Warhammer 40,000: Darktide Image
Metascore
74

Mixed or average reviews - based on 69 Critic Reviews What's this?

User Score
4.7

Generally unfavorable reviews- based on 121 Ratings

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  • Summary: Fight together with your friends against hordes of enemies in this new Warhammer 40,000 experience. From the developers of the best-selling and award-winning co-op action franchise Vermintide, Warhammer 40,000: Darktide is a visceral 4-player co-op action game set in the hive city ofFight together with your friends against hordes of enemies in this new Warhammer 40,000 experience. From the developers of the best-selling and award-winning co-op action franchise Vermintide, Warhammer 40,000: Darktide is a visceral 4-player co-op action game set in the hive city of Tertium. In the depths of the hive, the seeds of corruption threaten an overwhelming tide of darkness. A heretical cult known as the Admonition seeks to seize control of the planet Atoma Prime and lay waste to its inhabitants. It is up to you and your allies in the Inquisition to root out the enemy before the city succumbs to Chaos. Expand

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9 Minutes of Warhammer 40,000 Darktide Zealot Gameplay
Score distribution:
  1. Positive: 37 out of 69
  2. Negative: 0 out of 69
  1. Dec 1, 2022
    90
    It is hard to translate just how satisfying it feels to tear through a horde of heathens in Darktide as its thunderous soundtrack plays to words. The best way to do so seems to be simply saying that it is spot-on enough to surely please any fan of Warhammer or horde shooters. Darktide is a Primarch amongst Warhammer games, and it serves the corpse emperor admirably.
  2. Dec 8, 2022
    80
    Warhammer 40,000: Darktide is an evolution of Fatshark's previous Warhammer Games. The balance between the two fighting styles, the impressive graphics and variation in enemies make every mission a special experience.
  3. LEVEL (Czech Republic)
    Jan 24, 2024
    80
    You can also enjoy the game on your own, as the game searches for mission partners automatically, or you can play against a bot. However, since it is mainly a coop action, it will always be better with friends. [Issue#324]
  4. Dec 9, 2022
    75
    The gameplay is great, brutal and dynamic, at the same time the game came straight with a decent selection of maps, albeit very similar. You will enjoy slashing, shooting and throwing out hordes of enemies with grenades. But the authors have literally not put many systems into the game yet, and more content will come later.
  5. Edge Magazine
    Dec 29, 2022
    70
    In its moment-to-moment play, Darktide is the closest any game of its ilk has come to replicating the original cooperative joys of Left 4 Dead. It's ferocious, frenetic and often very funny. But without Left 4 Dead's advantage of novelty, Fatshark must find other ways to hold your attention through its relatively few missions. [Issue#380, p.112]
  6. Dec 5, 2022
    70
    Despite my list of complaints, I've had a lot of fun with Darktide so far, and I'm looking forward to playing it for dozens (if not hundreds) of hours more as new features are added, issues are patched, and an increased player pool with the arrival of the Xbox Series X|S console versions.
  7. Dec 6, 2022
    59
    One should expect more from the extremely rich Warhammer 40k lore. Darktide has some good ideas but commits the ultimate sin for a game: it becomes boring due to its extreme repetitiveness.

See all 75 Critic Reviews

Score distribution:
  1. Positive: 20 out of 71
  2. Negative: 37 out of 71
  1. Dec 1, 2022
    10
    Yes, the game is buggy right now, FPS isn’t always what it should be, and it crashes once in a while, but the core gameplay and mechanics areYes, the game is buggy right now, FPS isn’t always what it should be, and it crashes once in a while, but the core gameplay and mechanics are solid and brutal. Great game for casual gamers and 40k fans alike. Expand
  2. Dec 6, 2022
    9
    Great game that is a lot of fun when you reach level 10 or higher. Before that, it's only comparable up to a point. Good hardware andGreat game that is a lot of fun when you reach level 10 or higher. Before that, it's only comparable up to a point. Good hardware and cooperative play are essential though. Yes, optional microtransactions for skins.... mmhh okay, no need for that but there's no pay-to-win mechanic. And of course review bombers, for whatever reason, do review bombing as always. Tastes and mentalities are just different. If you liked Vermintide, you'll probably love this game too. That's my impression, anyway. Expand
  3. Dec 3, 2022
    8
    In general is the game fun to play, the Warhammer 40K world is beautiful.

    If you disable Raytracing, will help tp get rid of a lot of
    In general is the game fun to play, the Warhammer 40K world is beautiful.

    If you disable Raytracing, will help tp get rid of a lot of performance problems.
    Expand
  4. Dec 5, 2022
    4
    This game is the quintessential "Fatshark experience" with a sprinkle of greedy GaaS on top.

    The developers ignored any feedback received
    This game is the quintessential "Fatshark experience" with a sprinkle of greedy GaaS on top.

    The developers ignored any feedback received in the last years of Vermintide 2 and went ahead with a vision they had that disregard everything that could have been good of the previous titles and implement some terrible user abusing mechanics that are meant to exploit the players.

    Every single system in the game is designed around the idea of creating "engagement" meaning that things are either time gated (shop, weekly quests, missions types, etc) randomized or straight up locked behind some way of progress that require an absurd feat or amount of time to be unlocked.

    You are not paying for the game, you are paying for the possibility to have your time wasted behind some abusive mechanics that will make you hate the time you wasted.

    Onto more details:

    - Items are not dropped either during the run or at the end of each mission. Rarely you will get a single item, randomly in terms of type and power level.
    - Items are meant to be obtained via the shop, which refresh every 60 minutes and range between the unlocked weapons type (for your level) and weapon rarity (white, green, blue).
    - Items of higher rarity (purple, orange) will be obtained via a "premium" currency that can be obtained doing some weekly quests in the range of "kill 1000 of this type of enemy in melee" or "find X amount of this secondary mission item" and so on. Usually you manage to unlock ~2000 units of this extra currency. Weapons of the orange rarity will cost slightly more than a week's quests so you'll need to weeks to buy one of those prestigious items. This system already stink of "buy X amount of this premium currency to save time farming" written all over.
    - Most weapons are just the same skin and a different name (MKIII, MKIV, MKVII, etc) that will simply change either the attack combo animation for melee, or the fire mode for weapons (single, auto, semi-auto, etc) which feel a very cheap and lazy way of introducing variety when things like that could be managed with weapons mods eventually.
    - There is an upgrade system which basically allow you to upgrade an item to a superior tier. To do that you need to find, in missions, some crafting materials that are randomly spawning around. The higher the upgrade, the more it costs in terms of materials. There are also advanced features like saving a stat of a weapon to be reused on another weapon or reroll the properties of a weapon... but they are not yet in the game.

    - Missions are randomly selected from a pool and you will usually have the same mission available in multiple slots but some "plain", other with a secondary mission, others again with a random "modifiers"
    - This means that the mission you might want to run, at the difficulty you want, might not be available and...tough luck.
    - Modifiers for missions makes it, most of the time, quite harder for zero improved reward
    - Secondary missions are simply "find X of this item that will spawn semi-randomly around and occupy your utility slot or have your health being slowly eaten away" for a meagre reward of experience and golds. Not enough to justify the effort and surely not relevant once you reach the experience cap anyway

    - Combat feel clunky compared to the previous titles from Fatshark. The overall feeling is that things are slower in terms of animation but that fade away after a bit of playing as you get used to it.
    - The previous beta had shown a frenetic and eclectic combat feeling, which is in contrast with the current state of the game in which combat feel more slow and clunky. Adjustment might be made but currently it's not leaving you euphoric after an intense fight, more like relieved that it's ended
    - Some enemies have pathing issues that lead them to do impossible movements and contribute to the janky feeling of the combat's experience (hounds, chargers)
    - Some physics are absolutely broken. Explosions tend to shove you in the wrong direction, charging enemies doing absurd corners and maintaining speed, other grabbing you when you shouldn't be grabbed (behind corners, warping back onto you, etc)
    - There is an overall "obscuration" of mechanics which benefit no one and makes enjoying the game harder

    - There are a grand total of 4 playable careers and most of the weapons for careers are shared between them, leaving a feeling of "already seen" when switching between them.
    - Most careers have broken feats, talents and mechanics. You'll quickly end up finding a meta that is working around the broken aspect and deal with it that way

    - Difficulty is currently an hard evaluation because, beside lvl 1-2-3 missions, lvl 4-5 have sometimes the AI director spawn so much stuff all at once that makes it a miracle to be able to survive, leaving a sense of "relief" when finishing a map more than feeling like you dominated the mission or anyway raised to meet the odds.
    Expand
  5. Dec 11, 2022
    3
    worst optimization ever. You can crash beacuse of putting one item on a equipment slot, can crash if you go to quickly while the game isworst optimization ever. You can crash beacuse of putting one item on a equipment slot, can crash if you go to quickly while the game is starting, can crash in game beacuse yes, can crash in a raid beacuse of the frame drop, the frame drop itself is so brutal that i cannot even imagine a raid without two or three. Horribly classic gameplay with poor rewards and a ridicolous large progression. Expand
  6. Jan 26, 2023
    1
    Simply put, this game sucks. It's worse than Vermintide II, and that game was already significantly worse than Left 4 Dead 2.

    The game runs
    Simply put, this game sucks. It's worse than Vermintide II, and that game was already significantly worse than Left 4 Dead 2.

    The game runs terribly. Constant FPS drops and performance issues that the game doesn't look anywhere near good enough to justify. The game averages a crash every 2 hours no matter how much the settings are adjusted.

    The game itself isn't unfun, but again, it's worse than Vermintide II and the gameplay is essentially the same. Heavily melee-focused combat with weird dodging and blocking that don't seem to take when they should. The game's enemies are poorly balanced and are just obnoxious to play against. The levels are boring, lifeless, and ugly.

    Legitimately, the only redeeming thing about this game is that some of the voice interactions between the different kinds of characters can be funny. That's it. This is an early access game that is years away from being even decent, let alone good, and it's still going to be filled with grindy, exploitative microtransaction nonsense that bogs down the good bits even more.

    Take the $40 you could spend on this game and buy four copies of Left 4 Dead 2 to play with three of your friends. It runs better, it's cheaper, it wasn't designed by monkeys, and you can mod it to have more fun on it.
    Expand
  7. May 29, 2023
    0
    This development team should be fired. The most useless, laziest team ever.
    Not only did they sell the alpha version of the game for $60 (I
    This development team should be fired. The most useless, laziest team ever.
    Not only did they sell the alpha version of the game for $60 (I don't remember exactly), but since then nothing at all has changed in the game.
    Updates are as incompetent as the people who make them. I can say one thing, such people cannot be supported, they must disappear.
    Expand

See all 71 User Reviews