Giant Bomb's Scores

  • Games
For 1,045 reviews, this publication has graded:
  • 28% higher than the average critic
  • 3% same as the average critic
  • 69% lower than the average critic
On average, this publication grades 3.8 points lower than other critics. (0-100 point scale)
Average Game review score: 71
Highest review score: 100 Dragon Age: Origins
Lowest review score: 20 Tony Hawk's Pro Skater 5
Score distribution:
1080 game reviews
    • 63 Metascore
    • 40 Critic Score
    It's a technical showpiece, a graphical powerhouse that, in some ways, is almost without equal. It's also a short and disappointingly straightforward cover-based shooter that offers little to no variety in its encounter design, a lackluster story that fails to make good on its initially compelling premise, and a set of jarring Quick Time Event setpieces that aren't especially interesting from a gameplay or a storytelling perspective.
    • 73 Metascore
    • 40 Critic Score
    Nothing about the gameplay feels broken, it just feels soulless this time around.
    • 65 Metascore
    • 60 Critic Score
    If you’re looking for a new collection of Saints Row activities in a new setting, Gat out of Hell is just that, so it can be enjoyed if you go in without expecting a significant upgrade to what’s been seen numerous times before in the series.
    • 85 Metascore
    • 80 Critic Score
    I don't love every new thing about Dimensions--some of it feels like it's missing the point of what made the original so great--but there are a lot of interesting ideas in here, and holy cow is it nice just to play a new Geometry Wars game again.
    • 82 Metascore
    • 80 Critic Score
    It's not the perfect Geometry Wars sequel after all this time, but it's still pretty damn fun in its own right.
    • 81 Metascore
    • 60 Critic Score
    The little mushroom man finally gets his name on the marquee, and the result is a charming, unique, and puzzle-heavy adventure.
    • 92 Metascore
    • 80 Critic Score
    Some modes flop in Super Smash Bros. for Wii U, but the important thing is that the core game is expanded upon and significantly improved over entries in the franchise’s past. Its roster and stages are unmatched, and the variety of controller options is fantastic.
    • 56 Metascore
    • 40 Critic Score
    Yes, 2K has imbued 2K15 with impressive graphical prowess, but those hot visuals don't mean a whole hell of a lot when the rest of the game feels so undercooked.
    • 85 Metascore
    • 80 Critic Score
    It's a well-rendered world with a good draw distance and foliage that is as fun to hide in as it is to burn. It runs well on both PS4 and Xbox One.
    • 80 Metascore
    • 80 Critic Score
    It also runs great on PC, where the higher potential resolution and better image quality really stands out. That's the version to play, if you have a PC that's capable of running it properly.
    • 82 Metascore
    • 80 Critic Score
    Most of what's great about Far Cry 4 is emergent in a way that doesn't need to be attached to a story or locale, so in most of the ways that matter, Far Cry 4 is more of Far Cry 3. But the little additions and co-op play do make meaningful differences, and on its own terms, Far Cry 4 is a great time.
    • 85 Metascore
    • 80 Critic Score
    It’s a welcome return to form for a franchise that felt adrift after Dragon Age 2, and is easily recommendable to RPG fans who have a spare few weeks to dedicate to a single game.
    • 72 Metascore
    • 40 Critic Score
    Assassin's Creed: Unity is at once an object of exquisite beauty and exhausting boredom.
    • 53 Metascore
    • 40 Critic Score
    An improvement. It's a better looking game than NBA Live 14, and a better playing one, but "better," in this case, does not directly translate to "good." Live 15 is still too shallow to hang with 2K's game, but it represents a glimmer of hope that this series could eventually provide some legitimate competition to 2K Sports somewhere down the road.
    • 83 Metascore
    • 60 Critic Score
    Its best modes are too often hobbled by reliance on 2K's junky servers, and bugs and design flaws are too prevalent to ignore. NBA 2K15 still offers the most realistic version of the game of basketball you'll find on any platform this year. It's just a shame that players will have to struggle against its shoddy infrastructure in order to get the most out of that experience.
    • 78 Metascore
    • 80 Critic Score
    Advanced Warfare's mobility kept me interested much longer than Ghosts or Black Ops II has. It's the best multiplayer the game has seen in some time and the whole thing totals up to a satisfying, if familiar experience.
    • 83 Metascore
    • 80 Critic Score
    As someone who has been drifting further and further away from Call of Duty for the past few years, I can certainly say that Advanced Warfare's mobility kept me interested much longer than Ghosts or Black Ops II has. It's the best multiplayer the game has seen in some time and the whole thing totals up to a satisfying, if familiar experience.
    • 81 Metascore
    • 80 Critic Score
    Advanced Warfare's increased focus on player mobility makes a huge impact that freshens up the action and, in some ways, makes every other game in the franchise feel obsolete by comparison.
    • 81 Metascore
    • 80 Critic Score
    Insomniac gets back to what it does best with this smirking, fast-moving romp through a gleefully silly open world.
    • 68 Metascore
    • 40 Critic Score
    For every brilliant moment, there's a handful only worthy of exasperated annoyance.
    • 81 Metascore
    • 60 Critic Score
    Its best parts are aesthetic in nature, changes to a visual palette that evoke a world of futuristic possibility. Yet the game itself feels regressive compared to the many changes made to Civ V's formula throughout its lifespan.
    • 91 Metascore
    • 100 Critic Score
    Bayonetta 2 doesn’t drastically change the already wacky formula that the first game introduced, but it’s a bigger and more nuanced version of its predecessor. It’s also the best game of its kind in years. If you’ve ever enjoyed this breed of reflex-heavy, hyperactive, ludicrous action game, Bayonetta 2 is a no-brainer.
    • 71 Metascore
    • 40 Critic Score
    It just isn't much fun to play. The core act of driving a car feels off in a way that completely put me off of playing the game. Without that in place, the rest of it just falls apart. The PlayStation 4 has been without a serious racing option since launch, and Driveclub doesn't fill that gap.
    • 79 Metascore
    • 80 Critic Score
    It's big, bold, and about making players powerless. Isolation wants to scare the hell out of you, and it will. And while the game may try to do that for way too many hours, it's far and away the most ambitious horror game from the big leagues in a long time.
    • 86 Metascore
    • 80 Critic Score
    Horizon 2 isn't quite the breath of fresh air that the previous game was, but it's a good open-world driving game that benefits from slow play.
    • 81 Metascore
    • 60 Critic Score
    This is a fun sequel spinning its wheels, capitalizing on what worked well before without real progress towards an endgame. Like most sequels, that works once, but it won't a third time.
    • 76 Metascore
    • 80 Critic Score
    D4 isn't what I'd easily call a good game, but it's a good enough one built around such magnificently strange material that I have zero qualms about recommending it to just about anyone. I guarantee half the people I'd recommend it to will find it impenetrably weird, but that other half will adore what Swery and his team have constructed, and hopefully will continue constructing, in D4.
    • 84 Metascore
    • 100 Critic Score
    Middle-earth: Shadow of Mordor is the most fun I've had with an open-world game in a very long time...Whatever your feelings on J. R. R. Tolkien and the Middle-earth milieu, it's hard to imagine any fan of open-world action having anything less than a great time with this game.
    • 85 Metascore
    • 80 Critic Score
    The roster is bigger and better, a large variety of fun stages has been added, and some cool tweaks like character customization make their debut. Spotty online offerings, the drawbacks of being on a portable console, and the lack of a substantial single-player mode hurt the overall experience, but not enough to tarnish the series’ name.
    • 76 Metascore
    • 60 Critic Score
    This quirky offshoot is better than any Dynasty Warriors game I’ve played, while simultaneously being the worst Zelda game I’ve ever played.
    • 76 Metascore
    • 60 Critic Score
    When you throw it all together, you're left with a game where the missions are designed to be repeatable, but all the missions are so repetitive that it's hard to get excited to see the same handful of environments again and again and again as you attempt to grind out faction reputation or hunt around for high-end weapons. It's a beautiful game, but a hollow experience.
    • 59 Metascore
    • 40 Critic Score
    Whatever steps forward NHL 15 has taken in visual presentation hardly make up for the alarming gutting of many of the series' best features.
    • 80 Metascore
    • 80 Critic Score
    There are still a lot of things this series could stand to improve, but Madden NFL 15 represents an encouraging step forward for this series. A small step, to be sure, but still a positive one.
    • 81 Metascore
    • 80 Critic Score
    All of the above changes go a long way to making this year's Madden feel the most consistently satisfying entry in the series in a good long while.
    • 87 Metascore
    • 80 Critic Score
    The game asks much of players but rewards with them genuine, earned satisfaction.
    • 90 Metascore
    • 80 Critic Score
    It's great with a group and fine if you're playing alone, but I'd still say that, if you're able, the PC version is the one to get unless you're specifically looking for a local co-op mode.
    • 77 Metascore
    • 80 Critic Score
    Ubisoft Montpellier's take on the first World War is a surprisingly heartfelt adventure.
    • 88 Metascore
    • 80 Critic Score
    Shovel Knight is an exceptionally well-made action platformer, one worthy of being celebrated far beyond the nostalgic foundation it's built upon. Shovel Knight won't be the last old school game made in the modern age, but it's unlikely many others will be as much fun.
    • 80 Metascore
    • 60 Critic Score
    Even though I feel its story is often weak and its action isn't that different from other games in the genre, I still enjoyed my time with Watch Dogs. It turns out that the old stuff still works, and the strong-but-standard mission design kept me entertained, most of the time. It's rough around the edges, though, so if you don't settle for anything less than the best, you'll probably be disappointed...But hey, Watch Dogs 2? That'll probably be pretty cool.
    • 78 Metascore
    • 60 Critic Score
    Even though I feel its story is often weak and its action isn't that different from other games in the genre, I still enjoyed my time with Watch Dogs. It turns out that the old stuff still works, and the strong-but-standard mission design kept me entertained, most of the time. It's rough around the edges, though, so if you don't settle for anything less than the best, you'll probably be disappointed.
    • 79 Metascore
    • 80 Critic Score
    It tries to create stakes that go beyond the basic scope of "kill those bad guys because they're bad," and even when it fails to completely take advantage of those stakes, there's still enough excitement, enough intrigue, enough humanity in its story to keep you interested. Even if its ideas only scratch the surface of something deeper, Wolfenstein: The New Order still delivers an experience well worth your time.
    • 79 Metascore
    • 80 Critic Score
    Wolfenstein: The New Order is smarter than a game called Wolfenstein probably has any right to be, yet it still manages to capture the hyperviolent spirit of its predecessors.
    • 68 Metascore
    • 60 Critic Score
    For every moment Tesla Effect had me cursing the '90s, another put a big, fat grin on my face. It's unapologetic about its roots, even when it probably shouldn't be. But I really enjoyed my evenings with the barely functional gumshoe, and it didn't destroy my memories of Tex Murphy in the process.
    • 88 Metascore
    • 80 Critic Score
    It largely does what it needs to do, what you would want it to do, and does so with just enough distinction to make it stand out among the many other sequels in this series.
    • 82 Metascore
    • 60 Critic Score
    As visually resplendent and periodically fun as Child of Light can be, it too often buckles under the weight of its own aspirations.
    • 75 Metascore
    • 80 Critic Score
    Ground Zeroes is a strange product, appearing like such a bad deal initially but then more than making up for it with side content you can't access until later. But it looks gorgeous and plays great. If this game really is indicative of what The Phantom Pain is going to offer, there are some good reasons to anticipate Snake's next full outing.
    • 76 Metascore
    • 80 Critic Score
    Ground Zeroes makes up for its initial brevity with plentiful side content, a gorgeous look, and the most dynamic, satisfying stealth gameplay Metal Gear has seen in some time.
    • 80 Metascore
    • 80 Critic Score
    Brief, but engaging. The combat itself is interesting enough to cover for some of the repetition in the side objectives and it looks really great. If you're looking for a sprawling open-world with a billion little things to do, this isn't going to float your boat, but Second Son's tight, focused approach definitely still holds plenty of appeal.
    • 80 Metascore
    • 80 Critic Score
    But once you start flying one of Luftrausers' myriad ship types around its war-torn skies, something takes hold of you. Hours pass as you mix and match weapons and engines and body types, chasing after difficult goals, elusive blimps, and an ever-higher score.
    • 80 Metascore
    • 80 Critic Score
    Luftrausers is a game that's easy to get lost in.
    • 86 Metascore
    • 80 Critic Score
    On the PC, the game scales to fit a lot of different configurations, so you can essentially buy your way out of the console version's performance issues. On a proper machine, the textures look great and the smooth frame rate really goes a long way.
    • 86 Metascore
    • 80 Critic Score
    Titanfall's focus on player mobility and big-ass robots sets it apart from other competitive shooters and makes much of the game look like one big highlight reel.
    • 65 Metascore
    • 60 Critic Score
    At its core, Yoshi's New Island is not a bad game. This is an acceptable, middle-of-the-road platformer, and one that I had an OK time with. But it's not particularly memorable until it's ready to say goodbye, and you're given a fleeting, tantalizing glimpse into the game that might have been.
    • 80 Metascore
    • 60 Critic Score
    As far as entry points go, Danganronpa is a great one, even if 999 and VLR are better games. If you like what you see here, more strangeness awaits you. Danganropa's tongue-twisting sci-fi (or is it?) narrative will have you constantly second guessing, and while the game-y parts aren't its strongest point, they work well enough.
    • 85 Metascore
    • 100 Critic Score
    The Stick of Truth is the South Park game just about any fan would want to play. It's an exceptionally funny, surprisingly deep well of fan service that also happens to be a very good game, striking a terrific balance between memorable moments of frequently grotesque humor, and genuinely enjoyable exploration and combat. If you still hold any reverence at all for this show, you'll love this game.
    • 70 Metascore
    • 40 Critic Score
    Moments of true thievery are frequently left to side missions, which leaves roughly 10 hours of story in which you navigate bland mazes of narrow corridors, dull traps, and dimwitted A.I. foes, all for an end result that does nothing but underscore what a colossal waste of time the whole endeavor ultimately was.
    • tbd Metascore
    • 80 Critic Score
    The add-on also gives hope for what's possible when blockbuster-driven creators take risks with material. There are missteps in Freedom Cry, more ethical than mechanical, but it hits as often as it misses. That's undeniably an important step forward.
    • 77 Metascore
    • 60 Critic Score
    With more variety to its combat and some more time spent smoothing out its rough edges, Strider could have been a significantly better game.
    • 76 Metascore
    • 60 Critic Score
    The control feels good and the combat starts out in a pretty satisfying way. But, over time, those positives wear off. The game doesn't do enough with its additional items, areas, and action to make it feel like a steady challenge and the variety in the action is a little lacking.
    • 88 Metascore
    • 100 Critic Score
    Some may knock Left Behind for its relative brevity, at two to three hours, but this is one of those clear cases of quality over quantity, and I for one appreciate an add-on that imparts a lot of narrative value to a game like this without overstaying its welcome. It's delightfully ironic that the one game which really didn't need any DLC has received one of the best pieces of DLC in recent memory.
    • 75 Metascore
    • 100 Critic Score
    It's a rare, but fantastic thing to find a game that feels like the result of a singular artistic vision. To find one that also happens to be a genuinely comic vision is like tripping over a unicorn. Playing Jazzpunk, from developer Necrophone Games, was like tripping over a unicorn who just happened to share my particular appreciations for goofy puns, technological ephemera, and Saul Bass.
    • 69 Metascore
    • 80 Critic Score
    Some late-game issues not withstanding, Dadliest Catch is a charming, bizarre, genuinely likable little game.
    • 80 Metascore
    • 80 Critic Score
    Credit then to Stoic for crafting a game experience that makes such gloom palatable, beautiful, and yes, even enjoyable.
    • 43 Metascore
    • 20 Critic Score
    This game is not very much fun in any facet of its execution, and the supporting modes don't make the crappy basketball-playing any better.
    • 36 Metascore
    • 20 Critic Score
    Online play is straight-up garbage.
    • 79 Metascore
    • 60 Critic Score
    Forza Motorsport 5 becomes a game that is outstanding in specific, limited situations, but overall, it's kind of a drag.
    • 83 Metascore
    • 80 Critic Score
    For those who just like the idea of a game in which sailing and stabbing exist in harmony across a vast ocean of entertaining objectives, Black Flag most definitely delivers the goods.
    • 78 Metascore
    • 80 Critic Score
    Luckily, the game gets close to finding a happy medium between Dead Rising's signature weirdness and a slightly more traditional open-world format that makes this by far the most approachable game yet in the series.
    • 87 Metascore
    • 80 Critic Score
    The view is spectacular, and over at just the right time. Games can outstay their welcome, and the best leave us wanting more, wishing to see one more stage.
    • 73 Metascore
    • 80 Critic Score
    The great training offered by Killer Instinct will help you get your feet wet, and it might just introduce you to some concepts that'll make you understand all fighting games on a slightly deeper level. That's a great touch.
    • 80 Metascore
    • 60 Critic Score
    The truly criminal part about Rivals' inability to bring people together is that it's actually a great game.
    • 76 Metascore
    • 60 Critic Score
    Rivals feels like it's on the cusp of greatness. The pieces are all there--the handling is exciting, the soundtrack is solid, and the systems that surround the multiplayer help build meaningful battles between racer and cop. But with just six players driving around the entire world and no good way to pull those players together for some true multiplayer activities, those pieces go absolutely nowhere, leaving behind an empty world that might as well not even be online at all. It's a real shame.
    • 75 Metascore
    • 60 Critic Score
    Unfortunately, the game doesn't do enough to bring players together, resulting in an online game that feels empty, cold, and lifeless.
    • 60 Metascore
    • 60 Critic Score
    Ryse makes a good showpiece if you've bought into the Xbox One early, but at full price it feels a little thin.
    • 85 Metascore
    • 80 Critic Score
    Even with what it's missing, the wide swath of visual improvements to NBA 2K14 alone make it worth consideration for anyone looking for a great looking sports game to go along with their new console purchase.
    • 86 Metascore
    • 80 Critic Score
    If anything, NBA 2K14 signals that great things are on the horizon for this franchise on these new platforms, and that things are already off to a very good start.
    • 74 Metascore
    • 60 Critic Score
    Madden NFL 25 doesn't represent enough of a leap forward to make it either a technical showpiece for your new console, nor a more exciting football game than what EA already put out a few months ago.
    • 73 Metascore
    • 60 Critic Score
    Madden NFL 25 doesn't represent enough of a leap forward to make it either a technical showpiece for your new console, nor a more exciting football game than what EA already put out a few months ago.
    • 93 Metascore
    • 100 Critic Score
    World might not be the same revelation that Super Mario 64 or Super Mario Galaxy were, but it doesn't look at traditions as a crutch, and instead uses what you know as a way to delight and entertain.
    • 54 Metascore
    • 40 Critic Score
    Here is a game that dutifully balls up tired cliches and flat, unimaginative game design just for the sake of filling a presumed-to-be requisite slot in a launch lineup. It does the barest minimum necessary to craft a functional, if utterly flavorless morsel for families hungry for something to feed their shiny new PlayStation 4.
    • 73 Metascore
    • 60 Critic Score
    It's a quality multiplayer shooter paired with a lackluster campaign that starts out with promise that it completely squanders by the time the credits roll.
    • 84 Metascore
    • 80 Critic Score
    It's a little hard to wrap your head around the idea that what's arguably the best exclusive game on the PS4 so far is sort of a pack-in freebie, but even at the normal $15 asking price, Resogun would be an easy download to recommend.
    • 71 Metascore
    • 60 Critic Score
    It's still my favorite online multiplayer shooter. But the bells and whistles surrounding the game are muted and missing, leaving behind that same core without giving you enough new and exciting reasons to come back.
    • 73 Metascore
    • 60 Critic Score
    Ghosts offers the same style of video game combat that Call of Duty has had since 2007. The core of it is still engaging and can be very thrilling, if you're receptive to this type of action. In fact, it's still my favorite online multiplayer shooter. But the bells and whistles surrounding the game are muted and missing, leaving behind that same core without giving you enough new and exciting reasons to come back. Even with the improved graphics to be had on next-generation consoles, I'd rather play Black Ops II.
    • 75 Metascore
    • 80 Critic Score
    2K14 most definitely satisfies whatever nostalgia I had for Wrestlemania's history, and I expect will provide ample enough amusement between now and next year's installment. But come next year, I'm considerably less certain that another entry just like 2K14 will be similarly satisfying.
    • 88 Metascore
    • 80 Critic Score
    It works because it's fun to explore the limits of the scenario and see which bits they've written smart, well-delivered dialogue for and how many different "endings" you can come up with as you play around.
    • 70 Metascore
    • 60 Critic Score
    All I can say is that in spite of its sometimes dopey script, its slavish dedication to control mechanics that don't always quite fit, and its unrelenting desire to stuff in as many obvious blockbuster movie references and cliches as a single game can hold, I enjoyed the experience of playing Beyond: Two Souls.
    • 84 Metascore
    • 80 Critic Score
    I have no issue recommending NBA 2K14 to those looking for another tightly-tuned, exquisitely deep game of basketball for their current generation consoles. It'll certainly help if you have a particular interest in King James and his future endeavors, but NBA 2K14 has more than enough quality content to keep LeBron haters happy too.
    • 86 Metascore
    • 100 Critic Score
    The resulting journey is so singularly devoted to creating a specific tone and atmosphere that you won't likely be able to stop thinking about it until long after you've seen it through to the end.
    • 90 Metascore
    • 100 Critic Score
    The brothers' commitment to their goal and to each other is so strong, the various parts of this game so superbly crafted and woven together, that it's hard not to feel deeply touched when you finally reach the end of the road and see how deftly this game marries its gameplay to its themes in a way few have before.
    • 85 Metascore
    • 100 Critic Score
    If you're the sort of person who thinks video games are capable of not just entertaining us but also making us think and feel, you owe it to yourself to play Brothers.
    • 97 Metascore
    • 100 Critic Score
    The writing associated with those main characters and their stories is the best part of Grand Theft Auto V.
    • 81 Metascore
    • 80 Critic Score
    If you missed out on NHL 13, NHL 14 comes recommended largely without caveat. If you did pick up 13, consider how badly you want to see improved hitting and an abundance of fighting before deciding if you need to drop another $60.
    • 92 Metascore
    • 100 Critic Score
    This is one of those games that's so terrifically crafted, so effervescently energetic, so beautifully, colorfully drawn, that it's genuinely difficult to come up with legitimate caveats to possibly dissuade anyone from it.
    • 76 Metascore
    • 60 Critic Score
    The problem is, Madden NFL 25 isn't anywhere near the best or most memorable edition of the game released. Hell, it's barely much better than last year's flawed, but generally playable game.
    • 68 Metascore
    • 60 Critic Score
    As is, The Bureau makes for a decent enough 10 hours of alien-obliterating combat, but all the way through you'll find yourself lamenting the many aspects that feel like they could have, and should have, been better.
    • 66 Metascore
    • 60 Critic Score
    Maybe if it had scaled back the scope of its X-Files-meets-the era of Mad Men concept, focusing on the earliest incursions of the massive conflict brought to bear in Enemy Unknown, it might have helped rein in some of the crazier, stupider, and more aggressively junky portions of the game.
    • 86 Metascore
    • 100 Critic Score
    It’s epic, personal and revelatory to the people involved, and that’s why it’s so special. The moments in my life that I cherish the most--my first love, realizing my brother was my best friend, moving to San Francisco, getting married--would not register against saving the universe from an alien threat, but these are the epic moments in my life. Gone Home grounds itself by reveling in life’s quiet, defining moments, the ones you might write down in a diary, underneath a set of books, only to find years later.
    • 87 Metascore
    • 80 Critic Score
    Yes, it's most certainly "just" more of the Pikmin we came to know during the GameCube era, but after nine years on the shelf, coming back to a Pikmin game this solidly designed quickly reminded me why I had such affection for this series in the first place.
    • 86 Metascore
    • 80 Critic Score
    The game is packed with some great moments that subvert the open-world crime genre even further than SR3 did, it's funny, and its references aren't just lazily tossed off, they're earned. You'll feel like you've played some of this before, but if you're at all interested in Saints Row's brand of weird, it's absolutely vital.

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