Metascore
80

Generally favorable reviews - based on 67 Critic Reviews

Critic score distribution:
  1. Positive: 54 out of 67
  2. Negative: 0 out of 67
  1. Dec 15, 2016
    73
    Tyranny sometimes doesn't feel like a game in its own. I could not shake the feeling that I was playing an extended prologue to some awesome, not yet released RPG. You can play through this story in very different ways, exploring various shades of gray during your travels, but you won't be able to escape the shockingly abrupt ending.
  2. Apr 4, 2017
    70
    Tyranny, is fun little throwback to an older style of game. It does it well and it does it without having to cash in on a particular brand or nostalgic sentiment. It presents a brand new world in a compelling and understandable way. It showcases a much more nuanced take on being the bad guy than games tend to do. I found myself reminded more of Unrest than Baldur's Gate while playing this game and that is a good thing.
  3. Jan 17, 2017
    70
    While Tyranny doesn't revolutionize the isometric role playing genre, its story, characters and progression system certainly demands attention, and makes for a fun, dark and interesting game.
  4. Jan 6, 2017
    70
    Tyranny is in many ways the Hamlet of videogames. By which I mean it is a fascinating exploration of the ways in which human behaviour can descend into evil, featuring a lengthy middle section defined by delay and conversation, before everything suddenly ends in a flurry of violence and a disappointing final exchange. There is much to like about Tyranny, but the game itself doesn’t live up to its narrative strengths.
  5. Jan 1, 2017
    70
    Your typical Obsidian experience sans compelling companion characters. The foundation's there for a good sequel, at least. [Issue#258, p.70]
  6. Dec 6, 2016
    70
    Tyranny is most certainly a tale of two halves. The first half is immediately gripping and combat starts off a bit challenging due to the lack of abilities and options. As the game enters its second half, the plot starts to feel rushed and gameplay becomes an issue of "been there, done that." The world and lore built here are worth exploring and I anxiously await another excuse to return to this setting, but at the same time, I really hope it comes with improvements to the AI and combat in general.
  7. Nov 28, 2016
    70
    Tyranny comes to a screeching, premature halt, but prior to that it spins an absorbing tale with which player actions have long-reaching consequences.
  8. 70
    Tyranny is an excellent RPG experience that has many of the hallmarks of great classic role-playing games while still making plenty of smart choices to modernise the experience for today's audience. Refined systems and a story where choices can often have some real consequence made my time with Tyranny rewarding, despite a disappointingly abrupt ending that left me wanting for more.
  9. Nov 16, 2016
    70
    Playing as the bad guy has never been so disturbing, but despite all the nuanced decision-making the underlying gameplay is never as interesting as the premise.
  10. Nov 16, 2016
    70
    Tyranny is a game of many contrasts and will stir come controversy. On one hand w have an impression that every dialogue counts and we're always deep inside the main quest (even though we're doing something else). On the other hand there are many gameplay solutions that look like torn out from a much more complex game and they don't get to shine. The beginning is superb - later the game loses some of its appeal.
  11. Nov 13, 2016
    70
    Tyranny is another showcase of Obsidian’s penchant for quality world-building and writing prowess, but limitations in the game’s scope and length as well as repetitive gameplay prevent Tyranny from being a must-play title even for fans of western styled RPGs. That said, it is an interesting enough experience that those who decide to undertake the role of Fatebinder will experience a mostly memorable tale of conquest and rebellion.
  12. Nov 10, 2016
    70
    Tyranny is flawed, but more in the vein of a future cult classic than a failure. It's got great ideas, just not the depth to let them shine.
  13. Nov 16, 2016
    60
    Tyranny offers a few fresh, well-thought-out mechanics and fragments of really engrossing story, between longer periods of terribly boring combat. Open ending is not good, either - all we get after 40 hours is a suggestion that the interesting bits were saved for a sequel.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.
  1. Mar 7, 2017
    The dark cousin of Pillars of Eternity may not be as polished or comprehensive as Obsidian's standout RPG. But I think, in the end, Tyranny has far more of import to say, and it'll make you listen whether you like it or not. [Recommended]
  2. If it didn’t look so similar to the completely splendid (if also marred by dull combat) Pillars Of Eternity, if those expectations weren’t weighing on it, perhaps there’d be even more leniency. But as it is, this is a decent enough RPG that feels like its wearing clothes that don’t quite fit.
User Score
7.8

Generally favorable reviews- based on 665 Ratings

User score distribution:
  1. Negative: 84 out of 665
  1. Nov 14, 2016
    6
    "Your choices in this game matter. Be thoughtful of your actions."
    .
    . . option 1: "kill her" option 2: "kill her mercifully" option 3:
    "Your choices in this game matter. Be thoughtful of your actions."
    .
    .
    .
    option 1: "kill her"
    option 2: "kill her mercifully"
    option 3: "spare her"

    Choosing option 3:
    'She picks up a rusty piece of iron and kills herself.'

    GJ Obsidian, 10/10 at "mattering"
    Full Review »
  2. Nov 10, 2016
    10
    So far a very sophisticated piece of game!
    If you just liked Pillars of Eternity you will LOVE Tyranny!
    Prerequisite is to have some evil
    So far a very sophisticated piece of game!
    If you just liked Pillars of Eternity you will LOVE Tyranny!

    Prerequisite is to have some evil in you. ;)
    Full Review »
  3. Nov 14, 2016
    3
    FORTY EUROS for the normal version of a shorter-than-usual rpg?
    EIGHTY for just some digital (so - no reproduction and copy costs), pointless
    FORTY EUROS for the normal version of a shorter-than-usual rpg?
    EIGHTY for just some digital (so - no reproduction and copy costs), pointless stuff?

    Are you friggin' kidding me?
    Full Review »