FNintendo's Scores
- Games
For 1,304 reviews, this publication has graded:
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30% higher than the average critic
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8% same as the average critic
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62% lower than the average critic
On average, this publication grades 10.5 points lower than other critics.
(0-100 point scale)
Average Game review score: 64
| Highest review score: | Bayonetta 2 | |
|---|---|---|
| Lowest review score: | Chimpuzzle Pro |
Score distribution:
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Positive: 331 out of 1304
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Mixed: 822 out of 1304
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Negative: 151 out of 1304
1304
game
reviews
- By Date
- By Critic Score
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- Critic Score
Suffering from technical gaps, imprecise controls and a predictable and clichéd plot, Rodea still manages to display an interesting concept and gives the player a degree of freedom that is unusual in similar titles. Pity that its qualities don’t weigh enough to redeem its flaws.- FNintendo
- Posted Dec 9, 2015
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With a 1990s environment and some attempts at innovating an RPG's fighting system, YIIK has something to go for it, but unfortunately this gets rather lost in a game that is overall too frustrating and confusing. With its inconsistent art style and gameplay and a main character that's impossible to relate to, YIIK could have explored its real potential in a much more enjoyable way but as it is, it's mostly an unfulfilled work.- FNintendo
- Posted Nov 21, 2019
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In single-player mode, Shadow Puppeteer is a much weaker game, technical issues and control problems become more evident and it's not challenging enough to justify a new go. Despite being based on several good ideas, Shadow Puppeteer performs way below its potential.- FNintendo
- Posted Feb 10, 2016
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Homo Machina is a game with a very fun concept and an attractive art style that will put the player working on some interesting puzzles, before its short lifespan comes into view. The way it was converted to the Nintendo Switch also made Homo Machina a peculiar game to control and which loses a lot when played on a television screen. This is a game that would benefit a lot more from a longer lifespan and improved controls.- FNintendo
- Posted May 12, 2019
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Swap This! is an entertaining, simple and addictive puzzle game that fits the Nintendo Switch nicely enough for some short gaming sessions. It fares less well when played on a television screen and feels rather repetitive on the short-term but for what it is, Swap This! does not fail in its goal.- FNintendo
- Posted Nov 10, 2018
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RollerCoaster Tycoon Adventures brings to the Nintendo Switch one of the most iconic gaming series, originally developed for the PC and which has found its way into nearly every platform out there. While the main essence of the series is here to be found and developing theme parks is fun and engaging, this adaptation is mired by technical issues which should have been corrected and being based on the mobile version means the experience feels oversimplified, the Nintendo Switch deserved more than this.- FNintendo
- Posted Jan 29, 2019
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Momonga Pinball Adventures offers something different and unique mechanics compared to other games of the kind. Its simple and effective gameplay mean that the player can get into it immediately but at the same time, it clearly does not go beyond the limits of a game designed for the mobile devices market.- FNintendo
- Posted Nov 2, 2015
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While visually it's certainly a rich and pleasant experience, it's also very repetitive on a short term basis, which will end up wearing itself out unless it's played only in very quick bouts.- FNintendo
- Posted Aug 4, 2016
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It's certainly a fun effort, full of details that will pull a laugh off players' faces and its mechanics simple enough to learn quickly, but it might be too long for some and runs the risk of becoming somewhat repetitive in the long term.- FNintendo
- Posted Jul 29, 2014
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Black The Fall is an entertaining action game with puzzle solving that features a gloomy, somber background as the player has to escape an oppressive regime. While its puzzles and art style are to praise, the game feels too repetitive at times and its lifespan can get too short, not to mention that the lack of music harms the overall environment.- FNintendo
- Posted Feb 11, 2018
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Its physics system is worthy of praise and the visual environment fits well within the game but after a while, Baseball Riot becomes too repetitive and the game features nothing that makes it really unique or that sets it apart from other like-minded games.- FNintendo
- Posted Mar 5, 2018
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Mekabolt is a simple and accessible platform game that features a no-frills gameplay and has enough to keep players amused for some time. It's also a rather short experience and doesn't have much to make it rise above its peers, so it turns out to be something more in line with younger players or with those who are not very experienced in the plaforming genre. An effort that does some things right but which doesn't get to the same threshold as its most formidable competitors on the Nintendo Switch.- FNintendo
- Posted Apr 13, 2020
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It's a pity this gets disturbed by excessive loading times which drag themselves for far too long and that too much repetition of its ideas can make it dull and uninteresting after a short amount of time.- FNintendo
- Posted Oct 28, 2015
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Costume Quest 2 starts on the right foot and quickly puts the player at the centre of a light-hearted narrative along with the colourful displays that adds an immediate appeal. As the adventure goes on, however, expectations start to fade as the game becomes too repetitive. Its challenges become less compelling and customization options too limited which goes against what a solid RPG should stand for.- FNintendo
- Posted Dec 11, 2014
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The LEGO Movie 2 Videogame tries to tweak the formula of the previous game and despite providing some fun moments and being an accessible game with plenty of content, it doesn't fulfill its goals when it comes to deliver a competent, enjoyable game. Its uninteresting world, lack of connection with the movie and technical issues make this a passable effort that will disappoint those looking for a good experience based on the movie.- FNintendo
- Posted Mar 26, 2019
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- Critic Score
It doesn’t push any boundaries, though, and is covered with déjà vu, which means Angry Bunnies will not conquer a new audience.- FNintendo
- Posted Oct 9, 2014
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Tachyon Project's brand of twin-stick shoot'em up is hardly anything new and has been done a thousand times but that doesn't stand in the way of the game offering some fun, fluid and free-flowing gameplay. Where Tachyon Project becomes less interesting is when it makes players increasingly frustrated due to its punitive difficulty, with the experience suffering as well from its levels that resemble each other too much.- FNintendo
- Posted Feb 21, 2018
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ROCKETSROCKETSROCKETS has a very unambiguous title which pretty much says what the game is all about: rockets. While there is some fun to be had in these rocket-propelled battles, especially when it comes to multiplayer, the game has little to offer beyond that and its shallow gameplay experience quickly becomes too repetitive.- FNintendo
- Posted Mar 17, 2019
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AO Tennis 2 on the Nintendo Switch sets expectations high but for a tennis simulation, everything falls below the required standards. While the career mode and the player creation tool are interesting, the game's cast of players feels disconnected from reality, while the gameplay feels too demanding and the graphics are simply out of date for the current time. Adding some performance issues to that doesn't make AO Tennis 2 any better and in the end, what could have been a good tennis simulation falls into a more disappointing side of the spectrum.- FNintendo
- Posted Jan 29, 2020
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Yu-Gi-Oh! Zexal World Duel Carnival appears as a mutilated effort which lost a lot of its content on the journey from Japan to the Western markets. The lack of a multiplayer of any kind and its short lifespan, as well as an overall sub par visual outlook, mean that only the most dedicated fans of the Yu-Gi-Oh! series will find reasons to appreciate this game, as it still manages to keep the spirit of the series intact.- FNintendo
- Posted Jul 24, 2014
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- Critic Score
The very time-consuming grinding process, which requires the player to constantly work on the units to raise their level, will most likely erode the patience of even the most dedicated players and all elements of strategy are wiped out before the incoming barrage of enemy soldiers.- FNintendo
- Posted Oct 20, 2014
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Space Pioneer is a simple game made for simple moments and while this mostly derives from its origins in mobile devices, there's also little sense of purpose in the game's progress. The local multiplayer mode turns out to be a very good way to extend its lifespan but for solo players, the experience will quickly run out of steam and become too repetitive.- FNintendo
- Posted May 18, 2020
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There is nothing to say about a game that promises very little and aims very low. This is a low-cost, low-ambition, low-achievement title - there are no significant problems, but its margin is so narrow that there's no space to do anything else other having a short-lived entertaining run that won't take long to finish.- FNintendo
- Posted Jun 11, 2014
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If sports games bearing the Mario name are supposed to be enjoyable in a certain Nintendo fashion that Camelot has proved before can be done, Mario Sports Superstars is definitely the black sheep of this family. By including five sports that hardly ever get to be minimally fun at all, this is an effort that falls short of its goals, despite its rich visuals and good intentions.- FNintendo
- Posted Mar 25, 2017
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Yet another zombie title in a saturated market segment, How To Survive needs to learn what it title says. While it lures players in a fun way, the game quickly falls into a succession of unchallenging and repetitive assignments. The lack of an online cooperative mode only aggravates the case and its overall lifespan is too short for even the most enthusiastic zombie fans.- FNintendo
- Posted Jun 25, 2014
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While Geki Yaba Runner Deluxe is competent at what it proposes and does not fail at delivering a gameplay that responds well to the player's inputs, it also falls short of treading new ground or standing out from the crowd.- FNintendo
- Posted Feb 16, 2017
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Slender: The Arrival makes its Nintendo Switch debut six years after the original release and the result is a mixed bag: its sound atmosphere is still as breathtaking as it was and does an excellent job at keeping players on their toes; visually speaking, the game is showing its age. Overall the game's short lifespan, repetitiveness and generic plot mean this experience is rather average and doesn't fully stand out.- FNintendo
- Posted Jul 4, 2019
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Heroland could have been something of a greater stand. Instead, this attempt at making a kind of an RPG simulator turns out rather dull and repetitive. Not that the ideas here are bad in any way, and the game's dialogues and character models are something to praise but unfortunately, the way the game's concept is implemented leaves a lot to be desired and the experience loses appeal quickly enough.- FNintendo
- Posted Feb 9, 2020
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With an official license that allows the game to feature plenty of real vehicles involved in actual, this will be a good added value for followers of the sport. Other players will find some variety of game modes but not much more that stands out, despite its sharp gameplay. The lack of online multiplayer is a gap and the game features quite a few technical issues and framerate drops that end up harming its performance, all of which make it less appealing to those who are not keen on this kind of sport.- FNintendo
- Posted Feb 17, 2020
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- Critic Score
The JRPG style is not going through its finest hour and it’s not Conception II: Children of the Seven Stars that will lift it upwards. While the battle system is very well implemented and the breeding function is a welcome detail, nearly everything else is missing: an involving narrative, a captivating exploration, charismatic characters and appealing graphics are all absent from this lacklustre and overall tedious production.- FNintendo
- Posted Jul 2, 2014
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Poncho lives much more off its puzzles and mental reasoning demands than of platforming action - not to mention it features unlimited lives - and any potential for a fluid action game is lost in this.- FNintendo
- Posted Oct 31, 2016
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Reed Remastered is a platformer built around a large number of short levels which can attract players with their minimalist but interesting pixel art style, and a potential to be played along short, fun spells. The game turns out less appealing when it comes to its exaggerated repetitiveness, an incoherent difficulty level where some areas seem to be artificially difficult and an overall short lifespan.- FNintendo
- Posted Mar 4, 2020
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Iro Hero is certainly a very challenging and tough 2D shoot'em up whose similarities with other old-school classics of the genre will not go unnoticed. It's also a very hardcore experience, tailored mostly to players looking for a challenge of the kind, rather than for the general audience and this is where its biggest weakness lies.- FNintendo
- Posted Jul 19, 2018
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- Critic Score
Drancia Saga features some well designed elements, namely adding some RPG flavour to a simple game. Nevertheless, the work that went into this port from the mobile market falls short of expectations, as the game skips the 3DS capacities altogether and still requires a price tag that feels pretty heavy compared to its zero-cost in the mobile market.- FNintendo
- Posted Aug 7, 2017
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Titan Attack is based on a tribute to Space Invaders but includes several contemporary innovations. While the game is long and entertaining enough, the 3DS conversion needed more work and its price is too exaggerated for what the game provides.- FNintendo
- Posted Mar 30, 2015
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While Tank Troopers has an interesting concept, the game feels like it was not properly finished and rather plays like a rushed effort in order to be released before the 3DS starts fading out of the market.- FNintendo
- Posted Apr 12, 2017
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And the wait for an outstanding, groundbreaking Sonic continues. Sonic Boom: Shattered Crystal does not live up to the expectations due to a dull level design, a sub-par outlook and gameplay that is simply not compelling.- FNintendo
- Posted Jan 9, 2015
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Unlucky Mage is simple enough to allow for an intuitive gameplay and a rather long lasting lifespan but it doesn't fulfill its job completely and its overall simple nature end up harming the game in the end.- FNintendo
- Posted Jan 24, 2017
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Mighty No. 9 created very high expectations and could have reached a perfect formula for success but as it is, it failed to capture Mega Man's essence and doesn't build up on what its inspiration did best.- FNintendo
- Posted Aug 26, 2016
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Roving Rogue departs from a unique and refreshing concept – what in the world happens when videogame heroes end their quests? It doesn’t go much further than this, though, and quickly becomes a repetitive and unappealing generic platformer, which is a pity as there was a great potential to explore with such an original premise.- FNintendo
- Posted Jul 31, 2015
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This is a simple effort that is very easy to get into and to adopt. Unfortunately it's also too simple for its own good, with a visual environment that does not look better than many of the games it's based on and a lack of balance between characters that does not motivate the players to explore their features.- FNintendo
- Posted Sep 16, 2018
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Wanderjahr TryAgainOrWalkAway is based on the JRPG style and adds a large combat component to it, bringing along a strategic component, a fun and simple adventure and a commendable soundtrack. Not everything hits the right spot, though, as the controls are in need of a reshape, the game's plot has no sense of direction and it often feels more like the kind of game to play on a phone or on a tablet than on a gaming console.- FNintendo
- Posted Mar 14, 2018
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Musicverse: Electronic Keyboard manages to recreate the basic functions of the instrument that its name indicates and allows the players to easily share their creations with others, but it stops short of being an ambitious application. While beginners will enjoy the guidance and their first steps in creating melodies, more advanced users will find this a superficial and limited effort, aggravated by the limitations of the 3DS as a platform for a title of this style.- FNintendo
- Posted Jun 28, 2016
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Detective Gallo brings a point and click adventure to the Nintendo Switch, an unusual contribution to the system's catalogue and one which features a welcome work of voice acting and some interesting character interactions and plot. The game doesn't fully stand out, as its control system is rather problematic on the Nintendo Switch and several of its puzzles don't really make much sense. Detective Gallo is thus not a first choice option.- FNintendo
- Posted Nov 14, 2018
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The Princess Guide may have creative and ambitious concepts and ideas and there's no doubt that it has several good aspects in its favour. Unfortunately the game also reveals some flaws when it comes to putting its ideas into place and the result is something that feels rather confusing, without a proper explanation of how the gameplay mechanics work, and with a too repetitive combat system.- FNintendo
- Posted Jun 22, 2019
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Thanks to its extremely direct control system, anyone can pick it up and play it. The problem is, the game is too simple for its own good and quickly enough, it becomes too repetitive, forcing the players to manage their time more wisely lest they end up getting tired of it.- FNintendo
- Posted Jul 9, 2018
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While its challenges are indeed interesting and its learning curve is well designed, Neverout loses in the format aspect, as well as when it comes to the repetitiveness of its art style and soundtrack.- FNintendo
- Posted Aug 1, 2018
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RemiLore is a simple effort and there's nothing wrong with that per se - the game features a good looking visual environment and some interesting ideas, the problem is putting them into practice without forcing the player into an experience that feels dull and repetitive...and that's exactly what ends up happening, as RemiLore does not have the assets to deliver an involving experience.- FNintendo
- Posted Mar 9, 2019
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Space Hulk is presented as a videogame version of the board game that carries the same name, which is both a blessing and a curse. If its campaign mode can offer a long experience and the Wii U's GamePad is adequately used to interact with the game, its shallow gameplay does not captivate those looking for a good strategy game.- FNintendo
- Posted Feb 29, 2016
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While its visual environment is original and competent, the game has little originality and a rather short lifespan. If its simplicity is a welcome trait when played on a mobile device, on a console the standards are higher and Squareboy vs Bullies: Arena Edition does not rise up to that challenge.- FNintendo
- Posted Dec 20, 2017
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Petit Novel Series: Harvest December may be aiming towards the Visual Novel genre but its lack of interactivity and consequent zero input from the player makes it not much more than an ebook. Its design is not compelling either, with a scarce amount of images that would keep the player interested and other than a long plot, it has no other assets that could captivate any player expecting a minimum amount of gameplay.- FNintendo
- Posted Feb 23, 2016
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There are good ideas behind Shadow of Loot Box and it's certainly something to praise that the game intends to lampoon some contemporary game conventions which are far from gathering a unanimous appeal. Unfortunately this idea is poorly implemented and this FPS with RPG elements turns out to be a game that is way too simplistic and affected by faulty controls. Beyond a promising first level, Shadow of Loot Box quickly comes down and ends up losing its main selling points.- FNintendo
- Posted Oct 7, 2019
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Without anything remarkable to offer in the four fields that it touches upon - action, adventure, puzzle and arcade - this is best used as a basis to learn about how to make videogames, as the insights on game design found along the way are more entertaining than any other component the game offers.- FNintendo
- Posted Jun 10, 2014
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Fishdom H2O: Hidden Odyssey ends up not rising above the waterline, as its fun factor is too short-lived and its gameplay quickly becomes too repetitive. The proliferation of similar titles on the World Wide Web, where games about looking for objects are very common, makes Hidden Odyssey a passable title, only recommended to those who are enthusiastic about staring at aquaria.- FNintendo
- Posted May 23, 2014
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Sweetest Thing is clearly a game designed for the mobile market which unfortunately did not receive a proper conversion treatment when ported to the Wii U. As such, there are several gameplay aspects which, as adequate as they may be for a mobile system, just do not fit in with the Wii U, beyond its short lifespan and repetitive nature.- FNintendo
- Posted Jul 22, 2016
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RIOT - Civil Unrest features a rather original premise that pits the player in civil strife scenes based off real world events and it does a decent job at that, especially as it allows the player to play both as the rioters and as the forces of order. Unfortunately the game suffers from too many unnecessary problems, including (crucially) issues with its control system and the lack of a tutorial doesn't help. The promise of future updates, on the other hand, is a plus.- FNintendo
- Posted Feb 22, 2019
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Being too slow during the combats and lacking any depth in its mechanics, ACORN Tactics is lacking on elements that players take for granted in tactical and strategic games and overall, this game does not amount to a fun experience.- FNintendo
- Posted Jan 5, 2018
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Astro Bears Party is not a very ambitious game and it could perfectly fit within a bigger production. It still manages to bring some fun to a multiplayer session for a very short amount of time before falling into an overwhelming feeling of monotony, mostly due to its lack of content.- FNintendo
- Posted Oct 17, 2017
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Castle of Heart may seem appealing when looking at its still pictures but once the game starts moving, a more unpleasant reality kicks in: it's hard to control, the difficulty level is forced and at the same time, unchallenging and the game suffers from several design flaws that make this experience really difficult to enjoy. While its visuals are decent, this is not an enjoyable game to play.- FNintendo
- Posted Apr 7, 2018
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Castle Conqueror Defender quickly falls into a repetitive process which will appeal to very few players out there.- FNintendo
- Posted Jan 25, 2015
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Star Sky 2 follows the footsteps of its predecessor and while it improves on some elements and provides for a rather appealing experiment in relaxation, it sorely needs a more involving overarching structure.- FNintendo
- Posted Jul 21, 2016
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When a regular flow is required to keep the player's attention, Plantera will often fail at this, which will leave its players somewhat frustrated and disappointed with what the game offers.- FNintendo
- Posted Mar 4, 2017
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My Style Studio: Notebook takes its attempt to recreate a school notebook a bit too far, so far that it ends up with an unpractical experience which does not feel intuitive at all for the player.- FNintendo
- Posted May 4, 2015
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Shadows 2: Perfidia tries to create an atmosphere of horror but the result is only a half-success: if the soundscape does a good job, the visual landscape is far from that and it turns out to be uglier than it is scary. It's not a remarkable feast of gameplay either, very simplistic but with a well implemented sanity mechanic. Shadows 2: Perfidia is not something that will raise the hair on everyone's neck but for those who are interested in a decent work of a horror-themed audio environment and a good use of a sanity mechanic, it can be a fun purchase.- FNintendo
- Posted Mar 23, 2020
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The Grumpy Reaper is based on an interesting and original concept which is severely ruined by the way the game was executed.- FNintendo
- Posted Apr 26, 2016
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Fantasy Hero ~unsigned legacy~ tries to contribute to the RPG segment of the Nintendo Switch catalog and it features some interesting elements of progression but overall, its action gets repetitive and dull too quickly early on. The game's visuals and sound also betray its age, meaning that it's not in a position to provide a pleasant audiovisual experience either, which only gets aggravated by several flaws that should have been corrected.- FNintendo
- Posted Mar 24, 2018
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There are few reasons why a game that is available on the mobile market and also available for free on a Flash format should be released as a paying game for the 3DS. Other than players with a very keen interest in poker and who are not familiar with the other versions of this game, very few will find it appealing.- FNintendo
- Posted Apr 21, 2014
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Tangram Style has no ambition and it shows. An overall dull and technically flawed experience, which will wear out the players’ patience and which does not in any way maximize the game’s potential lifespan derived from its very high number of puzzles, Tangram Style is only to be considered by those specifically looking for something like this.- FNintendo
- Posted Jul 16, 2014
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A strategy game without much strategy to speak of cannot make it far. This is the case of European Conqueror 3D, which intends to bring the player to the war theatres of World War II, but rather ends up becoming an extremely dull war of its own between the players and their patience to put up with the extremely slow pace of play and stale audiovisual environments.- FNintendo
- Posted Oct 19, 2014
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A short, uninspired effort, hampered by serious obstacles which prevent it from being fully completed, this downloadable title is not worthy of more than a few minutes’ attention.- FNintendo
- Posted Jul 9, 2014
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Guess the Word on the Nintendo Switch has been adapted from the mobile market and even though it presents itself as an educational game, its value as such a work is very limited. Short in content, with only one gaming mode and lacking in the very element it bases itself on, Guess the Word does not fulfill any of its objectives and will feel too limited and too short for everyone, including its target audience.- FNintendo
- Posted Dec 29, 2019
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Glory of Generals: The Pacific tries to go as far as possible to recreate a boardgame environment in a turn-based strategy game but the battles quickly become uninspired, extremely long, incoherent and unappealing to any but the most hardcore fan of strategy games. While there is a lot of content, it lacks depth and does not compel the player to go further.- FNintendo
- Posted Apr 15, 2016
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Sssnakes tries to bring back the experience of the game that was popularized sixteen years ago in Nokia mobile phones and while the intention is laudable, its execution and implementation end up falling very short of what's expected. Unresponsive controls and an exaggerated difficulty level, along with a sub-par presentation and a lack of content trump over a low price tag and the good ideas introduced in some of the levels.- FNintendo
- Posted Jun 13, 2016
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AeternoBlade II for the Nintendo Switch has some good ideas and its RPG-like elements do give the game some appeal. That said, the execution is rather poor and its combat quickly becomes frustrating. Adding to that, its mediocre art style, technical issues and exceedingly long loading times make this a rather botched experience that becomes difficult to recommend.- FNintendo
- Posted Feb 6, 2020
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A beat’em up in the style of what was done in the early 90s but which is not fluid at all, has a faulty and dull gameplay and overall is simply not fun does not carve its own space in the Wii U’s online lineup.- FNintendo
- Posted Dec 19, 2014
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Mad Carnage is simple enough to get into, which by itself is positive. Thanks to its cartoon art style and lack of technical issues, the game's first impressions are overall positive but unfortunately, this does not stand for too long, as the levels quickly feel repetitive and the gameplay mechanics end up being too simple for its own good, resulting in a game that is more dull than it should be.- FNintendo
- Posted Mar 12, 2018
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The game falls short, however, when it comes to its gameplay experience, not only due to performance problems but especially because the gameplay experience feels disconnected from the player and a constricting interaction with the game contributes to make this experience one without much enthusiasm.- FNintendo
- Posted Nov 11, 2019
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While its gameplay is obviously based on the games that inspired it, Alphadia does not provide anything groundbreaking which could set it apart from other games of the genre and the lack of development of the characters or of any other of its elements condemn it to being a rather shallow effort which would greatly benefit from one or two new gameplay mechanics.- FNintendo
- Posted Mar 29, 2016
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Destiny Connect: Tick-Tock Travelers presents itself as a JRPG with time traveling mechanics and there's nothing wrong with that. The problem is it doesn't fulfill any of its promises and other than a very enjoyable soundtrack, Tick Tock Travelers has very little going for it, as its poor visuals and plot demonstrate and very unhelpful gameplay mechanics further attest.- FNintendo
- Posted Oct 31, 2019
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Reaper: Tale of a Pale Swordsman for the Nintendo Switch doesn't quite feel like it fits in this format - indeed, this is a game that was originally made for mobile devices and the short, brief nature of its gameplay doesn't hide that nature. This doesn't mean the experience is bad per se, the gameplay is simple and intuitive and those looking for quick game rounds will find something minimally satisfying but there's very little here that goes beyond a very shallow depth and there are much more involving and fun alternatives out there.- FNintendo
- Posted Feb 5, 2020
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Midnight Deluxe brings with it a competent visual environment and decent control systems for a game with a rather unusual premise. Beyond that, the experience quickly loses appeal, as the difficulty level feels forced, the game becomes repetitive on a short-term basis and does not motivate the player to go further.- FNintendo
- Posted Apr 20, 2018
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Snow Moto Racing Freedom may not have much competition on the Nintendo Switch catalogue but that doesn't make it a groundbreaking game alone. Due to its unrefined gameplay and visible technical issues, this is not a game that will please everyone.- FNintendo
- Posted Dec 9, 2017
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Warlocks 2: God Slayers starts off with good intentions and it features interesting, funny dialogues as well as an appealing visual environment and fluid animation. Sadly this is not enough to redeem it from its flaws and shortcomings, the most major of which a control system which quickly becomes cumbersome even for the simplest actions and which is unchangeable, as well as several gameplay problems that end up harming this game more than it would be acceptable.- FNintendo
- Posted Sep 3, 2019
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Canvaleon could be an example of a fine idea and concept which suffer from its implementation. Its platforming mechanics and controls are very well executed but the cumbersome details which impose endless grinding and the need for drawing skills beyond what is expected in the videogaming medium make this a work that is very difficult to enjoy, not to mention redundant.- FNintendo
- Posted Aug 31, 2015
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Blasting Agent makes sense in its original format and environment but when converting it to the Wii U, the result is too problematic - not just due to its technical issues and unstable framerate but especially due to incoherent level design and the overall feeling that this conversion adds nothing to what already existed.- FNintendo
- Posted Sep 23, 2016
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Hover may feature an interesting art style and concept but the overall gameplay experience is a major disappointment. Due to its disengaging mechanics, regular framerate problems, maladjusted camera angles and overall feeling of repetitiveness, Hover ends up falling short of its major objectives.- FNintendo
- Posted Dec 31, 2018
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Epic Dumpster Bear is competent at providing a hilarious, long-lasting and varied platforming experience that doesn't take itself too seriously. Beyond that, it's a rather standard game that doesn't rely on anything else, certainly not on its simple visual and audio atmosphere. While players looking for a funny platformer will be entertained, those who crave a more in depth and technically gratifying experience will look elsewhere.- FNintendo
- Posted May 5, 2016
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Touhou Kobuto V: Burst Battle has decent Arcade and Score Attack modes and the idea of playing the same plot with different characters is worthy of praise but the fights quickly become repetitive and dull, its audiovisual component is a throwback to fifteen years ago and overall, the game just feels uninspired.- FNintendo
- Posted Nov 12, 2017
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With plenty of characters, customization options and simple controls, the game is easy to get into but alas, the feeling of repetitiveness settles in too quickly and this Nintendo Switch conversion does not do a brilliant job when it comes to handheld experiences. Furthermore, its online component is very sparsely populated due to the lack of cross-platform functionalities and the price/quality relation tends to fall towards the negative side.- FNintendo
- Posted Dec 23, 2019
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Oddworld: Munch's Oddysee is a conversion of a game that originally came out nineteen years ago and while the Oddworld series is undoubtedly an outstanding example in platform games, this conversion work falls way behind expectations. With few elements that will appeal to contemporary players, this will almost exclusively look interesting for fans of the original and brings little to the Nintendo Switch catalogue.- FNintendo
- Posted Jun 4, 2020
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Gravity Badgers is full of good intentions. Its plentiful contents and interest mechanics have everything that would amount to a fun and compelling challenge…but its repetitiveness and exaggerated resource to those very same mechanics end up leaving the player weary and tired.- FNintendo
- Posted Aug 3, 2014
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Warplanes: WW2 Dogfight represents a genre that is mostly absent on the Nintendo Switch and it does a decent job at providing the player with a wide choice of airplanes and missions. The problem is that its gameplay is simply too clunky and uninspiring, which coupled with its very lacklustre visuals and almost non-existing sound component make this an overall very disappointing effort that will not do any good for aerial combat games on the Nintendo Switch.- FNintendo
- Posted Mar 18, 2019
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All the potential of Pac-Man and the Ghostly Adventures gets lost in an uninteresting mix of frustrating gameplay mechanics, camera failures and a short lifespan. Pity the iconic Namco character, who finds himself in an uninspired experience, surrounded by more captivating offers in the platforms genre.- FNintendo
- Posted Mar 28, 2014
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The game's art style stands out but it can actually interfere with the gameplay, the difficulty quickly becomes frustrating and the game's short experience add up to a work that will not leave players fully satisfied with this choice, especially fans of the fly'em up style.- FNintendo
- Posted Jul 1, 2019
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If at its core, the game itself remains good - it is, after all, the same as FIFA 19 - the product being sold under this name is simply not what EA should be presenting to its consumers. While updated squads and jerseys fit perfectly with the idea of a regular update to a football simulation, charging a full game's price for nothing but an update is simply unacceptable.- FNintendo
- Posted Oct 1, 2019
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The Deer God starts off on an interesting note and features a visual style that catches the players' eyes but unfortunately, it does not capitalize on its assets and quickly becomes an uninteresting, unappealing and repetitive game that could have been much more compelling, had its best elements been fully explored.- FNintendo
- Posted Feb 27, 2018
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Last Encounter joins the ranks of roguelike games on the Nintendo Switch and as a twin-stick shooter, it does a good job at presenting ideas regarding the ship's upgrading and an approach to combat that forces the player to think carefully. Unfortunately not all goes well, and the weight of the difficulty and limits to upgrades will erect a wall that becomes difficult to overcome. Dedicated roguelike fans will find it more bearable but the wider audience will quickly lose motivation.- FNintendo
- Posted Apr 16, 2020
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If Pantsu Hunter: Back to the 90s has its heart on the right place when it comes to delivering an experience that is strong on the nostalgia factor, the gameplay is anything but captivating. With rather dull puzzles, a somewhat poor structure and overall uninteresting elements, this point n'click adventure ends up becoming more of a disappointment rather than an engaging work.- FNintendo
- Posted Oct 6, 2019
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Refunct has its advantages, it certainly helps the player relax and provides for a nice experience. Unfortunately Refunct is limited in what it gives the players: it is too short, too simple and its mechanics too limited for Refunct to be a truly enjoyable game. If Refunct made a greater effort at being a longer, more in-depth experience, it could be a recommended work.- FNintendo
- Posted Jun 16, 2019
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Unfortunately it doesn't do a successful job at presenting a memorable game, as its control is far from effective, its AI is often too aggressive and the game betrays its origins as something designed for mobile devices, rather than for gaming consoles.- FNintendo
- Posted Dec 7, 2017
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