The Jimquisition's Scores

  • Games
For 426 reviews, this publication has graded:
  • 33% higher than the average critic
  • 5% same as the average critic
  • 62% lower than the average critic
On average, this publication grades 9 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 Metal Gear Solid Delta: Snake Eater
Lowest review score: 5 Star Wars: Hunters
Score distribution:
  1. Negative: 83 out of 426
577 game reviews
    • 70 Metascore
    • 85 Critic Score
    I feel compelled to say again - this has pleasantly become one of my favorite Soulslikes.
    • 72 Metascore
    • 85 Critic Score
    Until Dawn: Rush of Blood may be a brief and silly spin-off, something far removed from 2015’s fantastic adventure game, but it’s the most fun I’ve had with a virtual reality game to date, and it’s just a brilliantly entertaining pop horror experience with enjoyable shooty-bang-bang combat.
    • 67 Metascore
    • 85 Critic Score
    I’m thrilled it’s on PC, and I’m delighted we’ll finally get to see the series continued – this prologue and two full-fledged episodes are great, but I really need to know what happens next!
    • 73 Metascore
    • 85 Critic Score
    Minor annoyances aside, Kirby and the Rainbow Curse continue’s Kirby’s hot streak of lovable, imaginative, joyful adventures. As shrewd as it is straightforward, HAL’s latest effort provides an afternoon of unassuming fun for a fair price, and no matter how much I try, I just can’t ever over how damn wondrous it looks!
    • 93 Metascore
    • 85 Critic Score
    As someone who has spent a lot of time with the Switch recently, and who loved the hell out of the Vita during that year or two it was getting regular games released on it, I really did find myself at times wishing this game had some kind of portable version. It just felt like the social life aspects of the game might have been more at home when I experienced them on the Vita in P4G...Still, the fact that’s my biggest complaint in 120 hours of JRPG says a lot. I was damn impressed by Persona 5, and will certainly be returning to it once I’ve had a few months to decompress from this super concise playthrough. I played 120 hours in just a couple of weeks and damn it was a lot of fun.
    • 91 Metascore
    • 85 Critic Score
    A truly great game that rises its head above its own hot water to proudly present a prosperous experience that only the most deliriously expectant could feel shortchanged by.
    • 83 Metascore
    • 85 Critic Score
    Centum is a gripping point-and-click trip, drawing players in with disturbing imagery and a disquieting atmosphere before laying on a terrific critique of generative AI - as well as the kind of people who want to exploit it. Striking a nice balance between enigma and clarity, it presents a world you can’t fully trust contrasted against sincere messaging. It’s so much more than freaky rat men drooling everywhere. It’s evocative and heartfelt, and has freaky rat men drooling everywhere! An algorithm couldn’t pull it off half as well.
    • 92 Metascore
    • 85 Critic Score
    Super Mario Bros. Wonder is like a rapid firework display of ideas that never stops dazzling, throwing curveball after curveball and never lingering on a single concept. There’s something to be said for gameplay that doesn’t outstay it’s welcome, but often is the case that Wonder’s twists and tricks barely make it through the threshold before they leave, never to return. I’m impressed by what Wonder does, amazed at its drug-like wackiness, and left with a longing for some of that stuff to stick around longer than it does...There are worse things to be than a great game that leaves a player yearning for more.
    • 77 Metascore
    • 85 Critic Score
    Quantum Break is not the most revolutionary of games, and its cute time toys cover what is, at heart, a fairly standardized shooter. However, it carries itself with style and speed to create something genuinely fascinating to play, flavored by a story that, while failing to pay off in the final stretch, is more detailed and engrossing than most in its league.
    • 82 Metascore
    • 85 Critic Score
    If you’ve been frustrated by the state of some retro horrors, or even if you haven’t, this is a fine addition to the genre that deserves to be ranked highly among the modern examples. Aside from those bastard traps, it’s a damn good bit of body horror.
    • 81 Metascore
    • 85 Critic Score
    What a lovely game it is. Onimusha 2: Samurai’s Destiny has its faults, but it aged really well and it’s been a blast replaying a PS2 title I truly loved back in the day. A welcome throwback to a time where publishers would put out some genuine curios, ones that stayed with me for life.
    • 83 Metascore
    • 85 Critic Score
    DmC is a beautiful, bold, and supremely enjoyable videogame in its own right. It deserves to be praised...That’s what I said back then, and I’m sticking with it.
    • 68 Metascore
    • 85 Critic Score
    Battleborn constantly pops with a charmingly garish visual style, a small army of exotic characters, and disorderly combat with just enough strategic edge to keep it from being sloppy. While some may find the clashing colors and overall derangement to be a little too busy, I personally felt right at home with its special blend of stupidity and style.
    • 73 Metascore
    • 85 Critic Score
    I’m still waiting for things to kick into high gear and truly take hold of me, but chapter two of House Forrester’s tale leaves me in no doubt that such a moment is coming.
    • 78 Metascore
    • 85 Critic Score
    Aside from some problematic resource balancing and some unavoidable repetition, Hand of Fate is a clever game of risks and rewards that is well worth getting dealt into.
    • 87 Metascore
    • 85 Critic Score
    Injustice 2 takes a strong fighting game, delivers an incredibly rewarding and lengthy single player that feels like a priority rather than a tacked on afterthought, and considerably increases the scope of the game by adding in a vast number of well made additional characters to the mix. Sure it hits the uncanny valley a bit, and I’m not keen on the loot boxes or their DLc plans, but it’s hard to deny how much fun I had with the game at launch.
    • 76 Metascore
    • 85 Critic Score
    Far Cry Primal is a great example of trying new things in a smart and relatively safe manner, demonstrating how a popular series can keep itself invigorated. While other venerable franchises like Call of Duty are afraid to challenge themselves and make only halfhearted gestures toward invention, Primal plots a course through uncharted waters with a battle-tested vessel and actually commits to making its new ideas more than vapid window dressing. The result?...You can ride on a goddamn bear. Enough said.
    • 73 Metascore
    • 85 Critic Score
    If you’re sick of all the military shooters vying for your attention but still want an honest, straightforward FPS experience, Hard Reset has the cure for your fever.
    • 93 Metascore
    • 85 Critic Score
    Sony’s premier action adventure series is showing its age from a creative standpoint, if not a technical one. Recognizable story cues and shock attempts have become bromidic, and there are moments that had me rolling my eyes as Uncharted 4 expected me to be startled by twists anticipated from miles away. As cornball as it can be, however, Uncharted 4 remains a damn classy romp with a sensitive side, and fans are undoubtedly going to adore it.
    • 81 Metascore
    • 85 Critic Score
    It runs beautifully – I encountered one glitch across the eight-hour experience, and nothing deal-breaking – looks fantastic, and delivers that shameless, gratuitous action without feeling aged or tired.
    • 88 Metascore
    • 85 Critic Score
    Halls of Torment is more than simply Vampire Survivors wearing Diablo’s clothes. It’s a clever and engrossing Survive ‘em Up that uses RPG trappings to add a ton of versatility and rewarding complexity to what would still be a fun game without it. There’s a pile of quirky character classes and a massive number of ways to build them during each run, just a big pile of content and not a shred of it feels like padding.
    • 82 Metascore
    • 85 Critic Score
    Sonic Racing: CrossWorlds is a great little game. As well as availing itself of as many genre features as it could carry, it’s quite possibly the smoothest kart racer I’ve played and certainly one of the nicest to handle. With a cute set of gimmicks and solid customization options, its biggest problem is lacking enough modes and maps to quite cover a significant unlock grind.
    • 71 Metascore
    • 85 Critic Score
    It’s a fantastic example of how to do a free-to-play game correctly, and the fact it’s made so much money already through the carrot rather than the stick only goes to show what happens when you don’t treat your audience like cattle.
    • 82 Metascore
    • 80 Critic Score
    Gears of War Ultimate Edition is a blast to play, even if you’re like me and only really intend to get into the story campaign. The multiplayer is still damn robust, beautifully put together, and will be a thrill ride for those who love the Gnasher, but I can’t say I haven’t greatly enjoyed my time with the overall package, because the thing I most cared about has been remastered very well indeed.
    • 82 Metascore
    • 80 Critic Score
    El Paso, Elsewhere does nothing new as a videogame - the whole point of it, in fact, is to do everything old. Despite revolving around the nucleus of a Max Payne homage and flatly refusing to flesh out the mechanics of a game from 2001, El Paso manages to transcend its skeletal concept thanks to an arresting presentation and brilliant story. Incredibly written with themes that speak to me on a deeply personal level, it compensates for its weaknesses as a game by simply being a brilliant piece of media.
    • 79 Metascore
    • 80 Critic Score
    Cultic’s shameless revelry in gore is delightful.
    • 75 Metascore
    • 80 Critic Score
    While its intoxicated physics can lead to occasional despair, the overwhelming joy of the whole experience is a strong tonic, over the handful of hours it takes to get through, I couldn’t help maintaining a smile.
    • 73 Metascore
    • 80 Critic Score
    Crisol: Theater of Idols excels as a lower budget horror with high ambitions. It's got its foibles and I can nitpick all day, but so much style and effort has been poured into it that I just have to come away impressed. Fantastic visual and audio direction does a lot of the heavy lifting, taking this from a solid little homage to something more special. Creepy, intriguing, and with enough mechanical gimmickry to feel more different than it actually is, I’m certainly very glad I played it...Also, it’s stunningly cheap to buy for what it is. These days, that’s one of the most remarkable things anything can be.
    • 81 Metascore
    • 80 Critic Score
    Captain Toad: Treasure Tracker isn’t going to blow minds with its humble presentation and laid back puzzling, but it’s still got plenty of imagination and some really sagacious architecture in its level structure.
    • 77 Metascore
    • 80 Critic Score
    Reigns is shrewd and playful, with a straightforward interface and a handful of terrific twists thrown in for good measure. Whenever things risk getting too stale, a new event or set of cards can turn up to keep one hooked, and a single playthrough won’t uncover all the secrets, as well as the ways to meet some grisly fate.
    • 86 Metascore
    • 80 Critic Score
    If you were already a fan of the series, this remastered bundle will be worth picking up. Those who are a bit more cynical, as I was, may very well find themselves surprised by the time they’ve slogged through all three of them. Pleasantly so.
    • 87 Metascore
    • 80 Critic Score
    One of the finest games of its age, but still a 1992 title that has been bought and played eight million times. So, take that for what it is.
    • 76 Metascore
    • 80 Critic Score
    Thanks to the improvements made – and maybe the lack of anything like it outside of maybe Bayonetta 2 – it was a true pleasure to return to Capcom’s world of jacked up angels, plant dragons, and Dante hamming up every single delicious scene he’s in. Truly, it’s good to be back. It’s better to be back than it ever was.
    • 93 Metascore
    • 80 Critic Score
    Again though, I really must stress that this is a great game. It’s more serious, and suffers in comparison as a result, but its wealth of additional content, its few minor adjustments to an already terrific combat system, and the sheer excuse to enjoy Resident Evil 4 in another way makes this is a worthy title indeed.
    • 84 Metascore
    • 80 Critic Score
    Dredge reeled me in to the point I sunk hours into it, and even if my patience floundered at times, the net experience was fun to tackle. While its content isn't stuffed to the gills, it’s hard to be crabby with a gameplay loop that had me hooked, and the intriguing horror angle perched on top of a swimmingly good adventure is worth wading into. It doesn’t have to fish for compliments, but since I’m trawling for puns and you’re probably salty about it, I’ll wave goodbye and say that Dredge isn’t crappie. Sea you later!
    • 72 Metascore
    • 80 Critic Score
    While there are some disappointments and archaic clunkiness, Dead Rising 4 is a great time that makes smart improvements over Dead Rising 3. The comedic beats are surprisingly well executed, especially early on in the campaign, and while the conclusion may be hugely disappointing to some, I can’t fault the series its boldness.
    • 83 Metascore
    • 80 Critic Score
    Rhythm Heaven Megamix is a great jumping off point for series newcomers, collecting some fantastic games while adding a healthy portion of fresh material. Old hands will still find lots of love thanks to the remixed levels, added challenges, and scores of bonus content.
    • 81 Metascore
    • 80 Critic Score
    If anything, Dark Arisen reminds me just how much I missed my time with Dragon’s Dogma, and how I’d love to see another one in the works. Here’s hoping Gransys has more adventures for us in future!
    • 73 Metascore
    • 80 Critic Score
    Evil West is the kind of beautiful trash I wish we had more of. It’s a ridiculous game in service to a purpose no higher than smashing monsters to gloopy bits, and by God do I admire that. While at times combat balance is uneven, any such moment is made up for by a terrific weapon set, extravagant finishers, and an immediacy of offense that ensures the action never wavers. Refined? No. Elegant? Hardly. Fun as f.ck? F.cking yes.
    • 84 Metascore
    • 80 Critic Score
    This is not just another horror game. It’s a science fiction story with horrific shades, a game that ponders the human condition in an industry where “the human condition” has become an awkward dead horse of a phrase. A horror game that, curiously, would have benefited from a little less horror.
    • 89 Metascore
    • 80 Critic Score
    On PS4, the experience is further hampered, with slowdown in multiple locations for a game that can only handle an fps of 30 at peak. The upside is that, at least in my experience, these dips in performance occur in strangely unpopulated areas, meaning you should have a solid framerate when it comes to combat. Make no mistake, however, that console versions are inescapably inferior.
    • 83 Metascore
    • 80 Critic Score
    Sorry We’re Closed not only pays homage to classic survival horror, it provides a truly unique love story that delves into the very nature of romance itself. For all its theming and grisly imagery, however, there’s a script with a pointed sense of humor and a cast of fun characters to match. Combat has good ideas set back by some awkward implementation, but the moments of annoyance aren’t enough to pull down the sum of all parts.
    • 79 Metascore
    • 80 Critic Score
    Kirby’s Return to Dream Land Deluxe is a great time. The remake is faithful in the ways that count and adds enough new content to be well worth revisiting, even if that content isn’t universally brilliant. I could take or leave the theme park conceit, and I wish the Mecha ability was as good as Sand, but with an enjoyable epilogue campaign and a bunch of unlockable masks that I couldn’t stop thinking about, there’s no denying this is a remake that puts the work in to justify itself. I like it when things do that. Did I mention the game has masks? I can’t emphasize enough how important that is.
    • 67 Metascore
    • 80 Critic Score
    Starship Troopers: Extermination may share similarities with Helldivers, but it absolutely does enough to distinguish itself and I think I prefer it. With 16 players and massive hordes of Arachnids, the sheer scope of chaos is both intimidating and enthralling. Building a base from scratch is straightforward and lots of fun, as is trying to keep the thing from toppling over.
    • 81 Metascore
    • 80 Critic Score
    Firewatch is not what many people may have wanted, but that doesn’t mean it’s bad. Fans of interactive drama will absolutely want to give this a try, as it shows how you can craft a “walking simulator” while keeping players involved and intrigued as opposed to ignored and bored.
    • 83 Metascore
    • 80 Critic Score
    With the humor and silliness of Dragon Quest, a series of goals to keep players compelled, as well as the introduction of form and meaning in that everso popular survival crafting gameplay, Builders escapes being the cynical reskin it may at first glance appear to be. On the contrary, it evidences more love and care than could be expected.
    • 80 Metascore
    • 80 Critic Score
    Even though I famously hated Frontiers and still do, I want it to get a direct sequel because I want a version of the game I can actually love. That said, playing Sonic Generations X Shadow has me hoping Sega never forgets that kind of game either, because I’ve been reminded that when 3D Sonic platforming is good, there’s nothing quite like it.
    • 80 Metascore
    • 80 Critic Score
    While not a thoroughly outstanding game, BOXBOY! is an eminently pleasant, breezy little puzzle-platformer that offers some moderate challenge and focuses more on just having a nice time. A fuss-free, no-pressure adventure that takes a plain gimmick and showcases just how versatile it can be.
    • 86 Metascore
    • 80 Critic Score
    The game is still as great as it always ways, and despite the graphical downstep, it’s no less enjoyable on a smaller screen. I relished the excuse to play it once more, and have been having a blast as I once again alter futures, smash up robots, and indulge in a little private Reyn time.
    • tbd Metascore
    • 80 Critic Score
    The score I’m giving this game is highly conditional, relevant as it is to a particular niche of player. Those outside the niche won’t get it, and I’m not saying that to be smug - they’re right not to get it...Just this once though, I’m happy to be wrong.
    • 77 Metascore
    • 80 Critic Score
    The Sword in the Darkness sees Telltale’s Game of Thrones start to really hit its stride.
    • 76 Metascore
    • 80 Critic Score
    Wolfenstein: The Old Blood continues MachineGames’ commitment to offering classic ultraviolence with some sensible modern concessions and a deeply buried philosophical side.
    • 70 Metascore
    • 80 Critic Score
    Those who felt turned off by the critically maligned Dungeons would do well to give Dungeons 2 a look. It evolves the dungeon management subgenre in a number of clever ways, and the hands-on strategy elements make for a fantastic compliment.
    • 80 Metascore
    • 80 Critic Score
    Dropsy‘s resolve to bring back the old school point n’ clicker is a success, though it’s perhaps a bit too successful, given the overreaching ambiguity in certain areas. Even in spite of its tendency to obstruct the player, it’s a beautiful, bewildering, unforgettable game of hugs, love, and hollowing sadness.
    • tbd Metascore
    • 80 Critic Score
    “Vampire Survivors but it’s an FPS” is a solid idea with so much potential to wind up as an ill-advised mess. Vampire Hunters does the concept justice with a thoughtfully produced game that not only serves Survive ‘em Up gameplay in a fresh format but pops a ton of clever little touches on top. Despite its name sounding like that of a videogame mockbuster, this is the kind of fresh flavor any overly saturated genre sorely needs.
    • 90 Metascore
    • 80 Critic Score
    Spider-Man 2 continues the high level of slickly presented entertainment seen with Insomniac’s first jaunt to Manhattan. Playing as the Spider-Men is yet to be anything other than beautiful, both figuratively and literally. Great as it may be, it's held back by some dodgy writing that fumbles its payoffs and dips too often into waffle. Between those moments of deflation, however, there is a truly gorgeous and absorbing game packed with delightful action where simply moving feels good.
    • 72 Metascore
    • 80 Critic Score
    RoboCop: Rogue City may not boast the high production quality of a top level “AAA” videogame, but it’s more fun and shows more sincerity than most of them put together. What it lacks in polish it more than makes up for in its provision of fuss-free action with immensely satisfying weaponry alongside the occasional glimmer of witty writing. It’s nowhere near as beautifully satirical as the film from which it sprung, but it’s still made with clear love for the original, as well as a ton of sincerity...Can’t wait to see which movie this outfit gets its hands on next. Please do The Thing!
    • 88 Metascore
    • 80 Critic Score
    A great game that would have been almost perfect if Capcom had gouged out the first thirty hours and put a plug in the pernicious verbal diarrhoea of a quest board masquerading as an NPC.
    • 85 Metascore
    • 80 Critic Score
    Even at its grindiest, Destiny 2 remains an oddly compelling adventure...While there's still plenty of room for improvement, I've got say Bungie put its heart into this one, and it definitely shows.
    • tbd Metascore
    • 80 Critic Score
    Shower With Your Dad Simulator: Do You Still Shower With Your Dad might not be a game you could explain away to a significant other, but it’s markedly better than any explanation could suggest...Plus those dads really do hang dong.
    • 77 Metascore
    • 80 Critic Score
    No game yet has quite captured the look and feel of the only real Transformers experience quite like Devastation. The fact they added a brilliantly entertaining combat system and an engaging bit of looting on top is a very welcome surprise.
    • 67 Metascore
    • 80 Critic Score
    It’s Jurassic Earth Defense Overwatch War Z and it looks like it should be bad but it isn’t. I can’t be anything but impressed by that.
    • 81 Metascore
    • 80 Critic Score
    Senua's Saga: Hellblade 2 can be a mentally taxing experience by design, especially if one already has their own litany of mental health struggles. It is a necessary part of a game that explores its themes touchingly and tastefully, a beautiful and astoundingly stylish production. Like its predecessor, the presentation outstrips the gameplay, which suffers from repetition and a lack of escalation or variety. It’s a damn fine thing in totality though, one well worth digging into.
    • 73 Metascore
    • 80 Critic Score
    The Legend of Zelda: Tri Force Heroes is a game that’s far better than its shackles allow it to be. Even as hampered as it is by online chicanery and distinctly “Nintendo” hassles, it’s still a great deal of fun and one of the best handheld online adventures you could undertake. It just requires some patience to get working, with a reward that’s well worth it...Also, come on… it’s gay as hell. And I kind of love that.
    • 74 Metascore
    • 80 Critic Score
    It’s a great game. One I almost hate. One I find spiteful and cruel and perhaps even somewhat abhorrent. A game that’s beautiful as well as hideous, that makes me feel queasy while keeping me thoroughly fascinated.
    • 81 Metascore
    • 80 Critic Score
    This is why Final Fantasy XV, despite significant and glaring problems, is still a lovely time that managed to make me like Final Fantasy again. It’s a character piece, and the characters we spend our time with are fully realized and play off each other so well. It’s a lighter journey that nonetheless knows when to get serious, spurred by a charismatic nemesis and a quartet of lovable, beautiful boys...And good God is it weird.
    • 80 Metascore
    • 80 Critic Score
    I love Lies of P until I don’t, but those less adoring moments are always followed by something that ropes me right back in. A slickly directed, beautifully presented game that takes the absurd concept of marrying Bloodborne to Pinocchio and commits so earnestly that it transcends the silly and just plain works. Difficulty spikes and dodgy pacing undermine it at key points, and some systems aren’t as useful as they should be, but none of that takes away from the high quality and the amount of imagination poured into what could’ve been just another Soulslike...Even at its most exasperating, I wouldn’t let it lie.
    • 81 Metascore
    • 80 Critic Score
    Despite a simple idea and a handful of maps, this eccentric shooter does – as the game’s irritating in-universe TV hosts declare – “stay fresh.” It balances strategy with anarchy in a riveting way, and nails the balance between instant gratification and heartbreak as players obsessively cover their world with color and have to watch as their hard work is consistently overwritten in a way that only makes one more desperate to hit back.
    • 74 Metascore
    • 80 Critic Score
    Despite the reduction of novelty as it progresses, Slayers X is nonetheless a fantastic idea executed very well. Retro indie shooters are a dime a dozen, but hardly any of them commit to the bit quite like this brilliantly stupid follow up to Hypnospace Outlaw...It’s the kind of nonsense I’m just incredibly happy to see exist in the world, and the possibilities it offers for potential future games set in this universe has me on the hook.
    • 77 Metascore
    • 80 Critic Score
    The plot’s driving forth at an effective pace, the characters are each growing in their own unique ways, and things end in a way that promises a lot of huge things for episode five. If you’ve been following along with the series up to this point, you’ll definitely be gripped by this one.
    • 78 Metascore
    • 75 Critic Score
    Atlas Mugged is pretty good stuff all around – not as explosive or hilarious as last time, but consistently entertaining nonetheless, with a handful of slick action sequences to keep things spicy. As far as the bigger picture goes, Tales From The Borderlands currently runs the risk of becoming my favorite Telltale game series.
    • 57 Metascore
    • 75 Critic Score
    Messy, dirty, and downright smutty, Onechanbara: Z2: Chaos is the very epitome of a guilty pleasure.
    • 67 Metascore
    • 75 Critic Score
    Sonic Superstars is the first decent mainline Sonic game since Sonic Forces (an objectively okay game as rated by civilized minds). A distilled descendent of the original lineage, Sonic Team’s rare display of restraint has resulted in a game that succeeds through the purity of its simplicity. However, the stark contrast of convoluted, tawdry boss fights offsets its positives significantly, contributing some truly offputting misery to an otherwise entertaining time...I’d love to see more of this if Sega could resist reinventing the wheel again next time.
    • 80 Metascore
    • 75 Critic Score
    RiME is certainly one of those games that prove how ridiculous it is to rail against linearity considering how a well paced, smartly designed corridor can be as enchanting, if not more so, than any massive open world on the market.
    • 86 Metascore
    • 75 Critic Score
    Her Story is a surprisingly rewarding experiment in game design. Perfectly presented, and with a beautiful soundtrack that creeps in at key moments of the investigation, this Sam Barlow presentation is most certainly memorable, and more attention grabbing than its passive nature might lead one to believe...It needs something extra to it to really stand as something special, but Her Story still kept me hooked long enough to dig out its secrets, and that’s definitely a success.
    • 77 Metascore
    • 75 Critic Score
    If only its laudably permissive tools were supplemented with more substantial material, it would be a top tier production. A weirdly large selection of unlockable fences just doesn't put any gas in the tank, but it really is a fun ride while there’s fuel.
    • 83 Metascore
    • 75 Critic Score
    ABZÛ is a lesser game than Journey, but since I consider Journey to be one of the more sublime pieces of interactive entertainment I’ve enjoyed, that’s hardly a damning indictment. While it struggles to be truly resonant, Flying Squid’s aquatic adventure is nonetheless enjoyable, alluring, and ultimately pleasant.
    • 86 Metascore
    • 75 Critic Score
    All things considered? Silent Hill 2 Remake is an almost excellent game that just couldn’t help itself. It does so much to impress, but the obnoxious elements are so consistent they ensure Team Silent’s masterpiece is far from bested...I never want to see another Mannequin again in my life.
    • 86 Metascore
    • 75 Critic Score
    Indiana Jones and the Great Circle brings a level of authenticity you almost never see for videogames based on movies, even among the good ones...There are many things I can moan about, from the sometimes trivial challenge to the backtracking to the terrible UI, yet there are plenty of things I can praise in turn. The delightful impact of delivering blunt force trauma to a Nazi, the dense use of space, the sincerity of the atmosphere, and that amazing Harrison Ford impression. Sure, it’s marred by many little issues, but The Great Circle's a good bit of adventuring fun in the face of them.
    • 75 Metascore
    • 75 Critic Score
    Feeling both nostalgic and fresh at once, it’s an entertaining slaughterfest with a strange sense of humor, a gleeful celebration of comic butchery that takes some fairly dark material and makes light of it effectively.
    • 78 Metascore
    • 75 Critic Score
    Dying Light: The Beast benefits from a more focused approach than the series usually has. Its obligatory suite of repetitive jobs still wears thin during extended play, but overall I enjoyed this one more than the prior outings. It’s a leaner game with a better story and some nice touches. Some of the series’ long running flaws still need ironing out, and without them we could have a legitimately great game. On a personal note, it’s really nice to see this series improve as it has over time. Despite being a vocal critic of its shortcomings, I want to love Dying Light, and if this represents where future games are going, I may just get what I’m hoping for.
    • 87 Metascore
    • 75 Critic Score
    Final Fantasy XVI is all over the place. It’s a game of incredible highs and distasteful lows, boasting such a narrative trainwreck of disarranged ideas it’s borderline incompatible with itself. Endeavoring to tackle themes of fascism and slavery would be laudable if the result wasn’t inelegant at best and offensive at worst. The frustrating, exhausting nature of XVI’s miserable narrative is countered by notably enjoyable combat, impressive setpieces, and truly stunning boss encounters. When it’s not boring, it’s exhilarating. When it’s not exhilarating, it’s insulting. When it’s not insulting, it’s delightful...I love Final Fantasy XVI when it’s Game of Thrones with Kaiju. Every attempt to be more than that makes me like it far, far less.
    • 87 Metascore
    • 75 Critic Score
    It’s a delightful adventure, dripping in imagination. It’s a saturated mess, prone to tedium. It has a knack for redefining itself in truly engrossing ways. It has a mean spirit that facilitates truly vulgar environmental design. Its world is breathtaking and vast. Its world is hateful and myopic. It sounds incredible. It sounds unbearable. It’s intensely absorbing. It’s offputtingly self-indulgent.
    • 94 Metascore
    • 75 Critic Score
    Metroid Prime Remastered is a faithful beat-for-beat recreation of the GameCube classic with a comprehensively polished visual makeover. It remains a solid adventure shooter, even if its straightforward approach to player progress is a little unexciting these days. I’ve certainly not hated my time with it, though I do hate its refusal to properly credit the team that worked on the original...Maybe it’s the industry’s attitude toward attribution that could use a remastering.
    • 81 Metascore
    • 75 Critic Score
    At this point, playing The Elder Scrolls V is like putting on a comfortable old pair of sweatpants. It’s not exactly stylish, it’s frayed around the edges, it’s showing its age, and there might be a few old cumstains, but it’s warm and familiar and it just feels good to have around...The Elder Scrolls V: Skyrim Special Edition is that same pair of sweatpants put through the laundry.
    • 78 Metascore
    • 75 Critic Score
    Although far from the highest quality Soulslike, Another Crab’s Treasure is an original, intensely likable one. Its sharp script is backed up with a fun gameplay conceit, wrapped up in a package with a whole lot of character.
    • 82 Metascore
    • 75 Critic Score
    As much as the games industry doesn’t want to acknowledge it, the existence of those alternative routes is an inevitable consideration, and that’s especially true for Suikoden.
    • 77 Metascore
    • 75 Critic Score
    Elden Ring Nightreign is worth taking out for a few runs, but the incentives to keep on running aren't quite there yet. The prospect of ending another forty minute expedition empty handed after an anticlimactic wipeout isn't quite coaxing enough.
    • 80 Metascore
    • 75 Critic Score
    It’s adorable, it’s got plenty of amusing content, and it’s cheap as dirt.
    • 80 Metascore
    • 75 Critic Score
    Gravity Rush 2 is a bigger sequel, but not necessarily a better one. While it offers more to play with and in greater variety, the lack of improvements to core features – as well as graphics that are far from impressive – hold it back from being something truly great.
    • 74 Metascore
    • 75 Critic Score
    It’s still as derivative as it ever was in terms of premise, but with a more convenient controller, worthwhile gameplay tweaks, a stack of extra stuff and a stable, populated online mode, Omega Force has turned it from an “okay” game into a pretty good one.
    • 78 Metascore
    • 75 Critic Score
    Ironically, if it had tried to be less of a game, it would have been a much better game.
    • 75 Metascore
    • 75 Critic Score
    While the strictly defined horror gameplay might not keep one hooked for hours-long sessions, The Outlast Trials’ style and atmosphere is worth several return journeys. It makes very few changes to the series’ usual stealthy scariness, yet the inclusion of three other players makes for a breezy version that’s pretty damn entertaining. Be aware that playing it alone makes everything take four times longer and isn’t particularly fun, but with even just one more player, some torture porny fun can be had...Plus penises.
    • 67 Metascore
    • 75 Critic Score
    It’s clear that China took the best bits of its larger siblings and added its own flavor – I feel the big budget work of Ubisoft Montpelier would be served well by returning the gesture.
    • 85 Metascore
    • 75 Critic Score
    A Plague Tale: Requiem is definitely a game worth playing for fans of the original despite my criticisms. Overall I enjoyed my time, thanks in no small part to a vastly superior second half. I lament the loss of better directed linear stealth in favor of a messier open environments, but the core of what makes A Plague Tale great - strong characters, bleak horror, and tons of squicky rats - remains firmly in place.
    • 74 Metascore
    • 75 Critic Score
    With Virginia, Variable State has created a grounded piece of interactive narrative, free of the waffling conceit of the genre’s worst offenders, but not quite evocative enough to be a true classic. Thanks to a savvy use of visual communication, a stirring soundtrack, and a tale that confidently communicates much in spite of its silence, Virginia is a good little game and a worthy contribution to the world of minimalist indie offerings...If you like that kind of thing, of course!
    • tbd Metascore
    • 75 Critic Score
    Angel at Dusk may not be up there with the most essential shooters, but its bonkers concept and sickeningly beautiful visuals help it to stand out while the aggressive combat provides plenty of fun. Well, until repetition starts to set in. An enjoyable time, especially if the average shooter isn’t enough like Videodrome for you.
    • 81 Metascore
    • 75 Critic Score
    As it stands, it’s a damn lovely game that nonetheless doesn’t need to be clamored for...Likable, yet not as lovable as it deserves to be...Now rest in peace, PlayStation Vita.
    • 81 Metascore
    • 75 Critic Score
    Stellar Blade is at war with itself in a conflict between style and substance. Sadly, style wins with merciless regularity, but there’s a strong core of genuinely good gameplay fighting through an ocean of bells and whistles.
    • 65 Metascore
    • 75 Critic Score
    War For The Overworld is a fixer-upper, and I wish I could lavish it with more praise, but the blemishes it’s launching with are undeniable and numerous. That said, it’s also a damn fine game with a ton of heart, one that’s done more for the good name of Dungeon Keeper than any official source has in years.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • 79 Metascore
    • Critic Score
    Another November, another Call of Duty. Rinse, wash, open loot box in front of friends, repeat...Goes through the motions.
    • 73 Metascore
    • Critic Score
    The Switch continues a hot streak as Kirby’s latest sequel turns out to be good… because it’s a Kirby game.
    • 94 Metascore
    • Critic Score
    It's pretty good, I'll say that much. I don't think it's the most brilliant game in the world. It's not having me crying tears of joy. But it's nice to play a game with a sense of a beginning, middle, and end, a game with a sense of pacing. A game that does have its open explore able areas...It's just nice to play a game that feels like a game, more than a service.
    • 86 Metascore
    • Critic Score
    Square Enix have put out a pretty good JRPG that, shockingly, doesn’t need to reinvent itself with every sequel. While I’m not quite as in love with it as some critics, I do enjoy it a lot. Like most DQ games, it’s simply a pleasant ride.
    • 62 Metascore
    • Critic Score
    Nothing short of a mega patch will fix everything truly messed up about this game. If you can imagine a game bug, any game bug, We Happy Few probably has it.
    • 85 Metascore
    • Critic Score
    Obsidian's long-awaited The Outer Worlds is, quite frankly, everything I needed it to be. Rich, dense, brilliantly written, it's everything we've been missing in the wake of "live services" and other "AAA" trash.
    • 80 Metascore
    • Critic Score
    Call of Duty: Modern Warfare may revel in its edgy depictions of armed conflict, but it's so one-note and routine about it that none of it really lands. It's visually impressive, and the combat all works well, but ultimately I spent hours playing something I just can't care about. I think I kind of hate it. Not because it's a bad game, but because it's just so... Call of Duty.
    • 84 Metascore
    • Critic Score
    Gears 5 is pretty damn good, huh? A campaign that dares to revitalize the series' formula, backed up by some classic multiplayer, Horde Mode, and all that nonsense. It's real good. It's gorgeous to boot, with great lighting, meaty effects, and an icy new environment with all the snowy fun it entails. I'm tired. I was up all night playing Gears 5. So tired.
    • 78 Metascore
    • Critic Score
    Challenging, beautiful, and exquisitely mournful, Blasphemous flavors its methodical pacing with a little influence from Dark Souls and Metroidvanias, while maintaining its own unique voice...From gorgeous visuals to magnificent boss encounters and evocative themes of religion and punishment, Blasphemous is well worth checking out.
    • 82 Metascore
    • Critic Score
    Hand of Fate 2. It’s basically as good as Hand of Fate. The new twists are good, the old problems are a shame.
    • 87 Metascore
    • Critic Score
    It's okay, it's been enjoyable, but I must confess, I've not enjoyed it as much as the other one, the previous one...The gameplay itself, I don't know, something just doesn't quite feel as satisfying, enjoyable. I mean, taking a fire axe to a Nazi's head is always going to be fun....The levels, as well, just not quite as well-designed. The other ones had a lot more pacing to them.
    • 72 Metascore
    • Critic Score
    Team Sonic Racing is fine. It's a decent enough racer and that's it, really. The team mechanics are okay, the tracks are okay, everything is okay...Except the matchmaking. And the pointlessly long results screens.
    • 28 Metascore
    • Critic Score
    Nonsensical, ugly, broken, and often hilariously incompetent, The Quiet Man is confusing gibberish from beginning to end. Speaking of the end… hoo boy!
    • 37 Metascore
    • Critic Score
    Left Alive is Metal Gear Solid fan fiction gone horribly, horribly wrong...It's cheap, ugly, hideous, boring, broken, and not worthy of anybody's time.
    • 83 Metascore
    • Critic Score
    Octopath Traveler is exactly the kind of JRPG I’ve been needing. Yes please!
    • 72 Metascore
    • Critic Score
    A pretty decent, very well presented 2D action platformer, Death’s Gambit maybe could’ve done with aping Dark Souls a little bit less.
    • 97 Metascore
    • Critic Score
    Super Mario Odyssey isn’t just good, it may well be my favorite mainline Mario game to date...It's brilliant.
    • 89 Metascore
    • Critic Score
    With its excellent ping system and fun combat, Apex has had me pretty bloody gripped.
    • 85 Metascore
    • Critic Score
    It works really quite well. Obvious graphical compromises have been made, but it runs nicely, retains the sheer volume of content, and maintains a consistent stability. While mostly a novelty for those who already played it, it's an adequate Switch version for those who haven't.
    • tbd Metascore
    • Critic Score
    It’s quite a lot of fun actually, but it’s let down by stingy payouts and the shadow of microtransactions.
    • 65 Metascore
    • Critic Score
    Make no mistake about it, this is the worst Dynasty Warriors game of them all, at least as far as mainline entries go.
    • 91 Metascore
    • Critic Score
    The Resident Evil 2 remake has been anticipated for years, and Capcom has impressively lived up to expectations....Gorgeous, gory, and bloody scary, Resident Evil 2 is back, and it’s juicier than ever.
    • 72 Metascore
    • Critic Score
    A solid, if undercooked, action-RPG that tries to dabble in some intriguing themes, Greedfall could use more action and a more creative setting, but it's fine enough.
    • 57 Metascore
    • Critic Score
    It's no Sonic Mania, but that aside, I had fun with it. I played it and beat it on launch day... As far as 3D Sonic games go, this is all right... Not quite as good as Sonic Generations.
    • 73 Metascore
    • Critic Score
    It feels rushed, incomplete, and woefully imbalanced...With more time to develop, this could have been something cool, but instead it requires a lot of legwork before it becomes slightly fun, and the effort's just not worth it.
    • 78 Metascore
    • Critic Score
    This came out around the same time Nintendo started charging for online play, and while the blame’s on Capcom, the fact this was promoted in a Nintendo Direct makes the timing absolutely awful. At least on Switch, the Capcom Beat ‘Em Up Bundle is an online disaster.
    • 78 Metascore
    • Critic Score
    Tacoma is Fullbright’s latest interactive drama. It’s in space and it’s pretty okay.
    • 70 Metascore
    • Critic Score
    I really want the Layers of Fear series to be good, but Layers of Fear 2 pretty much wallows in the same mediocrity its predecessor barely kept its head above...Though they've added tangible threats and a little more variety of gameplay, this sequel feels more like a retread through a bargain basement, severely outdated horror structure. The genre needs a shakeup, and this ain't it.
    • 83 Metascore
    • Critic Score
    Alien: Isolation may be the very best Switch port I've played in terms of accuracy and performance. It looks amazing, it runs smoothly, and in several departments it outclasses the PS4 version...On top of that, Alien: Isolation is just an amazing game that's still absolutely terrifying.
    • 68 Metascore
    • Critic Score
    This is so much more than a bad mobile game in premium skin...It’s also buggy, unfinished, and mediocre “AAA” garbage to boot!
    • 83 Metascore
    • Critic Score
    Assassin’s Creed Odyssey is one damn greedy game. In addition to its half dozen special editions, its Amazon Alexa tie-in, its Totino’s promotion, and its season pass, it’s filled to the brim with microtransactions. As well as all that, it’s been purposefully turned into a grindfest in order to sell XP boosters, like this is some free-to-play mobile game.
    • 78 Metascore
    • Critic Score
    I, for one, just truly appreciate seeing a game that isn't desperately, embarrassingly trying to pry open the customer's wallet after purchase to see what extra little coins it can scoop up in its talons and scurry off with like a cockroach in the night.
    • 81 Metascore
    • Critic Score
    It's a fairly good game, I'll give it that. Definitely in regards to design.
    • 53 Metascore
    • Critic Score
    A dreadful action-platformer bolted onto a pitiful tower defense, SolSeraph is embarrassingly cheap, tacky, and boring. It looks and plays like a mobile game, and is way overpriced. Just play Bloodstained. Even if you've already played Bloodstained.
    • 75 Metascore
    • Critic Score
    Remothered: Tormented Fathers has a silly name, it’s a silly game, but it’s a charming survival horror nonetheless.
    • 80 Metascore
    • Critic Score
    It's okay. It's pretty much more Pokémon, and that's not necessarily a bad thing. However, it's quite clear the game needs a proper overhaul, something to drag into the modern day. Or at least the modern century.
    • 80 Metascore
    • Critic Score
    It's okay. It's pretty much more Pokémon, and that's not necessarily a bad thing. However, it's quite clear the game needs a proper overhaul, something to drag into the modern day. Or at least the modern century.
    • 80 Metascore
    • Critic Score
    It's okay. It's pretty much more Pokémon, and that's not necessarily a bad thing. However, it's quite clear the game needs a proper overhaul, something to drag into the modern day. Or at least the modern century.
    • tbd Metascore
    • Critic Score
    You sly Fox, you, you’ve gone and delivered an excellent game, and all we had to do was download it (and enter into a tacit agreement not to spoil anything for 24 hours, which many of us promptly ignored).
    • 83 Metascore
    • Critic Score
    It's an authentic, intriguing game of detective work, and I quite like it!
    • 84 Metascore
    • Critic Score
    A good game that sadly lives in the shadow of its excellent original.
    • 78 Metascore
    • Critic Score
    Warriors action at its finest.
    • 83 Metascore
    • Critic Score
    It's more Horizon Zero Dawn...No better or worse. More of the same.
    • 78 Metascore
    • Critic Score
    The latest from the Retro City Rampage studio, this Grand Theft Auto style take on capitalistic business models is worth a scope.
    • 56 Metascore
    • Critic Score
    I don't like this game. I played it. Within the first ten minutes, I was f.. bored of it... I hated every moment I spent playing this game...I think I had less fun playing this than I did Anthem, and I had less than no fun playing Anthem.
    • 71 Metascore
    • Critic Score
    Days Gone is by far the weakest Sony-backed PS4 exclusive to have come out in a while. Doesn't mean it's bad, it's just not particularly great. It takes inspiration from Red Dead Redemption, The Last of Us, and plenty other games, but fails to find its own voice or sense of charm. It's alright though, if you want yet another zombie game.
    • 68 Metascore
    • Critic Score
    Lapis x Labyrinth is a sheer joy to play. Rarely does one find a game so hellbent on encouraging and rewarding the player with endlessly positive audiovisual feedback. All the thrill of a casino with none of the evil, this NIS hackyslashy fun fest is well worth checking out.
    • 75 Metascore
    • Critic Score
    Shadow of the Tomb Raider is fine. It’s simply okay, in a mundane way. While the previous games in the “reboot” continuity were great action adventures, this is predominantly a swimming simulator with a boring plot and dull backdrop...Also, the direction this game takes, with its lacking combat and focus on restrictive exploration, is a little baffling.
    • 70 Metascore
    • Critic Score
    A bit of a janky game...A bit messy on a technical level...But I can't deny that I'm having a giggle with it. Sincere, heartfelt fun.
    • 80 Metascore
    • Critic Score
    The game has been affected by the loot box system...The game is compulsively playable.
    • 60 Metascore
    • Critic Score
    Metal Gear Survive is here, and it’s worse than I expected...I thought they’d at least TRY and make it feel like Metal Gear, but instead it truly is a derivative, irritating, bog-standard survival game...There was so much rubbish to laugh at I forgot to even mention the microtransactions!
    • 72 Metascore
    • Critic Score
    Grandia HD Collection is a hefty reminder of what a clever, heartfelt, unique JRPG experience looks like. Square Enix could stand to take notes. I have a history of starting Grandia and never finishing it, so I'm appreciating the chance to finally get through it. It's still really good. Holds up terrifically, with a famous battle system that feels as fresh as it ever did. Great game... albeit one that really shows off in the graphics department, sometimes a bit too much.
    • 81 Metascore
    • Critic Score
    It's certainly not remarkable. It's a continuation of a formula that works really well.It's just more Borderlands with more stuff in it...Borderlands 3 is a pretty good game.
    • 87 Metascore
    • Critic Score
    A stunningly faithful recreation of a classic Game Boy adventure. It's gorgeous, too. I mean, really gorgeous...Its got an aesthetic that demonstrates perfectly my argument that raw graphical power is not necessary make a stunningly beautiful game. In fact, Link's Awakening may be the best looking game on a console full of lovely visuals...As far as the gameplay itself goes, it's certainly nice. And old school. With a little emphasis on the "old" part of that phrase.
    • 71 Metascore
    • Critic Score
    The Sinking City revels in its Lovecraft inspirations and tries its very best to put you in the shoes of a detective without holding any hands. It's got a nice moody atmosphere, some great writing, and a heartfelt charm to it...It's also absolute rubbish, and I cannot recommend it. I like it. In fact I've grown remarkably fond of it. It's one of the worst games I've ever actually enjoyed.
    • 79 Metascore
    • Critic Score
    Yeah, it’s alright. It’s not Yooka-Laylee, and that’s better than being Yooka-Laylee.
    • 79 Metascore
    • Critic Score
    Yoshi's Crafted World is a chill little platformer. So relaxing is this game that I heartily recommend it as Sekiro's ultimate companion piece.
    • 80 Metascore
    • Critic Score
    Judgment is Yakuza with a hardboiled twist, which unfortunately means the addition of tailing missions and lockpicking minigames. When it's not doing that, however, it's brilliant as always...With all the usual punching, nightlife, and bizarre side missions, Judgment continues Sega and RGG's winning streak. More faults than usual, but nonetheless fun as heck.
    • 91 Metascore
    • Critic Score
    I always liked Shovel Knight, but I never loved it. Not until it came to Switch.
    • 83 Metascore
    • Critic Score
    Bloodstained: Ritual of the Night has, amazingly, lived completely up to expectations. It's the Castlevania game we knew we needed, but Konami didn't want us to have. Koji Igarashi isn't trying to hide the fact that Bloodstained is a Castlevania game in all but name, and he doesn't have to. It's a heartfelt, authentic, beautiful MetroidVania game and I am so very happy with it.
    • 83 Metascore
    • Critic Score
    Bloodstained: Ritual of the Night has, amazingly, lived completely up to expectations. It's the Castlevania game we knew we needed, but Konami didn't want us to have. Koji Igarashi isn't trying to hide the fact that Bloodstained is a Castlevania game in all but name, and he doesn't have to. It's a heartfelt, authentic, beautiful MetroidVania game and I am so very happy with it.
    • 80 Metascore
    • Critic Score
    It’s not going to be for everyone, but I must confess I’ve not been this into a Pokémon game since Pokémon Red, way back when I was a ruddy boy. Just a shame the motion controls Nintendo forced in wreck it for a lot of people.
    • 79 Metascore
    • Critic Score
    It’s not going to be for everyone, but I must confess I’ve not been this into a Pokémon game since Pokémon Red, way back when I was a ruddy boy. Just a shame the motion controls Nintendo forced in wreck it for a lot of people.
    • tbd Metascore
    • Critic Score
    Xaviant should be thoroughly embarrassed. This desperate attempt to ape PUBG (they don’t even have the chops to attempt cloning Fortnite) is beyond sad.
    • 90 Metascore
    • Critic Score
    It's a From Software instant classic, a game of stealth, brutal combat, and punishing difficulty. I also don't like it... Sekiro is a very good game that's absolutely not for me.
    • 76 Metascore
    • Critic Score
    A pretty decent survival horror game, immediately better than the first one...Remarkably better than the first one.
    • 74 Metascore
    • Critic Score
    Journey to the Savage Planet is a fun little game that looks a bit like No Man's Sky and plays a bit like Metroid Prime. It's also full of bug-eyed round birds that are kind of adorable, and has a cute sense of humor. It's a fun little game that I've been having fun with because it's fun. How fun!
    • 66 Metascore
    • Critic Score
    Weirdly though, it's not really a bad videogame. It's got several key problems, but the core has real potential... provided players don't get turned off by the balancing issues and lack of content first.
    • 64 Metascore
    • Critic Score
    Darksiders used to be a damn good copy of Zelda. Now it’s a damn awful ripoff of Dark Souls. Yet another game that doesn’t understand why the Souls series is successful, THQ Nordic’s heartbreaking Darksiders III annoys and exasperates at every turn. On top of that, it’s a stripped down sequel, thoroughly reduced in scale compared to Darksiders II… and the first Darksiders, for that matter! It’s ugly, its performance is horrible, and goes so far in cloning Dark Souls it even starts stealing lore and terminology. Utter garbage.
    • 73 Metascore
    • Critic Score
    The best part is how it still holds up really well. What a great bloody game. And what’s this? OOH A LIVER!
    • 90 Metascore
    • Critic Score
    I'm notoriously lacking in patience, but Animal Crossing has always had a charm to it that allowed me to tolerate its time wasting bollocks. Considering New Horizons wants you to work just to get to Animal Crossing's usual brand of time wasting bollocks has eliminated that tolerance.
    • 37 Metascore
    • Critic Score
    This is already easily in the running for one of 2018’s worst game. Woefully inadequate nonsense.
    • 88 Metascore
    • Critic Score
    More intense and aggressive, Doom Eternal gives the player more tools to play with, and an increased pressure to use them. Coupled with the fluid environment traversal, the result is one heck of an engrossing game.
    • 79 Metascore
    • Critic Score
    A competent, mechanically enjoyable shooter that suffers from aesthetic blandness and a quiet, drab atmosphere. Basically, it's a Call of Duty battle royale game.
    • 89 Metascore
    • Critic Score
    Technically it's impressive, and the people producing content for it are talented as heck... sometimes. Unfortunately, for those looking to play the games rather than make them, Dreams is hard to stick with. The best projects are in "early access" for want of a better term, and they're surrounded by baffling memes, half-baked nonsense, and bids for YouTuber attention. Oh, and tons of copyright infringement. Dreams is amazing, but I'm not very interested in playing more of it.
    • tbd Metascore
    • Critic Score
    It is not to be said lightly, but truly, that Samael The Legacy Of Ophiuchus (no punctuation) is the worst PlayStation 4 game I’ve ever played...Yes, worse than Life of Black Tiger. Way worse.
    • 82 Metascore
    • Critic Score
    Devil May Cry 3: Dante's Awakening is a terrific game that has aged astonishingly well, a fact that becomes clear within moments of playing it today. A good excuse to play it today is Devil May Cry 3 Special Edition, which recently came to Switch. It's the same excellent game with the addition of a weapon/style switching mechanic, practically the one thing it needed to stand next to its modern sequels. The Special Edition is the best version of an already great game. Can't say fairer than that.
    • 77 Metascore
    • Critic Score
    Darksiders Genesis is a strange one. While it may look like a Diablo style affair, it remains a Darksiders game at heart, with combat and mechanics taken straight from the main series. The new perspective is jarring however, especially when it comes to jumping and platforming. The lack of dungeon crawler RPG features also makes the pulled back camera feel just a tad cheap. Nonetheless, it's a decent enough game.
    • 81 Metascore
    • Critic Score
    It's adorable and has quite a clever conceit.
    • 79 Metascore
    • Critic Score
    It's really good. I recommend it.
    • 93 Metascore
    • Critic Score
    It's decent. It's a good little game...The violence is inherently fun... I don't think I've seen a bigger gap between promise and reality since I played Fable 3. [7.5 out of 10 "if I were doing review scores still..."]
    • 66 Metascore
    • Critic Score
    Might be worth picking up for the nostalgia. But I wouldn't pick it up expecting an amazing Ghostbusters experience. It's not bad, it's just annoying a lot. It's frequently irritating. And a lot of that is just the dated mechanics.
    • 47 Metascore
    • Critic Score
    This is an absolute horror show of a game and I cannot recommend anybody buy it or even accept it for free. Sod this Attack on Titan ripoff.
    • 82 Metascore
    • Critic Score
    Wandersong is a lovely little game about singing and saving the world. Bright, colorful, and utterly cute, I’m personally enjoying the heck out of it.
    • 52 Metascore
    • Critic Score
    This is an absolute horror show of a game and I cannot recommend anybody buy it or even accept it for free.
    • 93 Metascore
    • Critic Score
    It’s all good, friends! Except when it hates you.
    • 82 Metascore
    • Critic Score
    The Division 2 is one of those unique games that I keep playing, and even enjoying, despite being very bored by it. It's compelling in its tedium...Deeply flayed, and suffering under the weight of its own "live service" requirements, The Division 2 can be quite fun, but the loot fatigue sets in quick.
    • 51 Metascore
    • Critic Score
    An absolute horror show of a game and I cannot recommend anybody buy it or even accept it for free.
    • 83 Metascore
    • Critic Score
    I'm playing all the time, really...Having a lot of fun. It really is better than PUBG...It's so much more user-friendly, welcoming...It's just a better game.
    • 84 Metascore
    • Critic Score
    A platform game with mild puzzles and plenty of THEEEEEMES, a fantastic art style and soundtrack are really what brings it to life.
    • 67 Metascore
    • Critic Score
    When it's not broken, this Left 4 Dead ripoff is actually quite fun and features giant piles of zombies to mow down in a satisfying way. Unfortunately it's broken a LOT.
    • 64 Metascore
    • Critic Score
    Suffers under the shadow of Super Mario Odyssey...I'd rather be playing that.
    • 69 Metascore
    • Critic Score
    But seriously, it's pretty good. Y'know, it's fine.
    • 79 Metascore
    • Critic Score
    Star Wars Jedi: Fallen Order feels like a throwback for Electronic Arts, a nod to a time when the publisher let its studios simply make and sell honest videogames...While it's deeply flawed in several aspects, Fallen Order is pretty fun, and it's nice to finally see a mainstream story-driven Star Wars game. Shame about the glitches and the frequent annoyances, but when it's good, it's really quite good.
    • 67 Metascore
    • Critic Score
    MediEvil's PS4 release is a remarkably faithful recreation of the 1998 classic, and that's a problem. While the remaster is a near-perfect recreation, it recreates something archaic that, even at the time, was rather clunky....Unfortunately, MediEvil needed a full overhaul or, better yet, a brand new game. An authentic recreation of an old and messy game isn't what the series should settle for.
    • 71 Metascore
    • Critic Score
    New dawn, old gameplay! Far Cry New Dawn is perfectly acceptable entertainment. If you liked Far Cry, and want more Far Cry, then New Dawn is more Far Cry. It pays lip service to its apocalyptic premise, but it's still got plenty of Far Cry for you to enjoy.
    • 67 Metascore
    • Critic Score
    Repeats itself constantly...If you've got all the time in the world for another desperate, cloying band-wagoning looter-shooter style game...then somewhere deep within Marvel's Avengers, it can sometimes be quite fun to punch robots in the face. It's just not fun enough to last for hours. Maybe just 10 mins a day, for like a week.
    • 52 Metascore
    • Critic Score
    It never seemed likely that Bethesda was capable of handling an online Fallout game, and the dreadful mess that is Fallout 76 only validates one’s cynicism. Which is fine, because Fallout 76 is, itself, a cynical game. A cynical game that barely works. Lifeless, archaic, and featuring a totally mangled VATS system, this desperate trip on the Live Services bandwagon is an utter waste of time.
    • 78 Metascore
    • Critic Score
    Is it just me, or are Quantic Dreams' games getting more and more boring with each subsequent release?... But boring, actually, on reflection, isn't quite enough to describe this. This is tedium. It's like they doubled down on the worst shit from the other games. And I had high hopes for this one.
    • 82 Metascore
    • Critic Score
    It's wonderful that Hideo Kojima gets to do whatever he wants to do. It's equally wonderful that I can do whatever I want to do, and what I did was stop playing his game...Death Stranding is a hassle. A slow, monotonous, fiddly, irritating hassle. It's pure indulgence, every whimsical fancy that crossed the studio's minds has been tossed in without regard for the player's time or the gameplay experience.
    • 92 Metascore
    • Critic Score
    For all I could criticize Nintendo for, I could never begrudge it rescuing Bayonetta from the scrapheap and continuing to have faith in the series...I’ll also happily take the excuse to play Bayonetta 2 again!
    • 75 Metascore
    • Critic Score
    Sega have royally messed this whole thing up.
    • 82 Metascore
    • Critic Score
    It saddens me to say that I had no fun whatsoever playing Metro Exodus, and as a Metro fan who was seriously looking forward to this, it breaks my heart...I've not had a single moment of fun here.
    • 72 Metascore
    • Critic Score
    Fist of the North Star: Lost Paradise is basically Yakuza, but that isn’t a bad thing at all. In fact, this is one of the most fun games I’ve played in ages. Hilarious, absurd, and full of juicy combat. Sega has done Kenshiro’s ludicrous adventures justice.
    • 74 Metascore
    • Critic Score
    An enjoyable take on visual novels and other story-driven games, Where the Water Tastes Like Wine is a pleasant little game indeed.
    • tbd Metascore
    • Critic Score
    Just another mobile con job...A toned down Dungeon Keeper Mobile with boring combat and a deliberately unrewarding "reward" system, Blades is another shameless cash grab from a company that should know better.
    • 69 Metascore
    • Critic Score
    Like a Quantic Dream game, except good, Man of Medan really shines through in its co-op, where two players work together and sometimes spend large stretches of the story apart. And of course, if someone dies along the way, you can always blame them.
    • tbd Metascore
    • Critic Score
    Poignant, clever, and creepy as all hell!
    • 59 Metascore
    • Critic Score
    Anthem is boring trash...BioWare's attempt to milk the "live service" cash cow is repetitive, bland, and too focused on lore over plot. Uninspired lore from a vapid world. Anthem wears its desperation to be like Destiny on its sleeve, and it's not a good look at all.
    • tbd Metascore
    • Critic Score
    I swear this is a real thing that is on the PlayStation Store. I promise you it has the nerve to charge $19.99.
    • 59 Metascore
    • Critic Score
    I'm a big Dark Crystal fan - loved the movie, adored the Netflix show. The latter has been adapted to videogame form as The Dark Crystal: Age Of Resistance Tactics, and it's really quite bad....A bare bones turn-based strategy RPG that runs poorly, looks dated, and plays without any of the streamlining and convenience of a modern game, Age of Resistance Tactics feels like a cheap and cynical cash-in...Well, it's hard to call it "cheap" when they want twenty bucks for this garbage.
    • 82 Metascore
    • Critic Score
    Yeah, it's pretty good with a number of caveats. Terrific combat and a ground bed of fun ideas, marred by some poor writing and level design. Still, you get to throw a LOT of stuff around.
    • 65 Metascore
    • Critic Score
    An already dated game with an already lacklustre port that can’t even run properly is barely worth a fiver, let alone forty bucks.
    • 60 Metascore
    • Critic Score
    I regret to inform you that Crackdown 3 is, well, sh*t really. It's not fun to say, but it is what it is. Crackdown 3 is an uninspired, lazy retread of the original Crackdown which they might have gotten away with if this was 2007, but it's not 2007. So this game just looks and feels like something that's over 10 years old. Feels like a budget title at best, and not a good budget title either.
    • 78 Metascore
    • Critic Score
    This is what people have (been) praising? This mediocre shooter with broken co-op and the most unimaginative boss design I've seen in years? Well... okay, then...Remnant: From The Ashes is a game I do not understand the love for. At best it's pedestrian, drab, and repetitive. At worst it's a pissin' nightmare.
    • 91 Metascore
    • Critic Score
    Disco Elysium is one of the best roleplaying games you could hope to experience, provided you're looking for something savagely dark, political, and introspective...Bearing a brutal wit and a deep, contemplative story about depression, addiction, societal struggles, and everything in between, Disco Elysium is one of the most fascinating games you can play this year.
    • 83 Metascore
    • Critic Score
    Yes, it’s more total nonsense from a story perspective. As a game? Well, it’s a ton of bloody fun, because it’s a very good game.
    • 67 Metascore
    • Critic Score
    Rage 2 is pretty damn good... when it allows itself to be. When it's not being good, it's being frequently irritating and boring thanks to broken pacing and open world busywork. The frustration is that its high points are really cool, but they feel few and far between due to the stuttered pacing. A fundamentally good game actively diminished by poor design decisions.
    • 67 Metascore
    • Critic Score
    Words like “repetitive” and “bland” should never really be associated with a Grasshopper game, but Travis Strikes Again: No More Heroes is a sadly repetitive and bland affair. A humdrum spinoff of No More Heroes, this self referential mundanity is a far cry from what makes Suda51’s work stand out.
    • 63 Metascore
    • Critic Score
    Cyanide’s back and it’s brought a Call of Cthulhu game based on the old pen n’ paper tabletop RPG. Walk around, investigate things, sometimes hide from stuff, and guess that you need one of several daggers to slash a painting to stop a monster....It’s an odd little one, this. Getting a mixed reception, but I personally dug it.
    • 66 Metascore
    • Critic Score
    State of Decay 2 is fine only because State of Decay is fine. As a sequel, Undead Labs’ retread is a letdown.
    • 75 Metascore
    • Critic Score
    Donut County, a charming little puzzle game with a dorky sense of humor, is a short but sweet little jaunt.
    • 87 Metascore
    • Critic Score
    Perhaps the best Spider-Man game yet made, Marvel’s Spider-Man feels terrific to play and has a near-flawless combat system. Just a shame about the open world busywork tasks and lack of villains. Still, Insomniac made a bloody fine game!
    • 97 Metascore
    • Critic Score
    As a game, Red Dead Redemption 2 is inspired and brilliant, as the product of a 60+ hour work week should be at bare minimum. As an overly detailed cowboy simulator, not so much. Fortunately, Red Dead is big enough for everybody, no matter their tastes or levels of patience. [Jimpressions]
    • 87 Metascore
    • Critic Score
    Final Fantasy VII Remake is something new. It's something different. It's bold, and clever, and overwhelmingly arrogant. It's contentious, controversial, conceited, and some people may view it as simply a... con. But if it ain't a subversive masterpiece nonetheless, I don't know what is.
    • 52 Metascore
    • Critic Score
    It's almost impressive just how wrong this game is. As a Contra game, Rogue Corps almost goes out of its way to be completely inept. As a general shooter, its sub-par in every way...Slow, repetitive, and ugly as hell, Contra: Rogue Corps is embarrassing even by Konami's low standards, and this is all before we get to the weapons overheating.
    • tbd Metascore
    • Critic Score
    Underhero is a fun platforming RPG that puts players in the boots of a faceless mook attempting to subvert his evil overlord. It’s quite good indeed!
    • 81 Metascore
    • Critic Score
    It’s time to visit Hope County and do… pretty much the same thing you do in pretty much every “AAA” Ubisoft game.
    • 64 Metascore
    • Critic Score
    Resident Evil: Resistance is the multiplayer game attached to Resident Evil 3: Nemesis, and unfortunately it's just that - a mere attachment. It's half-baked, and not very good at all. I also strangely like it, or at least I've been playing it a lot. I wonder what it's like to play as a Mastermind though. Matchmaking won't let me try.
    • 75 Metascore
    • Critic Score
    The Surge 2 represents Deck 13's strongest crack at a Soulslike yet, and it's really damn good. They nailed it this time...Fast, aggressive, challenging, and wildly entertaining, not even some shockingly bad texture glitches can hold back the sheer amount of fun I've had dismembering my way through Jericho City. The Surge 2 is, simply put, a brilliantly good time.
    • 79 Metascore
    • Critic Score
    Resident Evil 3: Nemesis is as excellent as it is scary, and it is very scary. Take it from someone who doesn't scare easily - Capcom pushed the boat out on making this one pure paranoia fuel...While the zombies can sometimes be annoying, the overall experience is just as good as Resident Evil 2, which was already amazing, and adds more tension. Also, the new Jill Valentine is just too darn likable.
    • 81 Metascore
    • Critic Score
    Void Bastards has a great name, a great look, and often great gameplay... when it's not being really annoying....For the most part it's fun and rewarding, and the British accents are employed to great effect. But when it tries to screw with the player, it really bloody screws.
    • 82 Metascore
    • Critic Score
    A rarity, in that it’s an Activision release without a nasty predatory catch, Spyro is a ton of fun and it’s held up incredibly well.
    • 81 Metascore
    • Critic Score
    Combining multiple genres and examining the relationship between game and audience, The Hex is a poignant, witty, cleverly written adventure spanning six protagonists and six very different – but smartly cohesive – stories.
    • 72 Metascore
    • Critic Score
    Warriors Orochi 4 is mainly decent due to its total disowning of Dynasty Warriors 9. Even so, the reliance on older and overly stale content mixed in with the new stuff makes for a rather unexciting, if perfectly serviceable, experience.
    • 81 Metascore
    • Critic Score
    Here is more Battlefield for you. It’s Battlefield V, and it’s perfectly fine. It’s fine. It’s absolutely totally fine. If you want another Battlefield, this is another Battlefield for you.
    • 86 Metascore
    • Critic Score
    It really sunk its teeth into me...I'm starting to see what people have been getting out of it. I still don't see the Game of the Year quality to it...It's still far too rough and ready.
    • 78 Metascore
    • Critic Score
    Ashen isn’t trying to hide the fact it’s exactly Dark Souls. It’s Dark Souls, people! And that’s… fine? Perhaps the best Soulslike ever, Ashen understands From Software’s formula better than many other pretenders.
    • 81 Metascore
    • Critic Score
    A Plague Tale: Innocence is the best game I've played this year. Easily the best. A stealth game with puzzle elements and a hearty dose of horror, A Plague Tale may turn heads with its killer rat swarms, but the real star is the great writing and character portrayals. This is something special.
    • 87 Metascore
    • Critic Score
    Dead Cells really is that good. A bit of Dark Souls, a bit of The Binding of Issac, a bit of a Metroidvania, but all Dead Cells.
    • 85 Metascore
    • Critic Score
    Cadence of Hyrule marries The Legend of Zelda with Crypt of the Necrodancer. The results are quite charming indeed....I can't actually play it very well... at all... but I am enjoying it nonetheless!
    • 70 Metascore
    • Critic Score
    With its focus on player flexibility and experimentation, backed up by tons of special abilities and character classes, Code Vein offers something engaging, even if its combat can be a little on the irritating side.
    • 80 Metascore
    • Critic Score
    A truly excellent game, Children of Morta is like a checklist of my favorite things. Hack n' slash gameplay, dungeon crawling, roguelike elements, constant rewards, charming narrative, gorgeous visuals. Children of Morta has what I need.
    • 65 Metascore
    • Critic Score
    Decent, but held back from greatness by a number of frustrations that masquerade as difficulty.
    • 65 Metascore
    • Critic Score
    Just Cause 4 is another Just Cause game, and that’s okay if you like that sort of thing. I theoretically should like that sort of thing, but the game repeats itself and lacks escalation. Plus, it’s time for the industry to admit that maybe the open world genre is overly crowded and that if you’re not going to give a game an obscene budget, a smaller scale might work better.
    • 83 Metascore
    • Critic Score
    Dark Souls Remastered finally came out for Nintendo Switch, and it’s… okay. I’m not insulted by the graphics or audio because I expected worse, but they’re definitely a step back compared to other versions. Still, I got my handheld Dark Souls, even if I don’t see quite so many players to enjoy it with.
    • tbd Metascore
    • Critic Score
    As for me, I can’t say I was hooked. Dreamlight Valley is a world of cardboard, its inhabitants little more than set decoration and animated sources of material gain. It’s a game about menial labor for menial labor’s sake, the most monotonous elements of a life sim emphasized and weakly justified by the shallow inclusion of marketable Disney characters. It masquerades as a game about friendship while portraying personal relationships as little more than means to an end. Worse than all of that, though, it’s simply boring. Dreadfully, interminably, boring. [Early Access Score = 30]
    • 66 Metascore
    • Critic Score
    Home Sweet Home is a horror game, and it’s about as “horror game” as it gets. From startling noises to creepy girls, it’s got the lot! Also, Cryptkeeper dingus.
    • 69 Metascore
    • Critic Score
    I gotta say, it turned out rather well. Not quite the creepfest I was hoping for, it's nonetheless inventive and atmospheric, and feels like it fits within the Blair Witch world without treading overly familiar ground.
    • 69 Metascore
    • Critic Score
    Oninaki is a depressingly written game with a creepy story, but the actual gameplay is quite compelling, even if it won't be for everyone...Talking to ghosts, picking up dead souls and using them as weapons, riding on the back of a wolf spirit, there's a lot of fun to be had, even if the protagonist is having no fun whatsoever.
    • 88 Metascore
    • Critic Score
    Devil May Cry 5 is the consummate "return to form" package, Capcom's unapologetic comeback for Dante, Nero, and a mysterious Adam Driver lookalike called V. Sidestepping the DmC reboot, this is the Devil May Cry fans know and love. Not a step has been lost. DMCV is everything fans want, and everything the rest of the world needs...It's the best Devil May Cry game.

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