Worth Playing's Scores

  • Games
For 6,707 reviews, this publication has graded:
  • 61% higher than the average critic
  • 6% same as the average critic
  • 33% lower than the average critic
On average, this publication grades 1.4 points lower than other critics. (0-100 point scale)
Average Game review score: 73
Highest review score: 99 Pac-Man Championship Edition DX
Lowest review score: 10 Navy SEALs: Weapons of Mass Destruction
Score distribution:
6707 game reviews
    • 50 Metascore
    • 53 Critic Score
    A lackluster MMO that only does average in most cases, and poorly in most others.
    • 65 Metascore
    • 70 Critic Score
    It has surpassed all expectations and that it is, in fact, a very fun and entertaining title.
    • 68 Metascore
    • 65 Critic Score
    Juiced--as much of a shame as this is because it actually tries out some very good ideas and could have been a contender with some fundamental changes--is more akin to "Street Racing Syndicate: Champion Edition." Take that as you will.
    • 58 Metascore
    • 70 Critic Score
    Shows an incredible amount of promise, but the final product is ultimately flawed in too many ways to get a hearty recommendation.
    • 68 Metascore
    • 80 Critic Score
    As far as racers go, Juiced presents the best culture integration of any game this year, something woefully lacking in the genre.
    • 72 Metascore
    • 82 Critic Score
    Hands and mines aside, In the Groove is much harder than DDR in so many ways. The steps are a whole lot harder, and the DDR song selection is taken from the hip-hop and Japanese pop genres, while ITG's music is from a newer selection of rock and trance tunes.
    • 93 Metascore
    • 97 Critic Score
    Given the wonderful environment design, new RPG elements, and extremely well done "gangsta" theme, Grand Theft Auto: San Andreas comes as close to perfect as anything in the past few years.
    • 58 Metascore
    • 65 Critic Score
    If it sounds stupid, it's probably appropriate.
    • 72 Metascore
    • 88 Critic Score
    European Assault will not take you by the hand and lead you to the finish. You'll have to fight for every inch of ground that you gain, and you'll meet your untimely demise more than a few times. Along the way, you'll experience a gritty, raw, and realistic combat experience that will give you a greater appreciation for what veterans of World War II went through.
    • 93 Metascore
    • 91 Critic Score
    This is the definitive chapter in arguably one of the most popular game series of all time. If you haven't ever played a Grand Theft Auto game… well, first of all, shame on you, but more importantly, this is the one to get you hooked.
    • 71 Metascore
    • 71 Critic Score
    If you need the drama to complete your experience, the bright green medkits might taint the cinematic sweep, but it's perhaps worth a rental if you're a fan of the series or the genre.
    • 77 Metascore
    • 79 Critic Score
    With a vibrant historical backdrop, involving gameplay, powerful diplomacy and interesting strategy, Knights of Honor will have a home on my hard drive for months to come.
    • 70 Metascore
    • 75 Critic Score
    It definitely needed more puzzles and a fresh take on the gameplay. The bottom line is this: if you like adventure games, you should enjoy Still Life, but it will definitely not change the mind of the masses.
    • 60 Metascore
    • 53 Critic Score
    As it stands, ER is a game specifically for fans of the show who are willing to stomach the inane gameplay.
    • 68 Metascore
    • 75 Critic Score
    Even with all of the technical difficulties and bland graphics, I still looked forward to playing the game when I was away from it.
    • 71 Metascore
    • 78 Critic Score
    If you're reading this review, having never played a Metal Slug game before, then all you need to know is that it's an insanely over-the-top 2D action game in which you play the role of a commando who kills a lot of people.
    • 71 Metascore
    • 70 Critic Score
    While it may be quite a simple adventure at that, it should definitely be checked out by any fan of the movie, as Madagascar will undoubtedly prove to be a humorous game to help you relax and pass the time.
    • 70 Metascore
    • 65 Critic Score
    The real goodness of this title comes from how close it is in feel and tone to the movie, and the cute little details Toys for Bob sprinkled through the levels.
    • 69 Metascore
    • 75 Critic Score
    The biggest downfall, however, is the camera; its random movements, poor angles, and quick frame changes hinder the enjoyment of the game. If you are prone to motion sickness, stay far away from Madagascar.
    • 85 Metascore
    • 88 Critic Score
    If you can handle a strategy game that'll ruthlessly punish you for making even minor mistakes, pick this up the next chance you get.
    • 67 Metascore
    • 65 Critic Score
    EA has some great ideas that are just poorly implemented, and it would've been nice to see them rework it for next year.
    • 69 Metascore
    • 80 Critic Score
    If anything, Imperial Glory does look exciting and does permit a good degree of strategizing.
    • 69 Metascore
    • 87 Critic Score
    A brilliant, challenging and rewarding game.
    • 73 Metascore
    • 80 Critic Score
    It may not be the prettiest or the most innovative FPS out there, but Cold Winter is worth a look.
    • 65 Metascore
    • 80 Critic Score
    A fantastic and deep experience on the Nintendo DS. The only major downsides of the game are the difficulty, the average sound, and the fact that there's some graphical pop in while racing.
    • 45 Metascore
    • 55 Critic Score
    The game exists as a way to take a bunch of little games which could have easily been momentary distractions at work or the like (think Flash game level of complexity, only not nearly good as some of the better Flash games you've played), tied together by a lame premise and sold as a retail package.
    • 45 Metascore
    • 64 Critic Score
    It doesn't handle anywhere near as tightly as a good FPS, but this is forgivable, since aiming and the success of your attack is stat-driven instead of aim-based.
    • 75 Metascore
    • 80 Critic Score
    With wonderful writing, gorgeous graphics, great voice acting, and realistic sounds, Still Life proves that macabre adventure games are finally coming into their own, although there is still room for growth.
    • 67 Metascore
    • 62 Critic Score
    A mixed bag. It certainly adds plenty for loyal players, but I think it fails to do much to bring in new faces or draw former players back into the fold.
    • 60 Metascore
    • 63 Critic Score
    It's obviously been slapped together from action sequences in the film to make a complimentary game and hopefully some easy cash, but on its own, it's less than stellar.
    • 69 Metascore
    • 62 Critic Score
    I hate to say it, but Pariah is basically bogged down by so many issues that no matter how neat its little quirks are, or how many things it kindly borrows from Halo, it still feels several years behind the pack.
    • 70 Metascore
    • 82 Critic Score
    There are some shortcomings, but Konami can take pride in its realistic physics model. It's the heart of the game, and the main source of challenge, satisfaction, and fun.
    • 81 Metascore
    • 71 Critic Score
    Beyond the already present fans of the series, anyone looking for a fun game that can be picked up, played, and put down at whim, will find what they need here.
    • 85 Metascore
    • 84 Critic Score
    An above-average racing simulator in a world already oversaturated with incredible racing simulators. It's hardly the best, but it's certainly upper echelon.
    • 70 Metascore
    • 71 Critic Score
    If it catches on and gamers start putting together some interesting custom maps, it may eventually mature into a decent multiplayer shooter.
    • 92 Metascore
    • 91 Critic Score
    The detractions are small but numerous. The poor handling of branded aftermarket parts, lack of real-life tracks, and tediousness of switching from racing to tuning are tops in the small flaws department.
    • tbd Metascore
    • 51 Critic Score
    Gameplay-wise, it's not strong enough to woo fighting game fans away from far superior games on their consoles or to convince PC gamers that the fighting genre is worth a serious look.
    • 73 Metascore
    • 70 Critic Score
    A veritable treasure trove for history buffs, aficionados of that particular time period, or people otherwise interested in how wars were actually fought through human history.
    • 75 Metascore
    • 68 Critic Score
    Unless having a portable Street title is absolutely necessary for you for some strange reason, do yourself a favor and stick with Vol. 3 for now.
    • 73 Metascore
    • 70 Critic Score
    If you don't mind enduring the brutal difficulty curve, you'll find for your trouble quite a wellspring of turn-based strategy.
    • 89 Metascore
    • 91 Critic Score
    While you're trying to decide whether or not to throw down the $50, I'm going to keep thanking ArenaNet for making such an exceptional game and raising the bar on other developers, particularly in terms of the graphics engine, patching and content streaming.
    • 79 Metascore
    • 75 Critic Score
    A basic historical RTS that offers few additions to the genre, other than some interesting interface additions, which I can only wish were attached to a better game.
    • 75 Metascore
    • 85 Critic Score
    Boring, long narrative and bad voice acting aside, what we have here is the most balanced SRPG for those who would like to become serious fans of the genre.
    • 43 Metascore
    • 60 Critic Score
    An appealing idea for a game is present in Rengoku, and Hudson could create something powerfully addictive and fun if they just revised some basic aspects of the game design and moved it to a system powerful enough to do Suemi’s designs justice.
    • 71 Metascore
    • 75 Critic Score
    The first time you see your Pac-Man come to life on the screen, the one that you have drawn, it's impossible not to smile. The rest of the game is challenging enough to keep you busy for a little while, but the fun factor is what will keep you coming back to beat your old high scores.
    • 73 Metascore
    • 71 Critic Score
    They can reduce the load times, clean up the graphics, and iron out the little mechanical issues in the game, they’ll have themselves a solid soccer game. Right now, it’s just an average title.
    • 72 Metascore
    • 70 Critic Score
    With "Halo 2" and "Unreal Championship 2" being available on an already FPS-abundant console, Area 51 just doesn't deliver the same way those two can, even if you are a "believer."
    • 58 Metascore
    • 50 Critic Score
    And sound, the final frontier for every Worth Playing review: adequate. MIDI songs, completely unmemorable. Clearly digitized sounds, somewhat unsatisfying, but videogame-y enough. Your ears will hear, but your brain will not be stimulated.
    • 51 Metascore
    • 58 Critic Score
    It borrows heavily from other titles, but it needed some more refinement before it could have been a smash hit.
    • 71 Metascore
    • 70 Critic Score
    It should be said that while the general look and feel when playing the game is that of an unfinished work in progress, the satirical and dark comedy stands out as a saving grace.
    • 88 Metascore
    • 98 Critic Score
    Without a doubt, it's the best platformer developed in the past few years, and quite possibly the best 3D platformer yet produced. It's got art, music, a storyline, incredible levels, a real sense of direction and a great sense of humor.
    • 56 Metascore
    • 45 Critic Score
    One of the most poorly executed wrestling games in recent memory.
    • 67 Metascore
    • 65 Critic Score
    I'm crossing my fingers that Close Combat returns to what it was rather than continue with what it is.
    • 63 Metascore
    • 71 Critic Score
    Manages to provide an engaging combination of simulated medieval warfare and peasant life without getting too lost in the mundane details that can easily wreak havoc on such a title.
    • 71 Metascore
    • 90 Critic Score
    It's a solid experience with a somewhat steep learning curve...and a surprisingly deep skill system.
    • 51 Metascore
    • 70 Critic Score
    This is not a game that anyone will accuse of vast depth. It revels in action-movie cliches, from Jack’s nearly-constant bad puns (“This ought to heat things up,” he says, grabbing a Molotov cocktail) to the near-invisible story to the waves of idiot cannon-fodder who populate each stage.
    • 89 Metascore
    • 85 Critic Score
    If you look at Jade Empire as Bioware's next RPG, you'll be disappointed, as it is really a step back from Bioware's previous endeavors. However, when looked at as more of an action title, Jade Empire is much more palatable.
    • 54 Metascore
    • 70 Critic Score
    This is not a game that anyone will accuse of vast depth. It revels in action-movie cliches, from Jack's nearly-constant bad puns ("This ought to heat things up," he says, grabbing a Molotov cocktail) to the near-invisible story to the waves of idiot cannon-fodder who populate each stage.
    • 84 Metascore
    • 95 Critic Score
    There are literally only a handful of racers released in the past few years that can even come close to the experience that this game provides; the customization, sense of speed, longevity, sound, and graphics all are about as perfect as can be expected.
    • 84 Metascore
    • 93 Critic Score
    Long after you're finished building your automotive empire, you'll still have editable races, online contests and simple cruising sessions at your disposal. It's good for a quick play or for a long stretch.
    • 62 Metascore
    • 70 Critic Score
    What it lacks in cutting-edge technology, it makes up for in intensity and difficulty.
    • 55 Metascore
    • 70 Critic Score
    The only major criticism I have for CWC is the unit selection and employment of the units at the outset. You are not provided with most in-depth briefing and the time it takes to organize your forces at the beginning of each mission can be really tedious and lead to errors in judgment based out of boredom.
    • 65 Metascore
    • 69 Critic Score
    Even genre fans may be annoyed by the slow pace, "2 hip 4 u dawg" dialogue, and overall feeling of survival horror déjà vu.
    • 63 Metascore
    • 70 Critic Score
    It does some new things that should've been improved upon a long time ago, and it's the only game on the market right now that offers double-player monster-blasting action with this kind of setting, but you might find that it's just too hard, too annoying or too rough-edged to hold your interest.
    • 53 Metascore
    • 60 Critic Score
    The stylized and cartoon-like depiction is as accurate as I could hope for, from the slinky spy creeping movement to the peculiar and lethal traps.
    • 66 Metascore
    • 80 Critic Score
    The gameplay's got certain unavoidable flaws, but with a player-controlled camera, some more evocative set design, and another few hours' worth of gameplay, Obscure could've been one of the greats.
    • 69 Metascore
    • 68 Critic Score
    Single player was only marginally enjoyable, but playing First to Fight on co-op mode is something you can do while your friend gets drunk, while you play some rock and roll in the background, and eat some pizza.
    • 85 Metascore
    • 90 Critic Score
    I will say, though, that the vibrant, stylish graphics and unique gameplay will have me choosing a night of SWAT 4 over "Counter-Strike: Source."
    • 78 Metascore
    • 80 Critic Score
    At the very least, who wouldn’t want to own one of the most beautiful videogame boxes ever to release?
    • 68 Metascore
    • 70 Critic Score
    It manages to do some things incredibly well, such as presentation, story, and sound. Other aspects, like the AI, leave much to be desired.
    • 76 Metascore
    • 75 Critic Score
    The faithfulness to the SW universe might be better than any game out there, kid title or not.
    • 78 Metascore
    • 78 Critic Score
    While it may not exactly win hearts and minds back from "Half Life 2" or "Thief," Resurrection of Evil is a fine aperitif for the Marine who's still got some rounds left in his pistol and gas in the chainsaw.
    • 88 Metascore
    • 90 Critic Score
    It is just a cleaner and higher-quality gameplay experience, since many of the uninteresting segments from the PC have either been changed or completely removed.
    • 78 Metascore
    • 79 Critic Score
    One of those games that needs to be played by everyone in their lifetime, if only for five minutes, just to see it in action. It's packed with loads of humor, decent gameplay, and probably more Star Wars fan service than any game bearing the franchise's name to date.
    • 81 Metascore
    • 78 Critic Score
    If you can't play the game on another console, it's still a great buy.
    • 46 Metascore
    • 56 Critic Score
    There are better representations of what ninja titles can really pull off, and while Red Ninja had the potential to really shake up the genre, it just doesn't have enough draw to even give it a gentle nudge.
    • 75 Metascore
    • 85 Critic Score
    There is no "immediate" reward in the series, but solving puzzles create a wonderful feeling of accomplishment in a player who desires more from the gaming experience than blowing away Ewoks.
    • 87 Metascore
    • 84 Critic Score
    I found Chaos Theory to be much more experimental in nature, given the unbelievably stronger focus on stealth gameplay, made tangible by the sound meters and the knifeplay.
    • 92 Metascore
    • 96 Critic Score
    A serious improvement in any way you care to name, from gameplay to its newly, eerily realistic graphics.
    • 74 Metascore
    • 80 Critic Score
    There are a few flaws here and there, such as poor mic support, sluggish controls, and poor camera angles, but once you get past them, the game is quite fun and definitely worth more than its value.
    • 94 Metascore
    • 96 Critic Score
    A serious improvement in any way you care to name, from gameplay to its newly, eerily realistic graphics.
    • 77 Metascore
    • 82 Critic Score
    The AI is not disappointing, but you need human opponents to get the most from the experience, and the learning curve, while steep, is definitely less than that of other war games on the market.
    • 46 Metascore
    • 51 Critic Score
    Just a bad game, and unless they patch it thoroughly, I can't recommend it to anyone in good conscience.
    • 79 Metascore
    • 85 Critic Score
    Fans of Twisted Metal will be happy to know that the game lost almost nothing in the transition to the handheld platform, since it looks, feels, and plays just like a console iteration of the classic series.
    • 80 Metascore
    • 85 Critic Score
    This game takes absolutely everything fans have enjoyed from the previous installments (control, tracks, etc.), lumps them together on an easily accessible disc, then adds golf carts.
    • 78 Metascore
    • 80 Critic Score
    The only problems are the excessive load times and some of the control issues that don't quite mesh with the new handheld.
    • 83 Metascore
    • 81 Critic Score
    I'm happy to say that THUG 2 Remix looks very similar to its console cousins, which is to say it looks great. Level designs are unique and colorful, not to mention large.
    • 67 Metascore
    • 75 Critic Score
    Clean up some of the camera issues, add some length, and this could have been the PSP launch title to own, but as it is, the title is worth a weekend rental.
    • 94 Metascore
    • 95 Critic Score
    The blood, gore, and blatant nudity will be enough to attract any mature gamer, but the action and detailed storyline will keep any gamer addicted.
    • 56 Metascore
    • 51 Critic Score
    I can't bring myself to play this game more than a few times, unless I have to.
    • 88 Metascore
    • 82 Critic Score
    Driving the cars has a slight learning curve, mostly with figuring out how to drift through the corners; drifting is really important to this game, with the nitrous boost tied to it.
    • 75 Metascore
    • 75 Critic Score
    There is fun to be had with Acid. It takes some patience to get there, but once you do, it feels like everything was worth it.
    • 89 Metascore
    • 90 Critic Score
    It's more than just a puzzle game, and in fact, with the animated skins and the mesmerizing beats, you will find yourself in a somewhat Zen-like environment.
    • 68 Metascore
    • 60 Critic Score
    Had more thought been put into making the multiplayer options more feasible, the interface more intuitive, and the graphics clearer, then it could’ve been a really nice first RPG for the PSP. Unfortunately, the entire game gives the impression of having been hastily constructed along the most basic lines of the hack n’ slash formula in order to be ready to go for the system launch.
    • 73 Metascore
    • 69 Critic Score
    The load times have the added effect of killing a lot of the joy that can be gained from playing this game.
    • 79 Metascore
    • 50 Critic Score
    This title is slow with a capital "ssssss," taking nearly a full minute to load tracks or save your game.
    • 62 Metascore
    • 55 Critic Score
    With the performance hit, lack of customizable heroes, poorly executed strategy map and inept AI I cannot in good conscience recommend this game.
    • 88 Metascore
    • 90 Critic Score
    From the way it controls, to the way it looks, to the wonderfully designed tracks and ship models, WipEout Pure is futuristic racing at its finest.
    • 82 Metascore
    • 80 Critic Score
    A uniquely immersive game, clearly crafted by a development team that was fed up with the path of every other WWII console release out there. For once in my life, I'm going to tell gamers everywhere to buy a WWII game for the Playstation 2, and I feel proud to say so.
    • 82 Metascore
    • 90 Critic Score
    Graphically, this game is state-of-the-art.

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