- Publisher: SouthPeak Games
- Release Date: Sep 1, 2009
- Also On: PC, PlayStation 3
- Summary:
Buy Now
- Developer: TimeGate Studios
- Genre(s): Action, Shooter, Shooter, First-Person, Sci-Fi, Sci-Fi, Arcade
- # of players: Up to 32
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
-
Positive: 22 out of 49
-
Mixed: 26 out of 49
-
Negative: 1 out of 49
-
All the little things that game incorporates into combat, like the drop ship spawning, the customizable load outs, the base control with automated defenses, and the various modules, keep Section 8 from being a bland multiplayer shooter, and help it stand out against the pack of Halo's and Call of Duty's that currently populate the system.
-
All in all this is a great game with solid gameplay, beautiful worlds, tons of customization, and an excellent multiplayer component.
-
Section 8 also offers a lot of customization options, with players able to tweak their weapon loadouts, tools (like healing abilities and various flavors of explosive), and even a whole slew of buffs and perks called “passive modules.” Best of all, racking up kills nets you points that you can use to buy deployable gun turrets, hard-to-drive tanks, or hulking mech suits.
-
Unquestionably, Section 8 is a rock-solid multiplayer game that deserves to find a strong audience. But it certainly has its faults. The underwhelming campaign, über-generic setting, mediocre graphics, and occasional frame rate loss plague this otherwise excellent experience.
-
A flawed, but ultimately good game. However, here we come to the major malfunction. Barely anybody is playing this thing. Even with 32-player matches available, it's really hard find a game populated by even half that number.
-
Section 8 is difficult to recommend to anyone but fans of the space-marine shooter subgenre.
-
Official Xbox Magazine UKNew ideas, but the payoff is disappointing. [Nov 2009, p.94]
Score distribution:
-
Positive: 7 out of 15
-
Mixed: 5 out of 15
-
Negative: 3 out of 15
-
XanderNSep 14, 2009
-
-
JohnnyR.Sep 5, 2009
-
-
AdamSmithSep 13, 2009
-
-
TracySep 3, 2009
-
-
Mar 3, 2020While derivative, the systems and visuals made this game pretty satisfying.
-
-
Jul 2, 2013
-
-
Apr 19, 2011
-