TheSixthAxis' Scores

  • Games
For 4,040 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Journey
Lowest review score: 10 RollerCoaster Tycoon Joyride
Score distribution:
4171 game reviews
    • 65 Metascore
    • 30 Critic Score
    There is such a thing as being too laid-back and Morphite is most certainly that. With visuals that are too basic and lacking in character, an almost sleep inducing pace, and some technical issues on Switch that can’t be ignored, there are few redeeming qualities for this utter snooze-fest.
    • tbd Metascore
    • 50 Critic Score
    Far from being a bad adventure, game but it is nowhere near as good as some other recent releases. Neither the story or the characters really grab you, and some main characters even become unlikable. One of the few saving graces are the puzzle designs themselves which are put together really well. The balance is skewed toward the puzzles, while the story it is wrapped in becoming quite a forgettable and a boring affair at times.
    • 57 Metascore
    • 60 Critic Score
    The saying “Too many cooks spoil the broth” certainly rings true with Sonic Forces. It’s a game where despite it’s many level types none of them quite leave a lasting impression. As a result, it comes off as merely average in all departments with the sole exception being the visual design. Sonic Forces is far from the train wreck that Sonic Boom: Rise of Lyric was, but it doesn’t come close to reigniting the series’ magic in the way Sonic Mania did.
    • 79 Metascore
    • Critic Score
    Hopefully Bethesda can get some more oomph out of the Nintendo Switch in the coming months, particularly in docked mode, and show that the Switch can be a home for major third parties. However, I know that I’d personally have held off given the daunting compromise in visuals and performance, even if it is a really good shooter on the go.
    • 72 Metascore
    • 70 Critic Score
    Episode Five brings the season to a positive close, and while we all like a happy ending, it does perhaps paper over a few of the more negative choices you’ve likely made. The character-driven aspects of the series have been brilliant, as has learning more about each of the Guardians’ pasts, but it’s still been foisted by Telltale’s creaky engine and often dull interactivity.
    • 73 Metascore
    • 60 Critic Score
    Demon Gaze 2 expands and improves on everything from the first game, but when the first game was the video game equivalent of 3am fast food, though, those improvements don’t amount to a ground-breaking new title in the genre. Demon Gaze 2 is just a fairly decent, quirky JRPG.
    • 83 Metascore
    • Critic Score
    The Frozen Wilds enhances an already excellent game. The improved dialogue for a number of the characters shows that Guerrilla have clearly taken onboard the criticism levelled at Zero Dawn, while the additional enemy creatures are welcome and make the game feel well rounded and complete. I really enjoyed returning to the world of Horizon Zero Dawn and simply can’t wait for the next game.
    • 77 Metascore
    • 90 Critic Score
    I long for tense, atmospheric experiences that get me shivering and shaken and Yomawari: Midnight Shadows shook me to my core. It’s a masterful horror game that tops anything else on the Vita, and rivals many other things on the PS4 as it blends detailed sound-design with rich art and a somber narrative to craft a breath-taking horror experience. Some puzzle segments can be obtuse, and the ending lacks the same sense of accomplishment of the first game, but despite all that, Yomawari continues to perfectly define horror.
    • 67 Metascore
    • 40 Critic Score
    Disneyland Adventures is a terrible remaster of what should be an enjoyable family game. Running around hugging cartoon characters, taking pictures and grabbing autographs is what everyone would want from a trip to Disneyland, it’s just a shame that this is the kind of trip where you miss your flight, the weather is terrible, and your hotel room is dirty.
    • 64 Metascore
    • 70 Critic Score
    Super Lucky’s Tale is a charming and sweet indie platformer that provides hours of retro platforming joy. It’s probably had far too much weight put upon its shoulders as the Xbox One X’s sole launch title, and is by no means perfect; a fact that's been amplified by the recent antics of a dungaree-wearing plumber. However, while the genre has undoubtedly moved on, taken on its own merit Super Lucky’s Tale is simple, inescapable fun.
    • 72 Metascore
    • 70 Critic Score
    Spintires: MudRunner is utterly unique, and as a driving simulator of a niche field it is basically unparalleled. However, the difficulty level and lack of pace are likely going to make it a very niche game, while the camera is an extra challenge in itself. Still, there’s grit, determination, freedom and reward to be found here for those ready to wade in.
    • 44 Metascore
    • 40 Critic Score
    I do admire the effort, but in a year where Sonic Mania outdid its franchise’s reputation and Mario stands tall, Bubsy: The Woolies Strike Back is a mere afterthought. Its length is pathetically short and, surprisingly for Bubsy at least, the game is really easy. Not everything that could possibly go wrong did go wrong, yet if this is the pinnacle of Bubsy games, then the poor Bobcat should be laid to rest in peace.
    • 78 Metascore
    • 80 Critic Score
    Pinball FX 3 is a fantastic sequel and offers everything a fan of the series could hope for. It brings added sheen and shine to every conceivable area that was lacking in Pinball FX2. The true test of its longetivity will be in its forthcoming table packs but judging on the quality of the Universal Film Studios pack, we’ve nothing to be worried about.
    • 68 Metascore
    • 60 Critic Score
    Rush: A Disney-Pixar Adventure is a gentle set of challenges set in six of the most beloved animated movies of recent times. For the younger members of your household it’ll likely hit the mark, with attractive graphics and welcoming gameplay, but don’t expect it to offer much, if any, replay value if you’re past puberty.
    • 87 Metascore
    • 80 Critic Score
    A great follow up to The New Order, though it isn’t necessarily that much better. The gameplay presents a solid first person shooter while the narrative gives us a protagonist who bears scars of battle outside and in. There are some issues when it comes to how difficult the game can get at times, but fans of first person shooters and compact single player titles should definitely give Wolfenstein II: The New Colossus a shot.
    • 80 Metascore
    • 70 Critic Score
    Rabi-Ribi is a fun game and I had a great time exploring the levels, collecting abilities, and developing my character. I had an even greater time putting my thumbs to the test with the addictive and unforgiving boss battles. Unfortunately, for a game to be truly great, the full package needs to shine, and that is not the case with Rabi-Ribi. While gameplay and is engaging and well-designed, the visuals, story, and audio are all lacking, and no amount of bullets can ever make me turn my head to those flaws.
    • 83 Metascore
    • 80 Critic Score
    After spending many hours in the explosive world of Destiny 2, Detention’s simple but horrific tale has reminded me just how affecting video games can be. A game based on the oppressive regime of 1960’s Taiwain may not be for everyone, but if you fancy a break from head shots and kill streaks then this debut title from Red Candle games comes highly recommended.
    • 97 Metascore
    • 100 Critic Score
    Super Mario Odyssey is bursting at the seams with creativity, as Nintendo plays with new ideas while also paying homage to their long history. Cappy's abilities are a perfect compliment to Mario's own, and there's a wonderful silliness and humour to their adventure as they visit a string of contrasting kingdoms that just beg you to find the secrets hidden around every corner. Simply put, Super Mario Odyssey is a masterpiece.
    • 81 Metascore
    • 80 Critic Score
    After taking a year off, Assassin's Creed is going through a transitional period and taking players back to the very founding of the Brotherhood in Ancient Egypt is symbolic of that. The vast new setting, the improved combat system and moving the series towards being a real action RPG have injected this series with a new life.
    • 72 Metascore
    • 70 Critic Score
    Megaton Rainfall is a game of incredible scale and there aren’t many titles that let you go off exploring a large universe quite like this, when you aren’t blasting alien invaders out of the sky. In VR it is quite a spectacle, though that can’t shield it from the fact that it’s quite a basic shooting gallery experience whether on TV or in VR. Megaton Rainfall is very much worth checking out if you have VR, but even without that side of things you have a decent enough superhero simulator.
    • 42 Metascore
    • 30 Critic Score
    I’m trying my best to think of some kind of clever joke or metaphor about Touhou Kobuto V: Burst Battle, but I don’t even think the game deserves that kind of effort on my part. Burst Battle is an awful video game. Without a tutorial, learning to play is no fun at all, and I had an equal sum of zero fun playing it when I actually knew how to play. If you’re itching for a Touhou fighting game, run to your PC and download one of the official 2D fighting games from the main series. Never touch Burst Battle. Learn from my errors, and live a long, healthy, fulfilling life.
    • 73 Metascore
    • 70 Critic Score
    Raiden V tries to add something new the shoot ’em up genre which is admirable, but unfortunately most of the ideas don’t live up to expectations. The Cheer system may have worked better if you could let spectators view your game, and the running commentary is like trying to listen to couple arguing at back of a bus when you’re at the front and have someone playing loud techno music on their phone right next to you. For a shoot ’em up there is a lot of content and the main mechanics have clearly been honed to perfection over the last twenty five years, making this a good, solid entry to the series.
    • 66 Metascore
    • 20 Critic Score
    Compared to the original, Nights of Azure 2: Bride of the New Moon is an utter disgrace. For me, it took all the good stuff out and amplified the things that didn’t work. Performance is notably worse, and don’t get me started again about how bad the dialogue is in this cookie cutter excuse for a sequel. Even if you like this kind of titillation, this is a remarkably poor example of it. Avoid at all costs.
    • 69 Metascore
    • 70 Critic Score
    Transforming into a bird and soaring through skies and between the floating islands of AER Memories of Old is simply fantastic, and you’ll be easily drawn in by its vibrant yet minimalist art style. It doesn’t quite make the best use of the shattered world they’ve created, but for a few hours, it’s a gorgeous game and an intriguing story to explore.
    • 75 Metascore
    • 80 Critic Score
    Gran Turismo Sport is a near essential purchase for PlayStation 4 racing fans. There might be a few disappointments in some of the limitations and regressions, but the brilliance of the game is in the small details that combine to enable willing players to become better drivers and racers and the implementation of multiplayer. Underneath it all, this is still a very familiar feeling Gran Turismo racing game, but it’s also one that’s set to grow and evolve over time and looks set to herald a new era of competitive online racing.
    • 76 Metascore
    • 80 Critic Score
    With the original game having done so little to impress me, The Evil Within 2 has come as a massive surprise. Although the story still failed to hook me, clever gameplay changes and well-used horror tropes combine to create a vastly-improved sequel.
    • 79 Metascore
    • 80 Critic Score
    There’s definitely room for ECHO to improve and expand, but it’s a smashing debut nonetheless. Ultra Ultra has performed a deft balancing act here and one that carefully avoids over complicating things, much to the benefit of the player. It’s far and away one of 2017’s best sleeper hits and we can’t wait to see what the studio has coming next.
    • 74 Metascore
    • 80 Critic Score
    Like its Hyrulean brethren, Fire Emblem Warriors is a joyous action packed romp through hordes of faceless enemies in the company of some well-loved characters and all the trappings of a Fire Emblem game. It’s not going to convince anyone who’s unsure about the well-worn Warriors template, and it’s far from being a technical showcase for the Switch, but it is raw, unadulterated fun packed with bags of fan service.
    • 76 Metascore
    • 70 Critic Score
    Despite the setbacks, I enjoyed romping through Wulverblade’s long levels with hordes of Romans and converted natives to slay in the name of freedom. I appreciated the historical edge the game had to it, even learning a few things without ever being pressured that I was being educated. Even though the controls and balance need refining a fair bit, I still recommend this ultraviolent take on British history.
    • 79 Metascore
    • 80 Critic Score
    South Park: The Fractured but Whole is technically a better game than its predecessor with more engaging battles and character creation, but the story is oddly paced towards the end, and while it is a fun ride I don’t think it quite matches the plot of The Stick of Truth. It’s not without issue, but fans of South Park will enjoy this as much as the first.
    • 59 Metascore
    • 70 Critic Score
    Despite showing its age in some places, TickTock Games have done a great job of revitalising a cult classic such as this. Rogue Trooper Redux is a fun cover shooter action romp and worth picking up if you fancy being a big blue badass.
    • 46 Metascore
    • 30 Critic Score
    It’s a shame how RAID turned out, really. Although it arguably came out of nowhere, it’s usually games with little to no initial fanfare that can come swooping in to reenergise a gaming genre – just look at the rampant success of PlayerUnknown’s Battlegrounds. Still, Lion Game Lion shouldn’t be disheartened. There’s still a chance to turn RAID into something great, but it’s going to take a long, long time for that to happen.
    • 71 Metascore
    • 60 Critic Score
    Ruiner has some great set pieces and a dark, bleak world that I would normally gravitate towards. Yet when the dystopian renders everyone inhabiting it to be as relatable as raw sewage, there was little for me to latch onto. Maybe you’ll find the world of Ruiner to be more bearable than I did, but even the best films of the genre have a glimmer of hope for the audience to cling to, something Ruiner is devoid of.
    • 68 Metascore
    • 40 Critic Score
    Light Tracer takes an interesting approach to VR platforming and environmental puzzles, even if they are generally easy to overcome. However, it would have benefitted from removing the boss battles and the design of the princess’ outfit is questionable. There’s plenty of ways the path finding controls of Light Tracer can be used for future, better titles, but Light Tracer itself definitely needed a lot more time to feel complete.
    • 68 Metascore
    • 60 Critic Score
    I’m happy to finally have an official English release of Gundam Versus in my hands, but confused as to why it feels less feature rich than the last game. There’s the amazing framework and attention to detail that makes this such a fun game to play, but there’s just very little for you to sit down and actually put those gameplay systems to use in. Having a group of friends to duke it out with will add a lot more value to the experience, but without that, you’re looking at a delicious burger that’s missing a bun and maybe just has a little piece of lettuce on it.
    • 52 Metascore
    • 40 Critic Score
    Hidden Dragon isn’t terrible, but it’s sorely stuck not one, but two generations in the past. The sidescroller is by no means dead, yet those working in this shrinking subgenre are either emulating its most celebrated champions or pushing the boundaries with something new and inventive. Hidden Dragon does neither, nor does it have the visual oomph that can often help overlook a game’s shortcomings.
    • 72 Metascore
    • 70 Critic Score
    NBA Live 18 is a good basketball game. It’s not something that will blow you away, but good enough if you’re looking for an alternative. The One is a solid create a player mode that is easy to get into, with levelling up the player far from being a chore, but NBA Live 18 lacks depth in the other modes and the AI could do with improving. EA has work to do if it wants NBA Live to reach the reputation it once had, but that goal seems to be in reach.
    • 45 Metascore
    • 20 Critic Score
    I wanted to like Maize, I really did. The initial trailers promised precise puzzle solving and surreal Pythonesque humour, yet there is very little here for me to be able to recommend and I find myself being very s-corn-ful. The dull and tedious gameplay and misjudged humour making the limited run time a dreary drudge to the finish line. It simply shucks.
    • 76 Metascore
    • 70 Critic Score
    Chaos;Child delivers a disturbing and engaging story that not only stands on it’s own, but helps to expand the worlds of other parts of the Science Adventure Series. It’s just a shame that it takes so long to experience that story, and that the choices you make to find every piece of info and characterization are weirdly designed. Chaos;Child isn’t as good as Steins;Gate at the end of the day, but a more memorable cast of characters and a more distinctive art style would help future entries stand alongside Steins;Gate instead than behind it.
    • 79 Metascore
    • 80 Critic Score
    Hob
    Runic fans waiting on Torchlight III may be feeling sore, but the developer’s decision to take a gamble on something new has certainly paid off. Hob demonstrates just how well this team can create a world and stitch it together with intuitive level design. Although some parts are clearly stronger than others, as a whole Hob is easily one of the best indie games of 2017.
    • 56 Metascore
    • 50 Critic Score
    Raiders has some interesting ideas, but slips in its execution. While the gunplay is solid and the graphics and voice acting are both good, the repetition of the missions combined with the need to replay them for what little character customisation there is quickly takes the shine from it all. What remains is a middling game that misses its potential.
    • 67 Metascore
    • 70 Critic Score
    The Lego Ninjago Movie Game does a great job of bringing the full film experience to your console and wrapping it up with the next step in Lego gameplay . It’s fantastic to see a return to the style of the Lego Movie Videogame, as opposed to the Lego Batman Movie’s half-accurate Lego Dimensions pack, but it’s bittersweet when all of that good work is somewhat undone by last-gen technical flaws which have somehow found their way back in.
    • 75 Metascore
    • 70 Critic Score
    There is so much to love about Battle Chasers’s take on the JRPG. Its strategic elements, well-crafted characters (although the attempts at self-referential humour with Red Monika’s physique are not always successful), brilliantly judged battle system, and satisfying crafting all combine with a good, albeit not groundbreaking, fantasy narrative. Sadly it’s plagued by frequent crashes which impact the score at launch, but this game is otherwise easy to recommend for fans of the genre.
    • 80 Metascore
    • 80 Critic Score
    Middle-earth: Shadow of War is massive, yet at the same time a prime example of a sequel that’s bigger, but not necessarily any better than the original. Once again the Nemesis system shines, allowing players to forge their own unique stories, even if the game tries to do too much with it at times. Getting caught in its tangle of new systems and features can be frustrating, but there’s still a great open world game here.
    • 81 Metascore
    • 80 Critic Score
    A great remake that ticks all the right boxes. Not only does the original game hold up incredibly well, but there are plenty of design and mechanical changes that make the game feel fresh. Bowser’s Minions is a great addition that complements the original game nicely. This is a great starting point for the Mario & Luigi series and is wholeheartedly recommended.
    • 79 Metascore
    • 70 Critic Score
    The Metronomicon successfully blends the mechanics of rhythm action games with the battle system of JRPGs. As such, it is well worth experiencing, although I am not sure how big a crossover market there is between those two genres. Unlike Persona 4 Dancing All Night, for example, the main element borrowed from RPGs is in the battling. If the concept intrigues you then there is much to enjoy, but only the most freakishly dextrous should try playing at the harder skill settings.
    • 86 Metascore
    • 90 Critic Score
    Forza Motorsport 7 continues the series’ march towards motoring perfection, and graphically there is simply nothing close to touching it. What’s even more remarkable is that it looks so good before we see the boost the Xbox One X will bring to both the visuals and the performance. There are some downsides to that fidelity, and on a standard Xbox One the load times suck a chunk of the fun from the experience, while the game’s internal economy also looks likely to cause problems further down the line. Having said that, this is still a masterpiece of racing software, and undoubtedly it’s set to become what its rivals in the genre will be judged against.
    • 88 Metascore
    • 80 Critic Score
    Cuphead was well worth waiting for. It provided exactly what Studio MDHR said it would be – a boss rush with plenty of well-designed bosses and gorgeous presentation that mimics the Fleisher brothers’ art style. Depending on how used to 2D platformers with difficult bosses you are, there’s a decent amount on offer, though with limited side attractions beyond the bosses, it could all be done before you know it. It’s a swell ol’ time though.
    • 70 Metascore
    • 70 Critic Score
    WRC 7 isn’t perhaps the most exciting racing game out there, but while it lacks some of the drama of Codemasters’ offerings, this is still a well put together and technically sound rally game. It’s also another positive step forwards for the series, which shows that there is absolutely the potential there to turn in something special.
    • 78 Metascore
    • 70 Critic Score
    Tooth And Tail charts the midpoint between traditional RTS games and their massively popular mobile counterparts. It’s quick and streamlined yet complex and deeply tactical when played competitively. Some fans of the genre will no doubt revel in customising their decks to devour their opponents, but others will find Pocketwatch’s approach either too simplistic or not simplistic enough.
    • 84 Metascore
    • 80 Critic Score
    FIFA 18 is a solid entry into the FIFA series, but while there have been some changes over last year’s iteration, they aren’t so big that they make an essential purchase. Personally I found attacking smoother and defending a little harder to get hold of, while The Journey fun, if a bit dragged out. However where it matters FIFA 18 is a very good representation of the beautiful game, and Ultimate Team will have a firm grip on players over the next year again. Does FIFA remain the king of the pitch though? I’d say its pretty even nowadays.
    • 66 Metascore
    • 70 Critic Score
    Blue Reflection is a good start for something even greater. It manages to perfectly capture the atmosphere of classic magical girl anime series, and does so with some of the prettiest visuals I’ve seen in a Japanese PS4 game. Unfortunately, it fails at making a truly engaging JRPG to go with it. The lack of a focus on combat is interesting, but it ends up making combat feel more like an afterthought than it ought to be. I hope Gust is willing to put out a sequel, because with some of these issues tackled, this could end up being my new favorite JRPG series.
    • 82 Metascore
    • 60 Critic Score
    Project Cars 2 is a game that doesn’t manage to capitalise on a lot of the enthusiasm that was generated for the original. Too buggy and not as accessible for newcomers as it should be, a lot of the genuine improvements are lost behind a veil of annoyance and frustration. Hopefully Slightly Mad Studios stick with it, because the wider range of racing disciplines, the refined career, and the improvements to LiveTrack and weather are all fantastic and deserve a better, more polished product to bring them to as many people as possible.
    • 93 Metascore
    • 90 Critic Score
    Divinity: Original Sin 2 is the strongest CRPG in decades, with a fascinating plot that enthrals, despite taking a while to get going and being hard as nails at times. It’s the little adventures that flesh out the world and so much of it can be missed at first glance because you didn’t have the right skill or failed a persuasion check. Massive in scope and jam packed with features that includes a GM mode that shows a surprising amount of customisation with great ease, Divinity: Original Sin 2 is a bumper package.
    • 87 Metascore
    • 80 Critic Score
    For fans of the original game, Total War: Warhammer II is a great follow-up. Creative Assembly has created something both new and familiar, keeping that central core intact while transporting players to a part of this universe ignored in previous video game adaptations. That change of setting and the narrative drive of the Great Vortex will be enough for most, alongside a suite of smaller, more subtle changes. There’s also the exciting prospect of new armies, campaigns, and other features that are no doubt just around the corner.
    • 70 Metascore
    • 70 Critic Score
    Peach Beach Splash is not a groundbreaking, esports experience, but its mindless fun, with quirky characters and addictive customization. Fans will probably be more willing to overlook the flaws in the game, but newcomers should still find something worth hiding from their family in Peach Beach Splash.
    • 77 Metascore
    • 70 Critic Score
    The Lost Bear isn’t necessarily what you’d call a killer app for PlayStation VR. It doesn’t have that same immediate impact games like Batman VR, Farpoint, or Arizona Sunshine demonstrate so well. Over time, however, that brand of first person virtual reality has become more and more familiar and I find myself looking for games that attempt to use the technology in new ways, which is what you get from The Lost Bear.
    • 80 Metascore
    • 30 Critic Score
    With NBA 2K18 we’ve reached an inevitable crossroad, though the signs should have been seen a while back. The on court action is still the best available, but there is now room for another franchise to come and steal an audience that will be sick of the costs of simply being able to compete in the 2K series. The grind isn’t fun and paying gives advantages over those who won’t or can’t afford to. You absolutely cannot ignore how NBA 2K18 is a full price game that also integrates the business model of a free to play/pay to win title and the way that the enjoyment you get from it suffers because of it.
    • 81 Metascore
    • 90 Critic Score
    I’ve been excited for and anticipating Danganronpa V3 for a long time, and after playing it, I can say it was absolutely worth it. Danganronpa V3 is an impressive culmination of nearly 8 years of twists, turns, heart-breaks, and murders, and is an amazing entry in a consistently well-written and addictive franchise.
    • 77 Metascore
    • 80 Critic Score
    If interesting and intelligent indie games are your thing, then get yourself a piece of Figment.
    • 72 Metascore
    • 70 Critic Score
    It’s always nice to see Marvel and Capcom working together on a fighting game and Marvel vs. Capcom Infinite is still a great fighting game with neat ideas. Infinity Stones are a breath of fresh air, and going back to a less chaotic 2v2 format makes it more playable at a lower level, but ultimately some of the silliness and wonder has been sucked out of its DNA. For the hardcore audience, it’ll still play wonderfully and I had fun, but casual players will find little to sing and dance about.
    • tbd Metascore
    • 60 Critic Score
    INK
    INK is an ambitiously simplistic platformer that creates its own identity with its level splatting gameplay. The only problem is that despite the attractive colourful visuals at various points, the game’s simplicity can get tiresome in long sessions. INK is worth picking up if you’re a puzzle-platforming fan, but those looking for a bit more depth may find other 2D platformers more enjoyable.
    • 79 Metascore
    • 90 Critic Score
    With an expanded roster that only improves on an already great lineup, fantastic gameplay, and an increased range of challenges and modes, Pokkén Tournament DX is true fighting game gold.
    • 82 Metascore
    • 90 Critic Score
    Death of the Outsider might be smaller in scope (and launch price) than the first two games, yet Arkane has crafted a game that meets the quality of design found in those games. It takes the best bits of the series and improves them, putting together a story that feels personal despite its huge ambition and featuring what may be the best Dishonored protagonist yet. If Death of the Outsider ends up being the closing chapter for the Dishonored series, then it is a truly fitting conclusion.
    • 81 Metascore
    • 80 Critic Score
    Redout is an ambitious attempt to recapture the glory of futuristic racing games, while paying homage to WipEout. The game’s controls and responsiveness have been fine-tuned to make the hardest of tracks very interesting and engaging to race across at supersonic speeds. Redout is an example of a game that’s given and old formula another coat of paint, but it could also mean the beginning of another futuristic racer franchise, in the absence of a true contemporary from Sony.
    • 83 Metascore
    • 80 Critic Score
    PES 2018 is a great football game that delivers a fun experience across its various modes. The actual in match gameplay can be sublime and its hardly ever boring thanks to the lack of stoppages. Konami has created a real contender for this year’s footballing crown, but issues like the simple nature of the commentary, and AI being a little silly at times hold it back from being proclaimed champion just yet. However, if you love your football then PES 18 is well worth picking up.
    • 65 Metascore
    • 50 Critic Score
    Baja is about as middle of the road as remasters get. While it’s great to see Nordic paying attention to its stable of dormant THQ properties, exhuming an average racing game from 2008 seems a tad misguided. Baja hasn’t aged particularly well, but it’s far from bad and there’s still some fun to be had taking to the track. You just have to question why this remaster even exists.
    • 85 Metascore
    • 80 Critic Score
    Every part of the game has been reconsidered to create a more uniformly rewarding and engaging experience, from the main story and planetary activities to the Nightfall strike and beyond. It has left some of the returning activities feel less rewarding for time spent, and the smaller scale Crucible multiplayer scratches a different, more competitive itch than in the original game, but these are things that Bungie can and will address over time. Destiny 2 is a fantastic new beginning for one of the most popular online shooters out there, and I can’t wait to see how it grows and evolves over the coming months and years.
    • 74 Metascore
    • 70 Critic Score
    Sparc is the first in what will hopefully become a burgeoning genre for virtual reality. It’s a frenetically charged competitive sport that doesn’t bog itself down with too many rules. At the same time, it’s a risky investment. I hate being a pessimist, but as soon as the number of active players begins to dry up, you’ll be left with an empty husk of a game.
    • 85 Metascore
    • 90 Critic Score
    Metroid: Samus Returns shows why 2D Metroid is still top-tier. It’s far from the perfection that Super Metroid had, but this takes my least liked 2D Metroid game and reimagines it so completely that it almost beats the remake of the original Metroid in my estimations. If someone at Nintendo can add the ability to switch control schemes, it would make a huge difference. This is the return we’ve been waiting for, though I want Nintendo to develop the “Next Mission” in 2D for the Switch themselves.
    • 78 Metascore
    • 60 Critic Score
    In some ways Everybody’s Golf has been well worth the wait. This is still the same gentle and appealing brand of arcade golf that fans have come to know and love, and it’s easy to get caught up in the sheer fun of it all. However, once you venture online you’ll discover that the game is currently deeply unbalanced, with micro-transactions and mobile-esque grinding sapping any sense of competition from proceedings, while asking players to reach for their wallets in order to gain an advantage. In a game that’s supposed to be all about the golfing fun, Sony have categorically found a way to put you firmly in the rough.
    • 78 Metascore
    • 80 Critic Score
    X-Morph: Defense successfully mashes up the shoot ’em up and tower defence genres which is no mean feat. and the co-op mode is a really great addition and helps alleviate the repetitive nature of the tasks. There is at least fifteen hours of gameplay on the easiest difficulty level and as you are ranked at the end of each battle there’s a good reason to go back and try again. If you like tower defence and big explosions it’s well worth a look, especially if you have a friend to join the battle.
    • 79 Metascore
    • 70 Critic Score
    While it’s certainly more approachable than your typical Monster Hunter game, Stories fails to capture what has made the series such a hit over the years. Sure, the setting is evocative but, as many die-hard fans will tell you, it’s the high octane rush of hunting with friends that forms the true backbone of the franchise. That said, Monster Hunter Stories goes beyond your average spin-off and feels like a genuine attempt to expand this universe instead of simply trying to milk it. From the simple yet expanding battle system to its many ties with the core games, there’s plenty here for newcomers and grizzled veterans alike.
    • 48 Metascore
    • 20 Critic Score
    While I liked a couple of the ideas behind Dead Alliance, they’re not capitalised on to create something truly interesting. What we’re left with is a painfully generic, often broken online shooter that’s begging to be put in the ground, preferably under ten feet of quick-set cement.
    • 69 Metascore
    • 80 Critic Score
    Knack 2 is a bright and breezy action romp that keeps up its breathless pace throughout its runtime. Its well-trodden gameplay beats are far from revolutionary, but it is undoubtedly accomplished, and redeems much of what the first game managed to somehow get so wrong. A surprise and a somewhat guilty delight.
    • 69 Metascore
    • 70 Critic Score
    Absolver is superb yet flawed. Sloclap have some really fun and innovative ideas though, for some reason, they’ve built a gorge between players and their game. Like digging for gold, if you want to get anything of value from Absolver then you’ll need to work hard and put in the time. Needless to say, those with a casual curiosity will likely find themselves completely turned off.
    • 73 Metascore
    • 70 Critic Score
    Sneaky Bears is simply great fun while it lasts, so it’s a shame it can be completed so quickly, as I would have loved to spend more time with Buddy and Frank. It’s also a bit expensive (£15.99) given the content, but that’s the case with most PSVR games. All in all, it’s one of the best wave-based shooters on PSVR and definitely worth a look, especially if you have younger players in the family.
    • 75 Metascore
    • 70 Critic Score
    The true test for any game of this kind is whether it can keep player hungry enough to see it through to the end. Although I wasn’t completely enthralled (the repetitive puzzles and a couple of bugs broke my immersion) it still managed to lodge its hooks in me and I’d be lying if I said those final moments didn’t make me feel anything. Last Day of June is a emotive, sometimes enchanting story of love and loss that, while it doesn’t break new ground, will resonate with plenty of gamers out there.
    • 82 Metascore
    • 90 Critic Score
    Madden 18 is yet another triumph for the series, and this year’s big success story is the game’s Longshot narrative. It seems incongruous to be talking about heartfelt, well-acted storytelling in a Madden game, yet it’s a perfect fit, hanging some drama off EA’s rock-solid mechanics and fantastic visuals.
    • 85 Metascore
    • 80 Critic Score
    Ys VIII is, without a doubt, a huge step for the franchise. In stripping away a lot of the usual narrative tropes the series is usually known for, Nihon Falcom have put a fresh spin on the franchise that puts characters and small moments over grand adventures and vast mysteries. Tied together by a fast-paced combat system and great music, the negatives of Lacrimosa of Dana are far outweighed by the positives, and this is a game that any JRPG fan would be a fool to sleep on.
    • 85 Metascore
    • 80 Critic Score
    Pillars of Eternity is a stellar entry into its genre, but one that won’t win over people who are not already fans. It is huge and richly detailed, with more history than some actual periods of real life, and a rare amount of care and attention. It’s probably a better experience on a PC, but it’s still definitely worth playing on console if it’s your only option.
    • 75 Metascore
    • Critic Score
    With the game releasing today for PC and PS4, I’m very much looking forward to diving further into its fascinating combat and exploring the world that lies shrouded in mystery. There’s a great amount of depth here that will appeal to many, be they Destiny-like online action RPGs, fans of fighting games, or simply those looking for a cool new game from an unexpected quarter.
    • 70 Metascore
    • 50 Critic Score
    Warriors All Stars is a grand celebration of the history and popularity of Koei Tecmo. Unfortunately, the celebration fails to deliver a satisfying video game experience. Every time I had to re-unlock a character, or study three different menus to try and guess which missions I had to avoid so I could get the next proper story chapter, Warriors All Stars felt less like a celebration, and more like homework.
    • 80 Metascore
    • 80 Critic Score
    The minor combat encounters are engaging but brisk, while the boss battles are urgent, hellishly difficult, and very memorable. Best of all, with such a short runtime for a JRPG, I was done with the game quickly, but never felt rushed or unsatisfied. Ys Seven is like a crackhead on a dirt-bike. It’s fast, and loud, and something you’ll probably never forget.
    • 85 Metascore
    • 80 Critic Score
    As strange as Mario + Rabbids Kingdom Battle sounds on paper, there are some really good ideas in the mix. Having XCOM's battle gameplay presented in a more light lighthearted fashion and greatly enhancing character movement are both excellent touches. It’s not perfect, but there’s a lot to like from this unlikely combination.
    • 50 Metascore
    • 20 Critic Score
    If developer Screaming Villains had gone back and reworked parts of the original game – perhaps adding rewind or “no fail” features – then at least Night Trap would be playable. By today’s standards, however, it’s a broken, incoherent mess. A relic that, despite being deeply nostalgic, is almost impossible to stomach for those who aren’t already zealous fans of the original. Still, for all its flaws, it’s a unique piece of video game history and one enthusiasts should definitely look into, even if they don’t actually play Night Trap for themselves.
    • 67 Metascore
    • 40 Critic Score
    White Day has plenty of problems though it’s easy to see why some may see it as a cult hit and why its creators wanted a revival. It’s a clunky, vague, and often frustrating game yet, at the same time, there’s this great setting and some clever puzzles at work. It’s just a shame that, in order to get to the good stuff, you’re almost guaranteed to face some hardship.
    • 77 Metascore
    • 90 Critic Score
    If you don’t like ‘walking sims’ then Observer isn’t going to change your mind, even if it does include some rudimentary detective work. However, if you like to be swept away by a story and pulled in to a world where every door has a new experience behind it, then close the curtains, turn off the lights, crank up the surround sound and immerse yourself in this great cyberpunk horror tale.
    • 75 Metascore
    • 90 Critic Score
    The Escapists 2 is a game that has added a lot to the formula that gave its predecessor success, while managing to maintain its core identity. If you played the original Escapists then getting the sequel is a no brainer, while if you fancy taking on a generally very challenging game where you have to rely on your own wits then The Escapists 2 may be just what you’re looking for. There will be times when you get a little frustrated when you lose an item through messing with the wrong guards or a plan going wrong, but when you finally escape you’ll feel elation as you’ll love it when your plan comes together.
    • 72 Metascore
    • 80 Critic Score
    Comet Crash 2 is a uniquely well designed game. It stirs just enough resource gathering and unit management to add depth without taking anything away from the tower defense, creating a gameplay with two parts that complement each other strongly. It’s an easy recommendation to fans of either genre.
    • 86 Metascore
    • 90 Critic Score
    F1 2017 is more than just a steady continuation of Codemasters’ racing series, it’s a major step forward that isn’t content to simply rely on this year’s new cars and regulations. From adding more R&D options to the career to having classic cars and invitational events help break up the long racing calendar, there’s a lot to keep you engaged here. Not only that, but you can see that Codemasters have plenty of ways to continue to grow the series over the next few years.
    • 65 Metascore
    • 80 Critic Score
    If Uber had stretched Dino Frontier just that little bit further, adding some kind of longevity beyond its ten-hour playtime, it would be a must-have for PlayStation VR. Still, there are few games using Sony’s tech that can boast the same balance of immersion and fun. Where I’ve often felt exhaustion or relief as I take the VR visor from my head, playing Dino Frontier always left me with a smile on my face.
    • 73 Metascore
    • 70 Critic Score
    Halcyon 6: Lightspeed Edition is a decent update to a game that always had promise, but it’s still not for everyone. Rebuilding the Federation, making allies, making enemies, and all the choices I had to make were all compelling, but honestly the combat didn’t thrill me and happened just that little bit too often. If you don’t mind this as much, then the Lightspeed Edition is a good time, just not quite an essential purchase.
    • 53 Metascore
    • 40 Critic Score
    Constructor HD was actually delayed multiple times, so System 3 presumably encountered some difficulties in development. Whether that is the explanation for the result, which just barely toes the line of average but gets pulled back down by its price and its launch day DLC, or if it was a bit of a cash grab is anyone’s guess. As it is, this is not worth purchasing.
    • 84 Metascore
    • 90 Critic Score
    Forget Nathan Drake and Chloe Fraser, if you managed to bag The Lost Legacy as part of Uncharted 4’s season pass then you’re the real thief here. There’s a staggering wealth of content to explore, the quality of which is easily on par with A Thief’s End. The stakes may not be as high, but it’s impossible not build a connection with Chloe and Nadine or revel in the set piece action and story surprises. As far as standalone expansions go, they don’t get more epic than this.
    • 75 Metascore
    • 60 Critic Score
    Criticising a party game like Infinite Minigolf feels a bit like kicking a puppy with cute, big eyes that’s super enthusiastic and just wants to be your friend, but I must. Infinite Minigolf lacks the gameplay variety and polish to take it to the top of the party tower. It’s mostly solid and dependable fun, but it only really comes to life in local multiplayer, so just don’t buy this game if you haven’t got any friends who like to visit.
    • 78 Metascore
    • 70 Critic Score
    Ken Follett’s The Pillars of the Earth sets a fantastic tone, and does an admirable job of capturing the era, setting and the characters of this iconic piece of fiction. It’s a shame that at various points the game puts you off, whether through multiple loading screens, obtuse exploration, or a few other technical distractions. That being said, I can’t wait to see how Book Two unfolds, and can only hope Daedalic find a way for the gameplay to match the presentation.
    • 62 Metascore
    • 50 Critic Score
    Agents of Mayhem is a step back for Volition after the success of the Saints Row series. While the characters are good and fun, they don’t feel larger than life when compared to The Boss and their crew. There aren’t as many memorable moments either, and the city of Seoul is wasted. The game is less Agents of Mayhem and more Agents of Mehhem.
    • 72 Metascore
    • 80 Critic Score
    Matterfall is a great shooter and will give you many hours of entertainment if you like chasing high scores and challenging gameplay. However, it does feel like a slight let down after Nex Machina and is the least essential of all the Housemarque games on PlayStation 4. That said, the least essential Housemarque game is still better than most games you will find on the console, so it’s still recommended.
    • 86 Metascore
    • 100 Critic Score
    Sonic Mania surpasses the Mega Drive/Genesis originals. It not only incorporates what made Sonic great, but has the inventiveness to shatter what was possible in a 2D platformer. As a nostalgia trip, it sets the bar for what comes next for the modding community. For those unexposed to what made 2D Sonic great, this is still a solid game in its own right and may create new fans in the process. If being this good took ages, it’s about damn time.

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