The Jimquisition's Scores

  • Games
For 426 reviews, this publication has graded:
  • 33% higher than the average critic
  • 5% same as the average critic
  • 62% lower than the average critic
On average, this publication grades 9 points lower than other critics. (0-100 point scale)
Average Game review score: 66
Highest review score: 100 The Sexy Brutale
Lowest review score: 5 Star Wars: Hunters
Score distribution:
  1. Negative: 83 out of 426
577 game reviews
    • 92 Metascore
    • 100 Critic Score
    It’s been a long, long time since this style of RPG has grabbed me as Undertale has, and even longer since a small independent effort has been so ambitious, impressive, and unquestionably successful.
    • 81 Metascore
    • 100 Critic Score
    Indika is a treasure of a game, an adventure that truly defies expectations. Constantly surprising and laudably bold in its subject matter, this story of a questioning nun and the devil in her head is among the best things I’ve ever played. A little dash of jank does nothing to take away what this game is - a landmark of strange and fascinating storytelling.
    • tbd Metascore
    • 100 Critic Score
    Boneraiser Minions is a truly superb production, and not just because it makes a Bernard’s Watch reference. It’s a silly yet fiercely addictive survive ‘em up brimming with charismatic originality. From its premise to its unit-based spin on the genre to its multitude of unlocks and upgrades, this beautiful bit of nonsense won my heart with incredible ease. Boneraiser is the kind of game I’m excited to think about, and the constant cock talk is just a boners… sorry, a bonus. No complaints. No notes. Boneraiser Minions is simply exquisite.
    • 96 Metascore
    • 100 Critic Score
    In case you couldn’t tell, I f.cking love this game....Baldur’s Gate 3 is truly exemplary, one of the few videogames in history that wholly deserve the universal acclaim heaped so freely upon releases above a certain marketing budget. The choices offered to the player in terms of both crafting an adventurer and influencing the story do an incredible job of translating Dungeons & Dragons to a form of interactive software that surpasses the loftiest expectation. The script is incredible, the gameplay beneath it downright luxurious. There won't be another like this in a long, long time.
    • 94 Metascore
    • 100 Critic Score
    Astro Bot is one of the best games I’ve played, period. A jubilant little adventure that dedicates itself fully to making an audience happy. For a neurodivergent player the visuals, sounds, and DualShock textures are indescribably satisfying. The accessible design makes it perfect for both children and adults. It’s a wonderful mascot platformer, the likes of which I’ve severely missed, and it’s the most tasteful way a game company has ever patted itself on the back...For once, the pats are well earned.
    • 85 Metascore
    • 100 Critic Score
    Metal Gear Solid Delta might be the least necessary remake ever produced, but it might be my favorite remake for exactly that reason. It’s just Snake Eater with modern graphics and controls, and that’s actually more than I’ve come to expect from the industry these days. By being such a faithful reissue, Delta has secured its place as the definitive way I play MGS3 - I can’t say that about any of the more imaginative remakes we’ve seen in recent years.
    • 92 Metascore
    • 100 Critic Score
    Bloodborne is something truly special – a barbaric horror RPG that will giveth and taketh away in perfect measure, wrapped up in a perverse world that will refuse to let you go.
    • 77 Metascore
    • 100 Critic Score
    Make no mistake – The Sexy Brutale deserves as much attention as any Horizon, Zelda, Nioh or Persona.
    • 93 Metascore
    • 100 Critic Score
    Describing Inside is difficult, not because one can’t find the words, but because it has to be seen to truly be believed.
    • 88 Metascore
    • 100 Critic Score
    Mouthwashing is a psychological horror game that, without a doubt, earns the “psychological” part of its designation. Within a futuristic setting is a contemporary story containing multiple themes of ghastly relatability. I cannot think of another game that upset me to this degree. It spoke so intimately to my personal trauma that playing it felt awful - and I mean that as a compliment, I truly do...It hurts. And it’s beautiful.
    • 89 Metascore
    • 100 Critic Score
    This is exactly the kind of adorable, sweet natured, and engrossing experience Pokémon should always strive for. It’s completely revitalized the series’ waning magic and I’m unbelievably happy it exists.
    • 92 Metascore
    • 100 Critic Score
    Clair Obscur: Expedition 33 is the epitome of an instant classic. Its premise alone had something special to it, but no elevator pitch could have prepared me for how the thing blossoms and blossoms and blossoms. Exciting battles and beautiful writing unfold in a world that looks and sounds sublime, all of it pulled off with unbelievable style. I’m in genuine awe of the accomplishment.
    • 88 Metascore
    • 100 Critic Score
    Nioh got attention for its similarities to other titles, but it deserves to be remembered as its own special game, one that sees and raises the efforts presented by its inspirations. With fast and uncompromising combat, an engrossing economy of loot, and a mesmerizing artistic style, action-RPGs have rarely been this refined or this captivating.
    • 85 Metascore
    • 95 Critic Score
    If you love sports, cars, or neither, Rocket League is your cup of tea!
    • 87 Metascore
    • 95 Critic Score
    What I can say is that Fallout 4 is a wild ride that gets its hooks in you deep, with a number of welcome improvements and a settlement management system that could be its own entirely separate game. All that, and not a single microtransaction in sight, despite the game being easily structured for such a horrible business practice to slide right in. That is impressive.
    • 86 Metascore
    • 95 Critic Score
    I’ve enjoyed every moment of it, moreso perhaps than I have with any mainstay Borderlands game, and I can’t wait to return.
    • 85 Metascore
    • 95 Critic Score
    There’s enough to satisfy those looking for either puzzles or an interesting story, but if you’re searching for both, then The Talos Principle is going to be something very, very special for you.
    • 86 Metascore
    • 95 Critic Score
    I can say one thing with confidence, however. I’ve said it already. I’ll say it again. Pony Island is bloody genius.
    • 89 Metascore
    • 95 Critic Score
    Horizon: Zero Dawn is just brilliant. I speak as a critic who has played more "open sandbox" games than any one human should and has grown so very weary of them. I should have gotten sick of this thing in an hour, but I've been glued to it for days and days and I don't want it to end. I love existing in this world - a world of desperate survival but of growing culture and a sense of hope. A world of giant metal animals that promise some breathtaking fights.
    • 95 Metascore
    • 95 Critic Score
    Hades II isn’t Hades, and it’s the only thing keeping Hades II from being as remarkable as Hades. While it can’t surprise players in quite the same way, this game’s bottle contains so much duplicated lightning that only a player with unrealistic expectations could be disappointed. It’s an engrossing audiovisual treat that’s structured beautifully and boasts gameplay I struggle to keep away from...In all honesty, I wasn’t sure if Supergiant could make a sequel that did such an impressive game as Hades justice. I had doubts that any developer could match such an insurmountable creation. Hades II isn’t more than a match, but it's absolutely worthy of standing alongside it.
    • 83 Metascore
    • 95 Critic Score
    Still Wakes the Deep is an impeccable horror production, a gorgeously sickening nightmare in a rarely used setting propelled by stellar acting and sublimely nasty body horror. It’s more than just “The Thing on an oil rig,” though it makes good on that elevator pitch too. It’s going to remain with me for a long time. A true genre classic.
    • 82 Metascore
    • 95 Critic Score
    A fantastic start to what I hope will be an amazing series. Though it’s not the King’s Quest fans will remember, it’s an enthusiastic and striking fresh take that’s both witty and exciting.
    • 82 Metascore
    • 95 Critic Score
    Quite frankly, I think Superhot is absolutely bloody fantastic, and one of the best examples of how a single idea can be iterated upon to create dozens of clever scenarios.
    • 86 Metascore
    • 95 Critic Score
    Sonic Mania is a brilliantly staged celebration of the past that acts as a true sequel to the Genesis line of games.
    • 89 Metascore
    • 95 Critic Score
    It works extremely well on the New 3DS, with the system’s rubber clit working surprisingly well in manipulating the camera.
    • 82 Metascore
    • 95 Critic Score
    Octopath Traveler 0 is, in my opinion as a series fan, the best installment so far. With its gripping plot points, astounding villains, and a litany of gameplay improvements, I’ve been hooked on this game to a major degree. While the town building could have been better, it’s far from bad and just adds to a game that’d be stellar without it. An excellent RPG, through and through.
    • 76 Metascore
    • 95 Critic Score
    There’s more to this game than it’s 90 minute runtime. The fact I’m still thinking about it, deeply, hours after I played it is all part of the value too...The fact it prompted me to write much of what I wrote here is something… special.
    • 81 Metascore
    • 95 Critic Score
    Fast becoming my favorite online shooter of choice, Garden Warfare 2 is lovable, preposterous, and completely rampageous. Never thought I’d say this about an EA game, but it’s everything a modern premium experience should be.
    • 84 Metascore
    • 95 Critic Score
    Combining a block breaker with a survive ‘em up is brilliant, the pinball city building is a giggle, and the inventiveness that runs throughout the entire production is utterly brilliant...It’s a whole load of balls and I love it.
    • 85 Metascore
    • 95 Critic Score
    If Yakuza‘s always been this magnificent, I’ve got a lot of catching up to do and a lot of “friends” to chew out for not recommending it to me sooner.
    • 89 Metascore
    • 95 Critic Score
    Titanfall 2 is everything Titanfall should have been – storified, robust, and sufficiently multiplatform. The real series starts here, and I’m surprised at how nothing at all feels phoned in or tacked-on.
    • 79 Metascore
    • 95 Critic Score
    Until Dawn is everything that Quantic Dream games have tried to be – unsuccessfully – for the past decade. It emulates horror movies while demonstrating a clear understanding of what makes those movies work, its focus on consequence is nervewracking and intricate, and its story is silly but strongly delivered. It’s the best David Cage game not made by David Cage, and it’s the best interactive horror flick you’ll play.
    • 84 Metascore
    • 95 Critic Score
    Lil Gator Game is charm incarnate. Deftly, exceptionally charming. With its sincere, sweet little story and perfectly dorky humor, it provides a wonderfully enchanting adventure that kept me grinning and tittering all the way through. More importantly than anything else, Lil Gator Game made me happy. I’m damn happy this adorable goofiness exists, and while I’m sad I ran out of things to do, I’m delighted by everything I did.
    • 84 Metascore
    • 95 Critic Score
    It was already a steal before the extras, but the Snapshot mode and the videos, not to mention the classy production values overall, make this a must-have for those both old and new to Rare’s extensive library. If you’ve got an Xbox One, this is a shoo-in.
    • 83 Metascore
    • 95 Critic Score
    Every bit was wonderful as it was the first time around. Bright, cheerful, packed with things to do, and rocking some classic brawler action, it looks as beautiful as ever and there’s no excuse not to give it a look. It’s just as fresh as it was back in the day, and a 100% discount for prior players is friggin’ perfect.
    • 70 Metascore
    • 95 Critic Score
    Hyrule Warriors Legends is every bit as good as the original, with more meat to chew through and a colorful cast of extra playable characters. While some of the original game’s problems are still present, improvements made to the fluidity of battles and player freedom more than make up for it. In fact, I’d go as far as to say this is easily one of the best 3DS games ever released, at least if you have a New 3DS in your pocket.
    • 81 Metascore
    • 95 Critic Score
    With its sledgehammer humor and clever blend of stealth and action, Helldivers is a lot smarter than a passing glance might have you believe. It’s a game in which life is cheap but the deaths aren’t, where carelessness gets you turned into kibble, and sustained battle will leave you with an empty gun and a horde of pissed off monsters.
    • 77 Metascore
    • 95 Critic Score
    Karmazoo is a wonderful cooperative puzzler that encourages wordless teamwork in a way that should lead to chaos but instead results in elegant simplicity - most of the time. With its cute sense of humor and even cuter character designs, there’s a huge amount of appeal in simply unlocking and trying new characters, of which there are many. A game about being polite to strangers is as twee as it sounds, and it’s a tweeness I’m absolutely here for...Plus you can be a duck.
    • 88 Metascore
    • 95 Critic Score
    While it didn’t bring literal tears to my eyes, there are moments that certainly feel like a kick to the soul thanks to impeccable writing and direction.
    • 82 Metascore
    • 95 Critic Score
    Enter the Gungeon is a fast paced dungeon shooter that punishes and rewards in equal measure. Easy to get into, and tough as nails when it wants to be, Dodge Roll’s energetic and hilarious loot ’em up is sometimes frustrating, but more often a joy to experience.
    • 93 Metascore
    • 95 Critic Score
    It uses the limitations and opportunities of touchscreen controls almost perfectly, it’s easy to get into but increasingly challenging, and its genius in-game economy keeps one coming back for more.
    • 92 Metascore
    • 95 Critic Score
    A beautifully polished, impeccably tight game. While I’d have liked more 3DS integration, and the much-touted Amiibo inclusion isn’t anything to go crazy over, the game remains an absolutely stellar fighting game that I’m finding very difficult to tear myself away from.
    • 81 Metascore
    • 95 Critic Score
    Moppin’s work easily deserves to stand alongside the likes of Nuclear Throne, Spelunky, and The Binding of Isaac as a tough but rewarding game where no two runs are the same and the temptation to return is overwhelming...It’s also proof positive that reviewers don’t give games low scores because they “suck at the game” – I have no shame in admitting I’m absolutely awful at the bloody thing, but I adore it nonetheless.
    • 77 Metascore
    • 90 Critic Score
    Cronos: The New Dawn is far and away the best work Bloober Team’s put out and a splendid survival horror game in its own right. What starts as a post-pandemic Dead Space cover version becomes its own brand of scary that conditions paranoia into its players with undeniable expertise. There's a great script to go with the A-grade psychological puppeteering, and the whole package deserves to be seen as a genre classic...I am truly impressed.
    • 83 Metascore
    • 90 Critic Score
    You’ll be dropped into a blighted world and be left to figure out your own path, making fatal mistakes and incurring tragic losses before coming to the conclusion that precious few videogames have ever had the nerve to draw… War is hell.
    • 92 Metascore
    • 90 Critic Score
    Street Fighter 6 has made me the happiest I’ve been with a game in quite some time. As somebody who always wanted to play fighting games but whose neurodivergence prevented them, the new Modern controls and consistent approachability is simply joyous. Brimming with personality, immensely gratifying, and packed with a shocking amount of content, I’m still rather shocked by exactly how hooked I’ve become. It’s just a shame Capcom’s insistence on pernicious monetization lets the welcoming effort down, because besides that I have no notes. Street Fighter 6 is the fighting game I needed.
    • 84 Metascore
    • 90 Critic Score
    Darkest Dungeon is an unrelenting adventure as well as an intricately designed puzzle. Swiftly punishing foolhardy players while rewarding the ruthlessly pragmatic, it hammers home the message that risk is not always worth the reward. Knowing when to fold them is the key to triumph, even if doing so means abandoning your loyal followers and slipping further into amorality...Being a heartless scumbag isn’t particularly pleasant, but if Darkest Dungeon‘s taught me anything, it can be one hell of an amazing ride.
    • 94 Metascore
    • 90 Critic Score
    God of War Ragnarök is truly excellent. Quality seeps out of the thing, with so much effort put into even its less consequential elements. Richly detailed, terrifically written, all with a massively entertaining blend of combat and puzzles. The overwhelming amount of content can most certainly grow tiring at points and there are moments of disruptive meandering. Nevertheless, for a game to offer so much and retain such a high caliber is worthy of applause.
    • 84 Metascore
    • 90 Critic Score
    There are moments that make me scratch my head, infuriate me, and even make me cringe, but when I consider the layered mass that is Xenoblade Chronicles X, all I can think of how damn arresting it is.
    • 82 Metascore
    • 90 Critic Score
    Most importantly, Watch Dogs 2 offers a sense of humor running through it that the series badly needed. You don’t need miserable family death stories in a ludicrous game about “smart cities” and cartoony hackers. You need writing that leans into the silliness, that has a laugh at its own expense, which is exactly what this game gets.
    • 88 Metascore
    • 90 Critic Score
    It’s the Watership Down of videogames, and I can only mean that as twisted compliment.
    • 77 Metascore
    • 90 Critic Score
    Clash: Artifacts of Chaos is a truly beautiful production, far more so than one boasting a cast of animalistic amalgamates and sentient polyps ought to be.
    • 79 Metascore
    • 90 Critic Score
    When it comes down what truly matters, I can be a dingus mushroom and wear an eggshell for a hat. That alone makes Kirby Air Riders one of the best spin-off games a platformer’s ever had.
    • 89 Metascore
    • 90 Critic Score
    It’s reverent without being mawkish, exciting without being tacky, and robust with content despite all the usual trappings of a big-budget EA product. War is hell… but Battlefield 1 is pretty damn lovely.
    • 77 Metascore
    • 90 Critic Score
    Pac-Man Championship Edition 2 is a different beast than its prequel, and some may find its gimmicks a little too gimmicky this time around, but I find it hard to pick a favorite between the two offerings. There’s no doubt in my mind that this is the cleverer of the two titles, boasting an inventive central mechanic that informs some thoroughly brilliant level design. Regardless of which may be the superior Pac-Man, this second round of Championship remains a bloody terrific time.
    • 84 Metascore
    • 90 Critic Score
    At its very worst, Deus Ex: Mankind Divided is just as good as Human Revolution, which is really not a problem if you think Human Revolution was absolutely bloody marvelous.
    • 89 Metascore
    • 90 Critic Score
    Dark Souls III is, in many ways, a balancing of past accomplishments. The detailed yet obfuscating narrative of Dark Souls, the convenient travel system of Dark Souls II, a dash of the speed found in Bloodborne, and the rock solid backbone of strenuous, fulfilling challenge that runs throughout the entire series...Any player who’s been through this mill is prepared to die, but once more, that fantastic beacon of hope urging players to press forward and overcome each obstacle is shining as bright as ever. Because that’s what Dark Souls is all about – perishing, persevering, and prevailing. No game series comes close to doing what Dark Souls does, and Dark Souls III has done it again. It’s an undead favorite.
    • 81 Metascore
    • 90 Critic Score
    Tales From The Borderlands Episode Three is easily the best installment so far in Telltale’s trip to Pandora, and it’s cemented the entire series as my favorite Telltale production to date.
    • 92 Metascore
    • 90 Critic Score
    Rebirth is totally bananas and I’ve surrendered to the ride. While its obsessive drive to always be different can prove exhausting, it so often does different with such style...My opinion doesn’t matter. For better or worse, Final Fantasy VII Rebirth is going to be whatever it wants to be, and what it wants to be is anything it damn well pleases. Against all common sense, that audacity absolutely works, and I can’t wait to see how the next game gloriously screws things up.
    • 89 Metascore
    • 90 Critic Score
    More than even the remakes, Resident Evil 9 celebrates the series’ legacy in its full breadth, and does so exquisitely.
    • 92 Metascore
    • 90 Critic Score
    Journey’s interactive, visual, and aural elements work together, rather than fight with each other, in order to provide a flowing, seamless, influential, and utterly exhilarating experience.
    • 87 Metascore
    • 90 Critic Score
    Theatrhythm: Final Bar Line is a delight, and a massive time sink that I don’t regret spending hours on. From its colorful visuals to the excellently presented music and the simple yet challenging rhythm action itself, there’s a ton to love about the latest game in a series I was already hooked on. The massive collection of characters to unlock and loot to gather enhances the game tremendously, while the rewarding multiplayer is just a lovely extra on top. If the DLC wasn’t so vast I’d have almost nothing to criticize outside of a desire for more considered accessibility settings. Even then, the base game truly does have more going for it than the majority of mainstream games charging twenty bucks more...Still distraught over the lack of "Jesters of the Moon" though.
    • 81 Metascore
    • 90 Critic Score
    Kirby: Planet Robobot is yet another Kirby game, which I personally consider a positive. The new abilities and mechanized gimmickry are huge fun to fiddle around with, boss encounters are beautifully delivered, and the level design is some of the series’ most accomplished.
    • 81 Metascore
    • 90 Critic Score
    Comedy games are considered notoriously difficult to pull off, but ones like this demonstrate that the challenge isn’t inherent to the medium - it really just comes down to how many people making games are actually good at comedy. Death of the Reprobate, with humor that’s sharp and dumb in equally amusing measure, is some damn good comedy - and maybe more than a little damned.
    • 76 Metascore
    • 90 Critic Score
    Rise of Ronin really likes its players, and that’s what I love most about it. While its world features a lot of busywork, it’s also a joy to explore thanks to how easy and versatile movement is. An enthralling combat system openly traces the best of Sekiro and Nioh, serving the extract in a more accessible fashion with a huge variety of ways to fight. While co-op is restrictive, it’s still really funny to go online and turn bosses into confetti, plus you can run a cat rental service...Excellent stuff.
    • 80 Metascore
    • 90 Critic Score
    Guitar Hero Live is a bold new step forward for the series, as well as peripheral-based music games overall. While Rock Band 4 stuck more rigidly to tradition and provided a solid party game, Live delivers a more personal game, albeit one with a lot more going on under the hood.
    • 90 Metascore
    • 90 Critic Score
    Overwatch is a beautiful game. In dedicating itself to one strong, singular style of game rather than attempting to check too many boxes with heaps of modes and features, Blizzard has crafted a finely tuned and instantly playable production. It is a game of exceptional vision, a vision realized with utmost self-assurance. This game knows what it is, and doesn’t try to be anything else.
    • 92 Metascore
    • 90 Critic Score
    I say this without hyperbole and not as a stealth insult to anything else – I quite genuinely believe this to be the finest addition to the Switch’s library so far. I can’t argue with how much I’ve been playing it and how much I want to keep playing it, even as I type this. It’s exactly this kind of compulsive experience the Switch needed, and if that had to be the result of a remaster, so be it...It’s a damn fine remaster of a truly magnificent game.
    • 86 Metascore
    • 90 Critic Score
    I love Ghost of Yōtei. I adore the classic mold of Atsu’s revenge tale - it’s the kind of story for which “formulaic” is more compliment than criticism. I appreciate how rich a toybox has been provided in its combat. I give it immense credit for the transformative way it uses passive enhancements to so strongly influence a player’s active playstyle...It’s a beautiful production full of mechanically enriching treats that can make a player feel like the sports car of assassins. Seriously, when is Sucker Punch going to make a John Wick game? All told, I’d say this is some of the sleekest, tastiest action I’ve seen from the big budget space in a long, long time.
    • 88 Metascore
    • 90 Critic Score
    Crafting is intuitive, navigation is quick, and the sheer scale of what can be done is deceptively vast. Trying the intricate work of some of Course World’s most talented designers will showcase in seconds just what can be done. It’s an encouraging thing, and that’s something this game does so well – it encourages, inspiring its users to keep making bigger and better things.
    • 88 Metascore
    • 90 Critic Score
    Owlboy may have a few annoying navigational hangups, but none are enough to counter the overwhelming magic of the adventure at hand. Beautiful in both a visual and aural sense, littered with lovely characters, and home to a number of jawdropping combat encounters, Owlboy is a game almost ten years in the making that doesn’t show a trace of development hell.
    • 85 Metascore
    • 90 Critic Score
    Ultimate Edition works as a solid showcase of the Switch 2’s capabilities, at least between the occasional crash. It generally runs great, and playing such a massive production in handheld mode is a hell of a novelty. You can use the Joy-cons to activate commands via gestures, though as usual with such things, gyro’s best used for a little refinement while aiming...Whether on the Switch 2 or not, Cyberpunk 2077 is a fantastic RPG, especially after years of bodywork, and it has some of the best storytelling you’ll get out of the “AAA” space. I’ve played it so intently that I don’t even cringe when I hear cyberslang like “choom” and “preem” anymore...Can’t think of a more nova endorsement than that, ya gonk!
    • 88 Metascore
    • 90 Critic Score
    Few games are able to showcase the power of the medium like Nier: Automata...If history forgets this game, then f.ck history.
    • 85 Metascore
    • 90 Critic Score
    With Doom, id has delivered a highly polished, utterly shameless Hellbound hecatomb that confidently swaggers into the world with gaudy fervor. It’s huge, it’s preposterous, and it’s absolutely bloody majestic.
    • 83 Metascore
    • 90 Critic Score
    This ReREmake preserves everything that made the original remake great, and what a world we live in where “original remake” can be a valid term. In fact, I’m going to tell you right now that this is one of the most pointless reviews in existence – everybody should know already where they stand on this one. Either you squared the money away the day this was announced, or you’ll never play it.
    • 80 Metascore
    • 90 Critic Score
    All told, Flinthook is a damn good time. It’s demanding with its difficulty but provides all of the tools necessary for success; not so cruel as to seem unfair but steadfast in its expectations of the player. The core mechanics are satisfying to use and well balanced, while offering the player ways to upset individual aspects of that balance through perks and carve out their own style.
    • 93 Metascore
    • 90 Critic Score
    I’ve not had this much raw fun with a game in quite some time. It could have ditched the plot entirely and just thrown me into these environments with all the unique toys and I’d have had a roaring good time. This is, to date, Kojima Productions’ finest videogame if we’re looking at it as a piece of pure, unabashed entertainment.
    • 81 Metascore
    • 90 Critic Score
    I’m glad we got two wonderful action games out of the Darksiders property, even if that’s all we ever get, and I’m really glad I played them again, because they’re not lost a step.
    • 77 Metascore
    • 90 Critic Score
    Pacific Drive is one of those amazing games that I’ve fallen in love with despite it doing so much I’m inclined to loathe. It’s brilliant in its externalization of survival gameplay with a car that acts perfectly in its dual role of burden and bearer. Its humor, style, and a luxury assortment of modifier settings have kept me spellbound. I can paint my car pink. Game of the year contender.
    • 79 Metascore
    • 90 Critic Score
    I loved this latest episode, and I’m adoring Tales From The Borderlands, easily the best thing Telltale’s done since season one of The Walking Dead. It continues to demonstrate how the light-adventure formula can be played for humor as much as tragedy, how good writing can shine in a videogame with the right presentation, and just how accomplished the studio behind it is.
    • 76 Metascore
    • 90 Critic Score
    It’s the best game about a toy cat using his sentient hoverboard to dismember killer unicorns you could play this year.
    • 97 Metascore
    • 90 Critic Score
    I loved it back then, and I love it now. Its attempts at clever humor can be embarrassingly misjudged, its content is often alarming, and I think those who point out the game’s problematic elements are perfectly within their right to do so, and they’re very rarely wrong. Still, I can accept that the game is troubling while still enjoying it, and the extensive augmentations found within the PS4/Xbox One version makes it all the more pleasant.
    • 89 Metascore
    • 90 Critic Score
    Thank Goodness You're Here! rolls around in its Britishness to an almost obscene degree, but more than that it is simply… stupid. Majestically, gloriously stupid. It’s a wildly entertaining little adventure that revels in its own ludicrous indulgences. It delightedly broadcasts a sense of humor that some may find puerile and unappealing while others will find it puerile and very appealing...Thank goodness I’m in the latter camp.
    • 85 Metascore
    • 90 Critic Score
    While it likely won’t be remembered to the same degree as “bigger” Zelda installments, it’ll absolutely go down as a classic to me. Echoes of Wisdom is brilliant in its creativity and versatility, one of the best in the series as far as I’m concerned...Also, Octoroks. Octoroks for days.
    • 77 Metascore
    • 90 Critic Score
    While not quite the revelation Hyrule Warriors was, it’s nonetheless another case of lightning in a button-smacking bottle.
    • 86 Metascore
    • 88 Critic Score
    The HD rerelease is a good chance to hop back in and appreciate all that – the terrific character development, the unique gameplay ideas, and a very scary Bug Princess.
    • 82 Metascore
    • 85 Critic Score
    Turnip Boy Robs a Bank is a very good thing. Adorable, silly, and quite funny indeed, this roguelite might be a big genre shift from its predecessor but it’s just as lovable. It hurries itself along a bit too much, but the fast pace of gameplay and swift progress at least ensures it never gets dull.
    • 85 Metascore
    • 85 Critic Score
    I was really impressed by my time with Mario + Rabbids: Kingdom Battle. It’s a polished X-Com style game that removes some of the obtuse layers to ensure the early gameplay curve is accessible, uses humor very well, and kept me coming back for more.
    • 81 Metascore
    • 85 Critic Score
    I’m absolutely a fan of the spin-off, with World Brothers 2 carrying on the quick, accessible, and nonsensically entertaining action of its predecessor. It’s packed full of fun toys, drowns the player in content, and you can play as a woman who thinks she’s a horse. She spawns carrots behind her when she sprints. How is that not what videogames are all about?
    • 85 Metascore
    • 85 Critic Score
    Shinobi: Art of Vengeance is a very well put together game. Slick presentation, watertight controls, and clever level design combine in a wonderful return for Joe Musashi. It might not be enough of a challenge for some, and it has some issues with upping its ante, but overall? Quality stuff.
    • 84 Metascore
    • 85 Critic Score
    Tales from the Borderlands Episode One: Zer0 Sum is a great start to the series. It brings Borderlands to life in promising new ways, it’s genuinely funny, and it has a terrific cast.
    • 87 Metascore
    • 85 Critic Score
    Despite my grumbles, I have to admit Sun and Moon gets its hooks in even if it’s tough to get into at first. Once it clicks, it can instill obsession as well as any prior game, and that’s before getting to the new minigames and features that only serve to make the adventure more rewarding.
    • 87 Metascore
    • 85 Critic Score
    Despite my grumbles, I have to admit Sun and Moon gets its hooks in even if it’s tough to get into at first. Once it clicks, it can instill obsession as well as any prior game, and that’s before getting to the new minigames and features that only serve to make the adventure more rewarding.
    • 84 Metascore
    • 85 Critic Score
    With three great games and additional content that some would say is even better, The BioShock Collection is worth picking up for pretty much anybody interested, be they existing fans of totally fresh to the series. Despite some annoyances, each game run.
    • 72 Metascore
    • 85 Critic Score
    Despite a few missteps, Valley is an overall rush of an experience. Taking cues from BioShock with some Fern Gully on the side, there are few games that can claim to put players into the metal legs of an interdimensional necromantic freerunner, and be bloody infatuating while it does so.
    • 64 Metascore
    • 85 Critic Score
    The Painkiller of 2025 is not the purist’s Painkiller. It’s nonetheless a great time and it absolutely relishes in exactly the kind of straight shooting chaos I’d want from such a game. Weapons are so pleasingly tumescent that I’ve consistently had fun in the face of flaws and irritating dialogue. I only hope 3D Realms can populate Purgatory with a few more hooks, because I don’t want to see what’s currently there fizzle out too quickly.
    • 86 Metascore
    • 85 Critic Score
    In its current form, Resident Evil 7 is a damn fine game. Damn, damn fine. Although it initially looks like a desperate chase for Outlast‘s credibility, it slowly reveals itself to be more of a traditional Resident Evil adventure than one might believe, while taking successful elements from contemporary horror games and utilizing them effectively...After Resident Evil 6, this is exactly what the series needed. Both a change of pace and a return to long-neglected roots, it thrills me to say that, for the first time in a long time, Capcom is on the right track.
    • 86 Metascore
    • 85 Critic Score
    The main game itself is easily worth the price of admission. A gripping story in spite of its cliches, with an expanded serving of the gameplay that made Tomb Raider such a wild ride, Rise of the Tomb Raider is a damn fine sequel that does everything a sequel needs to do. What’s more, it truly cements Lara’s new adventures as a series with a solid future, and I’m excited to see where Croft and Trinity go next.
    • 78 Metascore
    • 85 Critic Score
    RIGS: Mechanized Combat League joins Until Dawn: Rush of Blood as one of the very few virtual reality games I’ve truly come to enjoy. The head-track aiming system works great, the combat is engrossing, and it’s a remarkably comfortable experience even after extended periods of time with the PSVR clamped on...Guerrilla most definitely gave Sony what it needed – a deserving mech battling game for its virtual reality foray, as well as a damn fine multiplayer frolic to boot.
    • 91 Metascore
    • 85 Critic Score
    It doesn’t quite have the variety and spark of Mario Odyssey, though it does offer a lot of the same rewarding collectathon structure. Unlike most of the ground beneath DK’s feet, it’s really solid stuff.
This publication does not provide a score for their reviews.
This publication has not posted a final review score yet.
These unscored reviews do not factor into the Metascore calculation.

In Progress & Unscored

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    • 79 Metascore
    • Critic Score
    Another November, another Call of Duty. Rinse, wash, open loot box in front of friends, repeat...Goes through the motions.
    • 73 Metascore
    • Critic Score
    The Switch continues a hot streak as Kirby’s latest sequel turns out to be good… because it’s a Kirby game.
    • 94 Metascore
    • Critic Score
    It's pretty good, I'll say that much. I don't think it's the most brilliant game in the world. It's not having me crying tears of joy. But it's nice to play a game with a sense of a beginning, middle, and end, a game with a sense of pacing. A game that does have its open explore able areas...It's just nice to play a game that feels like a game, more than a service.
    • 86 Metascore
    • Critic Score
    Square Enix have put out a pretty good JRPG that, shockingly, doesn’t need to reinvent itself with every sequel. While I’m not quite as in love with it as some critics, I do enjoy it a lot. Like most DQ games, it’s simply a pleasant ride.
    • 62 Metascore
    • Critic Score
    Nothing short of a mega patch will fix everything truly messed up about this game. If you can imagine a game bug, any game bug, We Happy Few probably has it.
    • 85 Metascore
    • Critic Score
    Obsidian's long-awaited The Outer Worlds is, quite frankly, everything I needed it to be. Rich, dense, brilliantly written, it's everything we've been missing in the wake of "live services" and other "AAA" trash.
    • 80 Metascore
    • Critic Score
    Call of Duty: Modern Warfare may revel in its edgy depictions of armed conflict, but it's so one-note and routine about it that none of it really lands. It's visually impressive, and the combat all works well, but ultimately I spent hours playing something I just can't care about. I think I kind of hate it. Not because it's a bad game, but because it's just so... Call of Duty.
    • 84 Metascore
    • Critic Score
    Gears 5 is pretty damn good, huh? A campaign that dares to revitalize the series' formula, backed up by some classic multiplayer, Horde Mode, and all that nonsense. It's real good. It's gorgeous to boot, with great lighting, meaty effects, and an icy new environment with all the snowy fun it entails. I'm tired. I was up all night playing Gears 5. So tired.
    • 78 Metascore
    • Critic Score
    Challenging, beautiful, and exquisitely mournful, Blasphemous flavors its methodical pacing with a little influence from Dark Souls and Metroidvanias, while maintaining its own unique voice...From gorgeous visuals to magnificent boss encounters and evocative themes of religion and punishment, Blasphemous is well worth checking out.
    • 82 Metascore
    • Critic Score
    Hand of Fate 2. It’s basically as good as Hand of Fate. The new twists are good, the old problems are a shame.
    • 87 Metascore
    • Critic Score
    It's okay, it's been enjoyable, but I must confess, I've not enjoyed it as much as the other one, the previous one...The gameplay itself, I don't know, something just doesn't quite feel as satisfying, enjoyable. I mean, taking a fire axe to a Nazi's head is always going to be fun....The levels, as well, just not quite as well-designed. The other ones had a lot more pacing to them.
    • 72 Metascore
    • Critic Score
    Team Sonic Racing is fine. It's a decent enough racer and that's it, really. The team mechanics are okay, the tracks are okay, everything is okay...Except the matchmaking. And the pointlessly long results screens.
    • 28 Metascore
    • Critic Score
    Nonsensical, ugly, broken, and often hilariously incompetent, The Quiet Man is confusing gibberish from beginning to end. Speaking of the end… hoo boy!
    • 37 Metascore
    • Critic Score
    Left Alive is Metal Gear Solid fan fiction gone horribly, horribly wrong...It's cheap, ugly, hideous, boring, broken, and not worthy of anybody's time.
    • 83 Metascore
    • Critic Score
    Octopath Traveler is exactly the kind of JRPG I’ve been needing. Yes please!
    • 72 Metascore
    • Critic Score
    A pretty decent, very well presented 2D action platformer, Death’s Gambit maybe could’ve done with aping Dark Souls a little bit less.
    • 97 Metascore
    • Critic Score
    Super Mario Odyssey isn’t just good, it may well be my favorite mainline Mario game to date...It's brilliant.
    • 89 Metascore
    • Critic Score
    With its excellent ping system and fun combat, Apex has had me pretty bloody gripped.
    • 85 Metascore
    • Critic Score
    It works really quite well. Obvious graphical compromises have been made, but it runs nicely, retains the sheer volume of content, and maintains a consistent stability. While mostly a novelty for those who already played it, it's an adequate Switch version for those who haven't.
    • tbd Metascore
    • Critic Score
    It’s quite a lot of fun actually, but it’s let down by stingy payouts and the shadow of microtransactions.
    • 65 Metascore
    • Critic Score
    Make no mistake about it, this is the worst Dynasty Warriors game of them all, at least as far as mainline entries go.
    • 91 Metascore
    • Critic Score
    The Resident Evil 2 remake has been anticipated for years, and Capcom has impressively lived up to expectations....Gorgeous, gory, and bloody scary, Resident Evil 2 is back, and it’s juicier than ever.
    • 72 Metascore
    • Critic Score
    A solid, if undercooked, action-RPG that tries to dabble in some intriguing themes, Greedfall could use more action and a more creative setting, but it's fine enough.
    • 57 Metascore
    • Critic Score
    It's no Sonic Mania, but that aside, I had fun with it. I played it and beat it on launch day... As far as 3D Sonic games go, this is all right... Not quite as good as Sonic Generations.
    • 73 Metascore
    • Critic Score
    It feels rushed, incomplete, and woefully imbalanced...With more time to develop, this could have been something cool, but instead it requires a lot of legwork before it becomes slightly fun, and the effort's just not worth it.
    • 78 Metascore
    • Critic Score
    This came out around the same time Nintendo started charging for online play, and while the blame’s on Capcom, the fact this was promoted in a Nintendo Direct makes the timing absolutely awful. At least on Switch, the Capcom Beat ‘Em Up Bundle is an online disaster.
    • 78 Metascore
    • Critic Score
    Tacoma is Fullbright’s latest interactive drama. It’s in space and it’s pretty okay.
    • 70 Metascore
    • Critic Score
    I really want the Layers of Fear series to be good, but Layers of Fear 2 pretty much wallows in the same mediocrity its predecessor barely kept its head above...Though they've added tangible threats and a little more variety of gameplay, this sequel feels more like a retread through a bargain basement, severely outdated horror structure. The genre needs a shakeup, and this ain't it.
    • 83 Metascore
    • Critic Score
    Alien: Isolation may be the very best Switch port I've played in terms of accuracy and performance. It looks amazing, it runs smoothly, and in several departments it outclasses the PS4 version...On top of that, Alien: Isolation is just an amazing game that's still absolutely terrifying.
    • 68 Metascore
    • Critic Score
    This is so much more than a bad mobile game in premium skin...It’s also buggy, unfinished, and mediocre “AAA” garbage to boot!
    • 83 Metascore
    • Critic Score
    Assassin’s Creed Odyssey is one damn greedy game. In addition to its half dozen special editions, its Amazon Alexa tie-in, its Totino’s promotion, and its season pass, it’s filled to the brim with microtransactions. As well as all that, it’s been purposefully turned into a grindfest in order to sell XP boosters, like this is some free-to-play mobile game.
    • 78 Metascore
    • Critic Score
    I, for one, just truly appreciate seeing a game that isn't desperately, embarrassingly trying to pry open the customer's wallet after purchase to see what extra little coins it can scoop up in its talons and scurry off with like a cockroach in the night.
    • 81 Metascore
    • Critic Score
    It's a fairly good game, I'll give it that. Definitely in regards to design.
    • 53 Metascore
    • Critic Score
    A dreadful action-platformer bolted onto a pitiful tower defense, SolSeraph is embarrassingly cheap, tacky, and boring. It looks and plays like a mobile game, and is way overpriced. Just play Bloodstained. Even if you've already played Bloodstained.
    • 75 Metascore
    • Critic Score
    Remothered: Tormented Fathers has a silly name, it’s a silly game, but it’s a charming survival horror nonetheless.
    • 80 Metascore
    • Critic Score
    It's okay. It's pretty much more Pokémon, and that's not necessarily a bad thing. However, it's quite clear the game needs a proper overhaul, something to drag into the modern day. Or at least the modern century.
    • 80 Metascore
    • Critic Score
    It's okay. It's pretty much more Pokémon, and that's not necessarily a bad thing. However, it's quite clear the game needs a proper overhaul, something to drag into the modern day. Or at least the modern century.
    • 80 Metascore
    • Critic Score
    It's okay. It's pretty much more Pokémon, and that's not necessarily a bad thing. However, it's quite clear the game needs a proper overhaul, something to drag into the modern day. Or at least the modern century.
    • tbd Metascore
    • Critic Score
    You sly Fox, you, you’ve gone and delivered an excellent game, and all we had to do was download it (and enter into a tacit agreement not to spoil anything for 24 hours, which many of us promptly ignored).
    • 83 Metascore
    • Critic Score
    It's an authentic, intriguing game of detective work, and I quite like it!
    • 84 Metascore
    • Critic Score
    A good game that sadly lives in the shadow of its excellent original.
    • 78 Metascore
    • Critic Score
    Warriors action at its finest.
    • 83 Metascore
    • Critic Score
    It's more Horizon Zero Dawn...No better or worse. More of the same.
    • 78 Metascore
    • Critic Score
    The latest from the Retro City Rampage studio, this Grand Theft Auto style take on capitalistic business models is worth a scope.
    • 56 Metascore
    • Critic Score
    I don't like this game. I played it. Within the first ten minutes, I was f.. bored of it... I hated every moment I spent playing this game...I think I had less fun playing this than I did Anthem, and I had less than no fun playing Anthem.
    • 71 Metascore
    • Critic Score
    Days Gone is by far the weakest Sony-backed PS4 exclusive to have come out in a while. Doesn't mean it's bad, it's just not particularly great. It takes inspiration from Red Dead Redemption, The Last of Us, and plenty other games, but fails to find its own voice or sense of charm. It's alright though, if you want yet another zombie game.
    • 68 Metascore
    • Critic Score
    Lapis x Labyrinth is a sheer joy to play. Rarely does one find a game so hellbent on encouraging and rewarding the player with endlessly positive audiovisual feedback. All the thrill of a casino with none of the evil, this NIS hackyslashy fun fest is well worth checking out.
    • 75 Metascore
    • Critic Score
    Shadow of the Tomb Raider is fine. It’s simply okay, in a mundane way. While the previous games in the “reboot” continuity were great action adventures, this is predominantly a swimming simulator with a boring plot and dull backdrop...Also, the direction this game takes, with its lacking combat and focus on restrictive exploration, is a little baffling.
    • 70 Metascore
    • Critic Score
    A bit of a janky game...A bit messy on a technical level...But I can't deny that I'm having a giggle with it. Sincere, heartfelt fun.
    • 80 Metascore
    • Critic Score
    The game has been affected by the loot box system...The game is compulsively playable.
    • 60 Metascore
    • Critic Score
    Metal Gear Survive is here, and it’s worse than I expected...I thought they’d at least TRY and make it feel like Metal Gear, but instead it truly is a derivative, irritating, bog-standard survival game...There was so much rubbish to laugh at I forgot to even mention the microtransactions!
    • 72 Metascore
    • Critic Score
    Grandia HD Collection is a hefty reminder of what a clever, heartfelt, unique JRPG experience looks like. Square Enix could stand to take notes. I have a history of starting Grandia and never finishing it, so I'm appreciating the chance to finally get through it. It's still really good. Holds up terrifically, with a famous battle system that feels as fresh as it ever did. Great game... albeit one that really shows off in the graphics department, sometimes a bit too much.
    • 81 Metascore
    • Critic Score
    It's certainly not remarkable. It's a continuation of a formula that works really well.It's just more Borderlands with more stuff in it...Borderlands 3 is a pretty good game.
    • 87 Metascore
    • Critic Score
    A stunningly faithful recreation of a classic Game Boy adventure. It's gorgeous, too. I mean, really gorgeous...Its got an aesthetic that demonstrates perfectly my argument that raw graphical power is not necessary make a stunningly beautiful game. In fact, Link's Awakening may be the best looking game on a console full of lovely visuals...As far as the gameplay itself goes, it's certainly nice. And old school. With a little emphasis on the "old" part of that phrase.
    • 71 Metascore
    • Critic Score
    The Sinking City revels in its Lovecraft inspirations and tries its very best to put you in the shoes of a detective without holding any hands. It's got a nice moody atmosphere, some great writing, and a heartfelt charm to it...It's also absolute rubbish, and I cannot recommend it. I like it. In fact I've grown remarkably fond of it. It's one of the worst games I've ever actually enjoyed.
    • 79 Metascore
    • Critic Score
    Yeah, it’s alright. It’s not Yooka-Laylee, and that’s better than being Yooka-Laylee.
    • 79 Metascore
    • Critic Score
    Yoshi's Crafted World is a chill little platformer. So relaxing is this game that I heartily recommend it as Sekiro's ultimate companion piece.
    • 80 Metascore
    • Critic Score
    Judgment is Yakuza with a hardboiled twist, which unfortunately means the addition of tailing missions and lockpicking minigames. When it's not doing that, however, it's brilliant as always...With all the usual punching, nightlife, and bizarre side missions, Judgment continues Sega and RGG's winning streak. More faults than usual, but nonetheless fun as heck.
    • 91 Metascore
    • Critic Score
    I always liked Shovel Knight, but I never loved it. Not until it came to Switch.
    • 83 Metascore
    • Critic Score
    Bloodstained: Ritual of the Night has, amazingly, lived completely up to expectations. It's the Castlevania game we knew we needed, but Konami didn't want us to have. Koji Igarashi isn't trying to hide the fact that Bloodstained is a Castlevania game in all but name, and he doesn't have to. It's a heartfelt, authentic, beautiful MetroidVania game and I am so very happy with it.
    • 83 Metascore
    • Critic Score
    Bloodstained: Ritual of the Night has, amazingly, lived completely up to expectations. It's the Castlevania game we knew we needed, but Konami didn't want us to have. Koji Igarashi isn't trying to hide the fact that Bloodstained is a Castlevania game in all but name, and he doesn't have to. It's a heartfelt, authentic, beautiful MetroidVania game and I am so very happy with it.
    • 80 Metascore
    • Critic Score
    It’s not going to be for everyone, but I must confess I’ve not been this into a Pokémon game since Pokémon Red, way back when I was a ruddy boy. Just a shame the motion controls Nintendo forced in wreck it for a lot of people.
    • 79 Metascore
    • Critic Score
    It’s not going to be for everyone, but I must confess I’ve not been this into a Pokémon game since Pokémon Red, way back when I was a ruddy boy. Just a shame the motion controls Nintendo forced in wreck it for a lot of people.
    • tbd Metascore
    • Critic Score
    Xaviant should be thoroughly embarrassed. This desperate attempt to ape PUBG (they don’t even have the chops to attempt cloning Fortnite) is beyond sad.
    • 90 Metascore
    • Critic Score
    It's a From Software instant classic, a game of stealth, brutal combat, and punishing difficulty. I also don't like it... Sekiro is a very good game that's absolutely not for me.
    • 76 Metascore
    • Critic Score
    A pretty decent survival horror game, immediately better than the first one...Remarkably better than the first one.
    • 74 Metascore
    • Critic Score
    Journey to the Savage Planet is a fun little game that looks a bit like No Man's Sky and plays a bit like Metroid Prime. It's also full of bug-eyed round birds that are kind of adorable, and has a cute sense of humor. It's a fun little game that I've been having fun with because it's fun. How fun!
    • 66 Metascore
    • Critic Score
    Weirdly though, it's not really a bad videogame. It's got several key problems, but the core has real potential... provided players don't get turned off by the balancing issues and lack of content first.
    • 64 Metascore
    • Critic Score
    Darksiders used to be a damn good copy of Zelda. Now it’s a damn awful ripoff of Dark Souls. Yet another game that doesn’t understand why the Souls series is successful, THQ Nordic’s heartbreaking Darksiders III annoys and exasperates at every turn. On top of that, it’s a stripped down sequel, thoroughly reduced in scale compared to Darksiders II… and the first Darksiders, for that matter! It’s ugly, its performance is horrible, and goes so far in cloning Dark Souls it even starts stealing lore and terminology. Utter garbage.
    • 73 Metascore
    • Critic Score
    The best part is how it still holds up really well. What a great bloody game. And what’s this? OOH A LIVER!
    • 90 Metascore
    • Critic Score
    I'm notoriously lacking in patience, but Animal Crossing has always had a charm to it that allowed me to tolerate its time wasting bollocks. Considering New Horizons wants you to work just to get to Animal Crossing's usual brand of time wasting bollocks has eliminated that tolerance.
    • 37 Metascore
    • Critic Score
    This is already easily in the running for one of 2018’s worst game. Woefully inadequate nonsense.
    • 88 Metascore
    • Critic Score
    More intense and aggressive, Doom Eternal gives the player more tools to play with, and an increased pressure to use them. Coupled with the fluid environment traversal, the result is one heck of an engrossing game.
    • 79 Metascore
    • Critic Score
    A competent, mechanically enjoyable shooter that suffers from aesthetic blandness and a quiet, drab atmosphere. Basically, it's a Call of Duty battle royale game.
    • 89 Metascore
    • Critic Score
    Technically it's impressive, and the people producing content for it are talented as heck... sometimes. Unfortunately, for those looking to play the games rather than make them, Dreams is hard to stick with. The best projects are in "early access" for want of a better term, and they're surrounded by baffling memes, half-baked nonsense, and bids for YouTuber attention. Oh, and tons of copyright infringement. Dreams is amazing, but I'm not very interested in playing more of it.
    • tbd Metascore
    • Critic Score
    It is not to be said lightly, but truly, that Samael The Legacy Of Ophiuchus (no punctuation) is the worst PlayStation 4 game I’ve ever played...Yes, worse than Life of Black Tiger. Way worse.
    • 82 Metascore
    • Critic Score
    Devil May Cry 3: Dante's Awakening is a terrific game that has aged astonishingly well, a fact that becomes clear within moments of playing it today. A good excuse to play it today is Devil May Cry 3 Special Edition, which recently came to Switch. It's the same excellent game with the addition of a weapon/style switching mechanic, practically the one thing it needed to stand next to its modern sequels. The Special Edition is the best version of an already great game. Can't say fairer than that.
    • 77 Metascore
    • Critic Score
    Darksiders Genesis is a strange one. While it may look like a Diablo style affair, it remains a Darksiders game at heart, with combat and mechanics taken straight from the main series. The new perspective is jarring however, especially when it comes to jumping and platforming. The lack of dungeon crawler RPG features also makes the pulled back camera feel just a tad cheap. Nonetheless, it's a decent enough game.
    • 81 Metascore
    • Critic Score
    It's adorable and has quite a clever conceit.
    • 79 Metascore
    • Critic Score
    It's really good. I recommend it.
    • 93 Metascore
    • Critic Score
    It's decent. It's a good little game...The violence is inherently fun... I don't think I've seen a bigger gap between promise and reality since I played Fable 3. [7.5 out of 10 "if I were doing review scores still..."]
    • 66 Metascore
    • Critic Score
    Might be worth picking up for the nostalgia. But I wouldn't pick it up expecting an amazing Ghostbusters experience. It's not bad, it's just annoying a lot. It's frequently irritating. And a lot of that is just the dated mechanics.
    • 47 Metascore
    • Critic Score
    This is an absolute horror show of a game and I cannot recommend anybody buy it or even accept it for free. Sod this Attack on Titan ripoff.
    • 82 Metascore
    • Critic Score
    Wandersong is a lovely little game about singing and saving the world. Bright, colorful, and utterly cute, I’m personally enjoying the heck out of it.
    • 52 Metascore
    • Critic Score
    This is an absolute horror show of a game and I cannot recommend anybody buy it or even accept it for free.
    • 93 Metascore
    • Critic Score
    It’s all good, friends! Except when it hates you.
    • 82 Metascore
    • Critic Score
    The Division 2 is one of those unique games that I keep playing, and even enjoying, despite being very bored by it. It's compelling in its tedium...Deeply flayed, and suffering under the weight of its own "live service" requirements, The Division 2 can be quite fun, but the loot fatigue sets in quick.
    • 51 Metascore
    • Critic Score
    An absolute horror show of a game and I cannot recommend anybody buy it or even accept it for free.
    • 83 Metascore
    • Critic Score
    I'm playing all the time, really...Having a lot of fun. It really is better than PUBG...It's so much more user-friendly, welcoming...It's just a better game.
    • 84 Metascore
    • Critic Score
    A platform game with mild puzzles and plenty of THEEEEEMES, a fantastic art style and soundtrack are really what brings it to life.
    • 67 Metascore
    • Critic Score
    When it's not broken, this Left 4 Dead ripoff is actually quite fun and features giant piles of zombies to mow down in a satisfying way. Unfortunately it's broken a LOT.
    • 64 Metascore
    • Critic Score
    Suffers under the shadow of Super Mario Odyssey...I'd rather be playing that.
    • 69 Metascore
    • Critic Score
    But seriously, it's pretty good. Y'know, it's fine.
    • 79 Metascore
    • Critic Score
    Star Wars Jedi: Fallen Order feels like a throwback for Electronic Arts, a nod to a time when the publisher let its studios simply make and sell honest videogames...While it's deeply flawed in several aspects, Fallen Order is pretty fun, and it's nice to finally see a mainstream story-driven Star Wars game. Shame about the glitches and the frequent annoyances, but when it's good, it's really quite good.
    • 67 Metascore
    • Critic Score
    MediEvil's PS4 release is a remarkably faithful recreation of the 1998 classic, and that's a problem. While the remaster is a near-perfect recreation, it recreates something archaic that, even at the time, was rather clunky....Unfortunately, MediEvil needed a full overhaul or, better yet, a brand new game. An authentic recreation of an old and messy game isn't what the series should settle for.
    • 71 Metascore
    • Critic Score
    New dawn, old gameplay! Far Cry New Dawn is perfectly acceptable entertainment. If you liked Far Cry, and want more Far Cry, then New Dawn is more Far Cry. It pays lip service to its apocalyptic premise, but it's still got plenty of Far Cry for you to enjoy.
    • 67 Metascore
    • Critic Score
    Repeats itself constantly...If you've got all the time in the world for another desperate, cloying band-wagoning looter-shooter style game...then somewhere deep within Marvel's Avengers, it can sometimes be quite fun to punch robots in the face. It's just not fun enough to last for hours. Maybe just 10 mins a day, for like a week.
    • 52 Metascore
    • Critic Score
    It never seemed likely that Bethesda was capable of handling an online Fallout game, and the dreadful mess that is Fallout 76 only validates one’s cynicism. Which is fine, because Fallout 76 is, itself, a cynical game. A cynical game that barely works. Lifeless, archaic, and featuring a totally mangled VATS system, this desperate trip on the Live Services bandwagon is an utter waste of time.
    • 78 Metascore
    • Critic Score
    Is it just me, or are Quantic Dreams' games getting more and more boring with each subsequent release?... But boring, actually, on reflection, isn't quite enough to describe this. This is tedium. It's like they doubled down on the worst shit from the other games. And I had high hopes for this one.
    • 82 Metascore
    • Critic Score
    It's wonderful that Hideo Kojima gets to do whatever he wants to do. It's equally wonderful that I can do whatever I want to do, and what I did was stop playing his game...Death Stranding is a hassle. A slow, monotonous, fiddly, irritating hassle. It's pure indulgence, every whimsical fancy that crossed the studio's minds has been tossed in without regard for the player's time or the gameplay experience.
    • 92 Metascore
    • Critic Score
    For all I could criticize Nintendo for, I could never begrudge it rescuing Bayonetta from the scrapheap and continuing to have faith in the series...I’ll also happily take the excuse to play Bayonetta 2 again!
    • 75 Metascore
    • Critic Score
    Sega have royally messed this whole thing up.
    • 82 Metascore
    • Critic Score
    It saddens me to say that I had no fun whatsoever playing Metro Exodus, and as a Metro fan who was seriously looking forward to this, it breaks my heart...I've not had a single moment of fun here.
    • 72 Metascore
    • Critic Score
    Fist of the North Star: Lost Paradise is basically Yakuza, but that isn’t a bad thing at all. In fact, this is one of the most fun games I’ve played in ages. Hilarious, absurd, and full of juicy combat. Sega has done Kenshiro’s ludicrous adventures justice.
    • 74 Metascore
    • Critic Score
    An enjoyable take on visual novels and other story-driven games, Where the Water Tastes Like Wine is a pleasant little game indeed.
    • tbd Metascore
    • Critic Score
    Just another mobile con job...A toned down Dungeon Keeper Mobile with boring combat and a deliberately unrewarding "reward" system, Blades is another shameless cash grab from a company that should know better.
    • 69 Metascore
    • Critic Score
    Like a Quantic Dream game, except good, Man of Medan really shines through in its co-op, where two players work together and sometimes spend large stretches of the story apart. And of course, if someone dies along the way, you can always blame them.
    • tbd Metascore
    • Critic Score
    Poignant, clever, and creepy as all hell!
    • 59 Metascore
    • Critic Score
    Anthem is boring trash...BioWare's attempt to milk the "live service" cash cow is repetitive, bland, and too focused on lore over plot. Uninspired lore from a vapid world. Anthem wears its desperation to be like Destiny on its sleeve, and it's not a good look at all.
    • tbd Metascore
    • Critic Score
    I swear this is a real thing that is on the PlayStation Store. I promise you it has the nerve to charge $19.99.
    • 59 Metascore
    • Critic Score
    I'm a big Dark Crystal fan - loved the movie, adored the Netflix show. The latter has been adapted to videogame form as The Dark Crystal: Age Of Resistance Tactics, and it's really quite bad....A bare bones turn-based strategy RPG that runs poorly, looks dated, and plays without any of the streamlining and convenience of a modern game, Age of Resistance Tactics feels like a cheap and cynical cash-in...Well, it's hard to call it "cheap" when they want twenty bucks for this garbage.
    • 82 Metascore
    • Critic Score
    Yeah, it's pretty good with a number of caveats. Terrific combat and a ground bed of fun ideas, marred by some poor writing and level design. Still, you get to throw a LOT of stuff around.
    • 65 Metascore
    • Critic Score
    An already dated game with an already lacklustre port that can’t even run properly is barely worth a fiver, let alone forty bucks.
    • 60 Metascore
    • Critic Score
    I regret to inform you that Crackdown 3 is, well, sh*t really. It's not fun to say, but it is what it is. Crackdown 3 is an uninspired, lazy retread of the original Crackdown which they might have gotten away with if this was 2007, but it's not 2007. So this game just looks and feels like something that's over 10 years old. Feels like a budget title at best, and not a good budget title either.
    • 78 Metascore
    • Critic Score
    This is what people have (been) praising? This mediocre shooter with broken co-op and the most unimaginative boss design I've seen in years? Well... okay, then...Remnant: From The Ashes is a game I do not understand the love for. At best it's pedestrian, drab, and repetitive. At worst it's a pissin' nightmare.
    • 91 Metascore
    • Critic Score
    Disco Elysium is one of the best roleplaying games you could hope to experience, provided you're looking for something savagely dark, political, and introspective...Bearing a brutal wit and a deep, contemplative story about depression, addiction, societal struggles, and everything in between, Disco Elysium is one of the most fascinating games you can play this year.
    • 83 Metascore
    • Critic Score
    Yes, it’s more total nonsense from a story perspective. As a game? Well, it’s a ton of bloody fun, because it’s a very good game.
    • 67 Metascore
    • Critic Score
    Rage 2 is pretty damn good... when it allows itself to be. When it's not being good, it's being frequently irritating and boring thanks to broken pacing and open world busywork. The frustration is that its high points are really cool, but they feel few and far between due to the stuttered pacing. A fundamentally good game actively diminished by poor design decisions.
    • 67 Metascore
    • Critic Score
    Words like “repetitive” and “bland” should never really be associated with a Grasshopper game, but Travis Strikes Again: No More Heroes is a sadly repetitive and bland affair. A humdrum spinoff of No More Heroes, this self referential mundanity is a far cry from what makes Suda51’s work stand out.
    • 63 Metascore
    • Critic Score
    Cyanide’s back and it’s brought a Call of Cthulhu game based on the old pen n’ paper tabletop RPG. Walk around, investigate things, sometimes hide from stuff, and guess that you need one of several daggers to slash a painting to stop a monster....It’s an odd little one, this. Getting a mixed reception, but I personally dug it.
    • 66 Metascore
    • Critic Score
    State of Decay 2 is fine only because State of Decay is fine. As a sequel, Undead Labs’ retread is a letdown.
    • 75 Metascore
    • Critic Score
    Donut County, a charming little puzzle game with a dorky sense of humor, is a short but sweet little jaunt.
    • 87 Metascore
    • Critic Score
    Perhaps the best Spider-Man game yet made, Marvel’s Spider-Man feels terrific to play and has a near-flawless combat system. Just a shame about the open world busywork tasks and lack of villains. Still, Insomniac made a bloody fine game!
    • 97 Metascore
    • Critic Score
    As a game, Red Dead Redemption 2 is inspired and brilliant, as the product of a 60+ hour work week should be at bare minimum. As an overly detailed cowboy simulator, not so much. Fortunately, Red Dead is big enough for everybody, no matter their tastes or levels of patience. [Jimpressions]
    • 87 Metascore
    • Critic Score
    Final Fantasy VII Remake is something new. It's something different. It's bold, and clever, and overwhelmingly arrogant. It's contentious, controversial, conceited, and some people may view it as simply a... con. But if it ain't a subversive masterpiece nonetheless, I don't know what is.
    • 52 Metascore
    • Critic Score
    It's almost impressive just how wrong this game is. As a Contra game, Rogue Corps almost goes out of its way to be completely inept. As a general shooter, its sub-par in every way...Slow, repetitive, and ugly as hell, Contra: Rogue Corps is embarrassing even by Konami's low standards, and this is all before we get to the weapons overheating.
    • tbd Metascore
    • Critic Score
    Underhero is a fun platforming RPG that puts players in the boots of a faceless mook attempting to subvert his evil overlord. It’s quite good indeed!
    • 81 Metascore
    • Critic Score
    It’s time to visit Hope County and do… pretty much the same thing you do in pretty much every “AAA” Ubisoft game.
    • 64 Metascore
    • Critic Score
    Resident Evil: Resistance is the multiplayer game attached to Resident Evil 3: Nemesis, and unfortunately it's just that - a mere attachment. It's half-baked, and not very good at all. I also strangely like it, or at least I've been playing it a lot. I wonder what it's like to play as a Mastermind though. Matchmaking won't let me try.
    • 75 Metascore
    • Critic Score
    The Surge 2 represents Deck 13's strongest crack at a Soulslike yet, and it's really damn good. They nailed it this time...Fast, aggressive, challenging, and wildly entertaining, not even some shockingly bad texture glitches can hold back the sheer amount of fun I've had dismembering my way through Jericho City. The Surge 2 is, simply put, a brilliantly good time.
    • 79 Metascore
    • Critic Score
    Resident Evil 3: Nemesis is as excellent as it is scary, and it is very scary. Take it from someone who doesn't scare easily - Capcom pushed the boat out on making this one pure paranoia fuel...While the zombies can sometimes be annoying, the overall experience is just as good as Resident Evil 2, which was already amazing, and adds more tension. Also, the new Jill Valentine is just too darn likable.
    • 81 Metascore
    • Critic Score
    Void Bastards has a great name, a great look, and often great gameplay... when it's not being really annoying....For the most part it's fun and rewarding, and the British accents are employed to great effect. But when it tries to screw with the player, it really bloody screws.
    • 82 Metascore
    • Critic Score
    A rarity, in that it’s an Activision release without a nasty predatory catch, Spyro is a ton of fun and it’s held up incredibly well.
    • 81 Metascore
    • Critic Score
    Combining multiple genres and examining the relationship between game and audience, The Hex is a poignant, witty, cleverly written adventure spanning six protagonists and six very different – but smartly cohesive – stories.
    • 72 Metascore
    • Critic Score
    Warriors Orochi 4 is mainly decent due to its total disowning of Dynasty Warriors 9. Even so, the reliance on older and overly stale content mixed in with the new stuff makes for a rather unexciting, if perfectly serviceable, experience.
    • 81 Metascore
    • Critic Score
    Here is more Battlefield for you. It’s Battlefield V, and it’s perfectly fine. It’s fine. It’s absolutely totally fine. If you want another Battlefield, this is another Battlefield for you.
    • 86 Metascore
    • Critic Score
    It really sunk its teeth into me...I'm starting to see what people have been getting out of it. I still don't see the Game of the Year quality to it...It's still far too rough and ready.
    • 78 Metascore
    • Critic Score
    Ashen isn’t trying to hide the fact it’s exactly Dark Souls. It’s Dark Souls, people! And that’s… fine? Perhaps the best Soulslike ever, Ashen understands From Software’s formula better than many other pretenders.
    • 81 Metascore
    • Critic Score
    A Plague Tale: Innocence is the best game I've played this year. Easily the best. A stealth game with puzzle elements and a hearty dose of horror, A Plague Tale may turn heads with its killer rat swarms, but the real star is the great writing and character portrayals. This is something special.
    • 87 Metascore
    • Critic Score
    Dead Cells really is that good. A bit of Dark Souls, a bit of The Binding of Issac, a bit of a Metroidvania, but all Dead Cells.
    • 85 Metascore
    • Critic Score
    Cadence of Hyrule marries The Legend of Zelda with Crypt of the Necrodancer. The results are quite charming indeed....I can't actually play it very well... at all... but I am enjoying it nonetheless!
    • 70 Metascore
    • Critic Score
    With its focus on player flexibility and experimentation, backed up by tons of special abilities and character classes, Code Vein offers something engaging, even if its combat can be a little on the irritating side.
    • 80 Metascore
    • Critic Score
    A truly excellent game, Children of Morta is like a checklist of my favorite things. Hack n' slash gameplay, dungeon crawling, roguelike elements, constant rewards, charming narrative, gorgeous visuals. Children of Morta has what I need.
    • 65 Metascore
    • Critic Score
    Decent, but held back from greatness by a number of frustrations that masquerade as difficulty.
    • 65 Metascore
    • Critic Score
    Just Cause 4 is another Just Cause game, and that’s okay if you like that sort of thing. I theoretically should like that sort of thing, but the game repeats itself and lacks escalation. Plus, it’s time for the industry to admit that maybe the open world genre is overly crowded and that if you’re not going to give a game an obscene budget, a smaller scale might work better.
    • 83 Metascore
    • Critic Score
    Dark Souls Remastered finally came out for Nintendo Switch, and it’s… okay. I’m not insulted by the graphics or audio because I expected worse, but they’re definitely a step back compared to other versions. Still, I got my handheld Dark Souls, even if I don’t see quite so many players to enjoy it with.
    • tbd Metascore
    • Critic Score
    As for me, I can’t say I was hooked. Dreamlight Valley is a world of cardboard, its inhabitants little more than set decoration and animated sources of material gain. It’s a game about menial labor for menial labor’s sake, the most monotonous elements of a life sim emphasized and weakly justified by the shallow inclusion of marketable Disney characters. It masquerades as a game about friendship while portraying personal relationships as little more than means to an end. Worse than all of that, though, it’s simply boring. Dreadfully, interminably, boring. [Early Access Score = 30]
    • 66 Metascore
    • Critic Score
    Home Sweet Home is a horror game, and it’s about as “horror game” as it gets. From startling noises to creepy girls, it’s got the lot! Also, Cryptkeeper dingus.
    • 69 Metascore
    • Critic Score
    I gotta say, it turned out rather well. Not quite the creepfest I was hoping for, it's nonetheless inventive and atmospheric, and feels like it fits within the Blair Witch world without treading overly familiar ground.
    • 69 Metascore
    • Critic Score
    Oninaki is a depressingly written game with a creepy story, but the actual gameplay is quite compelling, even if it won't be for everyone...Talking to ghosts, picking up dead souls and using them as weapons, riding on the back of a wolf spirit, there's a lot of fun to be had, even if the protagonist is having no fun whatsoever.
    • 88 Metascore
    • Critic Score
    Devil May Cry 5 is the consummate "return to form" package, Capcom's unapologetic comeback for Dante, Nero, and a mysterious Adam Driver lookalike called V. Sidestepping the DmC reboot, this is the Devil May Cry fans know and love. Not a step has been lost. DMCV is everything fans want, and everything the rest of the world needs...It's the best Devil May Cry game.

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