Super Meat Boy Forever Image
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66

Mixed or average reviews - based on 37 Critic Reviews What's this?

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5.2

Mixed or average reviews- based on 76 Ratings

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  • Summary: Super Meat Boy Forever takes place a few years after the events of Super Meat Boy. Meat Boy and Bandage Girl have been living a happy life free of Dr. Fetus for several years and they now have a wonderful little baby named Nugget. Nugget is joy personified and she is everything to Meat BoySuper Meat Boy Forever takes place a few years after the events of Super Meat Boy. Meat Boy and Bandage Girl have been living a happy life free of Dr. Fetus for several years and they now have a wonderful little baby named Nugget. Nugget is joy personified and she is everything to Meat Boy and Bandage Girl. One day while our heroes were on a picnic, Dr. Fetus snuck up on them, beat Meat Boy and Bandage Girl unconscious with a shovel and kidnapped Nugget! When our heroes came to and found that Nugget was missing, they knew who to go after. They cracked their knuckles and decided to never stop until they got Nugget back and taught Dr. Fetus a very important lesson. A lesson that can only be taught with punches and kicks.

    The challenge of Super Meat Boy returns in Super Meat Boy Forever. Levels are brutal, death is inevitable, and players will get that sweet feeling of accomplishment after beating a level. Players will run, jump, punch and kick their way through familiar settings and totally new worlds.

    What’s better than playing through Super Meat Boy Forever once? The answer is simple: Playing through Super Meat Boy Forever several times and having new levels to play each time. Levels are randomly generated and each time the game is completed the option to replay the game appears and generates a whole new experience by presenting different levels with their own unique secret locations. We’ve handcrafted literally thousands of levels for players to enjoy and conquer. You can replay Super Meat Boy Forever from start to finish several times before ever seeing a duplicate level. It is truly a remarkable feat of engineering and a monumental example of ignoring the limits of rational game design and production.
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Super Meat Boy Forever - PAX West Trailer
Score distribution:
  1. Positive: 13 out of 37
  2. Negative: 4 out of 37
  1. Jan 13, 2021
    100
    All in all, I think Super Meat Boy Forever is a really great follow-up to the original game by Team Meat, but also understand that the auto-run mechanic may take some getting used to. If you’re willing to spend more than an hour with it, running through a handful of early stages and tackling the first boss encounter, I think you’ll start to feel the rhythm of the game, and come to appreciate the puzzle approach to the way the level chunks are designed. It’s a really satisfying experience and one that shouldn’t be missed in the post-holiday game release slump.
  2. Jan 2, 2021
    80
    Meat Boy returns more frantic and challenging than ever in Super Meat Boy Forever. A title that evolves graphically and that is still as difficult as before. A perfect game for fans of challenges.
  3. Jan 12, 2021
    80
    While some glaring struggles were noted throughout my time with Super Meat Boy Forever, it is also worth noting that I dealt with them and stuck with it as the heart of the game is incredible.
  4. Dec 24, 2020
    70
    Super Meat Boy Forever makes some big changes to its predecessor's classic formula, ushering in an endless-running style of gameplay, simplified control scheme and procedurally-generated levels that are a blast to play through but ultimately rob the game of the fiendishly additive quality of the 2010 original. We miss perfecting Super Meat Boy's bespoke little death mazes here and although fans of brutally tough platformers will still find plenty to love, we can't help but feel this one's a little bit of a step back for Team Meat's squishy red mascot.
  5. Jan 11, 2021
    70
    Super Meat Boy Forever is an interesting sequel. It attempts to build on the legacy of its predecessor, but the additions it brings to the table cannot elevate it beyond the simplicity of the original. The updated visuals are welcome, but Super Meat Boy Forever is a classic example of trying too hard to innovate, while losing sight of what made the series so beloved.
  6. Jan 15, 2021
    60
    Super Meat Boy Forever would be a great iOS or mobile game; but, unfortunately, that is not what Team Meat delivered. It feels cheap in its gameplay and bits of its presentation. Although, it was nice to see Edmund McMillen have fun with his animations.
  7. Dec 29, 2020
    40
    A lot of Super Meat Boy's charm came out of its level design and platforming gameplay elements. It's a shame that Super Meat Boy Forever is not enjoyable enough to even want to play a second time, and fans would do well to pay no heed to the implication of playing "forever" that's made by the game's ambitious title.

See all 37 Critic Reviews

Score distribution:
  1. Positive: 17 out of 45
  2. Negative: 19 out of 45
  1. Dec 26, 2020
    10
    I'll say it, it's better than the first Super Meat Boy. Way more replayability, insane level-design, unique warp zones, amazing soundtrack,I'll say it, it's better than the first Super Meat Boy. Way more replayability, insane level-design, unique warp zones, amazing soundtrack, better story... Give this game a try. Expand
  2. Dec 19, 2021
    10
    10/10 IMO. Tommy nailed it.
    It's fun, replayable and it has a really smart level design.
    C'mon, give SMBF a chance. Super Meat Boy is my
    10/10 IMO. Tommy nailed it.
    It's fun, replayable and it has a really smart level design.
    C'mon, give SMBF a chance. Super Meat Boy is my favourite game ever, and I do love SMBF also. Trust me :)
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  3. Dec 25, 2020
    8
    As a fan of the original, never expected to enjoy SMBF this much, but it's really good. Main downside - sudden difficulty spikes or unevenAs a fan of the original, never expected to enjoy SMBF this much, but it's really good. Main downside - sudden difficulty spikes or uneven difficulty due to procedural generation - sometimes it's even harder to A+ first world levels than the last. It has a lot of nods to the original, bosses and cartoons between the worlds are absolutely incredible (bosses here are BETTER compared to SBM), soundtrack and general vibe are very SMB-like. Autorunning kinda limits the movement but at the same time provides new challenge. Overall design is well-thought, controls are mostly on point, never unfair. Not a masterpiece like the original, but nice treat for the fans. Expand
  4. Jan 14, 2021
    5
    Although it pains me to give such a score for a game that has super meat boy on its title, i think the developers made a mistake here. This isAlthough it pains me to give such a score for a game that has super meat boy on its title, i think the developers made a mistake here. This is not a sequel to super meat boy, it's a spinoff and it really feels like a step back from the original. Of all the possible improvements they could have made to the original, they chose to remove control and mechanics and turn the game into a non replayable auto runner. But why? who asked for this? why did you have to call this super meat boy...? The clever level design and fluidity is still there, but the feeling you get playing this game is completely different, for me in a negative way. Anyway, I trust this won't be the last we see from meat boy Expand
  5. Jan 5, 2021
    4
    I was a big fan of the original Super Meat Boy, and when i found out the sequel was launching, only a week before launch, i got pumped to diveI was a big fan of the original Super Meat Boy, and when i found out the sequel was launching, only a week before launch, i got pumped to dive in on launch day.
    However, this does NOT resemble the original, for worse. The switch over to auto-run was a big back step for the series, resulting in a game that feels like you are simply trying to follow an intended path, rather than having control and choice in how to approach a level. The levels themselves are generated on a per chunk basis, meaning the levels are longer, but can be far more droll, repetitive, and nonsensical. On the more positive side, the controls and responsiveness are tight, the cut-scenes and music are fantastic, and some of the intuitive level mechanics are very interesting and fun, as well as there being a lot of them. Unfortunately, the unlockables are sub par, the bosses are fun but limited, and the levels do not feel like individual levels, but rather stacks of shiny scraps taped together to form a messy whole. This leaves the experience feeling very empty after a quick play through, and the desire to race the clock just wasn't there for me. If you are a fan of minimal button, mobile-like games for everyone, then the very reasonable price tag will make it worth it for a few hours of fun. But for the hardcore gamers out there looking for something unique like the original Super Meat Boy, this just isn't it.
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  6. Jan 1, 2021
    2
    I am disappointed. Coming from the original SMB, I was a bit surprised by the choice of making this an autorunner where the gameplay is tunedI am disappointed. Coming from the original SMB, I was a bit surprised by the choice of making this an autorunner where the gameplay is tuned down to pressing two different buttons (you could that on a mobile device such as a smartphone as well). This turns the whole gameplay into just a boring timing reaction game instead of giving you, as the player, some opportunity to make up for bad moves or try to improvise with unusual ideas. It feels such as you are never actually in control, just trying with trial-and-error to get through the world as some player who is there for some ingame character you cannot identify with as you got no real control.

    The fact that the levels are now semi-autogenerated is something which I also strongly dislike as there can be parts where even after a lot of trying no really good way can be found to master it, and the game does not give you any hints by the level design, which was also much better solved in the first game in my eyes. There I had the feeling that I just knew what I was doing wrong and now needed to figure out how to make it better. In SMB Forever I just feel like I am doing something wrong which I cannot say what I am doing incorrectly, just that I am. It is so annoying and not in a good way where you want to get better, but in a way where you want to get a refund. Or to make it short: The difficulty balancing is off, way off on what it should be.

    What I do like is the fair price point of about 16€ (Austria) in case you can enjoy the day (I don't/didn't), the overall art style and how the gameplay feels (i.e. very smooth frame times, good reactions to inputs).
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  7. Jan 7, 2022
    0
    Who the Hell decided to make this an autorunner? The first one was a brutally hard but decent game, this is appalling and I wish I could getWho the Hell decided to make this an autorunner? The first one was a brutally hard but decent game, this is appalling and I wish I could get my money back. Expand

See all 45 User Reviews

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