FNintendo's Scores

  • Games
For 1,304 reviews, this publication has graded:
  • 30% higher than the average critic
  • 8% same as the average critic
  • 62% lower than the average critic
On average, this publication grades 10.5 points lower than other critics. (0-100 point scale)
Average Game review score: 64
Highest review score: 100 Bayonetta 2
Lowest review score: 10 Chimpuzzle Pro
Score distribution:
1304 game reviews
    • 63 Metascore
    • 60 Critic Score
    The game ends up feeling less of an achievement when looking at some aspects of gameplay, namely at how The Low Road feels that it clings too closely to the formulas of classic point and click games, with consequences for the players enjoyment.
    • 65 Metascore
    • 60 Critic Score
    Galaxy Champions TV for the Nintendo Switch is a fun twin stick shoot'em-up that brings a lot of frantic, intense action with a sharp sense of control. It also chokes the player with its rapidly-rising difficulty level, which quickly reaches overwhelming heights with many frustrating moments. Were it not for that challenge imbalance, Galaxy Champions TV could become an instant classic within its genre but as it is, it's a fun but excessively punishing work.
    • 63 Metascore
    • 60 Critic Score
    Cat Girl Without Salad: Amuse-Bouche is an unusual game, based on the formula of a shoot'em-up but with plenty of elements of other genres, and which does several things right - its original ideas, humor-filled dialogue and colourful outlook stand out as its main assets. On the other hand, its very short lifespan, high selling price and rather quick way with which it will feel like a done experience will not attract many players to this new arrival on the Nintendo Switch catalogue.
    • 69 Metascore
    • 60 Critic Score
    The main mechanics are all there, this time with the additional factor of online multiplayer, which can lead to intense moments of bedlam across territories. What it offers in ambition, though, it lacks in innovation and graphical quality, with very modest visual and sound environments and a resolution that can be problematic in the first model of the Nintendo 3DS.
    • 81 Metascore
    • 60 Critic Score
    Affordable Space Adventures is an example of a game which is competent and creative enough to keep the player focused on it for a while, but whose technical limitations, slow pace and lack of compelling rewards turn it into a rather dull effort after a certain amount of time.
    • 72 Metascore
    • 60 Critic Score
    Picross e6 brings a significant increase of the amount of puzzles to solve and while in many games, bringing more of the same can make them dull, in the case of Picross it's actually welcome. On the downside, the innovation that was present in previous titles seems to be less prevalent on its sixth iteration.
    • 67 Metascore
    • 60 Critic Score
    As far as action RPGs go, Yaga is a simple but competent effort. Thanks to an intuitive gameplay and to its art style and plot, Yaga can certainly answer to those looking for a simple but fun experience. Pity that it cannot fulfill more of its potential, as its combat is too superficial and the exploration too linear, while its luck system needs a better calibration and the HD Rumble feature should be set aside altogether.
    • 75 Metascore
    • 60 Critic Score
    As laudable as it can be in storytelling and in presenting a solid narrative which gives its players a few clear choices of what to do next, Hakuoki: Memories of the Shinsengumi offers little in terms of gameplay and challenge. By attempting to be a hybrid between a book and a game, it ends up sacrificing interactivity to a level which will put off many players.
    • 61 Metascore
    • 60 Critic Score
    Crimsonland is packed with gut-wrenching action and features plenty of weapons and elements that will keep up to four players interested for some time. It doesn't go too far on its level design, however, as the game becomes too repetitive and lacks some truly innovative elements.
    • 66 Metascore
    • 60 Critic Score
    Ultra Street Fighter II: The Final Challengers keeps the classic gameplay that has become the hallmark of this timeless 2D fighting series and boasts a competent online component. Unfortunately, the lack of innovations, two additional modes that make no difference at all and a completely disproportionate price tag mean that it cannot be considered as the ultimate version of Street Fighter II.
    • 68 Metascore
    • 60 Critic Score
    Mercenaries Saga Chronicles brings a compilation of the first three games of the series to the Nintendo Switch and as far as tactical RPGs are concerned, they present an interesting and enjoyable gameplay with plenty of variety amidst the characters. Unfortunately the game does not leave its comfort zone and does not introduce any new elements that could make it stand out among its peers, with the aggravating factor that its plot is simply not compelling enough to command any interest among the players.
    • tbd Metascore
    • 60 Critic Score
    Dusty Raging Fist is a beat'em up for the Nintendo Switch that has a lot in common with its classic predecessors of previous eras. What it doesn't do in terms of breaking new grounds, Dusty Raging Fist delivers a simple, enjoyable experiences, with a captivating visual environment and a good three-player co-op mode, while some aspects of the fighting techniques and leveling up of characters could use some improvement.
    • 59 Metascore
    • 60 Critic Score
    The result is best described as a mixed bag: while the game features interesting characters, a degree of freedom that will have the players eagerly exploring the game world and multiple endings that act as an incentive to pick it up again, its technical performance is everything but a success. Indeed, Disaster Report 4 often feels clunky and clumsy and while some players might be able to look past this, others will not.
    • 66 Metascore
    • 60 Critic Score
    Code of Princess EX is back in what promises to be an ultimate version. The result falls behind the promise, due to its graphics that are not up to the original game's quality, but Code Princess EX does have some assets of its own, including the plot's humour, which is not to be taken too seriously, and the wide variety of movements and characters to choose from, which will satisfy the players' curiosity.
    • 62 Metascore
    • 60 Critic Score
    Its concept is simple enough to allow nearly everyone to start playing quickly, the soundtrack is quite good and it's fun enough to entertain for a while. However, the game does not have enough content to keep it on its legs and its unbalanced difficulty levels, as well as some technical problems, make it a less-than-fundamental choice in the Wii U's catalogue.
    • 73 Metascore
    • 60 Critic Score
    PictoParty is based on the classic Pictionary and it delivers what it is expected of it: it's a fun word-guessing game that ensures a good time with friends and family. It doesn't, however, clearly stand out from other similar titles in the Wii U catalogue and its lack of online mode make it less appealing than it could potentially be.
    • 70 Metascore
    • 60 Critic Score
    Shining Resonance Refrain brings an RPG from the previous generation into the Nintendo Switch catalogue and while the game is full of content and features well-crafted characters and a simple battle system, it also fails to fulfil all expectations due to its cliché-ridden plot and less motivating exploration. RPG fans will still draw a valuable experience from this but Shining Resonance Refrain doesn't really stand out from other similar games already available.
    • 68 Metascore
    • 60 Critic Score
    This is a competent game that does its job right and creates something that can be enjoyed on a rather simple level. It does not fend off a feeling of repetitiveness, though, as eventually the players will start feeling that they are doing the same actions over and over again.
    • 72 Metascore
    • 60 Critic Score
    Steel Empire brings back a 1990s 16-bit shoot'em up with an added 3D effect. It's a classic shooter of its day whose gameplay benefits from the three dimensional effect of Nintendo's handheld. Where Steel Empire falls short is on its length, which will disappoint many contemporary players who expect something longer as far as its lifespan is concerned.
    • 60 Metascore
    • 60 Critic Score
    SNK Heroines: Tag Team Frenzy is not going to reinvent the fighting game genre and it certainly lacks content and feels too superficial but it also manages to be fun and appealing to fans of SNK fans and features good amounts of humour that will keep the game enjoyable, especially when it comes to the characters' interactions with each other.
    • 65 Metascore
    • 60 Critic Score
    Jake Hunter Detective Story: Ghost of the Dusk brings some interesting elements for fans of visual novels and murder mysteries thanks to its appealing art style and content to explore. It does not fully live up to the genre's reputation, though, as the challenge level falls short of expectations an the feeling of progression in the game's plot lacks consistency.
    • 78 Metascore
    • 60 Critic Score
    While its level of challenge is certainly welcome, it's impossible not to think that at some moments, it goes a bit too far and as such, it's recommended only for those who are mentally prepared to take on its unforgiving difficulty.
    • 82 Metascore
    • 60 Critic Score
    Runbow is a delightfully fun multiplayer experience that brings together racing and platforming and where the gameplay is centered around colour. The execution of its mechanics is laudable and its unlockable content will provide fun sessions for long hours. It does miss out on its single player mode, where the experience feels much lonelier and its online mode could use some more appeal.
    • 66 Metascore
    • 60 Critic Score
    Less of a game and more of a fitness application, Fitness Boxing is fun and competent at what it does, and provides many ways of customizing the experience to the player's taste. While its soundtrack is far from being the most fitting to its theme and the motion capturing does not always translate what the player actually does, Fitness Boxing's variety and added handheld character make this a fun and entertaining experience as far as fitness games are concerned.
    • 40 Metascore
    • 60 Critic Score
    Excave II successfully addresses some of the shortfalls of its predecessor and improves on gameplay, graphical environment and variety of items. Nevertheless, its price - double that of the original game - does not seem fully justified and the lack of a structured and coherent narrative is still a shortcoming for a game that could certainly benefit from more ambition.
    • tbd Metascore
    • 60 Critic Score
    Super Weekend Mode on the Nintendo Switch seems to suggest it is a fun experience for some weekend gaming time, and that is absolutely correct. With its unpretentious and unambitious ways, Super Weekend Mode is competent enough to allow for a few fun hours. It doesn't venture into a complex experience but that's hardly a deadly sin.
    • 62 Metascore
    • 60 Critic Score
    Unfortunately, the extra time it took to get on the Wii U did not lead to improvements over the other versions and some technical issues remain unaddressed.
    • 64 Metascore
    • 60 Critic Score
    Life of Pixel does a fine job at recreating the nostalgic environments of videogaming from the 1980s and 1990s, with all the references in the rights places and the visual and sound aspects that go with the job. However, its level design suffers from imbalances when the experiences become too repetitive and the gameplay too shallow, which harms the overall feeling of insertion into a 1980s and 1990s gaming setting.
    • 62 Metascore
    • 60 Critic Score
    Kotodama: The 7 Mysteries of Fujisawa brings some recognizable elements to this visual novel and its visual presentation and interesting characters will prove to be appealing points. The same thing can't be said, however, for its overly simplistic puzzles, repetitive soundtrack and especially, its plot gaps, which stand in the way of forming a meaningful, coherent story.
    • 67 Metascore
    • 60 Critic Score
    If this production is certain to appeal to like-minded fans, it's less likely to have an impact with those that are not so keen on the genre, especially when it brings nothing that's really new and when many of its combats are based on chance.
    • 80 Metascore
    • 60 Critic Score
    The Banner Saga 2 is an interesting and varied game in the tactical RPG genre that comprises a visually stunning world and a great variety of environments. It doesn't fully supplant its predecessor, though, as it becomes visible that this second entry acts more like a bridge towards a next game and it sends off the idea that there's plenty of potential that should have been developed at a greater level.
    • 68 Metascore
    • 60 Critic Score
    Dreamals is a surprisingly fun and addictive head-scratching platformer, riddled with puzzles that will keep the players captivated for the length of its eighty levels. It falls short of expectations on its visual and sound environments, nevertheless, as it could certainly use a more stable framerate and a more varied soundtrack, not to mention some interaction with the Wii U GamePad but fans of puzzling platformers will find reasons to enjoy Dreamals.
    • 62 Metascore
    • 60 Critic Score
    Senran Kagura Burst is tailored to a very, very specific segment of the audience who will appreciate its peculiar humor. For other parts of the audience, there's the enormously disproportionate cartoonish female breasts, but a game cannot live off that alone. A flawed frame rate that becomes incredibly frustrating at some points and excessive repetitiveness make this a passable offer, to be considered only by those attracted by the game's humor and style.
    • 68 Metascore
    • 60 Critic Score
    Johnny's Payday Panic may not be revolutionary in what it proposes but it does include a simple and fun gameplay systems which makes it an addictive and entertaining game for some quick and quirky moments.
    • 63 Metascore
    • 60 Critic Score
    It doesn't fulfill all its promises, however, as the lack of guidance can make the experience more frustrating and there is not enough variety regarding the puzzles to keep the players entertained for a long period of time.
    • 67 Metascore
    • 60 Critic Score
    GIGA WRECKER Alt. brings a good dose of action, platforming, exploration and puzzling to a metroidvania style of game. Its threshold doesn't go too high, as the game is not an instant classic or a ground-breaking gem but GIGA WRECKER Alt. does a decent job at providing a fun and enjoyable gameplay experience.
    • 63 Metascore
    • 60 Critic Score
    Samurai Warriors Chronicles 3 sticks to the formula of the series and doesn't go beyond that. Its contents and character exchange mechanism are worthy of praise but it quickly becomes repetitive and the different modes don't show that much difference between them.
    • 54 Metascore
    • 60 Critic Score
    Corpse Party: Blood Drive can be summed up as an experience that both thrills and frustrates. If the gameplay often feels maladjusted, with a lack of guidance given to the player and the unexplainable use of 3D models being very difficult to justify, the plot and writing easily stand out as exquisite and very likely to grab the player's attention and concentration for long hours, two absolutely vital elements for a visual novel.
    • 62 Metascore
    • 60 Critic Score
    Go Vacation tries to be a fun summer game and it certainly has some elements going for it, such as the exploration possibilities and the multiplayer options. It's also impossible for the game to hide its origins in a previous generation and after a while it becomes apparent that Go Vacation puts quantity above quality, as the experience will soon enough become less compelling than players might think.
    • tbd Metascore
    • 60 Critic Score
    Cybarian: The Time Travelling Warrior may be another game that rides the retro revival wave but while there is nothing unusual about this, its premise and plot are full of absurdist and oddball elements. If the audiovisual environments and boss fights are quite enjoyable in Cybarian, there are points which could have benefited from extra work, such as the combo system and the placement of checkpoints throughout the levels.
    • 66 Metascore
    • 60 Critic Score
    For its short ambitions, AiRace Xeno delivers…But beyond Time Trials and online leader-boards, there’s very little else this sequel provides. While there are some clear improvements over the original and this game manages to pull the 3DS graphical capabilities very well, the borderline is drawn very close to the starting point and perfectly in line with its very light price tag.
    • 63 Metascore
    • 60 Critic Score
    It doesn't fully capitalize on these factors, however, as the game's theme gets repetitive too quickly, the feeling of speed is absent and loading times are way too long, which coupled with a rather mediocre soundtrack, means that this All-Star Fruit Racing does not reach the same threshold as the biggest name in kart racing games.
    • 64 Metascore
    • 60 Critic Score
    Thanks to an original level design and to an interesting cooperative mode, this turns out to be a rather fun effort when played on short gaming sessions. Overall it could feature more attention to detail on some elements, not to mention that its soundtrack needs serious improvement and its fluidity problems need to be addressed.
    • 47 Metascore
    • 60 Critic Score
    Fun and involving enough to be compelling, Cocoro - Line Defender's only obstacles are its repetitiveness which gets excessive at some points and its unbalanced difficulty level. If these issues were addressed, this would be a fine strategy for Nintendo's handheld, as all the other elements attest to that.
    • 64 Metascore
    • 60 Critic Score
    Touhou Genso Wanderer Reloaded adds to the Nintendo Switch catalogue a game that is based on dungeon crawling, slapped with a roguelike formula. If the exploration is very challenging, even merciless at times, and features quite a wealth of weapons and objects to catch, the difficulty can reach too high peaks. The most obvious collateral damage is that it will be mostly fans of the Touhou series who will dedicate themselves to the game, while newcomers will feel put off by the difficulty and rather repetitive combat. A decent formula but which could do more to reach out.
    • tbd Metascore
    • 60 Critic Score
    Chompy Chomp Chomp Party is a simple but fun and addictive party game that will bring back many memories of Pac-Man. It's not very ambitious and could have more content but this doesn't stand on the way of a nine-player experience that will get groups of players around the Wii U for some very fun moments.
    • 57 Metascore
    • 60 Critic Score
    Its characters are well-presented, the narrative is fun and there's potential to the fighting system but the game overall lacks polishing, some of the mechanics become dull quite quickly and the difficulty curve needs a serious readjustment.
    • 65 Metascore
    • 60 Critic Score
    88 Heroes: 98 Heroes Edition features plenty of variety in terms of characters and comical overtones that are certain to become the target of the players' affection. What it doesn't do so well is a creative level design, as well as the way the player's characters die and how the game handles their loss of all of them.
    • 74 Metascore
    • 60 Critic Score
    Thanks to its well crafted gameplay and a high quality visual environment, Furi will certainly please veteran fans of more old-school styles of play. Where it fells short is when it come to its difficulty level, which often feels too frustrating and its lifespan, which turns out to be too short.
    • 58 Metascore
    • 60 Critic Score
    Viviette's art style and visual environment, as well as the plot, are its greatest assets and major contributions at stimulating the player for exploring the game's world. Where Viviette falls short is when it comes to keeping the player's interest for longer periods of time, due to its repetitiveness, inconsistent difficulty level and rather short lifespan.
    • tbd Metascore
    • 60 Critic Score
    Rebel Cops was designed with fans of tactical action games in mind, namely those looking for new approaches to the genre - the game's open missions and incentives to take them in varied ways testifies to that. On the down side, its punitive and merciless difficulty risks alienating other audiences and a poor plot ends up harming the experience for those who enjoy some background story with their games.
    • 70 Metascore
    • 60 Critic Score
    Little Dragons Café starts from a good principle and its no-pressure approach, coupled with an open and varied world are worthy of praise. Unfortunately it gets too dull and repetitive too soon and the lack of pressure in taking decisions ends up harming the game's sense of direction- Not only that, the game's visual environment needs a lot of improvements and overall, it just doesn't do enough to captivate its players.
    • 74 Metascore
    • 60 Critic Score
    Just Dance 2020 keeps the formula of the Just Dance series that so many people love and that's the game's main asset. It's also its biggest liability, as the game shows too little in terms of new, relevant content to stand out compared to its closest predecessors. This is a very fun game with new, updated tracks but for those who subscribe to the Just Dance Unlimited service, owning Just Dance 2020 will turn out to be redundant.
    • 69 Metascore
    • 60 Critic Score
    Dillon's Dead-Heat Breakers is part of a series of games that had not seen a new iteration for several years and when compared to its predecessors, this certainly feels like an appealing, refined and fun experience. Unfortunately it's also too repetitive, which ends up becoming its biggest issue and its price does not seem fully justified for what this game is offering.
    • 49 Metascore
    • 60 Critic Score
    The tasks presented are fun to fulfill and make use of one of the most overlooked assets of the 3DS. Let's Go, Photo! could use some more variety in its whole but it shows Nintendo can deliver more than the usual series everyone knows.
    • 64 Metascore
    • 60 Critic Score
    Cut the Rope: Triple Treat is not harmed by its gameplay, its controls or its technical aspects. What keeps it from being a more prominent and recommended title for those who seek short, fun gaming sessions, is its business model. A compilation of three games, including two previously released on the mobile market, does not justify its high price tag.
    • tbd Metascore
    • 60 Critic Score
    Long-time veterans of the series will enjoy the new puzzles in this entry while newcomers will benefit from the game's progressive difficulty curve and three different difficulty levels. While Picross e7 does little to distinguish itself apart from its predecessor, it's certainly competent at its job and worthy of hands on.
    • tbd Metascore
    • 60 Critic Score
    With a merciless difficulty level and an incredibly long lifespan, Cubit The Hardcore Platformer Robot HD is pretty much what its title describes. While not all players will feel at home in its demanding levels, those with enough energy and capacity to weather the storm will find this game's rewards to be plentiful and welcome, once the biggest challenges have been cleared.
    • 65 Metascore
    • 60 Critic Score
    The Mysterious Cities of Gold: Secret Paths is yet another example of an entertaining game based on a popular television series…entertaining, but flawed, as it does not make proper use of the 3DS, starting with the lack of a 3D mode, added to an overall feeling of repetitiveness. Still, it’s an effort that can be enjoyed by fans of the series, but not a trailblazing or groundbreaking piece of work.
    • tbd Metascore
    • 60 Critic Score
    Journey to Kreisia is an RPG whose formula has been repeated over and over, which does not necessarily mean it should be shunned.
    • 68 Metascore
    • 60 Critic Score
    With a low selling price and a batch of creative, challenging bosses, Polyroll is too short and features a gameplay that sometimes ends up feeling unintuitive. Overall, Polyroll ends up in the middle of the road and doesn't particularly stand out amidst its peers.
    • 67 Metascore
    • 60 Critic Score
    Neon Chrome has qualities going for it, such as its procedurally generated levels, a wide variety of weapons and upgrades and a welcome difficulty level that forces the players to constantly change their tactics. It also feels like a game that could have gone much further, as its plot doesn't really take off and its audiovisual component feels worn out and adds nothing remarkable to this production.
    • tbd Metascore
    • 60 Critic Score
    Drawngeon: Dungeons of Ink and Paper certainly looks interesting, with its (literal) pen and paper visual environment. Once the action gets going, however, the game turns out a bit too frustrating when it comes to the controls and the overall gameplay experience, which feels rather repetitive and simplistic, even if there is still some fun to draw from it.
    • 57 Metascore
    • 60 Critic Score
    Gear.Club Unlimited 2 is a rare sighting in the Nintendo Switch catalogue when it comes to its genre. That being said, it keeps too many elements from its mobile device origins which don't belong to a console. While its multiplayer and career modes are something to praise, the game also features too long loading times and a sound environment which feels too neglected. Overall, Gear.Club Unlimited 2 is too expensive for what's on offer.
    • 62 Metascore
    • 60 Critic Score
    Moco Moco Friends is not be the perfect Pokémon substitute but while it may get repetitive on the short term, it makes up for this in terms of artistic quality and in the experience of collecting the creatures known as Plushies. Its joyful and fun environment, riddled with humour all the way through, is set to strike a chord with one segment of the audience.
    • 77 Metascore
    • 60 Critic Score
    The gameplay mechanics of Inazuma Eleven GO: Chrono Stones remain attractive but its new content could have been better implemented. The plot line becomes confusing as well and there are better ways to explore the additional contents of this chapter.
    • tbd Metascore
    • 60 Critic Score
    If the game does a very good job at satisfying the cravings for a short, immediate and fun experience, its occasional control flaws and unpleasant-sounding music could have received more attention. None of that, though, is an impediment for a game that does its job right when it comes to fulfilling its mission.
    • 77 Metascore
    • 60 Critic Score
    The gameplay mechanics of Inazuma Eleven GO: Chrono Stones remain attractive but its new content could have been better implemented. The plot line becomes confusing as well and there are better ways to explore the additional contents of this chapter.
    • 62 Metascore
    • 60 Critic Score
    Away: Journey to the Unexpected looks very promising at first and while it features a good mechanic of character bonding and some fun moments and a very good audiovisual environment, its plot is rather disappointing and the gameplay feels shallow. Overall, the game's experience is short of memorable and gives off the impression that this game could have gone much further.
    • 67 Metascore
    • 60 Critic Score
    It provides some welcome sense of humour, its cartoonish graphical style is very adequate and the voice work is fantastic. Nevertheless, it is far from being a groundbreaking game due to some issues with the way the plot progresses, as well as technical stability problems and very long loading times.
    • 77 Metascore
    • 60 Critic Score
    Cursed Castilla does not try to open new paths, this is a simple, intense, action game based on extremely tough games of past ages. This is a simple effort that's fun and very challenging and doesn't go beyond that. As Cursed Castilla tries to follow the examples of some tough-as-nails classics, it also does little to set itself apart and as such, this fun and simple game is also rather limited in what it brings.
    • 76 Metascore
    • 60 Critic Score
    Featuring much more of a plot than its peers, Transcripted can start feeling repetitive after a while, despite its interesting concept, but that shouldn't put away those looking for something rather original.
    • 62 Metascore
    • 60 Critic Score
    Power Rangers: Battle for the Grid is a 2D fighting game based on this world famous series that has been a favourite of many players in their 30s and for those looking for a simple and accessible experience, Battle of the Grid does a good job. It does less well when it comes to its visuals, as they feel like they are not using the technical capacities of the Nintendo Switch as they should. Furthermore, its DLC model where players have to buy each additional fighter will put a strain on the game's low selling price advantage.
    • 73 Metascore
    • 60 Critic Score
    Not all works fine and it should be pointed out that there are several elements on a technical level where the game does not go as far as it could and which end up harming the experience, while the game rhythm too feels a bi broken at certain moments.
    • 64 Metascore
    • 60 Critic Score
    Bloo Kid 2 is a fun and competent platform game which perfectly captures the spirit of late 80s and early 90s platformers...perhaps a bit too much, as it resorts to blatant copying of some of the biggest names in the field.
    • 80 Metascore
    • 60 Critic Score
    Armello is not trying to bring down the giants of strategy games but that doesn't mean it doesn't stand on its own feet and Armello features plenty of options, an attractive visual environment and a competitive level of difficulty. On the downside, its plot isn't very appealing and its tutorials and rules can feel excessive but the game offers enough to keep players enjoying themselves.
    • 48 Metascore
    • 60 Critic Score
    It features a very good graphical component by most accounts and its gameplay mechanics are compelling enough…but it lacks the extra flair to make it stand out and its lack of originality make it yet another generic shooter in the market.
    • tbd Metascore
    • 60 Critic Score
    Simple...very simple, accessible and with just enough plot to justify its existence, Ocean Runner is surprisingly addictive in the way it captures the player's attention. While its RPG elements could use some polishing, especially on the use of currency, the game can be a very relaxing experience and its user-friendly controls make it an option that should be considered by all those looking for a simple but addictive game.
    • 71 Metascore
    • 60 Critic Score
    A playground, rather than a game, is what could be used to describe Tomodachi Life. That’s what it’s all about, creating and importing Miis, watch their lives unfold while helping their fulfill their needs. Not the most groundbreaking in terms of socialization games, but it provides some amusing moments. Alas, a god-game this is not and the experience is never immersive or rewarding enough.
    • 61 Metascore
    • 60 Critic Score
    WRC 8 lands on the Nintendo Switch in something which can be seen as a mixed bag. If the gameplay experience and the accuracy of the competition are something to praise, the game's version on the Switch is significantly below par and the performance is even more aggravated when played on the console's screen, while the lack of multiplayer is impossible to understand. A game that's mostly targeted at racing simulator purists but which might not appeal to everyone.
    • 65 Metascore
    • 60 Critic Score
    Mario & Sonic at the Rio 2016 Olympic Games brings back the formula of the series that joins the two universes with an Olympic background. While the series has improved as far as customization and integration with the Miiverse are concerned, it starts to show some fatigue regarding the lack of depth of its large contents, while the absence of motion controls feels strange in some events.
    • 58 Metascore
    • 60 Critic Score
    1-2-Switch displays some interesting ideas and reveals part of the potential uses of the Joy-Cons as more than mere controllers. However, its steep price and relatively uninteresting content of several of its minigames, as well as the focus on multiplayer in detriment of single player, end up harming what could be a much more attractive window into the future uses of the Nintendo Switch.
    • tbd Metascore
    • 60 Critic Score
    3D Ecco the Dolphin is definitely a fun and unique game, even by today's standards, although it is clearly dated in some aspects. This version of the game is probably the definitive one, especially due to the inclusion of a saving feature, which makes this the best chance to date to experience the game at an affordable price.
    • 76 Metascore
    • 60 Critic Score
    Knytt Underground is an odd game, and certainly a polarizing one, as some will greatly enjoy its ambiance and exploration-heavy gameplay, while others won't be able to overlook its terrible story and dialogue sections.
    • 46 Metascore
    • 60 Critic Score
    Using personality traits instead of experience points to improve the character stands out, as does its combat injuries system. Less appealing though, are its rather repetitive nature on a short term basis, as well as its frustrating combat system and sub-par art style.
    • 70 Metascore
    • 60 Critic Score
    Beat Cop is a fun and zany action game that puts the player in a cliché 1980s action movie setting and does a fine job at that. Its missions can get confusing and repetitive at certain moments but the game's mechanics and environment are noting short of delightfully funny and are certain to keep the players laughing and enjoying the experience for some time.
    • 77 Metascore
    • 60 Critic Score
    Tiny Barbarian DX is clearly a tribute to the 8 and 16-bit era of action platformers and it's a competent game at that, thanks to very sharp controls and a good lifespan. Where it fails is on its charisma, or lack thereof, as its levels turn out to be too generic and its difficulty level can be way too high for many players, not to mention its relative lack of content beyond the main campaign mode.
    • tbd Metascore
    • 60 Critic Score
    Bear With Me is a point and click adventure game around a plot involving detective work. It succeeds at touching all the main tropes and clichés of this type of stories (maybe even too much), and while its art style is indeed something to look at and its plot is funny, surprising and emotional, the game could do with a more consistent difficulty on its puzzles and with better voice acting.
    • 73 Metascore
    • 60 Critic Score
    Scribblenauts Unlimited on 3DS may not present some of the innovations that we have seen in the Wii U version, but it is still a solid step for the series.
    • 60 Metascore
    • 60 Critic Score
    Turok 2: Seeds of Evil returns, two decades after the original release, in what is an overall improved experience that leaves behind hardware limits but respects the original's elements and design. Investing in new controls is also something to praise but it's impossible not to notice that the game's concept feels outdated and that beyond the public of the original, it might be difficult to convince anyone else to put their hands on this version.
    • 70 Metascore
    • 60 Critic Score
    Butcher is an overall fun and competent side-scroller with appealing looks. Pity that it quickly feels somewhat repetitive and doesn't offer enough variety to ensure a more sustainable lifespan but this doesn't stand in the way of making Butcher a fun experience.
    • 53 Metascore
    • 60 Critic Score
    With fond memories of 16-bit era arcade shooters, Ice Cream Surfer brings forth a comical plot which is bound to keep some segments of the audience amused for a while. It is its lifespan and rather irregular frame rate which end up tainting the experience, though.
    • 68 Metascore
    • 60 Critic Score
    FIFA 18 on the Nintendo Switch is a mixed blessing. It works like a charm on handheld mode and in this regard, it's the best FIFA game ever released on a Nintendo platform...but its technical limitations and lack of content compared to the other versions of the same game make it seem like it could have gone much further. A particularly disappointing element is the lack of online play against friends, whose absence is impossible to understand.
    • 73 Metascore
    • 60 Critic Score
    The Escapists 2 is a sandbox game that brings some absorbing gameplay to the Nintendo Switch eShop. Thanks to its visuals and varied maps, free-roaming gameplay and demanding difficulty level, The Escapists 2 will certainly please those looking for a challenge, even if it might frustrate in certain moments.
    • 63 Metascore
    • 60 Critic Score
    Carcassonne, the classic board game, lands on the Nintendo Switch, bringing a quality local multiplayer experience and the possibility of playing solo at any time and anywhere. If this sets the bar high, this version doesn't fully satisfy expectations due to its lack of an online component and of an asynchronous multiplayer mode, which puts this Switch version at a disadvantage.
    • 59 Metascore
    • 60 Critic Score
    While its visual environment and art style are exquisite and marvelous at every level and its plot is well written and involving, the game brings very little in terms of additional contributions to the RPG genre and its gameplay essentially sticks with the essential, becoming dull rather quickly. Overall, this is a rather risky experience to get into and one which can leave RPG fans feeling defrauded.
    • tbd Metascore
    • 60 Critic Score
    Pumped BMX + is a simple but addictive game centered around the sport of BMX. Its shortcomings are its length and the potential lack of appeal for players who are not into cycling sports.
    • 58 Metascore
    • 50 Critic Score
    Iron Combat: War in the Air is bold enough to present a certain degree of innovation into a genre that mostly relies on the past. Unfortunately their implementation is not up to what they propose to do and as such, War in the Air ends up being a repetitive and often too demanding game with some confusing controllers and monotonous levels.
    • 54 Metascore
    • 50 Critic Score
    While it does a good job at being a Space Invaders' contemporary variant, it also suffers from some flaws which end up harming the experience, namely the lack of flexibility at offering quick game sessions and its rather frustrating difficulty level, which risk drawing the public away to other retro-inspired shoot'em ups in the Nintendo Switch eShop.
    • 64 Metascore
    • 50 Critic Score
    League of Evil is simple and competent enough. While it gets the basics right, it doesn't go far enough to become memorable or to stand above its peers. The growing catalog of platformers for the Nintendo Switch make this game a less appealing choice and its confusing level editor make League of Evil a game that can be easily overlooked.

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