Eurogamer Poland's Scores

  • Games
For 500 reviews, this publication has graded:
  • 39% higher than the average critic
  • 4% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 1.3 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Alone in the Dark: Illumination
Score distribution:
  1. Negative: 15 out of 500
500 game reviews
    • 74 Metascore
    • 70 Critic Score
    The Turing Test provides interesting story and characters, but the puzzles are a bit too monotonous and easy. Still, this science-fiction tale is worth discovering, and the dialogue is well-written.
    • 74 Metascore
    • 70 Critic Score
    Metal Gear Solid is back after more than eight years. Konami decided to start safely and prepared a collection of older but iconic installments. The Master Collection package is loaded with additional content and is certainly a treat for Kojima fanatics, but at the same time it's hard to shake the feeling it's all a bit of an afterthought.
    • 74 Metascore
    • 70 Critic Score
    Capcom covers the most important basics: fighting is engaging, polished and enjoyable. It's only a shame that the extensive beta phase wasn't used to prepare better network infrastructure. Furthermore, fans preferring the single-player aspect of the game will have to wait for more content.
    • 74 Metascore
    • 80 Critic Score
    Translating tabletop Mordheim into digital world was a titanic challenge for developers from Rogue Factory, one executed very well. The only issue is the lack of factions, which - when published - will make the combat even more interesting.
    • 74 Metascore
    • 85 Critic Score
    Wuchang: Fallen Feathers is a dynamic and challenging soulslike that combines a handful of original ideas with many systems refined within the genre over the past years. While not all of its solutions feel fully successful, this steeped in Asian aesthetics game is impressive and stands as a commendable debut from Chinese studio Leenzee. A must-play for any fan of games inspired by the works of FromSoftware.
    • 74 Metascore
    • 60 Critic Score
    Fatshark's new co-op shooter takes us to the grim darkness of the far future, with plenty of war behind every corner. And while a lot has changed since Vermintide 2, old problems are also making a comeback, which may discourage from the Swedish studio's latest proposal.
    • 74 Metascore
    • 80 Critic Score
    Princess Peach: Showtime! is an ideal offering for those looking for a pleasant and accessible introduction to video games. There are no great challenges, no intriguing story or complicated mechanics, but several hours of simple fun in a charming setting. This might not be enough for experienced players, however.
    • 74 Metascore
    • 90 Critic Score
    Dying Light is composed of elements used previously in other games, but the end result is well-thought-out and interesting, and it provides a unique gameplay experience.
    • 74 Metascore
    • 80 Critic Score
    Headlander could do with a bit shorter story and less repeatability of certain elements, but it's a great game overall. Double Fine's title provides great style and interesting mechanics, easily overcoming the irritating parts.
    • 74 Metascore
    • 90 Critic Score
    Metro Awakening is a full-scale, thrill-packed adventure that surprisingly successfully recreates the world from the books and the “big” games in the series, adding a VR twist to it. Such high quality is a rarity among games for virtual reality headsets.
    • 74 Metascore
    • 60 Critic Score
    Even if Telltale came up with an interesting intrigue, the first episode didn't showed enough to properly rate it. First two hours offer couple of good scenes, but overall the story is not too engaging and very familiar.
    • 74 Metascore
    • 70 Critic Score
    The Elder Scrolls Online has received a number of fixes, but other shortcomings still persist.
    • 74 Metascore
    • 60 Critic Score
    In the era of Galactic Civilizations 3 and Stellaris, Master of Orion seems to go the easy and safe route: it's devoid of glaring errors, but also shallow. It can only be recommended for people new to the 4X strategy genre.
    • 74 Metascore
    • 60 Critic Score
    Wild Run clearly makes the gameplay in The Crew more attractive and varied, but the price seems to be inadequate to the offered content. Worth considering if it's on sale.
    • 74 Metascore
    • 80 Critic Score
    Stories: The Path of Destinies masterfully blends interactive storytelling with action gameplay. It's the story that's undoubtedly the best part of the game, but other elements are not far behind. All of this makes replaying a highly attractive proposition, even after discovering that one, proper ending.
    • 73 Metascore
    • 90 Critic Score
    The very first episode of Game of Thrones was already a positive surprise and the The Lost Lords drags you further in. It's a great piece of content and decent craftsmanship.
    • 73 Metascore
    • 70 Critic Score
    Quite successful two-hour introduction to the pleasant, typically 'Resident' adventure. Plus: an interesting character switching option.
    • 73 Metascore
    • 80 Critic Score
    It's hard to recommend the new Super Mario Maker for people already familiar with Wii U version, but it's a great proposition for 3DS enthusiasts. Handheld conversion offers equally good gameplay and few additional functions, but less in terms of internet integration.
    • 73 Metascore
    • 70 Critic Score
    Mafia: The Old Country isn't a AAA title, so it should be judged by slightly different standards - but still, more was expected from Hangar 13. Sure, the first and second Mafia games didn’t have outstanding gameplay either, but they made up for it with atmosphere, charismatic characters, sharp dialogue, and the chemistry between the protagonists - especially Vito and Joe. That’s what helped players overlook the gameplay flaws. The Old Country, unfortunately, lacks that spark. That said, it’s still worth playing - if only for the stunning vistas, impressive world design, and well-directed cutscenes.
    • 73 Metascore
    • 70 Critic Score
    LEGO 2K Drive is an enjoyable racing game, with potential to draw in young and old alike - although LEGO fans will appreciate it the most. It's a shame that the amount of content is limited and the microtransactions strongly encourage you to spend real money.
    • 73 Metascore
    • 70 Critic Score
    Arizona Sunshine 2 could have been one of the best VR games, but the developers made some weird decisions that get in the way of fully enjoying the game. However, they succeeded in what is most important - enjoyable zombie shooting. Buddy the dog is also a fantastic addition to the first installment.
    • 73 Metascore
    • 70 Critic Score
    Stalker 2 is a great example of a game that some would describe as “eurojank”. Ambitious, unfussy, charming, eluding industry trends and incredibly addictive, but at the same time quite "stiff" and with numerous technical flaws. If you are able to put up with it, you will have a great time. I, as a long-time fan of the series, certainly had.
    • 73 Metascore
    • 80 Critic Score
    Mad Max successfully blends well-known and popular elements from other games. Post-apocalyptic world is very well presented and driving behind the Magnus Opus' wheel is so engrossing that the latest work from Avalanche is definitely worth your time, even if one needs to turn a blind eye to few shortcomings.
    • 73 Metascore
    • 80 Critic Score
    Colorful, fun and addictive - new Kirby title offers not only a captivating visual setting, but also a great gameplay.
    • 73 Metascore
    • 60 Critic Score
    Floodland is not one of these small, independent gems. Compared to Frostpunk, I didn't feel a challenge, while the overall atmosphere and a certain "fakeness" of the world makes you feel like you're not really a leader. I can't say it wasn't fun however, as the game offers a very dynamic gameplay. It's also not too difficult, lasting around ten hours. There's not much to come back to after a single playthrough, which is a bigger problem.
    • 73 Metascore
    • 60 Critic Score
    Disney Illusion Island is not a bad game, but it is also not outstanding by any means. Compared to other 2D platformers, the game doesn't try to surprise and doesn't bring anything new to the genre. As a product aimed at children, it will work perfectly well, as it is free of violence and negative themes, but adults are unlikely to spend too much time with it.
    • 73 Metascore
    • 70 Critic Score
    This 'interlude' between bigger Zelda games can be really engaging at times, but it's not very satisfying when playing solo, and the lack of decent communications system is sometimes a problem.
    • 73 Metascore
    • 80 Critic Score
    Another successful entry in the storied franchise, which probably won't be much of a surprise. Criterion Games didn't try to reinvent the wheel and completely change the face of Need For Speed, taking instead the best parts of previous installments and supplementing them with a few original ideas.
    • 73 Metascore
    • 70 Critic Score
    A treat for comic and LEGO fans, but also nothing we haven't seen before.
    • 73 Metascore
    • 70 Critic Score
    Tomb Raider Remastered trilogy works well as an interactive, renovated monument in a video game museum. It's a collection made for gaming veterans longing for those gone days when the sky was bluer and games were created out of pure passion rather than a desire for profit. Younger gamers uninterested in the history of the genre are unlikely to find anything for themselves here except a lesson in humility, through which they'll begin to appreciate the convenience of modern games.
    • 73 Metascore
    • 80 Critic Score
    Dead Island 2 turned out to be a very good game, worth waiting 10 years for. It has some flaws, but at the same time it manages to provide a lot of fun. I sat there with a smile on my face, glued to the console until I cleared the map and finished every quest.
    • 73 Metascore
    • 70 Critic Score
    Most interesting addition to The Sims 4 so far, introducing a lot of fresh concepts to the established formula.
    • 73 Metascore
    • 70 Critic Score
    Hard West surprises with creative gameplay systems, neatly written group of characters and interesting, well-realized ideas - but not without some strange choices.
    • 73 Metascore
    • 60 Critic Score
    MuHa Games' debut game turns out to be a little too ambitious. Thea: The Awakening is certainly an original and robust proposition, but without enough polish. First few hours are very engaging, but exploration quickly runs out of surprises, quests become repetitive, and the cards - simply tiresome.
    • 73 Metascore
    • 70 Critic Score
    The Flame in the Flood offers a lot of interesting ideas, but not all of them are properly developed - it seems as if the game was released too early. With more items, enemies and locations, it could compete with Don't Starve, but all we get is few hours of beautiful and interesting gameplay that ultimately leaves you wanting more.
    • 73 Metascore
    • 80 Critic Score
    Evil West combines brilliantly designed, satisfying combat inspired by mechanics from the new God of War games with deep and engaging - but also humorous - story about America.
    • 73 Metascore
    • 65 Critic Score
    Tainted Grail: The Fall of Avalon makes a pretty rough first impression. It feels low-budget, is undeniably janky, and frankly not very pleasant to look at. The choppy framerate alone might turn off a lot of players within the first few minutes. But if you're a fan of The Elder Scrolls or Souls-like games, and you've been craving a deep, immersive RPG that blends the best elements of both, you'd be making a mistake to ignore this one.
    • 72 Metascore
    • 70 Critic Score
    The new expansion proves to be better than The Dark Below, but still it seems that it could've been even better.
    • 72 Metascore
    • 80 Critic Score
    Boredom, simplicity and lack of challenges in later stages of campaign force us to run around without much purpose, consider the meaning of life, analyze yesterday's events or just plan tomorrow's dinner. That's how you know it's time to turn off Dead Rising 4.
    • 72 Metascore
    • 80 Critic Score
    Layers of Fear is a great horror. Could've been even better, but it's still a fresh genre for Bloober Team, making it easy to forgive some controversial solutions that don't affect the gameplay in a hugely negative way. Fans of terror should and suspense should not miss this dark adventure.
    • 72 Metascore
    • 80 Critic Score
    Successful remake: another entry in popular jRPG series, full of innovative ideas, fresh concepts, with extensive story and only a few drawbacks.
    • 72 Metascore
    • 65 Critic Score
    The good news is that the developers of Sniper Elite have finally tried something new - Atomfall is intriguing with its setting and its form of narrative direction. The bad news is that in many other aspects the game is average at best. Perhaps the full potential of these ideas will be realized in a possible sequel.
    • 72 Metascore
    • 60 Critic Score
    Temple of Osiris is in fact a replica of a previous gameplay model. The lack of any unique features provides fun for one, easily forgettable evening.
    • 72 Metascore
    • 70 Critic Score
    Don't let the graphics and cheerful mood fool you - Renowned Explorers is an unforgiving and demanding strategy game, with deep systems and combat. It's not necessarily a bad approach, but it seems that it needed a bit more work - particularly regarding the lack of tutorials and uneven difficulty level.
    • 72 Metascore
    • 70 Critic Score
    The Invincible passes the basic test - it's a worthy adaptation of Lem's novel it's based upon. At the same time, however, it's nothing more than that. Add to this the fact that there's not much to do here and you simply get an interactive experience set on a pretty planet. An experience that neither surprises nor comments on Lem's ideas in its own way.
    • 72 Metascore
    • 70 Critic Score
    It's fun to visit the mountains in Steep from time to time and enjoy a pleasant ride down the slope or one of the more exciting challenges. It's important not to Overstay the game's welcome, since Steep can quickly become rather boring and monotonous.
    • 72 Metascore
    • 70 Critic Score
    Adventures of Cormack and the different point of view of an old conflict are the only positives of Assassin's Creed Rogue. Everything else is already well-known.
    • 72 Metascore
    • 70 Critic Score
    Robust and addictive strategy game, connecting Mad Max universe with FTL: Faster Than Light mechanics. Hours can pass by without you realising.
    • 72 Metascore
    • 80 Critic Score
    Avatar: Frontiers of Pandora is a solid open-world action game that may appeal to more than just fans of James Cameron's movies. While many elements are similar to the Far Cry series, Ubisoft's title has enough of its own personality to call it more than just a spin-off of the well-known shooter series.
    • 72 Metascore
    • 60 Critic Score
    State of Decay: Year One Survival Edition is still an interesting title. It's a shame that the new edition didn't eliminate some cumbersome issues.
    • 72 Metascore
    • 70 Critic Score
    Guild of Dungeoneering is light and simple, which is the greatest advantage and disadvantage at the same time. Approachable gameplay allows us to jump into underworld right from the start, without fear of making a mistake. With time, however, the game becomes rather monotonous.
    • 72 Metascore
    • 60 Critic Score
    Dragon Ball Xenoverse is not as surprising the second time around, and sometimes disappoints - when counting the elements imported straight from the first game. Cooperation with friends could be fun, but single-player soon wanes. A sequel should offer more.
    • 72 Metascore
    • 60 Critic Score
    Regicide is more interesting than good. The second game mode is a nice idea for people not really interested in chess, but various shortcomings in AI and graphics make it hard to really appreciate the game.
    • 72 Metascore
    • 70 Critic Score
    Tormentum: Dark Sorrow is not very challenging, but it has undeniable artistic flair, an intriguing story and subtle charm.
    • 72 Metascore
    • 70 Critic Score
    There's few bigger additions in Rise of Iron and the latest expansion certainly won't make you feel like you're playing a brand new game, but gathering fresh loot and discovering secrets can still be engaging.
    • 72 Metascore
    • 60 Critic Score
    While visually Sherlock Holmes: The Awakened has moved closer to current standards, in terms of gameplay it still offers less than any other installment of the series.
    • 72 Metascore
    • 60 Critic Score
    Unfortunately, F1 24 feels more like an update - and not a very big one at that. As was with the 2022 release, we are dealing with a ‘transitional’ instalment: more of a testing ground for new ideas and mechanics, while the developers focus more on the next year's bigger game.
    • 72 Metascore
    • 60 Critic Score
    New Layers of Fear tries to fix the shortcomings of previous two games, but at the core it's still the same game, suffering from similar problems. Polish horror has its appeal, but it's a must-have only for the most ardent fans and those impatiently waiting for the remake of Silent Hill 2 from Bloober Team.
    • 72 Metascore
    • 70 Critic Score
    The continuous development of Cities: Skylines is very promising, confirmed now not only by mods made by the players, but also thanks to another official expansion. Snowfall turns out to be much better than After Dark and offers a wide range of new capabilities, all well-thought-out and satisfying.
    • 71 Metascore
    • 70 Critic Score
    The Crew is not without issues, but still offers a lot of fun: the pleasant driving model and huge world encourage exploration. It's during the free roaming that the game spreads its wings and offers real breadth.
    • 71 Metascore
    • 70 Critic Score
    Lords of Xulima is an addictive and huge RPG. Numantian Games' production provides hours of engaging gameplay, despite its poor graphic design.
    • 71 Metascore
    • 70 Critic Score
    Minecraft Legends has its ups and down. Starting with dispatching the same units over and over again is not very interesting but the gameplay improved with settlement defence and new mobs creation. The best part is the PvP mode, with a mix of tower defense and classic strategy. Game definitely requires more content to keep players engaged for longer.
    • 71 Metascore
    • 70 Critic Score
    Bound can invoke a lot of different emotions in few short minutes, but overall it's a beautiful artistic vision with a very shallow gameplay.
    • 71 Metascore
    • 70 Critic Score
    As a whole, LEGO Marvel's Avengers is a polished and positive adventure, but also a sign of exhaustion in the current formula. Even the biggest fans have to admit that another clone can't bring the same level of enjoyment. Perhaps it's a time for a decent evolution and a new direction.
    • 71 Metascore
    • 70 Critic Score
    Dead by Daylight can be scary for the victims and satisfying for the hunter, but lack of variety in game modes makes it repetitive after a dozen or so hours, especially if we don't have a group of friends ready for bloody competition.
    • 71 Metascore
    • 60 Critic Score
    The Escapists is a conceptually interesting puzzle game about escaping from prison, but the gameplay is not fully thought out.
    • 71 Metascore
    • 60 Critic Score
    Uninteresting single player campaign and a bit of innovation in multiplayer is not enough to fulfill the high expectations of Battlefield fans.
    • 71 Metascore
    • 70 Critic Score
    The Cosmic Shake disappointed me in many ways, but I can't say it's a failure, not at all. It's simply a game aimed directly at a particular target group. The youngest SpongeBob fans will have a good time, but the more mature enthusiasts - not so much.
    • 71 Metascore
    • 70 Critic Score
    Biggest selling points of Sébastien Loeb Rally Evo? A lot of interesting cars and good tracks. While the game gameplay leaves something to be desired, it's still a solid alternative to other games in recently revived rally genre.
    • 71 Metascore
    • 70 Critic Score
    Lince Works' debut game is a solid proposition for enthusiasts of stealth genre. Aragami is not some kind of an amazing diamond in the sea of indie titles, but offers a complete experience and interesting shadow-hopping for about ten hours.
    • 71 Metascore
    • 70 Critic Score
    Act of Aggression is a great proposition for everyone still waiting for the next Command & Conquer: Generals. Old-school gameplay is engaging, but the first excitement dissipates with time, and the campaign is not great.
    • 71 Metascore
    • 60 Critic Score
    The Order of the Stone suggests that Minecraft: Story Mode is - so far - the least interesting game from Telltale. Adventure is enjoyable, but never surprises and will speak mostly to people who know and like Minecraft. Others can be bored at times.
    • 71 Metascore
    • 70 Critic Score
    No Man's Sky fulfills its basic function, offering impressive exploration of endless planets, with plenty of amazing vistas and exciting discoveries. Some other elements - like combat, survival or inventory management - are poorly thought-out though, which lessens the overall experience. Hello Games' ambitious title is great for short trips and relaxing sightseeing, not extensive all-nighters.
    • 71 Metascore
    • 70 Critic Score
    Massive Damage deftly combines several genres, but some aspects detract from other, better elements - especially resources gathering and waiting for buildings. Still, Halcyon 6 can be recommended for every fan of space exploration and management, often making us feel like in a Star Trek episode.
    • 71 Metascore
    • 60 Critic Score
    Fans of roller coasters and constructing may find Screamride interesting, but the game seldom rises above average.
    • 70 Metascore
    • 70 Critic Score
    LEGO Horizon Adventures is a clever combination of brick aesthetics with a world full of dangerous animal machines. It works great in a parent + child configuration or for playing with your partner. It runs and looks great and, most importantly, delivers fun. Adults, however, may get bored before they reach the end credits.
    • 70 Metascore
    • 60 Critic Score
    Intriguing, dark and engaging atmosphere keeps players interested, but the story ends with a disappointment.
    • 70 Metascore
    • 80 Critic Score
    Another successful, enjoyable and engaging game with popular building blocks in the lead role. LEGO Jurassic World uses established model, but still manages to keep its charm. Famous movie scenes recreated with LEGO can entertain gamers of all ages.
    • 70 Metascore
    • 80 Critic Score
    Ronin is a really good independent production. Well thought-out mechanics, challenging gameplay and nice visuals make it hard to stop playing, and the interesting ending will surely bring a satisfying smile.
    • 70 Metascore
    • 70 Critic Score
    Verdun is a specific shooter, made for gamers that appreciate more authentic and realistic combat. Call of Duty crowd will be taken aback by the not very dynamic nature of combat, but the game can still provide a lot of thrills.
    • 70 Metascore
    • 60 Critic Score
    Code Vein 2 left me with mixed feelings. On one hand, it’s a game full of interesting ideas that build on the foundations of the original; on the other, it’s not without its share of underdeveloped elements. The overall experience is further undermined by technical issues, which aren’t excused by the game’s outdated visual design.
    • 70 Metascore
    • 80 Critic Score
    The Swindle is an original, well-made title, in which successful break-ins are a source of enormous satisfaction, and failure only motivates. No tutorials or instructions can irritate, but if you devote some time to learn, the game will keep you in front of the screen for dozens of hours.
    • 70 Metascore
    • 80 Critic Score
    Mother Russia Bleeds provides the same emotions as classic beat 'em ups in days of yore, but is not without similar issues and problems. For one, the game really needs an online mode.
    • 70 Metascore
    • 80 Critic Score
    The Callisto Protocol is an engaging action horror, focusing on close combat and a powerful, oppressive atmosphere. It's a shame that the storyline is merely serviceable, but fortunately there's also the visceral, fun gameplay, the best we've seen in survival horrors in many years.
    • 70 Metascore
    • 90 Critic Score
    An excellent and huge game. The positives are emphasized by detailed world that seems more alive now than ever before.
    • 69 Metascore
    • 80 Critic Score
    Great combination of ideas from Valkyria Chronicles and XCOM: Enemy Unknown. Not without a few issues, but still addictive for a long time.
    • 69 Metascore
    • 60 Critic Score
    Michonne is a great character, but her story - not so much. In Too Deep lasts for about two hours and more often than not we're just a spectator. This short series certainly could've started much better.
    • 69 Metascore
    • 70 Critic Score
    Despite some technical shortcoming and not always well-thought-out logical puzzles, Song of the Deep is worth checking out. There an unique charm in little girl's heroic adventure in world known only from her father stories, backed up with solid gameplay.
    • 69 Metascore
    • 50 Critic Score
    The Devil in Me disappoints as the finale of The Dark Pictures anthology's first season and proves that Supermassive Games still can't successfully replicate the success of Until Dawn. The gameplay model is now seven years old and needs a major overhaul. Without it the second season may be just as average.
    • 69 Metascore
    • 70 Critic Score
    Magicka 2 lacks any fresh ideas, but the chaotic spellcasting, co-op and peculiar humor are still fun.
    • 69 Metascore
    • 70 Critic Score
    Scars Above is heavily inspired by classic works of pop culture: pioneering sci-fi cinema and cult video games. The story is decent and the world is rich, but all of that is spoiled a bit by poorly thought-out gameplay systems.
    • 69 Metascore
    • 70 Critic Score
    Mirror's Edge Catalyst is a classic example of form over substance. Pleasant, acrobatic sprint over futuristic roofs is often slowed down and distracted by focus on combat or hidden items. Basic gameplay and running in the City of Glass is still more than worthwhile though - there's no better courier than Faith.
    • 69 Metascore
    • 50 Critic Score
    Looking at the Slow Bros.' game, it's hard not to associate it with The Neverhood, but these are just appearances. A bland protagonist, almost complete lack of gameplay, and - on top of that - a huge amount of bugs make Harold Halibut a fish that's very hard to digest.
    • 69 Metascore
    • 70 Critic Score
    Cobalt is a complex, demanding game. Sometimes even frustrating, when forcing to replay the same level over and over again. Despite that, the quick and flashy combat system is a lot of fun.
    • 69 Metascore
    • 80 Critic Score
    An engaging and enjoyable game, Valhalla Hills offers hours of fun and gameplay for fans of building and management genre, especially those with fond memories of The Settlers series.
    • 69 Metascore
    • 80 Critic Score
    Resident Evil Zero HD is a great opportunity to learn or refresh this quite demanding episode in the series' history. Door opening animations and controls may be somewhat archaic, but such is the beauty of this franchise.
    • 69 Metascore
    • 70 Critic Score
    An interesting break from the traditional Assassin's Creed formula. Not without its shortcomings, but engaging enough.
    • 69 Metascore
    • 60 Critic Score
    Limited multiplayer options, an average fighting system and not all that impressive graphics - Dragon Ball: Xenoverse barely rises above the average.
    • 68 Metascore
    • 70 Critic Score
    Spiders proves once again that you don't really need a huge budget to create something pleasant and somewhat unique. The Technomancer is not a top-shelf AAA kind of game, but it's also not a mediocre one. Some 30 hours on Mars goes by very quickly.
    • 68 Metascore
    • 70 Critic Score
    Layers of color, humor and fun gameplay hide an unpolished title, with full potential in reach - but only if Gearbox Software can expand the core mechanics with more content and variety.

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