TheSixthAxis' Scores

  • Games
For 4,006 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Ratchet & Clank
Lowest review score: 10 The Lord of the Rings - Gollum
Score distribution:
4133 game reviews
    • 63 Metascore
    • 70 Critic Score
    There isn’t a lot of content but there is replayability value should you wish to beat run times. The story isn’t too important, outdone by the game’s visual design and music. Windlands captures the essence of soaring through the air, but sadly it simply won’t be for everyone.
    • 84 Metascore
    • 80 Critic Score
    Central Fiction has the most gameplay content and the best gameplay of any title in the series. Longtime fans will be satisfied, and newcomers have more reason to jump in now than ever before.
    • 77 Metascore
    • 80 Critic Score
    There’s a fair amount of fluff and filler spread throughout the lengthy RPG, but its tail end features some great nostalgia trips and fun character moments. It’s a great celebration of the legacy of Final Fantasy that’s a blast for fans old and new.
    • 68 Metascore
    • 30 Critic Score
    My laborious, 10-hour uphill battle with Root Letter ended in the hill giving way to a massive drop into a bottomless ravine, and as I fell through the ravine, I felt regret. I felt pain. I felt aggravation...And I heard the same damned song playing for like a dozen hours until I died.
    • 83 Metascore
    • 70 Critic Score
    It’s certainly not for the rhythmically challenged, but the games found within Rhythm Paradise Megamix are crazy enough to warrant a look. Crammed full of charm, it serves as an anthology of the franchise so far and a glimpse of its future. Some bits however don’t work, whether they affect the pacing or just don’t fit contextually. It’s worth a punt if you have a passing interest, but not exactly essential.
    • 75 Metascore
    • 90 Critic Score
    I’m awful at playing horror games, and I’m always too scared to make any real progress. Yomawari creates a great atmosphere of tension and terror that rarely relies on cheap scares, and it was the perfect formula to keep me hooked until the end. If you’re looking for a good alternate horror game, look no further.
    • 50 Metascore
    • 40 Critic Score
    The more positive features in Infinite Air are somewhat overshadowed by core gameplay in need of refinement and a progress system that punishes players, restricting content based on skill. Sadly, it marks a sloppy start to the latest run of snowboarding games podium.
    • 51 Metascore
    • 40 Critic Score
    Pixel Gear is the first VR game I have felt underwhelmed by. Once the initial awe of looking around a voxel world wears off you’re left with quite a dull wave shooter that lacks any depth to it.
    • 55 Metascore
    • 70 Critic Score
    The VR Pool at the heart of this is great, and the other games are fun to try out as well, but your fondest memories will be of pushing the game’s limits and seeing what shenanigans you can get up to.
    • 76 Metascore
    • 90 Critic Score
    Tethered is a delightful experience that shows the immense range of genres that can benefit from being brought to virtual reality. It boasts a playful and thoughtful approach to strategic god games whilst bringing you wholly into its world. For PSVR owners looking for something a little different, Tethered is utterly essential.
    • 69 Metascore
    • 70 Critic Score
    With over 250 vehicles and equipment, Farming Sim 17 is bigger and better than ever. Although it’s still not going to be a game for everybody, this edition is more accessible and complete than ever before. Gamers that have no interest in slow-paced repetitive gameplay will likely be disappointed, but for those that enjoyed the previous games will find that there’s just about enough new features to justify a purchase.
    • 77 Metascore
    • 70 Critic Score
    Corpse Party is a unique blend between horror and adventure that only falter in its latter stages.
    • 89 Metascore
    • 90 Critic Score
    On the one hand, you have a short, but fun single player that’s more free and open than most FPS campaign, and on the other, a multiplayer that’s an iterative improvement on an already fantastic game. In other words, Titanfall 2 is as exhilarating and refreshing now as the original was back in 2014.
    • 84 Metascore
    • 90 Critic Score
    If you’re a fan of rhythm action games, Thumper is amongst the most intense, pure, and singular experiences within the genre, and its release for the PSVR should make it utterly essential for anyone that owns Sony’s headset.
    • 88 Metascore
    • 100 Critic Score
    Civilization VI is my new favourite addiction that I honestly can’t really fault. Each of the gameplay changes provides a fresh challenge, but they were well worth undertaking once they clicked. It’s packed full of the stuff that made the previous games great, but also has a crisp style that makes things clear enough when the game gets extremely busy.
    • 72 Metascore
    • 80 Critic Score
    Valkyrie Drive is an incredibly fun and addictive game. While it doesn’t have the same crazy narrative or visual flair as a Devil May Cry or Bayonetta, it certainly shares their vibrant and satisfying combat.
    • 69 Metascore
    • 60 Critic Score
    By acting as a simulation rather than embracing the promotion silliness, WWE 2K17 misses the mark wildly. What chance they had to make MyCareer a marquee game mode and a game changer was wasted by half-baked ideas.
    • 40 Metascore
    • 70 Critic Score
    Ace Banana is a fun VR game that is best played in short bursts. The motion tracking drift outside of the archery sections are hard to ignore, especially when this issue hasn’t cropped up in other VR games I’ve played using the same set-up, but the archery itself is accurate.
    • 53 Metascore
    • 50 Critic Score
    Loading Human is an interesting experiment that looks to explore relationships through VR. However in Chapter One these feel rushed instead of being built at a steadier pace. The price point may also be off putting, as a £30 game that lasts 3 to 4 hours, that is only the first part of a trilogy. Untold Games have crafted a VR world that looks fantastic for the most part but it is populated by characters that come across as two dimensional, and a story that might be better enjoyed once all the chapters have been released.
    • 62 Metascore
    • 90 Critic Score
    Screaming creatures, cities on fire, underground stations that warp and shudder like an intestine, and a humanoid pig giving an antelope a high-five as they tag team a CRT television. What’s not to love?
    • 88 Metascore
    • 80 Critic Score
    Operations mode is the standout addition to the multiplayer, bringing together the behemoths, the destruction, the hellish screams of people charging into the fight. I do wish that the single player had been able to push on and draw more from that excellent opening, but stepping back to the First World War helps to give Battlefield 1 a refreshing and invigorating veneer to the game, and it’s lost none of the series’ explosive gameplay in the process.
    • 67 Metascore
    • 50 Critic Score
    The music by Marcin Sonnenberg is excellent, the ancient Germanic future to the game is a decent angle for some humour, but it ultimately fails to maintain interest due to monotonous gameplay. This is a rare case where the game’s presentation outpaces its gameplay, leaving behind a creative and briefly entertaining, yet inexplicably dull game. Certainly good for passing time, but there are countless similar games on mobile devices for a fraction of the price.
    • 89 Metascore
    • 90 Critic Score
    Rez Infinite is intoxicating and exhilarating in equal measure. Despite fundamentally being a fifteen year old game, its arrival on PlayStation VR seems to have finally completed the visionary work of Tetsuya Mizuguchi and puts you wholly within this overwhelming piece of sensory software.
    • 68 Metascore
    • 70 Critic Score
    Mafia III is a game with a great plot, great characters, and great setting, but it’s hamstrung by the repetitive nature of its mission structure. Having to go through the same tasks in each territory means a sense of fatigue enters quickly, and there isn’t much in the way of distractions within New Bordeaux to break things up. The pieces of a great game are all here, but they just don’t quite fit together.
    • 71 Metascore
    • 70 Critic Score
    EVE: Valkyrie could be one of the definitive multiplayer experiences for VR, though it does feel like you’ve seen everything within the first couple of hours. The multiplayer is a bit light on content, but what is here works really well.
    • 72 Metascore
    • 70 Critic Score
    Headmaster is a title that is perfect for showcasing the PSVR headset. The gameplay is accessible for everyone, with an activity that the majority of people that would be familiar with, and has a dry sense of humour throughout. If you’re looking for a simple game to play with the PSVR then Headmaster is for you.
    • 79 Metascore
    • 80 Critic Score
    Compared to last year’s Superchargers, Imaginators is certainly a step in the right direction. Instead of bolting something onto the existing formula, Toys For Bob have instead gone for reinvention. Being able to construct and share your own Skylanders isn’t a massive game changer, but it feels far more considered than other gimmicks.
    • 66 Metascore
    • 70 Critic Score
    Driveclub VR has its shortcomings and doesn’t quite match up to the high bar that the original game now sets, but even then, it’s an outstanding racer, especially if you have a racing wheel. Driveclub VR is an essential purchase for racing fans on PSVR.
    • 78 Metascore
    • 80 Critic Score
    As the only real first person shooter on PSVR, Rigs is fantastic. So long as you’re not affected too heavily by motion sickness, and aren’t put off by the price to content ratio, you’ll find a fast and fluid multiplayer shooter that gets the best out of PSVR.
    • 75 Metascore
    • 70 Critic Score
    It bears repeating just how beautiful Seasons After Fall is both visually and musically. When paired with the interesting season manipulation mechanic, the result is a highly enjoyable puzzle-platformer that actually requires both physical and mental dexterity to complete. It is not flawless, but the occasional niggles are outweighed by the gorgeous aesthetics and the moments of puzzle solving satisfaction.
    • 83 Metascore
    • 70 Critic Score
    Obviously the appeal of Dragon Quest Builders is the universe it’s set in, but there’s also the appeal for younger audiences who will find the guided nature of this sandbox JRPG an inviting and accessible proposition. It’s far from perfect, but it’s a good effort and another potentially successful spin-off.
    • 46 Metascore
    • 40 Critic Score
    You are never at risk of encountering anything unexpected when playing Zenith, but cutscenes are unpredictable and quite intelligently written (and even well directed at times), so they are genuinely entertaining. But the game is an action RPG by the numbers, and it gives the distinct impression that it is a vehicle for delivering the comedy. This would be fine, but that vehicle would need to be enjoyable and on this one, the wheels have fallen off.
    • 69 Metascore
    • 80 Critic Score
    Tumble VR builds on the successful formula found in the original PlayStation Move title, with virtual reality greatly adding to the experience.
    • 84 Metascore
    • 80 Critic Score
    The competitive multiplayer isn’t much of an evolution from previous efforts, and the campaign drags for a bit, but the high points make it worth the ride and the new Horde mode is simply stellar. If you’ve enjoyed this franchise previously or have a few friends looking for co-op, give Gears of War 4 a close look – it’s definitely worth the time.
    • 66 Metascore
    • 80 Critic Score
    Battlezone is easily one of the best games on PlayStation VR, even with a high price point. It’s retro futuristic tank combat is fun and engaging, while the randomised campaign, four player co-op and the challenge it can throw your way keep me wanting to come back and try to beat it time and again.
    • 76 Metascore
    • 70 Critic Score
    A wonderfully realised game with plenty of humour to keep you smiling throughout. However, it’s hampered by some annoying design decisions and carries the legacy of Sticker Star – both good and bad – which many series’ fans may find problematic.
    • 74 Metascore
    • 80 Critic Score
    Perhaps the only real disappointment about Batman: Arkham VR is that it’s over so soon, but there is certainly plenty of value for fans of the game in replaying and searching for secrets. As more of a detective story, it’s a very different exploration of the world of Batman than we’ve seen before – I’m feeling a sense of déjà vu here – letting you embody the character for the first time.
    • 72 Metascore
    • 70 Critic Score
    Rush of Blood isn’t particularly scary, unless you’re deathly afraid of some of the many different creatures and monsters that come your way, but it still makes for an entertaining few hours. Were it not on VR, this might easily be discarded and overlooked, but that simple fact makes it stand out.
    • 59 Metascore
    • 60 Critic Score
    An interesting but inconsistent bundle of smaller experiences, and it’s full of games that feel too beholden to the tech demos that they’re derived from. The London Heist cries out for a few more set pieces, Danger Ball could be bettered with multiplayer and more variety in gameplay, and it’s only really Scavengers Odyssey that feels like it’s getting close to the size and scale of a full release in its own right – even that ends on a cliffhanger of sorts.
    • 68 Metascore
    • 60 Critic Score
    Much like the console Mario Party on the Wii U, getting the most out of the game means you probably should have a compatible Amiibo on hand. For some modes this can mean that you gain a perk, such as an extra power up collected every time in Coinatholon or an extra try in the Challenge Tower. This could be used as an unfair advantage against human players in a game where luck is the main concept, which may not sit well with some players.
    • 71 Metascore
    • 60 Critic Score
    You can see the passion and care put into Aragami from a mile away. Everything about the game shows a love for the stealth genre and the games that made the genre so great. Unfortunately, it isn’t until you get up close and start to play the game that you also see all the cracks.
    • 91 Metascore
    • 90 Critic Score
    The third game in the Forza Horizon series has far exceeded its status as a loud and brash spin-off, becoming a racing title that embodies the best of this generation. Beautiful visuals, pitch perfect gameplay and eternally rewarding, there are few racing games that have ever come close to what Playground Games have achieved with Forza Horizon 3.
    • 58 Metascore
    • 80 Critic Score
    Touhou: Scarlet Curiosity grabbed me and never let go. It’s a fun game with great characters and combat, and it all comes together in a package that kept me glued to my PS4.
    • 72 Metascore
    • 60 Critic Score
    Jotun just falls short of receiving that higher recommendation. It’s enjoyable yet clearly inconsistent, despite its great use of setting and some terrific boss fights.
    • 82 Metascore
    • 80 Critic Score
    The game has a good look, is buttery smooth to play, and has a killer soundtrack to go alongside it. Constant death aside, what’s not to like?
    • 68 Metascore
    • 60 Critic Score
    A fun game. Despite the critical tone of much of this review, I very much enjoyed my time with Bathoryn and will be going back to try and unlock the rest of those no-hit boss achievements. It is best to go in with a clear idea of what to expect, however, which is a no-nonsense old-school hack and slash platformer fuelled by heavy metal.
    • 85 Metascore
    • 80 Critic Score
    The Journey provides a good story mode for FIFA, introducing the trials and tribulations of a young professional footballer, and when it comes to the action out on pitch, FIFA 17 continues to be a well rounded experience, even if it feels bogged down in midfield compared to PES 17.
    • 62 Metascore
    • 50 Critic Score
    Sonic Boom: Fire & Ice isn’t a bad game, it just isn’t a good Sonic one. It’s a solid, if bland, outing for a character that still deserves much better. Fans of the Sonic Boom animated series will still likely find something to enjoy, but younger gamers may struggle with the new-found emphasis on multiple abilities and gated areas.
    • 72 Metascore
    • 80 Critic Score
    Rise of Iron is an excellent expansion to Destiny, but it doesn’t have the same lasting impact on the game as The Taken King did. There’s not all that much for Bungie to fix this side of a fully fledged sequel, and so this DLC gets to focus on weaving a new story that delves into the game’s lore, providing hours of new content for the game’s fans to play time and again.
    • 72 Metascore
    • 80 Critic Score
    Whether you’ve been a fan of Psycho-Pass for years, or you hadn’t even heard of the series until you saw this review, Mandatory Happiness is well worth checking out. Though you can play it as a newcomer, it’s a far more rewarding experience if you’ve watched the anime.
    • 83 Metascore
    • 90 Critic Score
    While Madden 17 isn’t a huge leap for the franchise, it does a fantastic job of continuing to move it forward. With stellar graphics, vibrant commentary and intuitive gameplay it is certainly amongst the finest games in the series and, at this point, it’s difficult to see where the next dramatic improvement for Madden can come from.
    • 88 Metascore
    • 80 Critic Score
    NBA 2K17 is on par with 2K16, making improvements in some areas, but with a few drawbacks alonside them.
    • 75 Metascore
    • 70 Critic Score
    Rive doesn’t quite reach its full potential, but shoot ’em up fans should give it a go anyway. The frustrating difficulty spikes are hard to ignore, but when it comes together, it’s a fantastic fast-paced corridor shooter which could have been considered one of the best 2D shooters in recent years. Either way, it’s a good send off and farewell for Two Tribes.
    • 77 Metascore
    • 80 Critic Score
    Virginia’s tale of intrigue and mystery quickly comes full circle. In that time, it will take you to some pretty surprising, extraordinary places, and easily warrants a second playthrough. The closing moments may not be to everyone’s taste, though the journey to get there is certainly worthwhile.
    • 61 Metascore
    • 50 Critic Score
    There is fun and satisfaction to be had in stealthily taking out whole levels without being spotted, but that is perhaps due to the nature of stealth gameplay rather than the strengths of the game itself. If you are looking for something along these lines and don’t mind the issues too much, you may enjoy Filthy Lucre, but there are other games that do the same thing with more success for a similar price, making this particular game difficult to recommend.
    • 69 Metascore
    • 70 Critic Score
    Despite my initial impressions, I really enjoyed The Bunker. I’m never going to play it again, but for the couple of hours it lasted it held my attention and expertly racked up the tension. It is certainly not for everyone, but it entertained me for it’s duration and you can’t really ask much more than that.
    • 85 Metascore
    • 80 Critic Score
    PES 17 is another example of Konami’s football series regaining some of the charm and style that made the series so great in the past. The game controls well, it looks good and it’s a lot of fun to play. It’s a big step forward on the path to reclaiming its crown, but it isn’t quite FIFA’s empire just yet. With a few improvements to the likes of MyClub and some parts of the game, the series could be there soon.
    • 41 Metascore
    • 20 Critic Score
    While I struggle to play One Way Trip, I also feel a muffled yet ever present pangs of fascination. This is a rare specimen – an experimental approach to game design the likes of which we’re never likely to see again, at least not on consoles. Its incredibly niche appeal creates a barrier between Beret and a good 99% of those who own a Vita and PlayStation 4 (if not more). Then again, in some bizarre way, that seems completely intentional.
    • 67 Metascore
    • 90 Critic Score
    The tasks may seem menial at first, but when you get in your first proper big battle with all the chaos of swords clashing, archers firing arrows, and cavalry charging the game just comes together. Mount & Blade: Warband is one of the hardest games I’ve played and that just makes it so very satisfying when you succeed.
    • 66 Metascore
    • 40 Critic Score
    There’s nothing wrong with taking influences from classic franchises, but the very least one could do is make it transformative enough to warrant its own game. Oceanhorn: Monsters of Uncharted Seas is both mechanically too similar and at the same time somehow inferior to the The Legend of Zelda franchise. It has a lovely score, but there are far more original interpretations of the genre out there.
    • 81 Metascore
    • 80 Critic Score
    With the big push that Nintendo has given to Dragon Quest VII: Fragments of the Forgotten Past, it’s a shame that this is the black sheep of the main series. It’s not that it’s bad, far from it, and ArtePiazza have exceeded the original version in every way. Yet as much as I love the work they’ve done, the plodding nature of the game makes this the longest game in the series, for not necessarily the most compelling of reasons. A lovingly crafted game, and a dramatic improvement on the original, but not the best entry point to the franchise.
    • 54 Metascore
    • 70 Critic Score
    The Tomorrow Children is at the beginning of its journey, with Q-Games’ next step one of the most important in shaping the game’s future. What is present shows promise, but after several days of playing it feels like most of what can be experienced has been. There’s already a sense of repetitiveness settling in, and it feels like something is missing, even if I can’t quite put my finger on what it is. On the flip side it really is great seeing players work together to help their towns grow, and finding ingenious ways to do so. The canvas is set and there is potential for a masterpiece to appear depending on what comes next.
    • 77 Metascore
    • 90 Critic Score
    Pac-Man Championship Edition 2 is simply an incredibly fun and addictive arcade experience that once again reinvents the arcade classic in a compelling way. The visual style feels timeless, looking as great as it did back in 2007.
    • 55 Metascore
    • 40 Critic Score
    It’s a real shame that the first Touhou game to officially come out overseas is Touhou Genso Rondo. It really doesn’t capture the appeal or the magic of the mainline Touhou series, and there are plenty of other fan-games in vastly different genres that are at least much more mechanically polished than this one. Touhou Genso Rondo is a mild disappointment for fans of the series, but despite the broad marketing efforts of NIS America, it should simply be absolutely avoided by newcomers.
    • 80 Metascore
    • 70 Critic Score
    Trails Of Cold Steel II feels less like a sequel, and more like the second half of an incredibly rich JRPG experience. There’s a lot to take in between both these titles, and it can feel like a slog at times, especially with the first game. Cold Steel II does a great job of making that slog worth it, and delivers with an action packed story and a consistently challenging gameplay experience. It’s a hard sell for anyone who wouldn’t normally play a JRPG, but for fans of the genre it’s a cut above a lot of other modern examples, and for fans of Cold Steel I, it’s a must-buy.
    • 81 Metascore
    • 80 Critic Score
    Where other franchises are demonised for failing to constantly evolve, Ace Attorney is one that benefits from remaining untouched, propped up by lovable characters and some superb writing.
    • 72 Metascore
    • 80 Critic Score
    140
    With only a gradual difficulty curve to its platforming, 140 is just a few hours long, but they’re a good few hours. There’s a vibrant and colourful minimalist art style, and it goes well with the soundtrack that really underscores and ties into the simplistic rhythm platforming.
    • 78 Metascore
    • 80 Critic Score
    Hue
    A charming puzzle platformer, Hue’s colourful aesthetic and thoughtful tone make for an enjoyable, if slight, adventure that will leave an indelible mark on your soul.
    • 56 Metascore
    • 40 Critic Score
    Verdun’s goal is an admirable one, to capture the feel of warfare on the Western Front, on occasions it manages to do that and be fun. The rest of the time, it’s an unintuitive slog. It might be a better game on PC, but on PlayStation 4, it’s almost certainly not going to be this year’s most fun or engaging WWI shooter.
    • 70 Metascore
    • 50 Critic Score
    It’s somewhat difficult to recommend Mother Russia Bleeds, as the dystopian setting and drug-filled plot are at odds with the conventions of the side-scrolling beat-em-up genre. While the sprite work is overall quite ugly, the level of detail is astounding in depicting this game’s disturbing imagery. With limited replay value, couch only coop, and not much diversity among the playable roster, these issues outweigh the promise of Le Cartel Studio’s debut game.
    • 64 Metascore
    • 40 Critic Score
    If Metroid Prime: Federation Force is anything to go by, I am fearful of the future of the 30 year old franchise. The controls do take some getting used to on the New 3DS, but those with the standard 3DS should avoid this like the plague, due to the terribly optimised controls for that hardware. It’s certainly not fun on its own and only marginally more so with others. This is not the Metroid game we’ve been waiting for.
    • 73 Metascore
    • 60 Critic Score
    While the car handling and actual driving is excellent, Kunos Simulazioni don’t successfully turn this into an enjoyable game, stuffing it with single player events and a career that are both frustrating rather than fun. At its best, Assetto Corsa is quite simply a sublime driving sim. I just wish I could say that without caveats.
    • 50 Metascore
    • 30 Critic Score
    In a way Armikrog feels like a tech demo for something much bigger, a showcase of what a final build could look like, with the majority of the character dialogue and story still to be added in. The fantastic claymation and the decent music can only distract so long from the facts that Armikrog feels soulless, lacks any charm, has boring characters, and has puzzles that could have been more interesting. The story of Tzurk and Meva told on the tablets would have made for a much better game.
    • 69 Metascore
    • 80 Critic Score
    Simply a great game, and it’s a shame that it’s taken this long for it to make it to the West. As a PS4 release, its simplistic graphics are unlikely to wow anybody, but the fast-paced combat, enjoyable characters and compelling crafting make for an experience you’ll want to come back to time and time again.
    • 80 Metascore
    • 80 Critic Score
    It’s easy to say that The Turing Test gets a passing grade. Lots of thought has clearly gone into how the story plays out, while the puzzles are designed to teach the player without overtly telling you how a new gameplay mechanic works. Little details at the end of each zone and side puzzle flesh out just what’s going on, while the puzzles will test your logical thinking. It’s not without its flaws, but it’s certainly worth a look at for those wanting to scratch that First Person Puzzle itch.
    • 78 Metascore
    • 80 Critic Score
    Project Diva X is by far the best game in the series so far. It improves the visuals, customisation, music selection and even the performances.
    • 74 Metascore
    • 70 Critic Score
    This is hands down the best Attack on Titan game you’ll find anywhere, though that in itself doesn’t make it a must-have. Whether or not it clicks depends entirely on whether you can get to grips with the finicky combat, and how easily you deal with doing the same thing over and over.
    • 77 Metascore
    • 80 Critic Score
    For a game that’s so simple, Reigns is very easy to get absorbed in. Your kingdom evolves in a much more subtle way than your traditional management sim, but also in a more meaningful way. While there’s a lack of variety in cards that tend to crop up, there’s also enough depth and variety in general to keep you going for quite some time.
    • 79 Metascore
    • 70 Critic Score
    As a new entry in the series that pushes it into uncharted territory, King of Fighters XIV is an admirable effort. Boasting a huge roster, accessible action and smooth gameplay, there’s a lot to like, but the mediocre transition to 3D and inconsistent netcode hold it back from greatness.
    • 78 Metascore
    • 70 Critic Score
    Vehicles, turrets, and crafting all freshen up the formula somewhat, while the new 2D art direction mixed with the classic simplistic structure of Worms campaigns make for a welcome and familiar experience. Still, there’s not much out there quite like Worms and Worms WMD is a great rendition of that explosive madness.
    • 84 Metascore
    • 90 Critic Score
    Deus Ex: Mankind Divided is captivating from start to finish, giving players more freedom to make their own choices. Controls are sublime, whether you’re massacring the enemy or avoiding them; with enough tools to make both viable options. The take on a futuristic Prague is unsettling, yet hugely immersive, together with some interesting social commentary. It’s been a long time coming, but Mankind Divided was worth the five year wait.
    • 82 Metascore
    • 80 Critic Score
    F1 2016 offers the most comprehensive representation of the sport we’ve ever seen. Codemasters have implemented an array of features that are pure wish-fulfilment for fans, and cover the whole gamut of the F1 experience from paddock to track. There are still some key presentational improvements that need to be made.
    • 81 Metascore
    • 70 Critic Score
    Compared to Lara Croft GO, however, it doesn’t have quite the same lasting impact. This is mainly due to its heavy reliance on trial and error, reacting to the movements and positioning of hostile elements instead of empowering Jensen with a more robust toolset, thereby making the game a smidgen less taxing.
    • tbd Metascore
    • 60 Critic Score
    It’s a good first effort from the tiny three-person team based in Southampton, and you can clearly see a lot of love and effort has gone into the game. If you have some spare cash and some young children to entertain then you could do a lot worse. It’s a game with bears in it, it shows a poo when you are in last place, and I’m in a good mood, so Strangely Named Studio’s first game gets an encouraging...
    • 71 Metascore
    • 80 Critic Score
    Bound is easily one of the most stunning games to release on PS4, and if you’re searching for something a little different I heartily recommend it.
    • 79 Metascore
    • 90 Critic Score
    The characters are well written and generate a lot of humour, while the design is also drawn really well. It’s a shame then that a movement bug in the Newton chapter does break immersion, but it is limited to that section. The puzzles are well constructed and are welcoming to all player levels, making Kelvin and The Infamous Machine a great addition to the adventure genre.
    • tbd Metascore
    • 40 Critic Score
    Hearth&Slash has a lot of great ideas. On paper, a Devil May Cry roguelike is probably one of the most amazing ideas ever. Unfortunately, the reality of that idea never lives up to that promise. The roguelike features were relatively basic compared to games like Rogue Legacy. The action gameplay was nowhere near as satisfying as Metal Gear Rising. In the end, Heart & Slash just made me wish I was playing one of those games instead of this one.
    • 72 Metascore
    • 70 Critic Score
    If you’re approaching Tricky Towers with only single player in mind, there are probably far better ways to spend your time. However, take it online – or ideally get some mates round – and you’ve suddenly got a fun, competitive little title that’ll easily keep you amused for a few hours.
    • 78 Metascore
    • 80 Critic Score
    If Giant Squid had removed every trace of its name from Abzû, you could easily have mistaken it for a thatgamecompany production. For a developer to nail that same sense of artistry and wonder with its debut is nothing short of amazing.
    • 71 Metascore
    • 70 Critic Score
    Despite the various caveats and areas that Hello will look to improve upon over the coming months, you can so easily lose hours at a time landing on a new and interesting planet for the first time, giving the local flora and fauna idiotic names, before falling down a hole and getting lost in a sprawling cave system, only to do the exact same thing on the next planet over. There’s nothing quite like it.
    • 64 Metascore
    • 70 Critic Score
    The poor visuals and complicated story requirements are a shame, but they never truly soured my time with the title and as soon as I finish this review, I plan to play more.
    • 76 Metascore
    • 80 Critic Score
    If you’re a fan of the kind of ultra-difficult, ultra precise platformers that gained popularity a few years ago, then 10 Second Ninja X is right up your alley. It doesn’t reach the same heights of controller breaking frustration, which is probably a good thing, but with minimalist controls, short and to the point levels, and a whimsically silly story, there’s quite a lot to like here.
    • 71 Metascore
    • 50 Critic Score
    The story does nothing original unless you wind up on one of the new story paths after 20 hours of play. On top of that, the visuals still reek of PS3 muddiness despite the smooth framerate. It’s a grindy number-managing repetitive experience, and you might automatically love that or hate it depending on your allegiance to Compile Heart. It simply feels out of place next to other PS4 JRPGs on offer, and could have used a lot more polish if it wanted to stand a chance in the current gen.
    • 51 Metascore
    • 50 Critic Score
    As you come to grips with the tactical combat and progression systems, Sword Coast Legends may start to grow on you. For those who can see past its long loading times and other shortcomings, there’s an RPG here well worth the price of entry. However, for casual fans of the genre looking for something upbeat, this n-Space swansong is likely to disappoint.
    • 67 Metascore
    • 70 Critic Score
    Brut@l is certainly a punishing experience for those not used to Rogue-like tropes. Yet it’s a visually attractive game that pays tribute to Rogue in its ASCII style that’s genuinely appealing, as well as having a clean interface and enough flair in the combat to not be devalued as a button masher. A few issues rise when it comes to cooperative play, which make this a harder sell, but Brut@l is otherwise a fitting tribute to Rogue and the genre that came from it that dominates the indie scene.
    • 66 Metascore
    • 70 Critic Score
    This Is The Police leans on cliched scenarios and characters, but it represents some of the real struggles a police force has to deal with, like budgets being cut and a city with a lot of social problems.
    • 74 Metascore
    • 90 Critic Score
    This game is as much about the man behind the mask and the problems that Bruce Wayne faces, as it is taking on crime bosses, meeting familiar faces in new and interesting ways, and unravelling mysteries. Telltale’s Batman series is off to a great start, giving us a fresh view into the character that goes well beyond beating up criminals in alleyways.
    • 78 Metascore
    • 80 Critic Score
    Easily the best co-op game of 2016 so far and will hopefully set living rooms afire with its accessible, often hilarious culinary hijinks. It’s certainly a game I’ll continue to revisit, roping in anyone willing to sit down and pick up a controller.
    • 77 Metascore
    • 80 Critic Score
    For a certain nostalgic generation of gamer, it’s hard not to fall in love with Headlander’s retro futuristic stylings and the kind of “what if…” set up that wouldn’t feel out of place in a Terry Nation TV show or a film like Logan’s Run. The combat and and boss fights let it down, but this is an eminently enjoyable twist on the Metroidvania genre.
    • 71 Metascore
    • 60 Critic Score
    If you’re looking for an arcade racer then Riptide GP: Renegade is a decent enough choice.

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