There is similar poignancy and sadness throughout the story in Tell Me Why, as Tyler and Alyson discover the meaning of their childhood memories, while being unable to change the past, trying to reach a mother now lost to the world. Not only does it provide emotional depth, but the story seeks emotional justice, and it never fails to bring us along on this journey for the truth. [Eurogamer Recommended]
    • 67 Metascore
    • Critic Score
    An eerie, hypnotic sleuther - and a cracking first effort from a miniature team. [Eurogamer Recommended]
    • 76 Metascore
    • Critic Score
    There's quality within this intriguing time loop, though by the end you're left wondering whether the core idea is a good one after all.
    • 75 Metascore
    • Critic Score
    Quotation forthcoming.
    • 85 Metascore
    • Critic Score
    Given the circumstances that Marvel's Spider-Man: Miles Morales releases into, it's heartening to have a tale that's so eager to see the best in everyone, and that strives for diversity in a world divided. In that way, Spider-Man: Miles Morales' message of hope feels like the right sentiment for this very moment. It's escapism with a social conscience, a timely, tremendous thing right now. Insomniac's second crack at Spider-Man retains the breathless energy of the original, but ends up a lot like Miles Morales himself - still fresh on its feet, a little awkward in places, but steadily growing into itself. It's a game that's full of character, and a tremendously likeable one it is too. [Eurogamer Recommended]
    • 66 Metascore
    • Critic Score
    Despite some visual delights in its cybernoir, pixel-art vision of Singapore and some strong characters, Chinatown Detective Agency's let down by lightweight mechanics and bugs.
    • 82 Metascore
    • Critic Score
    Occasionally turning subtext into text, Citizen Sleeper's real magic is found in the boundless warmth of its characters - and the humanity of its own design. [Eurogamer Recommended]
    • 84 Metascore
    • Critic Score
    Not the charmer its predecessor was, but a jolly 40 hour epic with dashing combat and an engrossing empire-building subgame. [Recommended]
    • 77 Metascore
    • Critic Score
    The Nintendo DS masterpiece is squeezed onto a single screen, with the improvements just about outweighing the compromises. [Eurogamer Recommended]
    • 77 Metascore
    • Critic Score
    A dark RPG-strategy hybrid that's not without its pleasures, but tends towards numb repetition and becomes a slog.
    • 61 Metascore
    • Critic Score
    The fact that I've had a good time with it even on half-melted servers demonstrates the strength of its emergent horror. Like the towering killer himself, Friday the 13th has come out of nowhere, and while it isn't invulnerable, it's more than capable of stealing your heart.
    • 56 Metascore
    • Critic Score
    A smudge of systems from other Ubisoft games fail to coalesce - and sometimes are plain crippled - in this weak open world shooter. [Eurogamer Avoid]
    • 76 Metascore
    • Critic Score
    Techland's vast blockbuster buckles under its own ambition and lacks in innovation, but makes up for it with outstanding parkour and combat. [Eurogamer Recommended]
    • 88 Metascore
    • Critic Score
    Cellar Door adds more depth and plenty of new ways to enjoy its charming roguelike formula. [Eurogamer Recommmended]
    • 79 Metascore
    • Critic Score
    Heat Signature is, in theory, another empire-building game like Far Cry or Assassin's Creed, in which you prise away nodes of geographical control, amassing plunder if not XP or character levels. It never feels like that, though. It cultivates an air of supreme disposability instead, its ships thrown together only to be picked apart as you'd pull the legs off a spider, its adventurers little more than loadouts with funky labels and an optional bespoke final mission. Inevitably, this framework rings a bit hollow after a few hours of continuous play (you could spend upwards of 20, I think, reeling in every last space station and beating every last Defector quest) - these systems remain charming to the finish, but there's a sense that Heat Signature is reliant on players being heartily sick of games that invest such acts of open-ended vandalism with broader significance. Forgive it that, however, and this is a piratical delight.
    • 85 Metascore
    • Critic Score
    Enigmatic and unapologetic even in the face of its most absurd ideas, this is sometimes messy, sometimes boring, but always astounding. [Eurogamer Essential]
    • 84 Metascore
    • Critic Score
    There's no big feature to point towards, but small improvements make F1 2018 stand out as a superlative racer. [Recommended]
    • 93 Metascore
    • Critic Score
    A chaos of details and features come together for one of the Switch's most generous - and exhilarating - games. [Eurogamer Essential]
    • 74 Metascore
    • Critic Score
    Beautiful difficulty options open out a game of beautiful difficulty. [Eurogamer Recommended]
    • 79 Metascore
    • Critic Score
    Aggelos treads a path many others have followed in recent years, but it does it all with a charm of its own.
    • 63 Metascore
    • Critic Score
    A tense, imaginative thriller that buckles under the weight of its own ambition.
    • 83 Metascore
    • Critic Score
    Colourful, characterful and disarmingly charming, Guacamelee 2 is a hit. [Recommended]
    • 85 Metascore
    • Critic Score
    5pb's 2009 visual novel gets a sizeable makeover - but don't expect it to make new fans for the genre.
    • 93 Metascore
    • Critic Score
    Keeping what works while reimagining what doesn't, this is about as good as remakes get. [Eurogamer Recommended]
    • 76 Metascore
    • Critic Score
    A glorious ride down a futuristic California that never was. [Recommended]
    • 83 Metascore
    • Critic Score
    Cassette Beasts is classic Pokémon expertly remixed for those who feel they have aged out of the series' target audience. [Eurogamer Recommended]
    • 80 Metascore
    • Critic Score
    It's a little insubstantial, and rather too limp as a solo endeavour, but there's real heart to its raucous, collaborative core. If Switch's underlying ethos inspires more games like this, then there'll be no complaints here.
    • 81 Metascore
    • Critic Score
    Emily is Away Too is a surprisingly poignant trip down memory lane. [Recommended]
    • 79 Metascore
    • Critic Score
    A joyous, deep and rewarding tactical shooter.
    • 70 Metascore
    • Critic Score
    An open world adventure that does away with combat, Yonder's beauty is ultimately undone by its mundanity.
    • 89 Metascore
    • Critic Score
    Taking a healthy dose of inspiration from Ridge Racer Type 4, Inertial Drift is a unique arcade racer with an exquisite core mechanic.
    • 71 Metascore
    • Critic Score
    A gentle adventure, imbued with a sense of place and purpose. [Eurogamer Recommended]
    • 79 Metascore
    • Critic Score
    Inertial Drift has its quirks - that drift mechanic won't be to everyone's tastes, and I can imagine a fair few bouncing off this hard after they've spent one lap too many bouncing off walls, while the lack of clipping in competitive races can also seem a little odd. Personally, though, I get why you're allowed to drift through other racers like they're ghosts. Inertial Drift is about you and the road, pure and simple. It's about placing this novel twin stick drifting in your hands and letting you explore its nuances, and exploit the potential in each car and each apex until you edge further up the leaderboard. It's just about the most stylish, thrilling racer I've played in an absolute age. [Eurogamer Recommended]
    • 80 Metascore
    • Critic Score
    An entertaining but slightly unbalanced remake whose biggest draw is a regular distraction from one of the series' best stories.
    • 85 Metascore
    • Critic Score
    Blending fishing with Gothic horror and Lovecraft is a fine hook, but Dredge is too defined by simple loot-and-upgrade rhythms to reel you in.
    • 67 Metascore
    • Critic Score
    As a live-service game, you can expect lots of tweaks and changes as the weeks morph into months, but having magpied so much from those kinds of games it's left with little identity of its own. Despite the promise of its campaign, its endearing cast and impressive voice work, Marvel's Avengers is an unoriginal and uninspired affair that falls sadly short of what it could have been - what it should have been.
    • 78 Metascore
    • Critic Score
    Stealth, horror and procedural scrambling converge in a thrilling package. [Recommended]
    • 65 Metascore
    • Critic Score
    Titan Quest on Nintendo Switch looks and plays every bit like the 2006 original. While this might be exactly what some fans hope to hear, for others it may feel as though not enough's been done to reimagine this classic ARG for a 2018 audience playing on the go - all of which sadly makes it one of the Switch's more disappointing ports to date.
    • tbd Metascore
    • Critic Score
    After an absolute age, EA's wheelie classic is back with great handling and a whole world of slightly jarring niceness. [Early Access Review]
    • 85 Metascore
    • Critic Score
    A 3DS classic gets a follow-up that doubles down on the charm. [Recommended]
    • 72 Metascore
    • Critic Score
    Incredibly sweet and beautifully written, this is a meow-nificent choice for cat lovers, as long as you don't mind a bit of repetition. [Recommended]
    • 79 Metascore
    • Critic Score
    New Pokémon Snap captures the strange joy of the original game without being derivative. [Eurogamer Recommended]
    • 78 Metascore
    • Critic Score
    A rare Stadia exclusive presents a simple, touching story, matched by mechanics that are a touch too slight.
    • 72 Metascore
    • Critic Score
    Backbone's sumptuous pixel art and promising narrative threads are undermined by flat gameplay and a non sequitur of a final act.
    • 79 Metascore
    • Critic Score
    A beautiful turn-based RPG whose brutality can sometimes get the better of it.
    • 63 Metascore
    • Critic Score
    Beautiful but bug-riddled, Impact Winter isn't the game it could be yet.
    • 79 Metascore
    • Critic Score
    An enjoyable and detailed racer successfully invokes the spirit of the 90s arcade, even if it doesn't quite have a spark of its own.
    • 87 Metascore
    • Critic Score
    A masterly remake that preserves Koholint Island for a new generation. [Eurogamer Essential]
    • 65 Metascore
    • Critic Score
    The people behind Grow Home return with an ingenious multiplayer battler. [Recommended]
    • 83 Metascore
    • Critic Score
    While promising a glimpse of the future, Astro's Playroom is a gloriously old-fashioned thing at heart, a characterful, character-driven platformer that has been built to showcase a particular piece of hardware. So often that's where magic in video games happens, and that's most certainly the case here. On its own, this is a beautifully crafted, exquisitely paced and absolutely gorgeous 3D platformer. Combined with the hardware it's bundled on, it's something very special indeed - and one of the best launch titles I can remember in an age.
    • 68 Metascore
    • Critic Score
    Taito's comeback continues with this revival of its most famous series, and while it's slim the old magic remains.
    • 68 Metascore
    • Critic Score
    Gang Beasts is far from perfect, then; it's all a little too messy for its own good, and it's still a super slight package despite its extended stay in Early Access. That spark is still there, though, and this remains a uniquely boisterous party game that's well worth having on tap. It's earned its place - just - with those other modern multiplayer classics, even if it doesn't quite have their class.
    • 64 Metascore
    • Critic Score
    Pared-back and wonderfully focused, this is a welcome blast of Burnout magic. [Recommended]
    • 73 Metascore
    • Critic Score
    An engaging presentation and some cool ideas can't help elevate No Straight Road's hollow loop.
    • 83 Metascore
    • Critic Score
    There's a whole lot of good here that easily balances out the bad if you're already a fan of Persona 5, and I'm pretty sure that if P-Studio made approximately 5 more sequels we would eventually arrive at the perfect version of Persona 5. There's just always so much of everything, from plot strands to enemies to fight and food to eat, that I had a great time while simultaneously feeling pretty exhausted by it all. Though that's just videogames for you.
    • 74 Metascore
    • Critic Score
    Grip doesn't do anything for me.
    • 58 Metascore
    • Critic Score
    The follow-up to New Star Soccer is better on Switch, but it's £15 more expensive.
    • 66 Metascore
    • Critic Score
    Street Fighter 2 on Switch is a disappointing release made worse by the rip-off price. [Avoid]
    • 59 Metascore
    • Critic Score
    It strikes me as an unrefined throwback that recreates a cult game without asking how it might have evolved in the past couple of decades, or what it can bring to modern racing games that they have been missing since then. It's a time capsule, a way to step back into that smoky living room and close the door behind you. I had fun back then, but these days I'd rather leave the door open - I think we need the air.
    • 60 Metascore
    • Critic Score
    One of the great open-world templates fails to come into focus in this well-meaning, if embattled, sequel.
    • 48 Metascore
    • Critic Score
    A fun gimmick is hampered by a lack of polish and structural issues, making this a transformative shooter with serious growing pains.
    • 80 Metascore
    • Critic Score
    Ultimately you're watching a performance as much as giving one, and for a game this sly and playful, I can live with that. This is a rush, a conceit, a virtuoso doodle. It's a gas. It's a lark. [Eurogamer Recommended]
    • 67 Metascore
    • Critic Score
    Hokey, uneven and janky, Elex is nonetheless a compelling throwback to a time before open worlds became choose your own to-do lists.
    • 57 Metascore
    • Critic Score
    Though not without its moments, Forces is a depressing return to form for Sonic the Hedgehog after the joys of Mania.
    • 79 Metascore
    • Critic Score
    Fast, slick but with a few too many flaws, Pacer is nevertheless a fine futuristic racer.
    • 86 Metascore
    • Critic Score
    Returnal gets halfway to doing it. It is full of real, bona fide video game magic, but with each death it becomes less special, more mundane, and this is why it feels so difficult to pick up the controller again, why Returnal feels like it doesn't want to be played. But the magic it does have is transcendent. And so I do still want to play it - whether Returnal likes it or not. [Eurogamer Recommended]
    • 89 Metascore
    • Critic Score
    A rich and rewarding expansion to the Final Fantasy MMO, with a strong storyline, but a little inaccessible to less committed players. [Recommended]
    • tbd Metascore
    • Critic Score
    On Sony's Vita (it's worth noting that it's also available on PlayStation 4, with cross-buy part of the package), it nestles alongside contemporary classics such as Spelunky, TxK, Hotline Miami and Proteus and cements the cult status of this much-loved, ill-starred handheld. Heck, it may well be the best of the lot. [Recommended]
    • 79 Metascore
    • Critic Score
    As a technical showcase for what's possible with PSVR2 Call of the Mountain excels, even if its world and mechanics sometimes fall short. [Recommended]
    • 82 Metascore
    • Critic Score
    A morbid, potent epilogue for Dishonored 2 equipped with new powers, some great locations and some overdue tweaks. [Recommended]
    • 79 Metascore
    • Critic Score
    A lean and tightly-restrained mashup of more than just Rock Band and Doom, Metal: Hellsinger captures the earnest spirit of an underloved genre. [Eurogamer Recommended]
    • 84 Metascore
    • Critic Score
    A thrilling but thin survival twist on the city builder genre, oozing dark charisma and political dilemmas. [Recommended]
    • 70 Metascore
    • Critic Score
    Beautiful, strange and sometimes a bit fiddly, Tokyo 42 offers a dazzling toybox to explore. [Recommended]
    • 84 Metascore
    • Critic Score
    The creator of Her Story explores its ideas further in a broader, deeper, more unruly video mystery. [Eurogamer Recommended]
    • 78 Metascore
    • Critic Score
    A splendid hybrid of CSI, cyberpunk and Silent Hill woven around a potent central performance, spoiled a bit by unconvincing scare tactics. [Recommended]
    • 72 Metascore
    • Critic Score
    Great fighting, but a drab art style and disappointing roster of characters let the side down.
    • 65 Metascore
    • Critic Score
    Minecraft's blocky charm is present and correct, but the rest of Minecraft Legends is only as deep as the skins it wants to sell you.
    • 90 Metascore
    • Critic Score
    A stern yet scintillating 2D adventure that makes a point of not holding your hand. [Recommended]
    • 72 Metascore
    • Critic Score
    Battletoads is short. Really short. TOO short.

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