TheGamer's Scores

  • Games
For 1,257 reviews, this publication has graded:
  • 44% higher than the average critic
  • 7% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 1.5 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 100 Nuclear Throne
Lowest review score: 0 Deadly Premonition 2: A Blessing in Disguise
Score distribution:
1276 game reviews
    • 77 Metascore
    • 70 Critic Score
    Dying Light 2 is a game with a troubled development, and unfortunately, it shows. I know how much the first game grew significantly over the years with patches and content updates, and I can only hope that this one gets as much support, because it still needs a lot of work before it becomes the game we were first promised back in 2018, if ever.
    • 77 Metascore
    • 70 Critic Score
    South of Midnight doesn't reinvent anything, but it does a competent job of everything it attempts. With all that’s going on in gaming right now, that's worth something. South of Midnight respects your time, delivers an emotional narrative, trusts that you know how to play it, and is bursting with texture and taste. This is a future classic for someone, and it might just be you.
    • 73 Metascore
    • 70 Critic Score
    I wouldn't necessarily call this high-art or a gaming masterpiece, as it's rich with horror movie cliches and light on actual gameplay. But if you liked Until Dawn or Man Of Medan, then you're sure to enjoy this. Just make sure you have those fingers ready to go because some of these QTEs can be deadly.
    • 86 Metascore
    • 70 Critic Score
    Much like James Sunderland, we have returned to Silent Hill, but what was once our special place has changed. Thankfully, enough of what made it special remains and will likely warm the cockles of nostalgic fan hearts and newcomers alike, even if you’ll have to look past some of the garish new additions in the process.
    • 76 Metascore
    • 70 Critic Score
    Deadpool VR isn’t going to change the world of virtual reality or convince many newcomers to give the medium a try, but it is a gruesomely good time with satisfying combat, plenty of parkour, and a surprising amount of variety across its roster of villain-focused levels. Those with a Meta Quest 3 gathering dust in dire need of a new exclusive will have a bloody good time here, even if its occasionally formulaic nature risks holding it back from greatness.
    • 85 Metascore
    • 70 Critic Score
    Horizon Zero Dawn Remastered doesn’t need to exist, yet here we are, and considering the $10 upgrade fee, its presence could have been significantly more barbaric. Passionate fans looking for an excuse to replay Aloy’s debut adventure with lovely visuals and a fresh list of trophies will find this remaster a no-brainer, but for a more sceptical soul like myself, it’s hard to look past the lack of quality of life improvements that only serve to highlight how far things have come since Horizon Zero Dawn first arrived, and how hard it’s become to look back.
    • 87 Metascore
    • 70 Critic Score
    Maybe this new release could have been a chance for Atlus to tweak other aspects of the game, but Persona 4 Golden remains a thoroughly enjoyable romp through teenage life. If you have any interest in the setting or genre mash-up games, don't hesitate to grab this.
    • 70 Metascore
    • 70 Critic Score
    There is no other way to explain it other than an all-encompassing “One more iron ore, one more dungeon run.” I’m a sucker for it. I can’t help it. I am continually swept away by the tide of grinding, progression, experience bars, little chats here and there with strangers, battles over iron ore, faction skirmishers, putting a new stove in my house, and finally hitting level 60. I am a sailor slumped on a beach huffing on a bright pink flower. My flatmate says, bleary-eyed, “Go to bed. It’s daytime outside and those trees aren’t real.”
    • 73 Metascore
    • 70 Critic Score
    I eagerly await the day when Primal Game Studios announces a sequel or a spiritual successor. Built on the wisdom earned with this project, I could easily see Mandragora’s sequel becoming a must-play for action RPG fans. But I’m not reviewing potential. What’s currently here is an ARPG that nails its setting and core gameplay; everything else is underbaked. Fans of ARPGs will likely have a great time with Mandragora as I did, but those who are more interested in a nail-biting Soulslike or a clever Metroidvania won’t find it here.
    • 71 Metascore
    • 70 Critic Score
    Longevity will no doubt come from DLC, much as with Dungeons, but that ultimately leaves Minecraft Legends feeling like an incomplete experience. There are so few schematics and troop types to work with, keeping things from getting too overwhelming for those new to the genre, but leaving little else for those hoping to enjoy a new strategy game. And if you come to it hoping to find Minecraft’s signature sandbox feel, you’ll also be sorely disappointed, as the well quickly runs dry.
    • 95 Metascore
    • 70 Critic Score
    It was just another quintessential Persona experience: a wildly, wonderfully fun story-driven game with a story that fails to live up to its own potential and fundamentally misunderstands the core of their own characters. Atlus both made the most of and absolutely squandered the chance to improve upon Persona 5—and honestly? I don’t know what I was expecting.
    • 76 Metascore
    • 70 Critic Score
    FIFA 23 is the same as it has always been, maybe for the last time.
    • 78 Metascore
    • 70 Critic Score
    The Operator’s concept is fresh and compelling, and generally well-executed. Even with my misgivings about the small flaws that made themselves apparent during my gameplay, I thoroughly enjoyed the minute-to-minute experience of playing, and the cliffhanger worked on me – I do want to know what happens next, and how the gameplay will change given the ending’s repercussions. If you’re able to ignore these things, and you love detective games, The Operator packs a lot of fun into a bite-sized package.
    • 80 Metascore
    • 70 Critic Score
    This is a punishing set of games that plops you into a temple and expects you to get out using your own puzzle-solving prowess. If you're looking for a game on your Switch that takes the idea of Indiana Jones but substitutes the action for obtuse brain-teasers, then look no further. La Mulana 1 & 2 offer up a challenging puzzle experience and figuring your way through these ruins will make you feel smarter than a whip-lashing Harrison Ford.
    • 70 Metascore
    • 70 Critic Score
    Vampire: The Masquerade - Coteries of New York does an excellent job of introducing new gamers to the World of Darkness. Players who have waited fifteen years for a new Vampire: The Masquerade game will feel right at home.
    • 59 Metascore
    • 70 Critic Score
    Even when my time leaping into enemies was interrupted by these technical issues, Unknown 9: Awakening’s excellent cast of characters and inventive soul-hopping combat mechanics kept me invested all the way through its gloriously last-gen adventure. With how depressing this generation has been at times, that is absolutely meant as a compliment.
    • 72 Metascore
    • 70 Critic Score
    If you've been missing playing Bowling and Tennis in your living room, and are keen to add Football and Badminton to your repertoire, then Switch Sports is the game for you. If you're hoping for a modernisation of everything Wii Sports had to offer, you won't find it here. Switch Sports is the Gerrard slip made video cartridge - so close to greatness, yet so far.
    • 70 Metascore
    • 70 Critic Score
    Resistance isn’t a bad game by any stretch. With dense missions, gorgeous environments, a clever new mode in Propaganda, and a likeable new protagonist, it’s a solid entry in a fantastic series. But it doesn’t do anything new: this is the same shooting and sneaking as it has been for almost a decade now, and Hawker alone doesn’t bring enough to help Resistance stand out as anything more than just more Sniper Elite.
    • 75 Metascore
    • 70 Critic Score
    I’m enthusiastic for the future of Lemnis Gate. You can play for hours and never see the same map twice, and you can play for an eternity and never have two identical matches. There is so much depth and strategic potential that it feels like you could spend a lifetime learning the game and inventing new strats and synergies. The turn based, asymmetric nature of the game makes it feel like a competitive shooter for people that don’t like shooters, and I’m always impressed when a game can cast a net so far outside of its core audience. Unlike a lot of team-based indie games, Lemnis Gate can theoretically survive with a much smaller player base thanks to only having 1v1 and 2v2 game modes. Despite its inaccessible premise, Lemnis Gate has a lot going for it and I’m excited to see how deep the wormhole goes.
    • 81 Metascore
    • 70 Critic Score
    I have no doubts that the Steam Workshop will do wonders with this game. If modding is supported properly by the developers, which it appears will be the case, we could have some seriously impressive mods down the line. I’ve already played around with the Beyond Stranded mod that adds a bunch of new traits, survivors, and expeditions - it’s a clear indicator of what is possible given enough time and effort. As it stands, though, Stranded: Alien Dawn is already a good game, but with more customization, narrative elements, scenarios, and general expansion on some solid foundations, it can become a great game.
    • 67 Metascore
    • 70 Critic Score
    Even if the new artwork lacks even a single iota of the originals’ charm, Langrisser I & II is still a very solid package for SRPG fans.
    • 81 Metascore
    • 70 Critic Score
    WWE 2K24 comes closer than ever to bucking this trend, which alone is a cause for celebration. It’s a good time, and now, for the first time in years, I can pull out a few controllers and step into the squared circle with friends without fear they’ll be lost amidst a sea of impenetrable nonsense.
    • 79 Metascore
    • 70 Critic Score
    Pathologic 3 is about disease and friction and difficult choices. It is not a game for everyone, and it doesn’t try to be. It’s demanding and deliberately obscure, and asks you to embrace failure as part of its teaching method; that will put people off. But for those willing to meet it on its terms, it offers one of the most thematically rich and emotionally resonant experiences in recent memory. I wouldn’t go back in time to avoid this roller coaster, but I also wouldn’t want to live through it all over again.
    • 73 Metascore
    • 70 Critic Score
    Like I said, Oxenfree 2 is all about choice, and I’m choosing to replay it as soon as I have the time.
    • 71 Metascore
    • 70 Critic Score
    The separate districts feel distinct and while they’re not interesting to explore per se, they do provide a pleasant backdrop as you go from race to race. In the end, I was just hunting for more ridiculous bike upgrades, including a frame that replaced my sleek bike with a massive hotdog. Wheel World isn’t everything I’ve ever wanted in a cycling game, but I appreciate all its polish - the sort of chill game you stick on for a couple of hours in the evening, do some races, and call it a day.
    • 79 Metascore
    • 70 Critic Score
    There’s some fantastic action combat with an array of weaponry in Dynasty Warriors: Origins, and for some people, that will be enough. But as the game pivots to a more narrative focus, it only exposes its shortcomings, and feels too repetitive and inconsequential to sustain its own story.
    • 72 Metascore
    • 70 Critic Score
    Even if Titans of the Tide is a little too short to make that kind of impact, it’s still easily the best SpongeBob game since Battle for Bikini Bottom, and possibly even better if you take off the Jellyfishing nostalgia goggles. I can only hope that Purple Lamp keeps it up, because it finally feels like it’s nearly cracked the Secret Formula.
    • 83 Metascore
    • 70 Critic Score
    I had a great time with Cassette Beasts, but it was undeniably frustrating in places. It iterates on the Pokemon formula in nearly every possible way, and exploring the world via companion quests rather than just doing a big circle on your Gym challenge creates a wonderful sense of adventure. Cassette Beasts tries a lot of new things and most of them are successful. The story is compelling, the characters are engaging, and the battle system is one of the best I’ve ever used. It doesn’t pull everything off, but I’d much rather play a game that takes risks, rather than one that rehashes the same old formula time and time again.
    • 78 Metascore
    • 70 Critic Score
    If you love the Judgment series, The Kaito Files DLC offers more of the same with enough of a little refresh in gameplay to keep it interesting, and while still offering the usual balance of humour and compelling storyline that Ryu Ga Gotoku Studios has mastered. After all, not many games will have you wrestling in a hot tub with a guy in his underwear while on the hunt for a murderer. Though I would have liked to hit the streets of Yokohama with Kaito or pick up some side cases, it’s an enjoyable experience that left me wanting to spend more time with my favourite flashy-dressed bruiser.
    • 69 Metascore
    • 70 Critic Score
    If you love Croc, and love the idea of playing a polished version of the original game in 2025, that last part doesn’t really matter. All that matters is the remaster is faithful to the original and improves upon it. If you want to play the best version of Croc you’re ever going to play, this remaster is exactly what you’re looking for. If you never played the original and you’re on the hunt for a new platformer, you should absolutely take Croc for a spin.
    • 83 Metascore
    • 70 Critic Score
    Doom: The Dark Ages is the weakest entry in a fantastic trilogy of games, and despite how I feel about its additions to combat and exploration, I’d rather an experience that took risks and sought to reinvent what it means to play a Doom game rather than build upon the familiar.
    • 81 Metascore
    • 70 Critic Score
    Fuser may not garner the attention of the masses like some of Harmonix’s previous titles, but it has plenty to offer for those in need of a party - whether it be by yourself, with your COVID-19-approved circle of friends, or with the game’s potentially bustling online community.
    • 73 Metascore
    • 70 Critic Score
    Despite a history of disappointing delays that nearly doomed Dead Island 2 to obscurity, it’s here, and it’s both confident and capable in almost everything it does. Arduous quest design and the occasional repetitive tedium is a flaw, but you’re often too drowned in zombie guts and cringe-inducing creativity to care. Dead Island 2 isn’t going to change the world of zombie games, nor does it intend to, but the fact it has emerged from the ashes in a state this immaculate is a miracle in itself. Hammer some nails into a metal baseball bat, set it on fire, and start swinging. I guarantee you’ll carve out a good time beyond all the viscera.
    • 70 Metascore
    • 70 Critic Score
    Kingdoms Of Amalur: Re-Reckoning is let down by a lackluster plot and a few technical issues, but if you focus on the gratifying combat, it's a fine way to burn through 20 to 30 hours.
    • 75 Metascore
    • 70 Critic Score
    I will say that Ubisoft’s rerelease of Scott Pilgrim is relying a lot more on nostalgia than other recent beat ‘em ups. I’d still think something like Streets of Rage 4 is a fine game on its own even in the absence of Streets of Rage 1 through 3, while Scott Pilgrim might not have the same appeal to someone who’s never read the comics, seen the movie, or played the game back in 2010.
    • 77 Metascore
    • 70 Critic Score
    While I think it relies on dumping too much resource management on the player and it's definitely a game meant to be played on PC, Do Not Feed The Monkeys is such a weird and original game that I can't help but enjoy it on some level. If you can only get it on the Switch, it'll be a fine addition to your collection of portable indie game oddities.
    • 67 Metascore
    • 70 Critic Score
    Encodya doesn’t bring anything new to the point-and-click genre, but that’s not really what it’s going for. It’s a coming-of-age tale set in a dystopian world that, honestly, doesn’t seem too far off from where we as a society might be headed. Chaosmonger Studio does well to ground Tina in reality, despite living in a world full of superficial facades and virtual dangers - all with the help of her lumbering, lovable companion SAM-53. (Great name, by the way.)
    • 76 Metascore
    • 70 Critic Score
    I love WarioWare: Get it Together for bringing this charming series back into the limelight. It introduces a bunch of excellent new microgames and a huge selection of returning characters I was so happy to see, yet the short campaign and lacking amount of extras can make the overall package feel underwhelming. Unless you’ve loved the series for decades, this one might be hard to recommend until the game is subject to a discount or two.
    • 80 Metascore
    • 70 Critic Score
    Mario Party Superstars is an excellent package for long-suffering Mario Party fans, but it's almost certainly not going to lead to any new converts. Online multiplayer is a nice feature to have at launch, and the variety of 100 minigames will keep things feeling fresh for your first dozen hours of play at least. But with that said, this is quite literally the safest Mario Party entry imaginable, and even with a hot nostalgia injection, I think I prefer Super Mario Party as the Switch's premier place to ruin your relationships.
    • 74 Metascore
    • 70 Critic Score
    Romeo is a Dead Man is self-aware and self-referential, filled with personality. Whether it’s a compelling personality will vary from person to person, but it throws so much at the wall that surely something will stick. The combat is excellent, the enemies are memorable, and the balance between macabre and levity is well-tuned. Despite the stumbling story, there’s enough bounty in the chaos to recommend this game.
    • 71 Metascore
    • 70 Critic Score
    Shadows Of The Damned: Hella Remastered is a nice throwback to an era that feels more distant every day, and it still holds up as an adventure that you want to go over from beginning to end in a single sitting. Unfortunately, the remaster ends up being undercooked, with some lacking features and issues that prevent it from being a better package.
    • 74 Metascore
    • 70 Critic Score
    Darwin's Paradox is easy to admire and occasionally difficult to enjoy. ZDT Studio has built something visually and narratively confident for a debut - Darwin is a protagonist with real charm, and his world has a presentation that consistently overdelivers. But a game is only as good as it feels to play, and this one too frequently asks you to fight its systems rather than inhabit them. The frustrations are not deal-breakers in isolation; cumulatively, though, they erode the goodwill that the presentation so diligently earns.
    • 76 Metascore
    • 70 Critic Score
    Once you do find the paths you need to take, the story is over before it ever got going. The game's opening makes it feel like your character is embarking on a quest, but that journey ends after one stop. In that way, Season is structured like spring. You barely realize it's here before it's already gone.
    • 69 Metascore
    • 70 Critic Score
    New Tales from the Borderlands is the first time that I’ve felt invested in the series since Borderlands 2. It’s a much smaller-scale adventure that sometimes feels more like a movie than it does a game, but its heartfelt cast of characters, (somewhat) smarter humour, and tighter focus make this a tale well worth listening to.
    • 80 Metascore
    • 70 Critic Score
    Planet of Lana is a delightful puzzle platformer that hits that sweet spot in more ways than one. It’s not too challenging nor too simple, and though it could have delivered endless levels of similar ideas, it only takes enough time as it needs to tell the perfect story of friendship and survival.
    • 83 Metascore
    • 70 Critic Score
    Space Marine 2 doesn’t seek to reinvent the third-person shooter or hack-n-slash genres, but it’s a competent addition to both. That said, it’s a great game for Warhammer fans, and nails the feeling of being a Space Marine better than any other game. The combat is crunchy and satisfying, executions are beautifully brutal, and the thunder hammer is one of the best weapons in gaming. But issues with linear levels, ally AI, and the unknown future of multiplayer mar the experience a little. Warhammer fans will pick this up, everyone else is probably better off waiting for a sale.
    • 79 Metascore
    • 70 Critic Score
    If you're looking for a relaxing, calm, amusing short story, Wide Ocean Big Jacket should be a perfect choice to help pass the hour.
    • tbd Metascore
    • 70 Critic Score
    While I do stand by my statement that the Monopoly app does a great job of maintaining the feel of the OG board game it may not be the right choice for you if your favorite part of playing was the camaraderie with friends. If this applies to you, stick to the real board game. It'll be less buggy.
    • 77 Metascore
    • 70 Critic Score
    The game’s excellent acting, memorable characters, and compelling visual style make the game very worth your time, and if you’re used to the groan-inducing logic of point-and-click games of yore, Loco Motive won’t be any more frustrating than anything you’ve already played.
    • 77 Metascore
    • 70 Critic Score
    Hell Is Us has loads going for it, and its political messaging has more weight than its comparatively shallow tagline gives it credit for. But I was initially enticed by its promise of exploratory restrictions, and they just aren’t strict enough to sell that idea for a full 30 hours. While Hell Is Us confidently executes upon its story, quests and puzzles, so much of it feels hampered by the fear that players would give up too quickly if it kept on taking risks. I really, really wish it did, though.
    • 81 Metascore
    • 70 Critic Score
    Jet Lancer offers some fine shmup gameplay that offers a good amount of challenge without being too oppressive. It's unfortunate that some missions are simply not all that fun to play and seem to inflate the difficulty. Some of these really should have been optional missions, as requiring them to be finished before moving on gates the rest of the game behind levels that simply don't work as well as others. However, if you do happen to get past those obstacles, Jet Lancer features fast-paced action, old-school graphics and music, and a talking cat-focused story that could make it a swell game for shmup fans looking for something new.
    • 78 Metascore
    • 70 Critic Score
    Tiny Tina's Wonderlands is a Borderlands game. It's not a spin-off, it's not inspired by, and it's not a mix of Borderlands and D&D - it's just Borderlands. It's a waste of a great concept, and comes with the typical Borderlands drawbacks of potentially grating humour, way too many guns, way too small storage space, and a lot of always-on characters who aren't given enough room to breathe. It's fun, but it's nothing special. The worst part is it could have been.
    • 68 Metascore
    • 70 Critic Score
    Rehydrated doesn’t do anything that hasn’t been done before, but it looks and plays great with players getting to interact with their favorite goofy characters from the animated series. The game has rekindled my love of this series, and now, I can’t get “Jelly Fish Jam” out of my head.
    • 79 Metascore
    • 70 Critic Score
    Leximan is one of the most unique games I’ve played in a long time. It’s a love letter to old-school gaming and retro fans are sure to appreciate the genre medley. While a few points felt a bit clunky or unclear, the humour and unique gameplay shines through and though it wasn’t quite what I was expecting, I’m glad I played it.
    • 78 Metascore
    • 70 Critic Score
    Super Monkey Ball: Banana Mania is a roll down retro memory lane with its charming classic arcade format. However, the game soon loses its shine with the sudden difficulty spike that makes it incredibly hard to enjoy in the later levels, despite the inclusion of accessibility options. This is a great choice for a party game when you want a local co-op title, but the lack of online multiplayer means the game begins to feel a little stale when playing alone, despite the wealth of levels, modes, and unlockables.
    • tbd Metascore
    • 70 Critic Score
    The Centennial Case: A Shijima Story is a killer combination of murder mystery meets TV drama. While the puzzle-solving aspects tend to come with too much unnecessary guidance to help you along, it’s thoroughly enjoyable to be able to channel your inner Poirot and figure out the events of the crime before dramatically unveiling the murderer to all involved. What the game lacks in a challenge, it makes up for with its exciting plot that ticks all the classic whodunnit tropes that mystery drama fans love to see.
    • 85 Metascore
    • 70 Critic Score
    If you devoured the Danganronpa and Zero Escape series in the same way that I did, and you’re also cool with playing a decent tactics game as you unfurl the mysteries instead of going to trial or solving escape room puzzles, then you’ll feel fully satisfied by what feels like a natural progression of these two series blending together. It’ll never escape apples-to-oranges comparisons with so much in-your-face Danganronpa, which might be off-putting for some, but that’s a highlight for people like me who loved that series and the games it inspired. Though the tactical elements never quite felt like they were prioritized as heavily as the narrative, The Hundred Line: Last Defense Academy earns its stripes as the next in the line of spiritual successors, given how close a chord it strikes to both Danganronpa and Zero Escape.
    • 77 Metascore
    • 70 Critic Score
    It's not the prettiest game, with distant scenery lacking detail, low-res cinematics, and screen tearing in busy areas. But the dizzying scale of the world, and the complete lack of loading times, is technically impressive. It's also worth noting that you need to be online to experience the career mode and progression—otherwise you're stuck with the freeform, rather empty Zen Mode. Most people play games online these days, but if you can't for whatever reason, your options will be limited. It's frustrating, because the actual riding in Riders Republic is heaps of fun. It's just been packaged in a completely off-putting way. You'll have to decide if the cringe is worth putting up with.
    • 72 Metascore
    • 70 Critic Score
    Even as someone who isn’t the biggest fan of the original Rayman and its penchant for punishment, I still found a lot to love in the 30th Anniversary Edition. The many tweaks and enhancements make it the way to play the original, and the detailed documentary is a great extra on top of it all. It’s just a shame that the party is pooped a bit by the missing soundtrack and some teething problems.
    • 73 Metascore
    • 70 Critic Score
    A theoretical Dragon Ball Z: Kakarot 2 could be a masterpiece if it had more complex combat, and more varied enemy and quest types. Yet, while Dragon Ball Z: Kakarot isn't in its final form, it's still making good use of its potential. The cut-scenes are the most visually stunning version of Goku's saga I've seen. The Sub Stories give the franchise's bit players a chance to shine. There are even crazy deep references that even longtime fans might miss. It's clear the developers love Dragon Ball as much as we do. Next time, Bandai Namco, just let them put some of that love into the progression and fighting mechanics.
    • 75 Metascore
    • 70 Critic Score
    It's not perfect, but Willy Jetman has plenty to offer people looking for a retro-inspired game that doesn't take itself too seriously. If you're willing to look past its rough edges, you'll find yourself having a good time.
    • 71 Metascore
    • 70 Critic Score
    Deliver Us The Moon is a wonderful puzzle game on Earth and in space, but the Moon itself fails to live up to its wondrous promise. While interesting puzzles are still sprinkled throughout, a sense of repetition creeps in and gets in the way of an otherwise enjoyable story. It’s not that it fails to hit its target, it just turns out the target isn’t all it’s cracked up to be.
    • tbd Metascore
    • 70 Critic Score
    Plate Up is a unique restaurant management experience, mixing roguelike elements into the genre in a way I’ve never seen before. It requires a keen mind, good planning skills, excellent communication, and tenacity. All of which I don’t have. Luckily the game also lets you practice new recipes by feeding cats. It was the perfect way to work on my skills while wondering if these cats do ever get full.
    • 66 Metascore
    • 70 Critic Score
    It’s impossible not to be charmed by Chinatown Detective Agency. Mei Ting, in particular, is exuberant and spirited (she particularly enjoys the promise of cash), and the motley crew of characters who accompany you in your detective work is far from atypical, as you work together to unravel conspiracies and convoluted schemes. The treacherous plot at the heart of the game, too, will probably take repeated playthroughs to uncover, given the several routes and choices you can pick throughout the game. For all of Chinatown Detective Agency’s imperfections, this is still a case I’d gladly take on, over and over again. Of course, with a web browser and notebook in hand.
    • 68 Metascore
    • 70 Critic Score
    Every looter struggles in the early days, and it would be naive think a studio that's never made a game of this type before would nail it right out of the gate. That being said, it's already in way better shape than I ever expected it to be at launch, and, most critically, the combat — particularly in multiplayer — is an absolute blast. I'm hopeful, and I'll be sticking around to see where things go from here.
    • 75 Metascore
    • 70 Critic Score
    Homeworld 3 is a solid game for new and returning RTS players. Creating massive armies and watching the digital chaos unfold is one of my favorite parts of this genre, and Homeworld 3 does it better than most RTS games I’ve played. With that said, diehard Homeworld fans will be polarized about this campaign. Waiting over two decades for a story that abandons the principles of its predecessors is a tough pill to swallow. And when you consider the paltry post-campaign offerings, I find it difficult to recommend Homeworld 3 at full price. It’s a good game that could be great with some patches and DLC, but as of now, I’d sit this one out.
    • 66 Metascore
    • 70 Critic Score
    If you're not into super bosses, save the $30 and just watch all the cutscenes. If you miss the challenge that Sephiroth, Lingering Will, and the Enigmatic Man brought to the games, you're in for a treat.
    • 71 Metascore
    • 70 Critic Score
    Moonscars is a collection of good ideas executed poorly and held back by a baffling story. In the heat of battle with one of the game’s well-designed and memorable boss fights, it shines almost as brightly as those it's inspired by. Unfortunately, the saturation of the genre means it’s not enough to nail the core mechanics of a soulslike anymore, and Moonscars falls down whenever it tries to stand out. It’s a fun enough time if you’re wild for the genre, but those looking for something more unique should steer clear.
    • 73 Metascore
    • 70 Critic Score
    Yakuza Kiwami 3 is now the best way to experience Yakuza 3, especially since this retcon will likely now be the established canon. There’s no arguing that it has improved on the original in many ways, not only giving it a much-needed facelift and tinkering under the hood to make for a smoother experience, but adding a whole host of new content to whet our appetite. While I lament some losses during the creative overhaul and I am notably disgruntled by one major change, I can’t deny that the positives far outweigh the negatives.
    • 73 Metascore
    • 70 Critic Score
    Like with the platforming, the map exploration and Metroidvania mechanics can be a bit too simplistic in execution and mostly tell you where everything is and how to get it. Seasoned platformer fans might find things too easy, but if you can accept that lack of challenge and take Illusion Island for the joyful adventure that it is, then you'll find that it's a good, simple time, with satisfying mechanics, a love for Mickey, Minnie, Donald, and Goofy, and a gorgeous world to explore.
    • 79 Metascore
    • 70 Critic Score
    For a lot of fighting game fans, The King of Fighters 15 is exactly what they’ve been looking for - a no frills fighter that focuses on its mechanics and doesn’t hold the player's hand. In a generation where most games in the genre have five-hour campaigns from day one, it’s an admirable stance to take. As much as I love how KoF 15 plays and looks, I can’t help but miss the bells and whistles that are expected. If you’re looking for a fighter that shrugs off that expectation, then the King of Fighters 15 is absolutely for you.
    • 80 Metascore
    • 70 Critic Score
    Honkai: Star Rail feels like the consummation of all the knowledge that Hoyoverse amassed so far after the two juggernauts that preceded it. With a good amount of content to tackle at launch and such a compelling story being told, all that remains to be seen is where the Astral Express will take us next.
    • 74 Metascore
    • 70 Critic Score
    It’s remarkably easy to tell yourself you’ll do just one more expedition, only to balk when the Princess tells you how long you were down in the Abyss. I caught myself desperate to push on just a little further, to level up just one more time before I went back to Base Camp, leading to late nights that I’m not upset to have spent grinding my way to prowess and power. As long as you can handle the Princess chatting your ear off while you’re at Base Camp between expeditions and occasionally passing out and being brought back there before you're ready, the hours you’ll effortlessly sink into “just a little more” of Silent Hope will be a joy from beginning to end.
    • 64 Metascore
    • 70 Critic Score
    Despite its flaws, Scars Above's engaging combat and expansive toolkit keep it interesting for its entire 10-hour campaign. Though its world is gray and the story leading you through its levels is a let down, the moment-to-moment gameplay makes the journey worth taking. This space adventure isn't the final frontier of third-person action games, but it manages to offer roughly the same thrills as a pretty good SyFy Original movie. It isn't the cutting edge, but it's sharp in its own right.
    • 80 Metascore
    • 70 Critic Score
    Mouse is an enjoyable and visually stunning shooter with just enough uncapitalized potential to make me mourn what could have been. It looks amazing, the music is spectacular, the voice acting is top-notch, and it feels great to play in the moment, but its unwillingness to put up even a semblance of challenge is its biggest downfall. I’d still very easily recommend it, but sticking it on the hardest difficulty is almost a requirement.
    • 66 Metascore
    • 70 Critic Score
    The Outer Worlds is an engaging outer space RPG. As the Stranger, you have the ability to bring change to the Halcyon system. There are many dialogue decisions to make, from persuading a peaceful resolution, to simply going on the attack. Combat may not be the best, but there is a nice array of weapons to choose from. If one only has the Switch, it's still worth playing. But, with the technical issues, it's better to play it on other consoles.
    • 67 Metascore
    • 70 Critic Score
    Even if you don’t become an expert player, Destropolis has plenty to offer in the way of a casual quickplay experience. It feels like it could easily be a mobile title, but it fits well on Nintendo Switch. Destropolis is, at the very least, a nice way to take a break from the holiday craziness for a quick gameplay session or two.
    • 64 Metascore
    • 70 Critic Score
    It reminds me of the games I loved as a kid, and without all the dark patterns modern games use to keep players hooked (and paying), it’s certainly one of the most ethical multiplayer games you can play this year.
    • 73 Metascore
    • 70 Critic Score
    This isn’t the series most standout storyline, but there’s a lot to appreciate between the traditional gameplay loop we all crave and various new features. As always, given the nature of the game, to truly appreciate it and fully unearth the plot and fine details, you’ll need to replay and delve into those other possible branches. Good luck staying alive.
    • 80 Metascore
    • 70 Critic Score
    Arizona Sunshine 2 does everything the original game does well. It’s a visually stunning experience with well-designed levels, an engaging narrative, and enjoyable gunplay. While the new features like explosive crafting and buddy commands fall short of being meaningful additions, they don’t hinder the overall package. If you loved the first game or are looking for a good story-driven shooter, then I recommend giving it a try.
    • 72 Metascore
    • 70 Critic Score
    Sunday Gold is a game with a lot to say, says it eloquently, and has an aesthetic and artistic direction that I’ve fallen in love with. However, it must be said that the execution leaves something to be desired - the game excels in set pieces, confrontations, and dialogues, but getting from one highlight to another is a bit of a slog. I’d play another game following Frank, Sally, and Gavin in a heartbeat, but I’d hope it flows much better than Sunday Gold.
    • 82 Metascore
    • 70 Critic Score
    You can dig deeper and appreciate mechanics and ratings all you like, but for the first time in years I can boot this baby up with my friends and feel like a kid again. John Cena is all over this thing too, subverting his once polarising fan reputation to cement himself as the wrestling icon he is and always will be. The Champ is Here.
    • 70 Metascore
    • 70 Critic Score
    ete
    Ete might be simplistic, but it has so much heart and gives you so much room to express yourself that, like a paintbrush and an easel, it can be more than its parts. Technical hitches disrupt its flow and a shallow narrative can hold it back, but it’s worth seeing what you can create for yourself.
    • 77 Metascore
    • 70 Critic Score
    Amnesia: The Bunker is a bold new step for the series and it’s the shot in the arm that I think it’s needed for some time now. This first attempt isn’t perfect and has some teething issues as it figures out its new identity, but it makes up for it by being a truly terrifying experience that shows how bright the series’ future can be.
    • 72 Metascore
    • 70 Critic Score
    Very few changes were made from their now non-existent previous releases, so it’s high time Sega dusts off some more titles from its ‘90s library. The gorgeous cartoons in Origins give me hope, as Sega seems to be establishing some kind of Classic Sonic universe completely isolated from his modern counterpart. It’s just a shame that it’s a universe consisting of four games once again.
    • 61 Metascore
    • 70 Critic Score
    At a glance, Tannenberg might appear like a dated first-person shooter, but playing in the authentic world that M2H and Blackmill Games has recreated is an experience that history buffs and fans of the genre will enjoy and appreciate. The game plays as well as other shooters on the PlayStation 4, so long as you’re willing to get down to the bleak grittiness and utter chaos that defined the First World War.
    • 63 Metascore
    • 70 Critic Score
    Platforming is effective, and the puzzles are decent. However, those hoping for the challenging puzzles of Limbo will be disappointed. The game is also rather short considering its price tag. Still, Stela will likely leave more of a positive impression than negative.
    • 71 Metascore
    • 70 Critic Score
    Bleach: Rebirth of Souls has some uneven presentation and can get overly repetitive towards the end of its campaign, but its more thoughtful combat mechanics and commitment to doing the series’ story justice make it a strong first entry in what I hope is a new series. Whether you’re a seasoned Bankai user or a newcomer to the Soul Society like me, Rebirth of Souls is sure to show you why Bleach earned its place in The Big Three.
    • 93 Metascore
    • 70 Critic Score
    The dystopian world created by the Naughty Dog team is one that I enjoy exploring and surviving in. For everything that The Last of Us: Part II gets right, though, I can’t help but feel like I just played through an extension of the same game from 2013. That’s not necessarily a bad thing, and like Ellie with Joel, I'm trying to accept the game as it is. Considering the impact that The Last of Us had on gaming, I guess I just expected to be blown away all over again.
    • 76 Metascore
    • 70 Critic Score
    I’m not sure that anything can ever capture the lightning in a bottle that was Epic Mickey’s original concept, but Rebrushed is the closest thing we’ll ever get to that dark magic, even if one of its core pillars is something that still drags it down. If you’re a diehard fan, you’ll love all of the small changes Rebrushed makes to cut down on the grind and monotony the original suffered from, and if you’re a newcomer you’ll experience Disney’s weirdest venture at its absolute best.
    • 68 Metascore
    • 70 Critic Score
    Full Void is on the short side, but that’s no bad thing. There’s only so much you can do to keep someone invested in a dystopian narrative that does little to explain the world it resides in, and this adventure thankfully provides mystery, suspense, and climax in quick succession. I clocked in at just under two hours and came away satisfied. While the metaphors at work err on the self-indulgent side and the gameplay is relatively shallow, Full Void delivers a memorable experience about how it feels to have your childhood ripped away by forces you can’t control.
    • 76 Metascore
    • 70 Critic Score
    It's a little too bloated in some places, but for the most part, Brigandine: The Legends Of Runersia could be a fine choice for those looking for some tactical action on the go.
    • 78 Metascore
    • 70 Critic Score
    GrimGrimoire OnceMore is an engaging experience. The battle system is its strongest feature, and is extremely satisfying to play around with. Developing your own personal strategies and comparing them with other players is one of those joyous moments you won’t forget in a hurry. Despite the mediocre storyline and all the repetition you’re forced to endure, the game is well worth checking out if you’re a fan of quirky and unique RTS games.
    • 78 Metascore
    • 70 Critic Score
    Ultimately, the move to Switch makes sense for AVICII Invector Encore Edition, and it is a successful one at that - guided by Tim “AVICII” Bergling’s love for the genre. If you have the option, I’d recommend the console version of the game as a first choice, but if you’re someone who is constantly on-the-go (as much as one can be “on-the-go” right now), then AVICII Invector Encore Edition will be well-worth adding to your Switch library.
    • 79 Metascore
    • 70 Critic Score
    Paper Beast isn't a revolutionary title, but if the idea of a short voyage into an original alien environment sounds like a blast, then this may be well worth your time.
    • 70 Metascore
    • 70 Critic Score
    Despite my own disappointment with the last few installments of this series, Warriors Orochi 4 reminds me why I fell in love with it all those years ago with Dynasty Warriors Gundam. It’s tight, polished, chockful of content, and an almost constant dopamine rush.
    • 60 Metascore
    • 70 Critic Score
    Terminator: Resistance is a scrappy little game with a lot of heart, ambition, and genuinely great design in parts. It definitely could’ve benefited from a more compelling latter half, and the presentation will throw off a lot of people. However, it’s the most accurate interactive translation of the franchise to date, and frankly, a better yarn than many of the films between Judgement Day and Dark Fate.
    • 84 Metascore
    • 70 Critic Score
    It perfectly marries gameplay and story in a way that isn't seen often. By the end, I had come to love Spiritfarer and am happy I stuck with it. Still, I can't readily recommend this to everyone. If you fancy story more than gameplay, then, by all means, go for it. If you're more of the type that likes being constantly engaged with challenging systems, Spiritfarer probably won’t get its hooks in you. Either way, Thunder Lotus has created a beautiful, thoughtful, and emotional journey that won't soon be forgotten.
    • 85 Metascore
    • 70 Critic Score
    Star Wars Jedi: Survivor has everything a Star Wars fan will want - it's an excellent story, and uses classic Star Wars tropes, musical cues, and narrative moments. But if you're not enamoured by a John Williams horn reprise, what you have is a decent adventure game with a vibrant but often annoying open world that you keep being sent back to, that rarely lets you think for yourself and often just doesn't quite work properly. For a story so sharp, it's a shame the game gets in its own way so often.
    • 75 Metascore
    • 70 Critic Score
    Mechwarrior 5: Clans gets most of the important stuff right. If you like the idea of manning mechs, I’d say it is well worth climbing into the cockpit.

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