God is a Geek's Scores

  • Games
For 4,408 reviews, this publication has graded:
  • 62% higher than the average critic
  • 6% same as the average critic
  • 32% lower than the average critic
On average, this publication grades 1.1 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Middle-earth: Shadow of War
Lowest review score: 10 Gene Rain
Score distribution:
4445 game reviews
    • 59 Metascore
    • 60 Critic Score
    The Last of Us Part I on PC is still suffering from issues, and while most have been put to bed, it's still worth waiting a little longer.
    • 72 Metascore
    • 60 Critic Score
    Mugsters is a game for people who enjoy puzzle games without much flair or fanfare about them. The emphasis is clearly on the puzzles themselves and, despite a few stumbles, Mugsters proves to be an entertaining game that’s easy to come back to and somewhat difficult to put down; and with a decent amount of levels, with multiple objectives in each, you’ll be spending quite some time getting lost.
    • 70 Metascore
    • 60 Critic Score
    Unfortunately, while its combat is initially exciting, the enjoyment doesn’t hold up after multiple chapters of the same gameplay.
    • 69 Metascore
    • 60 Critic Score
    It feels trite to put a score on a game like Memory of Us as it tells an important and poignant story that should be heard, it's just that at times the game parts get in the way of that story.
    • 57 Metascore
    • 60 Critic Score
    Foamstars has its moments, but the frantic gameplay, annoying dialogue, and microtransactions do little to keep you playing for long.
    • 65 Metascore
    • 60 Critic Score
    Unrest doesn’t offer much more than playing as characters, having conversations and dictating where their lives are going. It might offer a diversion for a while if you’re a fan of character-driven RPGs, but it’s unlikely to entice newcomers to the genre.
    • tbd Metascore
    • 60 Critic Score
    Dandara has some interesting ideas and great visual design, but it rarely feels rewarding. It drags in the middle and the final third just frustrates, sucking the fun out of the experience.
    • 69 Metascore
    • 60 Critic Score
    The controls are great and the setting, graphics and sound are unique, but this is also an example of what’s wrong with the IAP model: developers need to ensure that the player feels like their time investment is worthwhile. Only then will that player feel like they want to spend a little of their real money on in-app purchases.
    • tbd Metascore
    • 60 Critic Score
    Operation Wolf Returns: First Mission is a short game, but the gunplay is a ton of fun and there's a fair bit of variety in enemies.
    • 78 Metascore
    • 60 Critic Score
    It is the quintessential “bog standard” JRPG, a sad showing considering it’s part of a recognised and long-running franchise that has certainly hit some impressive highs in the past. It manages to make a killer combat engine redundant and boring, and comes across as a lazy, poorly-engineered mess in all other areas.
    • 71 Metascore
    • 60 Critic Score
    9 Monkeys of Shaolin's story is minimalist and fits a multitude of cliches, its gameplay is satisfying but limited, and the general atmosphere is brought down by mediocre visuals and formulaic music.
    • 66 Metascore
    • 60 Critic Score
    Soaring through Hell thanks to the wings on your back adds another element to your A-to-B arsenal, however the repetition on offer stifles flight.
    • 67 Metascore
    • 60 Critic Score
    Good looks and an original premise are let down by questionable scenes and a lack of ideas in terms of mechanics.
    • 66 Metascore
    • 60 Critic Score
    Beat Cop is a relentless time management game where writing tickets and arresting perps is set against a background of sleaze and corruption.
    • 64 Metascore
    • 60 Critic Score
    A game that held a lot of potential. Five or ten years ago, this game would have been an exceptional 2-player co-op brawler à la Gauntlet or Golden Axe. Today it’s a forgettable, short distraction that you’re unlikely to play through a second time.
    • 72 Metascore
    • 60 Critic Score
    Sword of the Necromancer: Resurrection had much promise with its heartfelt story, but it just doesn't quite hit the mark across the board.
    • 68 Metascore
    • 60 Critic Score
    In Between is a confused puzzle-platformer with some interesting ideas but ultimately, the story held my interest more than the game itself.
    • 75 Metascore
    • 60 Critic Score
    Although Bedroom is interesting, Nightmare and Ethan Must Die are nothing more than throwaway minigames, resulting in an underwhelming DLC pack that doesn’t live up to the Resident Evil name.
    • tbd Metascore
    • 60 Critic Score
    Metamorphosis VR has so much potential, but movement is awkward and a fair few bugs held me back from appreciating it fully.
    • 70 Metascore
    • 60 Critic Score
    Whilst it may not be the best party game on the market, it's still fun for the time you'll spend playing it.
    • 72 Metascore
    • 60 Critic Score
    Stay has so much promise, and initially gripped me in a very personal way. As the story goes on though, ridiculous puzzles and multiple restarts will frustrate you, souring the overall experience.
    • tbd Metascore
    • 60 Critic Score
    What Dodge This! does, it does fairly well (slow-down aside), but there is little here that will make it stand out against the swathes of competition.
    • tbd Metascore
    • 60 Critic Score
    Awaken - Astral Blade is a decent if run-of-the-mill Metroidvania, but don’t go in expecting anything unique or particularly invigorating.
    • 62 Metascore
    • 60 Critic Score
    While Jurassic World Aftermath Collection has some strong points, it doesn't quite do the game justice like it did in VR.
    • 66 Metascore
    • 60 Critic Score
    Monochrome Mobius: Rights and Wrongs Forgotten is a perfectly serviceable RPG, but with so many great alternatives it's hard to recommend.
    • 60 Metascore
    • 60 Critic Score
    This is definitely a version to avoid unless you absolutely need portable play over everything. The cutbacks across the board are more than what I saw in Dark Souls Remastered on Switch and it has worse audio issues and glitches. The fact remains that Assassin’s Creed III itself hasn’t aged brilliantly compared to other games in the franchise like Black Flag that was on the Wii U and would’ve been a better game to play on the go with a Switch port.
    • 77 Metascore
    • 60 Critic Score
    If you’ve been struggling to get an original copy to finish your collection, then this remaster will answer your prayers, but it’s hard to recommend Apollo Justice for any other reason.
    • 57 Metascore
    • 60 Critic Score
    Final Exam is undoubtedly an attractive game with a lot of fun in store, particularly with a friend, but the chaotic brawling is unfortunately countered by frustrating drawbacks in many areas.
    • 62 Metascore
    • 60 Critic Score
    It may not be a great game, but the puzzles are impressive. It's just shame it has such a rushed ending that never rewards you for following the plot.
    • 72 Metascore
    • 60 Critic Score
    Shu
    There are times where you’ll love the flow of the levels and the tension of the darkness chases, but sometimes those moments will be clouded by the horrors of the frustrating level design and unnecessarily brutal difficulty.
    • 58 Metascore
    • 60 Critic Score
    Despite its bonkers idea, God of Rock is likeable, although its mechanics can be confusing and overcomplicate things at times.
    • 56 Metascore
    • 60 Critic Score
    Oh My Godheads is a 1-4 player, fast paced brawler based around massive heads of mythological deities which are out to get you. While it’s a lot of fun with friends, a lack of depth and poor AI mean it’s not so much fun without any.
    • 57 Metascore
    • 60 Critic Score
    The Princess Guide is definitely one of the weaker NIS developed releases I’ve played. If the port was great things would have been a bit better but as it stands, the Switch version of The Princess Guide is good but not an essential from any angle right now. If you adored Penny Punching Princess and want something similar with some simulation aspects, you will enjoy this a lot but for everyone else, there are better NIS games to play on both PS4 and Switch.
    • 66 Metascore
    • 60 Critic Score
    Keepers of the Void is an interesting addition to the game, with some great boss battles, but ultimately is a fairly repetitive and uninspired experience that does little to enhance Darksiders III.
    • 60 Metascore
    • 60 Critic Score
    Bus Simulator is a nice change of pace on consoles usually filled with 200mph racing games, providing a more sedate and relaxing experience for casual players and an in-depth simulation for enthusiasts.
    • 72 Metascore
    • 60 Critic Score
    An arbitrary remaster collection that fails to do justice to the memory of the originals.
    • 65 Metascore
    • 60 Critic Score
    A competent if not thrilling yearly update to the two-wheeled racing franchise, MotoGP fails to deliver the excitement it’s subject matter deserves.
    • 57 Metascore
    • 60 Critic Score
    A brainless slasher partially saved by a handful of good ideas and cathartic combat.
    • 56 Metascore
    • 60 Critic Score
    Redfall is hampered by issues like poor AI, texture pop-ins, and bland missions, meaning its stronger moments are overshadowed.
    • 53 Metascore
    • 60 Critic Score
    If you can re-frame Fallout 76 as a survival crafting game in the Fallout universe rather than viewing it as the next instalment in the series then you will have a better time. It is not without its faults, but there is a base there that has the potential to be improved upon as time goes by.
    • tbd Metascore
    • 60 Critic Score
    Kill the Bad Guy puts a unique and violent spin on the puzzle genre with some success, but the repetitive level design and soundtrack won’t keep you coming back.
    • 51 Metascore
    • 60 Critic Score
    Neptunia Riders VS Dogoos is an enjoyable arcadey experience, but with an incredibly short runtime and iffy controls is hard to recommend.
    • 65 Metascore
    • 60 Critic Score
    Deathbound feels like an early access game at times, with ponderous, imprecise combat and a world that simply struggles to find its way.
    • 71 Metascore
    • 60 Critic Score
    Ronin is potentially a really good game, but repetitive game play as well as a frustrating upgrade system makes it tough to finish to its conclusion.
    • tbd Metascore
    • 60 Critic Score
    This is the perfect case of a game being based on a great initial idea, but being slightly let down by it’s execution.
    • 58 Metascore
    • 60 Critic Score
    The Long Journey Home has some great ideas. But ultimately it is a victim of its grand ambition. Repetitive, often frustrating gameplay further mar the experience.
    • 64 Metascore
    • 60 Critic Score
    Whilst it may not encapsulate the wonder of Burnout's Crash mode, it's still quite fun, and will give you something to do for a few hours.
    • tbd Metascore
    • 60 Critic Score
    Unholy has some good moments, but it's let down with some odd gameplay choices and some janky cutscenes and poor acting.
    • 67 Metascore
    • 60 Critic Score
    Monster Energy Supercross 3 is a decent port on Nintendo Switch, but still suffers from some handling and AI issues.
    • 72 Metascore
    • 60 Critic Score
    If you approach Wrath: Aeon of Ruin with no expectations beyond a violent way to kill a few hours, then there is fun to be had.
    • 62 Metascore
    • 60 Critic Score
    Whilst not the most challenging of games, it still offers fans of the show a chance to enjoy it in a different light. Gameplay can become laborious, though, and the world is more vacant than it should be.
    • 66 Metascore
    • 60 Critic Score
    Overall, this still needs a lot of work before I can recommend it. While the visual novel like sections and the UI are crisp on the Switch, the actual gameplay runs and looks bad. The only reason you should consider getting this game on Switch is if you absolutely need portability over everything else.
    • 57 Metascore
    • 60 Critic Score
    Download play in Kirby Battle Royale will give a group a burst of fun, but after that it’s unlikely you’ll return for more.
    • 73 Metascore
    • 60 Critic Score
    A decent blast of fun let down by a slew of frustrating elements.
    • 71 Metascore
    • 60 Critic Score
    A Void Hope has a great soundtrack and emotional story, but if you're expecting puzzles or platforming then you'll be sorely disappointed.
    • 51 Metascore
    • 60 Critic Score
    The Waylanders is an interesting concept let down by poor dialogue and inconsistent challenge, but it’s not without its charm.
    • 64 Metascore
    • 60 Critic Score
    Dragon Star Varnir is a step up from a lot of Compile Heart's games, but the Switch version is a technical mess.
    • 62 Metascore
    • 60 Critic Score
    The reality is, when you pay for a retail title you expect something a bit meatier. And while this looks, sounds and plays great while it lasts, you will find yourself screaming for more.
    • 56 Metascore
    • 60 Critic Score
    Gal*Gun 2 is a fun time if you haven't played the previous entry but quite a drag if you have with some weird design decisions throughout.
    • 65 Metascore
    • 60 Critic Score
    MXGP2 will be able to appeal to most Motocross fans with it sheer amount of customisation options and playable events but the most important part of a racing game, the actual racing, needs to be greatly improved.
    • 68 Metascore
    • 60 Critic Score
    If you enjoy a light puzzler this collection is for you, but it won’t change your mind about the series if you’ve already decided it’s not your thing.
    • tbd Metascore
    • 60 Critic Score
    Blazing Strike looks the part but struggles to put up a fight in a crowded market that is only getting stronger.
    • 63 Metascore
    • 60 Critic Score
    A disappointing add-on to a game already losing its lustre. House of Wolves needs to be better than this, or Bungie may find themselves in trouble.
    • 73 Metascore
    • 60 Critic Score
    World to the West is a charming, pleasant game that’s nice to play but won’t hold your attention for all that long.
    • 68 Metascore
    • 60 Critic Score
    Phantom Breaker: Omnia is a perfectly serviceable fighter, but the story is dull and unexciting, and there's better out there.
    • tbd Metascore
    • 60 Critic Score
    The Mobius Machine is a fine Metroidvania with an emphasis on sci-fi shooting, but its map issues and weak upgrades drag it down.
    • 69 Metascore
    • 60 Critic Score
    Invizimals: The Alliance is the perfect example of a game held back by the very elements that set it apart from its peers. The creativity and technology involved with the catching of Invizimals is great, but there isn’t enough of a game built around that aspect – other than the monster fighting, which can get rather repetitive. But even with its mildly tedious nature, it’s still infinitely more enjoyable than The Lost Kingdom.
    • 70 Metascore
    • 60 Critic Score
    If you're able to ignore the hokey storyline and amateurish writing, Obey Me is a decent action game.
    • 58 Metascore
    • 60 Critic Score
    Although it was good in 2001, Oddworld: Munch's Oddysee is let down on Nintendo Switch by awkward camera angles, frustrating controls, and bland environments.
    • 47 Metascore
    • 60 Critic Score
    Looney Tunes: Wacky World of Sports has some flourishes of fun, but the clunky movement and unresponsive controls let it down.
    • 64 Metascore
    • 60 Critic Score
    It may be too short, but it attempts to make up for that with a decent variety of extra modes and a very well implemented group dynamic.
    • 68 Metascore
    • 60 Critic Score
    Ultimately, Sniper Elite VR has the goods where it counts. If you can find the right level of comfort or, perhaps, the right position, the sniping is very good.
    • 68 Metascore
    • 60 Critic Score
    Nickelodeon Kart Racers 3: Slime Speedway isn’t a bad kart racing game, but technical issues and some issues with track design make it hard to recommend to all but the biggest Nickelodeon fans.
    • 73 Metascore
    • 60 Critic Score
    Iron Man VR gives you a great sense of freedom as you fly around the skies of various cities, but the levels and combat becomes repetitive rather quickly.
    • 67 Metascore
    • 60 Critic Score
    A Journey's End is a lacklustre ending to Minecraft: Story Mode and further reinforces the idea that the series should have stopped after episode four or five.
    • 65 Metascore
    • 60 Critic Score
    F1 2015 mimics the 2015 season in every aspect, unfortunately that includes the bad ones, too.
    • 62 Metascore
    • 60 Critic Score
    Whilst the story is good, and the mansion creates an uneasy atmosphere that begs to be explored, the puzzles are far too specific, and the lighting and design within the environment is hard to process in VR.
    • 68 Metascore
    • 60 Critic Score
    It reminds you of those great 3D platformers of the 90s, but never manages to reach the same heights as they once did.
    • 72 Metascore
    • 60 Critic Score
    An authentic enough adaptation, Mordheim is deliberately hard and borderline impenetrable to the initiated. Approach with caution.
    • 75 Metascore
    • 60 Critic Score
    It's a truly beautiful game to look at, but with slow pacing and puzzles that never really hit the mark it's hard to recommend Vesper.
    • tbd Metascore
    • 60 Critic Score
    Voltaire the Vegan Vampire has some great genre bending ideas, but ultimately is too easy and rather repetitive.
    • 63 Metascore
    • 60 Critic Score
    Tales of Symphonia Remastered is still a great action JRPG and an important one in establishing the now long-running series, but there are better ways to experience it than this.
    • 56 Metascore
    • 60 Critic Score
    Online multiplayer would have made Super Toy Cars a lot more attractive but at least the track editor is solid, if a little confusing.
    • 78 Metascore
    • 60 Critic Score
    Rogue Heroes: Ruins of Tasos is fun with friends, but control issues, irritating traps and a lack of fresh ideas make it hard to recommend for solo players.
    • 65 Metascore
    • 60 Critic Score
    Red Solstice 2: Survivors is a decent game hindered by iffy AI, spiking difficulty, and a feeling of disconnect between player and game.
    • 62 Metascore
    • 60 Critic Score
    In an era where first person shooters continually push the envelope in terms of genre tropes, visuals and mechanics, Disintegration is a few years late and a few dollars short.
    • tbd Metascore
    • 60 Critic Score
    By all accounts Gloomhaven does a solid job of translating what's apparently a very deep and complex TTRPG to video game format.
    • 68 Metascore
    • 60 Critic Score
    With its fun gameplay and interesting take on the online shooter genre, Crossout is a decent idea that sadly lacks depth.
    • tbd Metascore
    • 60 Critic Score
    If you're a diehard fan of this kind of game then Arcadia: Colony is worth a look, just don’t expect a Metroid or Cave Story level experience.
    • 70 Metascore
    • 60 Critic Score
    Navegante is clearly a talented studio, and have it in them to come up with something really special, but Greak Memories of Azur sadly falls short.
    • 56 Metascore
    • 60 Critic Score
    Neither game really does anything wrong, but this remaster does nothing whatsoever to justify its existence, in some cases running worse than the originals.
    • 57 Metascore
    • 60 Critic Score
    The concept and writing will draw you in, while at the same time the ridiculous puzzle design pushes you away.
    • 54 Metascore
    • 60 Critic Score
    Ravenbound presents an intriguing world that simply doesn't live up to its potential. It's a decent enough adventure, but lacks the nuance needed to stand out.
    • 57 Metascore
    • 60 Critic Score
    A lacklustre first offering that gets by on a few star turns and the same stirling gunplay.
    • 69 Metascore
    • 60 Critic Score
    Being broken into two parts only serves to hurt Broken Sword 5. The game was clearly developed as a whole and then chopped up – meaning you are left with all of the exposition in Episode 1, and none of the pay-off.
    • tbd Metascore
    • 60 Critic Score
    Fueled Up is a fun co-op game to play with friends, but the artificial lengthening and confusing levels really make it hard to recommend over its peers.
    • 65 Metascore
    • 60 Critic Score
    Shovel Knight: Showdown is a good idea that fans will enjoy in brief bursts. But the restrictive movement options prevent it from becoming a great example of the genre.
    • 62 Metascore
    • 60 Critic Score
    An enjoyable Metroidvania with some significant issues. It's not easy to navigate and the combat is subpar, but the formation shifting and late game upgrades make it easier to keep turning the pages.
    • 53 Metascore
    • 60 Critic Score
    One thing that is certain is that Natural Doctrine us not designed for the casual crowd, and unless you’re prepared to invest time and energy into learning its systems inside out – and then are still prepared to try and try again when you do know what you’re doing – you’d be advised to away from this one.
    • tbd Metascore
    • 60 Critic Score
    Physics puzzling is the name of the game and for the hour or two that it lasts, Cubicity offers a pleasant workout for the mind that’s slightly frustrating, but full of enough eureka moments to make it worthwhile.

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