TheSixthAxis' Scores

  • Games
For 4,040 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Journey
Lowest review score: 10 RollerCoaster Tycoon Joyride
Score distribution:
4171 game reviews
    • 76 Metascore
    • 60 Critic Score
    Despite the plethora of content on offer with 7th Dragon III: Code VFD, this is a dull game. What good ideas there are within the class system and the initial premise of the plot, they’re almost negated by the tediousness of the dungeon crawling that’s barely disguised, combined with a narrative that ticks all the RPG tropes. An utterly forgettable experience when compared to the best RPGs of the year.
    • 80 Metascore
    • 80 Critic Score
    While it’s not perfect, that extra time has given Telltale room to breathe life into a new and interesting cast of admittedly flawed characters, build new relationships and present them with new and immediate dangers, always with the threat of zombies in the background.
    • 81 Metascore
    • 80 Critic Score
    Whether you’re a returning fan, a lapsed player or a complete newcomer, The Walking Dead: A New Frontier gets off to a good and welcoming start, with more than a few twists and turns packed into the two-part episode.
    • 64 Metascore
    • 70 Critic Score
    Batman: The Telltale Series starts strongly, recreating and altering the Batman mythos in new and inventive ways, but can’t keep it up and fades towards the end of its run. It perhaps isn’t Telltale at their best, but still a series worth checking out for fans of their work and of Batman.
    • tbd Metascore
    • 80 Critic Score
    Rock Band Rivals marks the best edition of Rock Band 4, building on what was already a solid base and bringing in more features. Rockudrama does something different with the career mode that’s not only refreshing but often hilarious, while Rivals brings you into a bigger world of competition. The completion of the multiplayer modes is also set to finally round out what is still the best place to rock out with your friends, making Rock Band Rivals an unmissable entry in the rhythm-action series, though fans may still hanker for something more revolutionary.
    • 74 Metascore
    • 60 Critic Score
    I persevered through the issues on PC because I genuinely found things to like in Dead Rising 4. The silly, if somewhat hackneyed plot was light-hearted in tone and Frank is just as likeable as ever. Investigations are a nice way to break up the action, which is just as insane as it ever has been. However, it’s a ridiculously easy game thanks to a liberal slathering of healing items, and the diabolically bad PC port is frankly embarrassing to see in 2016. A reasonably solid game that sadly on PC is just out of frame.
    • 76 Metascore
    • 80 Critic Score
    There are a few oddities, like the online play requirement, and it would be nice to know if and when Nintendo plan to add more levels to the game, but Super Mario Run is a fantastic mobile debut for Nintendo’s most enduring and best known character.
    • 76 Metascore
    • 90 Critic Score
    The first few months of PlayStation VR have delivered a vast range of experiences, but I have to say that Werewolves Within is my personal favourite. It’s such a basic concept, but how it’s realised brings players together in a way that’s rarely done in videogames. The community is fantastic and helpful, the rules are easy to pick up, and soon enough you’re mixing it up with people from all over.
    • 67 Metascore
    • 50 Critic Score
    Pewter Games’s title has all the ingredients for a great game but it is let down by a plot that feels cobbled together and a very short play time.
    • 80 Metascore
    • 80 Critic Score
    Mekazoo is a familiar platforming experience that’s immensely fun. Zooming through the levels is a good time on your own, but really the game is designed for playing with a friend next to you. If you’re looking for an evening or two’s worth of entertainment for platformer fans, then Mekazoo is well worth the price of admission.
    • 71 Metascore
    • 70 Critic Score
    The game works best in how it empowers you to toggle between idle exploration and obsessive score chasing whenever it suits you. However, as time drags on, if that drive to make headway begins to wane, there’s little else to keep players hooked. Then, of course, there’s the ridiculous online-only policy that is bound to frustrate, adding a completely expendable layer to the year’s best winter sports game.
    • 79 Metascore
    • 90 Critic Score
    Playing pinball in VR almost feels real. It’s such a simple way to show off the capabilities of VR, and while everyone will have their own table preferences – not all are that amazing, to be fair – there’s such an immersive quality to Pinball FX2 VR.
    • 83 Metascore
    • 80 Critic Score
    An ungodly combination of Fire Emblem and Dark Souls, it delights in making you suffer, but every small step forwards feels like a massive achievement. It’s not for everyone, but if you enjoy the darkness and feel up to the challenge, you can’t do much better than enter the Darkest Dungeon. Just make sure that all your affairs are in order and that you have written a will, because once you’re in, you might not make it back out.
    • 81 Metascore
    • 80 Critic Score
    Final Fantasy XV is a unique offering, both for the franchise and RPGs in general. Placing the onus on the relationships of your party, rather than the narrative, has meant that this is a game that strikes not just an emotional chord, but a personal one. While Final Fantasy stalwarts will likely balk at the action-heavy combat, the spirit of the franchise remains, and is better served here than it has been in many years.
    • 82 Metascore
    • 80 Critic Score
    The Last Guardian feels meticulously pieced together and is easily one of the PlayStation 4’s stronger exclusive titles. It’s risky and unconventional, flouting modern design practices in a way that few other AAA game would dare to in 2016. Although far from perfect and a little worn from age, it’s a one of a kind experience and hopefully won’t be the last we see from Fumito Ueda and this enchanting world.
    • 61 Metascore
    • 50 Critic Score
    There’s a lot of love that went into the creation of The Dwarves but the glimmers of brilliance are dulled by the numerous problems with the combat, as well as the conflicting nature of the narrative with the few moments where you are able to make your own choices. Chances are those who will enjoy this game the most are fans of the books, but it’s a largely forgettable game for everyone else.
    • 80 Metascore
    • Critic Score
    My complaints about the scenario editor and the slim number of bundled scenarios aside, Natural Disasters is great. This is another big step forward for what was already the best city builder around, lending it a fresh impetus and giving you more reasons to keep playing.
    • 67 Metascore
    • 80 Critic Score
    While the story is serviceable as a backdrop, it’s actually the environments that steal the show. Gliding around and exploring the levels is relaxing for the most part, apart from a couple of moments of disorientation. The artwork throughout is sublime and the music fits it all perfectly, though it sits along titles like Bound, where the art and experience also outshine the plot. If you have a PSVR and are keen to play something that doesn’t take too much effort while providing some great visuals then How We Soar is a worthy pick.
    • 73 Metascore
    • 70 Critic Score
    I find myself much more frustrated by Super Mario Maker for Nintendo 3DS than I really ought to. If this had a different verb in the title and eschewed the notion of creation, if this wasn’t releasing in the wake of the outstanding Wii U version of the game, it wouldn’t be a problem, but this game strives for something and comes up short. It’s still worth picking up for fans of Mario games, but there are too many jarring limitations that I really hope Nintendo see fit to address.
    • 84 Metascore
    • 80 Critic Score
    Planet Coaster feels like a step into more modern times for the genre. There are bugbears when it comes to the camera and the subsequent patience required to build your perfect theme park, but should one have the stamina to intricately design features for their park, the possibilities are nigh on endless. Managing can feel simplistic at times, but for those who want to have the amusement park of their dreams, even if they use mods from Steam Workshop to supplement their masterpiece, Planet Coaster has it in spades. Now if only the rides could be viewed in VR.
    • 73 Metascore
    • 70 Critic Score
    All round, it’s a solid point and click adventure game that combines that familiar old-school formula with a couple of clever quirks. It has a decent story to boot as well, though there are slight issues with pacing, both in terms of the how the narrative unspools combined with some of the more obtuse puzzles. Together, these create a barrier that will stump players while ultimately holding Yesterday Origins back from greatness.
    • 81 Metascore
    • 90 Critic Score
    Steins;Gate 0 is phenomenal. Every part of it is bigger and better than the game that came before it.
    • 85 Metascore
    • 70 Critic Score
    There aren’t many games like Shadow Tactics, and thankfully, it sets the bar high for any would-be challengers. The blend of RTS controls with stealth-oriented gameplay and level design create incredibly satisfying, almost puzzle-like encounters. It takes a lot of time and patience to be able to discover the solutions to these puzzles, however, and the hours long missions often left me feeling fatigued before I was even halfway through with them. Shadow Tactics is a unique exploration of the stealth genre with a great amount of polish, but if you’re going to dive in, be prepared for just how deep the water is.
    • 69 Metascore
    • 70 Critic Score
    The only real problem that Sword Art Online: Hollow Realization has is that it’s a little too steady and a little too laid-back. The premise is that this is Sword Art but without the death, and really without those stakes, and with its tepid narrative, you may begin to question why you’re grinding through so much of the game. That being said, this is the best digital rendition of Sword Art Online thus far, and goes a long way to capturing the essence of the show – warts and all.
    • 75 Metascore
    • 70 Critic Score
    If you’re looking for a new horde mode game to enjoy with friends (or randoms), you can’t go too far wrong with Killing Floor 2. I feel it misses out on some of the deeply ingrained teamwork of other co-op survival games, especially on lower difficulties, but if you want a challenge, it brings it in spades.
    • 73 Metascore
    • 70 Critic Score
    Its intuitive controls and convincing sense of speed make it a VR title that other developers will surely be borrowing from. While the multiplayer mode’s thrills will provide some longevity, it’s ultimately only a lack of content that keeps Eagle Flight from being essential.
    • 88 Metascore
    • 80 Critic Score
    What lets it down is that it’s missing a truly compelling narrative and cast of interesting secondary characters, and while it’s a very enjoyable game, it lacks some of the charm of the original.
    • 87 Metascore
    • 90 Critic Score
    Pokémon Sun & Moon are undeniably a superior evolution to previous Pokémon games overall. It’s a little too much to handle for the 3DS at times, and steps away from certain innovative features, but the fact that the series has changed itself some much 20 years after its debut is as refreshing as sipping the water from a freshly opened coconut. If you can avoid any spoilers, difficult as that may be, Pokémon Sun & Moon eclipse all expectations.
    • 87 Metascore
    • 90 Critic Score
    Pokémon Sun & Moon are undeniably a superior evolution to previous Pokémon games overall. It’s a little too much to handle for the 3DS at times, and steps away from certain innovative features, but the fact that the series has changed itself some much 20 years after its debut is as refreshing as sipping the water from a freshly opened coconut. If you can avoid any spoilers, difficult as that may be, Pokémon Sun & Moon eclipse all expectations.
    • 82 Metascore
    • 90 Critic Score
    Watch Dogs 2 is the perfect sequel. It takes everything that made the first game unique and original, and expands on all of it. Everything is better, from the hacking, to the story, the setting and the variety of content. Watch Dogs 2 is far from being just more of the same. An apt comparison could be the jump from the first Assassins Creed game to Assassins Creed 2. While the first was a promising yet clunky new idea, the sequel delivered on that idea and turned it into one of the most iconic series of the last decade. With Watch Dogs 2, Ubisoft is well on its way to recreating that same magic.
    • 63 Metascore
    • 50 Critic Score
    Exile’s End is not a bad game by any means, but it never really reaches the heady heights of its influences. In what is so obviously a labour of love, this is a shame, but such is the risk with such blatant nostalgia. Often, going back is not a good idea.
    • 75 Metascore
    • 70 Critic Score
    Reus is a great looking, colourful game with decent music. The art style is distinct and the giant designs are all very well done. It is one of those games you would put on when you have a bit of time to kill because it is so easy to get into. You’ll learn the systems quite quickly as you chop and change the world to meet the requirements of the people, though it will take quite a lot of playing to unlock everything and beat the challenges that Reus has listed in it. At times though you can’t help but feel you’re just doing the same thing over and over, and a little bit more substance would help flesh out the experience Reus offers.
    • 71 Metascore
    • 70 Critic Score
    While I feel the initial asking price might be a tad high, there’s countless hours of play time to be found here.
    • 32 Metascore
    • 20 Critic Score
    The sad thing about Weeping Doll is that the concept could have generated some excellen VR games. Taking tales from across Asia and adapting them in to spooky VR experiences, a virtual reality version of Ringu, for example, would be brilliant. However, the execution for Weeping Doll is poor, from the laughable dialogue to the puzzles which can be solved in a matter of seconds. When rated next to the brilliant Here They Lie for PlayStation VR, Weeping Doll just doesn’t come up to scratch.
    • 64 Metascore
    • 60 Critic Score
    Robinson: The Journey is beautiful, but ultimately too light on content and reliant on overly traditional game design. It’s a wonderful insight into the future of PSVR that sadly remains trapped in the past.
    • 80 Metascore
    • 100 Critic Score
    Football Manager 2017 isn’t just a simulation game, but something that will permeate your life.
    • 84 Metascore
    • 80 Critic Score
    Following a short hiatus, we’ll no doubt see a second season of missions crop up, and this excites me. Hitman may have its shortcomings, but with a few smart revisions this could easily become one of the best game series to appear on current consoles.
    • 77 Metascore
    • 70 Critic Score
    Sadly, despite setting off to explore new settings and backdrops for its blockbusting action, Infinite Warfare finds itself treading in the footsteps of others. The campaign is a good and refreshing twist of putting you in command and having you dogfighting in space, and Zombies is the most accessible rendition of the mode yet, but turn to the multiplayer, the beating heart of any COD game and we’ve been here before.
    • 72 Metascore
    • 70 Critic Score
    There’s a huge amount of content available to players, and you can spend hours battling and levelling up in the attractive world of the Super Saiyans, even if repetition does eventually begin to set in.
    • 63 Metascore
    • 70 Critic Score
    There isn’t a lot of content but there is replayability value should you wish to beat run times. The story isn’t too important, outdone by the game’s visual design and music. Windlands captures the essence of soaring through the air, but sadly it simply won’t be for everyone.
    • 84 Metascore
    • 80 Critic Score
    Central Fiction has the most gameplay content and the best gameplay of any title in the series. Longtime fans will be satisfied, and newcomers have more reason to jump in now than ever before.
    • 77 Metascore
    • 80 Critic Score
    There’s a fair amount of fluff and filler spread throughout the lengthy RPG, but its tail end features some great nostalgia trips and fun character moments. It’s a great celebration of the legacy of Final Fantasy that’s a blast for fans old and new.
    • 68 Metascore
    • 30 Critic Score
    My laborious, 10-hour uphill battle with Root Letter ended in the hill giving way to a massive drop into a bottomless ravine, and as I fell through the ravine, I felt regret. I felt pain. I felt aggravation...And I heard the same damned song playing for like a dozen hours until I died.
    • 83 Metascore
    • 70 Critic Score
    It’s certainly not for the rhythmically challenged, but the games found within Rhythm Paradise Megamix are crazy enough to warrant a look. Crammed full of charm, it serves as an anthology of the franchise so far and a glimpse of its future. Some bits however don’t work, whether they affect the pacing or just don’t fit contextually. It’s worth a punt if you have a passing interest, but not exactly essential.
    • 75 Metascore
    • 90 Critic Score
    I’m awful at playing horror games, and I’m always too scared to make any real progress. Yomawari creates a great atmosphere of tension and terror that rarely relies on cheap scares, and it was the perfect formula to keep me hooked until the end. If you’re looking for a good alternate horror game, look no further.
    • 50 Metascore
    • 40 Critic Score
    The more positive features in Infinite Air are somewhat overshadowed by core gameplay in need of refinement and a progress system that punishes players, restricting content based on skill. Sadly, it marks a sloppy start to the latest run of snowboarding games podium.
    • 51 Metascore
    • 40 Critic Score
    Pixel Gear is the first VR game I have felt underwhelmed by. Once the initial awe of looking around a voxel world wears off you’re left with quite a dull wave shooter that lacks any depth to it.
    • 55 Metascore
    • 70 Critic Score
    The VR Pool at the heart of this is great, and the other games are fun to try out as well, but your fondest memories will be of pushing the game’s limits and seeing what shenanigans you can get up to.
    • 76 Metascore
    • 90 Critic Score
    Tethered is a delightful experience that shows the immense range of genres that can benefit from being brought to virtual reality. It boasts a playful and thoughtful approach to strategic god games whilst bringing you wholly into its world. For PSVR owners looking for something a little different, Tethered is utterly essential.
    • 69 Metascore
    • 70 Critic Score
    With over 250 vehicles and equipment, Farming Sim 17 is bigger and better than ever. Although it’s still not going to be a game for everybody, this edition is more accessible and complete than ever before. Gamers that have no interest in slow-paced repetitive gameplay will likely be disappointed, but for those that enjoyed the previous games will find that there’s just about enough new features to justify a purchase.
    • 77 Metascore
    • 70 Critic Score
    Corpse Party is a unique blend between horror and adventure that only falter in its latter stages.
    • 89 Metascore
    • 90 Critic Score
    On the one hand, you have a short, but fun single player that’s more free and open than most FPS campaign, and on the other, a multiplayer that’s an iterative improvement on an already fantastic game. In other words, Titanfall 2 is as exhilarating and refreshing now as the original was back in 2014.
    • 84 Metascore
    • 90 Critic Score
    If you’re a fan of rhythm action games, Thumper is amongst the most intense, pure, and singular experiences within the genre, and its release for the PSVR should make it utterly essential for anyone that owns Sony’s headset.
    • 88 Metascore
    • 100 Critic Score
    Civilization VI is my new favourite addiction that I honestly can’t really fault. Each of the gameplay changes provides a fresh challenge, but they were well worth undertaking once they clicked. It’s packed full of the stuff that made the previous games great, but also has a crisp style that makes things clear enough when the game gets extremely busy.
    • 72 Metascore
    • 80 Critic Score
    Valkyrie Drive is an incredibly fun and addictive game. While it doesn’t have the same crazy narrative or visual flair as a Devil May Cry or Bayonetta, it certainly shares their vibrant and satisfying combat.
    • 69 Metascore
    • 60 Critic Score
    By acting as a simulation rather than embracing the promotion silliness, WWE 2K17 misses the mark wildly. What chance they had to make MyCareer a marquee game mode and a game changer was wasted by half-baked ideas.
    • 40 Metascore
    • 70 Critic Score
    Ace Banana is a fun VR game that is best played in short bursts. The motion tracking drift outside of the archery sections are hard to ignore, especially when this issue hasn’t cropped up in other VR games I’ve played using the same set-up, but the archery itself is accurate.
    • 53 Metascore
    • 50 Critic Score
    Loading Human is an interesting experiment that looks to explore relationships through VR. However in Chapter One these feel rushed instead of being built at a steadier pace. The price point may also be off putting, as a £30 game that lasts 3 to 4 hours, that is only the first part of a trilogy. Untold Games have crafted a VR world that looks fantastic for the most part but it is populated by characters that come across as two dimensional, and a story that might be better enjoyed once all the chapters have been released.
    • 62 Metascore
    • 90 Critic Score
    Screaming creatures, cities on fire, underground stations that warp and shudder like an intestine, and a humanoid pig giving an antelope a high-five as they tag team a CRT television. What’s not to love?
    • 88 Metascore
    • 80 Critic Score
    Operations mode is the standout addition to the multiplayer, bringing together the behemoths, the destruction, the hellish screams of people charging into the fight. I do wish that the single player had been able to push on and draw more from that excellent opening, but stepping back to the First World War helps to give Battlefield 1 a refreshing and invigorating veneer to the game, and it’s lost none of the series’ explosive gameplay in the process.
    • 67 Metascore
    • 50 Critic Score
    The music by Marcin Sonnenberg is excellent, the ancient Germanic future to the game is a decent angle for some humour, but it ultimately fails to maintain interest due to monotonous gameplay. This is a rare case where the game’s presentation outpaces its gameplay, leaving behind a creative and briefly entertaining, yet inexplicably dull game. Certainly good for passing time, but there are countless similar games on mobile devices for a fraction of the price.
    • 89 Metascore
    • 90 Critic Score
    Rez Infinite is intoxicating and exhilarating in equal measure. Despite fundamentally being a fifteen year old game, its arrival on PlayStation VR seems to have finally completed the visionary work of Tetsuya Mizuguchi and puts you wholly within this overwhelming piece of sensory software.
    • 68 Metascore
    • 70 Critic Score
    Mafia III is a game with a great plot, great characters, and great setting, but it’s hamstrung by the repetitive nature of its mission structure. Having to go through the same tasks in each territory means a sense of fatigue enters quickly, and there isn’t much in the way of distractions within New Bordeaux to break things up. The pieces of a great game are all here, but they just don’t quite fit together.
    • 71 Metascore
    • 70 Critic Score
    EVE: Valkyrie could be one of the definitive multiplayer experiences for VR, though it does feel like you’ve seen everything within the first couple of hours. The multiplayer is a bit light on content, but what is here works really well.
    • 72 Metascore
    • 70 Critic Score
    Headmaster is a title that is perfect for showcasing the PSVR headset. The gameplay is accessible for everyone, with an activity that the majority of people that would be familiar with, and has a dry sense of humour throughout. If you’re looking for a simple game to play with the PSVR then Headmaster is for you.
    • 79 Metascore
    • 80 Critic Score
    Compared to last year’s Superchargers, Imaginators is certainly a step in the right direction. Instead of bolting something onto the existing formula, Toys For Bob have instead gone for reinvention. Being able to construct and share your own Skylanders isn’t a massive game changer, but it feels far more considered than other gimmicks.
    • 66 Metascore
    • 70 Critic Score
    Driveclub VR has its shortcomings and doesn’t quite match up to the high bar that the original game now sets, but even then, it’s an outstanding racer, especially if you have a racing wheel. Driveclub VR is an essential purchase for racing fans on PSVR.
    • 78 Metascore
    • 80 Critic Score
    As the only real first person shooter on PSVR, Rigs is fantastic. So long as you’re not affected too heavily by motion sickness, and aren’t put off by the price to content ratio, you’ll find a fast and fluid multiplayer shooter that gets the best out of PSVR.
    • 75 Metascore
    • 70 Critic Score
    It bears repeating just how beautiful Seasons After Fall is both visually and musically. When paired with the interesting season manipulation mechanic, the result is a highly enjoyable puzzle-platformer that actually requires both physical and mental dexterity to complete. It is not flawless, but the occasional niggles are outweighed by the gorgeous aesthetics and the moments of puzzle solving satisfaction.
    • 83 Metascore
    • 70 Critic Score
    Obviously the appeal of Dragon Quest Builders is the universe it’s set in, but there’s also the appeal for younger audiences who will find the guided nature of this sandbox JRPG an inviting and accessible proposition. It’s far from perfect, but it’s a good effort and another potentially successful spin-off.
    • 46 Metascore
    • 40 Critic Score
    You are never at risk of encountering anything unexpected when playing Zenith, but cutscenes are unpredictable and quite intelligently written (and even well directed at times), so they are genuinely entertaining. But the game is an action RPG by the numbers, and it gives the distinct impression that it is a vehicle for delivering the comedy. This would be fine, but that vehicle would need to be enjoyable and on this one, the wheels have fallen off.
    • 69 Metascore
    • 80 Critic Score
    Tumble VR builds on the successful formula found in the original PlayStation Move title, with virtual reality greatly adding to the experience.
    • 84 Metascore
    • 80 Critic Score
    The competitive multiplayer isn’t much of an evolution from previous efforts, and the campaign drags for a bit, but the high points make it worth the ride and the new Horde mode is simply stellar. If you’ve enjoyed this franchise previously or have a few friends looking for co-op, give Gears of War 4 a close look – it’s definitely worth the time.
    • 66 Metascore
    • 80 Critic Score
    Battlezone is easily one of the best games on PlayStation VR, even with a high price point. It’s retro futuristic tank combat is fun and engaging, while the randomised campaign, four player co-op and the challenge it can throw your way keep me wanting to come back and try to beat it time and again.
    • 76 Metascore
    • 70 Critic Score
    A wonderfully realised game with plenty of humour to keep you smiling throughout. However, it’s hampered by some annoying design decisions and carries the legacy of Sticker Star – both good and bad – which many series’ fans may find problematic.
    • 74 Metascore
    • 80 Critic Score
    Perhaps the only real disappointment about Batman: Arkham VR is that it’s over so soon, but there is certainly plenty of value for fans of the game in replaying and searching for secrets. As more of a detective story, it’s a very different exploration of the world of Batman than we’ve seen before – I’m feeling a sense of déjà vu here – letting you embody the character for the first time.
    • 72 Metascore
    • 70 Critic Score
    Rush of Blood isn’t particularly scary, unless you’re deathly afraid of some of the many different creatures and monsters that come your way, but it still makes for an entertaining few hours. Were it not on VR, this might easily be discarded and overlooked, but that simple fact makes it stand out.
    • 59 Metascore
    • 60 Critic Score
    An interesting but inconsistent bundle of smaller experiences, and it’s full of games that feel too beholden to the tech demos that they’re derived from. The London Heist cries out for a few more set pieces, Danger Ball could be bettered with multiplayer and more variety in gameplay, and it’s only really Scavengers Odyssey that feels like it’s getting close to the size and scale of a full release in its own right – even that ends on a cliffhanger of sorts.
    • 68 Metascore
    • 60 Critic Score
    Much like the console Mario Party on the Wii U, getting the most out of the game means you probably should have a compatible Amiibo on hand. For some modes this can mean that you gain a perk, such as an extra power up collected every time in Coinatholon or an extra try in the Challenge Tower. This could be used as an unfair advantage against human players in a game where luck is the main concept, which may not sit well with some players.
    • 71 Metascore
    • 60 Critic Score
    You can see the passion and care put into Aragami from a mile away. Everything about the game shows a love for the stealth genre and the games that made the genre so great. Unfortunately, it isn’t until you get up close and start to play the game that you also see all the cracks.
    • 91 Metascore
    • 90 Critic Score
    The third game in the Forza Horizon series has far exceeded its status as a loud and brash spin-off, becoming a racing title that embodies the best of this generation. Beautiful visuals, pitch perfect gameplay and eternally rewarding, there are few racing games that have ever come close to what Playground Games have achieved with Forza Horizon 3.
    • 58 Metascore
    • 80 Critic Score
    Touhou: Scarlet Curiosity grabbed me and never let go. It’s a fun game with great characters and combat, and it all comes together in a package that kept me glued to my PS4.
    • 72 Metascore
    • 60 Critic Score
    Jotun just falls short of receiving that higher recommendation. It’s enjoyable yet clearly inconsistent, despite its great use of setting and some terrific boss fights.
    • 82 Metascore
    • 80 Critic Score
    The game has a good look, is buttery smooth to play, and has a killer soundtrack to go alongside it. Constant death aside, what’s not to like?
    • 68 Metascore
    • 60 Critic Score
    A fun game. Despite the critical tone of much of this review, I very much enjoyed my time with Bathoryn and will be going back to try and unlock the rest of those no-hit boss achievements. It is best to go in with a clear idea of what to expect, however, which is a no-nonsense old-school hack and slash platformer fuelled by heavy metal.
    • 85 Metascore
    • 80 Critic Score
    The Journey provides a good story mode for FIFA, introducing the trials and tribulations of a young professional footballer, and when it comes to the action out on pitch, FIFA 17 continues to be a well rounded experience, even if it feels bogged down in midfield compared to PES 17.
    • 62 Metascore
    • 50 Critic Score
    Sonic Boom: Fire & Ice isn’t a bad game, it just isn’t a good Sonic one. It’s a solid, if bland, outing for a character that still deserves much better. Fans of the Sonic Boom animated series will still likely find something to enjoy, but younger gamers may struggle with the new-found emphasis on multiple abilities and gated areas.
    • 72 Metascore
    • 80 Critic Score
    Rise of Iron is an excellent expansion to Destiny, but it doesn’t have the same lasting impact on the game as The Taken King did. There’s not all that much for Bungie to fix this side of a fully fledged sequel, and so this DLC gets to focus on weaving a new story that delves into the game’s lore, providing hours of new content for the game’s fans to play time and again.
    • 72 Metascore
    • 80 Critic Score
    Whether you’ve been a fan of Psycho-Pass for years, or you hadn’t even heard of the series until you saw this review, Mandatory Happiness is well worth checking out. Though you can play it as a newcomer, it’s a far more rewarding experience if you’ve watched the anime.
    • 83 Metascore
    • 90 Critic Score
    While Madden 17 isn’t a huge leap for the franchise, it does a fantastic job of continuing to move it forward. With stellar graphics, vibrant commentary and intuitive gameplay it is certainly amongst the finest games in the series and, at this point, it’s difficult to see where the next dramatic improvement for Madden can come from.
    • 88 Metascore
    • 80 Critic Score
    NBA 2K17 is on par with 2K16, making improvements in some areas, but with a few drawbacks alonside them.
    • 75 Metascore
    • 70 Critic Score
    Rive doesn’t quite reach its full potential, but shoot ’em up fans should give it a go anyway. The frustrating difficulty spikes are hard to ignore, but when it comes together, it’s a fantastic fast-paced corridor shooter which could have been considered one of the best 2D shooters in recent years. Either way, it’s a good send off and farewell for Two Tribes.
    • 77 Metascore
    • 80 Critic Score
    Virginia’s tale of intrigue and mystery quickly comes full circle. In that time, it will take you to some pretty surprising, extraordinary places, and easily warrants a second playthrough. The closing moments may not be to everyone’s taste, though the journey to get there is certainly worthwhile.
    • 61 Metascore
    • 50 Critic Score
    There is fun and satisfaction to be had in stealthily taking out whole levels without being spotted, but that is perhaps due to the nature of stealth gameplay rather than the strengths of the game itself. If you are looking for something along these lines and don’t mind the issues too much, you may enjoy Filthy Lucre, but there are other games that do the same thing with more success for a similar price, making this particular game difficult to recommend.
    • 69 Metascore
    • 70 Critic Score
    Despite my initial impressions, I really enjoyed The Bunker. I’m never going to play it again, but for the couple of hours it lasted it held my attention and expertly racked up the tension. It is certainly not for everyone, but it entertained me for it’s duration and you can’t really ask much more than that.
    • 85 Metascore
    • 80 Critic Score
    PES 17 is another example of Konami’s football series regaining some of the charm and style that made the series so great in the past. The game controls well, it looks good and it’s a lot of fun to play. It’s a big step forward on the path to reclaiming its crown, but it isn’t quite FIFA’s empire just yet. With a few improvements to the likes of MyClub and some parts of the game, the series could be there soon.
    • 41 Metascore
    • 20 Critic Score
    While I struggle to play One Way Trip, I also feel a muffled yet ever present pangs of fascination. This is a rare specimen – an experimental approach to game design the likes of which we’re never likely to see again, at least not on consoles. Its incredibly niche appeal creates a barrier between Beret and a good 99% of those who own a Vita and PlayStation 4 (if not more). Then again, in some bizarre way, that seems completely intentional.
    • 67 Metascore
    • 90 Critic Score
    The tasks may seem menial at first, but when you get in your first proper big battle with all the chaos of swords clashing, archers firing arrows, and cavalry charging the game just comes together. Mount & Blade: Warband is one of the hardest games I’ve played and that just makes it so very satisfying when you succeed.
    • 66 Metascore
    • 40 Critic Score
    There’s nothing wrong with taking influences from classic franchises, but the very least one could do is make it transformative enough to warrant its own game. Oceanhorn: Monsters of Uncharted Seas is both mechanically too similar and at the same time somehow inferior to the The Legend of Zelda franchise. It has a lovely score, but there are far more original interpretations of the genre out there.
    • 81 Metascore
    • 80 Critic Score
    With the big push that Nintendo has given to Dragon Quest VII: Fragments of the Forgotten Past, it’s a shame that this is the black sheep of the main series. It’s not that it’s bad, far from it, and ArtePiazza have exceeded the original version in every way. Yet as much as I love the work they’ve done, the plodding nature of the game makes this the longest game in the series, for not necessarily the most compelling of reasons. A lovingly crafted game, and a dramatic improvement on the original, but not the best entry point to the franchise.

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