God is a Geek's Scores

  • Games
For 4,408 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 1.1 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Middle-earth: Shadow of War
Lowest review score: 10 Gene Rain
Score distribution:
4445 game reviews
    • tbd Metascore
    • 50 Critic Score
    Naraka: Bladepoint is a fun twist on the battle royal genre, but is packed full of far too much free-to-play fluff.
    • 64 Metascore
    • 50 Critic Score
    WRC 9 on Switch features all the same modes and customisation as the other versions, but due to the technical issues, it's incredibly difficult to recommend.
    • 60 Metascore
    • 50 Critic Score
    Metal Gear Survive is alright. It strikes such an almost perfect balance between mind-numbing tedium and rage-tinted fun that if you're willing to let it take you, there's a very compelling experience under all the brown and grey textures - just don't expect it to do justice to the franchise under which it shuffles.
    • tbd Metascore
    • 50 Critic Score
    The amazing theme and artwork just can't carry the lackluster gameplay of Yaga. The frustrating luck system affects so much of the game, and it's hard to get invested in the crafting when your weapons just keep breaking.
    • 48 Metascore
    • 50 Critic Score
    A unique proposition on the 3DS it may be, but Ironfall Invasion has a long way to go to trouble the classics it emulates.
    • 62 Metascore
    • 50 Critic Score
    Chimparty will appeal to children initially, but its over-simplified controls and odd way of rewarding victory in party games will even put them off before long.
    • 53 Metascore
    • 50 Critic Score
    An average adventure that fails to excite or entice.
    • 62 Metascore
    • 50 Critic Score
    Lumberhill is close to being a great co-op experience, but control issues and some frustrating design decisions make it tough to recommend.
    • 69 Metascore
    • 50 Critic Score
    WrestleQuest is a fantastic concept for a video game, but slow pacing, annoying voice lines and a ridiculous amount of QTEs spoil it entirely.
    • 63 Metascore
    • 50 Critic Score
    There is potentially a fun game underneath, but Citadel: Forged with Fire is mired in a relentless time-draining loop of meaningless activity.
    • 49 Metascore
    • 50 Critic Score
    Ares Omega provides a challenge, but it lacks anything outside of its vanilla campaign and repetitive combat.
    • 67 Metascore
    • 50 Critic Score
    Giga Wrecker Alt is an interesting idea let down by frustrating control issues and poorly executed physics.
    • tbd Metascore
    • 50 Critic Score
    Behind the shoddy visuals, there’s an interesting idea for a game, although it doesn’t feel like there’s enough to the mechanics and general gameplay to liven things up.
    • 55 Metascore
    • 50 Critic Score
    Terminator Resistance suffers from a chronic lack of charm that can't even be saved by evoking its hallowed source material.
    • 70 Metascore
    • 50 Critic Score
    The comic book aspect and way that the whole thing is framed is spectacular, sadly the gameplay and longevity, less so.
    • 75 Metascore
    • 50 Critic Score
    Candleman: The Complete Journey is an average puzzler that seems to show off everything it has early on, leading to a flat experience overall.
    • 63 Metascore
    • 50 Critic Score
    Yars Rising is a decent enough adventure, but it feels like a very odd way to revive Atari’s legendary franchise.
    • 72 Metascore
    • 50 Critic Score
    Great story can’t cover for poor gameplay.
    • 65 Metascore
    • 50 Critic Score
    The Red Lantern is a suvival-roguelite where you will have to face the harsh landscapes of Alaska with your dog sled team. You can pet the dogs, but most of the action feels very much down to the luck of the dice rather than any active participation from you.
    • tbd Metascore
    • 50 Critic Score
    Murderous Muses has a whole lot of interesting ideas, but because of them it struggles to tell a cohesive story.
    • 47 Metascore
    • 50 Critic Score
    Pong Quest has real heart and soul, it just hasn’t been properly thought through, and that’s a shame, as the flimsy story is genuinely likeable.
    • 72 Metascore
    • 50 Critic Score
    Loud is a perfectly serviceable rhythm game, but a forgettable soundtrack and a lack of content makes it hard to recommend.
    • 69 Metascore
    • 50 Critic Score
    A competent port of the mobile hit that feels lost in the living room. Stick to playing this on a mobile device.
    • 56 Metascore
    • 50 Critic Score
    It will score a lot of points for the sake of nostalgia, but in all honesty the reboot does nothing important that the original didn't do better, 34 years ago.
    • 68 Metascore
    • 50 Critic Score
    Conan Exiles excels in its sense of place, and has an absorbing and complex crafting system that will keep you coming back, but there is no escaping that it is a deeply flawed game that still feels a little unfinished.
    • 60 Metascore
    • 50 Critic Score
    Beyond Eyes most certainly is not a game for everyone. It's a noble attempt to show life with a disability through a clever mechanic, but sadly at times it forgets it is also a video game.
    • 71 Metascore
    • 50 Critic Score
    Pikachu’s detective career never manages to capitalise on an ok start, and ultimately nothing is discovered when you scratch beneath the surface.
    • 62 Metascore
    • 50 Critic Score
    Despite its enormous potential and intriguing beginnings, We Happy Few’s open world is too big and too empty, ultimately distracting from the intriguing plot, which unfortunately never really goes anywhere.
    • 59 Metascore
    • 50 Critic Score
    Telmari was a game I was excited to get stuck into, but the central mechanic doesn't lend itself to precision platforming and instead leads to frustration.
    • 71 Metascore
    • 50 Critic Score
    There’s nothing here you haven’t seen before, and while it’s a decent take on the runner game, you’ve no doubt seen it done so much better elsewhere. There’s very little payoff or reason for repeated plays, and that’s a big problem with a mobile game.
    • 74 Metascore
    • 50 Critic Score
    While it does show glimpses of its potential, the mixture of unnecessarily difficult gameplay and overwhelming management systems make Alder’s Blood a game solely for masochists.
    • 73 Metascore
    • 45 Critic Score
    Sword and Fairy: Together Forever looks pretty and has some fun moments, but constant cutscenes and a poor translation make it hard to recommend.
    • 65 Metascore
    • 45 Critic Score
    The delay between versions should have been used to improve what was already there, instead we get a smaller game with a prettier face.
    • tbd Metascore
    • 45 Critic Score
    Valkyria Revolution is an average action RPG with some strategy elements that is held back by way too many issues and only really has its soundtrack working in its favour.
    • 53 Metascore
    • 45 Critic Score
    Die by the Blade has a few good ideas in its sheathe, but ultimately it fails to generate any genuine excitement.
    • 73 Metascore
    • 45 Critic Score
    While it looks lovely and isn't a bad game by any means, Star Allies is aimed at a very specific age group, and most others will find it far too easy and, sadly, rather dull.
    • tbd Metascore
    • 45 Critic Score
    Earthfall: Alien Horde attempts to fill a spot still left absent by L4D3, but unfortunately fails to capture the magic or atmosphere of the genre's best.
    • 46 Metascore
    • 45 Critic Score
    Is it Wrong to Try to Pick Up Girls in a Dungeon? tells an enthralling story, but the basic grindy gameplay detracts from the overall experience.
    • 53 Metascore
    • 45 Critic Score
    It's fun for a game or two, but when you realise how much less The Game of Life 2 costs on mobile you'll want to spin again.
    • 61 Metascore
    • 45 Critic Score
    Digimon World: Next Order is grindy, unintuitive and just plain dull, and no amount of exciting evolutions will change that.
    • 56 Metascore
    • 45 Critic Score
    Neverwinter Nights: Enhanced Edition on Nintendo Switch suffers too many technical hiccups to be worth getting in its current state despite being chock full of loads of content.
    • 55 Metascore
    • 45 Critic Score
    This feels like a very capable studio being told to annualise a series that really didn't need to be yearly, because it bypasses everything that makes Trials great.
    • 61 Metascore
    • 45 Critic Score
    The here and now of Asemblance leaves you with more questions than answers, and not in the way Nilo intended.
    • tbd Metascore
    • 45 Critic Score
    I expected to love Slayers X: Terminal Aftermath: Vengance of the Slayer, but the teen humour is painful and the shooting is just okay.
    • 57 Metascore
    • 45 Critic Score
    Over ambition has killed what is a great premise for a story driven 3rd person game, regardless of it’s humble beginnings.
    • 64 Metascore
    • 45 Critic Score
    Adore brings action packed combat to the monster collecting genre, but unfortunately it's just too repetitive and frustrating to recommend.
    • 58 Metascore
    • 45 Critic Score
    The fact that it's a mechanically solid sporting experience can't save it from mediocrity or a lack of any real reason to come back, and that's really the worst sin a sports game can commit.
    • 65 Metascore
    • 45 Critic Score
    Way of the Hunter sacrifices fun for realism, and coupled with some other aggravating elements is a game I cannot recommend.
    • 57 Metascore
    • 45 Critic Score
    Ready Set Heroes has a good concept, but the execution doesn't match up to the ideas with an over-reliance on the players familiarity with in game language, combined with unresponsive controls and frustrating gameplay.
    • tbd Metascore
    • 45 Critic Score
    Goodbye World tells an interesting story about game development, but the slow pacing and gameplay issues really let it down.
    • 58 Metascore
    • 45 Critic Score
    It isn't a bad game, but Stitchy in Tooki Trouble is just too slow moving and simple for anyone with platforming experience.
    • 67 Metascore
    • 45 Critic Score
    Neptunia ReVerse has enjoyable combat and engaging RPG systems, but it's not worth enduring the "fan service" to experience them.
    • 52 Metascore
    • 45 Critic Score
    An adventure that will only appeal to people who really miss the old ways.
    • 62 Metascore
    • 45 Critic Score
    Toby: The Secret Mine has fair visuals and a decent level variety, but disappointingly relies too heavily on inspiration from previous indie successes to blossom into anything truly original.
    • 57 Metascore
    • 45 Critic Score
    There are loads of great tactics games out there, and unfortunately Goblin Slayer -Another Adventurer- Nightmare Feast just can't hang with them.
    • 62 Metascore
    • 45 Critic Score
    After this it might be high time for Mario to put his sportsing behind him and stick to regaling kids with stories of his adventures, rather than his sporting achievements.
    • 57 Metascore
    • 45 Critic Score
    Elrentaros Wanderings has the makings of a lovely relaxing game, but its repetitive nature and frustrating side objectives kill those cosy vibes.
    • 67 Metascore
    • 40 Critic Score
    While TT Isle of Man: Ride on the Edge accurately captures the sense of speed as you barrel down the country lanes of the iconic circuit, its twitchy handling undoes the experience entirely.
    • 67 Metascore
    • 40 Critic Score
    It’s a shame but Yo-Kai watch Blasters could have been a good game, but it’s let down by a lack of variety in what it offers in itself and against its predecessors.
    • 67 Metascore
    • 40 Critic Score
    It’s a shame but Yo-Kai watch Blasters could have been a good game, but it’s let down by a lack of variety in what it offers in itself and against its predecessors.
    • 39 Metascore
    • 40 Critic Score
    The Switch port has almost everything going wrong with poor visuals, a higher price point than the other platforms, and poor use of Switch specific features. In its current state, you’re better off either buying it on another platform if you must have it, or skip it altogether. I hope the developers can either improve the visuals through patches or work on.
    • tbd Metascore
    • 40 Critic Score
    Decent sound and visuals at least indicate there was some thought put into its development, but it doesn’t make up for the complete lack of substance in terms of gameplay.
    • 50 Metascore
    • 40 Critic Score
    A frustrating, often ugly game that fails to impress on almost every front.
    • 71 Metascore
    • 40 Critic Score
    Echo Prime has a nice idea at its core, but it is let down almost every step of the way by run-of-the-mill, uninspired execution.
    • 58 Metascore
    • 40 Critic Score
    A mediocre eight-year-old game judged by modern standards.
    • 55 Metascore
    • 40 Critic Score
    Akiba’s Beat is a tedious action RPG that has very few redeeming factors and one that has made me appreciate Akiba’s Trip even more and that is saying something.
    • 32 Metascore
    • 40 Critic Score
    Fleeting moments of genuine enjoyment can be found in Tony Hawk’s Pro Skater 5, but with unresponsive controls and constant jarring bugs, the enjoyment is never sustained.
    • 43 Metascore
    • 40 Critic Score
    Yaiba: Ninja Gaiden Z is putrid, crass and brash. It makes no apologies for this, and if you’re in tune with the kamikaze ninja protagonist then the game’s style will carry you much of the way. Unfortunately, though, Yaiba’s chaotic nature has led to a combat system that throws away the usual finesse of its father franchise for something so anarchic it frequently borders on unplayable. At times this direction is inspired, but it’s often just frustrating to the point where you have to wonder if it’s deliberate.
    • 47 Metascore
    • 40 Critic Score
    Decay of Logos has an interesting story of a quest for revenge with some interesting supporting characters but is massively let down with the various amount of bugs that hampers progress and can cause major amounts of frustration.
    • 47 Metascore
    • 40 Critic Score
    The addition of the utterly pointless narrative and the run-of-the-mill gameplay just make this game unnecessary. Sure it kills some time and is, on occasion, enjoyable, but if it had dropped the dead weight it could have achieved much more.
    • 67 Metascore
    • 40 Critic Score
    Despite some great presentation, Lichtspeer is simply an unfair experience that never feels rewarding or fun.
    • 74 Metascore
    • 40 Critic Score
    There are many better indie games on the WiiU, don’t waste your paper on this one.
    • tbd Metascore
    • 40 Critic Score
    The promised freedom of choice and replayability in this interactive story book is, unfortunately, paper-thin.
    • 45 Metascore
    • 40 Critic Score
    In a game that can be finished in under an hour, Bubsy doesn’t so much as strike back, but rather say a few harsh words before getting pummeled into the ground.
    • 51 Metascore
    • 40 Critic Score
    Table Manners is disappointing and frustrating at the same time, and feels like a bit of a wasted opportunity to make something fun and different and entertaining.
    • 41 Metascore
    • 40 Critic Score
    Street Power Football has a variety of modes and courses in which to play them, but with no real tournaments and unsatisfying gameplay, it's hard to find any enjoyment in it.
    • tbd Metascore
    • 40 Critic Score
    Happy Dinos is just about endless repetition with no sense of reward or purpose other than to make you part with your money through IAPs.
    • 46 Metascore
    • 40 Critic Score
    A passable game only recommended for people who really loved the anime or manga and are starving for a game.
    • 42 Metascore
    • 40 Critic Score
    With sluggish combat and not much in the way of new ideas, it's hard to recommend Tears of Avia to all but the most hardcore tactics fans.
    • 74 Metascore
    • 40 Critic Score
    Whilst the design of Morphopolis may have won it many fans already, this does seem to be very much a case of style over substance.
    • 56 Metascore
    • 40 Critic Score
    The Secret of Monkey Island: Special Edition showed us that you can completely re-tread an old classic, provided that you update it with some real care and affection. Unfortunately Leisure Suit Larry: Reloaded just doesn’t feel like it has had this same care applied to it.
    • tbd Metascore
    • 40 Critic Score
    Deadliest Catch: The Game had the almost admirable ability to make me not want to either take up crab fishing in real life, nor to find out what the eventual endgame of its videogame counterpart was.
    • 72 Metascore
    • 40 Critic Score
    Tricky Towers is not fun or enjoyable, but you might get something out of it if you’re a masochist.
    • 48 Metascore
    • 40 Critic Score
    Homefront: The Revolution feels like it's arriving a decade late and under-dressed, and although it reaches for the heights, it never approaches them.
    • 51 Metascore
    • 40 Critic Score
    A disappointing stealth title that could have been so much more, giving you little more than a few hours of enjoyment before everything begins to grate on you.
    • 36 Metascore
    • 40 Critic Score
    The visuals are a mess and the atmosphere is flat and generates no excitement.
    • 29 Metascore
    • 40 Critic Score
    With its bouncy physics and ludicrously aggressive AI, Tiny Racer feels unbalanced at best, completely unfair at worst. This makes for one of the least fun racers around.
    • 43 Metascore
    • 40 Critic Score
    The story is clichéd, badly delivered and far too derivative of games like Uncharted. The gameplay is irritating – let down by strange design choices and niggly control issues; sadly, what little the title does well is mired in these basic gameplay complaints.
    • 56 Metascore
    • 40 Critic Score
    Ary and the Secret of Seasons is fun for a while, but the technical issues really effect it, and stop you from having a great adventure.
    • tbd Metascore
    • 40 Critic Score
    Rugrats: Adventures in Gameland is a baby sized adventure with an all grown up price tag, with poorly designed stages and frustrating enemies.
    • tbd Metascore
    • 40 Critic Score
    Bulletstorm VR is disappointing in every way, and while there are few redeeming features early on, there are better ways to play it.
    • 65 Metascore
    • 40 Critic Score
    Other than the new Operation L and Virus Buster modes, there is little in the way of new content that makes this a better deal than the previous (and cheaper) versions.
    • 56 Metascore
    • 40 Critic Score
    Whereas Broken Eagle at least changed the way you play the game, Fallen Angel makes no real attempts to differentiate play style at all. Angel is a one-dimensional protagonist and is unlikely to resonate with players greatly, and the DLC is again woefully short and lacking in content to justify its existence.
    • 47 Metascore
    • 40 Critic Score
    The premise of Extinction is brilliant in theory, but its execution is boring and hindered at all times by a camera that refuses to point where you want it to, and a control system that often doesn’t even respond to simple commands.
    • 45 Metascore
    • 40 Critic Score
    WWE 2K20 lacks anything new,with a poor story mode and bad animations, and the wrestling is plagued with technical issues that ruin any kind of enjoyment you may have.
    • 59 Metascore
    • 40 Critic Score
    As is often the case with looking back on the past, Mario Party The Top 100 makes you remember that things were never really as good as you remember.
    • 36 Metascore
    • 40 Critic Score
    The nice art style is let down by some bad camera angles, weak voice acting and unbalanced environments.
    • 51 Metascore
    • 40 Critic Score
    Sacred 3 is not an Action-RPG, although it wears the uniform. It’s an outright hack ‘n’ slash adventure game with a throwaway story, barely-developed characters, and a once-rich fantasy world now so washed-out it’s become almost nondescript.
    • 48 Metascore
    • 40 Critic Score
    Ultimately, Valhalla Knights 3 is a looting, levelling dungeon-crawler and nothing more, and it’s not a great example of the genre.
    • 38 Metascore
    • 40 Critic Score
    You can find fun in causing destruction in Godzilla for about forty-five minutes, before the repetitive game play, awkward controls and disappointing Kaiju fights take their toll. Godzilla deserved better.

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