Guardian's Scores
- Games
For 1,012 reviews, this publication has graded:
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40% higher than the average critic
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5% same as the average critic
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55% lower than the average critic
On average, this publication grades 0.4 points higher than other critics.
(0-100 point scale)
Average Game review score: 75
| Highest review score: | The Great Ace Attorney Chronicles | |
|---|---|---|
| Lowest review score: | Alfred Hitchcock: Vertigo |
Score distribution:
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Positive: 684 out of 1012
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Mixed: 250 out of 1012
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Negative: 78 out of 1012
1021
game
reviews
- By Date
- By Critic Score
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- Critic Score
As ever, Mario’s brother is a scream, but this remaster is haunted by the spectre of its much better sequel – and the price might spook you.- Guardian
- Posted Jul 2, 2024
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The pity of all this is that there's so much about Nail'd that is innovative and refreshingly bonkers. If only all that potential had been harnessed into a more consistent and rewarding racing experience.- Guardian
- Posted Feb 2, 2011
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With the second part added, Broken Sword 5 could certainly reach beyond three stars – but, until then, it's wise to remain agnostic about Charles Cecil's latest offering.- Guardian
- Posted Dec 23, 2013
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Final chapter in intriguing narrative adventure series brings back favourite characters, but fails to go out with a bang.- Guardian
- Posted Jul 29, 2016
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The more ambitious surrounding artifice may alienate much younger players, while the lack of quest lists with which to track your progress will frustrate older, more seasoned virtual adventurers. This is a less focused game than the most recent Lego Harry Potter game, then, thoughtfully assembled but ultimately failing to rule them all.- Guardian
- Posted Dec 3, 2012
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Replaced’s most memorable stretch sees Warren sneaking back into the heavily guarded facility where the adventure began. You crouch amid tall, swaying grass and boggy marsh while being stalked by futuristic choppers that can end your life with a single, booming bullet. A gigantic wall looms in the background, rendered as an imposing black silhouette. For much of its 10-hour run time, Replaced seems content with replicating cyberpunk leitmotifs in pretty pixel-art fashion without adding much of its own. But this supersized, militarised fortification sees the game extend its purview, powerfully evoking the Mexico-US border wall and the West Bank barrier.- Guardian
- Posted Apr 17, 2026
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You can throw all the technology you like at a game, but that will never be enough to gloss over fundamental design flaws.- Guardian
- Posted Nov 16, 2011
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Sonic is still straight up one of the most aggravating characters in any game on any platform.- Guardian
- Posted Dec 22, 2010
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It doesn’t have the exhilarating freedom of movement, memorable score and eye-catching artistic direction of Abzû, 2016’s excellent tribute to ocean life and mythology, but Beyond Blue hews closer to reality, encouraging learning and reflection on the planet’s last unexplored frontier.- Guardian
- Posted May 6, 2020
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It seems Ibrisagic has partly conceived the game as a satire on intergenerational angst and society’s treatment of old people. In that respect, Just Die Already is about as convincing as one of its own physics interactions. However, as a juvenile, tasteless and problematic co-op party game, it’ll provide as much guilty pleasure as Goat Simulator. And it’s going to be all over Twitch for the next few months, you can be sure of that.- Guardian
- Posted May 20, 2021
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It will deliver a fun weekend of fart-infused chaos for anyone who misses the days when snowfall meant freedom.- Guardian
- Posted Mar 25, 2024
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The cult 3DS game has been refreshed for smartphones and the combination of card game and horse racing is as weird and addictive as ever.- Guardian
- Posted Jan 27, 2023
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If you’re looking for a nostalgic J-horror experience, and you’re prepared to put in the effort and work with the control scheme, Mask of the Lunar Eclipse is an enjoyable, highly atmospheric adventure, with many brilliant moments of fear and dread. The spirits are wonderfully designed, and spotting a black-eyed ghost child lurking behind you, or in the corner of a room, never fails to send a shiver down the spine. For those of us who believe the Project Zero series should be as revered as Resident Evil and Silent Hill, it has been a pleasure to step, once again, into its chamber of horrors, with just a camera to protect you and the remnants of an ancient ghost story ready to be exhumed.- Guardian
- Posted Mar 8, 2023
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Its mechanics are thin, its micro-transactions are annoying and the plot in the campaign makes the story in Call Of Duty: Ghosts look like high art. But if you fancy thumping barbarians and you don't mind the lack of depth, Ryse is arguably the most beautiful hack 'n slash you can play on the Xbox One.- Guardian
- Posted Nov 22, 2013
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The most important aspects - how it looks and the feel of play - are top-drawer, but this only makes the surrounding drabness even more disappointing, and ensures that PES will remain the preferred choice of contrarians only.- Guardian
- Posted Sep 3, 2018
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As it stands, 1-2 Switch is a really fun couple of hours that may well end up being the star attraction at one or two friends or family get-togethers. However, it will then find itself at the dusty end of your games collection. Nintendo says it wants to offer value to Switch purchasers, yet we can’t help but feel it’s not just the cow getting milked in this scenario.- Guardian
- Posted Mar 2, 2017
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Swapping freedom and tactical depth for twitch-based thrills and teamwork has certainly made it a viable multi-platform release...However, those with longer memories may argue that rebooting Syndicate as yet another FPS, complete with identikit hero, is a bit like remaking Citizen Kane as a rom-com starring Adam Sandler. For all its multiplayer merits, I'm afraid I'm with the Luddites on this one.- Guardian
- Posted Feb 21, 2012
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It’s disappointing that, for licensing reasons, the Augusta National course is missing so you don’t get a chance to play at the Masters. Indeed, there are far fewer courses than the 2013 version of the game (with 12 real-life options against the 20 in Tiger Woods PGA Tour 2014), and the roster of players has been culled too, with no LPGA stars at all.- Guardian
- Posted Jul 14, 2015
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A more forgiving proposition than its forebears, this is an enjoyable zombie romp that's lost some of its character in the lurch onto the next generation hardware.- Guardian
- Posted Nov 22, 2013
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- Critic Score
There are quite a few sections where the game looks like the player is handling a 3D character on a 2D background, and in some situations, the 3D can be a hindrance.- Guardian
- Posted Apr 14, 2011
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It is still enjoyable, because the Pokémon themselves are so interesting to look at; it’s just not wildly exciting. It’s a laid-back game and one that offers many hours of gentle photographic research to anyone drawn to Pokémon’s weird world – whether you’re a veteran of 90s Pokémania, or a nine-year-old.- Guardian
- Posted Apr 28, 2021
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The further you delve into New Super Mario Bros U, the more rewarding it becomes. Its final worlds hold some of its best levels, and there are plenty of fun secrets to enliven the second or third attempt at a level. But it’s hard to summon the motivation to devote that much time to it. It’s typically well-made and enjoyable, but next to the best of the Mario series, it’s unmemorable.- Guardian
- Posted Jan 9, 2019
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So for £25 you get a well-crafted, enjoyable game, a strange curio, and a flawed but fascinating piece of gaming history. Not quite as valuable as a Ming vase, but good value, and a lot more fun.- Guardian
- Posted Feb 20, 2025
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Perhaps I am asking too much. We don’t pry for depth from Mario as he rescues his princess, or ask what motivates Tom Nook in his real estate empire. Like pretty much all Nintendo’s games, with their long legacies and perfect jumps, this feel good to play, and that should be enough: but I don’t come to a Nintendo title for enough. I left Dread feeling that perhaps the real legacy of 2D Metroid will be the games it inspires, rather than the games themselves.- Guardian
- Posted Oct 19, 2021
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The game is also too faithful to Orwell’s plot, for all the alternative endings. At its best, it encourages you to rethink and even challenge some of the novella’s concepts, including its rather dated classist metaphors. What if the rats were more of an opposition than an infestation? What if the sheep were more than mindless propaganda machines? But these divergences are frustratingly limited by the need to pack in familiar scenes and conversations from the book. In the end, Orwell’s Animal Farm can’t work out whether it’s a retelling or a revolution – but with the nation’s schoolkids in lockdown, it’s nonetheless a valuable adaptation.- Guardian
- Posted Jan 6, 2021
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Inversion is a tiny bit frustrating. It's a nicely crafted game with some good ideas, which nevertheless seems unwilling to claim an identity of its own. If you liked Gears of War, you'll enjoy playing it, but you might find its sheer familiarity a bit annoying. And if you like third-person shooters that don't require superhuman skills, you'll enjoy it, too. But if you're looking for something futuristic, cutting-edge and distinctive, keep on looking.- Guardian
- Posted Jul 24, 2012
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Rivals is crammed with Stan Lee superheroes, but its message – about the total and utter Funko-Pop-ification of games – is as bleak as a Charles Burns graphic novel.- Guardian
- Posted Dec 10, 2024
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Moral murkiness helps preserve the tension across Swansong’s duration. There’s always something at stake – your life, the masquerade, your integrity – and that does a lot to infuse some meaning into all the talking and scouring rooms for notes. I doubt that Swansong is set to become a vampire RPG of legend, like 2004’s Bloodlines, but it nonetheless makes vampires scary again.- Guardian
- Posted May 26, 2022
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Like Ash’s “improvised surgery” with a chainsaw, the multiplayer is surprisingly deep. Unlocking new powers and abilities for Survivors and the three varieties of Demon continually opens up fresh horror possibilities, and the player community is already making the most of the nefariousness on offer. It’s fittingly rough around the edges, but Evil Dead: The Game is a surprisingly worthwhile cabin retreat.- Guardian
- Posted May 26, 2022
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The presentation in WWE 12 isn't exactly brilliant. Facially, the superstars look pretty close to their real-life counterparts, but their skin has the texture of store mannequins.- Guardian
- Posted Nov 25, 2011
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- Critic Score
The third of the game’s five chapters in particular is truly wonderful, presenting a warren of secret corridors and a series of interconnected puzzles that are particularly satisfying to solve with the help of night vision goggles that can reveal hidden writing. But sadly the game can’t quite keep up this pace to the end, and despite the odd flash of brilliance, the quality of the final puzzles never quite reaches the height of those in the middle of the game. The plot, too, fizzles out unsatisfyingly, with a solution to the house’s mystery that seems obvious and yet doesn’t make much sense when held up to scrutiny. Still, the idea of a house with conundrums built into its very fabric remains tantalising: I couldn’t help but give my own house a sweep after playing, just on the off-chance there might be a previously unnoticed hidden message or two.- Guardian
- Posted Mar 26, 2025
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The same old arguments apply to this release as to all retro compilations: you can find these games online then run them on an open source emulator for free, though you won’t get the modern save features. You could buy an original console and a copy of the games on eBay, but then that will work out much more expensive and unreliable. For Jurassic Park lovers and retro enthusiasts, this is a really nice way to relive a lost world of gaming.- Guardian
- Posted Nov 23, 2023
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Like Katamari Damacy, Wattam is a feast of visual gags and imagination. But Takahashi’s newest project ultimately doesn’t have the necessary depth of gameplay to transform itself into more than a silly yet loveable romp.- Guardian
- Posted Jan 17, 2020
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In short doses and with a good team, War in the North is not without its compulsive charms.- Guardian
- Posted Nov 25, 2011
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If you’ve played a zombie game in the past decade, this mishmash of tattered post-apocalyptic stereotypes will feel all too familiar.- Guardian
- Posted Feb 2, 2022
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Tron Identity has merits in its atmosphere and flexible story, but strip away the licence and what remains is a fleeting and unremarkable visual novel that lives in the shadow of better detective games.- Guardian
- Posted Apr 21, 2023
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- Guardian
- Posted Jan 11, 2011
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- Critic Score
With its open-world environment and emphasis on crafting, this is an interesting sequel, marred by glitches and frame rate issues.- Guardian
- Posted May 24, 2016
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- Guardian
- Posted Mar 4, 2012
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- Critic Score
This new iteration of the escape-to-the-country fantasy replaces all that was charming about earlier versions with an average adventure game.- Guardian
- Posted Mar 19, 2021
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And it's all over in about five or six hours. Worse, for all its authenticity in terms of voicework, the cut scenes and animation are all too often hilariously awful.- Guardian
- Posted Nov 4, 2010
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Unfortunately, any sustained period of time spent actually playing The Eternity Clock will leave you with a similarly desperate feeling. Doctor Who games have always set very specific problems.- Guardian
- Posted Jun 1, 2012
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Harry Potter: Hogwarts Mystery is a dull game with a great concept, made borderline unplayable by its hyper-aggressive monetisation.- Guardian
- Posted May 4, 2018
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In some ways, the game’s simple ambitions would not have been a problem if the recipe had been respectfully crafted. But to a modern audience spolied for choice when it comes to excellent family games, it is something of a travesty.- Guardian
- Posted Oct 9, 2014
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There are moments when The Lord of the Rings: Return to Moria hints at what it could have been, such as when you’re mining a rich vein of ore in some dark tunnel, and your dwarf becomes inspired to sing. They’ll clear their throat and give voice to a story of trolls and orcs and the beating that will rain down on them if they cross your path. The game briefly feels alive, the story making the cold mines warm. But then the song stops, and you’re still mining, and all you have to look forward to is a long walk back to the forge.- Guardian
- Posted Oct 27, 2023
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War games can do dumb, and I'm OK with that. But dressing dumb up in the cloak of authenticity seems a dangerous line to cross. When you pretend to be saying something about ongoing real-world wars, but present a conflict of extremes with all the substance of air, the thought that anyone might take Warfighter seriously becomes a very queasy one.- Guardian
- Posted Nov 2, 2012
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Despite the enjoyable premise and high production values, Peach’s long-awaited star turn feels disappointingly patronising, one-dimensional and forgettable – the polar opposite of the Super Mario Bros film’s capable heroine. As the Nintendo Switch enters its twilight years, this was the perfect moment to give the Mushroom Kingdom monarch the celebration she so thoroughly deserved. Yet where Kirby received a Mario-worthy, Iliad-esque epic in Forgotten Land, this is more akin to a flimsy pop-up book.- Guardian
- Posted Mar 22, 2024
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For players of the original, this should get a steady nostalgia drip going. But coming to this series fresh makes for an overlong, dated and tedious experience.- Guardian
- Posted Oct 9, 2024
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I’m a huge fan of the Oddworld-ian creature design and the factory-farming satire of its plot. But Oddworld made that stuff work because it had a big, weird heart. High on Life just has dilated pupils and a shit-eating grin.- Guardian
- Posted Dec 16, 2022
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Ultimately, Warner Brothers live-service ambitions rob players of a remarkable comic-book caper. The result is a game that’s as confused as its titular characters. Just as these reluctant heroes find themselves battling against their villainous natures, Rocksteady’s storytelling ambition struggles to break free of its live-service trappings. Since its reveal as a looter shooter, the internet has declared Suicide Squad an abomination – the antithesis of the classics that Rocksteady once made. The reality is somewhere in between, a game that straddles both the brilliant and the banal. As Rocksteady is surely learning from Suicide Squad’s hostile fan reception, you either die a licensed game hero, or live long enough to see yourself become the villain.- Guardian
- Posted Feb 7, 2024
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So, what do you get for your money? Beyond standard fighting or five, 10 and (ultimately) 20 fighter survival modes, not very much at all...Clearly there are enough Tekken fans out there to justify the conversion but it all simply boils down to pixels slapping pixels and that gets very boring, very quickly.- Guardian
- Posted Mar 12, 2012
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To put it bluntly, Pokémon Go is not good as a game. Until it gets updates which iron out kinks and offer content promised in early trailers, such as trading Pokémon, group battles, or even just more interesting combat, this isn’t likely to change.- Guardian
- Posted Jul 12, 2016
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There is an OK vamp story hiding in here; careful, dicey conversations with dangerous fellow vampires are by far the most interesting thing that Bloodlines 2 has going for it. And I enjoyed some parts of Seattle, particularly the dive bars packed with people gyrating to (of course) goth music. The Chinese Room has managed to make something playable and vaguely interesting out of a game development disaster. But after the first few hours, I kept going more out of morbid curiosity than enjoyment.- Guardian
- Posted Oct 21, 2025
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The Medium is hugely ambitious and could have been a site for incredible, innovative storytelling. Instead, it fumbles sensitive topics, plot points evaporate into thin air, and characters who are studied closely are left behind and never mentioned again. Even while taking notes, the story became difficult to follow. It took me 12 hours over three nights to play, and towards the finale I was astounded by how a game so short could feel so long. This certainly is a game of two worlds: one very beautiful and one very empty, unfortunately leaving us with a game that is all skin and no spirit.- Guardian
- Posted Jan 27, 2021
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With the sweetness and delight associated with Disney absent, this new platform game is a strangely cynical waste of potential.- Guardian
- Posted Jul 27, 2023
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That dearth of fun is the crux here. As the series finally begins to carve out an identity for itself, shed the dead-weight of its futuristic fluff of a sub-plot, and really let fly with its caricatural depiction of human history, it’s simultaneously failing to keep up with even middling mechanical, technical and design standards. With searing irony, the series feels more historic with each profit-driven iteration.- Guardian
- Posted Oct 23, 2015
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But when you play it, you get the feeling that everyone involved with the franchise will be secretly relieved when the whole juggernaut finally grinds to a permanent halt.- Guardian
- Posted Nov 26, 2010
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The Crew 2 has the whiff of a game that might become something wonderful in a year’s time, after numerous patches and additions. But right here, at the beginning, it doesn’t do enough.- Guardian
- Posted Jul 10, 2018
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This is a game from another time, best enjoyed with your brain switched off, some friends to laugh with, and perhaps a bottle of extremely cheap spirits.- Guardian
- Posted Aug 15, 2019
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Despite some efforts in meta-progression, it’s difficult to look past Drag x Drive’s most significant hurdle – that it’s uncomfortable to play for extended periods. The mouse controls are ingenious in theory, and when applied in small bouts, it feels like a novel prototype. But, in the context of such overtly active gameplay, the concept starts to fall apart. What remains is a surprisingly inaccessible sports game that lacks modal variety and a long-term hook. If you were hoping for a spiritual successor to the Nintendo Switch’s Rock ’Em Sock ’Em brawler Arms, you will be disappointed.- Guardian
- Posted Aug 19, 2025
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There's more mileage in a Tamagotchi, and one of them would never ask you to shame yourself by acting out "play dead" on the living room floor.- Guardian
- Posted Nov 25, 2010
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Would Kafka approve? Obviously not – he didn’t want this work published in the first place. But a Kafka adaptation that cannot satisfy its author might as well trap him in a hell of his own making. Kafka playing Playing Kafka would have been Kafka’s ultimate nightmare: lost in a maze arranged from his own words, confounded by obscure if not non-existent objectives, dialogue options that offer no choice at all, and ultimately unable to progress after a bug sends his character’s lawyer clipping through the floor. In the thought of it there is, at least, something a little Kafkaesque.- Guardian
- Posted Jun 6, 2024
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Romeo Is a Dead Man is certainly not predictable. It’s capable of getting a baffled smile out of you, and its anti-gaming-establishment attitude will have diehard fans searching for an irony-drenched reason to celebrate it. But where No More Heroes’ simplistic yarn kept the fights flowing and the jokes rolling, Romeo Is a Dead Man’s sprawl feels disappointingly directionless. Instead of coming together as a kitschy universe-spanning epic, this sci-fi story is sadly told with all the mastery of a rambling drunk in Wetherspoons.- Guardian
- Posted Feb 10, 2026
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With a little more time in the oven, Food Truck Simulator could have been something really tasty. Unfortunately, in its current form, it will surely leave players feeling a little sick instead.- Guardian
- Posted Sep 23, 2022
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There is both too much and too little going on in Harmony: The Fall of Reverie at any given time. It is a game of many parts that don’t come together – an interesting design study packaged in a mildly boring game.- Guardian
- Posted Jun 13, 2023
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There’s a fine line between playfully obtuse instructions and infuriatingly vague game design. Being unable to complete a task because it’s challenging is one thing, but not knowing exactly what the task is (and being blocked from doing it by bugs) is another. Table Manners has a brilliant premise and provides incisively funny commentary on modern romance but, just like when a Tinder date doesn’t match their profile and then proceeds to behave inexplicably, sometimes you just want to make your excuses and leave.- Guardian
- Posted Feb 14, 2020
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For the most part, the acting is pretty dismal, as if the cast were exhausted by the number of takes they had to make for each branch path of action. Nevertheless, the always welcome Kate Dickie pops up as the tech company’s CEO and gets to sport a particularly amusing pair of tartan pants – the kind of clothes you dig out of the closet when you have been in isolation for too long.- Guardian
- Posted Apr 2, 2020
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- Guardian
- Posted Apr 5, 2023
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After the touching emotional drama of Dontnod’s previous game – the coming-of-age adventure Life Is Strange – Vampyr’s ambitious but awkward chin-stroking is disappointingly inert, while its failure to reconcile its ethical hand-wringing with its gratuitous combat leaves it as conflicted as its undead protagonist.- Guardian
- Posted Jun 7, 2018
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With this time-spanning opus, Remedy Entertainment hoped to unite narrative gaming and linear television for its Xbox One title. But neither comes out of the experiment well.- Guardian
- Posted Apr 4, 2016
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A mark for nostalgia then – it's the Duke, after all – and one for the game. If this was 15 years in the making, it makes you wonder what they did for the other 14 years and 10 months.- Guardian
- Posted Jun 10, 2011
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Altogether, Yoostar is as baffling as Gwyneth Paltrow in a rom-com: smart and charming, sure, but basically uninteresting, and nobody's first choice for a fun night in.- Guardian
- Posted Mar 17, 2011
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Its mix of planetary scavenging, alien-hunting and funky artwork ought to be a smash, but sluggish mechanics and onerous mission demands diminish the fun.- Guardian
- Posted Mar 5, 2021
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- Guardian
- Posted Mar 19, 2019
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The death screen is a rare moment when Sleep Awake summons something between dream logic and the strange hazy moments between sleep states that can feel like dreaming. The rest of the time, this narcoleptic nightmare merely wears its psychedelic aesthetics – floating Numan included – without interrogating them interactively. It’s too straightforward, too legible, and not actually illogical enough where it matters. You may want to sleep on this one.- Guardian
- Posted Dec 3, 2025
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Despite these misgivings, the gameplay actually isn't all that bad.- Guardian
- Posted Dec 15, 2010
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There’s plenty of intrigue here, and in better circumstances you’d want to spend more time with the characters in order to understand their perspectives. But by the fifth time you’ve opened a lock that could have so easily have opened automatically, all you really want to do is find the quickest possible route to the exit.- Guardian
- Posted Aug 23, 2019
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Previous Fallout games always had something to say about the post-apocalypse and the human factors that led to it; here, it’s reduced to shooting mutants and picking up rubbish. Even if, in the future, it mutates into something more stable, it will still feel eerily soulless.- Guardian
- Posted Nov 19, 2018
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The pain and the pleasure of platformers such as this is their precision: the controls must be so tight, the jumping and running so perfectly predictable, that your failures are always your own. In Super Meat Boy Forever, though, enemies can turn up in especially unfair places, and the architecture of the levels sometimes feels thrown together as opposed to carefully placed by human hand. Its difficulty feels vindictive rather than playful, and oddly soulless, like trying to beat a computer at chess. For all its challenges, it felt as if I could feel the creators cheering me through the original Super Meat Boy’s death chambers, willing me onwards. Here, the algorithm is coldly indifferent to your efforts, and, despite the offbeat art and quirky vibe, the game is a punishing gauntlet that’s not worth running.- Guardian
- Posted Jan 13, 2021
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It tells its story well, with smart writing and some superb characterisation that elevate its simple revenge plot. Ultimately, however, it never capitalises on its open world potential, instead succumbing to an almost constant lull of tediously unimaginative repetition that makes for a boring and dated open-world shooter.- Guardian
- Posted Oct 10, 2016
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It’s plausibly a commentary on the nature of an ecosystem, but the emotional reward doesn’t compensate a player for the amount of busywork.- Guardian
- Posted Feb 22, 2018
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My hope is that we’ll look back at this launch and laugh, remembering that a great game began on such a shoogly peg. For now, the best fun is found in the sideshows. On the main stage of its chaotic 128-player showdowns, it stumbles.- Guardian
- Posted Nov 24, 2021
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The problem is, very little of what you’re asked to do turns out to be any fun. Fetch-quests that offer next to no payoff are compounded by annoying travel: you have to make an unappealing choice between the vein-popping frustration of trying to drive across the craggy, impassable, boulder-strewn landscape, or giving up and shlepping there on foot. And this landscape isn’t Skyrim, or The Capital Wasteland, with discoveries to be made around every corner. It’s a Starfield planet map like any other, with only the odd cave or cookie-cutter facility to explore, and it rarely rewards inquisitiveness with anything other than wasted time and the urge to swear.- Guardian
- Posted Oct 2, 2024
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It’s all so frustrating. Deliver at All Costs offers up a beautiful destructible playground, then barely utilises it, instead focusing on a bizarre, half-baked story that somehow ends in a courtroom drama. It feels like being invited to a glittering champagne reception, then getting collared by a conspiracy theorist who insists on describing the plot of his hokey sci-fi novel for the next eight hours. What a criminal waste.- Guardian
- Posted May 20, 2025
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For actual fun and a bit of instruction – all the things you'd get at a real life Zumba class – you want Dance Central. But for adding one more piece to the Zumba branding behemoth, it has to be this, whether it's any good or not.- Guardian
- Posted Nov 24, 2011
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These versions of Grand Theft Auto III (2001), Vice City (2002) and San Andreas (2004) are in no way definitive. Seeing them like this is more than a disappointment. It is infuriating.- Guardian
- Posted Nov 17, 2021
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When set against the non-VR first-person shooters, a genre in which only those games that have benefitted persistent, focused iteration and a king’s ransom of investment can now compete, Farpoint seems embryonic and amateurish. Its thrills are short-lived, but the lessons that can be drawn from its struggles in trying to transpose the genre into VR will surely echo for a long time to come.- Guardian
- Posted May 17, 2017
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Oninaki’s sin, then, is to be so achingly close to quality and yet so far; to have almost everything needed for a top-tier role-playing game – an interesting premise, hauntingly evocative aesthetics, a deep and complex approach to combat – only to be betrayed by fundamental issues that keep it tied to this earthly realm.- Guardian
- Posted Aug 29, 2019
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Redfall is a poor execution of ideas ill-at-ease with Arkane’s historic design ethos, a sad misuse of Arkane’s a unique developer’s particular talents.- Guardian
- Posted May 4, 2023
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This unquestionably beautiful game about saving a planet from an encroaching black hole boldly goes where few have remained awake.- Guardian
- Posted Dec 8, 2021
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Hamstrung by clumsy mechanics, this game was unfortunately destined to disappoint; which is a pity when the conceptual framework was so promising.- Guardian
- Posted Oct 21, 2010
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The idea of a literal battle of the bands is a good one, and I was always keen to see what the next encounter would look like. But the lack of substance to the actual fights was invariably disappointing. Despite some impressive sights and sounds, in the end No Straight Roads has too many potholes to make its musical journey worth recommending.- Guardian
- Posted Aug 25, 2020
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This feels 80% of the way to a great game, but that missing 20% soon comes to dominate the rest. With a little more fine-tuning who knows how The Swindle may have turned out but, as things stand, it feels a little like being short-changed.- Guardian
- Posted Jul 31, 2015
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Rome: Total War is one of the most brilliant games I've ever played. Total War: Rome II inverts far more than the name. This does not channel the greatest military empire in history so much as the pale shadow of its ending; a bloated, technically corrupt and unfocused mess.- Guardian
- Posted Sep 6, 2013
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We loved SimCity for the first few hours, but the compulsion soon gave way to frustration...The simulation promises more than it delivers, and you feel perpetually boxed-in by the meagre city sizes. The social features are interesting, but we'd rather have the ability to save our game, play offline, and not have to worry about server downtime. The regional multiplayer really should be an optional aside to a standard single-player mode.- Guardian
- Posted Mar 15, 2013
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MindsEye is an oddity. For all its failings, I rarely disliked playing it, and yet it’s also difficult to sincerely recommend. Its ideas, its moment-to-moment action and narrative are so thinly conceived that it barely exists. And yet: I’m kind of happy that it does.- Guardian
- Posted Jun 13, 2025
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With better controls and collision detection this would have a pretty decent Wii game – especially considering how little is expected of this sort of licensed offering. As it is, I'd expect only fans of the film or puzzle-game devotees to consider this a worthwhile purchase – and even then, perhaps only after a couple of months when it can be found in the bargain bin.- Guardian
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What a shame that Luminous Productions didn’t capitalise on its best assets. Frey’s taken some heat for being overly chatty in Forspoken, but without Ella Balinska’s fantastic performance, the game would be totally forgettable.- Guardian
- Posted Feb 17, 2023
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Even where it is strongest, Anthem rarely stretches beyond the derivative. The combat, while well-designed, is little more than Gears of War with jetpacks, and narratively it veers between inconsequential and downright irritating. This anthem is, sadly, a tedious and conservative dirge that we’ve all heard before- Guardian
- Posted Feb 21, 2019
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Peaky Blinders: Mastermind is stuck between abstraction and fan fiction, ambition and restraint. At its best, it’s streamlined; at worst, stifling and predetermined. Give me an Alfie Solomons rum-empire management game, and you’d have my attention.- Guardian
- Posted Aug 20, 2020
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