Worth Playing's Scores

  • Games
For 6,707 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Pac-Man Championship Edition DX
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6707 game reviews
    • 64 Metascore
    • 79 Critic Score
    Something with Samurai Legend’s promise and retro appeal doesn’t come along too often, and seeing it developed more fully in a longer game would result in one of the best action RPGs ever.
    • 68 Metascore
    • 76 Critic Score
    It seems a bit convoluted and rather forced, yet if you play it in the dark late at night, it will still spook the bejeezus out of you.
    • 61 Metascore
    • 75 Critic Score
    With a little more foresight into the viewpoint, things could have become infinitely more playable and turned out to be a far more rewarding experience.
    • 81 Metascore
    • 90 Critic Score
    A fresh gaming experience with slick Live play, and it even comes with a full color instruction booklet. Phantom Dust may well make you question why you spent 50 bucks on your last game.
    • 71 Metascore
    • 76 Critic Score
    Not a bad game, but with its lack of replayability and quick playtime, it's just not a keeper.
    • 43 Metascore
    • 60 Critic Score
    In fact, if you have an Xbox and the money for this, I highly recommend using it to purchase "Kung Fu Chaos" instead, which adopts Melee's fighting system, but adds purpose and several gallons of hilarity to the mix... and is cheaper to boot.
    • 54 Metascore
    • 60 Critic Score
    If you have no other console sitting under your television, you are left with the very worst version, the b-side of the b-side, the version with more P-Diddy-esque muck clouding the surface, the version with more of the good stuff ripped out with nothing to gain for it, and a few months wait to boot.
    • 74 Metascore
    • 82 Critic Score
    The gameplay, cars, and tracks are new and offer a fresh take on an awesome series.
    • 86 Metascore
    • 97 Critic Score
    Not just the best superhero game to date, but it defines what a fantastic superhero game should be.
    • 87 Metascore
    • 95 Critic Score
    What impresses me the most about BIA more so than any other shooter about WW2 is that BIA treats WW2 much more in the same vane of "Saving Private Ryan" and "Band of Brothers."
    • 81 Metascore
    • 80 Critic Score
    The level of detail to which you can personalize and tweak MLB 2006 definitely makes this game one to consider.
    • 71 Metascore
    • 85 Critic Score
    The tutorials are well worth the investment and the gameplay is solid, although it can still be tightened. The engine might be dated in look, but it runs smoothly, and a great deal of effort has gone into the code to model physics of the egg-shaped rugby ball.
    • 60 Metascore
    • 65 Critic Score
    You should pick this one up only if you can handle a certain level of broken in your fighting game mechanics, and only if the control lag doesn't bother you.
    • 69 Metascore
    • 55 Critic Score
    It is a fun game, and that is ultimately the most important goal for a developer. However, there are so many stark shortcomings that I cannot help but warn people away from spending more than bargain-bin prices on it.
    • 78 Metascore
    • 87 Critic Score
    An exquisitely produced and incredibly fun first-person romp through the Star Wars universe with a blaster rifle in hand.
    • 70 Metascore
    • 55 Critic Score
    Takes so long getting to the meat of the story that all but the most die-hard of players will have gone elsewhere to eat long before then.
    • 88 Metascore
    • 94 Critic Score
    It offers an incredible story in a medium that is still struggling to elicit a wide range of emotions from its audience, and the authenticity and attention to detail cannot be rivaled by another other game.
    • 88 Metascore
    • 90 Critic Score
    Elevates boxing games from a niche genre to a legit market.
    • 88 Metascore
    • 99 Critic Score
    The new venues are astoundingly rendered, and the crowds are more than cardboard cut outs that react uniformly. To speak plainly, I have never seen a sports game look so realistic in my life.
    • 73 Metascore
    • 65 Critic Score
    Scrapland is the symbol of what games without multi-million dollar ad campaigns should not be. Trying for something unattainable is synonymous with creating something subpar. And that's all Scrapland is, when it's said and done.
    • 77 Metascore
    • 65 Critic Score
    Deception on the Gamecube is Deception minus online play, plus two characters everybody wishes were in the first runs of the game.
    • 87 Metascore
    • 90 Critic Score
    It easily beats out former champ, "Rock 'Em Sock 'Em Robots," for Boxing Game of the Millennium.
    • 58 Metascore
    • 65 Critic Score
    Passable, though there is not enough new to it to really recommend it, and its flaws stand out like a sore thumb.
    • 88 Metascore
    • 96 Critic Score
    The stages are downright breath-taking.
    • 77 Metascore
    • 70 Critic Score
    If commanding a highly configurable fleet of ships through scripted missions, micromanaging your efforts both in the pre-mission ship design stage and during every step of combat, appeals to you, then this game is what you want.
    • 78 Metascore
    • 70 Critic Score
    The cutesy graphics and character design certainly won't draw anyone but the young, and what it offers in gameplay will primarily appeal to those who are already fans - not intense enough for action gamers, not devious enough for puzzle gamers.
    • 56 Metascore
    • 50 Critic Score
    If the developers had focused on making this title more of a 2D shooter on rails instead of trying to recreate the Ace Combat experience on the GBA screen, it could have been more enjoyable.
    • 89 Metascore
    • 90 Critic Score
    The basic “buy, race, upgrade, race, buy, and repeat” routine is still there. There is no damage, no online, and the soundtrack is questionable. However, everything else so close to perfect, it’s hard to resent these shortcomings.
    • 72 Metascore
    • 69 Critic Score
    While retro fans are sure to appreciate its nostalgic sense of game design, the simple-minded combat and primitive graphics severely take away from its entertainment value. And since the main selling point of Ys is that it plays just like old games... well, why not just put this game down and go play some actual old SNES RPGs?
    • 78 Metascore
    • 75 Critic Score
    It just isn't as good as other offerings in its genre, and it offers occasional, frustrating glimpses of a much better game.
    • 59 Metascore
    • 66 Critic Score
    It is certainly a good start, but it's nowhere near the level at which "NBA Street" was when it was first introduced into the market.
    • 73 Metascore
    • 75 Critic Score
    If you've always craved for a bit more strategy in your Dynasty Warriors game, Kessen III may fit the bill.
    • 87 Metascore
    • 85 Critic Score
    I already filled you in on the great control scheme, and the amazing depth and variations of play, so in the final analysis, EA Sports' MVP Baseball 2005 is by all accounts a home run for those of us who would rather have root canal than watch a real baseball game.
    • 82 Metascore
    • 90 Critic Score
    If you crave strategy and realism, Dangerous Waters is a simulation that'll have you playing for years to come.
    • 60 Metascore
    • 56 Critic Score
    And as for being playable, well, the game is such a bore than most gamers would prefer to let this one rot in the closet than pull it out for another go in their 'Cube.
    • 86 Metascore
    • 88 Critic Score
    While none of the changes on their own amounted to much, overall, they all made for a much smoother and more authentic baseball title.
    • 88 Metascore
    • 90 Critic Score
    It's got major lasting power, a truckload of modes, thoughtful tweaks, and most importantly, solid gameplay.
    • 73 Metascore
    • 78 Critic Score
    Packed with a solid gameplay, a substantial amount of levels for a lengthy experience, some really, really cool special powers, and a really enjoyable storyline.
    • 51 Metascore
    • 68 Critic Score
    Simply put, when Nanobreaker’s not frustrating, it’s boring.
    • 73 Metascore
    • 80 Critic Score
    Monolith did attempt to reduce the ratio of movies to gameplay, and succeeded, to a degree, although they did also shorten the game by half or so.
    • 85 Metascore
    • 85 Critic Score
    The developers also do a great job of placing you right into the action, including the national anthem, flyover, and the obligatory “Gentlemen, start your engines.” If you've seen it in a NASCAR event, you will see it in the game.
    • 66 Metascore
    • 80 Critic Score
    After the initially painful learning curve, the game suddenly snapped into place, and things got fun; collecting the cards and participating in tournaments had great appeal.
    • 58 Metascore
    • 50 Critic Score
    If not for the weak animation, I would say that Constantine looks surprisingly good. Instead, its static appearance cheapens the overall look of the game.
    • 79 Metascore
    • 80 Critic Score
    A very solid piece of work, one of the finest that the developers have brought to the table.
    • 60 Metascore
    • 50 Critic Score
    A mediocre "licensed" title, obviously made to capitalize on a recent film. Considering how poorly the movie fared with the critics, is the game score any surprise?
    • 75 Metascore
    • 89 Critic Score
    I figure in about five years, Shadow of Rome will start showing up in magazine articles about “cult” games, or the best-kept secrets on the PS2.
    • 51 Metascore
    • 69 Critic Score
    It's like a Tootsie Pop, only the sweet chewy center is covered by the bitterness of gameplay mechanics and camera troubles.
    • 85 Metascore
    • 95 Critic Score
    The epic struggles of the universe are told in a cinematic, moving style. The interpersonal conflicts are brought out through rich dialogue and well thought-out storytelling.
    • 89 Metascore
    • 91 Critic Score
    With its Street Challenge mode, six-player ability, online play, and improved graphics, NBA Street V3 is a great package and worth every penny you spend on it.
    • 73 Metascore
    • 85 Critic Score
    There's enough variation between the two games to keep you coming back to both versions, and plenty of characters and moves to keep you thoroughly occupied.
    • tbd Metascore
    • 77 Critic Score
    For parents looking for a good game for young children, this would be a great purchase. I personally prefer Piglet's Big Movie, but that is for the slightly older kids.
    • 59 Metascore
    • 60 Critic Score
    With gameplay stuck in a mid-90's fad that was in itself considered arcane by any gamer's standards at the height of its popularity, Legacy of the Spirits troubles me with its thrown-together, "let's take advantage of a passing craze before it completely dies" feel.
    • 60 Metascore
    • 60 Critic Score
    With gameplay stuck in a mid-90's fad that was in itself considered arcane by any gamer's standards at the height of its popularity, Legacy of the Spirits troubles me with its thrown-together, "let's take advantage of a passing craze before it completely dies" feel.
    • tbd Metascore
    • 50 Critic Score
    In today's fast-paced world of instant rewards and gratification, he feels way outdated. It's sad in a way, like the passing of an old friend who has given so much to the world, but it is unfortunately Pooh's time to go.
    • 89 Metascore
    • 85 Critic Score
    Call me crazy, but I like things simple. I prefer "NBA Street" over V3 despite the unlockable stuff and refined gameplay elements in V3. The camera angles were wonky for my tastes and the in-game announcer came close to ruining the whole game for me and my issue with the gameplay timing is perhaps my own.
    • 88 Metascore
    • 85 Critic Score
    One of the best arcade sports titles to release. Ever.
    • 59 Metascore
    • 80 Critic Score
    The choice of game modes make it absolutely perfect for any child you can think of, and while the main game will not take all that long to finish, the unlockables, minigames and virtual playground will keep them coming back for more for a good long while.
    • 77 Metascore
    • 80 Critic Score
    The only real weakness of the combat engine at all is the lack of any sort of auto-targeting system, which makes using ranged weaponry frustrating.
    • 91 Metascore
    • 89 Critic Score
    May not be a huge innovation from the last chapter, but it does fix a good amount of physics and character control issues.
    • 44 Metascore
    • 45 Critic Score
    Mediocre at best, and nail-bitingly frustrating at worst. A couple of interesting concepts lay mired beneath poorly executed game design.
    • 59 Metascore
    • 65 Critic Score
    To be fair, it hasn’t broken any new ground, didn’t dazzle me with its graphics, and included that same annoying pseudo-speak that all of these games seem to integrate.
    • 59 Metascore
    • 65 Critic Score
    To be fair, it hasn’t broken any new ground, didn’t dazzle me with its graphics, and included that same annoying pseudo-speak that all of these games seem to integrate.
    • 88 Metascore
    • 92 Critic Score
    I only have a few complaints about it; camera movement and first person x and y speeds were a bit slow for my liking.
    • 61 Metascore
    • 65 Critic Score
    To be fair, it hasn't broken any new ground, didn't dazzle me with its graphics, and included that same annoying pseudo-speak that all of these games seem to integrate.
    • 56 Metascore
    • 70 Critic Score
    While this game lives up to Square-Enix's well-deserved reputation for quality gameplay, it lacks the depth of their best and most famous titles.
    • 74 Metascore
    • 81 Critic Score
    It's not something you can play for weeks and weeks on end, but rather a game you can play for three minutes or three hours and still have a blast.
    • 68 Metascore
    • 75 Critic Score
    With tons of cameos from classic Marvel characters like the Black Widow, dialogue penned by Punisher writer Garth Ennis, and the sort of loving attention to detail that could please the most finicky of Comic Book Guys, the Punisher is practically a textbook example of how to do a good media-to-game conversion.
    • 69 Metascore
    • 81 Critic Score
    The Punisher isn't quite a top-notch must-own title, but is definitely worth more than a cursory glance from anyone who likes their action games to be a fun romp with big guns, large amounts of enemies, and fairly solid gameplay.
    • 68 Metascore
    • 80 Critic Score
    When it comes to multiplayer matches, this one will be the reigning king in my Gameboy for a long time to come, though I admittedly won't be popping it into my link port-less NDS again.
    • 62 Metascore
    • 60 Critic Score
    It's an unpleasant surprise that Tork turned out so utterly "blah."
    • 63 Metascore
    • 65 Critic Score
    The real problem is that Suikoden 4 fails to stand up to role playing games that came five years or more before it. The title looks, plays, sounds, loads, and I dare say is written like a first-generation import Playstation 2 launch effort.
    • 96 Metascore
    • 98 Critic Score
    What RE4 does is put the "survival" feel back into the survival horror genre. It's nice to see the originator back on the bloody cutting edge.
    • 84 Metascore
    • 89 Critic Score
    A fun and truly enormous action game based around that most perfect of gaming goals: blowing up anything that so much as <I>thinks</I> at you funny.
    • 86 Metascore
    • 95 Critic Score
    An immaculate production, with the combination of heavy firepower and loosely structured gameplay. If you like Doom, Halo, Serious Sam or any other game that's designed around mass mayhem and flaming wreckage, you'll be perfectly at home.
    • 83 Metascore
    • 88 Critic Score
    The good news is it's deep and complicated in the way it should be: learning the subtleties of the game and becoming successful, not in just learning how to play the game.
    • 81 Metascore
    • 91 Critic Score
    A much better game than the original. The single player, while still weak compared to multiplayer, is longer and more engrossing.
    • 78 Metascore
    • 75 Critic Score
    A fun game, but if you played the first, you played this one.
    • 66 Metascore
    • 75 Critic Score
    The main thing that it has going for it is that it recreates its franchise so faithfully that you feel as if you're completely in control of its world.
    • 71 Metascore
    • 73 Critic Score
    Good game, good story, flat presentation.
    • 55 Metascore
    • 65 Critic Score
    Something about the controls, the atmosphere, the universe it takes place in, the designs of the mechs ... something about all of these things makes me forgive a lot of the problems the game has.
    • 90 Metascore
    • 90 Critic Score
    It's a beautiful thing, Butcher Bay, done with style that you don't often see, particularly in a movie license.
    • 83 Metascore
    • 84 Critic Score
    Catacombs is an excellent expansion and does a tremendous job at filling the solo and single-group content void.
    • 56 Metascore
    • 58 Critic Score
    Nothing special as far as real-time strategy games go. It doesn't break any new ground, and it doesn't rise to stand on top of the pile of other games in the genre.
    • 63 Metascore
    • 60 Critic Score
    Collision detection problems and sloppy mechanics plague this otherwise fun title, and multiplayer is really the best aspect of the game.
    • 82 Metascore
    • 95 Critic Score
    Perhaps the best RTS I have ever played, despite the fact that the source material bores me to tears.
    • 36 Metascore
    • 40 Critic Score
    Tedious and only worth trying out if you can laugh at a game with very few redeeming factors. It's too long, it's too uninspired, and it just isn't much fun.
    • 86 Metascore
    • 93 Critic Score
    This game really has everything you could want, including one of the best if not the best stories of the year, and it'll certainly slake any gamer's thirst for adventure.
    • 79 Metascore
    • 89 Critic Score
    A really good game. Its gameplay, at heart, is pure Metal Slug.
    • 75 Metascore
    • 93 Critic Score
    It may not showcase a cutting-edge game engine or add brand new features to the FPS genre, but Painkiller: Battle out of Hell is, without a doubt, one of the most intense and straightforward FPS rides the genre has seen yet.
    • 69 Metascore
    • 77 Critic Score
    The most disappointing thing about Exigo is that the gameplay just isn’t all that exiting. Everything looks nice and is well-balanced, but there’s little here that hasn’t been done before.
    • 83 Metascore
    • 89 Critic Score
    Look past the bad-boy façade, and you’ll see that this new iteration is even better than the last.
    • 83 Metascore
    • 69 Critic Score
    It shows off the dragged-out combat and its new 'rougher, meaner' attitude like a four year old happily waving around what it found in the cat's litter box, and all of the really good parts seem to go right under the radar. You have to actively work to get to the fun parts, in other words.
    • 58 Metascore
    • 60 Critic Score
    Instead of making improvements, the development team made a game to appeal to a different crowd than their original audience, and I honestly don’t think the decision was a good one.
    • 70 Metascore
    • 85 Critic Score
    Somewhere between the halfway psychotic 2D graphics and the incredibly innovative, if slightly dated, gameplay, Mr. Driller comes extremely close to “classic” status.
    • 35 Metascore
    • 45 Critic Score
    The developers are obviously fans of the tough-as-nails older PC RPGs and were trying to emulate that experience here, but their obvious inexperience with development has created a glitchy, cookie-cutter type of game that does not belong on anybody's hard drive.
    • 83 Metascore
    • 70 Critic Score
    The focus on combat makes the game boring, and the lack of good puzzles and platforming of the same caliber as in Sands of Time make Prince of Persia: Warrior Within a slow ride that many fans should honestly stay away from.
    • 93 Metascore
    • 96 Critic Score
    Unlike its competitors, World of Warcraft boasts a magnificently done quest system. Each quest you take a detailed explanation written into your Quest Journal that gives you enough information ingame to solve it. The sense of immersion is greatly heightened through this as well.
    • 56 Metascore
    • 56 Critic Score
    The lack of true strategic possibilities is a vast shortcoming when such high quality alternatives are on the shelves.
    • 60 Metascore
    • 85 Critic Score
    This is about as close as any shooter's come to replicating the action-movie experience, with plenty of toys to play with and a great techno soundtrack.
    • 88 Metascore
    • 92 Critic Score
    One of those rare games that can engage you for hours each day while never getting old.

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