Eurogamer Poland's Scores

  • Games
For 500 reviews, this publication has graded:
  • 39% higher than the average critic
  • 4% same as the average critic
  • 57% lower than the average critic
On average, this publication grades 1.3 points lower than other critics. (0-100 point scale)
Average Game review score: 74
Highest review score: 100 Grand Theft Auto V
Lowest review score: 10 Alone in the Dark: Illumination
Score distribution:
  1. Negative: 15 out of 500
500 game reviews
    • 68 Metascore
    • 80 Critic Score
    There's nothing new or fresh in Dead Kings, but if you enjoyed Unity, you can undoubtedly expect a pleasant adventure.
    • 68 Metascore
    • 50 Critic Score
    The Casting of Frank Stone is a flawed game in many ways - full of plot nonsense, boring gameplay mechanics and in some ways cruelly ugly. But if you're a fan of silly B-grade horror movies that entertain more than scare, you can have fun here. Just don't expect much, and you may not be disappointed.
    • 68 Metascore
    • 60 Critic Score
    Trine 3 is a beautiful game, but this time only the graphics can impress. Gameplay is a step backward in comparison to previous views, and the adventure - although it may provide some fun - ends too quickly.
    • 68 Metascore
    • 60 Critic Score
    Exoprimal is a technically polished game with an interesting idea and a storyline that can hold interest. Unfortunately, all this fades with the overwhelming boredom and repetitiveness. It won't surprise me if the game soon faces an exodus of players and eventually moves to a free-to-play model.
    • 68 Metascore
    • 70 Critic Score
    Outcast is coming back after 25 years in quite a successful manner, although fans of the original could have hoped for more. Appeal Studios' new title is an enjoyable action-adventure game with an open world full of colors and clever weapon modification mechanics. However, it offers less in terms of visuals and density of side content.
    • 68 Metascore
    • 50 Critic Score
    Return to the Middle-earth is not very satisfying, with limited access to the Nemesis system and scenarios that quickly become boring.
    • 68 Metascore
    • 70 Critic Score
    It's obvious that Mafia 3 is a game with huge potential, with a great prologue and a couple of missions later on. Sadly, it seems the developers did everything they could to undermine the quality of the game. However, despite many shortcomings, Mafia 3 still has this special "something" that makes you want to come back and find some more TL-49 fuses.
    • 68 Metascore
    • 60 Critic Score
    Developing and improving Digimons can be very engaging, but it's not enough. The combat system in Digimin World: Next Order is not really well-thought-out and the story is not interesting, even for a moment.
    • 67 Metascore
    • 70 Critic Score
    Forced Showdown's design makes it fun to exterminate hordes of enemies for a few hours on various arenas, but later on the progress of unlocking much needed cards stalls significantly, just like our enjoyment.
    • 67 Metascore
    • 70 Critic Score
    A new adventure effectively keeps the attention, although it is a little bit too short, which makes it hard to develop a proper story. Still, it's nice to return to the Commonwealth and the robots building mechanic is certainly a nice addition for DIY enthusiasts.
    • 67 Metascore
    • 50 Critic Score
    Limbic Entertainment created a title devoid of ambition, plunging the legendary series into ever bigger depths. Although new Might & Magic Heroes has some interesting solutions, none of them are significant enough to erase the impression of general mediocrity.
    • 67 Metascore
    • 40 Critic Score
    Skyshine's Bedlam needed a few months in some early access program. All we got without them is a game full of strange solutions, monotonous gameplay and a story lacking any depth. Interesting world is not enough if the gameplay is not well though out.
    • 67 Metascore
    • 50 Critic Score
    Subsequent episodes of The Walking Dead: Michonne were issued very quickly. This affected the quality of the final product, and the full story can be completed in few hours. The game fails in many ways and makes us more a spectator than a participant in the events.
    • 67 Metascore
    • 60 Critic Score
    Rogue Wizards starts out very interesting, but the lack of variety in gameplay strikes a little bit too soon and the side quests are here just to stretch the game even further. Spellbind Studios' game looks nice, but won't hold your attention to the very end.
    • 66 Metascore
    • 50 Critic Score
    This Expansion Pack is undoubtedly an interesting breath of fresh in a little bit forgotten land of The Sims 4, but it does not offer enough new activities to keep your interest for a dozen or so hours. Only for the most dedicated fans.
    • 66 Metascore
    • 60 Critic Score
    Provides a decent dose of chaotic fun, but at the same time the game lacks interesting new content. Gat Out of Hell can bring a smile to your face and most likely will satisfy Saints Row fans. Overall it's a little disappointing.
    • 66 Metascore
    • 30 Critic Score
    Uninteresting and monotonous story, repetitive, minimalist gameplay, poor acting and complete lack of emotions.
    • 66 Metascore
    • 60 Critic Score
    Park Beyond starts from a very difficult position, but if the developers manage to fix the bugs and continue to develop the game, it could one day become number one in the park tycoon genre. But there's still a very long way to go, with the most vexing issues being the numerous bugs and underdeveloped management systems.
    • 66 Metascore
    • 70 Critic Score
    The biggest strength of PayDay 3 is the equal treatment of stealth and open combat. Regardless of playstyle, this heist simulator provides a lot of fun, especially with friends - even if there's no shortage of rough edges that spoil the overall experience. The truth is, that - not counting previous installments - there's no other game like it on the market, and PayDay 3 is simply more thoughtful and better designed in terms of gameplay than predecessors.
    • 66 Metascore
    • 70 Critic Score
    The new Need for Speed is a successful sequel in the popular series, providing hours of content. It's not ideal, but examples of Driveclub or The Crew show that errors and deficiencies can be corrected over time. The final score could be higher, but we have to wait for more difficult races and some AI improvements in the promised free DLC.
    • 66 Metascore
    • 60 Critic Score
    Call of Duty: Black Ops 7 is a real mishmash. After several fairly successful entries in the series, we’re getting a mix of styles and ideas that don’t mesh well and fail to work as a whole. This year’s story campaign is one of the weakest in the series, and even the callbacks to older installments can’t save it. The Zombies mode also comes off as rather mediocre, and only die-hard multiplayer fans will find anything truly good and engaging here.
    • 65 Metascore
    • 70 Critic Score
    Payday 2 is not without issues on consoles. Patient gamers will undoubtedly spend many hours robbing, shooting and killing hostages. The technical side still requires a bit of work, but hopefully developers will manage to eliminate most of the problems with net code.
    • 65 Metascore
    • 50 Critic Score
    Short, truncated and incomplete. Wasted potential for an excellent, intriguing science-fiction game. Cradle's biggest sin is the inability to turn the amazing world into equally good video game.
    • 65 Metascore
    • 70 Critic Score
    Immortals of Aveum is in many respects a successful game, but at the same time it does not offer any fresh ideas. Pleasant gameplay contrasts with clichéd and predictable plot, and the game itself is overall a quite forgettable experience.
    • 65 Metascore
    • 70 Critic Score
    Specific and abstract humor in Maize will most likely narrow down the audience. You can feel the Monty Python and classic adventure games' vibes, but Maize has enough character to defend itself as a standalone title. Too bad the price is quite high for three hours of gameplay.
    • 65 Metascore
    • 50 Critic Score
    The most important problem with this reissue is that all we get is a core game, without changes compared to Heroes III sixteen years ago. Only for the most devoted fans.
    • 65 Metascore
    • 70 Critic Score
    WRC 5 is not a spiritual successor of the first Colin McRae Rally games or a milestone for the genre, but still a solid racer with solid driving model and a decent-looking tracks.
    • 65 Metascore
    • 70 Critic Score
    Depth delivers thrills, making you feel like a dangerous hunter or a target. It's a nice change of pace from more traditional multiplayer games. It's only a shame that there's not more content.
    • 65 Metascore
    • 70 Critic Score
    There is a lot of fun in Concord. Firewalk has polished up the basics and given us a variety of characters with different combat styles. The gunplay is very well done too. However, the game straddles the line between team-based gameplay and slightly more dynamic solo play, and can't decide which side to stand on. The developers also missed the mark in terms of character and map design, which completes the picture of a game that lacks a certain spark.
    • 65 Metascore
    • 60 Critic Score
    Interesting proposition, especially for fans of the iconic Dungeon Keeper. For everyone else there's monotony and mild irritation.
    • 64 Metascore
    • 60 Critic Score
    People interested in improving scores in rhythmic fight sequences will have a moment of fun with Shadow of the Beast. Those counting on a story, exploration or character development will be disappointed - there's not much more under the puddle of blood.
    • 64 Metascore
    • 70 Critic Score
    Switchback VR is one of the best games currently available on PS VR2. At the same time, it's a disappointment in terms of graphics and can be completed in one evening.
    • 64 Metascore
    • 70 Critic Score
    What makes Atlas Fallen stand out is its spectacular combat system and nice world. However, in between the combat, the gameplay heavily loses its quality, presenting an uninteresting storyline and unimaginative missions. If you plan to give this game a chance, however, you won't be disappointed by the battles with giants and wielding the power of sand.
    • 64 Metascore
    • 60 Critic Score
    Rise & Shine is always beautiful and sometimes funny, but most certainly tiresome. Proper balancing of the difficulty level to make every moment satisfying is not an easy task and the developers from Super Mega Team mostly failed in this regard.
    • 64 Metascore
    • 60 Critic Score
    Cheerful and colorful production, made rather for tablet owners than fans of hardcore adventure and logic games on PC.
    • 64 Metascore
    • 70 Critic Score
    There's an interesting atmosphere of anxiety in Kholat, effectively keeping us in front of the screens - that's biggest advantage of the game. On the other hand, developers quickly ran out of ideas that would make the exploration easier and more interesting. Still, Imgn.pro's debut is largely successful.
    • 64 Metascore
    • 70 Critic Score
    A light and pleasant strategy game, with a slightly chaotic artificial intelligence and repetitive mission scenarios.
    • 64 Metascore
    • 60 Critic Score
    Only a decent product. Batman: The Telltale Series has interesting moments, but also problems with scenario and poorly written interactions between characters. Overall it's just an another example that Telltale needs to rethink the well-known formula and introduce changes.
    • 64 Metascore
    • 60 Critic Score
    The final chapter in Van Helsing trilogy offers very little in terms of interesting innovations. Gameplay can be fun at times, but second game had more content.
    • 64 Metascore
    • 60 Critic Score
    Forspoken is a disappointment on many levels, including those that can't be fixed with an update. It's a great shame, because Square Enix's open world adventure definitely had potential. It's not a complete write-off, but the quality is simply too far from other high-budget AAA releases it strives to imitate.
    • 64 Metascore
    • 70 Critic Score
    Original gameplay, difficulty level and the atmosphere of loneliness create interesting and engaging roguelike game, which unfortunately is a little too irritating in the last chapter.
    • 63 Metascore
    • 50 Critic Score
    Suicide Squad: Kill the Justice League is not the game Arkhamverse fans have been waiting for. Certainly not in its current, stripped-down form. It has all the typical problems of the live-service model: it's painfully simplistic, repetitive and lacking even one outstanding element that would attract players for a long time. Amid the tedious missions and loot dump, however, it's possible to find a few qualities that will make the time in front of the screen pass a little more pleasantly.
    • 63 Metascore
    • 50 Critic Score
    First expansion pack for Destiny does not offer too much content. The necessity to once again visit well-known maps can bore even the biggest enthusiasts.
    • 63 Metascore
    • 70 Critic Score
    ReCore is a decent game and your time spent with it is not lost - not all of it, that's for sure. Armature Studio had some interesting ideas for a title that should've been shorter, more varied and with fewer cheap tricks to extend the last couple of levels.
    • 63 Metascore
    • 70 Critic Score
    Ubisoft once again proved its ability to develop smaller, more "artistic" games, strengthening the biggest series. The second episode of Assassin's Creed Chronicles doesn't offer any significant revolution, but it's still a very enjoyable platformer.
    • 63 Metascore
    • 70 Critic Score
    With a focus mainly on story, cinematics, directing and technical implementation, The Order 1886 leaves you with a sense of hunger and a feeling that you spent your money only to get a short portion of this stunning spectacle.
    • 63 Metascore
    • 80 Critic Score
    What has been added or upgraded in the new Alone in the Dark is not only a match for the ideas from 1992, but actually something better, creating a deeper, richer and more interesting game. Some of the changes, however, are so far-reaching that it's not really a remake, but a completely new game.
    • 63 Metascore
    • 60 Critic Score
    Skyhill won't blow your mind with amazing graphics, but interesting gameplay idea is enough for few hours and few approaches. The spell is broken when we finally reach the ground floor. The game offers multiple endings, but it's hard to force yourself to try and find then.
    • 63 Metascore
    • 60 Critic Score
    Quidditch Champions isn't a game I'll sink a few hundred hours into like Rocket League, but I won't ditch it after publishing a review either. Harry Potter fans don't have to think twice about it - after all, we got a game successfully tackling Quidditch, so in their case it's worth it. Muggles can have fun here if they like unusual sports games, have a tolerance for shortcomings and are willing to play online. Content is scarce for now, but if this is just the beginning, something truly magical could be born from this game.
    • 63 Metascore
    • 50 Critic Score
    Interesting adventure, but only during the first playthrough. March of the Living won't encourage you to try again, despite replay value being one of its core concepts.
    • 62 Metascore
    • 50 Critic Score
    Brawl is without a doubt a better game than last year's Basement Crawl, but it's still only a curiosity for fans of party games.
    • 62 Metascore
    • 40 Critic Score
    I really wanted to like Bloodlines 2. After all the production turmoil and underwhelming previews, I never expected it to be even half as good as the cult classic original - but I quietly hoped that a talented studio like The Chinese Room could at least pull the troubled project together. And while the game has a few enjoyable elements, they’re nowhere near enough to overshadow its many issues and downright inexcusable flaws.
    • 62 Metascore
    • 50 Critic Score
    Dex
    Dex creates an interesting world, but the gameplay leaves a lot to be desired. It's a Kickstarter-funded game that quickly shows lack of budget and skilled developers. If you can see past the shortcomings and crude fighting system you will find a few hours of decent fun.
    • 61 Metascore
    • 70 Critic Score
    Right now Tharsis provides a few hours of fun, but there's not much to go back to after finishing the game on both difficulty settings. Choice Provisions' game is ingenious, evoking a lot of emotions, though at times it's a bit unfair.
    • 61 Metascore
    • 50 Critic Score
    F1 2015 is bland, full of bugs, and mediocre looking. It's hard to recommend this game even for the most dedicated F1 fans.
    • 61 Metascore
    • 50 Critic Score
    This refreshed version of Fahrenheit: Indigo Prophecy might be interesting for Quantic Dream fans, who did not have a chance to play the original. For everyone else, however, there are no interesting additions besides slightly improved graphics, and you really have to pay attention to notice it. We should expect more from the 'remasters'.
    • 61 Metascore
    • 50 Critic Score
    The Dwarves is a big disappointment. King Art tried too hard to stick to the books and released an unfinished product that offers neither challenges nor interesting plot. Serious limitations in gameplay, not very interesting interactions between characters and poor overall quality make the story about brave dwarves difficult to recommend.
    • 60 Metascore
    • 50 Critic Score
    Lower difficulty level and focus on stealth or action mechanics could make We Are The Dwarves a worthwhile proposition. In its current state, the Whale Rock Games' production can only be recommended for players fond of extreme challenges.
    • 59 Metascore
    • 50 Critic Score
    While many AA games manage to cleverly hide a small budget, the developers of Unknown 9: Awakening have failed in this art. Every element of this game reminds us that we are dealing with an underdeveloped product that proved too challenging for Reflector Entertainment. I don't understand why the studio didn't pick one style of gameplay and focus its limited resources on it. Add to this the poor performance of the PS5 version and serious technical problems, and you get a below-average title.
    • 59 Metascore
    • 50 Critic Score
    Cross of the Dutchman is the perfect example of mediocrity, but the game is short enough not to become boring and tiring. The light story presents the Dutch hero in rather superficial way, but an interesting theme is not enough for a good action game.
    • 59 Metascore
    • 60 Critic Score
    It's tough to go back to solo play after a couple of successful adventures with friends. Even then, modest choice of weapons, lack of addition classes and boss fights makes Necropolis interesting only for few hours, before the repetitiveness kicks in.
    • 58 Metascore
    • 50 Critic Score
    Skull and Bones was in development hell for many years, and unfortunately this effort was mostly in vain. Instead of - as Ubisoft calls it - a 'AAAA' game all we got is a simple MMO, created in a very archaic fashion.
    • 58 Metascore
    • 60 Critic Score
    Shelter 2 is still a unique and unconventional game, but larger world and no changes in gameplay introduce too much monotony to the experience.
    • 58 Metascore
    • 50 Critic Score
    Call of Duty: Modern Warfare 3 is an unambitious and in many ways completely unnecessary installment of the series. It doesn't introduce any significant innovations to the formula, and even the single-player campaign - usually a solid offering - completely disappoints this time.
    • 58 Metascore
    • 60 Critic Score
    Ten hours of platitudes about the brave Marines, vile aliens and treasures of the past - that's Space Hulk: Deathwing in a nutshell. Areas and atmosphere are impressive, which unfortunately can't be said about gameplay, optimization, and slapped-on cooperation.
    • 57 Metascore
    • 60 Critic Score
    Armikrog is a beautiful game, but full of bugs and with uninteresting story. It's a shame - The Neverhood had its unusual style and atmosphere, but this "spiritual successor" only gets the difficulty level and wonderful graphics right. Armikrog will provide a few hours of thinking, but will certainly not reach similar legendary status.
    • 57 Metascore
    • 60 Critic Score
    New game from Ninja Gaiden's creators offers an interesting combat system and an old-school gameplay, enough for a few pleasant hours of fun. However, a large number of bugs and flaws makes it hard to describe Zombie Squad's adventures as something more than average.
    • 57 Metascore
    • 70 Critic Score
    Tengami is a visually beautiful, intimate story based on Japanese culture, distinguished by original gameplay.
    • 56 Metascore
    • 40 Critic Score
    Even as a free game, Hardware: Rivals has serious problems with gathering enough players. Average graphics and not well-thought-out content keeps you interested only for a few skirmishes before all interest fades.
    • 56 Metascore
    • 40 Critic Score
    ICY
    ICY is a not very interesting story, with freedom and RPG elements kept to minimum, and heavily marketed survival boiling down to a few moments in supplies room. The game's theme shows promise, but there's just not enough well designed gameplay.
    • 56 Metascore
    • 60 Critic Score
    Redfall disappoints. Arkane Austin decided to take some risks and experiment a bit, but the result is a game whose target audience is really hard to define.
    • 54 Metascore
    • 60 Critic Score
    Homefront: The Revolution can at times make us feel like a freedom fighter. These moments are pleasant, but far too rare. Gameplay quickly boils down to checking tick-boxes on a map and even the story missions are not sufficiently engaging and interesting.
    • 53 Metascore
    • 40 Critic Score
    Shadwen's biggest problem is not the execution, but an excess of ideas. Frozenbyte tried to include various mechanics and concepts, prioritizing quantity, not quality. It seems the game would be better without the shallow emotional story and time-stopping system. Gameplay is more often annoying than fun.
    • 52 Metascore
    • 50 Critic Score
    The concept and story of Escape Dead Island show some interesting ideas, but fighting, locations and exploration are not very interesting.
    • 52 Metascore
    • 60 Critic Score
    Worlds of Magic is a solid turn-based strategy, although it's not without issues. Perhaps not especially good-looking, but still satisfying for fans of the genre.
    • 52 Metascore
    • 40 Critic Score
    Keiji Inafune seems to be a bit lost with this game. Maybe it was the budget management? Nevertheless, Mighty No. 9 is a disappointment. It's a very mediocre platformer that more often irritates than entertains.
    • 51 Metascore
    • 40 Critic Score
    Carmageddon: Max Damage tries the nostalgia approach, but offers unfinished gameplay in scandalously low graphics quality. Times are different, games had moved on - but this Carmageddon title still clings to the past.
    • 47 Metascore
    • 50 Critic Score
    Karmaflow doesn't look too encouraging. All we've got is a first act of an adventure, the promise of continuity and a set of small, but annoying bugs.
    • 47 Metascore
    • 30 Critic Score
    Deprived of much sense, this reissue of Cities XL Platinum fails to fix known bugs or provide any significant innovations.
    • 43 Metascore
    • 40 Critic Score
    Uninteresting combination of unpolished elements. The campaign quickly bores and multiplayer turns out to be only slightly less monotonous.
    • 43 Metascore
    • 50 Critic Score
    Prospekt is tough to recommend. It's a good dosage of classic shooting, but the level design and story leave a lot to be desired. Short and not very interesting experience overall, but revoking pleasant memories.
    • 43 Metascore
    • 50 Critic Score
    Destructive Creations' debut project is not a very interesting one. Visuals can impress, but gameplay leaves a lot to be desired.
    • 36 Metascore
    • 50 Critic Score
    Umbrella Corps has potential and interesting concepts - and not much more. Few engaging moments can't hide the overall mediocrity and lack of polish. Patches can improve the game in a long run, but so far there's little to be excited about.
    • 33 Metascore
    • 40 Critic Score
    Gollum is probably the worst game set in the famous world, repulsive and unstable like the main character himself. The idea was really good and you can tell that the developers know and understand the source material, but the game they made offers outdated graphics, frustrating platforming, enormous amount of glitches and primitive stealth mechanics.
    • 32 Metascore
    • 30 Critic Score
    Overall, the joy of playing the Tony Hawk's Pro Skater 5 is negligible. All we get is the bittersweet feeling of nostalgia for the glory years of the series, when THPS games weren't made hastily and without ambition.
    • 28 Metascore
    • 10 Critic Score
    First twenty minutes in Wander looks just like the next hours. Everyone's running around without any interaction and the enthusiasm quickly gives way to bitter disappointment. Wander is a boring mess in the form of a video game.
    • 19 Metascore
    • 10 Critic Score
    Alone in the Dark: Illumination should not exist. It's one of the worst games in recent years and horrible example of feeding on a recognizable brand. The 1992 original is turning in its grave.
    • tbd Metascore
    • 70 Critic Score
    Tin Man Games' interactive book is a fun way to spend an evening or two for people who know and like Hamlet.
    • tbd Metascore
    • 50 Critic Score
    This charming and fun pixel art RPG proves to be too repetitive. It's bearable only as a short break from other activities.
    • tbd Metascore
    • 70 Critic Score
    Extremely simple, but engaging and pleasant strategy game with hand-drawn art. There are some issues and interface could be less clunky, but Highlands is simply a good game.
    • tbd Metascore
    • 70 Critic Score
    Reverse Crawl is a perfect game for a battle or two, but it can also hold our interest for much longer. There's no deep story or especially beautiful graphics, but the game is perfectly serviceable, with easy to use interface. This small, easy-going production can deliver a lot of fun.
    • tbd Metascore
    • 60 Critic Score
    Short and simple adventure, providing few hours of gameplay. Opus: The Day We Found Earth will make you appreciate the size of the universe, even if the gameplay mechanic is not very deep.
    • tbd Metascore
    • 60 Critic Score
    Jérôme Bodin managed to combine elements from excellent deck-building games - like Dominion or Ascension - and present a fresh, interesting approach to survival gameplay. Frost will eventually become monotonous, but it's a great proposition for few minutes of free time.
    • tbd Metascore
    • 80 Critic Score
    Toxikk is a great arena shooter, but lacking one element that would make it unique - especially in terms of available weapons. Enthusiasts of classic shooters, especially Unreal Tournament, should check it out nevertheless - there's even a very handy free version.
    • tbd Metascore
    • 80 Critic Score
    Despite being undead, vampires are a breath of fresh air in The Sims 4, even if it's the only expansion pack in our library. Developing and testing various abilities, creating new vampires and decorating the goth houses is just fun.
    • tbd Metascore
    • 70 Critic Score
    What the Bat will certainly appeal to fans of its golf predecessor. Absurd humor of the tasks works equally well in VR, while variety and brevity of challenges make you lose yourself in the cartoon world, unable to stop completing level after level. It's just a shame there's not much to come back to once the adventure is over.
    • tbd Metascore
    • 70 Critic Score
    Despite minor bugs, Flooded is a very interesting, original and truly addictive game. Fun for dozens of hours.
    • tbd Metascore
    • 60 Critic Score
    Thief Simulator 2 brings a handful of interesting novelties, but it doesn't remove the original sin of its genre. So if you had fun being a car mechanic, home renovator or gas station owner, you'll probably find something for yourself here. I spent close to 30 hours in the latest game from CookieDev and although I finished the game with slight fatigue with the formula, I had a pretty good time.

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