Finger Guns' Scores

  • Games
For 1,397 reviews, this publication has graded:
  • 41% higher than the average critic
  • 17% same as the average critic
  • 42% lower than the average critic
On average, this publication grades 6.9 points lower than other critics. (0-100 point scale)
Average Game review score: 68
Highest review score: 100 World of Horror
Lowest review score: 0 Epic Chef
Score distribution:
1400 game reviews
    • 77 Metascore
    • 80 Critic Score
    A bitesize indie adventure guiding a herd of fictional creatures back to their home atop a mountain, Herdling has charm in spades, and a wonderful minimal design that prioritises experience over everything.
    • 74 Metascore
    • 60 Critic Score
    A pleasantly competent cosy sim, Discounty combines light drama with supermarket running gameplay to make something very relaxing. However, it may be a little too relaxed as there's no progression tied to gameplay and no real room to excel at being a shopkeeper, giving you nothing to work towards with agency. Cosy sim fans will have a good time but not a great one.
    • 66 Metascore
    • 80 Critic Score
    A bargain God of War inspired adventure, this is one for those with the soulslike fatigue. A tightly delivered narrative, characters with more than average depth, and combat that mostly works, Echoes of the End is a solid title that delivers far more consistently than most AAA games in recent memory.
    • 87 Metascore
    • 90 Critic Score
    It looks beautiful, it's got the right amount of challenge in it, and it plays smoothly. What more could you ask from Ninja Gaiden: Ragebound? As a standalone title, or to tied over until the next main game comes along, you'll certainly have a flipping good time.
    • 82 Metascore
    • 90 Critic Score
    Perhaps the cosiest of cosy games, Tiny Bookshop revels in its serenity, offering a gloriously tempered adventure that brings you into a story you'll want to live out yourself. If you know your books you'll be instantly hooked. For the rest of us, Tiny Bookshop is difficult to put down once you begin, much like the novels you'll be selling in this delightful game.
    • 73 Metascore
    • 70 Critic Score
    Mafia: The Old Country strips back much of what weighed Hanger 13's previous entry down. While the story and gameplay rely solely on solid and well-trodden tropes in a much more linear design, the intense focus on great characters and a gorgeous Sicilian setting make this a leaner experience that's worth the lower price of admission. This Mafioso family has a long way to go to re-establish its place at the head of the table, but the beginnings of its criminal enterprise are promising.
    • tbd Metascore
    • 80 Critic Score
    Fantasy Finds doesn't just add a few shiny trinkets, it gives Two Point more personality, new layers of strategy and a big injection of continued silliness. The new experts make for a great add on , the artifact buff brings a clever link between display and discovery and the decor is joy for anyone who aligns more with the architect class than the management one. The price point for the content you get is absolutely worth it. This is the perfect reason to unlock the castle doors again if it's been a while since you've jumped in, whether it is or not...be careful where you put the chicken statue, though.
    • 72 Metascore
    • 60 Critic Score
    A bitesize RPG with some incredibly gorgeous pixel art, Artis Impact has a quirkiness and charm that will either win you over, or frustrate you beyond belief, but it’s odd systems and largely unrealised combat system will exasperate regardless.
    • 75 Metascore
    • 80 Critic Score
    Dripping in Lovecraftian and Papers, Please! inspiration, Static Dread: The Lighthouse forgoes the generic focus on monster shooting, instead drawing you in and challenging your sense of reality with difficult moral decisions, stress-inducing gameplay and an unsettling, ever-deteriorating environment. Few games capture the essence of H.P Lovecraft's particular blend of madness from unknowable knowledge, but this Old Great One does.
    • tbd Metascore
    • 60 Critic Score
    Bringing a conquest mode to Terminator: Dark Fate - Defiance adds to the already excellent gritty and realistic tactical battles from the vanilla release. Unfortunately, the mode is also lacking in substance, with no diplomacy and attack vs defence variables to consider, which leaves Uprising feeling like a great concept that's a sad case of missed potential.
    • 39 Metascore
    • 30 Critic Score
    Spy Drops desperately wants to be an authentic homage to the original Metal Gear Solid, but fails in almost every aspect. Riddled with issues, from the camera, to the AI, to the level-breaking glitches, there's simply little redeeming quality to this low-effort copy. Just do another re-run with Solid Snake himself and save yourself the pain of this.
    • 74 Metascore
    • 80 Critic Score
    Time Flies may be on the short side, but it's quirky and funny list of things to do and surprising amount of attention to immersion transforms a quick jaunt into an impactful life lesson. Life's too short to worry about the small stuff, be a fly for a couple of hours.
    • 80 Metascore
    • 70 Critic Score
    Endzone 2 emerges from the fallout shelter with a new direction. The shift to a more modular, zone-based world map, as well as more directly involved expeditions both pays off and causes drawbacks in equal measure. However, the core of this colony sim continues to be entertaining and well structured, even if it is as slowly paced as the rate of radiation decontamination.
    • 81 Metascore
    • 70 Critic Score
    Eriksholm the place is a beautiful creation, full of detail and complexity. It’s a shame that Eriksholm: The Stolen Dream lacks the same kind of complexity. With only a handful of stealth tools or route options, it feels like a guided tour of the city rather than a stealth adventure where anything could happen.
    • 68 Metascore
    • 60 Critic Score
    In attempting to modernise and streamline the formula, Killing Floor 3 delivers a decent but disappointing follow-up to a niche classic. The changes to Perks, weapon variety and introduction of the social hub do little to uplift the core mechanics, and even hinder the best of what Killing Floor 2 delivered. The music and MEAT system deliver the thrills alongside solid gunplay and wave-based survival, but this sequel struggles to build a menacing legacy that can stand alongside the previous iteration.
    • 74 Metascore
    • 70 Critic Score
    Another drop in the Soulslike well, WUCHANG: Fallen Feathers is if anything a spirited and colourful take on precedings. But lush visuals and a smattering of some tweaked mechanics don't really do much to differentiate from practically any other offering in the difficult action-adventure genre. One for the devout, perhaps, but nothing new to those that are getting Souls fatigue.
    • 63 Metascore
    • 40 Critic Score
    The Edge of Fate is a desperately disappointing follow up to The Final Shape, offering little to nothing of value to the overall Destiny 2 experience. A forgettable story, lifeless new locations and joyless mechanic additions, this is a sad indictment on Bungie's current place in the industry.
    • tbd Metascore
    • 70 Critic Score
    Maestro passes the baton to you to be a conductor with outstanding results. The core gameplay is fine-tuned and authentic, with a soundtrack that's one for the ages - and not because it's a lot of old songs. However, with a lack of incentive to outperform yourself or peers, and no good way to play the game outside of going between songs for 2 hours, Maestro is slightly lacking in being an essential VR game.
    • 80 Metascore
    • 90 Critic Score
    Birdigo captures that feeling we all felt when we played Balatro for the first time, but gives it a Wordle/Scrabble-esque remix with a narrative about migrating birds. On paper, it probably shouldn't work but John August and Corey Martin have created a game that is quite frankly unputdownable. A glorious puzzler with roguelike mechanics, Birdigo's talons will hook you in and not let go.
    • 80 Metascore
    • 80 Critic Score
    Few games can compare to the unsparing and ferocious intensity that permeates through every part of Ready or Not's gameplay or presentation. The more controversial themes and imagery will likely be as stomach churning for some as the often times inconsistent AI and multiplayer experiences. Yet I still found myself returning to duty to bring order to the chaos. Ready or Not is a tough and unforgiving game, but one that's simultaneously rewarding and stressfully evoking.
    • 70 Metascore
    • 60 Critic Score
    From a solo player's perspective, Phantom Squad is a frustrating and unbalanced trial of patience that doesn't pay off enough to make it worth it. Rope in a couple of friends to squad up though, and the game completely transforms into an intense, intricately designed and frantic sandbox to have a blast in. Just make sure you don't go it alone, this unit was meant for a team, not an individual.
    • tbd Metascore
    • 60 Critic Score
    Your Personal Chill Apartment works best as a tool in your daily life, rather than a game in the traditional sense. Reward yourself with new products for your apartment as you go through your daily life and create the quiet hub of your dreams. With lovely visuals and ambient music it's a relaxing, enjoyable experience, but the lack of depth or replayability will mean this is a one or two hour effort that offers little outside its core mechanic.
    • 84 Metascore
    • 90 Critic Score
    Be prepared should you decide to take the plunge into this fast-paced, conspiracy-ridden epic. If it can win over even me, it’s surely doing something right. It has the odd issue and stumbling moment, but on the whole, this is one of the better indie games you’ll likely play this year. Me, enjoy a pixel-art point-and-click game? Madness.
    • 82 Metascore
    • 70 Critic Score
    Tony Hawk's Pro Skate 3 + 4 uses the same gameplay formula as its predecessor, making it almost as fun. 4's redesign feels intuitive, the soundtrack befits the new coat of paint and the core gameplay is heaps of fun. With that said, character creation and career progression is hollow and unfulfilling, with nothing "new" to get stuck into outside of its 19 levels.
    • 66 Metascore
    • 70 Critic Score
    At its heart, Front Mission 3 Remake is a mostly-faithful adaptation of the 2000's original. It retains the same tactical mech action, with some smoother transitions and polished graphics. But with the looming accusation of AI asset usage, and not much else being done to draw in newcomers, it may be a slightly harder sell than expected.
    • 73 Metascore
    • 70 Critic Score
    Like any creative 4-chord song, Fretless - The Wrath of Riffson makes good on the promise of a turn-based RPG that melds a great tune with a stylish bassline. Also much like a 4-chord song, it quickly becomes easy to predict and master, lacking that extra depth to elevate it beyond its accessible design. Even so, it's hard not to play it without a smile on your face and an appreciation for its colourful visuals.
    • 80 Metascore
    • 90 Critic Score
    Stronghold Crusader: Definitive Edition launches a decades old crusade to reclaim the glory of 2002 and by all the knights and eunuchs does it succeed. An incredulous bounty of new content, alongside gloriously enhanced visuals and quality of life improvements make this an almost impenetrable castle. Storming the walls and setting kingdoms aflame has always been spectacular, but Firefly Studios have set a new gold standard for their own series, and for remasters everywhere.
    • 65 Metascore
    • 50 Critic Score
    TRON: Catalyst presents a myriad of ideas within its gameplay, but never utilises each facet astoundingly, leaving the game to feel lacking. Whilst nothing is bad about Catalyst, there isn't a moment that felt inspired and exceeded the bar of quality I set myself after the opening hours. If you're a Tron fan or new to the genres Catalyst apes, there maybe something for you here, but the code runs thin on this one.
    • 85 Metascore
    • 80 Critic Score
    It seems miraculous that one of the most graphically intensive games that gave the PS4 a headache is available on Switch 2. But here it is and CD Projekt Red have worked wonders to bring this game to life on a handheld device.
    • 70 Metascore
    • 60 Critic Score
    Star Overdrive shines when you’re on the board, delivering fast, fluid thrills. But clunky on-foot sections and weak combat drag it down, leaving a game that’s half brilliant, half forgettable.
    • tbd Metascore
    • 60 Critic Score
    Charming pixel art, level design and world make Outrider Mako an eye-opening prospect, but once you enter this Yokai realm and start making deliveries, it’s repetitive structure and chaotic combat underwhelm.
    • 70 Metascore
    • 70 Critic Score
    Architect Life is a well made and intensely detailed look at the world of house design, and those brought up on The Sims will feel that creativity pouring through the screen. Just be prepared to pay extra if you feel like you're missing a cinema.
    • 69 Metascore
    • 70 Critic Score
    Locomoto is a perfectly pleasant cozy experience that will scratch that itch if you're looking for something a little different to do than start a farm. Full of whimsy and fun characters, you've definitely had a worse train experience than this one.
    • 67 Metascore
    • 60 Critic Score
    Rooftops & Alleys has a great foundation of parkour gameplay. But with a handful of levels and no great variety of missions that'll have you tripping over your feet, this won't keep players around for long; unless they're hardcore into parkour.
    • 86 Metascore
    • 80 Critic Score
    Despite some inconsistent framerate issues in certain modes, Street Fighter 6 Year 1+2 Edition is a fantastic package, playing brilliantly on Nintendo's new system and showcases that the console can run with the big boys when it comes to line-up and performance. The magic of Street Fighter remains strong and shows no sign of slowing down here.
    • 75 Metascore
    • 80 Critic Score
    Another remaster to Capcom's belt, Onimusha 2: Samurai's Destiny Remaster is what you'd come to expect from them. Spit and polish have given this twenty-plus year old classic a nice gleam, as well as some additions and quality of life improvements to make it accessible. It may not appeal to newcomers as much, but to the old school crowd, it's a welcome palate cleanser until Way of the Sword arrives next year.
    • 83 Metascore
    • 90 Critic Score
    Taking design cues from a whole spectrum of sci-fi games, The Alters has crafted a wholly unique and engaging survival management adventure. With a thought provoking narrative and an addictive gameplay loop, I couldn't help but be lost in space, just like Jan.
    • 70 Metascore
    • 70 Critic Score
    Heartfelt, charming and very on-brand for Keita Takahashi, to a T is a fun episodic journey of a teenager stuck in the T-pose. However, with an emphasis on narrative and cut scenes, the gameplay takes a backseat, making those fleeting moments of T-posing minigame shenaginans feel less impactful as a result.
    • 77 Metascore
    • 70 Critic Score
    FromSoftware have tried their hand at an entirely different style of game in Elden Ring Nightreign. The stripped-down, condensed and multiplayer-orientated focus leave a title that has many thrilling moments, but feels devoid of the life and soul that made the original Elden Ring such a special experience. Entering this fog alone is folly, but with a couple of like-minded Souls vets, there's plenty of great moments to be had amongst the repetition.
    • 87 Metascore
    • 70 Critic Score
    A fun, unique little Zelda-like with all the quirk and style of a 90s heyday Game Boy game, Pipistrello and the Cursed Yoyo is going to scratch that itch if you like 'em retro. However, tricky controls and high difficulty are going to see many leave it languishing on the shelf after a few hours, alongside their old Yoyo.
    • 78 Metascore
    • 80 Critic Score
    Saber Interactive are back, pulling no punches with the style they've crafted. It may put off newcomers, but RoadCraft is a solid entry to their brand of realistic rambling. Switching from vehicle maintenance to large-scale community repair is a nice choice, only marred with occasionally inconsistent textures, non-intuitive controls and often cumbersome tasks.
    • 65 Metascore
    • 80 Critic Score
    Hypercharge finally arrives on PlayStation, fully formed and ready to be added to your multiplayer lexicon. The PvE is smooth as silk and the grin you'll have on your face throughout is testament to how enjoyable the game is with friends. An indie gem.
    • 78 Metascore
    • 80 Critic Score
    Standing on the shoulders of the PowerWash giant, Spray Paint SImulator does just enough differently to elevate the experience of a spray simulator. There’s plenty to do and the additional mechanics certainly add to the immersion and offers a fun level of creativity that will appeal to all ages.
    • 78 Metascore
    • 80 Critic Score
    Little Kitty, Big City delivers on putting you in the paws of what it's like to be a cat. Full of mischievous activity, good cat-like physics and an undeniable cattitude, it's hard not to recommend this to not only cat lovers, but adventure game enthusiasts too.
    • 83 Metascore
    • 80 Critic Score
    Doom: The Dark Ages sees id Software pivoting away from their floaty bullet hell formula and into being the hell for bullets in a new "stand and fight" approach to combat, with tremendous results. The new hefty design makes the Slayer feel like the one man army he's always been portrayed as and delivers on being a Doom for the ages. Whilst there's some slight missteps in storytelling, music, and new gameplay elements that don't fit as well into its design, the moment-to-moment hook and metal aesthetic proves why the franchise is still the gold standard of modern FPS.
    • 70 Metascore
    • 70 Critic Score
    A old-skool minded metroidvania, unhampered by combat, The Siege and the Sandfox excels in its stealthy confines, creating a dark and masterful labyrinth to explore to your heart's content, but often because you are frustratingly lost.
    • 71 Metascore
    • 80 Critic Score
    Blades of Fire doesn't try to reinvent the Souls-like wheel, but it does add some new aspects to it. With a unique weapon crafting mechanic and varied combat system, it's only let down is the unfairness of combat itself. Still, it tells a good story through its leads, one that does entertain throughout.
    • 69 Metascore
    • 80 Critic Score
    Whilst there is a whole lot of fun to be had demolishing buildings and playing with physics in Deliver At All Costs, it starts to lose its balance about halfway through. The story and pacing take a very sharp nosedive, and the post-endgame content is more for completionists. That being said, it's not terrible, and worth checking out for something wacky, if a little bit wobbly at times.
    • 81 Metascore
    • 80 Critic Score
    A more obscure collection than the original, Capcom Fighting Collection 2 nevertheless features some absolute classics from yesteryear , along with first time re-releases that will appeal to the most hardcore of classic Capcom fans. And look, it features Power Stone 2, so that's more than worth the price of entry.
    • 78 Metascore
    • 80 Critic Score
    Full of genre familiarity that subverts expectations, Into the Restless Ruins proposes a new challenge for those into roguelike deckbuilders. With resource management, strategic placement of your cards acting as dungeon rooms, as well as hordes of enemies to autobattle, the game has all the addicting traits to keep you hooked. It's on the shorter side, alongside being visually uniform across the levels, but the core gameplay is what kept me restless to jump back in time and time again.
    • 89 Metascore
    • 90 Critic Score
    Despolote is a reminder that video games are so important to the medium of storytelling. Through gorgeous visuals and a story is elation and excitement, this unique experiences manages to keep you engaged and uplifted throughout. It won't be for everyone, but if you're a player that loves to find greatness in independent games, you're going to feel like you've scored a hat-trick with this one.
    • 71 Metascore
    • 70 Critic Score
    Labyrinth of the Demon King is a nostalgic and pummelling entry into the survival horror/dungeon crawling genre. The Feudal Japan setting and atmospheric level design sets itself apart from its contemporaries but doesn't quite sustain its thrills in story or puzzles. Whilst the combat is rigid and slightly unfair, it's a core element to it's differing approach of retro style PS1 horror.
    • 66 Metascore
    • 60 Critic Score
    Walking your patrol as a rookie in The Precinct will fill you with wide-eyed hope thanks to some great arcadey Police gameplay, packed with chases and satisfying arrest work. Much like a disillusioned veteran, however, over-exposure to the same shallow mechanics, predictable story and lack of consequences will have you eying up retirement sooner than you may have envisioned.
    • tbd Metascore
    • 70 Critic Score
    Anoxia Station struggles to maintain the tense base-building and resource management gameplay it initially compels with. Even so, the looming sense of dread is ever-present thanks to its maddening atmosphere and exceptional use of audio. How far you're willing to dig will depend on your sanity, but there are enough diamonds in the rough to make it worth trudging through the alien sludge.
    • 73 Metascore
    • 70 Critic Score
    A haunted deck that's as likely to throw you a royal flush as it is sell you down the river, Deck of Haunts satisfies in its creative cards, wickedly evil fantasy power trip and a delightfully vile concept. Its best demonic forces are kept at bay thanks to a lack of real campaign or structure and some underdeveloped room expansion. Even so, if this were a haunted house at Universal Studios, you'd be disappointed to miss it, even if it's not the main attraction.
    • 88 Metascore
    • 80 Critic Score
    Despite some disappointing technical hitches, Indiana Jones swings onto PlayStation 5 with a satisfying crack of the whip. Sporting excellent writing, great direction and immensely satisfying gameplay, MachineGames have delivered the ultimate in Indiana Jones wish fulfilment. The hat may fall off at times owing to the glitches, meaning the Xbox or PC versions are probably your best bet, but this is still a treasure worth hunting on PlayStation.
    • 81 Metascore
    • 80 Critic Score
    As much an educational piece of interactive fiction as it is a beautifully crafted visual world to explore, Two Falls (Nishu Takuatshina) fosters an introspective take on the 17th century colonial world. While playing this walking simulator can border on automatic, the setting, attention to detail and thought-provoking narrative make it an experience that's heartfelt and worthwhile.
    • 63 Metascore
    • 70 Critic Score
    A simple enough racer, #DRIVE Rally is the next evolution from Pixel Perfect Dude's last #DRIVE title. Whilst the racing is fun and competent, the lack of anything else to do might be a little off-putting. But for those that want cute arcade racing, this will get your engines revving.
    • 73 Metascore
    • 60 Critic Score
    Lushfoil Photography Sim didn't quite end up being the photography escape I was hoping for. With a few bugs, a side step from photography to pick up collectables and a full photo album halting my progression, I couldn't help but lose my zen whilst trying to get lost in the game's stunning locations. The photography mechanics are perfect, with some particular attention to how holding a camera feels with the DualSense, as well as the levels being gorgeous themselves. However, I couldn't really get over the hurdles that took away from the photography experience.
    • 80 Metascore
    • 80 Critic Score
    After two and a half decades, Fatal Fury: City of the Wolves is a welcome return to SNK's ranks. Accessible enough for beginners, yet hard to master for fans, there's an even playing field for all. The narrative may be lost on some, but with enough characters to master it's a blast for the fighting game community.
    • 71 Metascore
    • 60 Critic Score
    A competent action adventure with a focus on stealth and platforming, Steel Seed is a fun enough romp through futuristic giga-architecture. It’s unintended glitches and unresponsive combat bring it down, and the overall package isn’t all that compelling when better examples exist elsewhere.
    • 85 Metascore
    • 100 Critic Score
    An absurdist adventure into a world that you’ll never want to leave, Promise Mascot Agency delivers ridiculous highs on a near-consistent basis. You’ve never played anything like this.
    • 75 Metascore
    • 70 Critic Score
    Lack of challenge and concessions in gameplay depth hold Augmented Empire back from being as appealing to strategy genre veterans and those who like their games to put their skills to the test. Thankfully, the interesting approach to decision-making and the world of New Savannah make up for these deficiencies, making this indie title a solid augment to invest your time in.
    • 69 Metascore
    • 60 Critic Score
    Croc: Legend of the Gobbos 2025 is a genuinely good remaster of a video game that's nowhere near as good as you remember it being. Still, the nostalgia hits are all there in the right places and if you need a break from the real world, you could do much worse.
    • 67 Metascore
    • 60 Critic Score
    Grit and Valor - 1949 makes a strong first impression thanks to its setting and the thrill of acquiring the high ground to massacre mechs. Past the initial adrenaline hit however, it fails to sustain a meaningful level of excitement due to a misfiring reliance on meta-progression and underwhelming strategy depth.
    • 86 Metascore
    • 90 Critic Score
    A spot on throwback to the hedonistic and violent days of the Manga animation brand, Mullet MadJack is top tier indulgent fun. Its insane pace, somewhat too on-the-nose allegories for consumerism, and blinding visuals, make it a blast for that repetitive, quick-fix roguelike fan.
    • 77 Metascore
    • 70 Critic Score
    Beautiful hand-crafted visuals, serene soundtrack and an abundance of nice moments to spend with your adorable companion make Koira a lovely way to spend an afternoon. While not up to the high bar set by Journey or its other contemporaries, Studio Tolima have created an emotionally investing adventure that excels when you slow down and take the opportunity for another game of hide-and-seek.
    • tbd Metascore
    • 70 Critic Score
    Centum is thought provoking, unflinching and maybe a little verbose. It's a minimal point-and-click where the messaging is the importance, with the gameplay taking a slight backseat to deliver the story. A rare gem for the medium that I couldn't recommend to everyone either.
    • 72 Metascore
    • 70 Critic Score
    KARMA: The Dark World presents a wonderfully horrifying alternate history world to become enveloped in, thanks to its superb visuals, excellent soundtrack and engrossing themes. Its story is perhaps overly ambitious with plenty of confusion and its light gameplay elements may have some lamenting what could have been, leaving a mostly positive but somewhat diminished sense of karmic balance.
    • 78 Metascore
    • 80 Critic Score
    Where The First Berserker: Khazan stumbles in its crashes, surface-level narrative and overabundance of loot management, it more than makes up for with sensationally satisfying combat, wonderfully moody atmosphere, exceptional dark fantasy visuals and a gauntlet of brutal yet empowering bosses to overcome. Khazan may not be the most powerful of all Souls-like protagonists, but through sheer perseverance and rage, he's not far off joining the highest echelons.
    • 79 Metascore
    • 80 Critic Score
    Understated, heartfelt and relaxing; Wanderstop may be a little simple for those looking for a "cosy sim". However, for those looking for thoughtful writing, a laser focus on being laid back and a demand to play it on your terms, it doesn't get much enveloping and cosy as this.
    • 67 Metascore
    • 80 Critic Score
    Closer to Stellar Blade than Code Vein, this anime soulslike does new things with the genre's tropes. Its addictive gameplay loop, stark architecture and world design, swift rewarding combat, and manageable runtime combine into an action title worth your interest.
    • 82 Metascore
    • 80 Critic Score
    Taking inspiration from shooters of the 90's, Turbo Overkill is as much a delight as they were back in the day. A few modern tweaks don't deviate from formula, making it a welcome inclusion to anyone old enough to know what rocket-jumping is. It isn't bloated either, with a decent campaign and some additional modes to get stuck into as the challenge escalates.
    • 88 Metascore
    • 70 Critic Score
    Wednesdays is an earnest attempt to move the medium forward when it comes to exploring sensitive and taboo life experiences. Where it reflects on some of the lesser spoken about aspects of abuse, it succeeds. While it has a positive and optimistic view of healing from said abuse, it can occasionally veer into overly hopeful, which may be uncomfortable for some. Unafraid to tackle difficult subject matter, Wednesdays demonstrates how video games can be a vessel for important messages.
    • 74 Metascore
    • 80 Critic Score
    Atomfall succeeds in creating a very British village worthy of exploration, so long as you have the patience. If you're willing to stick with its unique mechanics and its wholly original take on the apocalyptic survival genre, there's a fascinating game to be discovered.. You can even eat cornish pasties.
    • tbd Metascore
    • 80 Critic Score
    Thomas and Friends arrive in Train Sim World 5 in a delightful content package that will appeal to young fans and classic ones alike.
    • 83 Metascore
    • 100 Critic Score
    No one is doing it better than Two Point Studios management sim series. Seamless, innovative in design and endlessly replayable, Two Point Museum is packed with laugh out loud charm, clever mechanics and whilst keeping its identity intact with its evolved formula we all know and love. Two Point Museum is a masterclass and the finest exhibit in the management sim world right now.
    • 81 Metascore
    • 70 Critic Score
    Outside of the new, most sought after destination of Feudal Japan, Assassin's Creed Shadows never really escapes its own shadow of boilerplate gameplay systems and its tried and true open world formula the series is known for. Whilst the game is at the same high standard as every other entry, it doesn't truly excel at anything more specific.
    • 80 Metascore
    • 70 Critic Score
    WWE 2K25 ensures the series remains the ultimate way to enjoy the most electrifying of sports entertainment, but the microtransaction fleecing is becoming harder to swallow, with an entire game mode built around it that is impossible to enjoy. It's a shame because otherwise, there's so much to do and its gameplay remains top notch. Just don't go to The Island. Yikes.
    • 91 Metascore
    • 100 Critic Score
    Split Fiction is a genre-defying co-op adventure that shatters expectations at every turn. Blending sci-fi and fantasy with ever-evolving gameplay, it throws players into a seamless, fast-paced world where creativity knows no bounds. With stunning visuals, razor-sharp mechanics, and a co-op experience that rivals the best in gaming, Split Fiction isn’t just a game—it’s a bold, next-gen statement that demands to be played.
    • 80 Metascore
    • 70 Critic Score
    Managing to encompass the feeling of a leisurely stroll through an idyllic, relaxing location, Spilled! has both a great message regarding the environment, while also being a relaxing experience in and of itself. The short runtime might leave you wanting a bit more, and the boat can occasionally feel a tad cumbersome, but Spilled! remains a visually lovely and atmospherically pleasant jaunt through waters ready for your clean up operation.
    • 65 Metascore
    • 40 Critic Score
    Tomb Raider IV-VI just feels like a collection of relics from an era when we didn’t know any better. And honestly? Some relics are better off staying buried.
    • 44 Metascore
    • 40 Critic Score
    Glover returns with very little fanfare and sadly, it's not going to win a new audience with a lackluster remastering. The physics-based puzzles are still fun to attempt, but there's so little else here, one could argue it should have stayed back in the 90's.
    • 81 Metascore
    • 80 Critic Score
    Sorry We're Closed presents an unequal challenge in its gameplay as it flourishes in exploration and combat but slightly let down by its simplistic puzzle design. With that said, the game's story, themes, world building and style makes it one of the great nostalgic survival horrors of recent years.
    • 69 Metascore
    • 60 Critic Score
    Sporting dystopian atmosphere in an interesting Cyberpunk world, Memory Lost occasionally finds its violent groove with fast-paced action and engaging combat. However, the lack of quality storytelling and frustrations in the consistency of its mechanics means it'll malfunction like a badly inserted augment. Memory Lost won't be remembered fondly by everyone, but there'll be a view who'll find peaceful remembrance in its chaotic brand of violence.
    • tbd Metascore
    • 70 Critic Score
    Care Bears: To the Rescue! successfully delivers a short and sweet, charming and accessible platforming adventure suitable for all ages. Its gameplay, cooperative features, and faithful representation of the beloved franchise make it a worthwhile addition to any gaming library, but may be too easy for seasoned players familiar with platformers.
    • 79 Metascore
    • 70 Critic Score
    Like a Dragon: Pirate Yakuza in Hawaii exemplifies the pure thrill of being a hugely entertaining pirate themed adventure. What it loses in gameplay water depth and broadside storytelling, it makes up for with a streamlined approach to the Yakuza formula, an often times hilarious tone and a willingness to let the player go utterly wild. Goro may not achieve Blackbeard infamy in his pirate antics, but the blast from his cannons causes enough of a splash to make Like a Dragon: Pirate Yakuza in Hawaii worth a trip to Honolulu.
    • 81 Metascore
    • 90 Critic Score
    After this many years, that Suikoden I & II got remasters is in itself a blessing. That Konami paid attention and added quality of life improvements is testament to the esteem that these two titles hold. Lush visuals over a pixelated palette, UI tweaks and traversal improvements, this is a real love letter to Suikoden fans. There are a few cracks, more so in the first game, but as a package it's easily ignored for the stories and fun that both games bring.
    • tbd Metascore
    • 60 Critic Score
    Trolls vs Vikings: Reborn delivers dozens of levels and spruced up visuals that offer plenty to fans of the tower defence strategy genre. Unfortunately, the hangover of its mobile design leads to lengthy grinding for upgrades and a lack of depth in its gameplay variety, which taken together shudder its momentum. A decent tower defence that's been nicely packaged together, it's neither the best nor the worst in the genre.
    • 79 Metascore
    • 80 Critic Score
    Tiny Terry's Turbo Trip is a hilariously heartfelt sandbox adventure that simplifies the genre's scope to pack a mightier punch. Everything is purposeful in the search for its collectathon gameplay and the world is a joy to explore, making it a tiny but terry-fic trip.
    • 80 Metascore
    • 90 Critic Score
    Avowed stands alone as a hugely enjoyable experience that scratches the RPG itch without tearing off your arm. If you haven't got a huge amount of time on your hands, that's worth its weight in Skeyt.
    • 88 Metascore
    • 100 Critic Score
    Monster Hunter Wilds is fantastic. It looks beautiful, the worlds and characters all make it vibrant and immersive, and hunting is just as fun as always. There’s so much to do in its base game alone that it’s easy to get lost in. But don’t fret, players can do as little or as much as they need to. If you want to build the easy stuff and just go hunt, feel free. You want to explore all food options, squad up with varying skills and weapons, that’s there for you too. There’s no wrong way to play, but however you do, it’ll be absolutely worth investing your time.
    • 67 Metascore
    • 60 Critic Score
    Fans of the original Beyond Blue will get something from After The Storm - so long as they go into it with the right expectations. This isn't Beyond Blue 2. This isn't an improvement on the original game. It's set in the same world, with the same characters, with a similar focus on preserving the oceans. But this is a very different game viewed from a new perspective and while it falls short of meeting the quality of the original, the game still has enough saving graces to save it from the depths entirely.
    • 84 Metascore
    • 80 Critic Score
    A visual novel adventure game emulating the style and serious constraints of a PC-98 title, Stories From Sol: The Gun Dog tells a compelling and suspenseful tale of ingenuity and resourcefulness in deep space. This is one for those who like their retro indies, but regardless of niche, it’s a brilliant game that deserves attention.
    • 70 Metascore
    • 80 Critic Score
    The Executive then is thankfully more MCU than DCU, with a breadth of mechanics and enough to unlock to ensure you have the best possible chance at Hollywood success. Whilst you can feel fairly hard done by throughout, it's regardless a solid simulation of what running a movie studio truly entails. The elation, and the heartbreak. See you at the Gaspars.
    • 71 Metascore
    • 60 Critic Score
    Whilst there isn't much gameplay to get stuck into, Urban Myth Dissolution Center has an engrossing mystery worth experiencing. Hypnotic visuals and decent writing may not make the game feel any less slower but it's perfect for those wanting a macabre visual novel to get lost in.
    • 78 Metascore
    • 70 Critic Score
    Bold changes in direction and mechanics culminate in a mixed result for Sid Meier's Civilization VII. The thrill of outwitting your opponents and seeing your chosen society thrive is alive and kicking, but the fragmented nature of the ages mechanic and issues with non-military paths to success undermine the foundation of this societal evolution.
    • 68 Metascore
    • 70 Critic Score
    Dive into Warriors: Abyss and you'll be met with a huge playable roster, frenetic action and a wealth of replayability value. The sights may not be as pleasant and the story is non-existent, but shifting the Warriors franchises into a rogue-like works surprisingly well.
    • 44 Metascore
    • 40 Critic Score
    Ambulance Life: A Paramedic Simulator tries to capture the chaos of an emergency response but fails. Clunky gameplay, stiff graphics and a tone deaf portrayal of mental health leaves it feeling like a missed opportunity and not a life saving experience.
    • tbd Metascore
    • 30 Critic Score
    Offering little value outside of wasting your time, Shieldwall is a painfully dull and hellish slog through each of its levels. Broken AI, abysmal combat and utterly tedious waiting around for currency starves this army of any hope. Even the might of Caesar himself couldn't have overcome this arduous war of attrition.

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