Guardian's Scores

  • Games
For 1,012 reviews, this publication has graded:
  • 40% higher than the average critic
  • 5% same as the average critic
  • 55% lower than the average critic
On average, this publication grades 0.4 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 The Great Ace Attorney Chronicles
Lowest review score: 20 Alfred Hitchcock: Vertigo
Score distribution:
1021 game reviews
    • 71 Metascore
    • 80 Critic Score
    Even with abilities that are steadily upgraded as you progress, The Amazing Spider-Man never feels quite as precise as you might wish thanks largely to quicktime instructions that come too thick and fast for the timed responses.
    • 85 Metascore
    • 80 Critic Score
    If you’re looking for a sliver of joy in bleak times, Nintendo always delivers.
    • 80 Metascore
    • 80 Critic Score
    Stylish and minimalistic, this gentle, quietly demanding game offering escape and satisfaction will entertain for hours.
    • 69 Metascore
    • 80 Critic Score
    Impressively executed, infinitely slicker than its predecessors, and reveals the horror interspersed with periods of tedium that characterises modern warfare in a startlingly believable manner. Which will surely earn it cult status in the future.
    • 83 Metascore
    • 80 Critic Score
    Splatoon 2 gets so much right that it’s easy to ignore the occasional baffling ways in which Nintendo has failed to score into an open goal.
    • 72 Metascore
    • 80 Critic Score
    The Forest Quartet left me feeling hopeful about the future. It’s a story about the resilience of the human spirit, the healing power of music and the profound, unshakeable impact that art can have on the world.
    • 77 Metascore
    • 80 Critic Score
    XCOM: Chimera Squad is essentially the Agents of Shield to XCOM 2’s Avengers. It gently plays with the formula, and tells the peripheral stories of a much wider world on a much tighter budget and with much smaller stakes. In other words, it’s XCOM but chilled – and, in these desperate times, that’s just fine.
    • 75 Metascore
    • 80 Critic Score
    Strategy game preserves the structure and jokey vibe of the 2004 classic but adds 2021 slickness and scope.
    • 84 Metascore
    • 80 Critic Score
    Size Five delivers both classic platforming and point-and-click adventuring in this self-aware and deeply anglocentric caper.
    • 71 Metascore
    • 80 Critic Score
    If you value polish and smoothness in your games above all else, you'd be best advised to steer clear of Dead Island. But if you crave wickedly satisfying zombie-dismemberment, a full, deliciously time-wasting RPG experience and a depiction of a zombie infestation which rings surprisingly true, Dead Island should float your boat.
    • 84 Metascore
    • 80 Critic Score
    Venba is a great example of stories we need to see more of. It would just have been nice to see more of this particular story, too.
    • 70 Metascore
    • 80 Critic Score
    Traditional it may be but Divinity 2 Dragon Knight Saga is an excellent RPG that is up there with the very best on the Xbox 360.
    • 94 Metascore
    • 80 Critic Score
    One of the joys of Hades II is getting caught up in the internecine discord among the dysfunctional extended family. But it’s ultimately about resolving conflict. Sure, not everyone has read the memo: Scylla, front woman of a pop-punk trio of Sirens, cheerfully sings about clawing out your eyes and drowning you in the dank depths of Oceanus. But even the likes of power-suited Chaos and grumpy Nemesis (so affronted by you effectively doing her job that she’ll sporadically show up to challenge you to a contest, before barricading a potential exit) can be won over with a gift of nectar – or ambrosia. The game’s ending, too, makes it abundantly clear that any fight against forces of oppression requires us all to play a part, no matter how small; that whether you go low or high, resistance requires strength that can only come from solidarity.
    • 76 Metascore
    • 80 Critic Score
    Like the similarly experimental Far Cry 3: Blood Dragon, Primal takes a torch to the established Far Cry template, yet it still feels every inch a Far Cry game. The graphics, controls, hunting, map and resource-collection are all recognisable – to such a striking extent that it makes you wonder what it would be like to play through an old version of Far Cry, using just the bow and ignoring all vehicles. Whether by accident, design or an emotive response to criticism of Far Cry 4, Ubisoft, via Primal, has given the franchise a huge new shot of vitality and freshness.
    • 85 Metascore
    • 80 Critic Score
    Yet the characters are also the game’s greatest strength, and throughout they are expertly drawn, both literally (with comic book artist Guillaume Singelin once again providing some gorgeous portraits) and in terms of their compelling and heartfelt backstories. Despite its bleakness, the world of Citizen Sleeper 2 is full of compassion, and it’s a joy to return to the universe Gareth Damian Martin has created.
    • 84 Metascore
    • 80 Critic Score
    The final part of the modern Hitman trilogy is a minor masterpiece, a treasure trove of unforgettable player-generated moments. It doesn’t add any new ideas to the series, but perhaps it didn’t need to – because this is a game that lets you come up with the ideas, whether good, bad, deadly or ridiculous.
    • 80 Metascore
    • 80 Critic Score
    Kat is never more fun than when she’s hurtling horizontally across the sky for no reason other than to feel the wind against her face. At its best, Gravity Rush 2 recreates the sense of reckless abandon that came when riding a bike as a child, the feeling of limitless potential combined with the intoxicating thrill of knowing that the tarmac could come up to meet you at any moment.
    • 88 Metascore
    • 80 Critic Score
    Flush with flash new tricks, simpler action and a bulging roster of hostile creatures, the latest instalment of the enduring series is an absurd delight.
    • 76 Metascore
    • 80 Critic Score
    There is a simple joy in watching your score accumulate via outlandish multipliers, and while the physical aspect of the game is entirely passive, there is a world of strategy to be explored in figuring out the most beneficial arrangement of bumpers in the 55 spaces on the board. A deceptively simple, obsession-forming challenge, then, to start the year.
    • 81 Metascore
    • 80 Critic Score
    It tells a simple, effective story using its keenly developed sense of location and by binding us to Henry through smart writing and dialogue choices. The question of whether these choices can substantially impact the outcome of Henry’s story does niggle: were we just witnesses or active participants?
    • 75 Metascore
    • 80 Critic Score
    I've never been wholly impressed by the "sport", you have to give the developers credit for producing an epic and highly competitive experience you'll probably still be enjoying with your mates long after Christmas.
    • 82 Metascore
    • 80 Critic Score
    It’s as though Remedy challenged itself to cram every preposterous paranormal concept it could think of into a single game. But remarkably, it all manages to hang together, providing a meaty, exciting and utterly unforgettable video game experience.
    • 83 Metascore
    • 80 Critic Score
    Resistance 3 is fast, furious and entertaining throughout but lacks the uniqueness that would boost it to the very top of the FPS ladder.
    • 90 Metascore
    • 80 Critic Score
    If you’re at a point in life where you have frequent long evenings or empty weekends to throw at its mountainous challenges, you will find here an exquisite game whose subtle themes, gradually unfurling mysteries and beautiful samurai-period sights reward the determined and skilled player. Otherwise, Sekiro is a stubbornly locked treasure chest. It’s as if the Lord of the Rings had only been published in Tolkein’s own Elvish, unreadable without long hours of gruelling study.
    • 76 Metascore
    • 80 Critic Score
    Selecting a dinosaur zooms the camera in from the top-down, god’s-eye-view to track it as it plods around its enclosure, grazing, drinking from a watering hole or occasionally battling a member of the pack for dominance. Each dinosaur comes with a multimillion year history including detailed accounts of what it ate and where it lived. Even though you’re sat in your living room, Frontier Developments’ magic is in transporting us – through lifelike animations, through snuffling grunts, through the soppy look in a stegosaurus’s eyes – to where we all wanted to be in 1993: standing in a real Jurassic Park, watching these impossibly majestic creatures.
    • tbd Metascore
    • 80 Critic Score
    This endearing adventure feels like a fever-dream Flash game you discovered in the 00s and could never find again.
    • 75 Metascore
    • 80 Critic Score
    Those who are prepared to forgive El Shaddai its eccentricities will truly adore it. This game is capable of garnering cult-like worship, which in a way is fitting, given its source material.
    • 78 Metascore
    • 80 Critic Score
    New Super Mario Bros 2 may not do anything we haven't seen in a game before, but it oozes such quality from every pixel that if you don't derive pleasure from playing it, no matter what your age or gender, it's difficult to think of any game that would satisfy you.
    • 81 Metascore
    • 80 Critic Score
    Brilliant; cute as a button, ingenious in its design and as addictive as any core title you could mention, this is one of the best investments you will make all year.
    • 81 Metascore
    • 80 Critic Score
    There are none of the dials and tickers that usually clutter the screen in sci-fi games and films: your HUD is empty save for the occasional text prompt to inform you of your distance to the monolith, or the raindrops that smear across the screen. The uninterrupted views and undulating rhythms invite a near meditative state, the thrill of which deepens as your skill at manoeuvring the craft increases. A joyous, otherworldly ride.
    • 73 Metascore
    • 80 Critic Score
    There's a certain sense of familiarity to it all, but there are enough new notes to keep the faithful glued.
    • tbd Metascore
    • 80 Critic Score
    There are a few technical hiccups that are to be expected (and forgiven) of a game produced primarily by three people. Textures have a habit of popping in, or in some instances not loading at all, and it’s easy to get stuck behind an innocuous piece of scenery, though I reached the end credits without a proper crash or hard reset. Despite that, The Forgotten City is a tremendous achievement, a labyrinthine little sandbox packed with interpersonal mysteries – some ghoulish, others dorkishly domestic – that unravel further and further with each pass. For me, the moment that it got its hooks into me was when I used my foreknowledge of an impending accident to ensure that an assassin met an unfortunate end without my having to raise a finger. After that I was sunk, and the credits arrived too soon. Tempus fugit, indeed.
    • 77 Metascore
    • 80 Critic Score
    FC 26 remains a strong package, despite its deliberate choice to abandon authenticity in the online space. There are still numerous gamers out there who crave realism, even in competitive matches. Yet while this represents a step backwards for real football, it’s unquestionably a stride forwards in the field of fan service. This is not the sim Pro Evo purists have longed for – but as an esports collaborative between the developer and its community, Fifa’s third follow-up achieves the majority of its aims.
    • 70 Metascore
    • 80 Critic Score
    It’s not just the sense that everything is aeons old, it’s that aeons seem to pass before your eyes, chapter to chapter. Brief combat encounters are tense but sparse, and neither a highlight nor detriment, although creature design is enjoyably gruesome. Not an acquired taste, then, but an unequivocally bitter one, engineered with such bold artistry you’ll wince as you go back in for seconds.
    • 81 Metascore
    • 80 Critic Score
    My Friend Pedro offers the syrupy concentrate of Hollywood’s most epic fighting movies, with you as the star stunt performer.
    • 84 Metascore
    • 80 Critic Score
    If you’re feeling understandably worn down by the monotony of the daily grind, OlliOlli World is the charming virtual alternative.
    • 80 Metascore
    • 80 Critic Score
    Mocked by the clock and the whizzing sounds in your ears, Time Flies gets under your skin not only because it’s a clever puzzle game, but because it manages to break down its profound ideas into easily digestible nuggets of gameplay. By blending its thinky thesis with such playful mechanics, Time Flies supplies a lighthearted canvas for players to engage with existentialism for an hour or two. As you seek a sense of meaning for the fly by ticking off their ambitions, there’s plenty of room left for you to muse about your own.
    • 77 Metascore
    • 80 Critic Score
    Zenless Zone Zero is stylish, silly and exciting, and promises years of fresh stories and an endless conveyor belt of shiny toys to seduce you. You pay for it somehow, either with your time or your money, but for me at least, it feels like a fair exchange.
    • 72 Metascore
    • 80 Critic Score
    With Rise of Iron, Bungie has finally learned what the Destiny fanbase actually wants, and seems on its way to giving it to them. Now it needs to work out how to convince others that they need to be in the Destiny fanbase in the first place. That task, I think, is one that this latest, and last, update might struggle with.
    • 92 Metascore
    • 80 Critic Score
    Longtime fans will hungrily slurp up every morsel of sugary fan service here, savouring every extra moment spent with this hugely beloved cast. For Avalanche-loving diehards, this is a miracle of nostalgia-stirring dream fulfilment. Newcomers hoping to experience one of the medium’s most beloved stories in its new, modern form, however, should be prepared for some yawn-inducing lows alongside many Buster-sword swinging highs.
    • 82 Metascore
    • 80 Critic Score
    EA has shown a desire to create a more welcoming Madden for beginners, which is admirable and works as newbies can learn advanced techniques by playing the game rather than studying a manual. Just make sure you don’t leave the stabilisers on for too long. Let the real fun begin.
    • 80 Metascore
    • 80 Critic Score
    All this is beautifully brought to life with scribbly, expressive character portraits, wine-coloured backdrops and a cosy, mock-serious score that suggests a chamber-music troupe lurking just across the salon. Card Shark isn’t always this charming, however. Building the story around perfecting tricks makes for plenty of repetition, whether practising in the coach or restarting a scenario with little more than the shirt on your back. Nerial does its best to avoid a traditional game-over – you can actually cheat death – but it’s easy to imagine a better-resourced version of the game in which every loss sends you along a wholly different story branch. Still, mastering a new con is always worth the trial and error – as is the thrill of taking a duke to the cleaners.
    • 85 Metascore
    • 80 Critic Score
    Total War: Three Kingdoms is a wonderfully torrid period epic that understands the greatest stories are written about people, not empires.
    • tbd Metascore
    • 80 Critic Score
    Babbdi has a retro ambience that goes beyond its low-resolution textures. Its brevity and open-endedness makes me think of the magazine demo disc levels I’d hoard and replay as a teen. But it also feels like targeted relief from 2023’s anxieties, blending a strange restfulness with a sense of possibility. And yes, it lets you play La Cucaracha.
    • 81 Metascore
    • 80 Critic Score
    Saltsea Chronicles will doubtlessly win over players of cozy indie games and tabletop RPGs this autumn. The story is involving, challenging and builds out the tale of a missing leader – and partner, and friend – with elegance. The sunken, oceanic world runs on radios and astral plane sailing for technology and prayer - the characters simply do not always get on, despite their shared quest. This is a sophisticated adventure, taking the medium of the narrative game to new horizons.
    • 77 Metascore
    • 80 Critic Score
    Fifa Street's new cooler, slicker presentation sits better with the game than I first imagined. Yes, it's a far cry from the arcade-like iterations of yesteryear, but in truth it's all the better for it.
    • tbd Metascore
    • 80 Critic Score
    It’s a delightfully silly journey, and a rare example of a truly iconoclastic video game emerging from a sea of derivatives.
    • 77 Metascore
    • 80 Critic Score
    Running at a breathless 60-frames-per-second and with tiny loading times, Hotshot Racing is a slick callback to a much-loved era of racing games made by people who are clearly passionate and knowledgeable about the genre. Older players will get all the references, and newcomers will enjoy a bright, exhilarating game that forgoes modern frills for pure, seamless racing entertainment.
    • 83 Metascore
    • 80 Critic Score
    Overall, Bad Piggies merits a four-star rating, especially as a relatively small tweak in the number of mechanics dished out for free would reduce the frustration factor.
    • 90 Metascore
    • 80 Critic Score
    Like Angry Birds, there's a big daft sense of humour behind Trials Evolution. Very much like Angry Birds, the game has got that "I'll just have one more go …" quality that can swallow hours whole. And exactly like Angry Birds, it's a simple premise that only takes seconds to pick up.
    • 83 Metascore
    • 80 Critic Score
    Graphically, Kid Icarus: Uprising is astonishing to behold, given that it was designed for the 3DS – which is just as well since at times, it gets incredibly busy in visual terms, and if it wasn't crisp and sharp to look at, it would get confusing. Overall, it feels fresh, original and exhilarating to play, and thanks to its off-the-chain level of bonkersness, it should appeal to young and old alike.
    • 89 Metascore
    • 80 Critic Score
    This is the battle royale genre pitilessly trimmed to its wildest moments, where every encounter is a riot of explosive jump-cut hyper-violence. It is not for the faint of heart or slow of trigger-finger.
    • 83 Metascore
    • 80 Critic Score
    There is real craft on show in Angry Birds Space. The merchandise and spin-offs may be ubiquitous, but the gameplay still feels fresh, with enough new elements to reawaken the addiction for players of the previous versions.
    • 83 Metascore
    • 80 Critic Score
    It’s difficult to think of a driving game on console that engages you more fully than Project Cars.
    • 72 Metascore
    • 80 Critic Score
    The PS Vita controls, while feeling shoehorned in the proceedings, are not deal-breakers overall. Ninja Gaiden Sigma Plus is still a fantastic game, and whether you're a newcomer or a long-time fan of the series, this is an essential purchase for PS Vita owners.
    • 91 Metascore
    • 80 Critic Score
    Most disappointingly, for all the worlds he visits or challenges he overcomes, Sackboy never really develops past his minimal original powers, meaning LBP2 retains its two-button gameplay from start to finish.
    • 80 Metascore
    • 80 Critic Score
    The Artful Escape is, Galvatron has said, a 17-year-old’s conception of what it is to play in a rock band: musical transcendence meets universal adoration beneath the hot lights. But behind the shimmer, this is a touching tale of how to break free of the creative expectations of others. There is little traditional challenge here, but as a left-field power fantasy, few video games are so immediately stylish or so gratifying.
    • 83 Metascore
    • 80 Critic Score
    There were many moments of beauty and terror during my ascent that left me quietly awestruck. That awe, in the end, was proportional to the hardship.
    • 88 Metascore
    • 80 Critic Score
    Video gamers may wonder why they would play a card game when their medium has moved beyond such limitations; tabletop gamers may bemoan the fact that people are getting excited about the wrong card game. But if you fall awkwardly between those two groups, Hearthstone will keep you hooked for some time.
    • 80 Metascore
    • 80 Critic Score
    It's not an easy or forgiving game. Disappearing platforms require excellent timing, and not thinking ahead can often mean leaping on to a platform already occupied by one of the many alien invaders, sapping one heart from your meter.
    • 76 Metascore
    • 80 Critic Score
    This is a barren world, but rendered exquisitely, drawing careful inspiration from French cartoonist Jean “Moebius” Giraud in its blend of space and intricacy. Exploring its crannies delivers a slow-burn joy. Developed by a small team from north London (Shedworks, because the two founders began work in a garden shed), Sable is an unusual expression of the so-called “open world” – the dominant video game genre today. Most lead you in certain directions, ensuring you approach landmarks from the best angles, matching every plot beat with a suitable musical flourish. Here, by contrast, you are totally free to explore wherever, whenever, however you wish. There are whispered points of interest, but there is no wearying to-do list, and as such your journey and destination are uniquely, wonderfully personal.
    • 78 Metascore
    • 80 Critic Score
    Cowabunga Collection is a nunchuck-twirling, shuriken-hurling jaunt through a glorious five-year stretch of Konami’s rich history, a perfect complement to the recent indie brawler Teenage Mutant Ninja Turtles: Shredder’s Revenge.
    • 82 Metascore
    • 80 Critic Score
    Enslaved provides a rollercoaster adventure wrapped up in a brilliantly told story, which sees you grow as attached to the characters as they do to each other.
    • 78 Metascore
    • 80 Critic Score
    Detroit: Become Human is a spectacularly crafted game that bends and branches out around the player’s choices in an astonishing and unparalleled way. Although hampered by tired central plots and some predictable, occasionally hokey storytelling, the result is a technical feat in video game development and a meticulously detailed cinematic achievement.
    • 89 Metascore
    • 80 Critic Score
    Where modern blockbusters are often weighed down by bloated worlds or predatory business models, Dead Space cuts right to the quick.
    • 85 Metascore
    • 80 Critic Score
    If any game ever challenged the old distinction between graphics and gameplay this is it, because simple as its systems are, and even as dull as the fetch-questing can sometimes be, the look and script and voice-acting carry this rocketing over the finish line – as well as through the taste barrier. In some ways this game is to the RPG genre what the animated series is to celebrity voice overs: a comic impersonation.
    • 81 Metascore
    • 80 Critic Score
    Moonloop Games pulls off its artful attempt to elevate the humble twin-stick shooter.
    • 82 Metascore
    • 80 Critic Score
    If you want to be free to make your own way through an intriguing narrative in gorgeous surroundings, this subtle, melancholy game is for you.
    • 83 Metascore
    • 80 Critic Score
    The Yakuza games have always balanced brutality with tear-jerking sentimentality: it’s a curious mix, but they commit so wholeheartedly to both that they somehow pull it off. It’s no surprise when the final act launches a full-blooded assault on your heartstrings. Yakuza 6 may not be subtle, but few players will be left dry-eyed as the curtain on this tale is finally drawn.
    • 87 Metascore
    • 80 Critic Score
    The result of the old team getting together again is a tale that retreads old paths but also clearly wants to be more than just an ode to a bygone era of video games. When Threepwood goes to an oracle, Voodoo Lady, for advice, she summarises the paradox this game faces: “You must walk the path, yet you have already walked the path.” Return to Monkey Island pulls off the trick of looking backwards and forwards at the same time, reminding us that the point-and-click adventure will never really die: it’s a zombie pirate that won’t stay in the ground for long.
    • 67 Metascore
    • 80 Critic Score
    If you played the first two games, the way Shenmue III uses modern technology to restablish the classic lore and gameplay may just bring tears to your eyes. It will certainly remind you of Suzuki’s genius. Certainly, it contains eccentricities that feel old-fashioned, but it also offers epic, immersive and calming escapism. For gamers of a certain age, it’s the ultimate nostalgia trip.
    • 75 Metascore
    • 80 Critic Score
    EA Sports FC 24 may be wearing a new strip but it remains the superlative football sim of our time.
    • 87 Metascore
    • 80 Critic Score
    The game may look like Clint Eastwood's Unforgiven, but its philosophy is unforgiving, with painfully limited ammo and a foe that can only be taken down with a headshot.
    • 87 Metascore
    • 80 Critic Score
    The writing is sharp and the action fun, but it is the stunning re-creation of another world that is this game’s crown jewel.
    • 86 Metascore
    • 80 Critic Score
    For RTS fans starved of major releases, PC fans increasingly abandoned for exclusive IPs and, of course, Starcraft fans in their millions, HotS is a massive slice of expertly crafted, beautifully balanced and totally tactical gameplay...Just don't make us wait so long for the final chapter, please!
    • 80 Metascore
    • 80 Critic Score
    The diversity and creative ingenuity of these little four-dimensional riddles is truly impressive. I was sad to finish the game after four or so hours, but enriched by the journey.
    • 83 Metascore
    • 80 Critic Score
    And bravo to Nintendo for keeping this franchise on the standard DS rather than – for the time being, at least – adding that third dimension.
    • 87 Metascore
    • 80 Critic Score
    This is a world that, robot assassins aside, is pleasurable to exist within and to explore, made all the sweeter by virtue of its unexpected arrival.
    • 85 Metascore
    • 80 Critic Score
    While it seems passé to mention licences, Fifa again dwarfs its rival where real kits, faces, stadia and presentation are concerned. Although some of these elements can be tackled in PES with a quick file download, this factor remains a deal-breaker for many fans, cementing Fifa 17’s status as the complete footballing package. The Journey, really, is just the beginning of what is on offer here.
    • 85 Metascore
    • 80 Critic Score
    The game's most compelling aspect is its almost RPG-like popularity engine, which encourages you to see every slight kink in the road as a means to show off. If driving like a hooligan without having to face any consequences – in cars you'll never be able to afford – sounds appealing, then you'll love Forza Horizon. Whether by accident or design, Microsoft has hit upon a format that gives its flagship driving franchise the credibility it previously lacked.
    • 75 Metascore
    • 80 Critic Score
    This spiritual successor to Jet Set Radio has the same stylish look and feel, though with better gameplay for the outlaw street gang.
    • 89 Metascore
    • 80 Critic Score
    The skilful combination of game conventions and fresh ideas is the real marriage at the heart of this unusual adventure.
    • 83 Metascore
    • 80 Critic Score
    It’s kind of brave of Firaxis not to just give us XCOM with an asset swap. Midnight Suns is its own thing, combining strategy and soap opera in a nod toward Japanese battle tactics games and the underlying frivolity of the Marvel universe. One thing Firaxis certainly hasn’t done is dumb down turn-based strategy for incoming comic book fans. This is a hugely challenging game, with dozens of hours of play and a narrative that wants to say interesting things about family, identity and sacrifice. Sometimes, it even manages it.
    • 87 Metascore
    • 80 Critic Score
    With its ever-louder demands for precise jumps and absolute control fluidity, Rayman Origins won't be for everyone. It is tough – have we mentioned that? – and it will frustrate some gamers more than it compels them to continue.
    • 79 Metascore
    • 80 Critic Score
    This is a game that can sit proudly in the Halo canon and also call itself a true, albeit hybrid, RTS. It’s instinctive to play, exciting to watch and packs in some genuinely new ideas that deserve exploring. And if you still can’t get past the inevitable compromises and unfamiliar UI, there’s always the PC version.
    • 83 Metascore
    • 80 Critic Score
    On the multiplayer servers, players can jump into lighthearted casual races or far more intense open events, where the global community of players bring their own cars – and their own tuning – to the track. But personally, most of my time with Forza Motorsport has been spent all by myself, taking the same left turn over and over again, until I’ve memorised every nuance of the angle. Turn 10 has brought out the obsessive in me. I mean that as a compliment.
    • 78 Metascore
    • 80 Critic Score
    Despite the shift to a season battle pass, Overwatch 2 retains is character, its charm and its individuality. It is the pop-culture, day-glo, neon-scorched riposte to dingy military shooters, and its concentration on empowering team-minded players and tactics makes every match feel like an unexpectedly violent buddy comedy. It is what it has always been: the shooter for the rest of us, but now there’s more of it and it’s kinda sorta free. Happy hunting.
    • 73 Metascore
    • 80 Critic Score
    Not everyone is looking for a game like Outriders, and if wooden dialogue and sci-fi cliches – it’s all commanders with eye patches and mad scientists – are not your thing, there’s no shame in that. But if you’re the type of player who reached a flow state in Doom Eternal, or speaks wistfully of Diablo, or perhaps remembers the rhythmic gunnery of Bizarre Creations’ The Club, Outriders will speak to you.
    • 81 Metascore
    • 80 Critic Score
    This game is an idiosyncratic joy – a brash, clever, juvenile head-trip, messy at the edges but all the more likable for it. It is loaded with brilliant pop-culture references, channeling not just Adams, 2000AD and Tank Girl, but also anime and 90s industrial dance music. Void Bastards is Cowboy Bebop meets Trainspotting, on a night out, in a galaxy of death.
    • 82 Metascore
    • 80 Critic Score
    It would have been wonderful to see this team’s giant imagination expressed through the subversion of, rather than adherence to, well-worn puzzle platform conventions, but perhaps that is just plain greedy. It is, after all, such a treat to find a gorgeous narrative game that owes nothing to the culturally prevalent aesthetics of Disney, Marvel or Studio Ghibli. While the puzzle construction at the heart of Creaks is formulaic, that should not be a disincentive to give this short, singular experience a try. No time with an Amanita Design game is ever wasted.
    • 87 Metascore
    • 80 Critic Score
    Perhaps it’s a little safe in the way it goes about things, anxious not to lose that Spelunky magic by disrupting the familiar flow. But that spell hasn’t worn off after 10 years. With its dastardly remixes of existing themes and a bunch of brilliant new additions, this will certainly replace Spelunky HD as the definitive cave-diving Derek Yu roguelike. I wouldn’t change a thing – though some of my former turkey friends may have different feedback.
    • 75 Metascore
    • 80 Critic Score
    It’s unsettling and unconventional, and I was totally unable to turn away.
    • 79 Metascore
    • 80 Critic Score
    Discounty is a valuable addition to the sorority of cozy, slice of life with a dream-job games. It goes a little against the grain, while still managing to hold your focus. While there is not a lot of romance in running away from your life to work in a supermarket, there is certainly a lot of good clean work to do, which still manages to feel like play.
    • 87 Metascore
    • 80 Critic Score
    The improvements do now leave the actual battles in conspicuous need of a visual overhaul (something for the imminent 3DS to tackle, perhaps) but at least fans will have plenty to occupy their time until that happens.
    • 71 Metascore
    • 80 Critic Score
    If Life Is Strange were a Netflix series, I would probably have stopped watching it a few episodes in. Instead, it’s a game I’ve been playing for more than a decade, and I care about these characters. (I also appreciate that more than a smidge of the original’s millennial cringe remains: a Foals song plays over the credits.) Life Is Strange has always been corny but it has also always been earnest, grounded in friendship and feelings. Max and Chloe deserved this chance to end their story – and so did we.
    • 68 Metascore
    • 80 Critic Score
    And despite these issues, this is still Football Manager, with all of its delicious tactical minutiae to get lost in. Thanks to the modernised tactics and match engine, making the perfect tactical tweaks to kickstart a stoppage time comeback and silence those oh-so-confident home fans has never felt better. Football Manager 26 provides tangible feedback to your split-second decisions and lets you conceive fictional rivalries that can last for seasons. And when you beat Sunderland with three goals in the final five minutes, the thrill remains unsurpassed.
    • 80 Metascore
    • 80 Critic Score
    From Dust is sublime – it's arguably close to being a piece of art. But prospective players should be warned you will only succeed here if you are a calm, benevolent and (above all else) patient god. Wrathful Old Testament types needn't bother; you'll only end up staring at the Game Over screen.
    • 83 Metascore
    • 80 Critic Score
    Madden 16 is an authentic, challenging simulation that explores key facets of the sport in new ways and adds much to the experience in the process.
    • 76 Metascore
    • 80 Critic Score
    The most fun you’ll have is playing with a bunch of friends in the same room, but there’s also an online mode which offers ranked or friendly games. However you choose to play, the game exudes childlike charm while hiding layers of depth beneath its chaotic exterior. You can spend hours practising perfectly timed drop shots, mastering spin and getting your positioning just right, and figuring out which fever rackets best suit your style of play is an involving process. It is, in short, exactly what you want and expect from a Nintendo sports title – something for everyone, and then something more for those who decide to go pro.
    • 76 Metascore
    • 80 Critic Score
    Twelve Minutes is not the first game to explore the concept of the time loop. Zelda, Ephemeral Fantasia and Returnal have all been there. However, as a stylish, twisted take on movies such as Rear Window, Eyes Wide Shut and Chinatown, it is an engrossing experience that marries noir sensibilities and puzzle gameplay into a dense Freudian nightmare.

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