Jeuxvideo.com's Scores

  • Games
For 3,087 reviews, this publication has graded:
  • 39% higher than the average critic
  • 9% same as the average critic
  • 52% lower than the average critic
On average, this publication grades 0.8 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 God of War
Lowest review score: 20 Police Chase
Score distribution:
3118 game reviews
    • 68 Metascore
    • 85 Critic Score
    Even if it enjoys a nice art direction, cool audio and nice level-design, Steel Rats hardly deploys its full potential, mostly because of a poorly calibrated gameplay.
    • 68 Metascore
    • 65 Critic Score
    A fun platform game that manages to offer pretty good entertainment without any real narrative material. Perfectly family-friendly, the game has the advantage of easily adapting to all ages without boring them. However, the experience would have gained by diversifying its level compositions in order to overcome its too-short lifespan.
    • 68 Metascore
    • 70 Critic Score
    Using everything Arkane can do in terms of level-design, Wolfenstein Youngblood offers an interesting new take on what’s a Wolfenstein game. But for a co-op game, it doesn’t have substantial co-op mechanics.
    • 68 Metascore
    • 60 Critic Score
    If its atmosphere as its concept are successful, The Signifier struggles to develop its very good ideas and comes up against a certain repetitiveness even though the ground of the game would have been fertile enough to diversify both the puzzles and the phases of the game.
    • 68 Metascore
    • 55 Critic Score
    Night Call never got to the point where it could have seized everything its concept could allow it to. And with its dark atmosphere and great writing, it’s closer from an interactive novel than an investigator game.
    • 68 Metascore
    • 60 Critic Score
    Ninjala leaves a bitter taste of unfinished business.
    • 68 Metascore
    • 70 Critic Score
    Voice of Cards is undeniably fun to follow, especially thanks to its frankly successful “board game” aesthetic. However, he fails to fully engage the player in his adventure, the fault of overly simplistic and intrusive fights. This leaves a very nice game, often funny and enjoyable to play, but unfortunately punctuated by moments of trouble.
    • 68 Metascore
    • 90 Critic Score
    After a weekend of intense play on the courts of NBA 2K24, the observation is there: the mechanics are very different from last season to perform on the floors, and progress in the career. It is less obvious to have a very complete player online, and the new defense and contact system will delight the greatest defenders and screen setters at heart. To complement the many hours of gaming required online, the single-player content of the software is still gargantuan, with welcome new features. We will simply complain about the ever more invasive micro-transaction system to progress quickly, and a Mamba Moments mode tribute to Kobe not at the level of that of Michael Jordan last season.
    • 68 Metascore
    • 65 Critic Score
    The unexpected arrival of a new episode of Project Zero, 15 years after its debut in Japan, in a reworked version translated into French, may delight us to the highest degree, but above all it highlights the urgency of modernizing the gameplay from the series. As it stands, this remaster is therefore only intended for fans of the franchise who have been waiting for a long time for an opportunity to discover this fourth opus.
    • 68 Metascore
    • 65 Critic Score
    Micro-transactions are still omnipresent, almost essential for career shooters, the fault of a new timing system that is very difficult to learn and very frustrating. The completely visually redesigned quarter hides the quarry's stagnation, most of the other modes have not changed and 2K20's flaws remain. Even the very lackluster in-game menus characterize the overall laziness of the title. Only the novelties of My Team mode are satisfactory for a forgettable title on the current generation of consoles.
    • 68 Metascore
    • 75 Critic Score
    Two feelings arose upon releasing Football Manager 26. Like many, there was disappointment at not getting the expected knockout punch after a two-year hiatus and a major overhaul primarily by Sports Interactive. This was due to an interface designed to appeal to everyone (newcomers, experienced players, console and PC gamers) that risked not fully satisfying anyone, a lack of varied modes, and above all: too many bugs at launch! However, it's important to take a step back and see that the game remains incredibly deep in its management of a club, a manager's career, and player development. All of this is boosted by the new Unity engine in matches, the inclusion of women's football, and tactical progression before and during games. And for those seeking total immersion with all the licenses, authentic logos, and player photos, the passionate FM community will always be there to mod the game on PC while waiting for the licensed 2026 World Cup and updates from the British studio.
    • 68 Metascore
    • 70 Critic Score
    The huge number of playable characters may suggest a big adventure is concealed in Marvel Powers United VR. Well, not really. But it's still worth your time, especially if you want to play with all your friends in VR.
    • 68 Metascore
    • 70 Critic Score
    Pleasant to play and easy to handle, it offers pleasant confrontations, but which struggle to provide the thrill of survival.
    • 68 Metascore
    • 65 Critic Score
    After some very good first hours of play, Call of Cthulhu runs dry with few interactions and poor stealth sequences. The Lovecraft atmosphere is here though, which may appeal to whoever can be indulgent with the game’s many flaws.
    • 68 Metascore
    • 75 Critic Score
    The shelf life is short and leaves a taste of unfinished business even if the journey is nonetheless captivating.
    • 68 Metascore
    • 75 Critic Score
    For a tribute to the classics of the 80s - early 90s and in particular to Castlevania, Wallachia: Reign of Dracula can be considered a success, thanks to its exciting, difficult but satisfying old school adventure, which will transport us for 4 hours to the time. of the NES. It is unfortunately pulled down by an adventure already seen a thousand and once, dubbing sometimes alongside, gameplay sometimes frustrating and not very varied. Nevertheless, whether it is for the regulars of the games of Migami Games or the newcomers, the game will undoubtedly please if the person is up for a good challenge.
    • 68 Metascore
    • 70 Critic Score
    With its fan-service and multiple references, JoJo's Bizarre Adventure All-Star Battle R is above all dedicated to the community keen on the work of Hirohiko Araki. A pampered remaster of the eponymous title from the PlayStation 3 toy library, it offers an impressive cast and gameplay that is as technical as it is dynamic. If the balance of forces is not optimal (some characters are much more powerful than others), CyberConnect2's game has enough assets to convince fighting enthusiasts. Provided you know the manga or anime. Otherwise, Battle R may be far too hermetic for neophytes and non-connoisseurs of manga.
    • 68 Metascore
    • 65 Critic Score
    A timid recovery of this official license, which will only benefit from the bases of motorcycle games on asphalt offered by the Italian studio of Milestone.
    • 68 Metascore
    • 65 Critic Score
    More seductive in its first part, The Gunk offers a pleasant exploration in sumptuous settings which lose their luster a little over the course of the journey; it also fails to renew itself in the challenges and puzzles it houses. This short adventure of 6 to 7 hours only is appreciated in the tranquility of its experience, its narrative potential and its beautiful dubbing. But difficult to be fully excited after spending long hours sucking up to abundant parasites.
    • 68 Metascore
    • 70 Critic Score
    The Hong Kong Massacre isn't as interesting as it looked, unfortunately. While gameplay is intense and challenging, the scenario fails to drive us through those very repetitive sequences.
    • 68 Metascore
    • 60 Critic Score
    There’s some good stuff in Strange Brigade, such as its unique visual style and its deliberate kitsch narration. But if you’re used to Horde-type games, it won’t be challenging and fresh enough to entertain you.
    • 68 Metascore
    • 65 Critic Score
    Kill la Kill – IF shows some unquestionnable love for the anime, with its epic battles and sweet fighting choreographies. But the fights are messy, beacause of poor camera angles which often ruin the readability.
    • 68 Metascore
    • 55 Critic Score
    Naruto x Boruto Ultimate Ninja Storm Connections is ultimate in name only. While the title bills itself as the most comprehensive release in the series, that is only true for its impressive cast of over 130 fighters. On the other hand, as for its story mode... between a minimally regressive setting, absent major boss fights and above all an original story that is not very interesting, there is reason to be frankly disappointed. Ultimately, only fans of the franchise determined to play online will find what they are looking for by taking advantage of the generous roster and the gameplay that is still as effective despite the years. For others, we advise you to turn to the first four episodes, which are available on all platforms and often at a low price, to better enjoy the story of Naruto.
    • 68 Metascore
    • 40 Critic Score
    Instead of being a true fun and accessible Mario Party-like game, Frantics remains an inconclusive attempt to make us laugh. Correction. We laugh, but at the game, not with it.
    • 68 Metascore
    • 65 Critic Score
    Unequally interesting from quest to quest, Déraciné takes its time and thus creates a lovable atmospher, in which VR is not a gadget. But the simplistic puzzles and lack of choices makes it a nice but forgettable experience.
    • 68 Metascore
    • 70 Critic Score
    Despite everything, the fun is still present and exploding buildings, disintegrating agents of the Majestic or extirpating the brains of humans still has its small effect, 15 years after the original.
    • 68 Metascore
    • 75 Critic Score
    Without ever excelling or establishing itself as a new benchmark in the genre, Steelrising is a completely solid Souls-like that is sure to please fans of Dark Souls and Elden Ring. Yes, there are pros and cons everywhere! The technique is behind but the artistic direction wins hands down. The action phases are enjoyable but lack challenge at the end of the adventure. The level design of the various areas is quite academic but works well. Despite everything, we quickly get carried away by this demanding action game, tinged with robots, French Revolution and History. If the atmosphere speaks to you and you like Elden Ring, you can go there without hesitation.
    • 68 Metascore
    • 90 Critic Score
    After a weekend of intense play on the courts of NBA 2K24, the observation is there: the mechanics are very different from last season to perform on the floors, and progress in the career. It is less obvious to have a very complete player online, and the new defense and contact system will delight the greatest defenders and screen setters at heart. To complement the many hours of gaming required online, the single-player content of the software is still gargantuan, with welcome new features. We will simply complain about the ever more invasive micro-transaction system to progress quickly, and a Mamba Moments mode tribute to Kobe not at the level of that of Michael Jordan last season.
    • 68 Metascore
    • 75 Critic Score
    Thanks to the variety of jobs offered and the customization of his hero, the player can easily renew his way of playing to never get bored.
    • 68 Metascore
    • 70 Critic Score
    Hoa
    Hoa asserts itself as a nice little independent parenthesis, at the crossroads between the gameplay of Ori and an artistic direction at studio Ghibli. The latter is also a success in every way, whether in terms of sets, chara design or animation. A colorful dreamlike epic galvanized by Johannes Johansson's musical composition. Unfortunately if the visual is inspired and inspiring, it just lacks a dose of challenge and innovation in the gameplay to make the platform unforgettable. Two elements that can only be found in the conclusion of the work, enough to leave regrets.
    • 68 Metascore
    • 70 Critic Score
    True to the world of Warhammer 40.000, Space Hulk: Tactics is a cool tactical-RPG but it never surprised us, because of its many very classical mechanics.
    • 68 Metascore
    • 65 Critic Score
    Slightly Mad has changed a lot of things with Project Cars, and it's not going to appeal to gamers looking for outright simulation.
    • 68 Metascore
    • 45 Critic Score
    If Alien: Blackout is truly faithful to the movies, at least in its concept, it is sadly crippled with many issues. Poor story-telling, lake of ambition and under-exploited ideas are only topped by an absurd difficulty.
    • 68 Metascore
    • 80 Critic Score
    Beautiful to fall for, fun and nervous, The Ascent is a generous twin stick shooter, which evolves in a coherent world with neat lore. If the optimization of the game as the ergonomics of the navigation or the interface remain to be reviewed and can sometimes be frustrating, the whole is sufficiently solid on its shoot part as an RPG to occupy you for long hours, solo or with friends . A great way to get back on track for the small team of Neon Giant, whose game is available as soon as it is released on the Game Pass.
    • 68 Metascore
    • 65 Critic Score
    Quotation forthcoming.
    • 68 Metascore
    • 80 Critic Score
    With its third episode, The Council is touching greatness. Many decisive choices and revelations, more freedom… It’s a shame the framerate is so bouncy, to say the least, but Big Bad Wolf is proving itself with Ripples.
    • 68 Metascore
    • 70 Critic Score
    The penalty system, plus the capricious AI is quickly frustrating but FIA European Truck Racing Championship has many qualities that may speak to the racing truck fans.
    • 68 Metascore
    • 75 Critic Score
    Based on an impeccable art direction, Lost Ember provides a very enjoyable and quite emotional experience but suffers from some technical issues that prevent it from being a must have.
    • 68 Metascore
    • 60 Critic Score
    Quotation forthcoming.
    • 68 Metascore
    • 65 Critic Score
    While it is not a bad game, Empire of Sin is sometimes disappointing in that it fails to give shape to complementary ideas that could have been good. If the first hours in the game are rather pleasant and that we take pleasure in growing his empire of crime, once the management mechanics are assimilated, the game goes on autopilot. In addition, he proves too unconvincing in his fights, conventional, sometimes buggy and which often seem interminable, because too repetitive and not very nervous. Not uninteresting then, but not as balanced or entertaining as one would have hoped.
    • 68 Metascore
    • 75 Critic Score
    A very good pick for a sofa or remote night on the computer.
    • 68 Metascore
    • 70 Critic Score
    Madden NFL 23 is as usual greedy in number of game modes, faithful to the level of modeling and the show offered, but is still slowed down on certain points. The American football simulation is still not translated, decided this year to offer a career mode without a scenario, and is unfortunately not spared from certain visual bugs. EA Tiburon will still be able to rely on the small changes made to its gameplay with Fieldsense technology for the next games, full of potential.
    • 68 Metascore
    • 75 Critic Score
    The Snack World is a fun and truly tactical RPG featuring massive content that dungeon crawler and loot fans should enjoy but can be kind of overwhelming during the first hours of gameplay.
    • 68 Metascore
    • 65 Critic Score
    As a whole, the game is interesting, thanks to a (too?) complete customization system and complementary superheroes. On the other hand, the player often finds himself confronted with awkward choices and great redundancy synonymous with repetitive missions... Although Crystal Dynamics has, unlike BioWare with Anthem, avoided the trap of unbalanced loot, the game remains, as it is, simply attractive if not essential.
    • 68 Metascore
    • 65 Critic Score
    Destiny 2 : Warmind failed to deliver a compelling campaign and rushes its storyline in less than a couple of hours. Nevertheless, it adds a cool new end-game PvE event and many quests, which were eagerly expected by fans.
    • 68 Metascore
    • 65 Critic Score
    Thanks to the beauty of its graphics and music, Astria Ascending has an undeniable charm. Far from being content to be a beautiful postcard, the title does not forget to offer solid RPG mechanics to offer a tough challenge to fans of the genre. Unfortunately, its overly classic course and ergonomic concerns make the adventure at times laborious, at least to detract from the enjoyment of the player. Nonetheless, it remains a nice title which, behind its flaws, has an atmosphere that will delight those nostalgic for old-fashioned J-RPGs.
    • 68 Metascore
    • 50 Critic Score
    Serious Sam 4 is a legitimate sequel to the franchise, true to its origins in both substance and form, but that's it, and that’s the point. Video games have evolved. The players and their expectations have changed in 2020. A franchise needs to innovate, like the reboots of Doom and Wolfenstein, or else it will be overwhelmed before it has even had time to draw. This is clearly not the case with Serious Sam 4, which is mired in a dated vision of the video game.
    • 68 Metascore
    • 85 Critic Score
    Realistic and exhilarating, TT Isle of Man lets you experience the rush of speed and danger without the risk of falling off the ramp. We can't guarantee your gamepad is safe, though.
    • 68 Metascore
    • 65 Critic Score
    The Toy-Con 02 is both fun and original, therefore it’s a good fit for parents who are looking to play with their kids. But the video game part itself is dull and repetitive and will soon bore both kids and parents.
    • 68 Metascore
    • 85 Critic Score
    Realistic and exhilarating, TT Isle of Man lets you experience the rush of speed and danger without the risk of falling off the ramp. We can't guarantee your gamepad is safe, though.
    • 68 Metascore
    • 75 Critic Score
    In space, no one will hear you scream... with joy or anger? Building on the rock-solid foundation of the first Dead Space, The Callisto Protocol dodges the photocopy with its intense, difficult, but not as precise melee combat as we would have liked. Despite a certain lack of audacity, Striking Distance managed to steal Saturn's rings in order to slip them on the ring fingers of sci-fi horror lovers. Fasten your asteroid belt, the Space Mountain gore will shake you up, even if the trip turns out to be as imperfect as it is classic.
    • 68 Metascore
    • 70 Critic Score
    With Soulstice, the developers at Reply Game Studios have probably created their most ambitious game. Nervous beat'em up set in a universe reminiscent of the Claymore manga, it plays on the duality of force fields (evocation, banishment) and a mix of exploration, puzzles and action for lovers of the genre. Unfortunately, the lack of means is felt over the length and we very often complain about a badly adjusted camera and obvious technical problems (slowdowns, excessive copy-paste, textures from another time, etc.). Not to mention this permanent juggling at the level of the side keys of the controller. In the end, Soulstice is a game far from being uninteresting, but which is reserved for fans of the genre and amateurs of scoring.
    • 68 Metascore
    • 60 Critic Score
    It's tough to deny our slight disappointment with Exoprimal. Rather pleasant to play and offering many tactical possibilities in team play, not to mention simply insane phases with thousands of dinosaurs to face, it is clear that Capcom has not chosen the right structure: the one and only game mode to repeat on a loop is enough to drive crazy the whole first part of the game and even during the second. More solid content, a more traditional single-player campaign, more digestible writing and simply more things to do or unlock (other than skins that push you to buy the battle pass) would have been very wise to make it a fun game over time. We will probably have to come back in a few months, when Capcom has delivered a real variety through the promised seasons… but as it stands, Exoprimal looks like a dinosaur not far from having nothing but mouth.
    • 68 Metascore
    • 90 Critic Score
    Battlefield 2042 does everything expected of it and more. Not content with fully succeeding in its traditional multi-pan, this opus has the luxury of offering additional gigantic and highly qualitative content to players. Portal mode seems ready to keep all of its promises and allow the creation of various modes whether they are crazy or competitive. Hazard Zone, on the other hand, succeeds in unexpected situations and offers a particularly successful reading of the game in squads. Beautiful as a truck, generous, modular and damn fun to play, 2042 is neither more nor less than one of the best games of the license.
    • 68 Metascore
    • 65 Critic Score
    Tour de France 2022 is certainly a good sports title in terms of live cycling management, but especially for fans of cyclists who are new to the license. Regulars will understand with disappointment that the new title offers few new features, such as the addition of online multiplayer to compare your score with other players or the Milan San Remo race (called Primavera Classic). For the rest, TDF 2022 keeps the same quality in the animation of the races, the consistency of the results for certain really engaging game phases, even more so if we are in FPS view. A good entertainment in parallel with the real Tour de France with almost all the real names for the riders and teams, while impatiently awaiting a redesign of the title?
    • 68 Metascore
    • 75 Critic Score
    Biomutant is what we expected from it, no more and no less, namely a generous project, steeped in good intentions, and which, through his atypical vision of Action-RPG, breathes a breath of fresh air into the genre. The studio title Experiment 101 is an ode to the exploration of a colorful post-apo universe, karmic destiny, avatar customization, and martial arts. It is difficult, it is true, to concretize these different aspects and to merge them. The fact remains that this experience, equal to no other, changes, surprises, and throws off to the point of becoming memorable. However, it is necessary to ignore a technical achievement which is clearly behind schedule and a progression that is sometimes too interventionist.
    • 68 Metascore
    • 60 Critic Score
    Despite a nice and complex scenario, and a quite original concept, The Occupation has many flaws, from many technical issues to an imperfect AI. Most players won’t see all the different endings because of this.
    • 68 Metascore
    • 65 Critic Score
    Disappointing ! Milestone was off to a good start with its pretty MotoGP 20, full of promise with finally a career mode worthy of the name. But instead of polishing it, the Italian studio has put the diamond in the next-gen's garage this season. MotoGP 21 is stagnating in the gameplay, the fault of the sets and animations still unchanged and quite dull, an AI that falls back into its faults causing too many accidents and the absence of a split screen mode. Worse, the title regresses in content, puts the historical mode to oblivion and brings no notable novelty to the career. Even the shimmering visual identity of MGP20 has given way to a dreary ersatz menu, enough to assure us of one thing: the next installment in the series will be expected around the corner.
    • 68 Metascore
    • 75 Critic Score
    Very respectful of the hit of yesteryear, Arkanoid Eternal Battle is adorned with a successful electro look and new mechanics that will delight fans of the genre. Uninhibited brick breaker, the Pastagames title has the good idea of integrating an ingenious Battle Royale mode, but also a single or multiplayer mode for long winter evenings. If the content could be more generous – if only in terms of rewards – the room for improvement is such that we come back to it regularly to improve our reflexes. A good little game that is just waiting for a large community to give full meaning to the Battle Royale.
    • 68 Metascore
    • 65 Critic Score
    By stuffing the title with content to justify its unattractive business model, Final Strike Games loses sight of what makes its game salt. It’s nice to chain clashes in Deathmatch, but the rest of the content goes astray and transforms the experience in chaos that is often unreadable and sometimes frustrating. Too bad, because its concept and its mixture of influences hit the target when the stars align.
    • 68 Metascore
    • 65 Critic Score
    Despite his pleasant artistic direction and his ambition to tell a complex story with multiple ramifications, The Falconeer lacks a little soul during its ten hours of play. The developed lore struggles to include the player because of a lack attachment to the heroes while the uninspiring missions, even generic, plague the desire to progress. Fortunately, his overall successful dogfights as well as his few flashes make this aerial shoot an experience that deserves attention. The work done by its sole developer is obviously remarkable: his love for an endangered genre shines on every feather of the Fantastic Falcon.
    • 68 Metascore
    • 55 Critic Score
    If in its Switch port, Beyond Blue retains its educational quality through skilfully conducted dialogues, it regretfully loses what made its second strength: its contemplative appeal. Exploration, however comfortable at the console pad, suffers from decorations marred by an excessively pronounced flicker and an overall lack of finesse. It will therefore be necessary to know how to be satisfied with the learning that experience has to offer.
    • 68 Metascore
    • 80 Critic Score
    Rather complete and benefiting from a significant visual improvement, Sniper Ghost Warrior Contracts 2 has been able to emancipate itself from its predecessor without denigrating it. While remaining faithful to the principles of the first episode, this sequel relies on immersive and spectacular ultra-long-distance spots. The developers have chosen a path that may not appeal to everyone, but in our opinion, these sequences provide additional variety. The free phases, between action and infiltration, are still present and the overall experience is very solid. CI Games is mastering its subject more and more and demonstrating it once again.
    • 68 Metascore
    • 55 Critic Score
    Despite some obvious qualities, Oninaki loses its strenght because of too many omnipresent flaws. Poor realization, balance issues and failed dungeons sequences, there’s too much to really enjoy what’s left.
    • 68 Metascore
    • 60 Critic Score
    The game shows too quickly what it has to offer and struggles to infuse the feeling of progression essential in this type of register, due to a slightly unbalanced structure.
    • 68 Metascore
    • 70 Critic Score
    Very neat, it is based on classic foundations, but is full of interesting ideas.
    • 68 Metascore
    • 75 Critic Score
    A well balanced motocross game that will please newcommers and experts as well, thanks to a brand new race-editor, and some small improvements that unfortunately doesn't concern the Career or Online modes.
    • 68 Metascore
    • 65 Critic Score
    My Hero: One’s Justice is just another manga adaptation from Bandai Namco. Built upon the mechanics created for the Naruto Shippuden Ultimate Ninja Storm series, MYHOJ feels empty and dull despite all the good fan service.
    • 68 Metascore
    • 75 Critic Score
    Just Cause 4, on PC, is a totally free sandbox experience where physics matter. Unluckily, the repetitive aspect of missions objectives will disappoint those who seek more than a physic playground, even if its combat system has evolved.
    • 68 Metascore
    • 65 Critic Score
    Conan Exiles is loaded with possibilities and danger. But the poor online performance and a long list of glitches are currently killing the game, which begs for fixes.
    • 68 Metascore
    • 75 Critic Score
    Despite the FedEx quests and some weakness in characters writing, Smoke and Sacrifice is a well crafted and filled with good ideas. With its unique arts and hardcore survival mechanics, you should give it a look.
    • 68 Metascore
    • 75 Critic Score
    Very respectful of the hit of yesteryear, Arkanoid Eternal Battle is adorned with a successful electro look and new mechanics that will delight fans of the genre. Uninhibited brick breaker, the Pastagames title has the good idea of integrating an ingenious Battle Royale mode, but also a single or multiplayer mode for long winter evenings. If the content could be more generous – if only in terms of rewards – the room for improvement is such that we come back to it regularly to improve our reflexes. A good little game that is just waiting for a large community to give full meaning to the Battle Royale.
    • 68 Metascore
    • 70 Critic Score
    The biggest criticism that we can make to the title, it is its battles, rigid and imprecise when it is necessary to destroy the basic enemies (of which the bestiary is not very large), which you will have ample opportunity - or even the obligation - to do during your game, Shattered based like his fathers on a system of souls to be collected to improve his character.
    • 68 Metascore
    • 85 Critic Score
    By adding varied missions, a structured career, and spectacular graphical improvements, they are opening the skies to an even wider audience while respecting the legacy of the franchise. Of course, adjustments are necessary, particularly for the server infrastructure and they could correct certain sometimes difficult aspects, but the overall experience remains an invitation to explore our planet in a new light. An ambitious takeoff, certainly a little turbulent, but which promises beautiful horizons.
    • 68 Metascore
    • 60 Critic Score
    Despite its numerous bugs, Pure Farming 2018 is a game made with love. It even shows many novelties we'd like to see in other games.
    • 68 Metascore
    • 70 Critic Score
    Shining Resonance Refrain can enthrall the player with its rollercoaster story, despite some very clichéd characters. It has great combat and many good ideas, even if the whole game is a bit classic.
    • 68 Metascore
    • 70 Critic Score
    Bold and successful, Final Fantasy XV Pocket Edition manages to take the best of the story and put it into a less needing technical frame. Unfortunately, the mobile portage is noticable and includes some imprecise controls and a more passive gameplay.
    • 68 Metascore
    • 70 Critic Score
    Much more nervous and faster than its predecessors, the game retains what is the salt of the license but imposes new rules.
    • 68 Metascore
    • 70 Critic Score
    If we have to compare Madden NFL 22 to one of the two quarterbacks on its cover, the latter is more Tom Brady than Patrick Mahomes: he becomes thinner and more complete over time, but still idles like his last years. The game is running out of steam from a technical point of view, and the difference between the next-gen and the PS4 / ONE versions is not so obvious on the visual, especially as the online and solo bugs are still also common. On the other hand, Madden does not fall into the trap that made Opus 21 a failure, namely to give a second youth to Franchise and Career modes via cool additions (Momentums, coaching staff talent tree ... ). For the rest, we will wait for the real "slap" episode that the new generation of consoles deserves in the years to come.
    • 68 Metascore
    • 75 Critic Score
    Instead of running out of steam over time, Blanc has therefore chosen a brief adventure that can be consumed in one evening, which may disappoint some. In the end, it's a blessing in disguise that allows Blanc to be connected with what he is: a small and pretty fable that we will not soon forget.
    • 67 Metascore
    • 60 Critic Score
    It's tough to deny our slight disappointment with Exoprimal. Rather pleasant to play and offering many tactical possibilities in team play, not to mention simply insane phases with thousands of dinosaurs to face, it is clear that Capcom has not chosen the right structure: the one and only game mode to repeat on a loop is enough to drive crazy the whole first part of the game and even during the second. More solid content, a more traditional single-player campaign, more digestible writing and simply more things to do or unlock (other than skins that push you to buy the battle pass) would have been very wise to make it a fun game over time. We will probably have to come back in a few months, when Capcom has delivered a real variety through the promised seasons… but as it stands, Exoprimal looks like a dinosaur not far from having nothing but mouth.
    • 67 Metascore
    • 70 Critic Score
    Asha in a Monster World thus remains a nifty platform game, which will above all succeed in transporting fans of the original title.
    • 67 Metascore
    • 75 Critic Score
    Those who had tasted the previous remake will be delighted to learn that Destroy All Humans 2 Reprobed corrects many shots: the experience is based on a funnier and denser narration, on a rich gameplay and an overall feeling more fluid, more modern. This is obviously due to the original game which, at the time in 2006, had been able to rise a level but the redesign work is also appreciable: the graphic aspect sometimes delivers some nice surprises, despite bugs and problems techniques to highlight. We had a frankly pleasant time and in its finality, this second adventure testifies to a very good mood to be devoured without moderation.
    • 67 Metascore
    • 65 Critic Score
    Medievil isn't what we could call a good remake. It's an old game, with old problems, that aren't solved by this reedition. Of course, it's nice and always funny to go through, especially with the great atmosphere, the fine humour and an excellent dubbing, but still, the game conserve all those camera and jumping problems.
    • 67 Metascore
    • 70 Critic Score
    Yes, the technical shortcomings are felt, especially in the animations and the expressions of the characters. But the Nîmes team, undoubtedly driven by the love of Japanese RPGs that shines through every pixel, has overcome some of the difficulties encountered. The studio aptly bet on artistic direction, music and dialogue, in addition to a host of elements that add substance to the gameplay, for a pleasant and complete video game experience, albeit of mixed quality.
    • 67 Metascore
    • 65 Critic Score
    Based on a strong concept, Yokai Watch Blasters is a solid game with beautiful visuals and many things to do. But the action may be chaotic at times, and the whole thing is really repetitive.
    • 67 Metascore
    • 60 Critic Score
    Doom 3: VR Edition is Doom 3 and its extensions, playable in virtual reality. And that's about it.
    • 67 Metascore
    • 75 Critic Score
    Sea of Thieves provides all the necessary tools to the players willing to dive together in great naval adventures, full of smaller quests and epic sea battles.
    • 67 Metascore
    • 55 Critic Score
    Due to heavy, imprecise gameplay, and a confusing scenario, Another Sight fails to be that emotional and immersive adventure, despite some good ideas, including some puzzles and a good art design.
    • Jeuxvideo.com
    • 67 Metascore
    • 70 Critic Score
    New to the rhythm genre, Hextech Mayhem: A League of Legends Story should be a serious challenge for you. Scoring enthusiasts will find what they are looking for in this demanding experience which does not eat bread and which is readily enjoyed during short musical sessions. Too bad the excess information on the screen and the lack of ergonomics of the controls mar the experience. This last problem could nevertheless be quickly corrected by granting the possibility of modifying the commands.
    • 67 Metascore
    • 75 Critic Score
    From the outset, we cannot welcome the bet launched by The Diofield Chronicle. Carried by divine music and gameplay as ingenious as it is interesting, the Square-Enix game is undeniably generous. Regulars of the genre and lovers of tactical role-playing games risk succumbing to its "retro" charm and its various incantations. Rhythmic, pleasant and more surprising than it seems, The Diofield Chronicle struggles to keep up the pace over time. The objectives are repeated, the free phases do not bring much and the staging lacks the energy to widen its audience. Nevertheless, for those who want to discover something other than the usual blockbusters and who is not hermetic to the genre, here is a work that could become cult in a few years or, at least, find its letters of nobility among enthusiasts.
    • 67 Metascore
    • 75 Critic Score
    Even if it looks like a children’s story, My Memory of Us adresses some serious topics and hands to the players many smart puzzles. There’s some flaws in its gameplay but still, this is a cool little game.
    • 67 Metascore
    • 55 Critic Score
    Even if it enjoys a nice art direction, cool audio and nice level-design, Steel Rats hardly deploys its full potential, mostly because of a poorly calibrated gameplay.
    • 67 Metascore
    • 70 Critic Score
    With a scenario designed for an episodic release and a bit of fan service, this first DLC is a good way to continue the adventure of Odyssey, even if the region of Macedonia is already known to us.
    • 67 Metascore
    • 75 Critic Score
    With Contracts, the Sniper Ghost Warrior series finally gets on the right track by focusing on the level design of closed environnements and featuring strategic gameplay.
    • 67 Metascore
    • 60 Critic Score
    Both true to its original foundation and distant in its changes, Alex Kidd in Miracle World DX is arguably not the remake fans of the character could hope for. Some will think the progression is out of date, and they won't be wrong, but the biggest problem is imprecise controls and collisions with enemies. With its very colorful production and quality musical themes, the experience remains correct, but less striking than expected.
    • 67 Metascore
    • 80 Critic Score
    Gotham Knights, orphan of the iconic figure of Batman, takes up the torch with panache. Our heroes honor the Dark Knight for an exhilarating adventure inspired by comic books. The city of Gotham, darker than ever, the technical and nervous fights, and the complementarity of the four vigilantes blow a breath of super-heroic freshness on the universe of Batman. Without being perfect with its camera flaws and sometimes redundant missions, the Warner Games title hits hard and proves that Batman is not the only hero worthy of the name in Gotham.
    • 67 Metascore
    • 60 Critic Score
    It is difficult to objectively rate this Cobra-Kai in an industry where this type of game has completely disappeared from the shelves. The idea of honoring the series in a beat'em up tribute to the 80s was good; unfortunately, the developers did not take advantage of the many generations that followed to bring the wind of freshness and novelty necessary to the quality of the title. We end up with a game that could very well have been released many years ago despite some undeniable qualities that provide a certain playing pleasure. For this result, it is difficult to want to spend forty euros on it. Cobra Kai remains a far from unpleasant vent that might suit fans of the genre or series. It's up to you to see if you want to pay the price.
    • 67 Metascore
    • 45 Critic Score
    Difficult to tell if it's due to the Switch system or the global optimization but Cities Skylines suffers here from serious technical issues, even if it brings a cool nomade port, easy to handle.
    • 67 Metascore
    • 75 Critic Score
    Below is an experience where survival and exploration are the keys to success in a narrative and well-polished environment. Unfortunately, the roguelike aspect is sometimes too repetitive, and the lack of visibility messes with the pleasure that we take.

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