TheSixthAxis' Scores

  • Games
For 4,006 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Ratchet & Clank
Lowest review score: 10 The Lord of the Rings - Gollum
Score distribution:
4133 game reviews
    • 53 Metascore
    • 50 Critic Score
    Has-Been Heroes has a genuinely inviting and involving combat system that requires real strategic thought to master. However the rest of the game just doesn’t pull together to form a cohesive whole, with brutal difficulty, frustrating permadeath and an under-utilised premise all serving to taint the end product. It does at least benefit from the Nintendo Switch’s portability, and this is where it’s at its best, but at home you’ll likely be turning it off far quicker than Frozenbyte were hoping for.
    • 80 Metascore
    • Critic Score
    What you get out of Everything will depend entirely on you. You may get bored within minutes just as easily as you could spend hours wandering around alien continents as a slice of pizza. I’m not sure it can be described as fun in a traditional sense, and it sometimes feels like you are being forced to sit through through a complex lecture mixed with a dash of group therapy, but other times it can be utterly hilarious as you make baby tractors by dancing.
    • 66 Metascore
    • 60 Critic Score
    This is a platform that Traveller’s Tales are looking to build on, and indeed have since its original launch on PC, and with continuing growth there’s the potential here for something essential for Lego enthusiasts. As it stands though, for all of the merit and freedom that Lego Worlds affords, it’s still bound by many of the same problems as its predecessors.
    • 82 Metascore
    • 70 Critic Score
    Putting you into cunning espionage themed escape rooms, I Expect You To Die is a fun VR puzzler with a charming sense of humour and dozens of ways to die. Sadly, there’s only a handful missions to take on, making this yet another VR game that’s over before it’s had a chance to really get started.
    • 77 Metascore
    • 80 Critic Score
    Toukiden 2 is everything a sequel should be. Instead of lazily expanding on the original game, which would have been so easy to do, Omega Force actually went back to the drawing board, completely reinventing those parts that needed work. By streamlining much of the dull admin and encasing the game in a larger open world, Toukiden 2 manages to break free from the pack. As a result, it’s easily one of the subgenre’s best entries to date and one that, in some ways, is preferable to Monster Hunter.
    • 54 Metascore
    • 30 Critic Score
    Visually and thematically, 2Dark succeeds in paying homage to its forebears. Everything else, however, is desperately lacking. Alone in the Dark had twenty years in which to rise and fall but Raynal’s latest stab at survival horror barely gets twenty minutes.
    • 71 Metascore
    • 60 Critic Score
    Spanning several hours and sporting a number of more traditional game features, Kona feels far meatier compared to your average walking sim. The combination of nonlinear design and survival mechanics certainly help to dispel some of the issues I have with the genre. That said, the vagueness surrounding some puzzles, frequent backtracking, and a somewhat dissatisfying finale left me with mixed feelings despite introducing some welcome changes to the formula.
    • 71 Metascore
    • 80 Critic Score
    I found it hard to be excited during the opening hours of Mass Effect: Andromeda. It feels too safe, too much like what’s gone before, but then it clicks. There’s a moment where the galaxy opens up to you and you find yourself embarking once more on a huge mission across compelling, beautifully constructed planets, surrounded by memorable characters. Sadly the glut of technical missteps serve to cheapen proceedings, but this is still an adventure you don’t want to miss out on.
    • 62 Metascore
    • 70 Critic Score
    Once you do get racing against other players of similar skills then any sense of fair play goes out of the window and you use every dirty trick and underhand tactic to get in to first place. With eight racers the crashes can be spectacular pile ups with cars, logs, and half a house smashing across the race track in front of you, and, as previously mentioned a lot of swearing, but a lot of laughs as well. Silly fun, and well worth your cash.
    • 62 Metascore
    • 60 Critic Score
    Mario Sports Superstars should feel like a generous package, but each of the different sports feel lightweight or stripped back, and ultimately a touch forgettable, despite the inherent charm of Mario and his friends.
    • 58 Metascore
    • 70 Critic Score
    Memoranda is an enjoyable game that simultaneously benefits from the exploratory nature of the adventure genre whilst being held back by the inevitable repetition that puzzle-solving requires. It stands as a beautiful and literary engagement with an important genre of contemporary fiction that gently interrogates our sense of self identity. If that sounds a little dry, it also has an opera-singing cat and a puzzle that involves cleaning up vomit. Quirky and charming, I would recommend it to players looking for something different, but be prepared to fall back on a walkthrough during its more obscure moments.
    • 76 Metascore
    • 80 Critic Score
    Future Unfolding doesn’t compete with the open world delights of this season’s big hitters like Horizon: Zero Dawn or The Legend of Zelda: Breath of the Wild, but instead offers a wonderfully relaxed and immersive combat-free alternative. It’s a safari rather than a big game hunt, but one that deserves to be explored.
    • 72 Metascore
    • 80 Critic Score
    Death Squared is an entertaining game that has been carefully refined until it can out from the crowds of other indie puzzle games. It’s easily recommended for gamers who appreciate the puzzle, platform and party genres individually or when combined together.
    • 74 Metascore
    • 70 Critic Score
    Story of Seasons has a wealth of addictive and detailed gameplay mechanics, and the focus on a strong gameplay loop with plenty of wiggle room is executed flawlessly. What it boasts in gameplay, however, is lost when it comes to bland writing, ho-hum visuals, and music that I often found myself muting. There’s some fun to be had here if you’re interested in romance and characters, despite these flaws. If you’re more interested in the farm management and agricultural gameplay, though, there’s an endless amount of fun to be had here.
    • 72 Metascore
    • 60 Critic Score
    Shards of Darkness could have been a big step forward for the series, giving you a more rounded set of gameplay possibilities, alongside the better looking environments and other areas. Alas it’s not as big an improvement as I’d hoped and is let down by bugs and inconsistencies. It’s a stealth game with one foot stuck in the past, and that remains both a blessing and a curse.
    • 87 Metascore
    • 90 Critic Score
    Hollow Knight is well-crafted and beautiful to look at, with an elegance that is found in few games. From exploring the world to interacting with characters and fighting the minions found within, it kept me on my toes throughout. It’s far from the most original though, perhaps taking too much inspiration from similar titles, but with a little tiny tweak in the controls, it could be a sleeper hit.
    • 70 Metascore
    • 70 Critic Score
    For small groups of gamers that play together often, Ghost Recon Wildlands seems like a no-brainer and some of the most fun I’ve had in a video game this year. For any lone wolves out there, however, it offers a less appealing all-round package. Ubisoft has pieced together yet another sprawling sandpit to explore yet nothing stands out as truly inventive or remarkable and moving between provinces felt like I was checking items off a shopping list instead of spearheading the American the drug war. At a time where open world games are starting to push boundaries and transform the genre, Ghost Recon is almost at danger of being left behind.
    • 88 Metascore
    • 90 Critic Score
    Yoko Taro’s unique storytelling ability has matched perfectly with the committed development culture at PlatinumGames, making NieR: Automata a mature and thought-provoking action-JRPG. Its tight combat and compelling narrative sets it apart from both its predecessor and the Drakengard series, and it’s utterly essential for fans of the genre.
    • tbd Metascore
    • 30 Critic Score
    Deathwatch is a decent strategy game and one that doesn’t require too much brainwork to get a handle on. For smartphones and tablets it’s a great fit and would probably have worked nicely on Vita or 3DS, but in targeting the PlayStation 4, Rodeo and Funbox needed to do more than simply make Deathwatch vaguely controller-friendly and with slightly better visuals. Beyond some additional characters to recruit, there isn’t any meaningful refinement or expansion, and definitely not enough to justify that insane £50 pricetag.
    • 81 Metascore
    • 70 Critic Score
    Fast RMX is practically a must buy, but it’s a purist take on the genre and damn difficult without many, if any of the bells and whistles of other racers. That said, if you’re looking to scratch a certain F-Zero or Wipeout itch on Switch it’s absolutely worth a look.
    • 91 Metascore
    • 90 Critic Score
    While the original game was a fabulous romp, the Treasure Trove collection is more than worthy of investing some time into. Anyone who already has the original will obtain the upgraded package for free, but if bought separately, each of the three released campaigns should keep you entertained with great platforming that’s full of charm. With more stuff coming in the next year, the Shovel Knight: Treasure Trove is worth its weight in gold.
    • 74 Metascore
    • 70 Critic Score
    I loved Atelier Firis. It features my favourite group of characters in an Atelier game, while the vast, open world environments add something unique over the rest of the series, with a huge amount of options and quests to explore. Unfortunately, it isn’t until you pass the time restricted first half of the game after dozens of hours of playtime that you’ll truly be able to appreciate any of this. Combining timed quests with free exploration is an interesting idea, but its flawed execution ruins leads to some awkward pacing. Atelier fans and curious newcomers will still have an amazing time, as long as you don’t let the intimidating timer put a damper on what should be a magical experience.
    • 71 Metascore
    • 60 Critic Score
    Loot Rascals has potential, but the over reliance on luck and a lack of any real progression lets it down some what. I appreciate what Hollow Ponds is attempting to do with the game but without any tangible feedback that you’re improving it can feel like effort and time is being wasted. Still, the gameplay is actually fun, and the on-the-fly strategy aspect utilising cards is a system that has been implemented well. Loot Rascals looks great and plays well, and its style will appeal to some. If you want a game that is challenging, humourous, but very reliant on luck then Loot Rascals is for you.
    • 80 Metascore
    • 70 Critic Score
    If you’re looking to move beyond the most obvious of the Nintendo Switch’s launch line-up, you could do far worse than to invest in the Joy-Con and Snipperclips bundle. It captures the essence of the likes of Overcooked!, but with a clear emphasis on using shapes to solve the physics puzzles. Yes, there is a limited amount of content and that hampers the appeal somewhat, but it’s a great icebreaker at house parties.
    • 62 Metascore
    • 60 Critic Score
    Bomberman R isn’t remotely a £50 game. It is, at its base, a solid entry in a much-loved franchise, and one that plays to the Nintendo Switch’s strengths, even if will require plenty of investment to get the most out of it. The current online woes also do little to make it feel like a well-rounded package, making it difficult to recommend to anyone but the most committed Bomberman fan.
    • 62 Metascore
    • 50 Critic Score
    Whilst fifteen minutes may seem an incredibly short time for a game to last these days, most arcade shoot ’em ups are short and barely last half an hour. There’s nothing really new or exciting in Ghost Blade HD, but it’s a solid entry to a genre that is almost non-existent on current consoles.
    • 58 Metascore
    • 60 Critic Score
    For all its good ideas, inventive uses of the Joy-Con and potential as a fantastic party game, 1-2-Switch has just as many fumbles that make it far from an essential Switch launch title. It can be a lot of fun, but it fails to keep you in the moment, takes too long to explain and set up each game, and no amount of immature giggling at euphemistic games can manage to rescue it from itself. It might be quick on the draw, but what follows is more of a confused fumble.
    • 97 Metascore
    • 90 Critic Score
    The Legend of Zelda: Breath of the Wild dramatically updates this venerable and beloved series, bringing new ideas into the fold which, while seemingly taking inspiration from others, seamlessly adapts them to fit and never loses its own identity. It's refreshingly new and familiar at the same time, making for both one of the greatest launch titles and the sweetest swan songs any console could wish for.
    • 78 Metascore
    • 80 Critic Score
    There’s a lot to like about Forma.8. While it does invoke the style of some other titles, it has enough charm and character to stand out. Its gameplay is unorthodox, yet mostly rewarding, and it doesn’t outstay its welcome. Sometimes the logic of the task at hand is not obvious and it took me a short few hours to get the Platinum Trophy on PS4, but while it lasts it’s an enjoyable romp.
    • 76 Metascore
    • 50 Critic Score
    Torment: Tides of Numenera is a game whose plot, with its well written characters and plentiful twists and turns, could easily hook you in. However, it’s a game that is currently fundamentally broken on consoles. Despite the technical flaws, the plot definitely grew on me and it would be great for others to be able to experience it, as well as the world they’ve created, but until the game is fixed on a number of fronts, Torment: Tides of Numenera is hard to recommend.
    • 64 Metascore
    • 40 Critic Score
    When theHunter: Call of the Wild works properly, it’s still going to be a game that only those with the patience of a saint would enjoy. It’s very slow, full of barriers, and isn’t very exciting. That’s not to say it’s not completely without merit as it’s a stunner to look at and there are rare occasions where everything comes together to make a compelling experience. Just note that those rare occasions are few and far between.
    • 63 Metascore
    • 60 Critic Score
    Ultimately, Vertical Drop Heroes HD is fun for a few hours, but gets repetitive quickly. The asking price is low so it might be worth a look if it really tickles your fancy, but Rogue Legacy is only £4 more expensive and accomplishes similar ideas more effectively and with more depth.
    • 71 Metascore
    • 70 Critic Score
    A really good crack at a VR title by Double Fine. The characters will feel familiar to those who have played Psychonauts, but those new to the series will not feel too lost when following the story. However it is a short title that feels like it could have done a lot more with its intriguing setting, and while the tracking was on point most of the time there were moments where it could have been better. Rhombus Of Ruin is a fun experience and provides one of the best produced PSVR titles so far, but it ends a bit too soon.
    • 66 Metascore
    • 90 Critic Score
    Berserk and the Band of the Hawk is the pinnacle of musou games, as far as I’m concerned. Omega Force and Koei Tecmo have experimented with the formula for years, and everything they’ve learned and perfected has led up to this game. Berserk Musou gives you the addictive, outrageous hack-and-slash combat musou games have had for ages. It gives you the unique characters and varied mission structures that musou games have only had in the last few years. And on top of that it gives you a gripping, mature, and masterful narrative that a musou game has never had. Until now.
    • 77 Metascore
    • 80 Critic Score
    Linelight’s simple design philosophy has managed to spawn one of the freshest puzzle experiences to grace the genre in recent years. The minimalism you see hides well the depth that some of the puzzles require, though the timings for some of them can be a tad too precise. A slight improvement in the behaviour of the AI lights would be welcome too so they are more responsive to the player’s actions. Outside of those issues Linelight is recommended to those who enjoy puzzle games or those seeking something that is bit different to the norm.
    • 89 Metascore
    • 80 Critic Score
    Horizon: Zero Dawn is a bit of a slow burn, but there's more to Guerrilla Games' latest than just its staggeringly pretty graphics. The story surprises as it takes several twists and turns and explores the past, but the games beating heart is with its excellently tense and engaging robotic monster hunting.
    • 79 Metascore
    • 80 Critic Score
    Halo Wars 2 is an excellent and long overdue return for the console RTS, doing everything that can be expected of a sequel. Bigger, better and fresher, the Blitz mode is a welcome addition to an already solid package, and while fans of the mainline Halo games may find the transition too hard to bear, this is a worthy addition to any Xbox One owner’s collection.
    • 78 Metascore
    • 80 Critic Score
    For Honor joins Rainbow Six Siege, Overwatch, and Destiny, as a game that is destined to grow over time. Right now it offers a strong core experience, but will ultimately be defined by months of rebalancing and a steady flow of new content. Having such a long tail will make For Honor even more enticing further down the line as it continues to snowball. That said, it’s refreshing and addictive enough at present to lure in anyone looking for a multiplayer game that defies the norm.
    • 77 Metascore
    • 80 Critic Score
    Sniper Elite 4 is easily the best in the series so far. It’s still the same methodical stealth game at its core, but Rebellion have added to that with more possibilities for the player, bigger and more open maps, and a handful of new modes.
    • 88 Metascore
    • 90 Critic Score
    By taking some inspiration from others, Team Ninja do prove with a rich combat system and solid foundation that they have the ability to surprise and innovate. The vast majority of the game is a pleasure to play, despite the fact that death is around every corner. There’s a lot I’ve not even touched upon in this review, simply because it’s better experienced than told. For Koei Tecmo at least, all the effort was well worth it.
    • 62 Metascore
    • 50 Critic Score
    Omega Force has decided to experiment here, though it’s an experiment that fails to live up to its full potential. Having sampled some of the genre’s top flight titles, Godseekers’ brand of turn-based strategy feels shallow by comparison. Still, there’s enough here for ardent fans of the franchise to wring some enjoyment out of. For something that feels truly new and innovative, all eyes now turn to Dynasty Warriors 9.
    • 77 Metascore
    • 70 Critic Score
    Aside from the visual downgrade and lack of coop, Poochy & Yoshi’s Woolly World is a faithfully recreation of the Wii U original for the 3DS. It is still a vibrant and appealing game, especially suited for younger children. For older gamers, hunting all the collectables for 100% completion is where the game gets challenging. Coming to handheld devices has hurt the game somewhat though.
    • 65 Metascore
    • 70 Critic Score
    Dexed is a valiant first attempt by Ninja Theory in the VR space but it suffers like many other early VR titles by feeling more like a tech demo than a full game. When you factor in the price, you are getting an okay package, but it’s unlikely you’ll want to head back once you’ve played through the stages on offer for a few hours.
    • 54 Metascore
    • 30 Critic Score
    Knee Deep isn’t an adventure title worth playing, lacking any real hallmarks of the genre. The few puzzles essentially solve themselves, there is very little player participation outside of dialogue choices, and the plot is so bloated with forgettable characters that you lose track of who is who. It seems like the best ideas were poured into the design of Knee Deep, creating a well made digital stage show with voice actors who put in a decent performance. Unfortunately if Knee Deep was a real theatre show I would assume that the final curtain would fall quickly.
    • 80 Metascore
    • 80 Critic Score
    Tales of Berseria feels like a Tales game made just for me. There’s so many games in the series now, and I’ll never play them all, but the characters and the narrative and the combat mechanics of Berseria just click with all of my tastes so well. For some, the lack of gameplay innovation might be a turn off, but for me, a classic Tales gameplay system combined with a unique narrative led to a fantastic experience. Fans both new and old would be doing a disservice to themselves if they didn’t check this game out.
    • 76 Metascore
    • 70 Critic Score
    Kingdom Hearts HD 2.8 Final Chapter Prologue may be saddled with a ridiculous title, but the package offers plenty to enjoy. It may not be the most welcoming of games, thanks to Kingdom Hearts being amongst the worst offenders for convoluted narratives, but the HD remaster of Dream Drop Distance combined with a glimpse of what is to come for the franchise makes this more or less essential for fans.
    • tbd Metascore
    • 70 Critic Score
    Fruit Ninja VR is a hoot. It’s one of those games you can pick up and play with zero preamble, making it great for the odd few minutes of downtime or passing a headset around between people. It’s just a shame Halfbrick didn’t look to expand it further, with three of the four modes being transplanted from the original Fruit Ninja.
    • 86 Metascore
    • 80 Critic Score
    For them to successfully steer one of their flagships back on track, Capcom has done what many thought was unthinkable. It was less than twelve months ago that the publisher released Umbrella Corps, at which point I – and no doubt many others – were ready to call time on the series. Resident Evil 7 definitely has a handful of weak points, but it’s by far the best AAA survival horror game we’ve seen in quite some time.
    • 85 Metascore
    • 80 Critic Score
    Yakuza 0 is not only an achievement in video game storytelling, but it’s the best this franchise has ever felt, looked, and played.
    • 78 Metascore
    • 70 Critic Score
    Unfortunately, so much of my love for this game is ruined by its choppy frame rate on PS Vita. If this were simply on PS3 or PS4, it would be a nearly flawless experience. As it stands, Atelier Shallie is the best version of the game available in terms of content, but having to suffer through a poorly optimised experience for those benefits is too steep a cost.
    • 67 Metascore
    • 60 Critic Score
    If you come into this expecting a setting, cast or narrative similar to any of the anime, you might be left disappointed and confused. It’s still a fun, addictive game with the flashy combat you’d expect from a Warriors-style game, but you might have to tune out the story in order to enjoy it. In a franchise where story is so key, that’s a huge bummer.
    • 76 Metascore
    • 70 Critic Score
    A title that will appeal to a niche corner of the gaming public, with its focus on a murder mystery wrapped in discussion of social issues. It’s also feels like quite a passive experience compared to other games that are in the same genre. There’s interactivity with objects and solving puzzles, but being dialogue heavy may put some off. The story of 2064: Read Only Memories is decent however as is the voicework, and there is replayability through making different choices.
    • 76 Metascore
    • 80 Critic Score
    A remarkably well crafted entry in the survival genre that sets itself apart with compelling gameplay, an intriguing setting, and a stellar soundtrack. Having released on computer and Xbox One last year, its arrival on PlayStation 4 with the Complete Edition will hopefully see it find a new audience to entice on a beautiful, and bleak, journey down the river.
    • 58 Metascore
    • 50 Critic Score
    Space Hulk: Deathwing does a great job of capturing the look and feel of the Warhammer 40,000 universe, but it doesn’t manage to wrap that around a compelling co-op shooter. The missions are ponderous, the story already forgotten, and the core gunplay leaves something to be desired. Those with a fondness for Games Workshop or fraught co-op action will have wanted this to be great, but it’s merely OK.
    • 85 Metascore
    • 90 Critic Score
    Dragon Quest VIII: Journey of the Cursed King truly stands the test of time. Having this PS2 classic on the 3DS, despite its slightly inferior presentation, is a mind boggling feat. Each new gameplay addition or tweak is smart, not taking anything away from the original vision.
    • 80 Metascore
    • 90 Critic Score
    Gravity Rush 2 is everything I wanted out of a sequel. It’s bigger, better, it’s drop-dead gorgeous and it never stagnates.
    • 73 Metascore
    • 80 Critic Score
    Cursed Castilla is one of the best modern retro games that I’ve played, successfully capturing the look and feel of its influences but also improving on the controls and level design. It feels just like the way I remember the arcade originals. Add in the extra challenges from trophies and you have a great retro title with bags of replayability.
    • 80 Metascore
    • 70 Critic Score
    Tyranny is in many ways the Hamlet of videogames. By which I mean it is a fascinating exploration of the ways in which human behaviour can descend into evil, featuring a lengthy middle section defined by delay and conversation, before everything suddenly ends in a flurry of violence and a disappointing final exchange. There is much to like about Tyranny, but the game itself doesn’t live up to its narrative strengths.
    • 59 Metascore
    • 60 Critic Score
    Drive!Drive!Drive! is a stylish and fun attempt to rewrite the rulebook on racing games. Sadly it’s not always entirely successful, with a relatively simplistic handling model and a lack of challenge on the standard setting, but for those willing to take a chance there’s still a lot to like about it’s unique take on the racing genre.
    • 56 Metascore
    • 70 Critic Score
    It’s hardly complex and far from essential, but Lethal VR is a fun and polished romp while it lasts. Shelf life may be a concern, but the minimal setup time needed makes Lethal VR easy to slip into whenever in need of some brief ballistics training.
    • 81 Metascore
    • 90 Critic Score
    It’s clear to see WayForward put their Kickstarter funding to good use. Shantae: Half-Genie Hero features some of the best platforming of recent years, and it’s easy to recommend to anyone that’s a fan of platformers or Metroidvania style games, though a couple more levels to combat the game’s repetition would have been perfect. Wayforward will have to settle for almost reaching that mark instead.
    • 76 Metascore
    • 60 Critic Score
    Despite the plethora of content on offer with 7th Dragon III: Code VFD, this is a dull game. What good ideas there are within the class system and the initial premise of the plot, they’re almost negated by the tediousness of the dungeon crawling that’s barely disguised, combined with a narrative that ticks all the RPG tropes. An utterly forgettable experience when compared to the best RPGs of the year.
    • 80 Metascore
    • 80 Critic Score
    While it’s not perfect, that extra time has given Telltale room to breathe life into a new and interesting cast of admittedly flawed characters, build new relationships and present them with new and immediate dangers, always with the threat of zombies in the background.
    • 81 Metascore
    • 80 Critic Score
    Whether you’re a returning fan, a lapsed player or a complete newcomer, The Walking Dead: A New Frontier gets off to a good and welcoming start, with more than a few twists and turns packed into the two-part episode.
    • 64 Metascore
    • 70 Critic Score
    Batman: The Telltale Series starts strongly, recreating and altering the Batman mythos in new and inventive ways, but can’t keep it up and fades towards the end of its run. It perhaps isn’t Telltale at their best, but still a series worth checking out for fans of their work and of Batman.
    • tbd Metascore
    • 80 Critic Score
    Rock Band Rivals marks the best edition of Rock Band 4, building on what was already a solid base and bringing in more features. Rockudrama does something different with the career mode that’s not only refreshing but often hilarious, while Rivals brings you into a bigger world of competition. The completion of the multiplayer modes is also set to finally round out what is still the best place to rock out with your friends, making Rock Band Rivals an unmissable entry in the rhythm-action series, though fans may still hanker for something more revolutionary.
    • 74 Metascore
    • 60 Critic Score
    I persevered through the issues on PC because I genuinely found things to like in Dead Rising 4. The silly, if somewhat hackneyed plot was light-hearted in tone and Frank is just as likeable as ever. Investigations are a nice way to break up the action, which is just as insane as it ever has been. However, it’s a ridiculously easy game thanks to a liberal slathering of healing items, and the diabolically bad PC port is frankly embarrassing to see in 2016. A reasonably solid game that sadly on PC is just out of frame.
    • 76 Metascore
    • 80 Critic Score
    There are a few oddities, like the online play requirement, and it would be nice to know if and when Nintendo plan to add more levels to the game, but Super Mario Run is a fantastic mobile debut for Nintendo’s most enduring and best known character.
    • 76 Metascore
    • 90 Critic Score
    The first few months of PlayStation VR have delivered a vast range of experiences, but I have to say that Werewolves Within is my personal favourite. It’s such a basic concept, but how it’s realised brings players together in a way that’s rarely done in videogames. The community is fantastic and helpful, the rules are easy to pick up, and soon enough you’re mixing it up with people from all over.
    • 67 Metascore
    • 50 Critic Score
    Pewter Games’s title has all the ingredients for a great game but it is let down by a plot that feels cobbled together and a very short play time.
    • 80 Metascore
    • 80 Critic Score
    Mekazoo is a familiar platforming experience that’s immensely fun. Zooming through the levels is a good time on your own, but really the game is designed for playing with a friend next to you. If you’re looking for an evening or two’s worth of entertainment for platformer fans, then Mekazoo is well worth the price of admission.
    • 71 Metascore
    • 70 Critic Score
    The game works best in how it empowers you to toggle between idle exploration and obsessive score chasing whenever it suits you. However, as time drags on, if that drive to make headway begins to wane, there’s little else to keep players hooked. Then, of course, there’s the ridiculous online-only policy that is bound to frustrate, adding a completely expendable layer to the year’s best winter sports game.
    • 79 Metascore
    • 90 Critic Score
    Playing pinball in VR almost feels real. It’s such a simple way to show off the capabilities of VR, and while everyone will have their own table preferences – not all are that amazing, to be fair – there’s such an immersive quality to Pinball FX2 VR.
    • 83 Metascore
    • 80 Critic Score
    An ungodly combination of Fire Emblem and Dark Souls, it delights in making you suffer, but every small step forwards feels like a massive achievement. It’s not for everyone, but if you enjoy the darkness and feel up to the challenge, you can’t do much better than enter the Darkest Dungeon. Just make sure that all your affairs are in order and that you have written a will, because once you’re in, you might not make it back out.
    • 81 Metascore
    • 80 Critic Score
    Final Fantasy XV is a unique offering, both for the franchise and RPGs in general. Placing the onus on the relationships of your party, rather than the narrative, has meant that this is a game that strikes not just an emotional chord, but a personal one. While Final Fantasy stalwarts will likely balk at the action-heavy combat, the spirit of the franchise remains, and is better served here than it has been in many years.
    • 82 Metascore
    • 80 Critic Score
    The Last Guardian feels meticulously pieced together and is easily one of the PlayStation 4’s stronger exclusive titles. It’s risky and unconventional, flouting modern design practices in a way that few other AAA game would dare to in 2016. Although far from perfect and a little worn from age, it’s a one of a kind experience and hopefully won’t be the last we see from Fumito Ueda and this enchanting world.
    • 61 Metascore
    • 50 Critic Score
    There’s a lot of love that went into the creation of The Dwarves but the glimmers of brilliance are dulled by the numerous problems with the combat, as well as the conflicting nature of the narrative with the few moments where you are able to make your own choices. Chances are those who will enjoy this game the most are fans of the books, but it’s a largely forgettable game for everyone else.
    • 80 Metascore
    • Critic Score
    My complaints about the scenario editor and the slim number of bundled scenarios aside, Natural Disasters is great. This is another big step forward for what was already the best city builder around, lending it a fresh impetus and giving you more reasons to keep playing.
    • 67 Metascore
    • 80 Critic Score
    While the story is serviceable as a backdrop, it’s actually the environments that steal the show. Gliding around and exploring the levels is relaxing for the most part, apart from a couple of moments of disorientation. The artwork throughout is sublime and the music fits it all perfectly, though it sits along titles like Bound, where the art and experience also outshine the plot. If you have a PSVR and are keen to play something that doesn’t take too much effort while providing some great visuals then How We Soar is a worthy pick.
    • 73 Metascore
    • 70 Critic Score
    I find myself much more frustrated by Super Mario Maker for Nintendo 3DS than I really ought to. If this had a different verb in the title and eschewed the notion of creation, if this wasn’t releasing in the wake of the outstanding Wii U version of the game, it wouldn’t be a problem, but this game strives for something and comes up short. It’s still worth picking up for fans of Mario games, but there are too many jarring limitations that I really hope Nintendo see fit to address.
    • 84 Metascore
    • 80 Critic Score
    Planet Coaster feels like a step into more modern times for the genre. There are bugbears when it comes to the camera and the subsequent patience required to build your perfect theme park, but should one have the stamina to intricately design features for their park, the possibilities are nigh on endless. Managing can feel simplistic at times, but for those who want to have the amusement park of their dreams, even if they use mods from Steam Workshop to supplement their masterpiece, Planet Coaster has it in spades. Now if only the rides could be viewed in VR.
    • 73 Metascore
    • 70 Critic Score
    All round, it’s a solid point and click adventure game that combines that familiar old-school formula with a couple of clever quirks. It has a decent story to boot as well, though there are slight issues with pacing, both in terms of the how the narrative unspools combined with some of the more obtuse puzzles. Together, these create a barrier that will stump players while ultimately holding Yesterday Origins back from greatness.
    • 81 Metascore
    • 90 Critic Score
    Steins;Gate 0 is phenomenal. Every part of it is bigger and better than the game that came before it.
    • 85 Metascore
    • 70 Critic Score
    There aren’t many games like Shadow Tactics, and thankfully, it sets the bar high for any would-be challengers. The blend of RTS controls with stealth-oriented gameplay and level design create incredibly satisfying, almost puzzle-like encounters. It takes a lot of time and patience to be able to discover the solutions to these puzzles, however, and the hours long missions often left me feeling fatigued before I was even halfway through with them. Shadow Tactics is a unique exploration of the stealth genre with a great amount of polish, but if you’re going to dive in, be prepared for just how deep the water is.
    • 69 Metascore
    • 70 Critic Score
    The only real problem that Sword Art Online: Hollow Realization has is that it’s a little too steady and a little too laid-back. The premise is that this is Sword Art but without the death, and really without those stakes, and with its tepid narrative, you may begin to question why you’re grinding through so much of the game. That being said, this is the best digital rendition of Sword Art Online thus far, and goes a long way to capturing the essence of the show – warts and all.
    • 75 Metascore
    • 70 Critic Score
    If you’re looking for a new horde mode game to enjoy with friends (or randoms), you can’t go too far wrong with Killing Floor 2. I feel it misses out on some of the deeply ingrained teamwork of other co-op survival games, especially on lower difficulties, but if you want a challenge, it brings it in spades.
    • 73 Metascore
    • 70 Critic Score
    Its intuitive controls and convincing sense of speed make it a VR title that other developers will surely be borrowing from. While the multiplayer mode’s thrills will provide some longevity, it’s ultimately only a lack of content that keeps Eagle Flight from being essential.
    • 88 Metascore
    • 80 Critic Score
    What lets it down is that it’s missing a truly compelling narrative and cast of interesting secondary characters, and while it’s a very enjoyable game, it lacks some of the charm of the original.
    • 87 Metascore
    • 90 Critic Score
    Pokémon Sun & Moon are undeniably a superior evolution to previous Pokémon games overall. It’s a little too much to handle for the 3DS at times, and steps away from certain innovative features, but the fact that the series has changed itself some much 20 years after its debut is as refreshing as sipping the water from a freshly opened coconut. If you can avoid any spoilers, difficult as that may be, Pokémon Sun & Moon eclipse all expectations.
    • 87 Metascore
    • 90 Critic Score
    Pokémon Sun & Moon are undeniably a superior evolution to previous Pokémon games overall. It’s a little too much to handle for the 3DS at times, and steps away from certain innovative features, but the fact that the series has changed itself some much 20 years after its debut is as refreshing as sipping the water from a freshly opened coconut. If you can avoid any spoilers, difficult as that may be, Pokémon Sun & Moon eclipse all expectations.
    • 82 Metascore
    • 90 Critic Score
    Watch Dogs 2 is the perfect sequel. It takes everything that made the first game unique and original, and expands on all of it. Everything is better, from the hacking, to the story, the setting and the variety of content. Watch Dogs 2 is far from being just more of the same. An apt comparison could be the jump from the first Assassins Creed game to Assassins Creed 2. While the first was a promising yet clunky new idea, the sequel delivered on that idea and turned it into one of the most iconic series of the last decade. With Watch Dogs 2, Ubisoft is well on its way to recreating that same magic.
    • 63 Metascore
    • 50 Critic Score
    Exile’s End is not a bad game by any means, but it never really reaches the heady heights of its influences. In what is so obviously a labour of love, this is a shame, but such is the risk with such blatant nostalgia. Often, going back is not a good idea.
    • 75 Metascore
    • 70 Critic Score
    Reus is a great looking, colourful game with decent music. The art style is distinct and the giant designs are all very well done. It is one of those games you would put on when you have a bit of time to kill because it is so easy to get into. You’ll learn the systems quite quickly as you chop and change the world to meet the requirements of the people, though it will take quite a lot of playing to unlock everything and beat the challenges that Reus has listed in it. At times though you can’t help but feel you’re just doing the same thing over and over, and a little bit more substance would help flesh out the experience Reus offers.
    • 71 Metascore
    • 70 Critic Score
    While I feel the initial asking price might be a tad high, there’s countless hours of play time to be found here.
    • 32 Metascore
    • 20 Critic Score
    The sad thing about Weeping Doll is that the concept could have generated some excellen VR games. Taking tales from across Asia and adapting them in to spooky VR experiences, a virtual reality version of Ringu, for example, would be brilliant. However, the execution for Weeping Doll is poor, from the laughable dialogue to the puzzles which can be solved in a matter of seconds. When rated next to the brilliant Here They Lie for PlayStation VR, Weeping Doll just doesn’t come up to scratch.
    • 64 Metascore
    • 60 Critic Score
    Robinson: The Journey is beautiful, but ultimately too light on content and reliant on overly traditional game design. It’s a wonderful insight into the future of PSVR that sadly remains trapped in the past.
    • 80 Metascore
    • 100 Critic Score
    Football Manager 2017 isn’t just a simulation game, but something that will permeate your life.
    • 84 Metascore
    • 80 Critic Score
    Following a short hiatus, we’ll no doubt see a second season of missions crop up, and this excites me. Hitman may have its shortcomings, but with a few smart revisions this could easily become one of the best game series to appear on current consoles.
    • 77 Metascore
    • 70 Critic Score
    Sadly, despite setting off to explore new settings and backdrops for its blockbusting action, Infinite Warfare finds itself treading in the footsteps of others. The campaign is a good and refreshing twist of putting you in command and having you dogfighting in space, and Zombies is the most accessible rendition of the mode yet, but turn to the multiplayer, the beating heart of any COD game and we’ve been here before.
    • 72 Metascore
    • 70 Critic Score
    There’s a huge amount of content available to players, and you can spend hours battling and levelling up in the attractive world of the Super Saiyans, even if repetition does eventually begin to set in.

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