Everyeye.it's Scores

  • Games
For 5,531 reviews, this publication has graded:
  • 53% higher than the average critic
  • 7% same as the average critic
  • 40% lower than the average critic
On average, this publication grades 1 point lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 The Last of Us Remastered
Lowest review score: 20 Scourge: Outbreak
Score distribution:
5539 game reviews
    • 69 Metascore
    • 65 Critic Score
    The potential of the video camera, a central tool for solving puzzles, is partially thrown to the winds due to a puzzle structure that remains the same from beginning to end. What remains is still a game with a good atmosphere, which perfectly embodies - at least in the first part - the spirit of cinematographic films, also thanks to some clever and exquisite workmanship.
    • 69 Metascore
    • 60 Critic Score
    Batman Arkham City Lockdown is the dark side of Infinity Blade, and that's not cool as it could seem. It has an excellent presentation, thanks to the Unreal Engine, but that can't compensate for the lack of variety which the gameplay offers. We love Batman, but it deserves a bit more than this poor treatment, mainly because its price is quite high.
    • 69 Metascore
    • 70 Critic Score
    An interesting mix between tower defense and third person shooting, it's surely not flawless, but can still deliver some solid entertainment.
    • 69 Metascore
    • 79 Critic Score
    The Fidelio Incident is as ordinary in its structure as valuable in content.
    • 69 Metascore
    • 65 Critic Score
    Ultimately, our encounter with The Last Case of Benedict Fox gave us mixed feelings. On the one hand we find an interesting plot, embellished with some tasty twists and framed by an extremely fascinating setting. On the other side of the fence, however, we find an approximate technical realization and a general lack of refinement in the gameplay, defects that end up compromising the overall enjoyment of the work. The new Plot Twist project has been part of the Game Pass catalog since day one: for this reason we still feel like recommending it, at least to a certain extent, to fans of the genre who subscribe to the service. To all the others, however, despite the title being offered at a budget price, we suggest waiting for any patches that can at least solve the most obvious problems. In its properly finished form, The Last Case of Benedict Fox could in fact aspire to much higher qualitative peaks.
    • 69 Metascore
    • 80 Critic Score
    The mix with Monster Hunter mechanics works in the end, as the part MMO, part hunting-game combat system delivers some depth and interesting twists. Of course, is way better when enjoyed with coop.
    • 69 Metascore
    • 75 Critic Score
    A product dedicated to the most ardent fans of the saga, or those who still want to be surprised with the huge technical potential of the tablet on the market.
    • 69 Metascore
    • 75 Critic Score
    Man of Medan keeps himself afloat thanks to an atmosphere full of charm, to a sufficiently original multiplayer structure and to a valuable sense of investigative discovery that supports the limited exploration. However, the numerous possibilities of choice are not always adequately supported by an all too predictable script and by a recourse to a rather mannerist horror, which in the long run ends up reducing tension.
    • 69 Metascore
    • 70 Critic Score
    Solid debut for Skydance Interactive in the world of gaming and Virtual Reality.
    • 69 Metascore
    • 84 Critic Score
    Being with a friend to face daily and weekly assignments, trying to raise the difficulty by touching inhuman vertices of pain, falling and trying again, repeating with the daughters of Blazko the family mantra ("the only good Nazi is a dead Nazi"), it could be a great pastime for these hot summer months.
    • 69 Metascore
    • 75 Critic Score
    Enjoyable to play and absolutely beautiful to look at, Trek to Yomi is a perfect homage to a piece of Japanese film history and culture. Linked as much to the world of the living as to the land of the dead, the protagonist's journey does not offer particularly surprising narrative implications, but despite this it lets itself be followed and is the backdrop to a playful and audiovisual experience in the name of historical fidelity. Rich in breathtaking views and long shots capable of enhancing an exploratory component not free from imperfections and the beauty of very evocative scenarios, Leonard Menchiari's adventure has been able to intrigue us with his combat system which, while relying on choices that are not always in focus, made you feel like real samurai. Fans of Kurosawa's works, as well as those looking for a style full of style but with more staid rhythms, would do well to wear the kimono and leave with Hiroki.
    • 69 Metascore
    • 85 Critic Score
    Maybe we can expect wonders from the third season of Walking Dead. The first two episodes have great characters and a very impressive plot. 
    • 69 Metascore
    • 68 Critic Score
    This first chapter doesn't offer anything new or really interesting in terms of narrative or gameplay. It's basically Telltale on autopilot. Not bad, but not that good either.
    • 69 Metascore
    • 85 Critic Score
    EVE Valkyrie is one of the best titles for our Virtual Reality headsets, and a big step forward for spacefight sims.
    • 69 Metascore
    • 65 Critic Score
    Lack of variety and options is the most evident flaw of a game which has very little to offer. The gameplay formula is quite entertaining, but in the long run fun fades easily.
    • 69 Metascore
    • 80 Critic Score
    Insomniac Games delivers a traditional Metroidvania with a pleasant atmosphere and an intelligent use of backtracking. Song of the Deep is a solid adventure, with some memorable boss fights and a complex level design.
    • 69 Metascore
    • 65 Critic Score
    A questionable operation.
    • 69 Metascore
    • 75 Critic Score
    An old fashion title: a simple RTS, with a humorous twist.
    • 69 Metascore
    • 80 Critic Score
    Another strike for ACE Team. This roguelike action games has a deep combat system and a very well designed structure. Community goals and an impressive amount of creatures to play are there to strengthen the replay value.
    • 69 Metascore
    • 70 Critic Score
    Given the rather high ticket price, it is natural to advise you to wait for a price drop before diving into the Hitman HD Enhanced Collection.
    • 69 Metascore
    • 60 Critic Score
    Disney Mirrorverse is, in many ways, a wasted opportunity. Such an original concept could have been the foundation for a more structured title from the gameplay point of view and perhaps addressed to a specific target.
    • 69 Metascore
    • 75 Critic Score
    Sword Art Online: Hollow Realization is an enormous title, especially when compared to his most recent predecessor. Unfortunately the game is once again devoid of a charismatic antagonist and a solid storyline.
    • 69 Metascore
    • 60 Critic Score
    The inspired settings and the tactical element at the base of the gunplay are certainly appreciable but fail to make Scars Above go beyond the boundaries of sufficiency. Many of the errors and lightness are due to the youth of the development studio, which was still able to define a credible and in-depth lore and a complete but not fully satisfactory plot. If you have an immoderate passion for space and science fiction cinema, you might consider the idea of ​​accompanying Kate on her journey but, if not, the reasons that should push you to try it are considerably reduced.
    • 69 Metascore
    • 85 Critic Score
    Absolver is an enjoyable, singular, technical and profound game.
    • 69 Metascore
    • 78 Critic Score
    God Eater 2: Rage Burst arrives belatedly in the west market. Despite the age, the title is still enjoyable and fun, thnaks to a huge offer in terms of missions and game modes.
    • 69 Metascore
    • 70 Critic Score
    Ride 2 is a step forward compared to its predecessor, if nothing else for the greatest number of game modes and models. The maturity of the brand, however, is still far away, and the guys at Milestone needs to work harder if they want to publish a new instalment of the series every year.
    • 69 Metascore
    • 75 Critic Score
    Tuque Games delivers a traditional Twin Stick Shooter: frantic and fun arcade action is what you can expect from Livelock.
    • 69 Metascore
    • 82 Critic Score
    Ultimately, Crime o' Clock is a title that works, fulfills and entertains. Furthermore, the excellent artistic direction, full of homages and pop culture references, greatly enhances the experience and is already worth the price of admission alone. You will never feel the risk of running into possible mishaps during the investigations, but if you are looking for a relaxing and carefree point and click, which can keep you company in these sultry summer days with a mystery that unfolds over the centuries, this could be the right game.
    • 69 Metascore
    • 75 Critic Score
    Sherlock Holmes: Chapter One is a pleasant tale of origins and investigation, which continues the extremely intimate and introspective approach of Frogwares towards the character created by Sir Arthur Conan Doyle. The game often stumbles upon the narrative errors of its predecessor, not delving sufficiently into some crucial ideas in the epilogue of the adventure. The meticulous management of clues, deductions and exploration linked to the cases to be solved makes the work a satisfying product for fans of the famous English investigator, as long as you turn a blind eye to a graphic sector that at times is somewhat obsolete.
    • 69 Metascore
    • 65 Critic Score
    Same old story. Same gameplay, (pretty much the) same look, same irony. But after so many games, Traveller's Tale can't expect the same score.
    • 69 Metascore
    • 68 Critic Score
    Breaking Broken Sword: The Serpent's Curse in two was not a good idea. When the plot finally starts to mesh everything is postponed to a later date and the player stays dry mouthed. For the rest, however, it is still the beautiful Broken Sword.
    • 69 Metascore
    • 60 Critic Score
    Just a Quake Wars clone, with a design too similar to Halo series to impress players. Creepy graphics and some issues with the control system.
    • 69 Metascore
    • 72 Critic Score
    It's an interesting and different managerial game, bestowed with an unexpected humor. Give it a try if you're looking for something beyond the average experience.
    • 69 Metascore
    • 75 Critic Score
    The adventure is quite short and there are some minor issues with the control scheme. Still, Murasaki Baby is visually charming, and in the end a great example of game design.
    • 69 Metascore
    • 67 Critic Score
    The overall atmosphere, unfortunately, ends up being partly obscured by visual weaknesses.
    • 69 Metascore
    • 67 Critic Score
    Magicka 2 can be a lot of fun if played with friends, but four years have passed since the first chapter, and this is basically the same game, with all its strengths and weaknesses unchanged.
    • 69 Metascore
    • 65 Critic Score
    Outcast A New Beginning offers sometimes interesting alien settings, the backdrops to an overall enjoyable story, albeit lacking in peaks of excellence. In addition to the technical stumbles, the game combines cutscenes and dubbing that aren't always up to par, repetitive tasks that are generally very simple in structure, as well as battles that lose their bite due to the limits of the AI that moves our opponents. Furthermore, the progression thrives on phlegmatic rhythms, which do not go well with the fun exploratory possibilities offered by the use of the jetpack. In other words, this new Cutter Slade adventure could have done more.
    • 69 Metascore
    • 70 Critic Score
    Enchanted Folks is not just an Animal Crossing clone: Konami has successfully upgraded the classic formula of the great Nintendo game. An interesting setting and a few innovative ideas make this game very solid. Despite of the name, unfortunately it lacks a little bit of "magic" and a wider world area.
    • 69 Metascore
    • 68 Critic Score
    A product that travels by oxymorons: it presents an evolution of 3D exploration lived in the Wild Lands, but it also inherits defects in level design that it decides not to leave behind.
    • 69 Metascore
    • 75 Critic Score
    Destiny 2 The Eclipse is certainly not the worst content of the Bungie shooter, but at the same time it marks a drop in quality compared to last year's splendid expansion. Net of a visually impactful conclusion and the introduction of a spectacular subclass that alone is worth the ticket price, the penultimate DLC of the Light and Darkness saga fails in its objective of fomenting the Guardians and fully involving them in anticipation of the next move of the Witness, which will probably only show itself again in the Ultimate Form.
    • 69 Metascore
    • 75 Critic Score
    At the time of landing on the planet Star Ocean: The Divine Force we had many reservations, mostly due to the disappointment reserved for us by the previous episode. Putting aside the technical sector, which appears unfortunately dated even by the standards of the last generation, the new game packaged by the tri-Ace guys has progressively won our sympathy with an engaging story and suitably rejuvenated gameplay. Not everything convinced us fully, but overall Star Ocean: The Divine Force can be seen as a good starting point for a series that we believed was now doomed, and which on the contrary has strongly shown that it still has something to say.
    • 69 Metascore
    • 70 Critic Score
    World Mission is not a particularly deep game and is also technically obsolete. But it is also true that it offers a wealth of content that can make the experience as fun and long-lived as required, combining the whole with a huge amount of fanservice for all Dragon Ball lovers.
    • 69 Metascore
    • 60 Critic Score
    Under Siege is a real-time strategy game with many issues, although it is still able to entertain. Recommended only for those who want to enjoy at all costs a strategy game on console that takes advantage of Move.
    • 69 Metascore
    • 62 Critic Score
    It's a game that only fans of the saga should consider. Everyone else might find it odd at the very least. The new content is quite a lot, though, so it might be an interesting package for everyone who's already involved in the Deception franchise.
    • 69 Metascore
    • 70 Critic Score
    Hyperdimension Neptunia Re;Birth 1 does not fix all the problems of the original release, but is surely a more compelling RPG than the one we played back in 2010.
    • 69 Metascore
    • 70 Critic Score
    Synced is a free to play shooter characterized by solid gameplay and interesting roguelite mechanics, which however give way to some problems related to the progression system and the underlying repetitiveness of the proposed activities. Despite all the defects, however, the Level Infinite title offers a pleasant experience to play in the company of a group of friends, also thanks to the lack of aggressiveness of the in-app purchases.
    • 69 Metascore
    • 69 Critic Score
    It will require above the average skills, and after a while it'll get repetitive, but it's still a unique experience in its own way.
    • 69 Metascore
    • 70 Critic Score
    It's still a good puzzle game, good for nostalgic players.
    • 69 Metascore
    • 65 Critic Score
    It has intelligent and interesting gameplay, but the free to play model spoils the fun, trying to milk the player's wallet over and over.
    • 69 Metascore
    • 55 Critic Score
    The Simpsons Arcade is simply too old to entertain without reservation. Structured for arcade machines, it still presents an overwhelming difficulty.
    • 69 Metascore
    • 78 Critic Score
    On the scenic front, The Callisto Protocol hits the bull's-eye with a first-rate, forward-looking visual presentation, and with a long series of intense encounters with horrific monstrosities, which react credibly to the electric baton blasts that hit them. Alternating body to body shooting or the use of the gravitational glove can give real adrenaline rushes but not the tension that many expected. From the progression at times not very stimulating, up to some playful imbalances, which emerge above all in the course of specific boss fights, this horror-tinged action is certainly a "good first" for Striking Distance Studios but, also thanks to a problematic narrative sector, it failed to express - sadly - its full potential.
    • 69 Metascore
    • 75 Critic Score
    Captain Tsubasa: Rise of New Champions is a heartfelt product that, despite a playful system that is not always adequately precise, offers a long-lasting, energetic and spectacular experience.
    • 69 Metascore
    • 75 Critic Score
    The Conduit is the first real alternative to Metroid Prime. Rich gameplay and a solid control scheme make High Voltage Software's title a fun and complete experience, also thanks to a good multiplayer section. Despite the previous declarations graphics are "only" good.
    • 69 Metascore
    • 50 Critic Score
    Even if characters and events are charming and thrilling, gameplay mechanics are dull and a bit flat.
    • 69 Metascore
    • 70 Critic Score
    Sport Champions 2 is, ultimately, an upgrade over the last chapter of the sports sim on Playstation Move.
    • 69 Metascore
    • 70 Critic Score
    A solid beat'em up with a JRPG structure: this proud ostentation of Nipponese traits means that you'll find nonsense cut-scene as well as trying grinding session.
    • 69 Metascore
    • 65 Critic Score
    The gameplay is mostly sound, but indeed too traditional. There's no support for online play either, so you're stuck with local coop. That, and limited replay value, make this a game just for hardcore genre fans.
    • 69 Metascore
    • 75 Critic Score
    In addition to including all DLC releases up to this point, Fate / EXTELLA: The Umbral Star for Nintendo Switch does nothing to improve what you've seen on other platforms. The real difference is again the console, which in fact guarantees the best portable version of the game.
    • 69 Metascore
    • 60 Critic Score
    As its main character, Octodad tries to hide its real nature, but sooner or later you'll grasp it anyway. It's not for the impatient gamer, and some design choices ultimately spoil the fun.
    • 69 Metascore
    • 60 Critic Score
    The idea is sound, but as of today there's only one interesting gameplay mode (and it gets old after a while), a shop that needs rebalancing and a very slow character progression.
    • 69 Metascore
    • 78 Critic Score
    Razor's Edge is not the old Ninja Gaiden 3. With revamped gameplay mechanics, a new character and a set of new weapons, this iteration is how the original game had to be.
    • 69 Metascore
    • 70 Critic Score
    The interaction is so limited that The Bunker doesn't look like a game. It's more an interactive movie, with a great atmosphere and an interesting story.
    • 69 Metascore
    • 80 Critic Score
    Star Fox Zero is a surprising game that gets better level after level. The unusual control scheme might be hard to master, but you'll soon discover that is the fulcrum for an original and innovative experience, shaped by the creative talent of Shigeru Miyamoto.
    • 69 Metascore
    • 65 Critic Score
    This Next-Gen version of the last Tecmo-Koei's musou adds few scenarios and game modes, and shows a crisper graphics. But it doesn't change the substance of the game.
    • 69 Metascore
    • 76 Critic Score
    Magna Carta 2, event without excellence in any part of it, keeps the player's attention on for the 50 hours of gameplay. Narration is a little bit prosaic in the beginning but, after a couple of hours, it assumes a really interesting shape. It's really a pity that graphics are not so good.
    • 69 Metascore
    • 70 Critic Score
    A nice diversion from the famous portal gun.
    • 69 Metascore
    • 80 Critic Score
    Old-style gameplay for a new and fresh graphical adventure. The solid plot is linked with a serious reflection about human nature, and in this standardized videogame market, Cryostasis shines.
    • 69 Metascore
    • 82 Critic Score
    This second chapter of the Risen brand is an imperfect but charming RPG, with stunning environments and an engrossing story. An epic sea adventure we haven't seen in years!
    • 69 Metascore
    • 55 Critic Score
    Draw Slasher is a great idea, largely ruined by a design problems.
    • 69 Metascore
    • 65 Critic Score
    Fall of Light lies in the shadows, one step from that ray of light that could illuminate it.
    • 69 Metascore
    • 65 Critic Score
    The possibility of using both Jedi powers and lightsabers in combat finds its best expression in Dojo mode, where the degree of physical and sensory involvement touches very high peaks.
    • 69 Metascore
    • 50 Critic Score
    The idea itself didn't seem bad: a mix of rhythm game and platform similar to what we saw in Rayman Legends, with its unforgettable musical levels. The result is instead a mixture that takes the worst of both worlds, between rigid movements and songs on average without bite, and an inexplicable temporal rewinding mechanics that only contributes to interrupting the flow and increasing the annoyance due to the continuous trial & error to which you will be subjected.
    • 69 Metascore
    • 75 Critic Score
    Under an aesthetic layer that is a little too essential and dated, Disney Magical World 2: Enchanted Edition contains a simulation experience with unexpected qualities, genuinely delightful. A product whose target is very precise, mostly within the circle of school-age players, which hits its targets thanks to its relaxed way of doing things, a good variety of tasks proposed and a captivating use of some of the most popular Disney licenses. always appreciated. For little Nintendo Switch owners, Disney Magical World 2 could really make a great Christmas present.
    • 69 Metascore
    • 65 Critic Score
    Unfortunately, the definitive edition of Outward did not manage to redeem the original work in its entirety, because it basically kept its same strengths and weaknesses. At the dawn of the new generation, unfortunately, the latter weigh a little more, net of the fact that the great innovations in terms of content variety have proved to be appreciable.
    • 69 Metascore
    • 70 Critic Score
    The new IllFonic title manages to express the best of itself in short sessions spent in the lightheartedness of a game aware of its limits, capable of challenging fans of the Ghostbusters brand with its continuous quotes but also to intrigue those who are not accustomed to the saga with an immediate and easy to master gameplay.
    • 69 Metascore
    • 70 Critic Score
    Red River places one step above Dragon Rising. The game adds some new features that give the title more accessibility, but it lacks in general refinement. AI is poor and so are the graphics and some of the tactical mechanics. Coop mode works well but is not the perfect replacement for PvP, which is totally absent in the game.
    • 69 Metascore
    • 60 Critic Score
    The production shows a now-tired formula, devoid of creative verve and a challenge rate worthy of the name, which manages to save in corners only thanks to the mechanics of interaction between the environment and the 4 protagonists, well characterized in terms of play.
    • 69 Metascore
    • 65 Critic Score
    Battlefield Heroes is a casual gamer title. All the Battlefield series hardcore gamers will find this title pretty boring and poor of contents and tactics. But it's completely free-to-play, so it worth a try from everyone.
    • 69 Metascore
    • 60 Critic Score
    Blue Dragon Plus is a game with good ideas but its poorly realized. A better interface and an improved game system could value many other good features present in the game. A good technical compartment and a fair story, made this game a good choice for younger players.
    • 69 Metascore
    • 68 Critic Score
    The ideas are sound, and the gameplay sometimes shine, but it still lacks personality and care for details.
    • 69 Metascore
    • 78 Critic Score
    Cobalt is an entertaining indie game. It has enough content to keep you busy for a while, and it's crafted with great care.
    • 69 Metascore
    • 70 Critic Score
    It is better to play "small sips", perhaps with someone who is discovering the world of video games.
    • 69 Metascore
    • 78 Critic Score
    FIFA 13 on Wii U is FIFA 12. Nothing more than that plus some minor features like penalty kicks and formation management via GamPad.
    • 69 Metascore
    • 83 Critic Score
    Quotation forthcoming.
    • 69 Metascore
    • 70 Critic Score
    Dark Spire is a game enjoyable only by classic RPG super fans. It's a tough dungeon crawler, with a very classic and tactic gameplay (maybe too much), and good music. Unfortunately the setting is just one city, with one huge dungeon.
    • 69 Metascore
    • 70 Critic Score
    Sea of Thieves is a game that you will not forget. Wonderful to see, amazing to listen to, unique in a group and very particular by themselves, the pirate adventure of Rare is a thunderous experiment built by combining all the typical defects of the genre to turn them into one extraordinary virtue.
    • 69 Metascore
    • 55 Critic Score
    Rather disappointing.
    • 69 Metascore
    • 67 Critic Score
    Thymesia proposes a soulslike formula with different ideas of value, but ultimately clearly shows the inexperience of a team at the beginning, which struggles to bear the weight of its ambitions. Although it has solid foundations, the formula developed by Overborder shows some lightness too much, in the frame of a product that fails to manifest a truly convincing stylistic identity. Although not particularly generous in terms of content, the work of the Taiwanese team still remains a fun title, able to offer fans a handful of hours of fighting fun.
    • 69 Metascore
    • 72 Critic Score
    Just the indomitable creativity of the development team, which also shines on the aesthetic side, makes High on Life a production worthy of the attention of the public, especially of that large audience of players who recognize Rick and Morty as one of the most brilliant animated series of the last years.
    • 69 Metascore
    • 76 Critic Score
    This VR version of Tumble changes everything, thanks to the ability to see the depth, to a game world that surrounds the player completely, and the chance to turn literally around the structures.
    • 69 Metascore
    • 75 Critic Score
    Oceanhorn 2: Knights of the Old Realm is a perfect game for those who are used to playing on the go with smartphones and tablets, want to get closer to a more layered and complete production, which looks with admiration at the most impressive and important titles in the console scene.
    • 69 Metascore
    • 75 Critic Score
    An imperfect and crude, but still surprising title.
    • 69 Metascore
    • 72 Critic Score
    The package brings in some twenty new stages.
    • 69 Metascore
    • 70 Critic Score
    A nicely packed RTS game based on WW2, paying great details to hystorical events and reconstruction. A solid, easy to master, fast-paced and yet tactically deep gameplay does not though suffice to raise this title above the others, due to some technical flaws and the lack of variety in missions and troops at your command.
    • 69 Metascore
    • 73 Critic Score
    It's a solid free roaming experience, and, in some ways, it is really faithful to the "Mad Max" typical style. It gets really repetitive quite soon, though, and the storyline looses momentum from halfway through.
    • 69 Metascore
    • 63 Critic Score
    Compared to the early access, this final release is sadly disappointing. What we got is a still interesting god game, but the price can't make up for what it's in the box, and much fixing by the devs is still needed.
    • 69 Metascore
    • 50 Critic Score
    Without the camera, Eye of Judgment looses its appeal, and becomes a standard game.
    • 69 Metascore
    • 70 Critic Score
    For 9.99 Euro on Steam DLC Going East provides overall about 20 hours of avenues and thirteen new cities. The work of SCS Software is commendable, especially considering the variety of new paths.
    • 69 Metascore
    • 78 Critic Score
    Pride Run deserves the attention of the public because it is proposed not so much as a simple political product, but as a complete videogame work, capable of making us live an interactive experience in an interesting, provocative and different way.
    • 69 Metascore
    • 70 Critic Score
    Sociable Soccer 24 takes up the baton of Sensible Soccer, but we are clearly talking about a more modern and therefore different experience. He's still faithful to the hit-and-run approach, to quick matches, to "I'll play the last match and then I'll stop". The single player campaign, although simple in structure, is entertaining enough, while local games with friends can be addictive. The variety of players and teams guaranteed by the official licenses is good and the graphics are essential, with some rough edges, but also characteristic. Unfortunately, online multiplayer is very problematic at the moment and we hope that the experts can work to improve the situation as soon as possible. In the meantime, we recommend Sociable Soccer 24 to those looking for a fiercely arcade and immediacy football experience.

Top Trailers