While yes, I do realize this is a children's game, I will still criticize it harshly, seeing as I played it when it was new AS a child, ANDWhile yes, I do realize this is a children's game, I will still criticize it harshly, seeing as I played it when it was new AS a child, AND with the mind of an adult. I will put it up front: This game is ugly, boring, pointless, and does not in any way respect anyone's time.
The entire thing can be beaten in an hour and a half, if you screw up a lot.
It's just one giant string of boring nonsensical fetch-quests back to back, occasionally broken up by a screen with enemies (some of which are placed in unavoidable places so you will touch them, and they're hard for a grown adult with decades of gaming experience, never mind a child, to barely scrape by), or a broken stealth section with Tigger moving as slow as continental drift, or an Eeyore stage that can softlock by the things you're trying to collect ending up in unreachable positions, or a Piglet stage that can sometimes just stop working...
All of that broken gameplay is held by the universe's stupidest plot, and yes, I'm going to "spoil" it, because spoiler: All of the plot is up front as soon as you boot it. Pooh is hungry and tells Christopher Robin. Christopher Robin basically says "think happy thoughts" and Pooh flashbacks to the levels. Where he collects all the food. Thanks a lot, Christopher Robin, ya doingus, you made the bear hungrier.
Oh, and also, some of the sprites are badly cut out, the models used to make the sprites are hideous, the music is bad to terrible, the environments and collision are abysmal, the movement looks stupid, and the game doesn't have a save system.
Yes. You heard that right.
This game doesn't have a save system. It has passwords. You know, that thing you used to have to put in early Game Boy and NES games that lasted more than about 20 minutes and didn't have a save system like the Legend of Zelda or other save-compatible games FROM THE EIGHTIES did. And bear in mind, I played this originally on a Game Boy Advance SP, which had Advance Wars 2: Black Hole Rising as a pack-in title, which was a much better-looking, better-sounding, fun, coherent, better-made game AND THAT HAD SAVES ON IT. Even POKEMON RED AND BLUE had saves, and that was in 1995. Passwords in Game Boy Advance games were pretty much all on the way out, so what's this game's excuse?
Also passwords suck if you're a kid with handwriting issues like I did, where you couldn't make legible letters at nine years old and can barely write legible letters as an adult. You're GONNA mess it up, and then poof, your progress is gone, if you don't lose your notes that you wrote the password down on. And this is a problem if you're a kid with limited access to your games console and limited time to play. I only beat this game because I emulated it and used savestates, and I did it in two sittings as an adult. I'd need 3, 4 or even 5 as a child, if I even remembered to write passwords down.
And this game is so boring and bereft of anything going on that I'm wasting time either way.
This was the bastard child of my GBA collection back in the day and still is now. I beat it once, I recorded it, and I will never touch it ever again. It's not worth my time. It wasn't worth my time when I was nine years old. And it's never been worth anyone's time.… Expand