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80

Generally favorable reviews - based on 67 Critic Reviews What's this?

User Score
7.8

Generally favorable reviews- based on 665 Ratings

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  • Summary: In Tyranny, the grand war between good and evil is over – and the forces of evil, led by Kyros the Overlord, have won.

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Tyranny - Announcement Trailer
Score distribution:
  1. Positive: 54 out of 67
  2. Negative: 0 out of 67
  1. Feb 20, 2017
    90
    If you are tired of same old fantasy setting in RPGs, you will absolutely fall in love with Tyranny. Another great isometric RPG from Obsidian.
  2. Nov 15, 2016
    90
    The work of Obsidian on Tyranny is absolutely brilliant, may it be in terms of story, characters, dialogues and universe. This is undoubtedly the best western RPG this year.
  3. Nov 14, 2016
    88
    With a rushed third act and a few frustrating quirks here and there, Tyranny falls just short of reaching the legendary heights of the games that inspired it. Obsidian has, however, once again delivered on their pedigree with an engrossing and inventive story of betrayal and tyrannical rule. This game is a must-play for fans of isometric narrative roleplaying games.
  4. Nov 10, 2016
    80
    This is not a game that can properly be played casually as it is simply too complex and too vast to get the full experience from fifteen minutes a day. Mastering the nuances of everything that is offered and learning how to best interact with each faction and party member will take time. For those who have the time and desire, however, this is one of the more rewarding time sink titles available. With the winter months on the horizon, Tyranny is a highly-recommended game to lock yourself away with while waiting for the weather to warm up.
  5. Dec 14, 2016
    80
    An excellent story RPG, which excels with scenario, the dark portrayal of the world and with the rejection of the traditional elements of game fiction.
  6. Nov 14, 2016
    80
    Despite feeling new and familiar, and at times plodding and rushed in turn, Obsidian are proudly wearing the mantle left by Black Isle and have crafted another enjoyable story for fans of isometric CRPGs.
  7. Nov 16, 2016
    60
    Tyranny offers a few fresh, well-thought-out mechanics and fragments of really engrossing story, between longer periods of terribly boring combat. Open ending is not good, either - all we get after 40 hours is a suggestion that the interesting bits were saved for a sequel.

See all 69 Critic Reviews

Score distribution:
  1. Positive: 80 out of 143
  2. Negative: 25 out of 143
  1. Nov 10, 2016
    10
    So far a very sophisticated piece of game!
    If you just liked Pillars of Eternity you will LOVE Tyranny!
    Prerequisite is to have some evil
    So far a very sophisticated piece of game!
    If you just liked Pillars of Eternity you will LOVE Tyranny!

    Prerequisite is to have some evil in you. ;)
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  2. Mar 7, 2022
    10
    One of the best Obsisan RPGs here. Tyranny is really re-playable, in first 2 hours you will make decision that cut half of game content, andOne of the best Obsisan RPGs here. Tyranny is really re-playable, in first 2 hours you will make decision that cut half of game content, and some other choises can lead you to different road with different locations and quests. This game is not about many ways to solve the situation, usually you have only genocide path. But some solutions in this game will change a lot. (like i said before). And a lot of other thing that was written in other reviews. 10. Expand
  3. Mar 30, 2017
    9
    I like the graphics, setting (no elves, dwarves and so on which is quite refreshing) and story(especially the different paths you can take andI like the graphics, setting (no elves, dwarves and so on which is quite refreshing) and story(especially the different paths you can take and some paths being close by given choices). I think this the right direction for such games. Combat has very nice flow but the problem is that there is just too much combat. Other problem I've found is that most powerful items/abilities are acquired so late, that there are just few occasions to obliterate your enemies. Anyway I think it is a good game that lays foundation for next titles with same approach. Expand
  4. May 19, 2020
    8
    Finally, after game after game of mediocrity and over-hype, Obsidian has finally created a seriously good RPG. Tyranny combines an intriguingFinally, after game after game of mediocrity and over-hype, Obsidian has finally created a seriously good RPG. Tyranny combines an intriguing and well thought-out world (one that is not overly bloated and complex), a precise and topnotch dialogue system (Only twice in the game, TWICE, in a 20 hour game filled with dialogue, was there not an option that matched what I believed my character would actually say/do. This is a genuine achievement on Obsidian part, and they have to be congratulated for creating such strong writing), and combat, that while not genre-defining, works very well, and even incorporates unique ideas (such as the implementation of rune based spell modification system).
    But, as mentioned earlier, this game only takes around 20 hours without dlc, which, for a 30 dollar rpg, is way too short. Now, while this can be excused (to a degree) due to the fact that the game is highly re-playable, with 3 to 4 completely unique story-lines (and when I say completely unique, I mean completely unique. Structure, characters, and quests are different depending on the playthrough), this does not excuse the games length. The game is too short, but not in the way most are, as the game doesn't feel unfinished or that content was cut, instead, it feels like Obsidian never tried to extend the games length; to its detriment. Each play-through needed to be at least 5-10 hours longer, but, barring that, this game is truly excellent.
    It is overpriced however, as to get your moneys worth at the full 30, multiple playthroughs are necessary, so I would wait until it is on sale. A truly quality game, and I wish to see more from Obsidian on its level. 8/10.
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  5. Nov 30, 2016
    7
    TL;DR, a decent game which I'm rating slightly higher than Pillars of Eternity. It manages to fix some of PoE flaws, while developing a bunchTL;DR, a decent game which I'm rating slightly higher than Pillars of Eternity. It manages to fix some of PoE flaws, while developing a bunch of its own. Just another average RPG, seemingly suggesting that the era of AAA isometric role-playing games is slowly coming to an end. Very minor spoilers ahead.

    Pros:
    + Story - some say it's rushed at the end (maybe a little), but I liked it. The lenght is ok (around 30-35 hours), but I'm guessing Obsidian left something for upcoming DLCs or possibly a next installment (depending on sales).
    + Main character development - I like the fact that you can get quite powerful, and it feels. In PoE you were a character of legend, yet everybody kicked your butt at every turn. Here, you can get powerful enough to smother every opposition, even though fight still seem challenging at times (difficulty level Hard and above).
    + Being bad - it is the centerpiece of this whole game. In other games being good or bad means that you have to act like a boy-scout or a complete douchebag. You never get to be truly malicious, unless you take high-school standards and consider bullying others an act of evil and not misguided duchebagery. In Tyranny being evil means what it should, like you're doing your job for a steel-fisted tyrant. That is good.
    + Spell-system - Very cool. You combine runes to create your own versions of spells. Playing as a mage, I really had fun with this.

    Cons:
    - Only 4 character party - Why?! Apart from the fact that there are only 6 NPC playable character in the game, I see no reason to make the party so small. BG had six, PoE had six, and here we have four. What's worse, neraly all characters are pretty bland. I remember Planescape: Torment had only 6 NPC characters, but they were so brilliantly written that it didn't matter in the least.
    - No freeroaming - That ticked me off. You can only get to new places by receiving a quest. You cannot just wander around the map, because... we, f*** you, that's why. Also, during one gameplay you won't be able to visit all the places at once. For example, I played with a mage and there was this Burning Library, a place where a lot of arcane knowledge is stored. I though, allright! I'm gonna leave that for dessert. Then the game cut me off, and I couldn't go to the Burning Library no more. I mean, WTF?! It's not like it burned down completely. Even the neding said it still burned. Damn.
    - Skill dihharea - There are just TOO. MANY. SKILLS. You have 5-6 skills from leveling up. 3-6 skills from your companions. 6-10 skills from fractions. Even more skills from your artifacts, and then there are, of course, spells. All in all you have a s**tload of skills, and you won't be using more than 20% of them (excluding spells, because those you craft yourself to you liking).
    - Boooooring item system - What is this - Diablo 3? You find so much useless junk I just can't believe it. The loot system is just slightly better than in PoE, but it is still pretty bad. And don't get me started on those artifacts. They are often worse than regular stuff. What the hell?! I remember finding a +2 sword in the first Baldur's Gate - genuine excitement. Here, after I find an artifact, I ask myself why do I even bother looking at its stats for the hundreth time.

    I originaly gave PoE a 7/10, and I thought about giving this game an 8, which would place it in the green zone, but even though it's slightly better than PoE I just can't force myself to do it. Seven it is. You might like it, you might not, but it's certainly worth a look.
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  6. Feb 6, 2023
    6
    This game is relatively (it's an RPG, so it's still a doozy) short, but was clearly meant to be played several times.

    I love the unique
    This game is relatively (it's an RPG, so it's still a doozy) short, but was clearly meant to be played several times.

    I love the unique setting, the writing was... okay (there was no reason to have the INCREDIBLY out of place lezbos in Lethian's Crossing just so you could have lesbians in your game, obsidiots). There was also more than one occasion of a character talking to me about another character that I had not only not met, but WHO HAD NOT EVEN BEEN MENTIONED as if I was supposed to know who they were.

    The combat mechanics were somehow more annoying than poes.

    Also, there should have been UI scaling. I have a 4k monitor, and I had to set my resolution lower because I could barely see the buttons.

    Lastly the companions have neat portraits but they use the same ugly low budget 3d model they use for generic npc #3513 when you're talking to them, for no reason I can discern.
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  7. Sep 8, 2017
    0
    Forced Cutscenes mean that I gave it 30 seconds, still mashing away on the keys and the introduction kept going.... kept going.... kept going.Forced Cutscenes mean that I gave it 30 seconds, still mashing away on the keys and the introduction kept going.... kept going.... kept going. Unfortunately it kept going for longer than I have patience. Alt+F4. 1/10. Please learn to add "Skip this **** with any key". Expand

See all 143 User Reviews