- Publisher: Rebellion , Fireshine Games
- Release Date: Mar 27, 2025
- Also On: PC, PlayStation 4, Xbox One, Xbox Series X
- Summary:
- Developer: Rebellion
- Genre(s): Action Adventure, Open-World
- # of players: No Online Multiplayer
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
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Positive: 33 out of 56
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Mixed: 22 out of 56
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Negative: 1 out of 56
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Apr 7, 2025Atomfall is a brilliant and fresh take on post-apocalyptic survival. It is a beautiful mix of Fallout and souls-like games, with wonderful exploration and mysteries to discover at every turn. Not many games have made me really feel like I am the master of the story and I craft it to how I see fit but this one does! The wonderful recreation of the beautiful Lake District, accompanied with a sci-fi horror twist, makes this game one of the best additions to the genre in recent memory. I implore anyone to go in with as little knowledge as possible to be wowed at each twist and turn of this thought-provoking narrative. Some minor flaws dampen the spirit slightly but this is still Rebellion’s finest work to date.
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Mar 21, 2025Immersive Sims are incredibly difficult to create, and Atomfall deserves heaps of praise for going against the grain and presenting an open-world format that bucks almost every established trend. But even more so for doing this with aplomb and crafting an immersive, engaging, and breathtaking world. Gunplay is a stone's throw away from Sniper Elite, but thanks to the survival approach, everything feels much more frantic and frenetic. The only glaring issue is that the core narrative flatters to deceive, and the enemy AI retains some run-on issues from the Sniper Elite series. But, all in all, Atomfall is a triumphant immersive sim that takes big swings and hits plenty of homeruns.
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Mar 24, 2025Atomfall has style to spare. We are not faced with a simple "British" re-proposal of titles like Fallout and S.T.A.L.K.E.R.. On the contrary, the work by Rebellion has a soul all its own and a strong character, which could lay the foundations for an excellent IP to carry forward alongside Sniper Elite. The jewel in the crown of the game is the very well-crafted narrative section, with a story (and a lore) to reconstruct trying to unravel a tangle of leads, clues and whispers that come from everywhere. The gameplay has been designed to give the player the greatest possible freedom, putting aside the traditional progression systems in favor of a dynamic management of the skill trees and inventory. The only shame is for some uncertainty from a technical point of view, connected to the (controversial) choice of using a proprietary graphics engine that now needs to be modernized.
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Mar 21, 2025Atomfall is not a game for the masses, but a motivating search for clues with British charm and a character all of its own.
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Apr 8, 2025There isn’t a single aspect where Atomfall couldn’t have been better, but somehow, it grabs you till the end, as long as you’re willing to accept its noticeable flaws.
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Mar 24, 2025Rebellion has absorbed its influences well to design a masterful post-apocalyptic adventure in broad strokes. While this survival FPS doesn't revolutionize the genre, it does things seriously. Its main strength lies in its organic approach to missions and its desire to reward exploration. Unfortunately, the survival and combat aspects, which suffer from flawed AI, lag behind the genre's leading lights. Atomfall isn't perfect, far from it, but it's definitely worth a look... especially if you're a fan of this type of offering.
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Apr 25, 2025Life isn’t easy, especially when you end up in a radioactive zone and a secretive government cuts you off from civilization. That happened to us twice this year: first in the magnificent Stalker, now in Atomfall. You see, with Atomfall we didn’t use any superlatives, and that’s no oversight. Atomfall reminds us of our attempts at cooking: all the ingredients are there, but the result doesn’t taste as good as we hoped. The game doesn’t escape the label ‘mediocre’: at this moment, it mainly feels like it’s only about 80 percent finished. A shame, because we do like the concept.