- Publisher: Ubisoft
- Release Date: Feb 5, 2009
Summary:
Tenchu: Shadow Assassins uses the Wii Remote to fight, dash, jump and kill like a true ninja. Players continue the saga of Rikimaru and Ayame, elite ninjas who must use their lethal skills to keep the peace in feudal Japan. Playing as both stealthy Rikimaru and aggressive and acrobatic Ayame, players fight their way through more than 10 missions and 50 side quests and experience the thrilling adventure of being the ultimate ninja. [Ubisoft]
Buy Now
| Rating: | M |
|---|---|
| Official Site: | http://tenchu4game.us.ubi.com/agegate.php?destURL=/ |
| Developer: | Acquire |
| Genre(s): | Action Adventure, Historic, General, Historic |
| ESRB Descriptors: | Blood Suggestive Themes Violence |
| Number of Online Players: | No Online Multiplayer |
| Cast | Credit |
|---|---|
| Masanori Takeuchi | Producer |
| Eri Ogawa | Level Data |
| Kohei Nakamura | Animal Modeler |
| Kohei Nakamura | Character Model Editor |
| Brian Gray | Translator |
| Takayuki Sasaki | Character Design Concept |
| Yasushi Saito | Character Modelers |
| Junichi Hayasaka | Programmers |
| Kenichi Hashimoto | Programmers |
| Yoshiyuki Okada | Art Director |
| Ai Kishimoto | Level Graphics |
| Keisuke Kanayama | Director |
| Keisuke Kanayama | Game Designers |
| Keisuke Kanayama | Game Designers |
| Kazuhiko Hirose | Project Manager |
| Jennifer Schneidereit | Original Concept |
| Tomonori Kawanishi | Game Concept |
| Yasuhiro Abe | Lead Game Designer |
| Tomoatsu Miyazaki | Game Designers |
| Keiichi Watanabe | Game Designers |
| Tetsushi Saito | Game Designers |
| Dai Oyama | Game Designers |
| Nobuhiro Momiyama | Lead Programmer |
| Masaki Fukuda | Programmers |
| Yuki Imura | Programmers |
| Takehiro Yamaguchi | Programmers |
| Noriyuki Katsuta | Programmers |
| Yoichi Okuda | Programmers |
| Yosuke Ikeda | Programmers |
| Syo Honma | Level Designers |
| Megumi Kawabata | Level Designers |
| Kazuto Hasuda | Level Designers |
| Yuta Tomioka | Level Designers |
| Hiroshi Marumoto | Level Data |
| Satoshi Shiroguchi | Level Data |
| Keisuke Miyauchi | Game Tuning |
| Yoshitake Saro | Lead Design Technician |
| Takako Matsumoto | Character Design Concept |
| Harumi Yamashita | Character Design Concept |
| Tsuyoshi Ito | Character Design Concept |
| Ayumu Hasegawa | Lead Character Modeler |
| Kozue Takahashi | Lead Character Tech |
| Hiroya Yui | Character Modelers |
| Midori Matsubara | Character Modelers |
| Daisuke Honda | Character Modelers |
| Yousuke Kobayashi | Character Modelers |
| Mayu Hosaka | Character Modelers |
| Akihiko Otsuka | Character Model Editor |
| Kosuke Shikano | Level Graphics |
| Seiji Watanabe | Character Modelers |
Designer/Producer/Programmer credits provided by GameFAQs.
If you contributed to this game and feel you should be
credited, please read our
FAQ.