Wasteland 3 Image
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85

Generally favorable reviews - based on 60 Critic Reviews What's this?

User Score
7.7

Generally favorable reviews- based on 526 Ratings

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  • Summary: In Wasteland 3 you take command of a squad of Desert Rangers, lawmen and women in a post-nuclear world, trying to rebuild society from the ashes. More than a century after the bombs fell, you’re fighting a losing battle to keep your beloved Arizona alive. Then the self-proclaimed PatriarchIn Wasteland 3 you take command of a squad of Desert Rangers, lawmen and women in a post-nuclear world, trying to rebuild society from the ashes. More than a century after the bombs fell, you’re fighting a losing battle to keep your beloved Arizona alive. Then the self-proclaimed Patriarch of Colorado radios, promising aid if you'll do a job he can only entrust to an outsider—rescue his land from the ambitions of his three bloodthirsty children. You’re dispatched on a desperate quest from the scorching deserts to the snowy mountains to start from scratch, building a new base, finding a snow-worthy vehicle, training new recruits, and fighting your way through hostile frozen wastes. All the while, you'll have to decide who to trust in this land torn apart by corruption, intrigue, warring factions, crazed cultists, cutthroat gangs, and bitter sibling rivalries. Build a reputation for yourself by making decisions that will profoundly impact Colorado, its inhabitants and the story you experience. Will you be Colorado’s savior or its worst nightmare? Wasteland 3 is a squad-based RPG from inXile entertainment, featuring challenging tactical turn-based combat and a deep, reactive story full of twists, turns, and brutal ethical decisions that will keep you hooked whether you’re a Wasteland veteran or new to the series. Create a squad of up to six Rangers and customize them with perks and abilities geared to your playstyle. You even get your own battle truck, which you can upgrade into a hardened war beast, bristling with weapons, to help mow down your enemies. Expand

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Wasteland 3 - Patriarch Of Colorado Gameplay Trailer
Score distribution:
  1. Positive: 58 out of 60
  2. Negative: 0 out of 60
  1. Aug 31, 2020
    100
    Overall I felt Wasteland 3 to be an amazing successor to a great franchise and had me addicted within the first 10 minutes of play. It offers a great and compelling story with twists and choices that matter. The characters are robust and with the gorgeous artwork that is Colorado helps to bring everything to life. The combat is great and works well and I didn’t find it tedious. The skill system offers depth of choice for making characters and brings some interesting things to the game. My only complaint really comes in the form of a few bugs, but otherwise Wasteland 3 is everything I could want in a post apoc turn based combat game with a Frozen Ferret Launcher.
  2. Aug 31, 2020
    90
    It feels that inXile have hit their stride with this latest installment and have continued to flesh out the Wasteland world that is committed to individuality. Wasteland 3 is a world of open adventure, thrills and a deluge of blood. So what are you waiting for, Ranger? Get out there.
  3. Oct 2, 2020
    90
    Wasteland 3 is an absolute blast. The well balanced, if unforgiving, difficulty feels pitch perfect for the story and world. It is funny, harrowing and at times even verging on dark, telling a compelling tail of surviving in this terrifying world. Not only is the narrative great but the strategic combat centric gameplay is absolutely stunning. It is impossible not to recommend this title; it is one of a kind.
  4. Aug 26, 2020
    85
    A fantastic RPG that superbly mixes player choice and great combat to something bigger than the sum of its parts.
  5. Sep 8, 2020
    85
    Wasteland 3 does everything you expect from the series but in a sleeker package. From the freedom in building character abilities to your approach to the missions or which ending to strive for, there's plenty that's within your control, and those variations help if you want to play through the game multiple times. The story is interesting thanks to all of the decisions you get to make, and while your created characters don't add much personality, your companions are chatty enough to make encounters worthwhile. If you can forgive the occasional bugs, you'll find Wasteland 3 to be a top-notch RPG.
  6. Sep 15, 2020
    80
    Wasteland 3 succeeds on its narrative, choice system, strong characters, and compelling factions. It stumbles in its lifeless world, inconsistent presentation, familiar gameplay, and technical side – it often feels like a snow-themed reskin of Wasteland 2, with many of that title’s limitations and janky systems. Nonetheless, designer Brian Fargo has here made the best post-apocalyptic RPG since Fallout: New Vegas. It’s just not as good as the one he made 23 years ago with Fallout.
  7. Aug 26, 2020
    70
    Wasteland 3 is a good RPG that executes the same old formula sprucing it up with entertaining and interesting combat, good progression, inventory choices and a story that, while only average, is well delivered.

See all 65 Critic Reviews

Score distribution:
  1. Negative: 44 out of 192
  1. Sep 1, 2020
    10
    An improvement over the already amazing Wasteland 2 in every way. Better UI, Graphics, gameplay and content. Dont get the bugs issue everyoneAn improvement over the already amazing Wasteland 2 in every way. Better UI, Graphics, gameplay and content. Dont get the bugs issue everyone is going on about. I'm about 20 hours in and literally not come across any bugs yet at all. Amazing sequel. Expand
  2. Sep 7, 2020
    10
    Замечательная игра ,с интересным трешевым лором. По сравнению со второй частью , Wasteland 3 выглядит дороже и качественнее. МузыкальноеЗамечательная игра ,с интересным трешевым лором. По сравнению со второй частью , Wasteland 3 выглядит дороже и качественнее. Музыкальное сопровождение подобрано отлично и очень хорошо передает атмосферу. Буквально оказываешься затянут в дикий, постапокалиптический вестерн. Геймплейно игра осталась прежней, но обросла целым ворохом новых фич, которые неплохо вписываются ,и в целом делают игровой процесс интереснее. Оружия и брони, разных примочек для них и ваших персонажей очень много, что лично для меня не мало важно (Можно даже киборгом стать!). Особое уважение за диалоги и диалоговую систему в принципе. К чему я привык в играх от obsidian. Ты видишь в диалоге доступный вариант с циферкой твоего навыка и уже заранее знаешь, что этот вариант максимально верный и прибыльный для тебя. В Вейстленд 3 это так не работает!
    Сюжет увлекает и ставит игрока перед нелегким выбором. Несмотря на шутливый и трешевый стиль повествования, игра отправляет тебя в довольно жуткое приключение , где игроку нужно принимать не простые решения, в которых вы неоднократно будите сомневаться по ходу повествования.
    Поставил 10 баллов, но к сожалению в игре много багов и объективно ,в текущем состоянии, это должна была быть 8. За все прохождение игра ни разу не вылетала и все эти баги из разряда - раздражающие. Диалоги с патриархом лагают, Бои подвисают во время хода противника, пару раз слетали статы до начальных у основных персонажей ( с которыми стартуем) и т.д.
    Самый критичный - загрузки вплоть до минуты на ССД и в целом не слабом ПК. К примеру в Колорадо-спрингс , что бы добежать от базы рейнджеров до дворца Патриарха, вам нужно пройти 3 загрузочных экрана. Тем не менее я здорово провел время с этой игрой.
    Итог - Подождите пару крупных патчей и бегом играть. Если вам нравился Fallout 1-2 , то Wasteland 3 это то почему вы так скучали. По отличной рпг, с большим количеством диалогов и вариативностью . По чувству втянутости в игровой мир и возможностью на этот игровой мир влиять. И по роботам коммунистам конечно же.
    Expand
  3. Sep 6, 2020
    9
    I really love this genre and have played in almost all similar games.
    I played almost 40 hours and so far I am extremely pleased, I heard
    I really love this genre and have played in almost all similar games.
    I played almost 40 hours and so far I am extremely pleased, I heard about technical problems, but they have not yet affected me in the gog version.
    + Quests delight with variety and unusual situations.
    + The battles are quite interesting, but I chose the normal difficulty and it seemed to me in vain, if you are an experienced player, it is better to start on hard.
    -The disadvantages of the game, in my opinion, can only be attributed to long downloads and minor balance problems.
    Expand
  4. Aug 17, 2021
    8
    When I started playing Wasteland 3, I was pretty intimidated by all the options at character creation, and I didn't feel like the premadeWhen I started playing Wasteland 3, I was pretty intimidated by all the options at character creation, and I didn't feel like the premade characters were well-optimized. There are so many skills in this game, and at the beginning, you can only create two characters - you can't have everything. This gave me a ton of decision paralysis.

    After you get out of the tutorial area, you are allowed to pick or create 2 more characters to add more skills you missed out on, and are allowed to take 2 special companions as well to further flesh out your skill variance.

    I feel like knowing what those 2 initial companions are in advance can help you optimize which skills you should pick on the remaining 4 created characters. This is one of my big initial criticisms of the game - you can find yourself in a situation where you picked many of the same skills across multiple companions, and this will make skill checks a lot more frustrating in the beginning since you need less overlap.

    To compound to this skill metagaming problem, respecs are not free - they cost money. So if you realize that you made a mistake, it will first cost you $200 to respec and I heard it costs more in the future. At the beginning of the game, this is a big punish - you only have $400-500 tops for quite a while so the respec is asking almost half of your entire treasury. I believe this was too much of an ask for players not playing on a harder difficulty and are still trying to learn the game. Each of the 4 customized rangers should have been given a free respec on Normal difficulty or lower. It would have made character creation less stressful and less time-consuming because I honestly felt like I just needed to start over to optimize my money situation at the beginning of the game. I did not want to just burn $200 because I was learning.

    Beyond these problems though, the game is excellent. Once you have a party of 6 characters you are happy with, meeting the various skill checks feels pretty chill and you can just play the game. That is when the game is at its best. There's a really good balance of exploration, dialog, and combat, and nothing outstays it's welcome. Everything is very high quality for this style of game.

    I also really appreciate the large font sizes and the game's complexity is "just right". If you think games like Pathfinder are too complicated, then Wasteland 3 is a good place to start because its rules are very accessible - it's pretty similar to Fallout 3 in terms of complexity, but your skills and perks are distributed across 6 characters instead of 1.

    So, I give this game 4 stars out of 5. If Wasteland 3 had been less punishing towards new players and allowed for more free respecs to prevent new players from having to start all over, I honestly would have given Wasteland 3 a 5.

    Hopefully, inXile will learn from this mistake and make their next game just a little more accessible for new players.
    Expand
  5. Sep 2, 2020
    7
    Wasteland 3 is a good game. It copies Wasteland 2 gameplay mechanics almost 90% and increased the production value significantly.Wasteland 3 is a good game. It copies Wasteland 2 gameplay mechanics almost 90% and increased the production value significantly. Unfortunately it's not a great game for several reasons.

    It has some bugs, extraordinary long loading times and a few performance issues (e.g. the Scorpitron fight in the Tellur mine was more of a slideshow, on a 1080TI with Quad Core processor...). These are issues that can be fixed in upcoming updates and I won't subtract score points for them. However, there are a few other things broken (at least in my opinion) which are not easily fixed or changed.

    First of all the game feels too linear. Free exploration is possible but since the game is heavily focused on combat you cannot simply explore any region you like because most (if not all) sidequests involve combat and thus have a minimum level requirement.

    Exploration is not rewarded. Loot seems to be partly predefined but generally randomized and the armor/weapons you find are mostly crap and never interesting. Vendors always sell the same stuff, I've never seen them restock with higher-level items, except for the HQ vendor. I find the item system lacking in every sense.

    The skill system was overhauled to create a steady feel of progression by spamming the player with attribute and skill point allocation on every level-up. I don't like the new system at all. You're constantly assigning points every few minutes which is very annoying, but you don't really notice the changes in combat because of its low granularity so what's the point? On the other hand, having the opportunity to assign skill points every few minutes makes it too easy to progress your character's skills. I never had the problem that e.g. my safe cracking skill was too low because I would just wait for the next combat to give me enough XP for the next level and then I'd assign the required points. That lowers the replayability significantly because you will have seen all of the content in the first run already.

    Interface is ok, but unfortunately it's not optimized for PC. It still works but it could be better. What I really dislike is the missing filter for the individual weapon types and subtypes. I'm constantly browsing the list trying to find the submachine guns or assault rifles. This should be fixed in a patch!

    Quest design is good but as I said everything is centered around combat. I wouldn't have thought I'd ever say this but why is there not a single fetch quest? Or an exploration quest without combat? It tries to stay true to its predecessor but a little bit more role-playing would have been appreciated.

    I don't know if I'm too stupid to understand it but I think there is nothing like a stealth system implemented in this game. There is a stealth perk somewhere in the tree but I'm not sure what it does exactly. Standing within the perception radius of any hostile creature will make them spot you after some given time, no matter what you do. This makes it impossible to get through a crowded area without triggering combat. On the other hand I think the game's simply not designed to work that way which is a real shame because it would have opened up other ways of playing it which was one of the strengths of Fallout 1/2 which some people seem to compare W3 to. In my opinion W3 does not share anything with Fallout except for the general setting.

    The world map is just a gimmick. It looks good but navigating sucks. You can't scroll or zoom, which is extremely counterintuitive. I like the idea with the truck that can be used in combat but then again its usage is limited to exterior areas.

    All in all it was fun to play but it wasn't really what I expected. I expected either an improvement over Wasteland 2 in terms of gameplay mechanics or a deviation from the original towards a more role-playing centered experience. What we have here is just a Wasteland 2 in a higher production value package with a lot of X-Com mixed in, heavily optimized for todays generation of impatient casual and console gamers.
    Expand
  6. Aug 21, 2021
    5
    (For people that have played the game)

    Close but no Brygo's cigar. CONS: - What is with this UI? I don't understand how you make a
    (For people that have played the game)

    Close but no Brygo's cigar.

    CONS:
    - What is with this UI? I don't understand how you make a "loot-galore" game and have this counter intuitive inventory? No way of telling your gear apart, just a complete mess.
    - Grouping and un-grouping your squad is confusing. One moment I am looting, talking to an npc etc. and somehow I am now ungrouped and running solo with my main character so now I have to wait until the rest of the squad catches up. This is not terribly annoying early on but 30 hours later it gets tedious.
    -Mods and armor: Why on earth isn't there a perk that lets you exchange your mods without breaking them. Some areas require fire dmg, some energy dmg. Let people play around and be strategic and don't punish players. And the fact you can field strip guns but not armor is bs.
    -Weapons: Whats with the gigantic penalties on mods? +12 dmg -12 dmg? +10% Evasion but -2 Armor? Ok let me just grab my calculator and do the positives contra negatives on that one real quick. Just mind-boggling.
    -Companions/pets: A neat feature that feels upgraded from W2 but why can't you heal or cure your followers? Right after a fight, I manage to walk over a gas mine and now my whole team is poisoned and I can't heal or cure my companions so they just have to die cause of low health and slow hp regen. So stupid.
    -Missions: Main missions and side missions feels too similar and ultimately like a choir. I never understood why you cant just make a game with a solid story and then after you have finished said story you can continue playing the game and THEN play side-missions. You rush thru dialogue as a result.
    +/-Crafting: Great addition and a great function but another UI mess where you can't even read what ur chosen item will even do? Even if you have previously made it. Confusing. Why would I sacrifice an item/mod for something unknown? Just let me see what exactly I'm investing in before I spend precious resources.
    -Bugs: And plenty of them but one that stands out is when in combat, if you attack your next target "too fast" before your character has finished its animation he/she just randomly shoots any target or just right in to the wall. That is insanely game-breaking as you have now wasted AP/Ammo doing NOTHING.
    -Environment: Feels even more dead than the deserts of W2. Just like a re-skin with a snow mod on top.
    -Radiation is back! Maybe that's just me but just put up roadblocks instead of injuring my team for trying to drive thru the wrong snowy valley. So much for exploration.

    PROS:
    +Talents/perks feels more compact and streamlined.
    +Skills usage also is now much faster and no need to micro manage anymore.Just click on door/safe/alarm and it happends automatically.
    +/- Cutscenes! Even tho they are few and far between, still a welcomed addition.
    +Vehicle customization
    +/-Story: Feels same old same old. Nothing new and nothing special.
    +Load times: They seem to have fixed the load times cause I remember it being slow as hell a couple of updates ago but now runs pretty good on a SSD.

    There are more positives but ultimately gets overshadowed by the negatives. Feels too much in the middle, which is a shame cause I remember Wasteland 2 feeling fun and fresh but this just seems uninspired. I also remember seeing early "gameplay" videos pre-release and that looked like a completely different game all together. I guess we can thank the pre-purchase people for another failed franchise.

    Overall I wouldn't recommend unless its on sale

    80% off.
    Expand
  7. Sep 7, 2020
    0
    Another unfinished and buggy game from a newly Microsoft owned studio. Wait another half year if they fix the numerous bugs and glitches.

See all 192 User Reviews

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