Shacknews' Scores

  • Games
For 1,735 reviews, this publication has graded:
  • 46% higher than the average critic
  • 5% same as the average critic
  • 49% lower than the average critic
On average, this publication grades 0 points lower than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Resident Evil Requiem
Lowest review score: 10 Tony Hawk's Pro Skater 5
Score distribution:
1762 game reviews
    • 72 Metascore
    • 70 Critic Score
    It’s far from spotless out of the gate, but DontNod has created an interesting concept in a world that I want to learn a lot more about. It’s a world that is a lot of fun to explore and manipulate at its best.
    • 86 Metascore
    • 90 Critic Score
    Dark Souls Remastered manages to capture the essence of the Dark Souls experience, primarily because this is exactly the same game that debuted way back in 2011, just this time everything is in gorgeous 4K, and everything runs at 60fps – even Blighttown.
    • 81 Metascore
    • 80 Critic Score
    Moonlighter feels like one of the more immediately gratifying action RPGs on the current market. It may not do anything players haven't seen before, but the focus on earning and selling items transforms simple commerce from a banal activity into an addictive process that only gets more entertaining as the game progresses.
    • 78 Metascore
    • 90 Critic Score
    What makes Detroit: Become Human a great game, though, is that even after going back through alternate narrative branches and winding down my play time, I’m still invested. The world that Quantic Dream gave me to explore is only a short leap from the one we’re living in now, and the ideas presented have left me contemplating the role AI could play in our lives sooner rather than later.
    • 79 Metascore
    • 80 Critic Score
    It may be that all the added bells and whistles won't be enough to bring modern gamers around to the traditional Mega Man formula, but for series fans keen on diving back into the classic releases, both Mega Man Legacy Collections are an absolute treat.
    • 66 Metascore
    • 70 Critic Score
    State of Decay 2 is repetitive, but fun when it works. When it doesn’t, you'd be forgiven for a few rage quits. In a game where any misstep can result in losing an important survivor for good, to have this happen not due to my own mistakes, but a bug or glitch, is frustrating.
    • 78 Metascore
    • 90 Critic Score
    There's just something magical about how Choice Provisions approaches rhythmic platforming, and the team's latest formula is better than ever. Runner3 is a perfect example of the genre done right, offering up another welcome serving of the signature style, content, humor, and polish that series fans have come to expect.
    • 78 Metascore
    • 90 Critic Score
    Hyrule Warriors Definitive Edition offers up a lot of content and does a great job of compelling players to unlock more of it. As long as everyone knows what they’re getting into though I would definitely recommend this game to fans of the Dynasty Warriors franchise regardless of their familiarity with Zelda. I’d also give a thumbs up to fans of the Zelda games that are into arcade-style action every now and again.
    • 70 Metascore
    • 70 Critic Score
    Fans will most definitely enjoy their time in the VR world of Virtual Rick-ality, but they shouldn’t go in expecting to have their minds totally blown either.
    • 73 Metascore
    • 80 Critic Score
    Wizard of Legend is a satisfying and thoroughly challenging roguelike with plenty of arcana to discover, relics to purchase, and several ways to help players feel as though they're customizing the game to make it totally theirs. With online and couch co-op, you can share the adventure with your friends, which makes adventuring throughout the Chaos Trials even more fun.
    • 81 Metascore
    • 80 Critic Score
    Laser League is delightfully chaotic.
    • 84 Metascore
    • 80 Critic Score
    I'm eager to see what new situations 11 Bit Studios adds to the Frostpunk in the future, as the concept has a ton of untapped potential.
    • 88 Metascore
    • 90 Critic Score
    The original Pillars of Eternity is a tough act to follow, but Obsidian has knocked it out of the park once again. In addition to a layer of polish that permeates across the entire experience, the new naval aspect, larger world, advanced custom combat AI, and fully voiced dialog make this a must-have sequel.
    • 72 Metascore
    • 60 Critic Score
    Light Fall shows potential with its central premise and its core mechanic, but short levels, a run-of-the-mill story, and an all-too-brief campaign make it feel like there's some unrealized potential here.
    • 73 Metascore
    • 50 Critic Score
    Monster Prom had so much potential and so much to offer that I couldn't wait to tear into it. And on a superficial level, it's an interesting experiment that I thought I would love. Unfortunately, just like the monsters you're courting, once you get to know it it's only a great-looking shell with some fairly rotten insides.
    • 67 Metascore
    • 50 Critic Score
    it's another example of a game with a great idea that flew too close to the sun.
    • 83 Metascore
    • 80 Critic Score
    Fans of the original Super Mega Baseball will find lots to like about this sequel. New players can expect a solid game of baseball with enough arcade magic to appeal to almost any type of player. Baseball purists will find a good time if they enter with the proper expectations.
    • 86 Metascore
    • 70 Critic Score
    Tropical Freeze isn't perfect by any means, but having run through it a second time, I feel like it's aged well in the last four years. The challenge can be soul-crushing, but it's satisfying to finally make it across that one jump or beat that one boss. There are enough tools available to make the journey a little bit easier this time around, but not so much to completely diminish the challenge outright.
    • 84 Metascore
    • 70 Critic Score
    Ni No Kuni II: Revenant Kingdom intensifies the action in its JRPG foundation, mirroring some of Level-5’s best work instead of leaning more heavily on the charm of Studio Ghibli. It’s resulted in a game I continue to enjoy a great deal and a desire for Level-5 to distance itself even further from the animation giant to get a peek at what the developer can do, again, when completely uninhibited in any way.
    • 75 Metascore
    • 80 Critic Score
    The Council isn’t a perfect start, but it is quite a wonderful foundation to build upon.
    • 94 Metascore
    • 90 Critic Score
    God of War feels like a breath of fresh air, thanks to a reimagined world and some deeper customization features. But at the root of the game is the classic God of War combat, slightly less gory but only slightly less grisly. Tearing monsters apart bare-handed is just as much of a rush as it ever was. And that's good, because even if it's time to grow up, it's okay not to change too much.
    • 78 Metascore
    • 70 Critic Score
    Far Cry 5 was a good game that could have been great. Had Ubisoft not been so concerned with holding my hand, or overwhelming me with clutter to keep me from getting bored, Hope County would have gone down as one of the better open worlds I’ve stepped foot in.
    • 71 Metascore
    • 80 Critic Score
    Detective Pikachu has been a solid hit through and through. From Pikachu's weirdly appropriate voice to the fun cases involving both Pokémon and humans to the interesting detective cases to solve, I had a blast getting to the end of the game.
    • 74 Metascore
    • 60 Critic Score
    The Alliance Alive is a great-looking game with an interesting premise and intriguing battle mechanics, but in the end it falters from its combat decisions.
    • 79 Metascore
    • 70 Critic Score
    A Way Out is full of heart and soul: you'll grow to love the characters, and you'll become invested in Leo's charm and curious about Vincent's problems, but it’s light and it could leave you unsatisfied.
    • 82 Metascore
    • 80 Critic Score
    The number of missions and environments, to say nothing of the different characters and classes, should provide enough content and customization to keep fans happy for the foreseeable future. As for cutting through the rising and falling ranks of the vicious Vermintide; well, it just feels good.
    • tbd Metascore
    • 70 Critic Score
    Read Only Memories: Type-M translates fantastically to mobile devices, and it's an excellent example of how to create a cyberpunk-influenced adventure game that encompasses the full spectrum of the genre. It has its own road bumps, none of which are related to its mobile status, but overall it's a point-and-click adventure that you won't want to miss, as long as you can tolerate Turing.
    • 73 Metascore
    • 80 Critic Score
    The amount of room for experimentation in regards to mixing powers, the tandem abilities, and the tried-and-true level design are enough to make this feel like one of the better Kirby games in recent memory. But it's the drop-in, drop-out co-op that makes Kirby Star Allies truly stand out, making it one of the best couch co-op games to grace the Switch in this early life cycle.
    • 75 Metascore
    • 70 Critic Score
    Hakuoki: Edo Blossoms is a great cap to Kyoto Winds, even though the two games being released so far apart and as two packages does tend to cheapen things. It's a little on the short side too, but it's got everything a great visual novel needs and then some. If you're interested in wooing samurai vampire boys or just in the mood for something a little less on the nose than other current visual novels, this should make for a great weekend play. Just make sure you enjoy those vampirism scenes in private, you hear?
    • 79 Metascore
    • 90 Critic Score
    There hasn't been a game in 2018 that's made me smile as much as Pit People. It's a weird world, where things get strange and quirky fast, but it's one that's absolutely worth exploring.
    • 90 Metascore
    • 70 Critic Score
    For the asking price ($14.99), Into the Breach is a pretty good buy if you're into strategy games. However, I don't think it'll convert anyone into falling in love with the genre. The gameplay is tight, but not sophisticated enough to warrant more than a few playthroughs. Once you've unlocked most or all of the squads and tried out the different mechs, it loses it's appeal and doesn't retain that "surviving against all odds" feel that FTL has.
    • 73 Metascore
    • 40 Critic Score
    To offer a mobile iteration that has even less value than the regular version of the game feels like a nonsensical move.
    • 64 Metascore
    • 70 Critic Score
    Way of the Passive Fist is a fun diversion for an afternoon, with the Story Mode coming in at about four hours, but there isn't much reason to keep wandering beyond that.
    • 73 Metascore
    • 70 Critic Score
    Rad Rodgers is a familiar yet satisfying platformer that doesn't always hit all the high notes, but it does so often enough to feel like a hit for anyone looking for a reminder of the way things were when it comes to these kinds of games.
    • 76 Metascore
    • 70 Critic Score
    Kingdom Come: Deliverance is a fantastic and absolutely frustrating experience. I was treated to a memorable lead character whose agency and development was largely wiped away with a twist late in the game and a collection of incredible gameplay mechanics and quests repeatedly stifled by bugs. Despite its downfalls, though, the good parts of the game are so good.
    • 79 Metascore
    • 80 Critic Score
    Subsurface Circular is one of the most unique games available for the Switch right now, and this iteration feels right at home on the console. If you're looking for something that's a little off the beaten path to add to your burgeoning Switch collection, you can't go wrong with this one, even if it is on the shorter side.
    • 85 Metascore
    • 80 Critic Score
    Moss is a fantastic game with a story that will draw players into its world and it has some great visuals to back it up. While there is some death and darkness to the title, I would still consider it a family friendly title, but maybe not something for the young, young kiddies.
    • 63 Metascore
    • 40 Critic Score
    Sadly, while the original Secret of Mana was by no means a flawless experience, the remake's attempt to improve upon the formula has resulted in a game that's markedly inferior by comparison.
    • 60 Metascore
    • 80 Critic Score
    As it is, it's an interesting and wholly engrossing exercise in survival that I enjoyed more with every hour that passed. Don't go into the game looking for any sort of Metal Gear gratification, and you'll come out relatively pleased with what's on offer.
    • 79 Metascore
    • 90 Critic Score
    Some of the most fun I’ve ever had with a game based on a popular franchise tailor-made for smartphones.
    • 70 Metascore
    • 60 Critic Score
    Fe
    Fe's charm is in its concept and its songs, as I learned new songs with different pitches and tones, and learned to communicate with new wildlife. It also has flashes of visual brilliance, thanks to its use of soothing water color landscapes. But a humdrum story, lack of direction, and inconsistent controls didn't leave me wanting an encore.
    • 81 Metascore
    • 80 Critic Score
    It's hard not to be charmed by Dragon Quest Builders.
    • 65 Metascore
    • 60 Critic Score
    Admittedly, many of the flaws or problems I have with Dynasty Warriors 9 are nothing entirely new to the series. It’s just that now there’s a whole new layer of problems that have been put on top of them that make the original issues that much more apparent. For almost every aspect of the game's features that I felt were on par with the quality of past titles, there is a contradiction.
    • 70 Metascore
    • 60 Critic Score
    On one hand, Dandara is a perfectly serviceable romp through a series of well-designed and attractive environments; on the other, it's a deliberate yet confusing sidestep of well-established gameplay conventions.
    • 90 Metascore
    • 80 Critic Score
    Even though Monster Hunter: World does have events, it falls short of what it would take to keep me invested for the long haul, but that’s okay. As a first-time player of the series, Monster Hunter: World has given me unique experiences and memories that, for better or worse, other games will be measured against for years to come. That has to be a win.
    • 84 Metascore
    • 80 Critic Score
    The Sprint Vector experience serves the VR platform in a couple different ways. It fits into your home as a competitive romp among friends or online and as one of a growing number of virtual reality games that can be worked into a fitness program. It also supplies a combination of competition and match length that fits into VR arcades. Either way you slice it, Sprint Vector is a pretty great value that deserves a spot in the VR ecosystem's upper tier of games.
    • 67 Metascore
    • 80 Critic Score
    Dissidia Final Fantasy NT is an amalgam of both positive and negative design choices, but overall it’s an excellent combination of interesting fights, varied characters, and entertaining fan service. It’s a worthy successor to the last home Dissidia release, and while it’s not perfect, it’s certainly a slick and stylish way to spend a few hours unlocking new costumes and moves.
    • 63 Metascore
    • 60 Critic Score
    It's fast, frantic, and quite fun overall, but the surprisingly steep challenge and general lack of variety might have players moving on after only a matter of hours.
    • 91 Metascore
    • 80 Critic Score
    It can be both profoundly beautiful and anxiety-inducing at the same time. Just realize that while the looks are on par with modern releases, the controls and camera are still stuck in the past. But they are not so dated as to truly deter from the game’s overall quality. Just maybe make sure there’s someone around to give you a hug after it’s all over.
    • 57 Metascore
    • 60 Critic Score
    The short Story Mode and the repetitive nature of the mini games available make for a game that you probably won’t come back to after you’ve exhausted what it has to offer.
    • 88 Metascore
    • 80 Critic Score
    Those who are looking for one of the year's first true single-player challenges should look no further than Celeste. The team at Matt Makes Games has crafted a tough, yet not entirely unfair platformer, one wrapped in a touching narrative with some memorable characters.
    • 87 Metascore
    • 90 Critic Score
    This is truly the best Dragon Ball fighter I’ve played since the Super Famicom imports. It’s pure fighting bliss that makes you feel as OP as the characters on the show by adding so much style and flare. Longtime fans and newer fans who may just be familiar with Dragon Ball Super will find something to enjoy here if they’re fans of fighters.
    • 77 Metascore
    • 80 Critic Score
    Life is Strange: Before the Storm is a beautiful journey through Chloe Price's teenage years. It's a brilliant exploration of what happens when a directionless teenager meets a special person that changes the course of their life forever. It's a journey that explores the themes of loss, love, finding one's self, and whether the road to happiness ultimately lies in truth.
    • 68 Metascore
    • 60 Critic Score
    At its core, Gang Beasts is a lot of fun. Between its wacky physics, creative level design, and copious amounts of character customization options, there's a lot here for groups of friends to enjoy. If the online element pulls itself together, there's enough reason to keep coming back for a few occasional matches and some new laughs. It's worth a try, because the laughs I did have while playing this have been priceless.
    • 78 Metascore
    • 80 Critic Score
    If you're looking to expand your horizons or simply get your start in the horror genre on your shiny new handheld, you could do way worse than this double shot of high-octane zombified horror game. It's not the classic Resident Evil adventure you may remember from your original PlayStation or GameCube endeavors, but it's certainly a worthy buy, motion control issues and all.
    • 83 Metascore
    • Critic Score
    With Xenoblade Chronicles 2, every item down even the darkest corners of my inventory has a purpose. It can feel overwhelming at times and you'll surely pull your hair out trying to decide what to sell, if anything, but hardcore players will be rewarded kindly if they want to spend the time. More casual players will find some fun too, but won't be punished if they decide to obsess over every little detail.
    • 69 Metascore
    • 70 Critic Score
    Aside from its robotic hostess, It's Quiz Time is as robust a trivia game as a person can find on the next-gen market. The rich variety of questions makes this a fun game to return to on a regular basis and some of the inventive round types makes this even more fun to play with groups of people. This has the potential to be every bit the fun party game that Buzz! once was, but just remember that the more, the merrier.
    • 73 Metascore
    • 80 Critic Score
    If you enjoyed the first Lego Marvel Super Heroes, there's no doubt you'll love this one too. If you're looking for a sandbox where you can play with just about any of your favorite Marvel characters you'd like, this is your stop. If you're looking for a challenge, look elsewhere.
    • 84 Metascore
    • 90 Critic Score
    While I can't rightly say they're everything that a die-hard Pokemon fan wants, they're very clearly games that rank among the most-polished and most-appealing titles available on the Nintendo 3DS hardware. The attention to detail is so thorough that it's easy to forget these are products designed by a team.
    • 84 Metascore
    • 90 Critic Score
    While I can't rightly say they're everything that a die-hard Pokemon fan wants, they're very clearly games that rank among the most-polished and most-appealing titles available on the Nintendo 3DS hardware. The attention to detail is so thorough that it's easy to forget these are products designed by a team.
    • 84 Metascore
    • 80 Critic Score
    Skyrim on Switch is as good as I hoped it would be. I still find new areas to explore and new secrets to discover. Being able to take this awesome title on the go truly showcases why the Nintendo Switch is king. Sadly, Skyrim is a 2011 game, and at times it really shows. Because of this, it doesn’t stand up against a game like Breath of The Wild, though that comparison may not be fair. The Elder Scrolls V: Skyrim proudly stands as the second best RPG available on Switch. If by any chance you’re a Switch owner that’s never played Skyrim, I’d recommend picking it up.
    • 68 Metascore
    • 60 Critic Score
    Star Wars: Battlefront II is a pretty good game and you’re going to get it if you’re a fan of Star Wars, no matter what anyone says. I’m just thankful that the game is an improvement over the first attempt and is incredibly fun solo, or with friends online. The loot crates diminish its value greatly, and it’s a shame EA forces them down your throat as part of the core gameplay, but the game looks gorgeous and is enjoyable to play.
    • 61 Metascore
    • 60 Critic Score
    In an effort to adopt the stylings of other popular, open-world racers, Need For Speed: Payback presents some fun ideas with poor execution. It also misses an opportunity to elevate an NFS staple with a tacked-on, linear version of Pursuit that annoys while simultaneously reminding me of the absence of a Burnout game on the market.
    • 79 Metascore
    • 80 Critic Score
    Doom on Switch is a triumph of the human spirit. It is just one more feather in Nintendo’s cap as third party developers are flocking to the Switch. Panic Button deserves extremely high praise for this port. It may not be perfect, but Doom on Switch offers players a new way to play one of the finest shooters to come out in recent history. The ability to pick it up and play for short bursts outweighs many of the technical limitations.
    • 86 Metascore
    • 90 Critic Score
    I needed a single player game to remind me that quality storytelling is still worth years of developer resources. When loot boxes are falling from the skies in World War II, and everyone needs to sell you meaningless crap through microtransactions, Wolfenstein 2: The New Colossus gave me an experience that was deep and entertaining. Personally, it’s probably in my top five games of all time.
    • 97 Metascore
    • 90 Critic Score
    It's been a long time since I've lost myself in a game to the point that its jaunty tunes are running through my head throughout the work day. Super Mario Odyssey has done that and will continue to do that for a long time. There's plenty to see on this journey, so book a one-way ticket and enjoy the ride.
    • 73 Metascore
    • Critic Score
    Call of Duty: WW2 is competently made by a skilled team. I just wish some of that talent and skill could be put towards anything other than this yearly pile of linear shooting rehash. The game runs well and is very playable, so things aren’t all that bad, they just feel soulless. All I could think of while playing is how I would rather be killing Nazis in Wolfenstein 2. [Provisional Score = 50]
    • 77 Metascore
    • 90 Critic Score
    This is the closest we'll ever get to a video game based on William Friedkin’s classic thriller Sorcerer. If you are a fan of non-conventional PC games, I cannot recommend Spintires:Mudrunner enough.
    • 84 Metascore
    • 80 Critic Score
    I can't eloquently explain why I like it so much after spending most of my words rattling off negatives. I just like it. If you want to escape into the best Assassin’s Creed world in the series, this is the ticket.
    • 66 Metascore
    • 50 Critic Score
    For WWE fans, there is a lot to like with the package, but ultimately, bad design cripples what could be a real winner. While I was not the biggest fan of them, the removal of the showcase events is a huge loss for longtime wrestling fans.
    • 80 Metascore
    • 60 Critic Score
    The Evil Within 2 is a better game than the original. While I feel that no part of the game close to the excellent opening moments of the chainsaw man chase that opened the first game, the sum of those parts makes for a better overall experience. That said, I did not really fancy any of it. My aforementioned gripes and PC port issues leave me feeling indifferent towards the scattered high points. In classic horror fashion, the game ends with a hint towards another sequel. Hopefully it will try breaking new ground in gameplay systems and offer a more compelling story.
    • 79 Metascore
    • 80 Critic Score
    South Park: The Fractured But Whole has around twice the content that The Stick of Truth did, and I felt like there was more variety in missions, combat, and things to do in general. When I got to the end of the first game, I was pretty disappointed that it was over so quickly, but this time around I would say that it's about the perfect length.
    • 82 Metascore
    • 80 Critic Score
    For music aficionados and wannabe DJs, DropMix feels like a worthwhile investment.
    • 81 Metascore
    • 90 Critic Score
    It’s a fantastic game with a near flawless execution.The journey is enjoyable and the characters you help and hinder throughout the game make it an memorable experience. If you’re looking for a high quality, AAA single-player game, look no further than Shadow of War.
    • 72 Metascore
    • 60 Critic Score
    Considering I’ve already written 2000 words on a game with no gameplay that lasted less than two hours, I would say I’ve probably seen enough. Did I learn anything about myself? Would I have enjoyed it more if these people were gay terminators as part of a weird government social experiment? Probably, yeah.
    • 86 Metascore
    • 80 Critic Score
    The best part about Cuphead is that the challenge feels attainable. It's the right kind of frustration, the kind that makes a person feel like they can prevail if they just try one more time. It's easy for this type of game to feel cheap, but it never feels impossible. It's a gorgeous piece of work and a cup that feels better on repeated sips.
    • 82 Metascore
    • 60 Critic Score
    I don’t believe it is as good a game as Forza Horizon 3, despite having much better tracks, but would not hesitate to recommend the console version to any driving game fan. Had I not experienced the aforementioned performance issues, I would be inclined to give Forza Motorsport 7 my highest recommendation for PC players. As things stand now, I cannot give it any higher than a 6/10. If a patch arrives in a timely fashion (the 8 months it took to fix Horizon 3 is unacceptable) that addresses the performance problems, I would have no issues with a 9/10.
    • 79 Metascore
    • 70 Critic Score
    Pokken Tournament is a very solid game. It has well refined mechanics that create a fun battling experience.
    • 87 Metascore
    • 80 Critic Score
    If you’re looking for a Deep RTS without the insane speed of StarCraft II, I highly recommend Total War: Warhammer 2.
    • 69 Metascore
    • 80 Critic Score
    At its center, it is a hardcore RPG that will reward players that invest in it heavily and it has more than enough value at its lower price. The game’s most significant issues have been addressed with a patch, thankfully, and any that step into the world of Andal is in for a treat.
    • 84 Metascore
    • 80 Critic Score
    While the heavy tilt towards simulation provided by Project Cars 2 is not really in my wheelhouse, I can still objectively see it for what it is, a love letter to driving that hardcore players will find irresistible.
    • 85 Metascore
    • 70 Critic Score
    Destiny 2 proves that the journey is more rewarding than the destination. Sure, I'll pick up duplicate or useless loot, but at least I had a good time along the way. And honestly, it's the kind of good time I could see myself having for a long time.
    • 75 Metascore
    • 70 Critic Score
    I’ll be much less forgiving if the same flaws that NHL 18 suffers from remain a problem in NHL 19 a year from now, but EA Canada has done mostly right by both casual and veteran players. Big wins outscore annoying misses, and overall NHL 18 is a step in the right direction.
    • 72 Metascore
    • 70 Critic Score
    While the single-player content feels phoned in, Infinite's multiplayer is enough to make it feel worthwhile. The Infinity Stone mechanic also helps it stand out, with enough variety to keep it from feeling like a tacked-on gimmick. It certainly has its shortcomings, but if Capcom can keep the roster growing, Infinite stands to have a good, long shelf life ahead of it.
    • 82 Metascore
    • 90 Critic Score
    One of the best Madden games I have ever played. It’s accessible to new players and offers brand new experiences for seasoned video game football vets. There are some years when Madden just doesn’t have the right feel, and I usually will be the first to tell folks to hold off on buying the game. But this is not one of those years. 2018 is coming, and Madden is ready to give you hours of awesome gameplay experiences.
    • 62 Metascore
    • 60 Critic Score
    There’s a lot of potential scattered around Agents of Mayhem but not enough of it is realized. The shooting and abilities are fun, the characters are interesting and could develop followings individually, but everything is hindered by a half-baked open world. No matter how fun the shooting is, the in-between moments are consistently a chore. If this was intended to spring a new series of games to life, the initial effort spits and sputters on the launch pad.
    • 78 Metascore
    • 90 Critic Score
    >OBSERVER_ is a superior, more frightening take on the experience we glimpsed from Westwood Studios’ Blade Runner adaptation back in 1997. Outstanding level design and a perfectly paced nightmare make for one of the best adventure titles I’ve ever played. You will feel a sense of cybernetic dread that has been missing since your last run in with Shodan. This is a must play for fans of the genre or anyone looking for a solid scare.
    • 73 Metascore
    • 60 Critic Score
    Nidhogg II is a case where bigger isn't always better. It's like trying to improve on a peanut butter and jelly sandwich. Sure, it's possible to add things to it, but the PB&J isn't something that really needs improving. That's how I felt coming away from Nidhogg II. It's a good attempt at improving on the original, but the end result didn't leave me feeling the same magic that I did when playing the first game. But with that aside, for those looking for chaotic dueling action, it's hard to argue with either Nidhogg game.
    • 84 Metascore
    • 80 Critic Score
    I loved the previous titles in the series, and although this new one can miss the mark at times, it's a beautiful treasure hunting romp that brings back that same Uncharted feeling.
    • 76 Metascore
    • 70 Critic Score
    LawBreakers has a lot of room for growth, particularly given that the objective-based modes start to feel old and limited over time. In fact, the game design that rewards individual skill above all else makes the lack of any kind of Deathmatch mode feel like a head-scratcher. However, while Boss Key doesn't quite have an instant classic on its hands, there are enough cool ideas like anti-gravity combat in place that there's a sense of a foundation for something truly great.
    • 86 Metascore
    • 80 Critic Score
    Sonic Mania is at once a blast from the past and a wormhole to Sonic's future, bypassing everything between it and the early '90s. Come for the callbacks, stay to get a firsthand look at what Sonic's custodians have in store for his future.
    • 76 Metascore
    • 60 Critic Score
    Tacoma lays the foundation for a truly great story, but a short length and some unexplored ideas leave it feeling lacking. I loved the characters I met over the course of the story and there are some standouts. ODIN, voiced by Justice League Unlimited alum Carl Lumbly, is particularly a treat. But by the end, I was hoping for just a little more from them, as well as more from the whole concept as a whole.
    • 81 Metascore
    • 90 Critic Score
    Hellblade overcomes very minor hiccups with incredible presence, immersive design, and an overall package that truly leaves an impression, not to mention the fact that it’s only $29.99. If this is Ninja Theory stepping away from mainstream gaming, may they permanently inhabit this “Triple-A Indie” space they’ve carved for themselves and usher in a new era that strikes the balance between creative risk and high-quality production values.
    • 71 Metascore
    • 70 Critic Score
    I love Mega Man games. They're some of the best platforms ever made. However, as much as I enjoy the four titles bundled within its bits and bytes, Mega Man Collection 2 would be difficult to recommend if it cost a penny more than its $20 asking price. It's hard enough to recommend as it is.
    • 77 Metascore
    • 80 Critic Score
    Arms sessions are quick, fun, and satisfying. With easy-to-pick-up mechanics, solid stage design, and quirky characters, Arms genuinely feels like a fun and different addition to the fighting game genre. More than that, it feels like just the kind of game that makes the Nintendo Switch itself feel fun and different.
    • 82 Metascore
    • 80 Critic Score
    While Tekken 7 doesn't offer a lot of varied game modes, it excels with the ones that it does feature. The fighting features enough new additions and familiarity to appease experts, while remaining as accessible as ever for newcomers. On top of that, the numerous customization options ensure that there's always something worth fighting for, in-between trying to prove dominance online. The Mishima Saga carries on the series legacy in the sense that it's a mess of a story, but even that spotlights how well Tekken's visuals have adapted to the new generation of hardware. With an iron fist, Tekken 7 proves that it deserves to stand with the best in the genre.
    • 66 Metascore
    • 50 Critic Score
    Ultra Street Fighter II tries to add a robust package around its tried-and-true Arcade mode, but much of that package doesn't pan out. All that leaves is the Arcade and Versus modes and for as great as Street Fighter II is, it's a game that also shows its age after a while. Fighting games have come so much farther since SF2 pioneered the genre, so it's hard to imagine going back and especially for a hefty $40 price tag. Thanks for memories, Street Fighter II, but I'm hoping that this is indeed the Final Challenge.
    • 87 Metascore
    • 90 Critic Score
    Injustice 2 feels like a step up from Gods Among Us in every way imaginable. It's a far deeper experience, follows up wonderfully on the last game's story, and also gives reasons to keep coming back for repeat visits. The rich cast of fighters all have their own distinct styles, but they're all wrapped up in an easy-to-learn fighting system that's just plain fun to play. NetherRealm has a true grasp of what makes the DC Universe special and this game is as much of a love letter to that world as it gets.
    • 72 Metascore
    • Critic Score
    "Like Dark Souls" has become a frequent and often eyerolling-inducing comparison, albeit with good reason. Love it or hate it, Dark Souls has informed countless games since it burst onto the scene in a spray of blood and smashed controllers. The Surge excels by knowing when to take cues from the king of the genre, and when to turn left where its predecessors turned right. I'm over a dozen hours in, and I'll happily play dozens more.
    • 79 Metascore
    • Critic Score
    Prey is messing with my head - in a good way. All the elements of a great game are there, while driving me mad with its complexity.

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