TheSixthAxis' Scores

  • Games
For 4,040 reviews, this publication has graded:
  • 45% higher than the average critic
  • 7% same as the average critic
  • 48% lower than the average critic
On average, this publication grades 3.5 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Journey
Lowest review score: 10 RollerCoaster Tycoon Joyride
Score distribution:
4171 game reviews
    • 54 Metascore
    • 70 Critic Score
    The Tomorrow Children is at the beginning of its journey, with Q-Games’ next step one of the most important in shaping the game’s future. What is present shows promise, but after several days of playing it feels like most of what can be experienced has been. There’s already a sense of repetitiveness settling in, and it feels like something is missing, even if I can’t quite put my finger on what it is. On the flip side it really is great seeing players work together to help their towns grow, and finding ingenious ways to do so. The canvas is set and there is potential for a masterpiece to appear depending on what comes next.
    • 77 Metascore
    • 90 Critic Score
    Pac-Man Championship Edition 2 is simply an incredibly fun and addictive arcade experience that once again reinvents the arcade classic in a compelling way. The visual style feels timeless, looking as great as it did back in 2007.
    • 55 Metascore
    • 40 Critic Score
    It’s a real shame that the first Touhou game to officially come out overseas is Touhou Genso Rondo. It really doesn’t capture the appeal or the magic of the mainline Touhou series, and there are plenty of other fan-games in vastly different genres that are at least much more mechanically polished than this one. Touhou Genso Rondo is a mild disappointment for fans of the series, but despite the broad marketing efforts of NIS America, it should simply be absolutely avoided by newcomers.
    • 80 Metascore
    • 70 Critic Score
    Trails Of Cold Steel II feels less like a sequel, and more like the second half of an incredibly rich JRPG experience. There’s a lot to take in between both these titles, and it can feel like a slog at times, especially with the first game. Cold Steel II does a great job of making that slog worth it, and delivers with an action packed story and a consistently challenging gameplay experience. It’s a hard sell for anyone who wouldn’t normally play a JRPG, but for fans of the genre it’s a cut above a lot of other modern examples, and for fans of Cold Steel I, it’s a must-buy.
    • 81 Metascore
    • 80 Critic Score
    Where other franchises are demonised for failing to constantly evolve, Ace Attorney is one that benefits from remaining untouched, propped up by lovable characters and some superb writing.
    • 72 Metascore
    • 80 Critic Score
    140
    With only a gradual difficulty curve to its platforming, 140 is just a few hours long, but they’re a good few hours. There’s a vibrant and colourful minimalist art style, and it goes well with the soundtrack that really underscores and ties into the simplistic rhythm platforming.
    • 78 Metascore
    • 80 Critic Score
    Hue
    A charming puzzle platformer, Hue’s colourful aesthetic and thoughtful tone make for an enjoyable, if slight, adventure that will leave an indelible mark on your soul.
    • 56 Metascore
    • 40 Critic Score
    Verdun’s goal is an admirable one, to capture the feel of warfare on the Western Front, on occasions it manages to do that and be fun. The rest of the time, it’s an unintuitive slog. It might be a better game on PC, but on PlayStation 4, it’s almost certainly not going to be this year’s most fun or engaging WWI shooter.
    • 70 Metascore
    • 50 Critic Score
    It’s somewhat difficult to recommend Mother Russia Bleeds, as the dystopian setting and drug-filled plot are at odds with the conventions of the side-scrolling beat-em-up genre. While the sprite work is overall quite ugly, the level of detail is astounding in depicting this game’s disturbing imagery. With limited replay value, couch only coop, and not much diversity among the playable roster, these issues outweigh the promise of Le Cartel Studio’s debut game.
    • 64 Metascore
    • 40 Critic Score
    If Metroid Prime: Federation Force is anything to go by, I am fearful of the future of the 30 year old franchise. The controls do take some getting used to on the New 3DS, but those with the standard 3DS should avoid this like the plague, due to the terribly optimised controls for that hardware. It’s certainly not fun on its own and only marginally more so with others. This is not the Metroid game we’ve been waiting for.
    • 73 Metascore
    • 60 Critic Score
    While the car handling and actual driving is excellent, Kunos Simulazioni don’t successfully turn this into an enjoyable game, stuffing it with single player events and a career that are both frustrating rather than fun. At its best, Assetto Corsa is quite simply a sublime driving sim. I just wish I could say that without caveats.
    • 50 Metascore
    • 30 Critic Score
    In a way Armikrog feels like a tech demo for something much bigger, a showcase of what a final build could look like, with the majority of the character dialogue and story still to be added in. The fantastic claymation and the decent music can only distract so long from the facts that Armikrog feels soulless, lacks any charm, has boring characters, and has puzzles that could have been more interesting. The story of Tzurk and Meva told on the tablets would have made for a much better game.
    • 69 Metascore
    • 80 Critic Score
    Simply a great game, and it’s a shame that it’s taken this long for it to make it to the West. As a PS4 release, its simplistic graphics are unlikely to wow anybody, but the fast-paced combat, enjoyable characters and compelling crafting make for an experience you’ll want to come back to time and time again.
    • 80 Metascore
    • 80 Critic Score
    It’s easy to say that The Turing Test gets a passing grade. Lots of thought has clearly gone into how the story plays out, while the puzzles are designed to teach the player without overtly telling you how a new gameplay mechanic works. Little details at the end of each zone and side puzzle flesh out just what’s going on, while the puzzles will test your logical thinking. It’s not without its flaws, but it’s certainly worth a look at for those wanting to scratch that First Person Puzzle itch.
    • 78 Metascore
    • 80 Critic Score
    Project Diva X is by far the best game in the series so far. It improves the visuals, customisation, music selection and even the performances.
    • 74 Metascore
    • 70 Critic Score
    This is hands down the best Attack on Titan game you’ll find anywhere, though that in itself doesn’t make it a must-have. Whether or not it clicks depends entirely on whether you can get to grips with the finicky combat, and how easily you deal with doing the same thing over and over.
    • 77 Metascore
    • 80 Critic Score
    For a game that’s so simple, Reigns is very easy to get absorbed in. Your kingdom evolves in a much more subtle way than your traditional management sim, but also in a more meaningful way. While there’s a lack of variety in cards that tend to crop up, there’s also enough depth and variety in general to keep you going for quite some time.
    • 79 Metascore
    • 70 Critic Score
    As a new entry in the series that pushes it into uncharted territory, King of Fighters XIV is an admirable effort. Boasting a huge roster, accessible action and smooth gameplay, there’s a lot to like, but the mediocre transition to 3D and inconsistent netcode hold it back from greatness.
    • 78 Metascore
    • 70 Critic Score
    Vehicles, turrets, and crafting all freshen up the formula somewhat, while the new 2D art direction mixed with the classic simplistic structure of Worms campaigns make for a welcome and familiar experience. Still, there’s not much out there quite like Worms and Worms WMD is a great rendition of that explosive madness.
    • 84 Metascore
    • 90 Critic Score
    Deus Ex: Mankind Divided is captivating from start to finish, giving players more freedom to make their own choices. Controls are sublime, whether you’re massacring the enemy or avoiding them; with enough tools to make both viable options. The take on a futuristic Prague is unsettling, yet hugely immersive, together with some interesting social commentary. It’s been a long time coming, but Mankind Divided was worth the five year wait.
    • 82 Metascore
    • 80 Critic Score
    F1 2016 offers the most comprehensive representation of the sport we’ve ever seen. Codemasters have implemented an array of features that are pure wish-fulfilment for fans, and cover the whole gamut of the F1 experience from paddock to track. There are still some key presentational improvements that need to be made.
    • 81 Metascore
    • 70 Critic Score
    Compared to Lara Croft GO, however, it doesn’t have quite the same lasting impact. This is mainly due to its heavy reliance on trial and error, reacting to the movements and positioning of hostile elements instead of empowering Jensen with a more robust toolset, thereby making the game a smidgen less taxing.
    • tbd Metascore
    • 60 Critic Score
    It’s a good first effort from the tiny three-person team based in Southampton, and you can clearly see a lot of love and effort has gone into the game. If you have some spare cash and some young children to entertain then you could do a lot worse. It’s a game with bears in it, it shows a poo when you are in last place, and I’m in a good mood, so Strangely Named Studio’s first game gets an encouraging...
    • 71 Metascore
    • 80 Critic Score
    Bound is easily one of the most stunning games to release on PS4, and if you’re searching for something a little different I heartily recommend it.
    • 79 Metascore
    • 90 Critic Score
    The characters are well written and generate a lot of humour, while the design is also drawn really well. It’s a shame then that a movement bug in the Newton chapter does break immersion, but it is limited to that section. The puzzles are well constructed and are welcoming to all player levels, making Kelvin and The Infamous Machine a great addition to the adventure genre.
    • tbd Metascore
    • 40 Critic Score
    Hearth&Slash has a lot of great ideas. On paper, a Devil May Cry roguelike is probably one of the most amazing ideas ever. Unfortunately, the reality of that idea never lives up to that promise. The roguelike features were relatively basic compared to games like Rogue Legacy. The action gameplay was nowhere near as satisfying as Metal Gear Rising. In the end, Heart & Slash just made me wish I was playing one of those games instead of this one.
    • 72 Metascore
    • 70 Critic Score
    If you’re approaching Tricky Towers with only single player in mind, there are probably far better ways to spend your time. However, take it online – or ideally get some mates round – and you’ve suddenly got a fun, competitive little title that’ll easily keep you amused for a few hours.
    • 78 Metascore
    • 80 Critic Score
    If Giant Squid had removed every trace of its name from Abzû, you could easily have mistaken it for a thatgamecompany production. For a developer to nail that same sense of artistry and wonder with its debut is nothing short of amazing.
    • 71 Metascore
    • 70 Critic Score
    Despite the various caveats and areas that Hello will look to improve upon over the coming months, you can so easily lose hours at a time landing on a new and interesting planet for the first time, giving the local flora and fauna idiotic names, before falling down a hole and getting lost in a sprawling cave system, only to do the exact same thing on the next planet over. There’s nothing quite like it.
    • 64 Metascore
    • 70 Critic Score
    The poor visuals and complicated story requirements are a shame, but they never truly soured my time with the title and as soon as I finish this review, I plan to play more.
    • 76 Metascore
    • 80 Critic Score
    If you’re a fan of the kind of ultra-difficult, ultra precise platformers that gained popularity a few years ago, then 10 Second Ninja X is right up your alley. It doesn’t reach the same heights of controller breaking frustration, which is probably a good thing, but with minimalist controls, short and to the point levels, and a whimsically silly story, there’s quite a lot to like here.
    • 71 Metascore
    • 50 Critic Score
    The story does nothing original unless you wind up on one of the new story paths after 20 hours of play. On top of that, the visuals still reek of PS3 muddiness despite the smooth framerate. It’s a grindy number-managing repetitive experience, and you might automatically love that or hate it depending on your allegiance to Compile Heart. It simply feels out of place next to other PS4 JRPGs on offer, and could have used a lot more polish if it wanted to stand a chance in the current gen.
    • 51 Metascore
    • 50 Critic Score
    As you come to grips with the tactical combat and progression systems, Sword Coast Legends may start to grow on you. For those who can see past its long loading times and other shortcomings, there’s an RPG here well worth the price of entry. However, for casual fans of the genre looking for something upbeat, this n-Space swansong is likely to disappoint.
    • 67 Metascore
    • 70 Critic Score
    Brut@l is certainly a punishing experience for those not used to Rogue-like tropes. Yet it’s a visually attractive game that pays tribute to Rogue in its ASCII style that’s genuinely appealing, as well as having a clean interface and enough flair in the combat to not be devalued as a button masher. A few issues rise when it comes to cooperative play, which make this a harder sell, but Brut@l is otherwise a fitting tribute to Rogue and the genre that came from it that dominates the indie scene.
    • 66 Metascore
    • 70 Critic Score
    This Is The Police leans on cliched scenarios and characters, but it represents some of the real struggles a police force has to deal with, like budgets being cut and a city with a lot of social problems.
    • 74 Metascore
    • 90 Critic Score
    This game is as much about the man behind the mask and the problems that Bruce Wayne faces, as it is taking on crime bosses, meeting familiar faces in new and interesting ways, and unravelling mysteries. Telltale’s Batman series is off to a great start, giving us a fresh view into the character that goes well beyond beating up criminals in alleyways.
    • 78 Metascore
    • 80 Critic Score
    Easily the best co-op game of 2016 so far and will hopefully set living rooms afire with its accessible, often hilarious culinary hijinks. It’s certainly a game I’ll continue to revisit, roping in anyone willing to sit down and pick up a controller.
    • 77 Metascore
    • 80 Critic Score
    For a certain nostalgic generation of gamer, it’s hard not to fall in love with Headlander’s retro futuristic stylings and the kind of “what if…” set up that wouldn’t feel out of place in a Terry Nation TV show or a film like Logan’s Run. The combat and and boss fights let it down, but this is an eminently enjoyable twist on the Metroidvania genre.
    • 71 Metascore
    • 60 Critic Score
    If you’re looking for an arcade racer then Riptide GP: Renegade is a decent enough choice.
    • 70 Metascore
    • 70 Critic Score
    Human Fall Flat is a game that’s aware of how unusual it is and builds to its own strengths. Bob’s ungainly controls work particularly well in the invitingly designed worlds that let you play around, cheat and conspire with a co-op buddy.
    • 74 Metascore
    • 80 Critic Score
    I am Setsuna is a love letter to JRPGs of the past, and while it offers a style of play oft forgotten by the modern age, it is an exceedingly well crafted and thoughtful journey that should make you wonder whether the genre’s progress is necessarily all it’s cracked up to be.
    • 81 Metascore
    • 80 Critic Score
    It’s effortlessly cool, from a slightly nerdy retro perspective, but hidden beneath that, there’s a simple and very ordinary feeling tale of a trio of kickass women living outside the law and pulling off ever more outlandish heists.
    • 70 Metascore
    • 70 Critic Score
    Of course, for some, Obliteracers just won’t click. While fun, the singleplayer campaign doesn’t have much of a lifespan – a problem for those who don’t have the means to play online or locally with a group of friends. Then there are the raw mechanics, tuned to give Obliteracers a frantic, sometimes nonsensical feel. Needless to say, if you’re looking for something similar to Mario Kart, you’re in the wrong place.
    • 81 Metascore
    • 80 Critic Score
    Plotting the downfall of the human race is a rare treat in videogames, and there’s a lot of fun to be had in bringing this to pass in Zombie Night Terror.
    • 85 Metascore
    • 80 Critic Score
    Chime Sharp is a good, fun puzzle game that builds upon the ideas of its predecessors in all the right ways. It’s gorgeous to look at, each level flows with the consistency and rhythm that you’d hope for, and the soundtrack is one of the best in video games. It does get a tad tedious, and there are a few things they certainly could’ve done a better job explaining, but it’s well worth the ride if you like your puzzle games to be fast and challenging.
    • 77 Metascore
    • 90 Critic Score
    Kerbal Space Program is one of the most educational games I have played in years. While I’m nowhere equipped to apply for the ESA or NASA Kerbal Space Program does make understanding the science of space travel easier to digest.
    • 55 Metascore
    • 60 Critic Score
    I’m certainly eager to see where nDreams take us to next, as they hone their craft in developing for virtual reality, but The Assembly is sadly just a first step on that journey. It does some interesting things, with a nicely constructed story split between two characters and contrasting styles of gameplay, and it gets the controls right for first person exploration in VR, but without that, it would struggle to stand out from the crowd. [Tested with Oculus Rift]
    • 67 Metascore
    • 70 Critic Score
    Dex
    Uncovering the threads that connect the residents of Harbor Prime is a fascinating look into a flawed future, if you are willing to hack for it.
    • 30 Metascore
    • 40 Critic Score
    The one saving grace is that Ghostbusters is dull rather than boring. Played in short bursts, a level or two at a time, it’s still rather fun, even more so when you have some friends in tow.
    • 63 Metascore
    • 70 Critic Score
    The puzzle-like missions of Crush Your Enemies are a lot of fun, as you race against the clock in a frantic rush to defeat the enemies, or simply grind with sheer weight of numbers. Ignoring the crass sense of humour and forgetable story, Crush Your Enemies does an admirable job of distilling the strategy genre down into a bitesized form.
    • 85 Metascore
    • 80 Critic Score
    While it’s not as essential as Monster Hunter 4 Ultimate was, those wanting to keep in the loop should seriously consider picking up a copy. While some of the bonus features do little to spice up the core game, there’s an embarrassment of riches to be found in the sheer volume of content on offer.
    • 58 Metascore
    • 50 Critic Score
    Star Ocean: Integrity and Faithlessness carries a weight of expectation that it is incapable of satisfying. A legacy JRPG franchise, published by Square Enix, should have some meaning, but here it translates to pure mediocrity. Series fans may find some brighter elements to latch onto, but for JRPG stalwarts there are far better examples of the genre.
    • 61 Metascore
    • 70 Critic Score
    If you like the manga or anime though, this is a fun time.
    • 51 Metascore
    • 50 Critic Score
    Carmageddon’s revival gets off to a sloppy start, though it gradually gets better with perseverance. Drawbacks such as the fickle handling and the so-so presentation become easier to overlook, but those first few hours can be a major slog.
    • 66 Metascore
    • 50 Critic Score
    Full Mojo Rampage is simply an average game that could have been a lot better. There are a few good ideas here, but they aren’t fully realised, leading to a game that becomes tedious after a few runs of its quests.
    • 67 Metascore
    • 70 Critic Score
    Strategy aficionados will look on approvingly as fans of the series rejoice. It’s certainly not a game for everyone, yet those who find themselves hooked by Romance of the Three Kingdoms XIII will struggle to break free of its hold. The fact that it plays so well on console as well as on PC shows that Koei is capable of more than mindless button bashers.
    • 82 Metascore
    • 70 Critic Score
    Duelyst had me hooked, as I put hours and hours into it almost every day. If I had written my review for it at that point, it would have done incredibly well in my books, with it’s fascinating tactical RPG twist on the familiar card game play. But after playing with friends, I struggle to go back to playing against anonymous opponents in ranked play, and I just don’t know how much more time I see myself putting into this game.
    • 78 Metascore
    • 80 Critic Score
    Lego Star Wars: The Force Awakens is amongst the best games from either franchise. While the story of a single film has been noticeably stretched out, there’s still plenty of content here for fans to enjoy, and the new additions to the Lego formula help to keep things fresh despite so much familiarity.
    • 93 Metascore
    • 90 Critic Score
    Inside is not for those looking for hours of fun, opting instead to channel the ‘games as art’ mentality that has been debated into the dirt. It’s a game that people will be trying to figure out the meaning to for months to come.
    • 47 Metascore
    • 30 Critic Score
    When buddied up with three fellow survivors, there’s certainly some fun to be had. However, these moments will usually stem from the hilarious situations you’ll find yourselves in, enhanced by the game’s dumb raft of bugs and glitches.
    • 59 Metascore
    • 50 Critic Score
    Outside of boss fights, there’s little gameplay variation, making Lost Sea a drag when playing in long periods, but OK for shorts bursts here and there.
    • 54 Metascore
    • 70 Critic Score
    Breached is a fun little game that derives a good portion of its charm from its minimalist and mysterious story.
    • 87 Metascore
    • 90 Critic Score
    Odin Sphere Leifthrasir’s distinct painterly graphics, free-flowing combat and intuitive RPG systems make it a joy, whether you’re a newcomer or a returning fan. While some remakes are largely unnecessary, Vanillaware have taken a forgotten classic and made it an essential title for the current generation.
    • 60 Metascore
    • 50 Critic Score
    I was never engrossed, enticed, or even entangled in The Technomancer’s web of dystopian dreams. It’s competently made – there’s been far worse games reviewed on TSA recently – but what felt mildly interesting in trailers turned out to be perhaps the most boring science fiction adventure I’ve ever played.
    • 31 Metascore
    • 20 Critic Score
    Quite how anyone thought this game was ready for release is beyond me. It’s more like a proof-of-concept demo, and for the many people looking for a nostalgic return to classic football games, a massive disappointment.
    • 38 Metascore
    • 20 Critic Score
    A downright awful dagger in the hearts of Resident Evil fans. We can only hope that, with one final nail in the coffin, Capcom will bury this tragic era and leave it dead forever.
    • tbd Metascore
    • 50 Critic Score
    It’s still early days for Pirates: Treasure Hunters. Getting off the ground and building a community is hardest stage for any MOBA, but while there’s a number of ways in which it tries to break the mold, a pattern of common missteps overcloud the game’s prospects of a bright future.
    • 78 Metascore
    • 80 Critic Score
    Despite a lackluster package surrounding the awe-inspiring gameplay, it’s a game that has stood the test of time and people who are passionate about fighting games owe it to themselves to pay it a visit.
    • 73 Metascore
    • 70 Critic Score
    Needless to say, this isn’t cheap spinoff rushed out of the door – Activision has plans for Battlecast in the future and so far it’s managed to create a solid, if imperfect, foundation for them to build on.
    • 80 Metascore
    • 70 Critic Score
    Tokyo Mirage Sessions #FE is a good JRPG that sadly falls short of greatness due to missteps that you wouldn’t expect to see in a modern game.
    • 65 Metascore
    • 60 Critic Score
    Mario & Sonic At The Rio Olympics 2016 is a solid entry in the series that will provide some undemanding multiplayer fun, as well as a modicum of single player enjoyment. However, a few too many missteps, from the lack of online to some events that don’t hit the mark, unfortunately stop this from being anything but overwhelmingly average.
    • 55 Metascore
    • 40 Critic Score
    Despite being a standalone game, Trials of the Blood Dragon is at best a quirky aside to Trials Fusion. With so many truly ridiculous ideas in the story, they’ve given themselves free license to experiment and try new things, but so many of them simply don’t come off and aren’t that much fun.
    • 61 Metascore
    • 50 Critic Score
    Some parts of the Asemblance are executed incredibly well, but having clocked in at just over an hour, it’s a tough one to recommend. Those who enjoy tearing apart this specific type of interactive thriller will have a ball searching every detailed nook and cranny for fresh clues, while the majority of gamers simply “won’t get it”. Either way, we’re intrigued to see where Nilo goes next and whether its ambitions for a landmark narrative series can actually materialise.
    • 72 Metascore
    • 70 Critic Score
    If you like classic point & click adventure games, then Demetrios is worth a play.
    • tbd Metascore
    • 70 Critic Score
    However, while I certainly enjoyed most of the scenarios I played, I found myself falling into that same groove, opting for a select cluster of traits and tactics to help ensure victory every time. Very soon, Plague Inc. became one of those games I couldn’t sit in front of attentively and immerse myself as the action unfolds.
    • 52 Metascore
    • 60 Critic Score
    If you Kickstarted this game, you’ll likely be fairly satisfied with how Mighty No. 9 turned out. However, it’s far from ground breaking in terms of its visual style, has some rather rage inducing sections of the level design, and the dash is imprecise. That said, the majority of the game is fairly fun to play and it certainly captures the spirit of Kenji Inafune’s Mega Man franchise, it just lacks a certain amount of polish.
    • 76 Metascore
    • 80 Critic Score
    Grand Kingdom is one of the most interesting things I’ve ever had on my Vita, combining so many ideas together and somehow making them all work. Like a weird looking dish at a foreign restaurant your cousin recommended, you might doubt it can be anything other than a huge mess, but once you get a taste of it, you’ll realize just how wrong you were.
    • 86 Metascore
    • 90 Critic Score
    Guilty Gear XRD Revelator feels more like an expansion than a legitimate sequel, but this isn’t a bad thing, as the fighting is still highly engaging and the numerous teaching materials allow newer players to get up to speed nicely.
    • 64 Metascore
    • 50 Critic Score
    To brand the game as a failure would be unjust, however. Although far from being essential, it’s easy to see why The Sun and Moon cleaned up at Ludum Dare 29. It’s just a shame that the end result lacks the substance and feature set needed to embrace a larger, more diverse audience.
    • 52 Metascore
    • 40 Critic Score
    Fundamentally, it feels like the Kickstarter budget should have been a little higher to achieve what Anima: Gate of Memories clearly wanted to be.
    • 75 Metascore
    • 90 Critic Score
    Atelier Sophie is a wonderful game, and if you’re a new player like me, it’s a great way to get yourself hooked on the rest of the franchise.
    • 47 Metascore
    • 30 Critic Score
    Soul Axiom tries to discuss the subject of the soul, but doesn’t have one itself.
    • 71 Metascore
    • 60 Critic Score
    The story is solid, if a little unusual for a Sherlock Holmes tale, and the collection of mechanics and mini-games that could easily feel thrown together actually work well together, leaving you guessing about what comes next.
    • 69 Metascore
    • 70 Critic Score
    At its best, Mirror’s Edge Catalyst is a joyous flight across the rooftops of a gorgeous city, with a grace that belies the weight and impact of Faith’s movement, but DICE seem to forget this on a few occasions, dragging it down with combat that brings the free running to a halt. It’s a fantastic game at times, but just as with the utopian setting, there are problems that lie breath the surface.
    • 56 Metascore
    • 60 Critic Score
    In short sessions, preferably with other players, there’s still plenty of fun to be had in tearing through each level like a bull in a china shop. That said, the longer you play Dangerous Golf, the harder it becomes to overlook the game’s shortcomings. It’s a respectable debut from Three Fields, if one that doesn’t quite live up to its full potential.
    • 73 Metascore
    • 80 Critic Score
    Honestly, Hard Reset Redux is an easy game to recommend for those wanting a little more of what made Doom such a success last month. Fast-paced shooting, combined with some great visual design and a few upgrades to keep your arsenal fresh. If you’ve not played Hard Reset before, Hard Redux is well worth the price of admission.
    • 66 Metascore
    • 70 Critic Score
    One Piece: Burning Blood is a great example of a licensed videogame, and it gets so much right, bringing the characters of One Piece to life in spectacular fashion. It’s a shame that the limited and unwelcoming narrative scope and unnecessary difficulty spikes take away from what is otherwise a great arena brawler.
    • 44 Metascore
    • 50 Critic Score
    Given how much I was hyped for the game, Teenage Mutant Ninja Turtles: Mutants in Manhattan is a bitter disappointment, meeting only some of the expectations I had and feeling like it was heavily rushed through development to meet a deadline.
    • 90 Metascore
    • 90 Critic Score
    For multiplayer aficionados, Overwatch is essential. It’s the kind of game worth sacrificing entire evenings to play and the kind of game you won’t be able to stop thinking about, even when you’re away. Although the lack of a singleplayer component will deter some, there’s more than enough mileage to be had from twelve maps and 21 heroes available.
    • 81 Metascore
    • 70 Critic Score
    Kirby: Planet Robobot is a great addition to the franchise, adding a mechanic that doesn’t feel forced and is overall not a terribly shallow package. But looking under the hood the game uses a lot of the same tricks that Kirby Triple Deluxe did and will probably captivate your time about as well. It’s certainly one that younger audiences will get a kick out of, but it’s no Kirby’s Fun Pak.
    • 73 Metascore
    • 60 Critic Score
    Lumo is full of well thought out puzzles, but it lacks certain gameplay touches that could have pushed it into being a great game. My main gripe is that the jumping feels awkward and, coupled with perspective issues, means you can fail a simple puzzle dozens of times.
    • 87 Metascore
    • 90 Critic Score
    Fire Emblem Fates: Conquest is as lethal as it is lovingly crafted, with challenging tactical gameplay that will push series veterans to the edge.
    • 86 Metascore
    • 80 Critic Score
    With four strikingly different races, Creative Assembly have done a fantastic job in bringing the Warhammer tabletop game’s fantasy setting, variety and tactical trade-offs to life.
    • 51 Metascore
    • 30 Critic Score
    Shadwen feels like it needed more time in development, both to work on its core ideas and bring them to fruition. The bland environments, the lack of an interesting plot, the technical issues, and the various gimmicks makes Shadwen a poor stealth and assassination game. At the very least, it tries to do something a little bit different, but simply doesn’t pull it off.
    • 48 Metascore
    • 50 Critic Score
    Expectations may not have been through the roof to begin with, but it’s difficult to walk away from Homefront: The Revolution without feeling disappointed. There are some genuinely enjoyable bursts of gameplay to be found, but for each one you’ll need to wade through a sludge of repetitive mission designs and annoying bugs.
    • 64 Metascore
    • 80 Critic Score
    Storytelling annoyances aside, it’s a solid and polished game with just the right amount of nostalgia for us oldies.
    • 87 Metascore
    • 90 Critic Score
    Doom is a truly spectacular bit of ultraviolence, but it’s deceptively smart in how it goes about it. It knows that all you want to do is blow stuff up in increasingly more brutal ways, leading to a single player that is probably the best FPS campaign since Wolfenstein: The New Order. While multiplayer is almost a damp squib, Snapmap allows for those with creative minds to unleash their creativity with an easy-to-learn map editor. To describe Doom in two words: Bloody brilliant!
    • 88 Metascore
    • 90 Critic Score
    Fire Emblem Fates: Revelation offers more of the same fantastic gameplay found in Birthright and Conquest. Fans of the series will be well served by the extra campaign, and for anyone that’s already played through at least one of the other storylines, it’s an essential addendum to one of the 3DS’ finest titles.
    • 68 Metascore
    • 60 Critic Score
    Yet the single player was a bore in its core gameplay loop, the two multiplayer modes have issues with their map design, and the gating of characters and abilities just feels unnecessary for a MOBA. However, it is still possible to get a kick or two out of Battleborn.
    • 55 Metascore
    • 60 Critic Score
    Although very enjoyable in small doses, Table Top Racing: World Tour doesn’t carry quite enough substance to make it past the finish line with flying colours.

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