Worth Playing's Scores

  • Games
For 6,707 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Pac-Man Championship Edition DX
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6707 game reviews
    • 64 Metascore
    • 70 Critic Score
    Its fun for a while, but doesn't exhibit staying power. The game designers capitalized on the game's lore, but could've done better in that department if they had chosen a different race to focus on.
    • 82 Metascore
    • 88 Critic Score
    The graphics are first rate, the dialogue was tight and witty, and most importantly, the story is fantastic and the game plays out like a well written book.
    • 85 Metascore
    • 88 Critic Score
    Far and away, the best feature of the PS2 version of NFSU is its online ability. Being able to play this game against my friends is not only superb but puts it at a whole new level.
    • 82 Metascore
    • 83 Critic Score
    If EA paid as much attention to the career mode and track layout that they spent on graphics and sound, this game would have been the racing game to get.
    • 56 Metascore
    • 50 Critic Score
    At many times I found myself very frusterated by the extremely fast motion of the scrolling feature. Sometimes it seems as if it's impossible to find your men.
    • 82 Metascore
    • 90 Critic Score
    It has very advanced controls that you must try to understand and learn by heart.
    • 73 Metascore
    • 70 Critic Score
    If the controls were a bit more comfortable, and the car battle mode wasn't so hard to control, it might have made the game a better experience overall, but still not near the magic of Rare's entry.
    • 80 Metascore
    • 79 Critic Score
    It may not play much like a traditional Medal of Honor title, but it is easy to see that it is part of the same series, and not just because it shares a World War II setting with it's 3D brethren; the same method of executing a mission is very much intact in Infiltrator.
    • 87 Metascore
    • 80 Critic Score
    While its sad to say that the two character carts in Double Dash is more of a gimmick than a significant gameplay enhancement to the Mario Kart franchise, the game is certainly entertaining in its own right, though a little more polish and refinement could have lead to a spectacular game, instead of a pretty good one.
    • 62 Metascore
    • 55 Critic Score
    Since the game gives more than a passing glance at animal satisfaction, this game could have been much better if it built upon that better. This one just didn't hold my interest.
    • 82 Metascore
    • 80 Critic Score
    The camera and controls can be a little flakey at times and some of the missions can go from being repetitive to just about impossible. However, there is just too much that has been done right to capture the characters and the town of Springfield to hold this game back from a good recommendation.
    • 61 Metascore
    • 76 Critic Score
    The game is not much fun from a single-player perspective, but it can be incredibly entertaining if you are playing with friends.
    • 86 Metascore
    • 87 Critic Score
    Had the game broken the 20-hour mark and cut down a bit on the stealth sequences it could have been an amazing game. As it sits, BG&E manages to remain highly entertaining throughout but ends far too soon.
    • 59 Metascore
    • 86 Critic Score
    I actually found myself enjoying the game. This may be due to the blood or the speed of the game, or it may even be the strategy that is behind the game. Fighter games can be fought with a lot of strategy, but I just mash the living daylights out of my controller buttons.
    • 73 Metascore
    • 79 Critic Score
    • Worth Playing
    • 38 Metascore
    • 45 Critic Score
    But when the execution is this painful to experience… no. Just no. This is a great game to give to somebody you don't like.
    • 68 Metascore
    • 71 Critic Score
    The soundtrack perfectly compliments the World War II motif, transitioning flawlessly from one epic instrumental to another.
    • 68 Metascore
    • 75 Critic Score
    It's not as deep as its PC brethren, but it has subtleties and advantages that could stand to make their way into more visible strategy titles. It's just too bad that it starts so slowly, and that it allows you to go on auto-pilot so often.
    • 69 Metascore
    • 84 Critic Score
    With a slightly higher difficulty than most games in this genre, the game's weapons and course layout are well done.
    • 56 Metascore
    • 55 Critic Score
    It's just no fun. There have been a lot of classic shooters that are just mayhem with no story to speak of ("Quake") and shooters that depended on tiny details and story as much as the graphics engine ("No One Lives Forever 2"). Contract Jack does neither story nor mayhem well.
    • 47 Metascore
    • 55 Critic Score
    The monotonous gameplay wears thin all too soon, and what you're left with is a boring game that I can't see anyone enjoying for more than a few hours at best.
    • 35 Metascore
    • 65 Critic Score
    After popping this game in, I was immediately impressed by the amount of features available.
    • 92 Metascore
    • 94 Critic Score
    An exceptional work of art from beginning to end, which should take most gamers a paltry 10 hours.
    • 78 Metascore
    • 83 Critic Score
    An intelligent, humorous, creative, and generally satisfying game that fans of intelligent, humorous, creative, and satisfying videogames should definitely check out.
    • 53 Metascore
    • 35 Critic Score
    The terrible video quality coupled with the simplistic and cheesy 3D world as well as the overdubbed voices really ruined the game for me.
    • 58 Metascore
    • 60 Critic Score
    The whole station is one excruciating maze! Figuring out how to move from one position to the next is such an arduous task. Even though you may have the map, it doesn't reveal the secret passages that you need to "blowout" before you can move on.
    • 52 Metascore
    • 30 Critic Score
    I don’t often enjoy using scrap paper and making my own charts for a RTS game. These kinds of things should be already built-in. I can’t see anyone but extremely diehard Roman Empire gamers with a lot of time and patience on their hands enjoying this game.
    • 56 Metascore
    • 50 Critic Score
    There is no one element that leads to the game's failure. Rather it is a combination of the gameplay, graphics, and sound which ultimately lead this game to its demise.
    • 86 Metascore
    • 90 Critic Score
    The tactical level of this game is brilliant and the strategic significance of many of the Conquests scenarios really up the ante in terms of involvement and fun.
    • 96 Metascore
    • 90 Critic Score
    Replayability, realism, and unequaled entertainment are just some of the reasons why you should definitely buy GTA.
    • 65 Metascore
    • 79 Critic Score
    Nothing adds to the atmosphere of a game more than ultra-realistic graphics, and Gladiator certainly proves this to be true.
    • 44 Metascore
    • 46 Critic Score
    The plot is still boringly serious and pretentious.
    • 77 Metascore
    • 73 Critic Score
    Bits such as the fighting engine can be fun even though it is probably the most flawed aspect of the entire game, though when fighting the tougher enemies in the game those flaws are quickly frustrating, to the point of some people returning the game.
    • 22 Metascore
    • 30 Critic Score
    Literally, the story, gameplay, graphics, sound, and ever other element that could ever be in a game, are terrible.
    • 37 Metascore
    • 55 Critic Score
    Traitors Gate II has a few good ideas and some graphics in areas that are somewhat imaginative. This can not make up for the boring game play and downright buggy control system.
    • 75 Metascore
    • 90 Critic Score
    You will find yourself wanting to come back and try different tactics for your rise to fame. There is also enough to learn that you will have an almost constant discovery of new ways to make it to the top. I should mention here that the average gamer will find this game somewhat overwhelming.
    • 64 Metascore
    • 55 Critic Score
    I'm willing to forgive quite a bit for a budget title as long as there is some redeeming quality to the gameplay. Sadly, since the graphic engine inhibits performance so much and doesn't allow you to experience the feeling of speed you'd expect, it's hard to get excited about this game.
    • 91 Metascore
    • 90 Critic Score
    One of the best WWII-themed games ever released... Despite minor flaws with the story's continuity, length of game and odd mission choices, the game stands strong as one of the best of this year.
    • 59 Metascore
    • 77 Critic Score
    Fairly fun, especially when you can pass the levels. The game gets a bit frustrating when you know for certain that you should have landed the jump, and the controls and 3D perception could have used some fine-tuning.
    • 78 Metascore
    • 81 Critic Score
    Offers strategy RPG fans a long, satisfying romp through the perils and profound implications of ancient gladiatorial conflict. Those who can overlook the slow, plodding pace of the game's navigational system will surely find hours upon hours of entertainment.
    • 68 Metascore
    • 84 Critic Score
    Definitely personifies the magnificence of the sport, but it is lacking because it's not as advanced as I had hoped it would be.
    • 79 Metascore
    • 80 Critic Score
    It's similar to games like "Morrowind," so if you enjoy a somewhat slow paced game that's open-ended and challenging, you'll also enjoy Gothic 2.
    • 73 Metascore
    • 90 Critic Score
    The game runs flawlessly and is extremely fast-paced. It may not be "Quake," but for PS2 to be able to handle speeds of this caliber is just amazing.
    • 77 Metascore
    • 70 Critic Score
    The game has many hours of enjoyment for someone looking for a little different twist in turn based action or even standard rts games. It has a quick learning curve and you can get into the action very quickly.
    • 80 Metascore
    • 86 Critic Score
    The addition of spells is just what the franchise ordered. It's a fitting tribute to the simulated reality that The Sims has become famous for -- and a great way for the original game to bow out.
    • 75 Metascore
    • 74 Critic Score
    If you spend most of your time doing RvR, there are no significant upgrades to the RvR system here and it's still unknown how much of an advantage the higher Master Levels bring to RvR.
    • 59 Metascore
    • 55 Critic Score
    Taking a classic game that was built on the meticulous design of a single area, and trying to expand it into something much more than what it needs to be is a crime upon the integrity of the original.
    • 75 Metascore
    • 69 Critic Score
    The core game play didn't really strike me as anything too special. Running and jumping, endlessly swinging my dagger in levels that could use some better design, eventually got on my nerves.
    • 79 Metascore
    • 88 Critic Score
    Blends strategy and action in a gladiatorial arena to stimulate both your mind and your thirst for violence.
    • 89 Metascore
    • 95 Critic Score
    All of the characters are highly detailed and look exactly like their human counterparts. The facial hair on Pete Sampras looks just you could reach out and tug on it.
    • 82 Metascore
    • 70 Critic Score
    While the battle system is intuitive and deep at the same time (which I feel is the best formula for a Strategy RPG), the rest of the game suffers. The story is long-winded and uninteresting, the world map segments are bad both graphically and control-wise, and the load times are too frequent and too long, to the point of being almost intolerable.
    • 90 Metascore
    • 90 Critic Score
    Very solid and drastically improved over its predecessors. Even though the improvements are very slight, the game is extremely enjoyable.
    • 63 Metascore
    • 88 Critic Score
    While I wished the Core Combat expansion was in use by more of the player-base, I'm confident the devs will perform the necessary tweaks to draw more players in, because the idea of the subterranean combat is exciting and Core Combat provides a great foundation.
    • 63 Metascore
    • 45 Critic Score
    The gameplay is disappointing, though, and isn't even much fun in a mindless, repetitive sort-of way. The level design drags the whole event down even more, and the lack of a real save system makes playing the game that much more frustrating.
    • 80 Metascore
    • 90 Critic Score
    I'm a big believer in the theory a great game always has that "just one more game" feeling, and Railroad Tycoon 3 delivers that in spades.
    • 79 Metascore
    • 84 Critic Score
    The only downside is the fact that the game is easily beatable in eight hours or less, but I'm sure Castlevania fans will invest a lot more time than that.
    • 81 Metascore
    • 80 Critic Score
    A solid game with some good personality built into it compared to Stainless Steel's first offering, "Empire Earth."
    • 75 Metascore
    • 82 Critic Score
    Strong level design, good graphics, excellent action and tactical controls and considerable depth all add up to something worth buying. Even subtracting the wonky first-person shooter controls, grade A bugs and iffy AI still isn’t enough to knock the shine off this diamond in the rough.
    • 81 Metascore
    • 83 Critic Score
    The lack of a foot pedal or a gun with recoil is probably the only things that make the arcade version better than the home version, since the rest of the game as a whole seems to have made the transition 100% intact.
    • 73 Metascore
    • 83 Critic Score
    It lacks the character of the previous versions. Its stripped down war engine and laser-like focus on battles ends up preventing it from being a classic.
    • 63 Metascore
    • 69 Critic Score
    It's more so bland than bad, with most of the game play revolving around finding keys and such. This coupled with the fact that there is really no reason to replay the game once you've beaten it makes the game average at best.
    • 51 Metascore
    • 43 Critic Score
    One of the worst camera systems to taint a simplistic 3D running and jumping game in recent memory.
    • 70 Metascore
    • 75 Critic Score
    It has the makings of a great game but some evil force shipped it before it was spit shined.
    • 67 Metascore
    • 80 Critic Score
    The battle graphics are plain vanilla and could have been much better without too much effort. PH also lacks the depth to call it a great game. Everything from trading to battles is straight-forward and streamlined. However, there are enough simple elements gathered together into the game that you can get hours of enjoyment out of it.
    • 67 Metascore
    • 77 Critic Score
    The straightforward combat system and satisfying method in which new moves and combos are acquired will be a sheer delight for anyone looking to get down with some no-nonsense button mashing.
    • 67 Metascore
    • 80 Critic Score
    It may be a little tough for folks new to the genre as the tutorial is a little sketchy but the manual does offer quite a bit of help. If you're looking for a good squad based, tactical strategy game UFO: Aftermath is definitely worthplaying.
    • 68 Metascore
    • 80 Critic Score
    If you only have a PS2 and thus cannot get Zelda, TPJ will fill the gap adequately; however I don't imagine big brothers and big sisters will find it as magical and likeable as their annoying and bratty counterparts.
    • 79 Metascore
    • 75 Critic Score
    I must point out that it is not meant to be played for long periods of time; it's obviously been crafted from the ground up with the handheld format in mind. If you frequently find yourself with just a little bit of extra time on your hands, this is the game to play.
    • 71 Metascore
    • 70 Critic Score
    Despite having a large number of fetch-quests, the game is fun, and even attempts to innovate a little with it's magic system.
    • 86 Metascore
    • 91 Critic Score
    In terms of sound, NBA Live 2004 does a great job of presenting an authentic aural presentation with ripped-from-the-court sound effects of player's shoes squeaking on the wood floor, the undeniable swish of the ball slapping into pure net, and dynamic crowd reactions.
    • 32 Metascore
    • 59 Critic Score
    The game does have its perks, and those would all belong to the graphics, which are very well done and match the TV's character design.
    • 71 Metascore
    • 79 Critic Score
    A surprisingly fun little game that challenges you with some cool puzzles and sends you through a nicely lit, often-interesting mansion. Despite some problems with control and a little bit of an awkward camera, I was quite entertained most of the time.
    • 60 Metascore
    • 55 Critic Score
    The reason for this game's existence is a complete enigma to me. If you do happen to see it in a bargain bin for a few dollars, it might be worth the purchase, as there is some fun to be had, and it's very short, so you won't have to deal with it's annoying features for very long. That's the best I can say about this one.
    • 66 Metascore
    • 69 Critic Score
    Appeals to a more dedicated fan of this genre. It requires some reading of the manual and experimentation. There are many nuances and frustrations that will lead the casual gamer to frustration and ultimately to other games.
    • 71 Metascore
    • 73 Critic Score
    There’s a lot of waiting and wandering and enjoying the view, followed by a moment of excitement that I’d found a big beast and then panic that I would lose him. Later on in the game, as I got better and could edge closer, I found out that you can add terror to that list too.
    • 72 Metascore
    • 82 Critic Score
    It’s very challenging, and the completion is rewarding.
    • 79 Metascore
    • 79 Critic Score
    The fact that it's simplistic means that it's easy to jump into and have fun with, and the length of the game is just right - not too long to make the experience a bore, but not so short that you felt cheated of your money.
    • 57 Metascore
    • 57 Critic Score
    Should offer up enough simple running and jumping and punching and kicking to satisfy those younger gamers out there who want nothing more than to hopelessly rekindle the experience of watching the film on their GBA.
    • 18 Metascore
    • 10 Critic Score
    The worst title I have every played. I have not had a worse game play experience in my life. How can I say this, do not buy this title.
    • 53 Metascore
    • 65 Critic Score
    SX Superstar isn't a horrible motocross game. It isn't a great one either, or even above average. It will find itself forever in the middle, a so-so effort from Acclaim.
    • 72 Metascore
    • 80 Critic Score
    It may not be as appealing in the graphics as the other high class games, but the battle and story are pretty well-executed.
    • 85 Metascore
    • 84 Critic Score
    Not only one of the best traditional shooters ever made, but also the only one that GameCube owners have the option to play.
    • 67 Metascore
    • 68 Critic Score
    At $20 and with its multiplayer mode, State of Emergency is worth picking up by anyone in of some incredibly mindless destructive fun.
    • 80 Metascore
    • 80 Critic Score
    If this game were to have some sort of co-op mode of play or four-player multiplayer mode, it would have been great.
    • 97 Metascore
    • 97 Critic Score
    Every time you sit down with Metroid Prime the experience is always entirely different thanks to the ever-expanding environment and numerous enhancements that you'll consistently come across.
    • 79 Metascore
    • 83 Critic Score
    Divine Divinity goes an extra mile to create a dynamic world for the player.
    • tbd Metascore
    • 25 Critic Score
    One of those games that really turned out like complete garbage, and I don't mind saying that...Please, take my word for it and don't spend any cash on this lousy game.
    • 89 Metascore
    • 85 Critic Score
    Quite solid, and if there is one problem, it is the steep learning curve. If you are new to manager-type games, then the huge amount of options can lead to quick frustration, but the tutorial and succinct manual alleviate this, if only a bit.
    • 74 Metascore
    • 72 Critic Score
    Ankh delivers an enjoyable, kid-friendly romp through an attractive Egyptian setting in a compact, old-fashioned point-and-click package that is sure to induce a chuckle or two.
    • tbd Metascore
    • 45 Critic Score
    The randomness of much of the game can bring to ruin even the best-laid plans, and having a longtime ally stab you in the back while your army is on the other side of the map is, to say the least, frustrating.
    • 73 Metascore
    • 50 Critic Score
    A huge disappointment. The board games provided are enjoyable, but the journey to each one is ultimately not even worth it.
    • 75 Metascore
    • 75 Critic Score
    All in all, Battlefield 2: Armored Fury is a fun and challenging addition to the original game, and at a price of only $9.99, it is also highly affordable.
    • tbd Metascore
    • 40 Critic Score
    I can only recommend this game to passionate duck hunters and those with 10-year-old PCs too feeble to run anything else. Then again, I suppose this title is the best duck-hunting game I have ever played.
    • 74 Metascore
    • 60 Critic Score
    Having come from the imagination of a few of LucasArts alums, A Vampyre Story had the potential to spin a gothic comedy steeped in that tradition, which my score reflects. But I won't recommend half a game to players.
    • 38 Metascore
    • 25 Critic Score
    If you are looking for a tactical military shooter, I recommend picking up either of the Ghost Recon: Advanced Warfighter games, as they are legitimate products of this generation in video games. I think I'll go play them right now just to wash away the vile taste of Raven Squad.
    • 75 Metascore
    • 80 Critic Score
    All in all, Sword of the Stars: A Murder of Crows is a worthwhile expansion to those who are already infatuated with the series, but it doesn't alter things enough to convert non-believers.

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