Ultros Image
Metascore
81

Generally favorable reviews - based on 30 Critic Reviews What's this?

User Score
tbd

No user score yet- Be the first to review!

Your Score
0 out of 10
Rate this:
  • 10
  • 9
  • 8
  • 7
  • 6
  • 5
  • 4
  • 3
  • 2
  • 1
  • 0
  • 0
  • Summary: ULTROS is a psychedelic metroidvania where you wake up stranded on The Sarcophagus — a cosmic uterus holding an ancient, demonic being. Trapped in the loop of a black hole, you will have to explore The Sarcophagus and meet its inhabitants to understand the part you play...
Score distribution:
  1. Positive: 25 out of 30
  2. Negative: 0 out of 30
  1. Feb 15, 2024
    90
    Ultros major issue is that it isn’t as weird and hallucinatory as it wants to be. Sure, this space burial site that overflows with life offers an interesting setting with some impressive visual touches. The narrative is somewhat obscure, and occult tinged. But neither is enough to keep players engaged in the long run if they don’t already like this mix of exploration, combat, and platforming. And the game offers limited details about many of its systems, with the constant loops adding to the confusion. Ultros requires patience and a significant time investment but it offers an immersive world and good core mechanics.
  2. Feb 12, 2024
    90
    Ultros distinguishes itself in the Metroidvania genre with its novel gardening mechanics, intricate time-loop narrative, and a unique nutrient-based upgrade system. This innovative blend of exploration, strategic combat, and character progression set on a mysterious planet makes it a compelling experience. Ultros redefines the genre, promising to become a classic for both speedrunners and casual players.
  3. Feb 12, 2024
    90
    Further and further in, Ultros’ world seems one of creative, chaotic malleability instead of precision, opening up to sequence-breaking and weird shortcuts through experimentation. It’s a game about amassing the tools and time to carve a connective path with nature, learning the layout of the land, and collaborating with it to continue on. Ultros takes the common ingredients of the modern metroidvania, then transplants them into an utterly original DMT-infused Metroid fever dream, in the very best way.
  4. Feb 12, 2024
    80
    Ultros is a collection of novel ideas such as these that elevate it beyond its metroidvania underpinnings and help it stand out in the genre as something distinct. While it borrows elements from other genres to do so, it uses them thoughtfully within the context of its core design, never straying from the fundamentals of engaging exploration and rewarding progression that keep fans of this genre returning for new adventures. Its complexity can veer into frustrating territory by keeping some crucial mechanical aspects a little too vague, but it's never so detrimental that it hampers what is an otherwise engrossing adventure set within a visually memorable world--one with secrets and stories that invite you to stay well beyond your first escape, and reward you well for doing so.
  5. Mar 8, 2024
    80
    It's becoming increasingly difficult for a game to truly make a mark in the metroidvania genre, but ULTROS manages to leave an impression, thanks to its mesmerizing psychedelic visuals and thanks to its well thought-out time loop design.
  6. Feb 26, 2024
    80
    Ultros is a true labour of love that has a lot to say about the balance between violence and peace, and exploitation and environmentalism, themes which are incredibly important and too often ignored in games, but this theme sometimes feels at odds with the basic game mechanics and can lead to early frustration. The game is quite clear that the first ending is a bad one due to the violence required to reach it, but I couldn’t justify the investment of time and energy to continue past this to complete the more acceptable approach. In a way, this feels appropriate to me as it demonstrates why true change is so difficult to achieve in wider environmental terms. I guess the gap between the message and the mechanics here is not as wide as I initially thought.
  7. Feb 11, 2024
    60
    More than anything, I feel amazing Metroidvanias need to strike a great balance between combat and exploration, where everything you accomplish is constantly bringing you one step closer to reaching the end of the game. I don’t feel that’s the case in Ultros. The rewind aspect of the game, combined with constantly losing platforming abilities and combat upgrades, makes the entire experience a painful slog. So even though I respect the ambition and creativity on display, ultimately, that’s not enough to elevate this game beyond its peers.

See all 32 Critic Reviews