Jeuxvideo.com's Scores

  • Games
For 3,087 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 0.8 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 God of War
Lowest review score: 20 Police Chase
Score distribution:
3118 game reviews
    • 69 Metascore
    • 60 Critic Score
    Thanks to its simple formula, Warhammer: Chaosbane is an easy-to-play hack’n’slash, but it really lacks some more variety. This game is not aimed at the big lootheads but to a more casual audience, and it shows.
    • 72 Metascore
    • 60 Critic Score
    "It's a shame" is probably the phrase that will stay in your mind after finishing Battletoads. Because the title advances at the start all the arguments worthy of a varied, crazy and solid game (not to mention the animated cinematics with the writing and the very successful rhythm). But we get disillusioned when the most engaging phases (beat 'em up and shoot' em up) cease to be renewed, and Battletoads tries to save the ship with very small game sequences, sometimes good but sometimes totally failed.
    • 66 Metascore
    • 60 Critic Score
    "It's a shame" is probably the phrase that will stay in your mind after finishing Battletoads. Because the title advances at the start all the arguments worthy of a varied, crazy and solid game (not to mention the animated cinematics with the writing and the very successful rhythm). But we get disillusioned when the most engaging phases (beat 'em up and shoot' em up) cease to be renewed, and Battletoads tries to save the ship with very small game sequences, sometimes good but sometimes totally failed.
    • 59 Metascore
    • 60 Critic Score
    In short, if you have the choice, choose a PC, PS4 or Xbox One version at all costs.
    • 67 Metascore
    • 60 Critic Score
    Doom 3: VR Edition is Doom 3 and its extensions, playable in virtual reality. And that's about it.
    • 65 Metascore
    • 60 Critic Score
    With its widespread irreverence and punchy visuals, the work of the Polish studio does not leave you indifferent. Soaked in pop-culture references, the game - which is translated into French - will appeal to any regular in the genre, but it arrives with its bundle of bugs and suffers from a bit too repetitive structure. Fortunately, its original universe and its pace make it possible to mitigate its shortcomings and one would almost come to hope for a more successful sequel. Because as it is, it is better not to be too picky to fully appreciate it.
    • 70 Metascore
    • 60 Critic Score
    Despite its few unique special features, Fable Fortune draws too much of its inspiration from other well-known games. In such a crowded sector, we can only regret its lack of novelty.
    • 69 Metascore
    • 60 Critic Score
    Despite its numerous bugs, Pure Farming 2018 is a game made with love. It even shows many novelties we'd like to see in other games.
    • 63 Metascore
    • 60 Critic Score
    Despite its few unique special features, Fable Fortune draws too much of its inspiration from other well-known games. In such a crowded sector, we can only regret its lack of novelty.
    • 68 Metascore
    • 60 Critic Score
    Despite its numerous bugs, Pure Farming 2018 is a game made with love. It even shows many novelties we'd like to see in other games.
    • 73 Metascore
    • 60 Critic Score
    Despite its numerous bugs, Pure Farming 2018 is a game made with love. It even shows many novelties we'd like to see in other games.
    • 71 Metascore
    • 60 Critic Score
    Prettier than FIFA 18, the new Switch version of FIFA 19 is still lacking most of the features that make the regular FIFA 19 a good football game. It's still enjoyable for what it is: a handheld FIFA.
    • tbd Metascore
    • 60 Critic Score
    From dusk till Casa Bonita is a decent DLC. It offers everything we can expect from additional content, but because it is extremely short, it will not please everyone.
    • tbd Metascore
    • 60 Critic Score
    From dusk till Casa Bonita is a decent DLC. It offers everything we can expect from additional content, but because it is extremely short, it will not please everyone.
    • tbd Metascore
    • 60 Critic Score
    From dusk till Casa Bonita is a decent DLC. It offers everything we can expect from additional content, but because it is extremely short, it will not please everyone.
    • 63 Metascore
    • 60 Critic Score
    Despite a nice and complex scenario, and a quite original concept, The Occupation has many flaws, from many technical issues to an imperfect AI. Most players won’t see all the different endings because of this.
    • 68 Metascore
    • 60 Critic Score
    Despite a nice and complex scenario, and a quite original concept, The Occupation has many flaws, from many technical issues to an imperfect AI. Most players won’t see all the different endings because of this.
    • 67 Metascore
    • 60 Critic Score
    It's tough to deny our slight disappointment with Exoprimal. Rather pleasant to play and offering many tactical possibilities in team play, not to mention simply insane phases with thousands of dinosaurs to face, it is clear that Capcom has not chosen the right structure: the one and only game mode to repeat on a loop is enough to drive crazy the whole first part of the game and even during the second. More solid content, a more traditional single-player campaign, more digestible writing and simply more things to do or unlock (other than skins that push you to buy the battle pass) would have been very wise to make it a fun game over time. We will probably have to come back in a few months, when Capcom has delivered a real variety through the promised seasons… but as it stands, Exoprimal looks like a dinosaur not far from having nothing but mouth.
    • 68 Metascore
    • 60 Critic Score
    There’s some good stuff in Strange Brigade, such as its unique visual style and its deliberate kitsch narration. But if you’re used to Horde-type games, it won’t be challenging and fresh enough to entertain you.
    • 72 Metascore
    • 60 Critic Score
    It's tough to deny our slight disappointment with Exoprimal. Rather pleasant to play and offering many tactical possibilities in team play, not to mention simply insane phases with thousands of dinosaurs to face, it is clear that Capcom has not chosen the right structure: the one and only game mode to repeat on a loop is enough to drive crazy the whole first part of the game and even during the second. More solid content, a more traditional single-player campaign, more digestible writing and simply more things to do or unlock (other than skins that push you to buy the battle pass) would have been very wise to make it a fun game over time. We will probably have to come back in a few months, when Capcom has delivered a real variety through the promised seasons… but as it stands, Exoprimal looks like a dinosaur not far from having nothing but mouth.
    • 68 Metascore
    • 60 Critic Score
    It's tough to deny our slight disappointment with Exoprimal. Rather pleasant to play and offering many tactical possibilities in team play, not to mention simply insane phases with thousands of dinosaurs to face, it is clear that Capcom has not chosen the right structure: the one and only game mode to repeat on a loop is enough to drive crazy the whole first part of the game and even during the second. More solid content, a more traditional single-player campaign, more digestible writing and simply more things to do or unlock (other than skins that push you to buy the battle pass) would have been very wise to make it a fun game over time. We will probably have to come back in a few months, when Capcom has delivered a real variety through the promised seasons… but as it stands, Exoprimal looks like a dinosaur not far from having nothing but mouth.
    • 77 Metascore
    • 60 Critic Score
    The work of Michel Ziegler smacks of passion for a region dear to his heart so strongly that we would like to love this title more than we should. Unfortunately, on a strictly fun side, the horror adventure game turns out to be quite poor. The irrelevant clashes as well as the technique of another time inevitably moderate our enthusiasm, despite an original artistic direction. If for you the most important thing in a video game is its atmosphere, then we can only advise you to take a ticket to the dark heights of Mundaun in order to have a look.
    • 68 Metascore
    • 60 Critic Score
    Ninjala leaves a bitter taste of unfinished business.
    • 68 Metascore
    • 60 Critic Score
    The game shows too quickly what it has to offer and struggles to infuse the feeling of progression essential in this type of register, due to a slightly unbalanced structure.
    • 77 Metascore
    • 60 Critic Score
    The game shows too quickly what it has to offer and struggles to infuse the feeling of progression essential in this type of register, due to a slightly unbalanced structure.
    • 78 Metascore
    • 60 Critic Score
    The game shows too quickly what it has to offer and struggles to infuse the feeling of progression essential in this type of register, due to a slightly unbalanced structure.
    • 67 Metascore
    • 60 Critic Score
    It is difficult to objectively rate this Cobra-Kai in an industry where this type of game has completely disappeared from the shelves. The idea of honoring the series in a beat'em up tribute to the 80s was good; unfortunately, the developers did not take advantage of the many generations that followed to bring the wind of freshness and novelty necessary to the quality of the title. We end up with a game that could very well have been released many years ago despite some undeniable qualities that provide a certain playing pleasure. For this result, it is difficult to want to spend forty euros on it. Cobra Kai remains a far from unpleasant vent that might suit fans of the genre or series. It's up to you to see if you want to pay the price.
    • 60 Metascore
    • 60 Critic Score
    It is difficult to objectively rate this Cobra-Kai in an industry where this type of game has completely disappeared from the shelves. The idea of honoring the series in a beat'em up tribute to the 80s was good; unfortunately, the developers did not take advantage of the many generations that followed to bring the wind of freshness and novelty necessary to the quality of the title. We end up with a game that could very well have been released many years ago despite some undeniable qualities that provide a certain playing pleasure. For this result, it is difficult to want to spend forty euros on it. Cobra Kai remains a far from unpleasant vent that might suit fans of the genre or series. It's up to you to see if you want to pay the price.
    • 63 Metascore
    • 60 Critic Score
    It is difficult to objectively rate this Cobra-Kai in an industry where this type of game has completely disappeared from the shelves. The idea of honoring the series in a beat'em up tribute to the 80s was good; unfortunately, the developers did not take advantage of the many generations that followed to bring the wind of freshness and novelty necessary to the quality of the title. We end up with a game that could very well have been released many years ago despite some undeniable qualities that provide a certain playing pleasure. For this result, it is difficult to want to spend forty euros on it. Cobra Kai remains a far from unpleasant vent that might suit fans of the genre or series. It's up to you to see if you want to pay the price.
    • tbd Metascore
    • 60 Critic Score
    It is in a risky bet that the developers of No Matter Studios have embarked: to create their dream game while walking on the flowerbeds of a real juggernaut. And it is true that it is appreciable to face colossi again in a cryptic and marvelous world. But on the length, the soufflé falls quite quickly. Redundant combat, sluggish gameplay and superfluous mechanics are all elements that make this initiative worthy of interest, a game that struggles to stand out.
    • 67 Metascore
    • 60 Critic Score
    The King's Bird has unfortunately a frustrating level design and a gameplay that lacks of precision. After some really pleasant initial moments, including flying features, the game unfortunately become too tricky for the player.
    • 67 Metascore
    • 60 Critic Score
    Donkey Kong Bananza: DK Island and Emerald Run breaks the house, but not in the way we'd like. This Nintendo icon's return home via DLC isn't the one we'd dreamed of. While this Emerald Run mode extends the experience of satisfying gameplay (provided you've completed the game), it doesn't offer enough varied and entertaining content to make it a must-play. Similarly, DK Island serves only as a destructible backdrop for this side mode: no banandium crystals to discover or other challenges to try, despite the environment being pleasant to explore. As Pauline so aptly puts it at the end: emeralds aren't worth bananas...
    • tbd Metascore
    • 60 Critic Score
    The DLC has an interesting topic: genetic manipulations. It allows you to make different kinds of dinos live together which was impossible before. Unfortunately, that’s all the content delivered here, and it’s a bit frustrating not to have more new things to do.
    • tbd Metascore
    • 60 Critic Score
    The DLC has an interesting topic: genetic manipulations. It allows you to make different kinds of dinos live together which was impossible before. Unfortunately, that’s all the content delivered here, and it’s a bit frustrating not to have more new things to do.
    • 61 Metascore
    • 60 Critic Score
    After the Fall is not unpleasant, but the whole thing is far too generic and all-purpose to leave its mark on the PlayStation VR toy library.
    • 65 Metascore
    • 60 Critic Score
    The DLC has an interesting topic: genetic manipulations. It allows you to make different kinds of dinos live together which was impossible before. Unfortunately, that’s all the content delivered here, and it’s a bit frustrating not to have more new things to do.
    • 62 Metascore
    • 55 Critic Score
    Technically out-dated, The Lost Child is too clumsy and not enough challenging to generate a single spark of interest. Fortunately, the characters and story are compelling, which may seduce some players.
    • 64 Metascore
    • 55 Critic Score
    By trying to say too much and do too much, the work is dispersed and the adventure is diluted.
    • 63 Metascore
    • 55 Critic Score
    Technically out-dated, The Lost Child is too clumsy and not enough challenging to generate a single spark of interest. Fortunately, the characters and story are compelling, which may seduce some players.
    • 72 Metascore
    • 55 Critic Score
    By trying to say too much and do too much, the work is dispersed and the adventure is diluted.
    • 71 Metascore
    • 55 Critic Score
    Partial overhaul of certain gameplay mechanics and refined writing… Supermassive Games only partially improves its formula. The ubiquitous illusion of choice and obvious technical limitations leave an incomplete feeling once the adventure is over.
    • 59 Metascore
    • 55 Critic Score
    Despite its charming and humorous atmosphere, Asterix & Obelix XXL 3: The Crystal Menhir suffers from technical, gameplay and variety issues that negatively impact the overall experience.
    • 69 Metascore
    • 55 Critic Score
    By trying to say too much and do too much, the work is dispersed and the adventure is diluted.
    • tbd Metascore
    • 55 Critic Score
    Despite its charming and humorous atmosphere, Asterix & Obelix XXL 3: The Crystal Menhir suffers from technical, gameplay and variety issues that negatively impact the overall experience.
    • 52 Metascore
    • 55 Critic Score
    Despite its charming and humorous atmosphere, Asterix & Obelix XXL 3: The Crystal Menhir suffers from technical, gameplay and variety issues that negatively impact the overall experience.
    • 52 Metascore
    • 55 Critic Score
    Despite its charming and humorous atmosphere, Asterix & Obelix XXL 3: The Crystal Menhir suffers from technical, gameplay and variety issues that negatively impact the overall experience.
    • 59 Metascore
    • 55 Critic Score
    A minor disappointment that does not follow through on its ideas.
    • 65 Metascore
    • 55 Critic Score
    A minor disappointment that does not follow through on its ideas.
    • 63 Metascore
    • 55 Critic Score
    Despite some good ideas and a rather promising narrative, Clid the Snail suffers from a highly repetitive level design and visuals as foggy as they are crippling. Finally if the arsenal and the range of enemies are fairly well found, the execution is too frustrating and leads to a very average experience, perfectible in many aspects.
    • 65 Metascore
    • 55 Critic Score
    You'll have to be a die-hard Cyanide and Happiness fan to appreciate Freakpocalypse.
    • 60 Metascore
    • 55 Critic Score
    You'll have to be a die-hard Cyanide and Happiness fan to appreciate Freakpocalypse.
    • 54 Metascore
    • 55 Critic Score
    CloudPunk remains a unique game by its proposal to offer us a primarily narrative trip in a universe which incorporates all the great codes of Cyberpunk. But this Switch port is handicapped by technical defects which largely spoil the pleasure of discovering the city of Nivalis. Long loading times, ridiculous viewing distance, fluidity that is not always there ... Arriving on the Nintendo console, the title of Ion Lands greatly loses its splendor. A version to be avoided, quite simply.
    • 57 Metascore
    • 55 Critic Score
    Immersive, sometimes beautiful and pleasant in co-op, Fade to Silence is a game that unfortunately fails to bring a polished combat system, a good narrative experience, or even a correct technical side (bugs, crash, AI issues).
    • 57 Metascore
    • 55 Critic Score
    Immersive, sometimes beautiful and pleasant in co-op, Fade to Silence is a game that unfortunately fails to bring a polished combat system, a good narrative experience, or even a correct technical side (bugs, crash, AI issues).
    • 55 Metascore
    • 55 Critic Score
    Immersive, sometimes beautiful and pleasant in co-op, Fade to Silence is a game that unfortunately fails to bring a polished combat system, a good narrative experience, or even a correct technical side (bugs, crash, AI issues).
    • 66 Metascore
    • 55 Critic Score
    AO Tennis suffers from a poorly-designed AI and a lack of depth in all that it has to offer. Easy to play but not difficult to master, it may please tennis fans looking for a game they can sometimes play with their friends.
    • 50 Metascore
    • 55 Critic Score
    AO Tennis suffers from a poorly-designed AI and a lack of depth in all that it has to offer. Easy to play but not difficult to master, it may please tennis fans looking for a game they can sometimes play with their friends.
    • tbd Metascore
    • 55 Critic Score
    Pretty short and offering very few things to do, Keepers of the Void adds some puzzles and new equipment but it struggles to justify why you should install the game again.
    • 59 Metascore
    • 55 Critic Score
    Pretty short and offering very few things to do, Keepers of the Void adds some puzzles and new equipment but it struggles to justify why you should install the game again.
    • 66 Metascore
    • 55 Critic Score
    Pretty short and offering very few things to do, Keepers of the Void adds some puzzles and new equipment but it struggles to justify why you should install the game again.
    • 71 Metascore
    • 55 Critic Score
    The fan service cannot be enough to make people forget the omnipresent repetitiveness and compulsive farming from which this video game adaptation of Fairy Tail suffers.
    • 69 Metascore
    • 55 Critic Score
    State of Decay 2 isn't a failure, it’s a disappointment. Despite some good ideas, the game kind of looks like a copy/paste of the previous game on many points, loaded with glitches and poorly tuned mechanics.
    • 66 Metascore
    • 55 Critic Score
    State of Decay 2 isn't a failure, it’s a disappointment. Despite some good ideas, the game kind of looks like a copy/paste of the previous game on many points, loaded with glitches and poorly tuned mechanics.
    • 60 Metascore
    • 55 Critic Score
    It's difficult to fully enjoy yourself in the waters of Endless Ocean Luminous which, even in multiplayer, make us feel very alone. The latest underwater exploration game struggles to appeal on a fun level and provides the minimum on an informative level, which is nevertheless a major attraction of the component. Let's remember, however, that the ride is intuitive and rather comfortable, especially as it is lulled by very pretty music.
    • 74 Metascore
    • 55 Critic Score
    This Need for Speed has everything it needs to please the players, especially those looking for an heir to Most Wanted. But Heat lacks of driving sensations, of a proper physic management, and has plenty of balance problems, making the game more frustrating than fun.
    • 72 Metascore
    • 55 Critic Score
    This Need for Speed has everything it needs to please the players, especially those looking for an heir to Most Wanted. But Heat lacks of driving sensations, of a proper physic management, and has plenty of balance problems, making the game more frustrating than fun.
    • 72 Metascore
    • 55 Critic Score
    This Need for Speed has everything it needs to please the players, especially those looking for an heir to Most Wanted. But Heat lacks of driving sensations, of a proper physic management, and has plenty of balance problems, making the game more frustrating than fun.
    • 68 Metascore
    • 55 Critic Score
    If in its Switch port, Beyond Blue retains its educational quality through skilfully conducted dialogues, it regretfully loses what made its second strength: its contemplative appeal. Exploration, however comfortable at the console pad, suffers from decorations marred by an excessively pronounced flicker and an overall lack of finesse. It will therefore be necessary to know how to be satisfied with the learning that experience has to offer.
    • 62 Metascore
    • 55 Critic Score
    This final chapter of The Council shines in its art design and provides a great way to take sides in the final intrigue. Unfortunately, the ending is expeditive and a bit disappointing. Moreover, the game still having some problems with animations, lips sync and framerate.
    • 64 Metascore
    • 55 Critic Score
    This final chapter of The Council shines in its art design and provides a great way to take sides in the final intrigue. Unfortunately, the ending is expeditive and a bit disappointing. Moreover, the game still having some problems with animations, lips sync and framerate.
    • 56 Metascore
    • 55 Critic Score
    This final chapter of The Council shines in its art design and provides a great way to take sides in the final intrigue. Unfortunately, the ending is expeditive and a bit disappointing. Moreover, the game still having some problems with animations, lips sync and framerate.
    • tbd Metascore
    • 55 Critic Score
    Even if it has some good ideas and it’s well adapted to this new platform, The Elder Scrolls Blades has also many flaws. A perfectible movement system, broken core mechanics, glitches… There’s still some work to do.
    • 67 Metascore
    • 55 Critic Score
    Due to heavy, imprecise gameplay, and a confusing scenario, Another Sight fails to be that emotional and immersive adventure, despite some good ideas, including some puzzles and a good art design.
    • Jeuxvideo.com
    • 69 Metascore
    • 55 Critic Score
    As sympathetic as it is, Isolarmure is therefore the theater of a first dispensable DLC which certainly does not lack content, but above all of inspiration.
    • 68 Metascore
    • 55 Critic Score
    Night Call never got to the point where it could have seized everything its concept could allow it to. And with its dark atmosphere and great writing, it’s closer from an interactive novel than an investigator game.
    • tbd Metascore
    • 55 Critic Score
    In addition to being limited to a single map, the game suffers from too much repetitiveness and a dire lack of content.
    • 63 Metascore
    • 55 Critic Score
    Quotation forthcoming.
    • 75 Metascore
    • 55 Critic Score
    It’s a shame that Code Vein doesn’t achieve what it’s trying to do with its very cool class system. With its skimpy environments and dated visuals, Code Vein as a nice gameplay but it never really shines.
    • tbd Metascore
    • 55 Critic Score
    In addition to being limited to a single map, the game suffers from too much repetitiveness and a dire lack of content.
    • tbd Metascore
    • 55 Critic Score
    Five Nights at Freddy's: Security Breach is not a game that revolutionizes survival horror. By taking up the codes of the genre without particularly original ideas, the title is intended above all for fans of the franchise who wish to learn more and more about this horrific universe filled with animatronics and secrets. Unfortunately, the many bugs, the technical issues, the lack of finish and the rather too visible tricks used by the developers to scare people make the experience difficult for others. It is nonetheless a classic horror game with some interesting sequences that will be able to please survival-horror lovers who lack titles to be consumed.
    • 67 Metascore
    • 55 Critic Score
    Even if it enjoys a nice art direction, cool audio and nice level-design, Steel Rats hardly deploys its full potential, mostly because of a poorly calibrated gameplay.
    • 70 Metascore
    • 55 Critic Score
    It’s a shame that Code Vein doesn’t achieve what it’s trying to do with its very cool class system. With its skimpy environments and dated visuals, Code Vein as a nice gameplay but it never really shines.
    • 64 Metascore
    • 55 Critic Score
    Five Nights at Freddy's: Security Breach is not a game that revolutionizes survival horror. By taking up the codes of the genre without particularly original ideas, the title is intended above all for fans of the franchise who wish to learn more and more about this horrific universe filled with animatronics and secrets. Unfortunately, the many bugs, the technical issues, the lack of finish and the rather too visible tricks used by the developers to scare people make the experience difficult for others. It is nonetheless a classic horror game with some interesting sequences that will be able to please survival-horror lovers who lack titles to be consumed.
    • tbd Metascore
    • 55 Critic Score
    In addition to being limited to a single map, the game suffers from too much repetitiveness and a dire lack of content.
    • 72 Metascore
    • 55 Critic Score
    It’s a shame that Code Vein doesn’t achieve what it’s trying to do with its very cool class system. With its skimpy environments and dated visuals, Code Vein as a nice gameplay but it never really shines.
    • tbd Metascore
    • 55 Critic Score
    We expected a crazy DLC, because Rage 2 was all about being crazy. But that’s not what we got. Rage 2 : Rise of the Ghosts does bring a big new map to explore but its quests are boring.
    • tbd Metascore
    • 55 Critic Score
    We expected a crazy DLC, because Rage 2 was all about being crazy. But that’s not what we got. Rage 2 : Rise of the Ghosts does bring a big new map to explore but its quests are boring.
    • 66 Metascore
    • 55 Critic Score
    We expected a crazy DLC, because Rage 2 was all about being crazy. But that’s not what we got. Rage 2 : Rise of the Ghosts does bring a big new map to explore but its quests are boring.
    • 69 Metascore
    • 55 Critic Score
    If the first impressions are not bad, the title however ends up showing its faults in broad daylight and especially its terrible lack of inspiration. Both generic and unresponsive, it accumulates too many flaws for a shoot inherited from such a franchise.
    • 60 Metascore
    • 55 Critic Score
    SNK Heroines Tag Team Frenzy tries to be a versus fighting game for everyone, including new players. Unfortunately it fails in seducing the experts of the genre by including an unsufficient amount of content.
    • 62 Metascore
    • 55 Critic Score
    Apart from adaptive triggers or some improved visual effects, it is difficult to go into ecstasies in the face of a game that still offers gameplay and a technique that is ten years behind, and it is not very short infiltrated mode that will be a game-changer. However, Terminator Resistance is keeping everything that made it a decent game in 2019. With a price drop, fans and fans of the genre should enjoy it while they wait for more games to come their way.
    • tbd Metascore
    • 55 Critic Score
    Despite some good ideas and many possibilities, so far Conqueror’s Blade suffers from too many issues. It could get better if it could fix its balance, get a smarter progression and better matchmaking, though.
    • 66 Metascore
    • 55 Critic Score
    We would have imagined it more as free-to-play, this Quidditch Champions. Rather faithful to the universe in terms of artistic direction, the game at least has the merit of correctly rethinking the rules of the broom sport to make them much fairer on the screen. On the other hand, the positions are cruelly unequal, the matches frankly chaotic and the game runs out of steam after just a few hours. Unbroken Studios still needs to make many adjustments to make its experience a must-have for Quidditch.
    • 42 Metascore
    • 55 Critic Score
    Pokémon Rumble Rush struggles to enthrall the player because of its limited gameplay. Getting its collection bigger and bigger is fun and it doesn’t have much more to offer.
    • 64 Metascore
    • 55 Critic Score
    We would have imagined it more as free-to-play, this Quidditch Champions. Rather faithful to the universe in terms of artistic direction, the game at least has the merit of correctly rethinking the rules of the broom sport to make them much fairer on the screen. On the other hand, the positions are cruelly unequal, the matches frankly chaotic and the game runs out of steam after just a few hours. Unbroken Studios still needs to make many adjustments to make its experience a must-have for Quidditch.
    • 55 Metascore
    • 55 Critic Score
    Despite some good moments, Far Cry 5: Hours of Darkness hasn't a single new idea to offer. It gives you what you’re expecting from a shooter set during the Vietnam War, but nothing very exciting.
    • 63 Metascore
    • 55 Critic Score
    We would have imagined it more as free-to-play, this Quidditch Champions. Rather faithful to the universe in terms of artistic direction, the game at least has the merit of correctly rethinking the rules of the broom sport to make them much fairer on the screen. On the other hand, the positions are cruelly unequal, the matches frankly chaotic and the game runs out of steam after just a few hours. Unbroken Studios still needs to make many adjustments to make its experience a must-have for Quidditch.
    • 72 Metascore
    • 55 Critic Score
    Despite some good moments, Far Cry 5: Hours of Darkness hasn't a single new idea to offer. It gives you what you’re expecting from a shooter set during the Vietnam War, but nothing very exciting.
    • tbd Metascore
    • 55 Critic Score
    Despite some good moments, Far Cry 5: Hours of Darkness hasn't a single new idea to offer. It gives you what you’re expecting from a shooter set during the Vietnam War, but nothing very exciting.
    • 53 Metascore
    • 55 Critic Score
    Dakar 18 was a promissing title that might had over-promissed. Its numerous technical flaws and its poor physics are too much to overcome, despite some good ideas, such as its navigation system.

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