Sid Meier's Civilization: Beyond Earth Image
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81

Generally favorable reviews - based on 78 Critic Reviews What's this?

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5.5

Mixed or average reviews- based on 1084 Ratings

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  • Summary: Sid Meier's Civilization: Beyond Earth sends players on an expedition from Earth to lead their people into a new frontier to explore and colonize an alien planet, and create a new civilization.
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Sid Meier's Civilization: Beyond Earth - Inside Look
Score distribution:
  1. Positive: 65 out of 78
  2. Negative: 1 out of 78
  1. PC PowerPlay
    Nov 30, 2014
    100
    Beyond Earth is the finest thing that Firaxis has made and a game that we suspect we'll be playing for a long time to come. [Dec 2014, p.52]
  2. Oct 23, 2014
    90
    While the visual and stylistic choices may not prove to be to everyone’s tastes, there is plenty of both new and familiar to satisfy anyone willing to hop on aboard and see where Beyond Earth is able to take you.
  3. Oct 29, 2014
    88
    As first impressions go, Civilization Beyond Earth makes a staggeringly poor one. After a few games -- after you get your head around the affinities and the tech web and the dos and donts of living on an alien planet -- it becomes a gorgeous and engaging, if not revolutionary, 4X game.
  4. Oct 23, 2014
    80
    Civilization: Beyond Earth may seem a bit too familiar for a game supposedly set on a distant planet, but the roving packs of aliens and the new quest system make it an expedition worth embarking on.
  5. Pelit (Finland)
    Nov 15, 2014
    80
    Beyond Earth is a solid turn based strategy game, but playing it feels a bit too much like playing Civilization V. Compared to the classic Alpha Centauri game, Beyond Earth kinda fails to properly sell the feeling of colonizing a strange new world. [Nov 2014]
  6. Oct 24, 2014
    80
    Beyond Earth takes the solid foundation of Civilization to offer a more immersive experience, perhaps the best since Alpha Centauri, if not better.
  7. Oct 25, 2014
    40
    All the decisions I’ve made have snowballed into a massive unwieldy clockwork of inconsequence, lumbering towards an inevitable conclusion like a giant Katamari ball consisting of all those little decisions, none of them steering it in any meaningful way, but each of them lending the monstrosity a tiny bit of mass. Then the ball reaches the requisite mass and a screen tells me I’ve won and I’m back at the main menu. No recap, no score breakdown, no map to admire, no ranking. Poof.

See all 78 Critic Reviews

Score distribution:
  1. Positive: 68 out of 330
  1. Oct 24, 2014
    10
    A great throwback for Alpha Centauri fans!
    The new mechanics and atmosphere really separate it from other Civ titles, and really the themes
    A great throwback for Alpha Centauri fans!
    The new mechanics and atmosphere really separate it from other Civ titles, and really the themes remind me a lot more of Alpha centauri. I feel like if this had come out and Civ 5 was not a thing, it would had been held as revolutionary. I think far too many will group it with Civ 5 for using the same engine. They are two quite different games though. I say this as a long time fan.
    I for one love that they made culture more useful in a game play sense, they made espionage what it use to be back in the old days... Awesome..

    The tech web is probably my favorites system, I have always been a large science player.. The web and technologies they have change everything. I find myself conflicted far more often than in civ, not to mention it can be very situation based. The affinity system is awesome, and I like how it mixes.

    Here is my wishlish for the G&K sized expansion that should be coming

    -More mixed affinity unit upgrades or units, more units for pure routes to compensate.
    additional Planet ecosystem types.
    -A couple more sponsors
    -A scenario with a sentient planet.
    -A few more wonders
    Expand
  2. Oct 27, 2014
    8
    Last Played: Oct 2014

    PROS: + Espionage is completely reworked + Better units accessed through an "affinity" rather than tech system +
    Last Played: Oct 2014

    PROS: + Espionage is completely reworked + Better units accessed through an "affinity" rather than tech system + Ranged units remain important throughout the game + Visual style is quite nice + Tech web allows you to ignore certain techs

    CONS: - Diplo is still weak, featuring only the inclusion of "favors" for when the AI demands something for nothing - Only one navy and one air unit? Come on! - Only the might and growth virtue/policies seem worthwhile

    Review: I admire the risks taken with this game, and I see a lot of things that I like, as well as things that need refining, and things that should have changed, but didn't. Espionage is much better than before, having been completely reworked into a system where agents cannot access missions above the total "action limit" in the city, which increases as successful missions occur, decreasing when your enemy places an agent in the same city. Another positive change is the way higher-tier units are accessed-through the non-essential "leaves" which grant "affinity" points in the tech web. You could achieve some goals without ever levelling your unit types. Annoyingly, however, the good promotions of the past are ditched in favor of a flat 10% bonus every time the unit levels--the good promotions are now embodied by a choice which affects all units of that type on level up. One thing that was greatly improved, however was the continuing significance of ranged units (which no one built past crossbows unless they had the "improved range" perk). This is critical in SMBE because there are fewer unit types and only three factions--you need all the unit diversification you can get. EDIT: There are also unique affinity units which are unlocked at higher affinities (7+) though they are pretty much all land units.

    Other changes include the nice visual style (even the harshest critics acknowledge it looks different) and the ability to totally ignore techs in the web--I think it would be difficult to finish with every tech like one could before.

    There are some serious issues, however. The AI still regularly demands trade deals (even when they have poor relations and will reject the deal they suggested) and offers only "favors" (although I guess offering anything in return is a new feature). Furthermore, the "warmonger" feature is broken--I destroyed one outpost (not a city) and for the rest of the game I was a warmonger to every other player, leading to several 100+ turn cold wars. Speaking of annoying enemy factions, Franco-Iberia seems a bit broken, as they tend to interrupt every turn with a hate message. Wonders are accessed through tech, so it isn't clear why this should be, but it is.

    Further weaknesses include the further diminished air and navy (if I see these in an expansion I am going to be extremely mad--this better have been an accidental oversight and not a money-maker); and the unbalanced virtues (only might and growth get points when I play, health is poorly addressed by other trees).

    Basically, there are good and bad things about the game. I like it overall and I will keep playing it (hence the positive score), but Firaxis needs to patch up some holes (including missing/absurdly long unit animations and unit image superposition in the "specialize unit view" window) if they want more than just fans to like the game.
    Expand
  3. Oct 24, 2014
    7
    Let me start by saying that I am a huge fan of the Civ series. I've played every iteration since Civ 1...and Alpha Centauri is by far myLet me start by saying that I am a huge fan of the Civ series. I've played every iteration since Civ 1...and Alpha Centauri is by far my favorite in the series. If you are looking for a sequel to AC, this ain't it. Civ BE feels like a polished mod for Civ 5 - which isn't a terrible thing. You will immediately feel at home with the interface, the units, the combat system, etc. The only noticeable change is the tech tree, which admittedly is a bit wonky. The constant presence of alien life forms is both irritating and unnerving (wait till you see the sandworm aka siege worm) and you can tell the developers want you to make nice with them and find a symbiosis, but they will seemingly randomly attack your units at the most inopportune times.

    Do yourself a favor and lower your expectations a bit...this is not a sequel to AC, and it's not really a sequel to Civ. Think more "Empire of the smoky skies" and less AC2 and you'll be suitably satisfied. If you're a long time Civ fan, you know you're going to buy it anyway!
    Expand
  4. Oct 31, 2014
    5
    Overall, very disappointed in this game. I have been waiting for Firaxis Games to bring out a sequel to SMAC for years. I pray this is not it.Overall, very disappointed in this game. I have been waiting for Firaxis Games to bring out a sequel to SMAC for years. I pray this is not it. Take Civilization V and put it in space, you have Beyond Earth,. Its in a different party dress, but it is the same game more or less. For shame Firaxis! Expand
  5. Oct 27, 2014
    4
    >> I'd just like to say that this isn't a review from an angry Alpha Centauri fan - I never played that game so I'm not comparing Beyond Earth>> I'd just like to say that this isn't a review from an angry Alpha Centauri fan - I never played that game so I'm not comparing Beyond Earth against it. Expand
  6. Jun 10, 2015
    3
    I tried liking this. I tried for 68 hours. I don't get this game. What is the point? It's Civ V with different units and tech trees andI tried liking this. I tried for 68 hours. I don't get this game. What is the point? It's Civ V with different units and tech trees and terrain. And they are not improvements. The alien beasts require a maxed out tech tree and large army to defeat. Not sure why they did this. I ended up going back to Civ V and not looking back. I should not have spent the money on this. The worst thing about it, is that this was time wasted that they could've been working on Civ 6. Everything in this game, Civ V does a lot better. Expand
  7. Jul 30, 2022
    0
    Worst game I have ever played my entire life I would rather consume a bucket of paint

See all 330 User Reviews