Cold Fear
Xbox- Publisher: Ubisoft
- Release Date: Mar 15, 2005
- Also On: PC, PlayStation 2
- Summary:
Buy Now
- Developer: Darkworks
- Genre(s): Action Adventure, Horror
- # of players: 1 Player
- Cheats: On GameFAQs
- More Details and Credits »
Trailer
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Score distribution:
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Positive: 15 out of 41
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Mixed: 24 out of 41
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Negative: 2 out of 41
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The Xbox version offers the superior visual experience. Its advanced lighting system casts advanced real-time shadows (much like "Doom 3"), a high-tech feature the PS2 hardware simply can't match.
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Official Xbox MagazineIt packs a ton of bedwetting frights into those [few] hours, and there's nothing like a game that leaves you craving even more. [May 2005, p.83]
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Graphically impressive, to the point where those prone to sea-sickness should stay away, and the dark bowels of the ship provide an eerily effective gaming environment.
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With the exception of the first hour or so, in which you are constantly scavenging for ammo, the gameplay is pretty solid throughout, but never highly engaging, having neither interesting puzzles nor a large variety of enemies.
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Some nifty gameplay mechanics and nasty enemies keep it from being an also-ran, while a little too much repetitive exploration and a short story keep it from being a contender.
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Yet another substandard attempt to make a splash in the shallow Xbox survival horror pool. Toss this one overboard.
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But this overbearing sense of familiarity is what dogs Cold Fear down into the lower echelons of the genre – it just doesn't do enough to further survival horror in any way at all. In fact most of the time it just feels like a step back.
Score distribution:
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Positive: 9 out of 14
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Mixed: 3 out of 14
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Negative: 2 out of 14
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Jan 7, 2021This game is soooo goood!!! It reminds me of resident evil 4 which is funny because it didn’t come to the Xbox.
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GeorgesD.Apr 5, 2005Very good game!
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Nov 16, 2013
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MARIOQ.Mar 18, 2005
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JeffA.Jul 9, 2005
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ToddMar 22, 2005
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RonMar 20, 2005This game is terrible!!! Rent it, don't buy this game. If this game would have been FPS, it might have been 'OK'...
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