- Publisher: Ubisoft
- Release Date: Feb 5, 2009
- Summary:
Buy Now
- Developer: Acquire
- Genre(s): Action Adventure, Historic, General, Historic
- # of players: No Online Multiplayer
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
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Positive: 13 out of 35
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Mixed: 21 out of 35
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Negative: 1 out of 35
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Perhaps best of all, though, the developer has managed to create a graphically rich and detailed version of 13th Century Japan that’s positively dripping with atmosphere.
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Nintendo GamerReally get into it and you'll spend weeks finding the perfect 'solutions". For everyone else, this is a rare actioner on Wii, and very competently handheld. [JPN Import; Mar 2009, p.58]
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Games Master UKA rare slice of meaty action on the Wii. Plenty of sneaky entertainment to be had. [Mar 2009, p.68]
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Nintendo PowerShadow Assassins is a solid stealth title that can be both fun and frustrating, a mix of truly impressive features and clumsy missteps. [Feb 2009, p.88]
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Wii debut of the Tenchu saga with Shadow Assassins is a good one, thanks to the team Acquire, creator of the original episode. Nevertheless the innovations introduced by the developer drive the game away from the typical stealth formula, limiting the possibilities given to the player. Tenchu: Shadow Assassins is a more linear game then the predecessors; even if the new ideas may seem interesting, the result is not fully convincing. Recommended more to newbies than fans, who may be let down by the change of direction.
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Game InformerHowever, the clunky controls, frustrating camera, and broken combat all spoil the game's flow. [Apr 2009, p.86]
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The series makes a blind leap into a new genre, only to fall flat on his face satisfying neither the fans of puzzle or action games.
Score distribution:
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Positive: 8 out of 13
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Mixed: 2 out of 13
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Negative: 3 out of 13
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May 22, 2014This review contains spoilers, click expand to view.
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Aug 23, 2015
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Mar 28, 2018
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CurarecydFeb 22, 2009
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Jul 19, 2011
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Jun 25, 2015
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Sep 16, 2019
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