Finger Guns' Scores

  • Games
For 1,397 reviews, this publication has graded:
  • 41% higher than the average critic
  • 17% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 6.9 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 Shadow Gambit: The Cursed Crew
Lowest review score: 0 Epic Chef
Score distribution:
1400 game reviews
    • tbd Metascore
    • 70 Critic Score
    Lake: Seasons Greetings is a wonderful return to the popular and well-loved community of Providence Oaks. Seasons Greetings offers more of everything loved with the base game. Whilst perhaps not having the same emotion attached or doing nothing ‘new’. Seasons Greetings serves well as a short reunion back to the charm of P.O.
    • 83 Metascore
    • 90 Critic Score
    Riding that 2D renaissance wave, SANABI is another neon-soaked platformer that deserves a look at. Gorgeous pixel visuals, fast-paced gameplay and a cracking soundtrack, there’s something for old-school fans and newcomers alike.
    • 55 Metascore
    • 60 Critic Score
    Gangs of Sherwood is a fun combat-focused action game that can be enjoyed with your own gang. That is if you don’t mind basic-level design, enemy AI that doesn’t present a challenge and sometimes stiff gameplay that can be frustrating. Robin hasn’t quite stolen from the rich and given the goods to the player, but they won’t be robbed blind either.
    • 63 Metascore
    • 40 Critic Score
    Dreamworks All-Star Kart Racing is really trying to play with the bigguns but just isn’t doing enough differently to justify why anyone should care, especially if you’re a Switch owner. Name recognition can only get you so far and not even everyone’s favourite giant green ogre can save this one.
    • 80 Metascore
    • 90 Critic Score
    A title that succeeds in blending its story with the in-game narratives the player creates is a rarity and Last Train Home achieves it with aplomb. Some minor gameplay and visual stutters aside, this is a steamtrain built to withstand any hardship. Challenging combat missions, deep management gameplay and a phenomenal recreation of 1910s desolate Russia make this train worth boarding.
    • tbd Metascore
    • 80 Critic Score
    In Stars and Time will keep you captivated in its loop for the majority of the run time. However, if you’re not completely sold on the brilliant cast of characters, the simple yet effective combat or the unwavering plot, you may struggle to want to finish it. It’s a bold choice to make your player suffer the same fate as the protagonist through gameplay, but one that pays off in spades if you give it the time of day. Uniquely emotional, ambitiously honest and a wonderful yet flawed game by Insertdisc5.
    • tbd Metascore
    • 70 Critic Score
    For Bluey fans it’s a no-brainer, and my kid enjoyed it immensely. It never does anything particularly memorable or of the same quality as the show and it is very short, but it’s a great sandbox for kids to explore and replay, and it achieves something wonderful in capturing the ‘feel’ of the show.
    • 76 Metascore
    • 80 Critic Score
    Albeit criminally short, maybe because I can’t get enough of Dredge; The Pale Reach DLC is a wonderful expansion to dive into during the Winter season. A decent helping of new fish to discover and a terrifying mystery to uncover make for a great return to one of the best games of the year.
    • 65 Metascore
    • 50 Critic Score
    Pursuing shock value is always a gamble and The Kindeman Remedy sadly throws all of its livers into this one basket unsuccessfully. While the management systems can infrequently be enjoyable, it’s as hollow an experience as the mutilated corpses you’re experimenting on. There’s some wicked value in its bleak atmosphere, but it’s a blunted instrument of primal carnage, failing to incite even the most barbarous of hearts.
    • 56 Metascore
    • 40 Critic Score
    The best frag grenades are cooked and as such, Modern Warfare 3 needed a lot more time in the oven to create something explosive. This is the series at its lowest point with uninspired missions on repurposed maps and a story that feels moot after the conclusion. Not to mention an online mode that feels closer to a DLC pack and a Zombies mode that whilst in theory was promising, overall feels incohesive and lacking a stable direction. There’s no bad luck, only bad plans and this one was operating without a blueprint.
    • 80 Metascore
    • 90 Critic Score
    Built on aged but sturdy foundations, Stronghold: Definitive Edition honours the roots of the franchise with wonderfully remastered visuals, challenging new content campaigns and a level of love many other, more money-hungry remasters fail to receive. A veritable banquet of siege warfare awaits, including actual multiplayer support and a smashing higher fidelity soundtrack. “To the walls!” as the archers would say.
    • 73 Metascore
    • 60 Critic Score
    Beyond the Dawn was never going to be an epic on the scale of a full Tales release, but it’s sad that this is the last taste of Arise’s world that I’ll remember. A poor story with little reason to be told and virtually no new features at all make this hard to recommend. It may look the same as the main game on the surface, but the soul just isn’t there.
    • tbd Metascore
    • 70 Critic Score
    Despite a lack of substantial upgrades, Dungeons 4 maintains the core of its predecessors while upping the ante with bigger, larger and more bombastic battles. The Absolute Evil has become a familiar and well-worn arbiter of wickedness at this point, but even if the story is still silly and the gameplay is largely the same, building an army of minions still never fails to entertain. Slay the unicorns, it’s too bright up in that overground.
    • 76 Metascore
    • 70 Critic Score
    Super Crazy Rhythm Castle is a mixtape of differing qualities. There are a couple of bangers in the form of its rhythm gameplay and cartoonish style. There are some flops in its messy difficulty curve and obstructive puzzle mechanics. The music is the perfect blend of childishly amusing yet annoying in equal measure, leaving a tracklist that’ll have highs and lows for all the family, but you’ll be mostly smiling throughout.
    • 68 Metascore
    • 70 Critic Score
    Whilst adding a new style and shock to Dead Island 2, Haus offers a paltry run time and not much else. It’s a perfect morsel if players own the deluxe version, but some might feel robbed with such a short DLC.
    • tbd Metascore
    • 50 Critic Score
    Whilst simplistic in its controls and combat, Wildmenders’ harsh environment makes the story, gameplay and environment uninteresting to explore. A sandbox experience that feels too ambitious at once, whereas other games have been more accomplished in what Wildmender was attempting to achieve.
    • 73 Metascore
    • 70 Critic Score
    Sonic Superstars is a perfectly serviceable Sonic game with beautiful visuals and nailed-on movement of the main characters. The number of collectables and confusing level layouts holds it back from true greatness, but there’s just enough here to keep the fanboys at bay until Sonic and friends return once again.
    • 72 Metascore
    • 80 Critic Score
    RoboCop: Rogue City is an absolute blast of 80’s goodness from beginning to end. From the gorgeous visuals built in UE5 to the nailed-on Robo atmosphere, Teyon has poured a whole lotta love into this one and it’s paid off in spades. You’ll buy this one for a dollar. But please buy it for more than that if you can.
    • 76 Metascore
    • 100 Critic Score
    World of Horror is an unrelenting but unforgettable graphic adventure that anyone even vaguely into horror needs to play. The diverse and almost unlimited playability of the game makes for a consistently terrifying experience, whilst the eerie MS Paint visuals and pitch-black writing make it feel like a phenomenon of its own.
    • 67 Metascore
    • 50 Critic Score
    Achilles: Legends Untold is a disappointing game more for the missed potential and flawed execution of some great ideas. Combat quickly becomes tedious, the story is poorly delivered and though it has moments where it shines, they’re bogged down like the souls dwelling in the Styx. Achilles doesn’t need his heel to stumble from greatness in this case.
    • 71 Metascore
    • 60 Critic Score
    The Invincible crash lands out of excellence as it’s overall technically flawed. However, the contents of the story, the themes it explores and the general art direction make for a great sci-fi title. If you can get over the less-than-stellar controls and bloated plot, you may just witness a shooting star, but maybe don’t make a wish on it.
    • 80 Metascore
    • 90 Critic Score
    Prepare to break free of Dharma Tower in a blaze of sword swings, exhilarating last-gasp dashes and the glory of hundreds of deaths. The new motorcycle mechanics are bombastic (if a little janky) and One More Level continues to amaze with stellar level design, visual spectacle and a booming soundtrack. Ghostrunner 2 is a worthy sequel, even if the story falls flat and you end up smashing three controllers on your way to mastering it.
    • 74 Metascore
    • 90 Critic Score
    Metal Gear Solid: Master Collection Vol. 1 brings together five stellar video games from a beloved series. While a lack of further improvements and minor bugs get in the way, newcomers and die-hard MGS fans alike can find a trove of incredible content in this bundle. Kojima’s masterpieces have been respected, honoured and have demonstrated their quality through the ages, a meme passed down worthy of the title of Big Boss.
    • 65 Metascore
    • 50 Critic Score
    In reality, Crymachina is a far cry from what it could have been. An overly constrained mission structure of bland corridors, flashy combat that never reaches above button smashing, and a nauseating cliché story that rarely does more than constant exposition, hold back this action RPG from any kind of recommendation.
    • 77 Metascore
    • 90 Critic Score
    An absolute belter of a sequel that improves on the original in every way without ever feeling overstuffed. Hot Wheels Unleashed 2: Turbocharged is a stunning racer that builds upon the groundwork of the first with aplomb, adding new mechanics that make each race feel breathless and relentlessly exciting.
    • 80 Metascore
    • 80 Critic Score
    Station to Station is a beautiful voxel experience wrapped up in simple to pick up, difficult to master puzzler that’ll keep your engine chugging along until the end. It’s a short but special game that deserves an audience, the endearment of its central mechanic is well worth the ticket price.
    • 87 Metascore
    • 80 Critic Score
    Phantom Liberty is a terrific reminder that the world of Cyberpunk is one well worth jumping into if you’ve waited until now to do so. For longterm fans, whilst Dogtown isn’t as hugely exciting and fun to explore as Night City, the new sidequests and characters add to an already engaging list of reasons to jump back in to the dangeous, ridiculous world of Cyberpunk.
    • tbd Metascore
    • 80 Critic Score
    If it’s not the brilliant pixel art style or the paranoid protagonist that goes through one hell of a night, it’s the well-executed amalgamation of mechanics that feeds into a horror puzzler that’ll keep you enthralled for a night. Vlad Circus: Descend Into Madness is a modest title that I just wish I had more of, as the qualities of a great game are all there but the brisk trip to insanity holds itself back.
    • 70 Metascore
    • 80 Critic Score
    Lords of the Fallen could have been another accessible cookie-cutter souls-like. But with the addition of Umbral, the world of the dead layered upon the living, it breathes new invention into exploration, increasing tension, and unique combat, managing to cement itself as essential in an increasingly crowded and quality genre.
    • tbd Metascore
    • 70 Critic Score
    Full Void perfectly encapsulates the classic 2D platformers for better or worse. Whilst the general gameplay is clunky, the puzzle-solving is simple yet fresh and keeps you engaged throughout its short runtime. The pixel art style brings an incredible atmosphere to this sci-fi dystopia, even if the story doesn’t reflect that overall, but there are some unique qualities in its presentation that make it special.
    • 76 Metascore
    • 70 Critic Score
    Bilkins’ Folly is a charming yet deceptively challenging puzzle adventure that would fulfil most players’ pirate fantasies. The wonderful array of mechanics and the pitch-perfect comedy that harkens back to ’90s adventure games is a cosy time. It’s not without some minor flaws, but it’s an admirable exploration of being a different yet entertaining game.
    • tbd Metascore
    • 60 Critic Score
    Knight vs Giant: The Broken Excalibur is a fun action rogue-like that wears the armour of Hades proudly. Unfortunately, that armour is weighed down thanks to tedious progression and upgrades systems, a less interesting story and some minor gameplay issues. Despite the problems, there is a visual flourish and the odd run that comes together into something altogether enjoyable, in spite of the flaws.
    • 68 Metascore
    • 50 Critic Score
    NBA 2K24 is another installment in the annals of sports game history. In the moments that it works, it works well. But it’s not welcoming for newcomers, and the insipid practice of MTX is about as subtle as a ball to the face.
    • 77 Metascore
    • 80 Critic Score
    Fictiorama Games have blended a wonderfully unique cocktail of pulp-horror aesthetics and charming yet brutal depictions of violent myths and legends. The strategy gameplay can become a little one-note and there are some teething issues even Dracula may cower at, but spreading the tale of Tall Man or inciting a conspiracy of UFOs never failed to entertain my sadistic mind.
    • 88 Metascore
    • 90 Critic Score
    Capcom once again listening to fans, Separate Ways is a perfect accoutrement to the well-handled Resident Evil 4 remake. It’s linear, sure, but it hits all the right beats to make players want to go back to Leon’s presidential daughter rescue mission. Albeit from a higher perspective.
    • 66 Metascore
    • 80 Critic Score
    Whilst offering up very little from its clear influences, Park Beyond is a fun and visually thrilling theme park sim that offers a central mechanic which gives it quite the edge in the genre. It’s still hair-tearingly frustrating in places but has enough creativeness and inventiveness about it to hold the attention of long-term theme park simulator fans.
    • 69 Metascore
    • 70 Critic Score
    The Expanse: A TellTale Series tells a more mature and grounded story compared to other TellTale titles. The art direction and visuals lend itself to a more nuanced approach to give Camina Drummer a decent prequel to her TV show debut. Pacing is all over the place as the new and exciting gameplay elements are implemented in strange places, but the game does a great job of welcoming you into a vast world that could sink its hooks into you.
    • 61 Metascore
    • 70 Critic Score
    The foundations of the definitive way to play Payday are as crystal clear as the protective glass you’ll inevitably smash during a heist. The quality of life improvements and the more confidently designed levels are a welcome addition to the series, though it is slim pickings at launch. Give it time for the gold to melt and Payday 3 will be quite the payout.
    • 73 Metascore
    • 60 Critic Score
    A lack of the promised single-player story mode, middling graphics and relatively shallow combat systems threaten to consume Dune: Spice Wars in the maws of a Sandworm. Thankfully, it’s somewhat rescued by an authentic recreation of the Dune universe and the scope of available ways to play. It won’t be usurping the Imperial council, but the launch of Arrakis’ mining wars is a solid, if unspectacular one.
    • 69 Metascore
    • 70 Critic Score
    Whilst it is nice to at least try something different, Immortals of Aveum falls back on way too many cliches to make it stick. Terrible dialogue, formulaic shooting and linear progression are too overbearing in an otherwise colourful shooter.
    • 78 Metascore
    • 80 Critic Score
    Gunbrella is a cinematically fulfilling 2D action platformer whilst showcasing one of the best game mechanics of the year with its titular weapon. The shorter run time and less is more approach to the gameplay may not be for everyone, but the streamlined and frenetic run and gunning met with an intoxicating world is an astounding quality in any game.
    • 59 Metascore
    • 50 Critic Score
    MythForce doesn’t quite entice you to tune in to next week’s episode as the game has a lot of quality-of-life issues to contend with. There’s a big emphasis on co-op with it’s balancing of mechanics and cool team compositions, without the facilities to oblige – making it a slow and painful grind if you want to get anywhere on your own. It delivers on the aesthetic it goes for and the moment-to-moment gameplay is simply fun, but it’s not quite enough to make it out of a pilot episode.
    • 83 Metascore
    • 90 Critic Score
    Mortal Kombat 1 blazes onto current-gen hardware as hard as Liu Kang’s dragon kick. A fantastic campaign coupled with an engaging Invasions mode and a usual staple of rock-solid online modes offers a huge amount of content for fans. The roster is excellently balanced and while the Kameo system may not impress everyone, the back-to-basics fighting mechanics once again excel in this new dawn for the Mortal Kombat tournament.
    • 76 Metascore
    • 70 Critic Score
    Whilst the DNA of Party Animals is nothing new, there’s enough here to warrant giving it a go if you’re a fan of the genre. The visuals are great, the animals are cute as all hell and the levels are beautifully designed. Playing it with friends really brings the game to life, so don’t forget to bring some along.
    • 83 Metascore
    • 80 Critic Score
    Starfield lives up to the hype and more, bringing a fully realised universe to our TV screens with a captivating, intriguing story and worlds that are begging to be explored. Damn near every Bethesda trope you can imagine is present and correct here though, and it’s up to you if you can power through them to find the greatness within or if they’re just a bit too irritating to genuinely fall in love with the game completely. We’re in the latter, but boy is there plenty to enjoy here regardless.
    • tbd Metascore
    • 30 Critic Score
    Down and Out is the knockout for all the wrong reasons and you’ll be happy to stay down instead of persevere. Poor inconsistent controls coupled with terribly monotonous fighting and an asset-flip world just make for an overall poor experience that not even VR can save.
    • 63 Metascore
    • 20 Critic Score
    Boti: Byteland Overclocked is ironically the opposite of its own namesake in being overclocked. Full of game breaking bugs, freezes, clipping, the list goes on – you name it it’s in there. Whilst having some small enjoyable elements within the game, It’s difficult to get past its state at review.
    • 66 Metascore
    • 70 Critic Score
    Somerville is a short but sweet sci-fi apocalypse story with an attempt at telling a human story. Whilst the narrative does fall flat by feeling no connection to the characters, the action set pieces, puzzle mechanics and overall art direction are spectacular. If you can look past the inconsistent controls and lacklustre story, there’s a lot to enjoy about Somerville and it’s a quality debut from Jumpship.
    • 73 Metascore
    • 90 Critic Score
    [I] Doesn’t Exist will challenge and question you in ways few video games do. Supported by wonderful writing, deep thematic topics and addictive replayability, it shines through the darkness of this poor avatar’s world. Most importantly, I came away with a genuine feeling of reflection and introspection, something that loftier, grander games have frequently failed to do. An existential gem of 2023.
    • 68 Metascore
    • 60 Critic Score
    Ad Infinitum initially intrigues with a haunting and visceral sense of atmosphere and nightmare vision. The stealth gameplay unfortunately feels disjointed and the story ends up predictable despite the mysterious first impression. Yet, despite having as many bugs as a WW1 mud-swamped trench, Ad Infinitum has the heart of a soldier desperate to make it through one more nightmarish day.
    • tbd Metascore
    • 60 Critic Score
    Imitation is the sincerest form of flattery is how the old saying goes. Humankind is content to imitate the giants of the 4X strategy genre without offering a whole lot to distinguish itself from the crowd. While there’s some decent fun to be had, almost every element has some kind of flaw that undermines humanity’s evolution. Occasionally, you’ll conquer the world. More often, you’ll be sifting through bureaucratic mediocrity.
    • 65 Metascore
    • 70 Critic Score
    A vast improvement over the original, Daymare: 2994 Sandcastle still doesn’t reach those lofty, highly recommended titles. That being said, if you’re looking for some B movie cheese in an over-the-shoulder shooter, this should tide you over.
    • 70 Metascore
    • 70 Critic Score
    Under the Waves is a flawed but impactful deep-sea denizen. The immersive gameplay, contemplative themes and powerful eco-conscious flare make the game a uniquely wonderful narrative adventure. Some of the finer details are uneven and taint the big picture, but you will come away moved in spite of its problems.
    • 69 Metascore
    • 60 Critic Score
    In a sea full of roguelikes/lites, Dust & Neon floats on by like an innocuous limpet attached to bigger players. It’s not terrible, nor is it bringing anything new to the table. The future-retro style is attractive to look at, which otherwise holds up this rather shallow experience.
    • 57 Metascore
    • 40 Critic Score
    Green Hell VR comes along with all the same challenges of surviving in the tropics you have come to expect from the game. However, the PSVR2 controls haven’t improved the experience, and unfortunately exploring the lush landscape is a boring chore as you only have a few small areas and terrible loading times.
    • 86 Metascore
    • 90 Critic Score
    Armored Core VI: Fires of Rubicon is an incredibly dense mech action title. Every facet has multiple layers that force you to chip away piece by piece, making the game so rewarding when you put in the work. The gameplay is laced with adrenaline and wholly addictive, with a mission structure that only indulges it, making Armored Core VI hard to put down. With a plethora of modes to get lost in, extensive customisation and impeccable world-building, this is another incredible title by FromSoftware.
    • 87 Metascore
    • 90 Critic Score
    The Cosmic Wheel Sisterhood is a mystifying and emotive title from Deconstructeam. The complex characters and card-creating/reading mechanics bring exciting concepts to the interactive fiction genre that leave a long-lasting impression. A game that is uniquely beautiful inside and out and deals with topics with much-needed maturity and representation. Let the game cast a spell on you and you will be left bewitched.
    • 75 Metascore
    • 80 Critic Score
    Don Duality is a wonderful tycoon game with duality gameplay in seizing the city and laundering money through a successful restaurant. A surprisingly addictive gameplay loop which has players fighting to stay alive another day and needing more strategy than meets the eye. For fans of the tycoon this is a good entry that sits comfortably between the big hitters and the idle clickers.
    • 79 Metascore
    • 80 Critic Score
    Haiku, the Robot is an exceptional debut and a wonderful Metroidvania. The content updates and overall gameplay improvements over time have only bolstered the game’s overall package, making it the best time to play. General combat isn’t compelling and the introspective story can get lost, but the exploration and accessibility make the game special.
    • 84 Metascore
    • 80 Critic Score
    Mediterranea Inferno is unafraid of tackling a multitude of serious themes and exploration of the more immoral, shadowy parts of human desires. It has moments where it’s too brash and its themes won’t sit comfortably with many. But, for those who descend into this psychological character study, there’s a host of beautifully rendered, disturbing imagery to feast upon.
    • 76 Metascore
    • 80 Critic Score
    Fluid movement, excellent level design, gratifying combat and a bombastic soundtrack make SPRAWL a fantastic and challenging shooter. It has the odd problem with traversal and a frustrating late-game bug, but SPRAWL has the systems to match its ambitions. As you fight half a dozen mechs and ping off headshot after headshot, you’ll forget all about everything else.
    • 60 Metascore
    • 70 Critic Score
    Fort Solis is an immensely beautiful game from top to bottom, with outstanding performances from the whole cast. However, it doesn’t completely deliver on the thrills, nor in the story and for a title not entirely rich in gameplay, the other elements don’t shine as brightly as a result.
    • 58 Metascore
    • 50 Critic Score
    For shooter enthusiasts, there is some fun to be had with Nova Strike thanks to the weapon upgrade system but mostly we’ve seen it before and done better. The roguelite style makes it fresh, but it’s still unlikely to keep gamers amused for more than a day or two. Due to this simplicity, it’s not really a game for those who like to visit bullet hell.
    • 84 Metascore
    • 90 Critic Score
    Blasphemous 2 is a near-flawless sequel that only improves on its own formula. The game is bigger, bolder and more confident in every facet. Combat is more diverse and brutal, the platforming more fulfilling and the presentation more enriched and hauntingly beautiful. One of the best 2D Metroidvanias that honours the Soulslike formula, whilst carving out its own path.
    • tbd Metascore
    • 30 Critic Score
    Another measly and unfulfilling dinosaur addition, the Jurassic World Evolution 2: Prehistoric Marine Species Pack is an overpriced and underwhelming offering. You can stick to the base game with little concern on this one, save your £6.49 for an old-school classic game instead.
    • 84 Metascore
    • 100 Critic Score
    A masterpiece on any system, Shadow Gambit The Cursed Crew is a high-performance wave-slicing ghost ship on PlayStation 5. Making lovely use of the Dualsense and optimising controls for console, you’ve got the absolute best version of pirate stealthing on your massive living room telly box.
    • 74 Metascore
    • 70 Critic Score
    Despite a flimsy narrative and gameplay quirks, Gord has a stellar sense of atmosphere and a haunting presentation inspired by the ex-Witcher talent in the team. It functions well for a console RTS title and while it doesn’t quite have the depth of other base-building games, it’s got enough challenge and wonder to keep you interested till the end. Maybe even a couple of custom scenarios too.
    • 77 Metascore
    • 80 Critic Score
    A blistering challenge and a steep learning curve await but if you persevere through the difficulties there is a great feeling VR game and an impressive skating game too. Deficit Games have done an exceptional job to feel authentic whilst remaining arcadey and fun. Outside of the great gameplay and entertaining levels is a flawed sense of progression but it’s a great first attempt.
    • 72 Metascore
    • 70 Critic Score
    Releasing rougher than the Family’s jagged weapons, The Texas Chain Saw Massacre has an abundance of technical problems and balance issues to overcome. Even so, the emergent gameplay and complex systems still shine when given the chance, creating a more strategic and brutal entry into the asymmetrical horror space. Perhaps there’s room for more than one horror icon in the genre after all.
    • 64 Metascore
    • 60 Critic Score
    Atlas Fallen is at its best when you’re kicking seven shades out of enormous crabs and snakes, and unfortunately has little else that lives up to these moments. Whilst the traversal is solid, going back and forth through a treacherously dull wasteland doesn’t particularly inspire replayability, and when you’ve done it thirty times, you don’t want to do it again. Rent for the combat, then return it and there’s a chance you’ll probably never think about it again.
    • 80 Metascore
    • 70 Critic Score
    Moving Out 2 plays it safe with more of the same fun from the original. Whilst the game is more cohesive and streamlined with its levels, it loses some of the random craziness that you weren’t expecting from the first. New modes are decent and the addition to online co-op is great but don’t go into the game expecting it to reinvent the wheel.
    • 80 Metascore
    • Critic Score
    TellTale and Deck Nine have laid the foundations of what could be one of the best in both of their catalogues. The introduction can feel like a whiplash if you’re entirely new to The Expanse, but the characters and world help you settle in nicely. The level design and overall presentation are a step up from the cel-shaded roots, though the characters don’t look the best comparatively. Overall, a very promising first episode.
    • 82 Metascore
    • 80 Critic Score
    Channeling a wonderful 80s pixel aesthetic and a frantic approach to run-and-gun gameplay, Mega City Police delights with its intense and challenging, though short-lived runs. A game that hits more than it misses, it’s a fantastic reminder of why the 80s action heroes were so revered, and probably feared, too.
    • 75 Metascore
    • 70 Critic Score
    Offering a more simplistic approach to traditional RTS systems, Nobunaga’s Ambition: Awakening is an accessible entry that impresses with its sieges and immersive qualities. Its approach to story and presentation are poor, but the Warriors games have never been renowned for these qualities. Instead, you’ll be making your own story as you betray alliances, pull off subterfuge and conquer those who stand against you.
    • 82 Metascore
    • 80 Critic Score
    Viewfinder is a point-and-shoot puzzler that just clicks. The reality-shifting photography mechanic is an exceptional feat that rivals Titans in the genre. The overall presentation only improves Viewfinder as it lets the gameplay shine, whilst matching its quality for the most part. The story could’ve been more outward to give more motive but an overall excellent puzzle game.
    • tbd Metascore
    • 60 Critic Score
    Krzyżacy – The Knights of the Cross has a unique deckbuilding mechanic that I hope can be built on within the genre and an eye-popping art style that deserves appreciation. It stumbles in almost every other design decision and awkward approach to story and characters, but avid card players and anime girl appreciators will have found their niche title.
    • 57 Metascore
    • 40 Critic Score
    Killsquad’s attempt at a twin-stick shooter unfortunately falls flat in almost every aspect of its design. The competent but bland combat, aesthetically interesting but boring presentation and poorly balanced mechanics lead to a functional but ultimately lifeless video game. It’s not bad, it’s just not a lot of fun to actually play.
    • 90 Metascore
    • 90 Critic Score
    With one of the most addictive gameplay loops of the year, Dave the Diver combines diving roguelike and sushi bar management with the skill of a master sushi chef. Its plucky irreverent tone, fun writing, constant minigames, and well-balanced drip-feed of mechanics made for an experience I was happy to sink many hours into.
    • 67 Metascore
    • 70 Critic Score
    Held up by its superb class system and the intrinsic elation that comes with melting prehistoric lizards with a railgun, Exoprimal is unfortunately let down by a lacklustre story offering, anemic number of modes and a question over its longevity. While those drawbacks will put some people off, those fond of firing a grenade right up a Stegosaurus’ hide will be laughing long into their dozens of hours of playtime.
    • 70 Metascore
    • 60 Critic Score
    Decarnation flirts the line of pretension but ultimately handles the subject matter decently. The gameplay is too on the light side, and sometimes frustrating when it doesn’t work how it should. However, the audio/visuals are stellar making it a decent psychological horror that should please fans of the genre.
    • 79 Metascore
    • 70 Critic Score
    Dordogne’s limited gameplay stints what is otherwise an exceptionally creative experience. The story is impactful and the handcrafted watercolour-painted world is beyond impressive, not to mention a soundtrack of the year contender. You won’t get lost in the brush strokes, but you will fall for its incredible charm.
    • 72 Metascore
    • 70 Critic Score
    Fall of Porcupine is a 2D sidescrolling narrative game that touches upon the reality of healthcare as we see it today. Fall of Porcupine does feel like it unnecessarily worked overtime on the length but was still a joy to play. A wonderful soundtrack and characters with depth. Visually appealing despite screen tear and other technical difficulties.
    • 73 Metascore
    • 60 Critic Score
    LEGO 2K Drive is a terrific addition to the LEGO video game universe, with a bright and breezy atmosphere, super fun races and a fantastic creator mode with classic LEGO jokes aplenty for all ages, sadly tainted by egregious and forced microtransactions which are all too easy to consider thanks to the slow progress of earning in-game currency. For a game at full AAA price of £70, it’s difficult to justify why they were included at all and ultimately brings down the entire experience.
    • 61 Metascore
    • 40 Critic Score
    Whilst visually appealing, Daydream: Forgotten Sorrow has infuriating depth perception, technical issues and a story that doesn’t offer much engagement to see you through the end. There is a good game in there somewhere, but at present Daydream: Forgotten Sorrow unfortunately feels unfinished, unpolished and unrefined.
    • 33 Metascore
    • 30 Critic Score
    What could have been Daedalic’s chance to break into mainstream has ultimately backfired. A waste of a license, riddled with performance issues and just downright ugly gameplay, Gollum should be cast into any nearest fire, let alone a wasted trip to Mount Doom.
    • 78 Metascore
    • 70 Critic Score
    Killer Frequency’s lacklustre gameplay is elevated with a good story and even better audio/visuals. The world Team17 have created is one I hope they revisit as it’s a well-scripted, well realised and for the most part decently acted. Anyone who likes 80s movies or slasher flicks, in general, will also love the B-movie charm that this goes for.
    • 68 Metascore
    • 80 Critic Score
    Everdream Valley is an adorable farming simulator that involves, animals, farming and a bit of magic. What feels like a giant sandbox worth of adventure, is worth the bucket and spade. Whilst it isn’t a perfect game, there is a plethora of farming to be done within the Valley with an interesting story mechanic that is unlike other entries.
    • 77 Metascore
    • 80 Critic Score
    Master Detective Archives: Rain Code is a strong, confident spiritual successor to the Danganronpa series. Whilst it might lean heavily on its forebearer for its mechanics, it tells a compelling story filled with likeable characters and tons of mystery.
    • tbd Metascore
    • 60 Critic Score
    SoulVars is a great console port of a mobile game, but it doesn’t quite do a good enough job of keeping you hooked whilst playing. The combat system is exceptional by being and rewarding albeit a little grind. Unfortunately, the story and influence are left as set dressing.
    • tbd Metascore
    • 60 Critic Score
    Calling Front Mission 1st Remake a remake is stretching the term, when this is more of a like-for-like remaster of the original game, with new graphics and sparse quality-of-life updates. A diluted script, and no embellishment or modernising of the original whatsoever left me feeling disappointed when I had such high hopes for what a modern remake of a Front Mission game could have been.
    • 84 Metascore
    • 90 Critic Score
    As with most ports, Ghost Trick is mainly going to appeal to those that hold it in esteem since its first iteration. For them, this is the perfect port. For the uninitiated, however, there’s no reason not to dive into the unknown if one enjoys their kooky, off-the-wall puzzle-adventures. With added spirit(s).
    • 74 Metascore
    • 70 Critic Score
    For the modest price , Aliens: Dark Descent is a solid and well-designed AA strategy title. The mix of various influences coalesce into a frantic, tense and rewarding gameplay cocktail that has a decent (if predictable) story to carry you along for the ride. The bugs and technical problems are notable and frustrating, but they’re an annoyance that pales to the experience of taking on the Xenomorph hordes in your very own Alien-style movie.
    • tbd Metascore
    • 80 Critic Score
    A Little to the Left – Cupboards and Drawers DLC is a lovely expansion to the base game. Still inclusive of all the things loved about the game, the DLC seems to have an improved balance between zen and puzzle throughout. Whilst not the longest of expansions, and not straying away from the original formula, those who loved the initial campaign will find this short journey easy to enjoy.
    • 67 Metascore
    • 70 Critic Score
    Crash Team Rumble shows off the crisp visuals and beautiful design we know and love from Toys for Bob and continues to capture the essence we adore from the Crash Bandicoot series. Whilst filled with easter egg fun and nostalgic highlights such as the music, the gameplay suffers from balancing issues that are vitally needed within a live server sports-like game.
    • 86 Metascore
    • 90 Critic Score
    Diablo IV has arrived to reclaim its throne at the peak of the ARPG underworld. A well-executed story and darker tone merges supremely with an exciting, expansive open-world to explore and slay thousands upon thousands of demons within. Aside from some minor technical issues and repetitive dungeon design, Diablo IV is a triumph of horde slicing and demon killing. Diablo was the true Prime, but perhaps Lilith’s campaign has shaken up the order of hell.
    • 77 Metascore
    • 70 Critic Score
    Opting for a new semi-open world approach and a more sandbox-orientated set of tools to tinker with, Amnesia: The Bunker forgoes many of its previous series staples in favour of a single persistent threat and a fantastically oppressive World War 1 setting. It stumbles at times owing to crashing problems, a bothersome save system and the occasional gameplay limitation, but Amnesia can comfortably forget its memories of the past if this is the future it has lurking ahead.
    • 74 Metascore
    • 80 Critic Score
    The Tartarus Key delivers on being a PSX-era-inspired puzzler that has a great sense of atmosphere and art direction. Puzzles are inspired, tensions are high as are as the stakes, with the only flaw being in its pacing and dialogue. There are no true scares but don’t let that dissuade you from what is otherwise a well-thought-out puzzle game.
    • 78 Metascore
    • 70 Critic Score
    A short and sweet experiential exploration game, Return To Grace embraces a 60s art style, interesting story and a relaxed approach to gameplay. Unfortunately, the lack of gameplay depth and predictable narrative beats prevent it ascending into the highest echelons of the genre’s grace. Regardless, embarking on Adie’s adventure is a calming and welcome experience in spite of its limitations.
    • 92 Metascore
    • 90 Critic Score
    Considering how botched the launch for SFV was, Street Fighter 6 has shown that Capcom do learn from their mistakes. A solid starting roster, some of the tightest combat the series has seen, and a story mode so crazy in concept that it only make sense here, the king of the beat ’em up is back for its crown.
    • 66 Metascore
    • 80 Critic Score
    Chock full of cuteness and charm, Tin Hearts also unravels into a well thought out and crafted puzzler experience. There are means to make it easier, should you wish, but also the option of playing it without aid to challenge those that seek it.

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