Worth Playing's Scores

  • Games
For 6,707 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Pac-Man Championship Edition DX
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6707 game reviews
    • 41 Metascore
    • 45 Critic Score
    Absolutely average in every way. More events and more personality would really help this game, as well as more variety during events, but this is just a good way to experience the heart-pounding thrill of oncoming carpal tunnel syndrome.
    • 62 Metascore
    • 68 Critic Score
    While I feel the developers missed their mark with some aspects of the humor (fart jokes are from junior high), other pieces of humor were dead-on and had me cracking up. I just wish the game could have lived up to the adventure games of yore.
    • 59 Metascore
    • 83 Critic Score
    The storyline is a little jerky at times, but does get the point across and has some "advanced" plot concepts, such as foreshadowing.
    • 81 Metascore
    • 85 Critic Score
    Somewhere between the incredible combo system and the freakish amount of extras, this game captured my heart like no other in its series.
    • 83 Metascore
    • 88 Critic Score
    An outstanding game, although it's on the brink of trying to do too much at one time. The motorized vehicles, lame goals, and other non-skating novelties can all take a hike.
    • 85 Metascore
    • 84 Critic Score
    Meets expectations and attempts to go a few steps further with additions like the sticker plant, focus, and classic mode but in the end serves up plenty more of the same, which is mostly good, for now.
    • 83 Metascore
    • 71 Critic Score
    The refinement of an excellent skateboarding engine with a surprisingly boring game built atop it, coupled with some fairly lame humor.
    • 50 Metascore
    • 40 Critic Score
    The game doesn’t seem to have gone through enough balance testing and QA testing.
    • 82 Metascore
    • 91 Critic Score
    The basic gameplay hasn't changed, but it's been refined to near perfection, and now that they have that out of the way, they're starting to focus on telling stories within that framework, which is something I greatly approve of.
    • 81 Metascore
    • 84 Critic Score
    Panzers is one of the best RTS games I’ve played in the last ten years, although I’ll put in the disclaimer that I really, really hate base building.
    • 73 Metascore
    • 65 Critic Score
    If I had to summarize this game (and I do), I’d say it’s like playing chess by mail. It’s slow and you have time to think your moves through, but it can also be a bit dull.
    • 75 Metascore
    • 90 Critic Score
    If you love James Bond movies, or Austin Powers, or any of those great gadgets-girls-and-guns flicks, this game will put you right there in the mix. If you like games that have intellect rooming side-by-side with action, you’ll think your fingers off here...This game could be described as "crack on a CD!"
    • 73 Metascore
    • 86 Critic Score
    This is not a game for the weak minded. One must be mature enough to look beyond the glitz and glamour of gaming to appreciate what Crusader Kings is: an uncompromising exercise in strategy and planning.
    • 52 Metascore
    • 45 Critic Score
    The whole nostalgia thing was nostalgic a few years ago. That’s a sad state of affairs, folks. Are we so void of new material, or can we spread our creative wings a little more than this?
    • 64 Metascore
    • 68 Critic Score
    Somehow, flubbing the gameplay itself surprises me; it's like showing up to a party and finding that the snack bar consists of really butt-kicking salsa and a bowl of live lobsters to dunk into it.
    • 65 Metascore
    • 70 Critic Score
    Aside from mediocre graphics, an inflexible combo system, and the omission of one of the best hair band songs ever written, Rocky: Legends is a satisfying experience.
    • 68 Metascore
    • 65 Critic Score
    Grab a walkthrough or something and get this one on the cheap and you're good for several hours of fun watching Sherlock solve a deeply baffling case. People who actually like to PLAY their mystery games, though, can take a pass here.
    • tbd Metascore
    • 75 Critic Score
    For a budget title, this game performs its duties to the utmost of my expectations, and even beyond, in some aspects.
    • 57 Metascore
    • 68 Critic Score
    Even some of the older games, like "Samurai Showdown 3," had more going on with the same quality of graphics and sound.
    • 66 Metascore
    • 68 Critic Score
    There's also a nasty glitch I should warn you about, be sure to keep your hands off the controller during cutscenes, or you stand a good chance of coming out of them having just walked off into an enemy or bottomless pit.
    • 85 Metascore
    • 78 Critic Score
    The controls, while being intuitive, definitely required a little bit of time to adjust to.
    • 83 Metascore
    • 80 Critic Score
    The controls are some of the best you'll find in a rally racer, the online experience adds smooth replay value, and the visuals are above par.
    • 49 Metascore
    • 50 Critic Score
    Not only did this title have mediocre gameplay, but it also stomped upon my fond memories of a beloved childhood show.
    • 85 Metascore
    • 93 Critic Score
    It just works; it combines a challenging combat system with likeable characters and a unique setting to create a truly excellent game. Covenant is easily a contender for the title of best RPG on the PS2.
    • 69 Metascore
    • 65 Critic Score
    A mediocre release.
    • 63 Metascore
    • 45 Critic Score
    The graphics are blocky and unclear, the storyline is weak, and the combat is uninteresting and repetitive.
    • 92 Metascore
    • 93 Critic Score
    As a total game experience, it is enchanting, and sometimes even astounding, if you have a machine that can handle it well.
    • 81 Metascore
    • 85 Critic Score
    Timegate Studios has worked on what was perceived to be Kohan’s biggest weakness: its graphics. To this end they succeeded, the game looks good now.
    • 77 Metascore
    • 65 Critic Score
    In some ways this game understands that the core of a game is not flashy graphics and interactive soundscapes but is in actuality the gameplay. DDR is an extremely involving game, it’s like being mind controlled.
    • 86 Metascore
    • 86 Critic Score
    The soundtrack is slightly odd and different and gets repeated throughout a stage, which will either be a considered a nuisance or fuel your search for the game's original soundtrack. It's all a matter of personal preference.
    • 80 Metascore
    • 92 Critic Score
    It is a good game that is well thought-out, plays well (assuming you take the time to learn the game) and is a very satisfying experience.
    • 60 Metascore
    • 64 Critic Score
    The sheer amount of repetition in this title makes it seem longer than it already is and considering that it spans three movies worth of content that is quite a feat.
    • 82 Metascore
    • 85 Critic Score
    If Raven Software had just put some more polish on the graphics, found some better voice actors, ramped up the difficulty at the end and put it online, this could have been a contender for RPG of the year.
    • 75 Metascore
    • 75 Critic Score
    It's a shame that the gameplay had to be so shallow because the story is so great. In a game about psychic powers, you really should be able to use them more often.
    • 82 Metascore
    • 80 Critic Score
    That whole “live the battles” slogan surrounding this game? It’s actually true. Who’d have thought there would be truth in advertising?
    • 86 Metascore
    • 95 Critic Score
    Simply a great game. The streamlined gameplay stressing combined arms tactics over brute force should and will appeal to any RTS gamer who is looking for something new.
    • 80 Metascore
    • 78 Critic Score
    Hopefully LucasArts will address the latency issue which would vastly improve the overall experience. As it stands if you are a fan of Star Wars you should pick this up without hesitation.
    • 77 Metascore
    • 90 Critic Score
    I would highly suggest NHL 2005 for anyone who likes sports games, but the controls are too complex for casual non-fans who just want to pick up a game and play effectively.
    • 68 Metascore
    • 75 Critic Score
    An amazing action/shoot-"em-up of the sort that casual gamers everywhere seem to crave, yet never notice sitting on the shelves in front of them.
    • 57 Metascore
    • 85 Critic Score
    Functionally, the game was almost perfect, with only minor issues with the AI of the team members. The ability of the medic to heal the player to a certain amount, but with some damage that stays with the player through a mission or two is about as realistic as a game could get.
    • 90 Metascore
    • 84 Critic Score
    The children are fantastic addition to the game, and they do a great job at raising some serious hell as well. I never understood what Junior’s fascination with the toilet bowl was all about, though.
    • 82 Metascore
    • 89 Critic Score
    Unless you’re a shooting god, it’ll be a while before you beat this… and even then, once you do, you’ll unlock lots of new ways to play it all over again.
    • 58 Metascore
    • 60 Critic Score
    With sluggish movement and imprecise aiming, the game does not meet shooter standards, and to make things worse, the terrain is limited and may give you a tough time in finding the way around blocked objects.
    • 88 Metascore
    • 90 Critic Score
    The spot-on controls, variety, and slick presentation prove that this little woodland creature can run with the big boys in Sony’s platformer stable.
    • 71 Metascore
    • 65 Critic Score
    There’s nothing wrong with Demon Stone that couldn’t be fixed by better AI, camera controls, a multiplayer mode, and, while I’m thinking of it, better collision detection on Zhai’s jumps.
    • 87 Metascore
    • 95 Critic Score
    Where most expansion packs merely add more of the same levels and maybe a few additional weapons, United Offensive adds incredibly fresh content, weapons that are actually new and both require and open up different tactics than those found in the original, and gameplay enhancements that makes a person wonder how they ever got through the first Call of Duty without deeply wishing for them.
    • 85 Metascore
    • 90 Critic Score
    A very addicting, extremely fun and even thought-provoking game that will suck you into its world and keep you entertained till the very end … which just happens to be another one of its shortcomings. Right as you feel that you are starting to get into Fable, the game ends; the main quest and game can be completed from start to finish in as little as eight hours.
    • 58 Metascore
    • 74 Critic Score
    I enjoyed this game completely and appreciated all of its little nuances, but I believe that the lack of replay value is detrimental and turns it into "another shooter game."
    • 35 Metascore
    • 55 Critic Score
    Suffers from mediocrity. It is a solid game, but there is nothing outstanding about it that would draw players to it, or make the title worth acquiring. The game implements the two signature characters poorly, which makes for annoying gameplay, and there is no multiplayer portion whatsoever.
    • 35 Metascore
    • 47 Critic Score
    For non-gaming dorks out there looking for some amusement in this title, the sonic aspects of it are where it's at.
    • 86 Metascore
    • 84 Critic Score
    A solid expansion, with enough neat new toys to keep the existing players something to tide them over for a while. It’s also a good sign from SOE that they aren’t focusing the end-game solely on the need to be in a large raiding guild.
    • 77 Metascore
    • 69 Critic Score
    Delivers a simple, action-oriented, fast-paced "RTS light" experience.
    • 60 Metascore
    • 60 Critic Score
    A very average shooter – as was its predecessor, "Conflict: Desert Storm" – that will receive attention only because of its setting.
    • 59 Metascore
    • 50 Critic Score
    I love the depth of play, I feel challenged by the game's AI, and I feel a real sense of accomplishment when I complete a scenario. On the other hand, I think the game should represent the advances the gaming industry has made in the past five years.
    • 93 Metascore
    • 90 Critic Score
    It feels good to turn something as hopeless as a wreck into something at least slightly useful. I’m surprised other racing games haven’t tried to employ something like this before!
    • 73 Metascore
    • 45 Critic Score
    A simple cash cow. Cheap concept, cheap marketing, cheap licensing, cheap development costs. Only a few unsuspecting souls need to waste their hard-earned dollars on this trash in order for Atari to turn a profit. And they probably will.
    • 76 Metascore
    • 87 Critic Score
    The pedestrian gameplay is overcome by the incredible visuals and audio. The story is also the best of all the SH games to date.
    • 94 Metascore
    • 99 Critic Score
    I am no longer a fan but now a full-fledged junkie! I would certainly consider Burnout 3 to be the "GoldenEye" of racing games!
    • 66 Metascore
    • 40 Critic Score
    I found Medieval Conquest completely unplayable, a confusing mess of a game that beat my sensibilities as a gamer to a pulp. It's entirely possible that someone else more in tune with the wavelength of this title will have a ball with it.
    • 68 Metascore
    • 60 Critic Score
    The Redemption is not great. It is not good. But it is sure as shoes better than Atari’s first attempt at doing the license justice, Rise of the Machines, a terrible first-person shooter with more in common with "Fugitive Hunter" than "Halo."
    • 68 Metascore
    • 89 Critic Score
    Each character is strikingly similar in appearance to the movie actors.
    • 51 Metascore
    • 45 Critic Score
    A muddy, hard to handle shooter with no real plot or enthusiasm. It's just "go there, shoot this, shoot this too, okay go here now," over and over again.
    • 66 Metascore
    • 89 Critic Score
    Each character is strikingly similar in appearance to the movie actors.
    • 61 Metascore
    • 75 Critic Score
    Its crazy camera makes running and gunning difficult, and being stealthy is too much work and takes too much time. Had the game stuck with its unique, brainy moments, it would have been a much better experience.
    • 70 Metascore
    • 84 Critic Score
    The new addition of the empire mode and addition of the political policy, a stronger focus on strategy and improved character edit mode and the addition of new moves and combos really gives the game a kick.
    • 81 Metascore
    • 92 Critic Score
    The dungeon can keep you occupied for ages, so there is really no end to the game, yet one thing to note is that there is no new game.
    • 70 Metascore
    • 80 Critic Score
    You can play until you achieve a perfect stable and set some insanely incredibly record. If you are a horse fan, this may be the best game available at this time.
    • 66 Metascore
    • 69 Critic Score
    Does a lot of things right, yet for some reason, they tend not to matter as much because it's just so hard to get into the game and stay there enough to appreciate them.
    • 69 Metascore
    • 72 Critic Score
    The campaign mode is outstanding and provides quite a few hours of fun and mayhem. Who can resist fun and mayhem? The lack of multiplayer severely hurts this title for me, but the cost helps ease some of the pain.
    • 62 Metascore
    • 72 Critic Score
    The campaign mode is outstanding and provides quite a few hours of fun and mayhem. Who can resist fun and mayhem? The lack of multiplayer severely hurts this title for me, but the cost helps ease some of the pain.
    • 90 Metascore
    • 91 Critic Score
    A wholly enjoyable follow-up to the original and manages to keep things fun for a long, long time with its lengthier single-player adventure, host of streamlined gameplay additions, and extensive multi-player modes.
    • 79 Metascore
    • 80 Critic Score
    It's an impressive title that champions quality and heart over quantity, mainly because there was no other choice.
    • 72 Metascore
    • 97 Critic Score
    The best of the Test Drive series and a personal favorite. The game is realistic in execution. The music rocks. The gameplay is a blast.
    • 69 Metascore
    • 83 Critic Score
    You’ll most likely complete Ghosthunter in only a few short sittings, but between the impressive visuals, multi-faceted gameplay, and solid combat dynamics, chances are you’ll have fun the entire time.
    • 72 Metascore
    • 40 Critic Score
    First, as a gamer, I give this game an abysmal 1 out of 10. It is dull, uninspired, graphically inferior, sound deserted, and ultimately, unsatisfying. However, if this is marketed as educational software, specifically at the Middle- and High-School level, and not targeted at the gaming community, this could be an exceptional introduction to the world of National Politics, indeed. [As educational software - score = 70]
    • 81 Metascore
    • 80 Critic Score
    I thoroughly enjoyed Chessmaster 10th Edition. Whether or not you'll want to pick it up depends on several factors. The most important is, if you already have a version that works just fine on Windows 2000 or XP, and the learning tools are still working for you, you'll probably take a pass on this one.
    • 91 Metascore
    • 92 Critic Score
    One of Madden's weak points has always been its commentary, and after fifteen years, it still needs work.
    • 84 Metascore
    • 80 Critic Score
    I found the single player mode of this game to very exciting and enticing, and I enjoyed the realism, strategy and cinematic moments that occurred during actual game play.
    • 87 Metascore
    • 81 Critic Score
    Hardcore DOOM fans will enjoy the fact that DOOM 3 is just like their baby, only with a facelift and some fancy new gameplay features, but everyone else might want to tread with caution as DOOM 3’s initial scares and wows over the graphics give way to predictable, uninspired gameplay all too quickly.
    • 67 Metascore
    • 84 Critic Score
    One of the most balanced, well thought out action/adventure titles out there. It's a bit of a shame that it took so long for this title to be completed as it would have had a much larger impact on the market a few years ago then it will now.
    • 46 Metascore
    • 50 Critic Score
    The platformer is very cleverly planned out, and I applaud them for that, but the game sucked. I couldn’t help but go “What the hell?!” every five seconds.
    • 72 Metascore
    • 80 Critic Score
    In addition to being easy, Sudeki is ridiculously short, clocking in at twenty-five hours max. For a game that was purported to be the first real epic RPG on Xbox, this is almost incomprehensible.
    • 45 Metascore
    • 60 Critic Score
    An exercise in utterly wasted potential. The designers seemed to forget that what made Prince of Persia and games like it so special was that the engine worked with you, not against you, to make progression possible. Here, it's you versus the game every step of the way ... ball dropped.
    • 47 Metascore
    • 60 Critic Score
    The combat system is extremely unintuitive and, like the rest of the game, sacrifices most of the actual gameplay for cinematic moments.
    • 89 Metascore
    • 80 Critic Score
    It’s also extremely disappointing to see EA do such a sloppy job on a port to Xbox. There is no excuse for any game being ported from Playstation 2 to have slow-down on Xbox when there is none in the PS2 version.
    • 71 Metascore
    • 68 Critic Score
    The new abilities, such as deflecting arrows, are a welcome addition, but what the series could really use is a combat system that involved more than pressing two buttons in random combinations, a system that has worked well for the previous games in the series but has finally become stale.
    • 86 Metascore
    • 90 Critic Score
    Buy this sucker. It's got "diamond in the rough" written all over it.
    • 74 Metascore
    • 83 Critic Score
    Despite the game’s flaws – and it does have them – track building and racing is surprisingly fun and addictive. You might find yourself hooked. I was.
    • 77 Metascore
    • 84 Critic Score
    At times Soldiers plays more like a 3rd person action RPG, but that’s not a bad thing. I originally felt that Soldiers does both RTS and action RPG at the same time, only neither one very well. That would be unfair as the nuances of this game reflect the uncompromising nature of Codemasters’ philosophy on gaming and the creative ingenuity of 1C.
    • 61 Metascore
    • 62 Critic Score
    For all the Yu-Gi-Oh fans out there, it is 10 out of 10, but unfortunately, not everybody is.
    • 80 Metascore
    • 88 Critic Score
    Has a great engine, and it’s easily the best superhero game ever...The real problem is that the further you get in the story mode, the less fun Spider-Man 2 becomes.
    • 83 Metascore
    • 91 Critic Score
    Not only the very best super hero game ever made, but it is also the very best movie based game ever made.
    • 75 Metascore
    • 45 Critic Score
    A wonderful idea bogged down by lousy execution.
    • 80 Metascore
    • 79 Critic Score
    The game play is engaging if you’re willing to work through some control issues. I only wish the multiplayer mode was better and more popular.
    • 77 Metascore
    • 78 Critic Score
    This is an arcade blast based on timing and violence, and it’s a ton of fun if you don’t approach sports games as simulations of the real thing. This is a videogame in every sense of the phrase.
    • 77 Metascore
    • 78 Critic Score
    This is an arcade blast based on timing and violence, and it’s a ton of fun if you don’t approach sports games as simulations of the real thing. This is a videogame in every sense of the phrase.
    • 57 Metascore
    • 75 Critic Score
    Give this game a chance. Yes, it's got the Acclaim name on it, and the engine is less refined than others. However, the incredible cast alone is with the price of admission, and the game itself is fun enough.
    • 79 Metascore
    • 81 Critic Score
    MTV MG3 is a way to try your hand at mixing and sampling without spending thousands on synthesizer equipment, and find out how difficult it is to make a solid three-minute track.
    • 72 Metascore
    • 69 Critic Score
    Most importantly, the Master Class is hard as hell--but if you wish to be at all proficient at this game, the Master Class is required. This is where most people fall off the bridge—yours truly included.
    • 57 Metascore
    • 55 Critic Score
    Solid vehicle controls, great physics, good graphics, not even Hollywood voice actors can save Driv3r. This game is mediocrity in every sense of the word, and it’s all the designers’ fault.

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