- Publisher: Pocketwatch Games
- Release Date: Sep 12, 2017
- Also On: PC
- Summary: Lead the revolution with an army of flamethrowing Boars, mustard gas-lobbing Skunks, and paratrooper-puking Owls. Tooth and Tail is a real-time strategy game featuring single-player play, online competitive, split-screen, and more. Build a base, lead your army, eat your enemies.
- Developer: Pocketwatch Games
- Genre(s): Strategy, Real-Time, General
- # of players: Up to 4
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
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Positive: 3 out of 5
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Mixed: 2 out of 5
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Negative: 0 out of 5
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Sep 20, 2017It’s rare for a game to sneak in under the radar and genuinely catch me off guard. Tooth and Tail is one of these infrequent pleasures that feel like discovering a diamond amongst the coal.
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Sep 22, 2017A beautifully snappy RTS that boasts a great single-player campaign and an endlessly entertaining multiplayer mode, Tooth and Tail is essential for tactical newbies and veterans alike.
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Sep 22, 2017Tooth and Tail is a bizarre cocktail of a dozen great ideas. It's a minimalist RTS that tosses out complex tech trees in favor of action-packed but accessible play. It's set vaguely in Eastern Europe in the 1910s, with both the Russian Revolution and World War I in full swing. Playing up the grim tumult of the era, Tooth and Tail also casts itself with all manner of cute--though ragged and crestfallen--critters. With so many disparate items, it's a wonder that Tooth and Tail manages to work at all, but it excels with but a few minor blemishes.
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Sep 28, 2017Tooth And Tail charts the midpoint between traditional RTS games and their massively popular mobile counterparts. It’s quick and streamlined yet complex and deeply tactical when played competitively. Some fans of the genre will no doubt revel in customising their decks to devour their opponents, but others will find Pocketwatch’s approach either too simplistic or not simplistic enough.
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Sep 18, 2017The concept is great, I love the aesthetics, and the goal of streamlining the RTS genre and making it more approachable is one that I can get behind. And in truth, Pocketwatch has been largely successful! However, I’d recommend it only on the strength of the multiplayer. The campaign’s lack of in-game information, AI with too much advantage, and spiking difficulty curve make it tough to embrace. Perhaps RTS vets will disagree with me, but as a mostly-console player coming to this project, it’s got to go a little further to meet me halfway.
Score distribution:
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Positive: 4 out of 5
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Mixed: 0 out of 5
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Negative: 1 out of 5
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Sep 15, 2017
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Sep 18, 2017
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Sep 27, 2017
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Oct 23, 2017
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Sep 13, 2017
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