- Publisher: Tecmo
- Release Date: Dec 14, 2004
- Summary:
Buy Now
- Developer: Game Arts
- Genre(s): Simulation, Sci-Fi, Mech
- # of players: 8 Online
- Cheats: On GameFAQs
- More Details and Credits »
Score distribution:
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Positive: 0 out of 21
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Mixed: 16 out of 21
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Negative: 5 out of 21
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Xbox Nation MagazineIf Strike gets its mechanics brashly right, it fudges the details. [Feb 2005, p.93]
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If you must have every mech game out there, GunGriffon isn't that bad. It doesn't meet expectations with such great games on the market that already fill the mech genre for the Xbox.
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GameArts' sequel has some game chops, fleshed out in the meatier offline defense battles and in the Deathmatch and Team Deathmatch, but this game won't thrill you for long. Or at all, depending on your patience for ugly, technically inferior games.
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Clunky and out of control, GunGriffon: Allied Strike is barely out of the beta phase. At least that's how it plays. Everything you do is slow.
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Dummied down graphics that are reminiscent of late Playstation 1 and early Playstation 2 almost kill the mood right from the get go. Stupidity within computer AI takes a major toll on the intensity level of GunGriffon as well.
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Official Xbox MagazineSure, it's got a few unique nuances, but in the end, a half-assed game deserves a half-assed score. [Feb 2005, p.84]
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Electronic Gaming MonthlyJust another slow, plodding giant-robot game that doesn't add a speck of novelty to the genre. [March 2005, p.128]
Score distribution:
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Positive: 0 out of 1
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Mixed: 0 out of 1
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Negative: 1 out of 1
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PaulD.Feb 19, 2005
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Awards & Rankings
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42
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#42 Most Shared Xbox Game of 2004
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