Everyeye.it's Scores

  • Games
For 5,531 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Last of Us Remastered
Lowest review score: 20 Scourge: Outbreak
Score distribution:
5539 game reviews
    • 70 Metascore
    • 85 Critic Score
    Quotation forthcoming.
    • 70 Metascore
    • 75 Critic Score
    Quotation forthcoming.
    • 70 Metascore
    • 68 Critic Score
    On Nintendo Switch, in short, the Fox to Nine Code does not show all its power.
    • 70 Metascore
    • 75 Critic Score
    Despite the absence of touch controls, which in this case could have greatly enhanced the version for Nintendo Switch, the reissue of GOD WARS is probably the best entry point for anyone who has not yet overlooked the delicate political situation that afflicts people of Mizuho.
    • 70 Metascore
    • 70 Critic Score
    Unfortunately, regret remains for an overall offer that, while capable of entertaining thanks to the charm of the proposed songs, could have been more incisive thanks to a greater creative effort by the developers.
    • 70 Metascore
    • 70 Critic Score
    For those who have not played Madden NFL for a few years, the new episode may be the right opportunity to start over. The Franchise mode has been rearranged and the direction taken seems to be the right one, while the gameplay, waiting for the adjustments in the secondary, is appreciated for a renewed physics in the inertia of the players' movements and for an AI that in more than one opportunity surprised us positively. The magic of the new generation has been little seen for now: Madden NFL 22 is still a good game to watch even if it was legitimate to expect something more. In general, our advice is to wait for EA Tiburon to fix bugs and glitches: time is up and the season has just started.
    • 70 Metascore
    • 75 Critic Score
    Labyrinth Legend's conversion to Nintendo Switch does nothing but show the limits of a product designed for the mobile market. In fact, we are faced with an action RPG hybridized with roguelike elements with little playful and narrative depth, whose progression becomes monotonous and repetitive already after the first stages of the game.
    • 70 Metascore
    • 80 Critic Score
    Hindsight offers an experience lasting only a few hours, but with a strong emotional value. Despite an essential gameplay to say the least, Joel McDonald's creation flows smoothly and without uncertainty, without generating boredom or giving in to monotony. Only at the center of the scene, the fluctuating relationship between Mary and her mother turns into the stage chosen by the team to tell the importance of empathy and the continuous search for mutual understanding. An inner journey that lives on the border between the USA and Japan, Hindsight looks to an audience of curious gamers, willing to sacrifice articulated interactivity for a few hours in favor of a markedly intimate story.
    • 70 Metascore
    • 75 Critic Score
    Warcraft Rumble turned out to be a surprisingly deep and engaging strategic experience. Despite some technical drawbacks, the game has managed, in our opinion, to fit into the crowded market of "tower offense" titles for mobile devices thanks to an unexpected depth of gameplay mechanics and its very refined graphic style . Those who are willing to overcome the obstacles of monetization and a difficulty curve that is not perfectly balanced will find themselves faced with an excellent product, capable of entertaining for hours and hours.
    • 70 Metascore
    • 78 Critic Score
    You will either love or hate Lollipop Chainsaw. The title does not offer a complex structure or a very deep gameplay, but succeed,s with a perfect ironic characterization, in satisfying many of the longtime gamers.
    • 70 Metascore
    • 70 Critic Score
    The gameplay is classic and solid, but it lacks refreshing ideas. Whoever has already played any Mario vs. Donkey Kong with Lemmings influence, won't find anything new here. The editor is the better part of the offering, and the star economy is fun enough to put to good profit.
    • 70 Metascore
    • 88 Critic Score
    If you are into extreme horror, you should really try Scorn. If you are absolutely terrified of visions of flesh and gore, you should even more consider giving Ebb Software's video game a chance: you may be amazed by your own reactions. One cannot remain indifferent to the work of the Serbian studio: a radical product, which walks with its head held high in a world in which you try spasmodically to please everyone, only to discover that it has not really fascinated anyone.
    • 70 Metascore
    • 75 Critic Score
    Quotation forthcoming.
    • 70 Metascore
    • 65 Critic Score
    The title therefore needs to be thoroughly rethought.
    • 70 Metascore
    • 75 Critic Score
    Wrath of the Druids is ultimately good add-on content for the Assassin's Creed Valhalla Season Pass. The Irish expansion packs a challenging and stimulating experience, and in terms of quantity, the content offered in the DLC proved to be more than satisfactory. However, it is in substance that Eivor's new adventure would have needed a greater refinement: the narrative component, more linear and less disorganized than the English countryside, lends itself to several drops in pace while offering some interesting characters.
    • 70 Metascore
    • 83 Critic Score
    Wildlands certainly offers a challenging and satisfying multiplayer experience: the new game affords the player the chance to choose his personal approach to the missions. Wildlands is also set in an enormous and varied open world in which we can play alone or with our friends.
    • 70 Metascore
    • 75 Critic Score
    If you loved the first Code Vein, Code Vein 2 is a safe bet. The formula remains true to itself, but is placed in a broader and more refined context, with evident improvements in narrative, combat, and level design, without ever betraying the identity of the original work. However, some known issues remain, most notably a progression system that tends to become unbalanced too quickly, making the experience more forgiving than expected and dampening some of the tension of the battles. Code Vein 2 is therefore a strongly distinctive action RPG that prefers to refine its formula rather than reinvent itself. A solid evolution, stylistically successful and full of possibilities, recommended especially for those looking for an experience with an anime aesthetic and not a revolution of the genre.
    • 70 Metascore
    • 70 Critic Score
    It's one of those games that you'll enjoy only if you can appreciate the art behind the gameplay, as the latter doesn't have much to offer.
    • 70 Metascore
    • 80 Critic Score
    Despite some graphical and AI issues, Sniper Elite V2 is a good game. Rebellion revamped some of the original charchteristics, adding totally new and realistic ballistics.
    • 70 Metascore
    • 75 Critic Score
    It's a different take on the stealth genre, one that really impresses the player with an interesting environment. Sadly, the controls lack precision, and that's a real shame for a game that requires so much rigor on the gamepad.
    • 70 Metascore
    • 70 Critic Score
    There is some "good fun" within Magrunner, that kind that only a puzzle game can give.
    • 70 Metascore
    • 70 Critic Score
    The puzzles are not nearly high quality as Layton's, but the atmosphere and design make up for that.
    • 70 Metascore
    • 55 Critic Score
    Yet another setback for a title that seems unable to break free from the plots of an adverse fate, unlike its revived silent hero.
    • 70 Metascore
    • 73 Critic Score
    A debut work made with sufficient expertise, which will engage lovers of the genre between a certain number of insults and some satisfaction, despite the aforementioned imperfections.
    • 70 Metascore
    • 65 Critic Score
    Certainly an imperfect production, Maquette remains an indie that lovers of the genre would not be hurt to try, perhaps taking advantage of the current inclusion in the PlayStation Plus lineup (or future discounts, for PC users).
    • 70 Metascore
    • 65 Critic Score
    The title leans dangerously towards a not too veiled pay-to-win, favoring only those who are willing to put their hand to the wallet: the hope is that the system will be reviewed from the ground up and rebalanced as soon as possible, to balance an offer to date monstrously unbalanced.
    • 70 Metascore
    • 75 Critic Score
    The last chapter of the series is, unpredictably, the most conservative one. And it's a solid Tower Defense: but it's just another Tower Defense.
    • 70 Metascore
    • 85 Critic Score
    Remember Me, thanks to a great narrative structure, is one of the biggest surprises of 2013.
    • 70 Metascore
    • 80 Critic Score
    Beyond is a particular title, highly recommended to those looking for something different, or anyone who appreciates the approach of Quantic Dream. It's a game capable of evoking powerful emotions.
    • 70 Metascore
    • 85 Critic Score
    Mercenary Kings is an old-style shooter with interesting twists. The multiplayer mode and the weapon customization are enough to make it a really pleasant game.
    • 70 Metascore
    • 76 Critic Score
    Watch Dogs Legion fails to fully express the potential of its concept of base, yielding to the lure of an open world model that, at the end of the generation, loudly requires more incisive modernization interventions.
    • 70 Metascore
    • 70 Critic Score
    It remains an enjoyable and amusing title, capable of offering 8 hours of leisure amid hilarious clichés and sensational doses of lighthearted devastation.
    • 70 Metascore
    • 78 Critic Score
    The driving model, once framed in the perspective of a title that also points to accessibility, is certainly functional and fun, but don't expect the simulation rigor of the old chapters.
    • 70 Metascore
    • 60 Critic Score
    Sim Animals is dedicate to young gamers. It meet the requirements, but it lacks creativity. Few problems with the control system doesn’t affect the gaming experience, and the rhythm is not sustained (like Viva Pinata), so the player can just relax. Suitable for those who love simplicity, and don’t fear a drop of monotony.
    • 70 Metascore
    • 65 Critic Score
    Pearl Harbor Trilogy - 1941: Red Sun Rising is a mixed-bag: it has variety, frantic action and solid graphics, but it's flawed by poor difficulty balance. Still a quite funny arcade, but not a must-buy.
    • 70 Metascore
    • 75 Critic Score
    Tekken's mobile version is not a faithful transposition of the Bandai-Namco saga, but a conversion that adapts adequately to the mechanisms of gaming on smartphones.
    • 70 Metascore
    • 83 Critic Score
    Quotation forthcoming.
    • 70 Metascore
    • 75 Critic Score
    Atomic Heart tries to do everything it can and wants: in fact, it offers a combat system that mixes firearms and powers, and then lowers everything into an open world that is a bit of an end in itself. The possibility of building custom builds is not lacking, just as there is a very detailed crafting system. Yet the gameplay ends up stumbling when the extreme dynamism of the droids is contrasted by the heavy movements of P-3 (and the use of Polymers is not enough to change the cards on the table). In terms of artistic direction, on the other hand, the title of Mundfish finds its maximum expression, also thanks to the good lighting system. We would have just preferred a greater balance between the various playful components underlying the experience.
    • 70 Metascore
    • 76 Critic Score
    Alice: Madness Returns is not a masterpiece at all but, thanks to fine gameplay mechanics and a peculiar art design, it can be really engaging and funny.
    • 70 Metascore
    • 65 Critic Score
    The only valid reason you might want to welcome it is represented by the genuine presence of many Koei Tecmo icons, some of which could play a strong nostalgia on fans.
    • 70 Metascore
    • 68 Critic Score
    Quotation forthcoming.
    • 70 Metascore
    • 65 Critic Score
    Digimon Survive is an experiment that is only half successful, as when determining the narrative and role-playing and strategic components of the hybrid, the developers have allocated insufficient space to the latter. The result is a dark and mature visual novel, which however we would like to recommend only to the most avid fans of the genre, due to the exhausting long-winded dialogues and excessive repetitiveness that characterize this type of product. If, on the other hand, you are looking for adrenaline and the collectible component typical of the brand, you had better turn your attention to the much more deserving episodes of the Digimon Story series.
    • 70 Metascore
    • 70 Critic Score
    Tenchu is back in a vivid reproduction of the Ninja lifestyle, with dark and light in its path. It's a shame to be forced into awful first person sword fights, because the entire game is full of tension, quality and pathos. A good game for the Wii owners, that's for sure! Welcome back, Acquire!
    • 70 Metascore
    • 70 Critic Score
    Inazuma Eleven 3 represents a good football-RPG characterized by a well-designed gameplay and by a plot far more successful than the second episode.
    • 70 Metascore
    • 70 Critic Score
    The new version of the game brings a load of content designed specifically for fans of the Koei Tecmo crossover universe, those who will benefit most from this "update". On the other hand, the experience remains what it was in the beginning: a reckless action, naturally prone to a monotonous gait, but overall better than other congeners and in its own way galvanizing, if taken in small doses.
    • 70 Metascore
    • 75 Critic Score
    Just like its predecessor, High on Life 2 is an imperfect game that, despite its rough edges, manages to entertain and amuse from start to finish. The bounty hunter's escapades in this new guise as a fugitive are even crazier than those seen in the fight against the G3 cartel, the new Gatlians are hilarious, and there's no shortage of plot twists that, on more than one occasion, shake up the narrative. So, as long as you can overlook the sub-par technical aspects and a certain repetitiveness of the gameplay, Squanch Games' offering is highly recommended.
    • 70 Metascore
    • 85 Critic Score
    With some further precautions, the exclusive Nintendo Switch could have aspired to an Eagle, a result that has not yet completely abandoned the field: a lot will depend on the quality of the post-launch DLCs that will reach the green for free over the next few months.
    • 70 Metascore
    • 70 Critic Score
    Telltale did a good job with Game of Thrones, writing an original story that can really live up to the original. Sadly, the inner narrative isn't as sound as it looks from the outside: the three plots don't intertwine, and they just go on separated paths, leading somehow to a shallow finale.
    • 70 Metascore
    • 75 Critic Score
    Quotation forthcoming.
    • 70 Metascore
    • 70 Critic Score
    The Gunk would have deserved a little more structure and background vision: perhaps a better elaborated and refined gameplay, a dose of extra variety and last but not least a more incisive writing - because beyond the wonderful lyricism of the column sonorous it is complicated to become seriously passionate about the events narrated. Too bad, because with a different attention the outcome of this extraterrestrial outing would have proved much more memorable.
    • 70 Metascore
    • 82 Critic Score
    As seductive as the creature it depicts, Vampyr is as good as we would have hoped for it to be. Content-rich and original, this action RPG unfortunately does suffer from a few graphical and narrative shortcomings. Featuring a solid, yet not thrilling combat system, Vampyr is still able to clearly showcase the talents of its development team members, in all of their bloody creativity.
    • 70 Metascore
    • 60 Critic Score
    A great wasted opportunity.
    • 70 Metascore
    • 70 Critic Score
    Spellforce is a game full of ups and downs, especially in the recreational field, and could upset the purists of the genres to which it refers. That said, it is a production characterized by unique scenarios and a peculiar gameplay, which could be able to satisfy those looking for a fantasy adventure that can offer an interesting plot.
    • 70 Metascore
    • 60 Critic Score
    The series is tired and bored. Year after year, Moto GP does not reinvent itself and appears as a vapid experience.
    • 70 Metascore
    • 75 Critic Score
    The Whispered World is a fascinating adventure with a lot of good riddles and an astonishing art design. Despite this, the Italian version has an impressive amount of bugs, that will discourage many users.
    • 70 Metascore
    • 82 Critic Score
    It takes just over four hours to fall in love with Minute of Islands, an indie adventure that plays with the user's expectations, attracting him with his boyish graphic mantle into a corrupt, exhausted insular world, with an uncertain past history, as indeed it is. the nature of the characters who act within it is uncertain.
    • 70 Metascore
    • 68 Critic Score
    Thanks to a very pleasant visual and sound component (with some hesitations during the more challenging mini games, especially those in the company of Yor), Operation Memories knows well which audience to address and hits the target overall, but it should be played in small doses. In this sense, the Nintendo Switch version is the one most suitable for hit-and-run games: on the other hand, repetitiveness arises quickly if you don't experience the daily life of the Forgers little by little. The idea of ​​immersing ourselves in the lightness of the slice of life aspect of Spy x Family is a winning one, and in this respect Bandai-Namco's work is a constant hymn to good humor, where fan service reigns supreme. However, the somewhat invasive internal currency system and a gameplay loop that quickly tends towards redundancy do not allow Operation Memories to express its maximum potential. With greater care it could have been much more "elegant".
    • 70 Metascore
    • 80 Critic Score
    Thanks to its extraordinary aesthetic choices and its endless variety of roleplaying approaches, combined with the depth and exquisite wickedness of survival mechanics, Pathologic 2 is confirmed as an original, atypical, dreamlike, violent and masochistic experience.
    • 70 Metascore
    • 78 Critic Score
    The only real drawback of Rainbow Moon is its lack of novelty. For everything else, the game proves to be well developed and able to entertain beginners and experts of the genre.
    • 70 Metascore
    • 72 Critic Score
    You can see it was born on mobile platforms, but it's still and interesting and sometimes compelling experience.
    • 70 Metascore
    • 82 Critic Score
    It's curious to see how a handful of brains and so much passion can create such graceful creatures.
    • 70 Metascore
    • 68 Critic Score
    Aliens Fireteam Elite is a cooperative shooter without infamy and without praise that, at a budget price, allows you to spend a few hours immersed in the typical atmosphere of Xenomorph-based films in the company of a couple of friends. However, do not expect a product capable of entertaining you for a long time due to an underlying repetitiveness and a scarce variety of situations that tends to tire rather quickly, not to mention the presence of an AI ally that is far from perfect, which makes the title difficult to enjoy for those who want to live the experience alone. The hope is that the free add-ons promised by the team can somehow revitalize the product and perhaps do justice to the Challenge Card system.
    • 70 Metascore
    • 65 Critic Score
    Until Dawn Remake is a rather lazy remake of the now iconic PS4-era video game cult: the narrative additions appear superfluous and even anticlimactic, while the graphic modernization operation leaves itself open to too many qualitative oscillations, between excessively loaded facial expressions and still stiff animations. Playing Until Dawn today, for fans of the "teen horror" genre, still represents an interesting rediscovery, for a title that still manages to entertain thanks to the unpredictability of its narrative twists.
    • 70 Metascore
    • 78 Critic Score
    A game that we recommend to jrpg enthusiasts who do not fear experiences of gameplay sui generis.
    • 70 Metascore
    • 80 Critic Score
    Lake amazes for its coherence and compactness, for its essential and at the same time deep and melancholy nature.
    • 70 Metascore
    • 67 Critic Score
    The third chapter of the THQ Nordic series feels the weight of a decade spent away from the latest hardware, victims of a decidedly aged technical department.
    • 70 Metascore
    • 75 Critic Score
    Project X Zone is a product designed for super fans and lovers of Japanese genres.
    • 70 Metascore
    • 78 Critic Score
    The Sims 4 is a fresh new start for the franchise. This means that we have to accept some deprivations and sacrifice a few gameplay elements. Maybe we won't have the same amount of content as the previous games (there will be add-on and DLCs), but the new CAS, the Interface and social interactions are greatly improved.
    • 70 Metascore
    • 50 Critic Score
    The real question is why Square Enix has felt the need to re-propose this game in 2018.
    • 70 Metascore
    • 75 Critic Score
    Wet
    Stranglehold with a "tarantinian" twist. Good for old gamers and hard boiled fans.
    • 70 Metascore
    • 80 Critic Score
    Resident Evil 0 is an important chapter for Capcom's most famous saga, and every fan should try it. This HD Remaster is just a good way to do so.
    • 70 Metascore
    • 70 Critic Score
    Fossilizing yourself on the past can sometimes be counterproductive, and the risk of inheriting its strengths and weaknesses is high. Contra Operation Galuga's level design hasn't always thrilled us, and we feel the same about the artistic direction behind the experience. The game, however, winks at those nostalgic for the saga, who will have no difficulty feeling at ease in tackling the missions throughout the Galuga archipelago, undoubtedly capable of entertaining long-time fans.
    • 70 Metascore
    • 70 Critic Score
    2009 version is very similar to Virtua Tennis 3. So, this new chapter inherits from its ancestors the flaws related to an arcade approach to the discipline.
    • 70 Metascore
    • 80 Critic Score
    Pride of Nations is another incredible work from Paradox. Covering an aspect never considered before in the software house products (the colonial expansion), it delivers solid strategy for old fans.
    • 70 Metascore
    • 70 Critic Score
    Puddle is an interesting title for fans of the genre, thanks to the originality of the level design, constantly looking for never predictable ways.
    • 70 Metascore
    • 75 Critic Score
    Evergate gave us a stimulating and extremely evocative experience whose underlying apparent simplicity was only the prelude to a progression full of stimuli and interesting ideas.
    • 70 Metascore
    • 72 Critic Score
    After two years to forget, Madden NFL seems to have embarked on the road to redemption, with a playable homage to the great John Madden. The new additions to the gameplay and the advances made by the AI, give the series a new dimension, as well as the Franchise mode that has finally been fixed. There are several areas to fix, however, and our feeling is that EA Tiburon has not yet managed to really exploit the power of the next-gen.
    • 70 Metascore
    • 65 Critic Score
    Quotation forthcoming.
    • 70 Metascore
    • 75 Critic Score
    The solid struture of past chapters with an endless list of game options.
    • 70 Metascore
    • 72 Critic Score
    Even with a far too permissive gameplay and shooting mechanic structure Ghost Recon Online is able to satisfy players looking for a solid Free2Play experience, raising the overall level of digital games.
    • 70 Metascore
    • 70 Critic Score
    You can complete Homefront Campaign in less than 4 hours. And the multiplayer is miles away form the CoD and Battlefield excellence.
    • 70 Metascore
    • 75 Critic Score
    Mixing the structure of a MOBA with the gameplay of a Twin-Stick Shooter Armature Studios delivers an unusual and interesting arcade. There are some balancing problems but Dead Star is the best way to approach the Battle Arena scene, especially for console gamers.
    • 70 Metascore
    • 80 Critic Score
    A must for fans of pure RTS. Sengoku does not allow compromise, no chance for error, only patience, strategy and application.
    • 70 Metascore
    • 60 Critic Score
    Super Mario All-Stars - 25th Anniversary Edition is not what it should have been: an homage to the glorious story of the most famous videogame character. Instead, it's the umpteenth product made only to make the most out of his name, flawed in its presentation and by its disappointing quality.
    • 70 Metascore
    • 78 Critic Score
    Supercross 3 presents itself at the starting line with a vaguely conservative attitude and less exuberance than expected, although it continues to represent one of the most complete titles within the portfolio of the Milanese software house.
    • 70 Metascore
    • 78 Critic Score
    There's hope that, in good time, EA Sports can nail once and for all what UFC is all about. This is an encouraging first try, still lacking some precision and strategy in ground fights, but bestowed with jaw breaking graphics.
    • 70 Metascore
    • 77 Critic Score
    Grow Up is larger, more beautiful and more entertaining than Grow Home. But we have to deal with a very complex control system that requires dedication to be appreciated.
    • 70 Metascore
    • 75 Critic Score
    Bright Memory: Infinite offers gameplay that successfully mixes gunfire and hand-to-hand combat, without sacrificing anything on the technical side and the fluidity of the clashes. The main campaign is perhaps too short but the low cost of the game and the fact that it was made by one person, make it an experience not to be underestimated. The hope for the future is that Zeng Xiancheng will be able to form a well-fed and talented team, which can support him to make an even more ambitious, complete and satisfying video game. The bases from which to start are all there and this does nothing but load us with expectations for the future of the creative.
    • 70 Metascore
    • 80 Critic Score
    EA Sports UEFA Euro 2012 suffers from a lack of gameplay innovation but, in the end, the cost and the quality of the offer succed to impress real football lovers.
    • 70 Metascore
    • 78 Critic Score
    The world is vivid and wide, but the gameplay has a lot of issues, and the plot is quite silly.
    • 70 Metascore
    • 75 Critic Score
    And interesting puzzle platform, despite the low difficulty level and a general lack of content. The cooperative mode really shines, offering an entirely new experience.
    • 70 Metascore
    • 65 Critic Score
    Quotation forthcoming.
    • 69 Metascore
    • 80 Critic Score
    There's still room for improvement, but as it is Codename: S.T.E.A.M. is an interesting turn based game, bestowed by a deep and complex combat system, albeit a bit slow.
    • 69 Metascore
    • 80 Critic Score
    Net of a series of technical problems that we sincerely hope can be mitigated by the next patches, Immortals of Aveum is a convincing first-person magic shooter, which can be played with transport from start to finish. Although belonging to the shooter genre, the Ascendant Studio title is profoundly different from its colleagues and the predominant action component, combined with the presence of many tools to counter the opponents, makes every single battle exciting and spectacular. The complex lore at the base of the experience accompanies a valid plot, not without some less effective junctures, but sometimes capable of surprising the player, and certainly able to push him to complete Jak's journey.
    • 69 Metascore
    • 65 Critic Score
    It's a pity that graphics and sound have so many issues, because the main gameplay is not that bad.
    • 69 Metascore
    • 75 Critic Score
    Ironclad Tactics is a very particular and unusual digital card game, a product of the videogaming industry that combines the charm of the tabletop game with a turn based strategy gameplay.
    • 69 Metascore
    • 72 Critic Score
    More long-lived, rich and experimental than the other episodes, The Devil in Me concludes the first season in a somewhat discontinuous way. What on the one hand adds to the playful formula, on the other subtracts it in terms of narrative rhythm. Thanks to the usual multiplayer modes, and the possibility of collecting special coins along the hotel to unlock some extras in the main menu, the last piece of the tetralogy is the most dense but also the most bulimic: it always remains disturbing and refined on the side of the atmosphere, however, takes a step backwards in terms of cohesion between its parts. For now, the curtain falls on the Supermassive anthology, with a fairly positive overall balance, if only for the team's ability to have shown us, from time to time, the many shades of horror.
    • 69 Metascore
    • 65 Critic Score
    Firefighting is an unusual concept for videogames, and Flame Over tries to mix it with dual stick shooting. It's fun and engaging, but the lasting appeal is frankly quite disappointing.
    • 69 Metascore
    • 65 Critic Score
    All things considered, Jyamma Games' Italian soulslike gave us mixed feelings: the bright side of the coin is made up of a pleasant plot, a first-rate artistic component and a quality soundtrack, while the darker side is made up of design issues related to the bosses and a gameplay formula that is not always well-balanced. Even leaving aside the technical uncertainties that could be resolved with a series of targeted updates, Enotria: The Last Song seemed to us to be a half-successful project, but between the lines it is still easy to glimpse the development team's potential.
    • 69 Metascore
    • 73 Critic Score
    A videogame experience with very clear ideas.

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